TWW 3.0.0.4 ubernaut (ax) vs colin (al)



  • TripleA Move Summary: Russia round 7

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
            Russia removing all Technology Tokens after successful research.
            Russia discover ImprovedAntiTank
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            1 russianTank moved from Murmansk to Leningrad
            2 russianAntiTankGuns and 2 russianArtillerys moved from Western Karelia to Leningrad
            5 russianArtillerys, 3 russianInfantrys and 1 russianTank moved from Eastern Karelia to Leningrad
            4 russianInfantrys moved from Novgorod to Leningrad
            1 russianFighter moved from Eastern Karelia to Leningrad
    

    Savegame



  • @ubernaut ready for battle if you are



  • TripleA Turn Summary: Russia round 7

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 2,8,8,6,5,12 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover ImprovedAntiTank
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianTank moved from Murmansk to Leningrad
            2 russianAntiTankGuns and 2 russianArtillerys moved from Western Karelia to Leningrad
            5 russianArtillerys, 3 russianInfantrys and 1 russianTank moved from Eastern Karelia to Leningrad
            4 russianInfantrys moved from Novgorod to Leningrad
            1 russianFighter moved from Eastern Karelia to Leningrad
    
        Combat - Russia
            Germany scrambles 2 units out of 29 Sea Zone to defend against the attack in Leningrad
            Battle in Leningrad
                Russia attack with 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianFighter, 7 russianInfantrys and 2 russianTanks
                Germany defend with 1 Flagpole, 1 Train, 3 Trucks, 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks
                    AntiAircraftGun fire in Leningrad : 0/1 hits, 0.08 expected hits
                    Russia roll dice for 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianFighter, 7 russianInfantrys and 2 russianTanks in Leningrad, round 2 : 9/17 hits, 5.58 expected hits
                    Germany roll dice for 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks in Leningrad, round 2 : 5/15 hits, 5.58 expected hits
                    3 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanMarines owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Leningrad
                    Russia roll dice for 7 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks in Leningrad, round 3 : 3/14 hits, 4.58 expected hits
                    Germany roll dice for 1 germanArtillery, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks in Leningrad, round 3 : 4/6 hits, 2.42 expected hits
                    4 russianArtillerys owned by the Russia, 1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany and 1 germanArtillery owned by the Germany lost in Leningrad
                    Russia roll dice for 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks in Leningrad, round 4 : 3/10 hits, 3.17 expected hits
                    Germany roll dice for 2 germanNavalFighters and 1 germanTank in Leningrad, round 4 : 0/3 hits, 1.25 expected hits
                    1 germanTank owned by the Germany and 2 germanNavalFighters owned by the Germany lost in Leningrad
                Russia win, taking Leningrad from Germany with 3 russianArtillerys, 1 russianFighter, 4 russianInfantrys and 2 russianTanks remaining. Battle score for attacker is 43
                Casualties for Russia: 2 russianAntiTankGuns, 4 russianArtillerys and 3 russianInfantrys
                Casualties for Germany: 1 germanAntiAirGun, 4 germanArtillerys, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 2 germanNavalFighters and 2 germanTanks
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            3 russianInfantrys moved from Volgarod to Stalingrad
            1 russianInfantry moved from Tula to Stalingrad
            1 Train moved from Stalingrad to Omsk
            1 Train and 2 russianInfantrys moved from Omsk to Stalingrad
            1 Train moved from Stalingrad to Omsk
            3 russianInfantrys moved from Urals to Volgarod
            1 russianArtillery moved from Moscow to Tula
            1 Material and 1 Truck moved from Moscow to Stalingrad
            2 Trucks moved from Stalingrad to Urals
            1 Truck moved from Stalingrad to Volgarod
            1 russianFighter moved from Leningrad to Volgarod
            2 russianInfantrys moved from Vologda to Novgorod
            3 russianArtillerys moved from Moscow to Novgorod
            1 russianInfantry moved from Irkutsk to Western Evenki
            1 russianAntiTankGun and 2 russianMech.Infantrys moved from Yakut to Kansk
            1 russianInfantry moved from Irkutsk to Kansk
            1 russianDestroyer and 1 russianTransport moved from 13 Sea Zone to 10 Sea Zone
    
        Purchase Units - Russia
            Russia repair damage of 4x russianBarracks; Remaining resources: 59 PUs; 0 techTokens; 
            Russia buy 1 russianAntiTankGun, 4 russianArtillerys and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            Units in Stalingrad being upgraded or consumed: 1 Material
            1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
            3 russianInfantrys placed in Volgarod
            2 russianInfantrys placed in Vologda
            1 russianAntiTankGun and 3 russianArtillerys placed in Moscow
            3 russianInfantrys placed in Urals
            2 russianInfantrys placed in Omsk
            1 russianArtillery placed in Novosibirsk
    
        Activate Technology - Russia
            Russia activating ImprovedAntiTank
            triggerAttachmenrussianImpAT: Setting defense to 2 for unitAttachment attached to russianAntiTankGun
            triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttachment attached to russianAntiTankGun
    
        Turn Complete - Russia
            Russia collect 59 PUs; end with 59 PUs
            Units generate 6 techTokens; Russia end with 6 techTokens
    

    Combat Hit Differential Summary :

    AntiAircraftGun fire in Leningrad : : -0.08
    Germany : -0.25
    Russia : 1.67
    

    Savegame



  • @ubernaut up to you again and ill be around for another hour or so



  • TripleA Move Summary: Japan round 7

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            1 japaneseFighter moved from Shanghai to Shensi
            2 japaneseInfantrys moved from Shansi to Shensi
            2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay
            2 japaneseInfantrys moved from Burma to Rangoon
            1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Thailand to Rangoon
            1 japaneseStrategicBomber moved from Tokyo to Bonin Island
            3 japaneseInfantrys moved from Japan to 98 Sea Zone
            3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
            2 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 119 Sea Zone
            4 japaneseInfantrys moved from 119 Sea Zone to Bonin Island
            2 japaneseNavalFighters moved from 99 Sea Zone to Bonin Island
            4 japaneseNavalFighters moved from Japan to Bonin Island
    

    Savegame



  • @colin wasnt sure if this was decisionless or not but i there are a few going on so figure id let you decide 🙂



  • TripleA Turn Summary: Thailand round 7

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan roll 11,3,3,9,1,1,9,7,10,4,9,11,3,1,11,11,1,9 and gets 0 hits
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseFighter moved from Shanghai to Shensi
            2 japaneseInfantrys moved from Shansi to Shensi
            2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay
            2 japaneseInfantrys moved from Burma to Rangoon
            1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Thailand to Rangoon
            1 japaneseStrategicBomber moved from Tokyo to Bonin Island
            3 japaneseInfantrys moved from Japan to 98 Sea Zone
            3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
            2 japaneseBattleships, 2 japaneseCruisers, 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 119 Sea Zone
            4 japaneseInfantrys moved from 119 Sea Zone to Bonin Island
            2 japaneseNavalFighters moved from 99 Sea Zone to Bonin Island
            4 japaneseNavalFighters moved from Japan to Bonin Island
    
        Combat - Japan
            Battle in Malay
                Japan attack with 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine
                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment
                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Malay, round 2 : 2/5 hits, 1.08 expected hits
                    Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 2/2 hits, 0.75 expected hits
                    1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay
                Some non-combat units are destroyed: 
                Japan win, taking Malay from Britain with 2 japaneseArtillerys and 1 japaneseMarine remaining. Battle score for attacker is 4
                Casualties for Japan: 2 japaneseInfantrys
                Casualties for Britain: 1 britishAntiAirGun and 1 britishEntrenchment
            Battle in Rangoon
                Japan attack with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber
                Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                    Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Rangoon, round 2 : 3/5 hits, 1.17 expected hits
                    Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                    1 britishInfantry owned by the Britain lost in Rangoon
                Japan win, taking Rangoon from Britain with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Bonin Island
                Japan attack with 4 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseStrategicBomber
                Usa defend with 1 Flagpole, 5 americanInfantrys and 1 americanMarine
                    Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Bonin Island, round 2 : 2/6 hits, 2.17 expected hits
                    Japan roll dice for 4 japaneseInfantrys, 6 japaneseNavalFighters and 1 japaneseStrategicBomber in Bonin Island, round 2 : 4/11 hits, 3.58 expected hits
                    Usa roll dice for 5 americanInfantrys and 1 americanMarine in Bonin Island, round 2 : 5/6 hits, 2.08 expected hits
                    1 americanMarine owned by the Usa, 5 americanInfantrys owned by the Usa, 4 japaneseInfantrys owned by the Japan and 1 japaneseStrategicBomber owned by the Japan lost in Bonin Island
                Japan win with 6 japaneseNavalFighters remaining. Battle score for attacker is -6
                Casualties for Japan: 4 japaneseInfantrys and 1 japaneseStrategicBomber
                Casualties for Usa: 5 americanInfantrys and 1 americanMarine
            Battle in Shensi
                Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                    China roll dice for 1 chineseInfantry in Shensi, round 2 : 1/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                Japan win, taking Shensi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 0
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 1 chineseInfantry
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
            1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
            2 japaneseInfantrys moved from Eastern Manchuria to Khabarovskiy Kray
            1 japaneseAlpineInfantry moved from Manchuria to Northern Manchuria
            1 japaneseFighter moved from Manchuria to Shansi
            1 japaneseFighter moved from Shensi to Shansi
            1 japaneseTank moved from Peking to Shansi
            1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi
            1 Train, 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Shanghai to Burma
            1 Train moved from Burma to Shansi
            1 Truck and 1 japaneseMarine moved from Fo Kien to French Indochina
            1 japaneseInfantry moved from Yunnan to Burma
            1 japaneseInfantry moved from Hunan to Kwangsi
            2 Trucks and 2 japaneseInfantrys moved from Shanghai to Kwangtung
            2 japaneseInfantrys moved from Shanghai to Anhwei
            1 japaneseInfantry moved from Manchuria to Peking
            1 Truck moved from Shansi to Manchuria
            2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
            3 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseParatrooper moved from Eastern Manchuria to 98 Sea Zone
            2 japaneseCarriers moved from 98 Sea Zone to 119 Sea Zone
            2 japaneseNavalFighters moved from Bonin Island to 99 Sea Zone
            4 japaneseNavalFighters moved from Bonin Island to 119 Sea Zone
            3 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseParatrooper and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
            3 japaneseAlpineInfantrys and 1 japaneseParatrooper moved from 96 Sea Zone to Hong Kong
            1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
            1 japaneseAirTransport moved from Japan to Tokyo
            2 japaneseSubmarines moved from 99 Sea Zone to 119 Sea Zone
            2 japaneseDestroyers moved from 99 Sea Zone to 119 Sea Zone
            2 japaneseCruisers and 3 japaneseSubmarines moved from 99 Sea Zone to 96 Sea Zone
            1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Rangoon to French Indochina
            1 japaneseAlpineInfantry moved from Thailand to Burma
            1 japaneseAirTransport moved from Thailand to Shansi
            1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
    
        Purchase Units - Japan
            Japan buy 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseHull, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseParatrooper and 3 japaneseSubmarines; Remaining resources: 0 PUs; 18 techTokens; 
    
        Place Units - Japan
            3 japaneseSubmarines placed in 99 Sea Zone
            1 japaneseHull placed in 99 Sea Zone
            3 japaneseInfantrys placed in Shanghai
            Japan undo move 3.
            2 japaneseInfantrys and 1 japaneseMarine placed in Shanghai
            1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku
            1 japaneseInfantry placed in Tokyo
            Japan undo move 2.
            Japan undo move 1.
            Japan undo move 3.
            1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
            1 japaneseHull and 3 japaneseSubmarines placed in 99 Sea Zone
    
        Turn Complete - Japan
            Japan collect 66 PUs; end with 66 PUs
            Units generate 9 techTokens; Japan end with 27 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand repair damage of 1x Rail; Remaining resources: 8 PUs; 
            Thailand buy 1 japaneseArtillery and 1 japaneseMarine; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            1 japaneseArtillery and 1 japaneseMarine placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseMarine
    

    Combat Hit Differential Summary :

    Usa : 2.92
    Japan : 3.25
    China : 0.75
    Britain : 0.83
    

    Savegame



  • @colin china!



  • TripleA Move Summary: China round 7

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - China
            China spend 0 on tech rolls
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            2 chineseInfantrys moved from Inner Mongolia to Shensi
            1 chineseFighter moved from Northern China to Shensi
            1 chineseFighter moved from Chungking to Shensi
            2 chineseInfantrys moved from Inner Mongolia to Shensi
    

    Savegame



  • @ubernaut just one battle but you may want to scramble



  • @colin still around?



  • @ubernaut I'm back if you're still around



  • @colin got some work stuff i got to take care of maybe we should try to pick it up tomorrow.



  • @ubernaut sure



  • @colin hey im around now 🙂



  • TripleA Move Summary: Britain round 7

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Britain
            Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
            Britain spend 0 on tech rolls
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            2 britishNavalFighters moved from 13 Sea Zone to Northern Norway
            1 britishArtillery and 3 britishFighters moved from Central Norway to Northern Norway
            1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from Norway to 12 Sea Zone
            1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys, 3 britishMarines and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
            1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Norway
            2 britishBattleships and 3 britishCruisers moved from 12 Sea Zone to 26 Sea Zone
            2 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
            1 britishInfantry moved from Scotland to 24 Sea Zone
            1 britishCruiser, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 24 Sea Zone to 26 Sea Zone
            3 britishInfantrys and 1 britishMarine moved from 26 Sea Zone to Copenhagen
            1 britishStrategicBomber moved from Southern Britain to Western France
            1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
            1 britishTank moved from Congo to French Central Africa
            1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 1 britishTank moved from French Equatorial Africa to French Central Africa
            3 britishMarines moved from Celebes to 147 Sea Zone
            1 britishBattleship, 3 britishCruisers, 3 britishMarines and 2 britishTransports moved from 147 Sea Zone to 92 Sea Zone
            1 britishInfantry moved from Sumatra to 92 Sea Zone
            1 britishInfantry and 3 britishMarines moved from 92 Sea Zone to Malay
            2 britishInfantrys moved from Southwestern Australia to 149 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 92 Sea Zone
            2 britishInfantrys moved from 92 Sea Zone to Malay
            1 britishNavalFighter moved from 147 Sea Zone to Malay
    

    Savegame



  • @ubernaut ready if you are



  • TripleA Turn Summary: Australia round 7

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 19 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 41 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 7 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 20 PUs
    
        Research Technology - Britain
            Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
            Britain spend 0 on tech rolls
                Britain roll 6,6,9,1,11,2 and gets 0 hits
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            2 britishNavalFighters moved from 13 Sea Zone to Northern Norway
            1 britishArtillery and 3 britishFighters moved from Central Norway to Northern Norway
            1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from Norway to 12 Sea Zone
            1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys, 3 britishMarines and 4 britishTransports moved from 12 Sea Zone to 13 Sea Zone
            1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Norway
            2 britishBattleships and 3 britishCruisers moved from 12 Sea Zone to 26 Sea Zone
            2 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
            1 britishInfantry moved from Scotland to 24 Sea Zone
            1 britishCruiser, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 24 Sea Zone to 26 Sea Zone
            3 britishInfantrys and 1 britishMarine moved from 26 Sea Zone to Copenhagen
            1 britishStrategicBomber moved from Southern Britain to Western France
            1 britishArtillery and 2 britishInfantrys moved from Cairo to Central Egpyt
            1 britishTank moved from Congo to French Central Africa
            1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 1 britishTank moved from French Equatorial Africa to French Central Africa
            3 britishMarines moved from Celebes to 147 Sea Zone
            1 britishBattleship, 3 britishCruisers, 3 britishMarines and 2 britishTransports moved from 147 Sea Zone to 92 Sea Zone
            1 britishInfantry moved from Sumatra to 92 Sea Zone
            1 britishInfantry and 3 britishMarines moved from 92 Sea Zone to Malay
            2 britishInfantrys moved from Southwestern Australia to 149 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 92 Sea Zone
            2 britishInfantrys moved from 92 Sea Zone to Malay
            1 britishNavalFighter moved from 147 Sea Zone to Malay
    
        Combat - Britain
            Strategic bombing raid in Western France
                Bombing raid in Western France rolls: 6 and causes: 6 damage to unit: Rail
                Bombing raid in Western France causes 6 damage total. 
                    1 Rail owned by the Germany lost in Western France
            Battle in Copenhagen
                Britain attack with 3 britishInfantrys and 1 britishMarine
                Germany defend with 1 Flagpole, 1 germanAirfield and 1 germanInfantry
                    Britain roll dice for 2 britishBattleships and 2 britishCruisers in Copenhagen, round 2 : 2/6 hits, 2.17 expected hits
                    Germany roll dice for 1 germanInfantry in Copenhagen, round 2 : 0/1 hits, 0.42 expected hits
                    1 germanInfantry owned by the Germany lost in Copenhagen
                Some non-combat units are destroyed: 
                Britain win, taking Copenhagen from Germany with 3 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Malay
                Britain attack with 3 britishInfantrys, 3 britishMarines and 1 britishNavalFighter
                Japan defend with 2 japaneseArtillerys and 1 japaneseMarine; Thailand defend with 1 Flagpole and 1 Rail
                    Britain roll dice for 1 britishBattleship and 3 britishCruisers in Malay, round 2 : 1/5 hits, 1.58 expected hits
                    Britain roll dice for 3 britishInfantrys, 3 britishMarines and 1 britishNavalFighter in Malay, round 2 : 0/7 hits, 1.67 expected hits
                    Thailand roll dice for 2 japaneseArtillerys and 1 japaneseMarine in Malay, round 2 : 2/3 hits, 1.08 expected hits
                    1 japaneseArtillery owned by the Japan and 2 britishInfantrys owned by the Britain lost in Malay
                    Britain roll dice for 1 britishInfantry, 3 britishMarines and 1 britishNavalFighter in Malay, round 3 : 1/5 hits, 1.33 expected hits
                    Thailand roll dice for 1 japaneseArtillery and 1 japaneseMarine in Malay, round 3 : 1/2 hits, 0.75 expected hits
                    1 japaneseArtillery owned by the Japan and 1 britishInfantry owned by the Britain lost in Malay
                    Britain roll dice for 3 britishMarines and 1 britishNavalFighter in Malay, round 4 : 1/4 hits, 1.17 expected hits
                    Thailand roll dice for 1 japaneseMarine in Malay, round 4 : 0/1 hits, 0.42 expected hits
                    1 japaneseMarine owned by the Japan lost in Malay
                Britain win, taking Malay from Thailand with 3 britishMarines and 1 britishNavalFighter remaining. Battle score for attacker is 3
                Casualties for Britain: 3 britishInfantrys
                Casualties for Japan: 2 japaneseArtillerys and 1 japaneseMarine
            Battle in French Central Africa
                Britain attack with 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks
                VichyFrance defend with 1 Flagpole; Germany defend with 1 germanInfantry
                    Britain roll dice for 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks in French Central Africa, round 2 : 2/6 hits, 1.92 expected hits
                    VichyFrance roll dice for 1 germanInfantry in French Central Africa, round 2 : 0/1 hits, 0.25 expected hits
                    1 germanInfantry owned by the Germany lost in French Central Africa
                Britain win, taking French Central Africa from VichyFrance with 1 britishArtillery, 2 britishInfantrys, 1 britishMech.Infantry and 2 britishTanks remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Northern Norway
                Britain attack with 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 3 britishFighters, 3 britishInfantrys, 3 britishMarines and 2 britishNavalFighters
                Germany defend with 1 Flagpole, 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper
                    Britain roll dice for 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 3 britishFighters, 3 britishInfantrys, 3 britishMarines and 2 britishNavalFighters in Northern Norway, round 2 : 3/14 hits, 3.75 expected hits
                    Germany roll dice for 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper in Northern Norway, round 2 : 1/5 hits, 2.08 expected hits
                    1 germanInfantry owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway
                    Britain roll dice for 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 3 britishFighters, 2 britishInfantrys, 3 britishMarines and 2 britishNavalFighters in Northern Norway, round 3 : 4/13 hits, 3.58 expected hits
                    Germany roll dice for 1 germanAlpineInfantry and 1 germanArtillery in Northern Norway, round 3 : 0/2 hits, 0.92 expected hits
                    1 germanArtillery owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway
                Britain win, taking Northern Norway from Germany with 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 3 britishFighters, 2 britishInfantrys, 3 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 16
                Casualties for Britain: 1 britishInfantry
                Casualties for Germany: 2 germanAlpineInfantrys, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper
            Battle in Central Egpyt
                Britain attack with 1 britishArtillery and 2 britishInfantrys
                Italy defend with 1 Flagpole, 1 Rail and 1 italianInfantry
                    Britain roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.67 expected hits
                    Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                    1 italianInfantry owned by the Italy lost in Central Egpyt
                Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 2 britishInfantrys remaining. Battle score for attacker is 3
                Casualties for Italy: 1 italianInfantry
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishArtillery and 1 britishMech.Infantry moved from Western Anglo Egyptian Sudan to French Central Africa
            1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
            1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
            3 britishTransports moved from 72 Sea Zone to 75 Sea Zone
            1 Train and 1 britishInfantry moved from Bombay to Cairo
            1 britishTank moved from Rhodesia to Congo
            1 britishArtillery and 1 britishMech.Infantry moved from Cape Town to Rhodesia
            1 britishInfantry moved from Eastern South Africa to Rhodesia
            3 britishFighters moved from Northern Norway to Central Norway
            2 britishNavalFighters moved from Northern Norway to 25 Sea Zone
            1 britishCarrier moved from 13 Sea Zone to 25 Sea Zone
            1 britishCarrier moved from 10 Sea Zone to 25 Sea Zone
            2 britishNavalFighters moved from Iceland to 25 Sea Zone
            2 britishDestroyers and 1 britishSubmarine moved from 24 Sea Zone to 26 Sea Zone
            1 britishStrategicBomber moved from Western France to Southern Britain
            1 britishFighter moved from Scotland to Norway
            1 britishFighter moved from Labrador to Scotland
            1 britishCruiser moved from 1 Sea Zone to 3 Sea Zone
            1 Train moved from Southwestern Australia to New South Wales
            2 Materials and 1 Train moved from New South Wales to Southwestern Australia
            1 Train moved from Southwestern Australia to New South Wales
            1 britishInfantry moved from New South Wales to Southern Australia
            1 britishCarrier, 6 britishDestroyers and 1 britishSubmarine moved from 147 Sea Zone to 92 Sea Zone
            1 britishNavalFighter moved from Malay to 92 Sea Zone
            1 britishInfantry moved from Calcutta to Bengal
            1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
            1 britishArtillery moved from Scotland to 24 Sea Zone
            1 Material moved from Central Britain to 24 Sea Zone
            1 Material, 1 britishArtillery and 1 britishTransport moved from 24 Sea Zone to 25 Sea Zone
            1 Material and 1 britishArtillery moved from 25 Sea Zone to Norway
            1 britishCombatEngineer moved from Central Britain to 24 Sea Zone
            1 britishCombatEngineer and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
            3 britishInfantrys moved from London to 23 Sea Zone
            1 britishCombatEngineer, 3 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 25 Sea Zone
            3 britishInfantrys moved from 25 Sea Zone to Norway
            1 britishCombatEngineer moved from 25 Sea Zone to Norway
            2 britishInfantrys moved from Exiled Allies to Central Britain
            1 britishCombatEngineer moved from Southern Britain to Central Britain
            1 Train and 1 britishArtillery moved from Northern Central US to British Columbia
            1 Train moved from British Columbia to Ontario
            1 Truck moved from British Columbia to Ontario
            1 Train moved from Ontario to Quebec
            1 britishInfantry moved from Labrador to Quebec
            1 britishInfantry moved from New Brunswick to Quebec
    
        Purchase Units - Britain
            Britain buy 2 Materials, 2 britishDestroyers, 5 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs; 6 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            2 britishDestroyers placed in 24 Sea Zone
            2 Materials placed in Central Britain
            3 britishInfantrys and 1 britishMarine placed in London
            1 britishInfantry placed in Scotland
            1 britishInfantry placed in Southern Britain
    
        Turn Complete - Britain
            Britain collect 36 PUs; end with 36 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 38 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 39 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs
            Units generate 6 techTokens; Britain end with 12 techTokens
            Units Change Ownership
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                Some Units in Norway change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Quebec change ownership: 1 britishCombatEngineer
                Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 1 PUs; 
    
        Place Units - Canada
            Units in 1 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 16 PUs
            Units Change Ownership
                Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                Some Units in Quebec change ownership: 1 britishCombatEngineer
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 1 britishAirfield and 2 britishCombatEngineers; Remaining resources: 32 PUs; 
    
        Place Units - ExiledAllies
            Units in Norway being upgraded or consumed: 1 Material
            1 britishAirfield placed in Norway
            2 britishCombatEngineers placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 28 PUs; end with 60 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 59 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 58 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 57 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 55 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 2 britishCombatEngineers
                Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                Some Units in Norway change ownership: 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Egypt
            3 britishInfantrys placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 8 PUs; end with 8 PUs
            Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            1 britishArtillery and 1 britishInfantry placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 7 PUs
            Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
    
        Purchase Units - India
            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            1 britishArtillery and 2 britishInfantrys placed in Bombay
            1 britishInfantry placed in Calcutta
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys
                Some Units in Calcutta change ownership: 1 britishInfantry
    
        Purchase Units - Australia
            Australia buy 3 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            2 britishInfantrys placed in Southwestern Australia
            1 britishInfantry and 1 britishNavalFighter placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in New South Wales change ownership: 1 britishInfantry and 1 britishNavalFighter
                Some Units in Southwestern Australia change ownership: 2 Materials, 1 britishCombatEngineer and 2 britishInfantrys
    

    Combat Hit Differential Summary :

    VichyFrance : -0.25
    Italy : -0.25
    Britain : -2.83
    Thailand : 0.75
    Germany : -2.42
    

    Savegame



  • @ubernaut your turn for italy



  • TripleA Move Summary: Italy round 7

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedProduction
    
        Combat Move - Italy
            Trigger italianASW2: Setting combatDefenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger italianASW3: Setting combatDefenseEffect to 3:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger italianASW4: Setting combatDefenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger italianASW5: Setting combatDefenseEffect to 1:italianMarine for territoryEffectAttachment attached to Coast
            Trigger italianASW6: Setting combatDefenseEffect to 3:italianMarine for territoryEffectAttachment attached to Island
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
            1 italianBattleship moved from 51 Sea Zone to 48 Sea Zone
            1 italianInfantry moved from Greece to 50 Sea Zone
            1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 48 Sea Zone
            1 italianInfantry moved from 48 Sea Zone to Malta
            2 italianInfantrys moved from Western Egypt to Central Egpyt
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
    

    Savegame


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