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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Usa round 8

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 8
      
          Research Technology - Usa
              Usa spend 0 on tech rolls
                  Usa roll 12,12,2,2,2,8,9,6,3,6,7,3,8,1,11,11,9,6 and gets 2 hits
              Usa removing all Technology Tokens after successful research.
              Usa discover AdvancedCarriers
      
          Combat Move - Usa
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              9 americanMarines moved from Morrocco to 61 Sea Zone
              1 americanInfantry moved from Morrocco to 61 Sea Zone
              1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers, 1 americanInfantry, 9 americanMarines and 5 americanTransports moved from 61 Sea Zone to 64 Sea Zone
              1 americanInfantry and 9 americanMarines moved from 64 Sea Zone to West Africa
              2 americanNavalFighters moved from 61 Sea Zone to West Africa
      
          Combat - Usa
              Battle in 64 Sea Zone
                  Usa attack with 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports
                  Germany defend with 4 germanSubmarines, 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer
                      DepthChargeAttack fire in 64 Sea Zone : 2/2 hits, 0.50 expected hits
                      2 germanSubmarines owned by the Germany lost in 64 Sea Zone
                      Germany roll dice for 2 germanSubmarines in 64 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                      Usa roll dice for 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports in 64 Sea Zone, round 2 : 5/7 hits, 2.75 expected hits
                  Units damaged: 1 vichyBattleship owned by the Germany
                      Germany roll dice for 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer in 64 Sea Zone, round 2 : 0/4 hits, 1.17 expected hits
                      2 germanSubmarines owned by the Germany, 1 vichyDestroyer owned by the Germany and 1 germanTransport owned by the Germany lost in 64 Sea Zone
                      1 vichyBattleship owned by the Germany lost in 64 Sea Zone
                  1 vichyBattleship-damaged owned by the Germany added in 64 Sea Zone
                      Usa roll dice for 1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports in 64 Sea Zone, round 3 : 5/7 hits, 2.75 expected hits
                      Germany roll dice for 1 vichyBattleship-damaged in 64 Sea Zone, round 3 : 1/1 hits, 0.42 expected hits
                  Units damaged: 1 americanBattleship owned by the Usa
                  1 vichyBattleship-damaged owned by the Germany lost in 64 Sea Zone
                      1 americanBattleship owned by the Usa lost in 64 Sea Zone
                  1 americanBattleship-damaged owned by the Usa added in 64 Sea Zone
                  Usa win, taking 64 Sea Zone from Neutral with 1 americanBattleship-damaged, 1 americanCarrier, 2 americanCruisers, 2 americanDestroyers and 5 americanTransports remaining. Battle score for attacker is 13
                  Casualties for Germany: 4 germanSubmarines, 1 germanTransport, 1 vichyBattleship, 1 vichyBattleship-damaged and 1 vichyDestroyer
                  Casualties for Usa: 1 americanBattleship
              Battle in West Africa
                  Usa attack with 1 americanInfantry, 9 americanMarines and 2 americanNavalFighters
                  VichyFrance defend with 1 Flagpole, 1 Rail and 1 germanAirfield; Germany defend with 1 UnitsForExiledAllies, 1 germanArtillery, 5 germanInfantrys and 1 germanTank
                      Usa roll dice for 1 americanInfantry, 9 americanMarines and 2 americanNavalFighters in West Africa, round 2 : 5/12 hits, 3.83 expected hits
                      VichyFrance roll dice for 1 germanArtillery, 5 germanInfantrys and 1 germanTank in West Africa, round 2 : 1/7 hits, 2.17 expected hits
                      5 germanInfantrys owned by the Germany and 1 americanInfantry owned by the Usa lost in West Africa
                      Usa roll dice for 9 americanMarines and 2 americanNavalFighters in West Africa, round 3 : 7/11 hits, 3.67 expected hits
                      VichyFrance roll dice for 1 germanArtillery and 1 germanTank in West Africa, round 3 : 0/2 hits, 0.83 expected hits
                      1 germanTank owned by the Germany and 1 germanArtillery owned by the Germany lost in West Africa
                  Some non-combat units are destroyed: 
                  Usa win, taking West Africa from VichyFrance with 9 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 22
                  Casualties for Usa: 1 americanInfantry
                  Casualties for Germany: 1 germanArtillery, 5 germanInfantrys and 1 germanTank
      
          Non Combat Move - Usa
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger americanProd1: Usa has 1 Material placed in Washington
              Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa
              2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
              2 americanArtillerys and 2 americanInfantrys moved from Azores to 40 Sea Zone
              2 americanArtillerys, 2 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
              2 americanArtillerys and 2 americanInfantrys moved from 61 Sea Zone to Morrocco
              2 americanInfantrys moved from Azores to 39 Sea Zone
              1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
              2 americanInfantrys moved from 61 Sea Zone to Morrocco
              2 americanNavalFighters moved from West Africa to 64 Sea Zone
              1 americanCruiser moved from 30 Sea Zone to 39 Sea Zone
              1 Train moved from New York to Washington
              1 Material and 1 Train moved from Washington to Los Angeles
              1 Train moved from Los Angeles to Southern Central US
              1 Train moved from Chicago to Detroit
              1 Material and 1 Train moved from Detroit to Los Angeles
              1 Train moved from Los Angeles to Chicago
              1 Truck moved from Eastern Central US to Washington
              1 americanArtillery and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
              1 americanArtillery, 1 americanMarine and 1 americanTransport moved from 115 Sea Zone to 109 Sea Zone
              1 americanArtillery and 1 americanMarine moved from 109 Sea Zone to Midway
              3 americanInfantrys moved from San Francisco to 156 Sea Zone
              1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 109 Sea Zone
              3 americanInfantrys moved from 109 Sea Zone to Midway
              2 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 4 americanNavalFighters and 1 americanSubmarine moved from 115 Sea Zone to 109 Sea Zone
              1 americanCarrier and 2 americanNavalFighters moved from 114 Sea Zone to 109 Sea Zone
              2 americanTransports moved from 115 Sea Zone to 156 Sea Zone
              1 americanCruiser and 2 americanTransports moved from 131 Sea Zone to 132 Sea Zone
              1 Truck moved from Southwestern US to Los Angeles
      
          Purchase Units - Usa
              Usa buy 1 americanArtillery, 1 americanBarracks, 1 americanBattleship, 1 americanCruiser, 1 americanHull, 4 americanInfantrys, 1 americanNavalFighter and 1 americanTransport; Remaining resources: 6 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              1 americanTransport placed in 30 Sea Zone
              1 americanInfantry placed in Washington
              1 americanArtillery placed in New York
              Units in Los Angeles being upgraded or consumed: 2 Materials
              1 americanBarracks and 1 americanNavalFighter placed in Los Angeles
              Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
              1 americanBattleship, 1 americanCruiser and 1 americanHull placed in 156 Sea Zone
              3 americanInfantrys placed in San Francisco
      
          Activate Technology - Usa
              Usa activating AdvancedCarriers
              Trigger americanIC2: Setting attack to 1 for unitAttachment attached to americanCarrier-damaged
              Trigger americanIC2: Setting defense to 2 for unitAttachment attached to americanCarrier-damaged
              Trigger americanIC2: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier-damaged
              Trigger americanIC1: Setting attack to 2 for unitAttachment attached to americanCarrier
              Trigger americanIC1: Setting defense to 4 for unitAttachment attached to americanCarrier
              Trigger americanIC1: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier
      
          Turn Complete - Usa
              Usa collect 72 PUs; end with 78 PUs
              Units generate 9 techTokens; Usa end with 9 techTokens
      

      Combat Hit Differential Summary :

      Usa : 9.00
      VichyFrance : -2.00
      DepthChargeAttack fire in 64 Sea Zone : : 1.50
      Germany : -0.75
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut you're up again

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Germany round 9

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 9
          
              Research Technology - Germany
                  Germany spend 0 on tech rolls
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield
                  Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield
                  Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield
                  Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield
                  Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield
                  Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield
                  Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  1 germanTank moved from French Central Africa to French Equatorial Africa
                        VichyFrance take French Equatorial Africa from ExiledAllies
                  1 germanTank moved from French Equatorial Africa to French Central Africa
                  1 germanInfantry moved from Western Karelia to Murmansk
                  1 germanTank moved from Leningrad to Murmansk
                  1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Finland to Murmansk
                  4 germanAlpineInfantrys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanParatrooper moved from Northern Finland to Northern Norway
                  1 germanInfantry moved from Pskov to Novgorod
                  2 germanInfantrys moved from Leningrad to Eastern Karelia
                  1 germanInfantry moved from Leningrad to Novgorod
                  1 germanInfantry and 1 germanTacticalBomber moved from Eastern Ukraine to Voronezh
                  1 germanInfantry moved from Eastern Ukraine to Caucasus
                  1 germanFighter moved from Kharkov to Caucasus
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            ready for battle let me know if you are around 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin sorry accidentally hit the done button so there might be an extra marti email

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut ill go into the lobby

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Finland round 9

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 9
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 8 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 13 PUs
                  
                      Research Technology - Germany
                          Germany spend 0 on tech rolls
                              Germany roll 1,9,4,10,8,1,6,3,5,6,9,10,1,2,9,4,6,2 and gets 0 hits
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield
                          Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield
                          Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield
                          Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield
                          Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield
                          Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield
                          Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanTank moved from French Central Africa to French Equatorial Africa
                                VichyFrance take French Equatorial Africa from ExiledAllies
                          1 germanTank moved from French Equatorial Africa to French Central Africa
                          1 germanInfantry moved from Western Karelia to Murmansk
                          1 germanTank moved from Leningrad to Murmansk
                          1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Finland to Murmansk
                          4 germanAlpineInfantrys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanParatrooper moved from Northern Finland to Northern Norway
                          1 germanInfantry moved from Pskov to Novgorod
                          2 germanInfantrys moved from Leningrad to Eastern Karelia
                          1 germanInfantry moved from Leningrad to Novgorod
                          1 germanInfantry and 1 germanTacticalBomber moved from Eastern Ukraine to Voronezh
                          1 germanInfantry moved from Eastern Ukraine to Caucasus
                          1 germanFighter moved from Kharkov to Caucasus
                  
                      Combat - Germany
                          Battle in Murmansk
                              Germany attack with 1 germanCombatEngineer, 3 germanInfantrys and 1 germanTank
                              Russia defend with 1 Flagpole, 1 Rail, 2 russianAntiAirGuns, 1 russianDocks and 1 russianEntrenchment
                                  Germany roll dice for 1 germanCombatEngineer, 3 germanInfantrys and 1 germanTank in Murmansk, round 2 : 1/5 hits, 1.17 expected hits
                              Units damaged: 1 russianEntrenchment owned by the Russia
                                  Russia roll dice for 2 russianAntiAirGuns and 1 russianEntrenchment in Murmansk, round 2 : 1/3 hits, 0.67 expected hits
                                  1 germanInfantry owned by the Germany lost in Murmansk
                                  Germany roll dice for 1 germanCombatEngineer, 2 germanInfantrys and 1 germanTank in Murmansk, round 3 : 1/4 hits, 1.00 expected hits
                                  Russia roll dice for 2 russianAntiAirGuns and 1 russianEntrenchment in Murmansk, round 3 : 1/3 hits, 0.67 expected hits
                                  1 germanInfantry owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Murmansk
                                  Germany roll dice for 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank in Murmansk, round 4 : 0/3 hits, 0.83 expected hits
                                  Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Murmansk, round 4 : 0/2 hits, 0.58 expected hits
                                  Germany roll dice for 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank in Murmansk, round 5 : 1/3 hits, 0.83 expected hits
                                  Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Murmansk, round 5 : 0/2 hits, 0.58 expected hits
                                  1 russianAntiAirGun owned by the Russia lost in Murmansk
                                  Germany roll dice for 1 germanCombatEngineer, 1 germanInfantry and 1 germanTank in Murmansk, round 6 : 1/3 hits, 0.83 expected hits
                                  Russia roll dice for 1 russianEntrenchment in Murmansk, round 6 : 1/1 hits, 0.50 expected hits
                                  1 germanInfantry owned by the Germany and 1 russianEntrenchment owned by the Russia lost in Murmansk
                              Some non-combat units are destroyed: 
                              Germany win, taking Murmansk from Russia with 1 germanCombatEngineer and 1 germanTank remaining. Battle score for attacker is 5
                              Casualties for Germany: 3 germanInfantrys
                              Casualties for Russia: 2 russianAntiAirGuns and 1 russianEntrenchment
                          Battle in Novgorod
                              Germany attack with 2 germanInfantrys
                              Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                                  Germany roll dice for 2 germanInfantrys in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
                                  Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                                  1 germanInfantry owned by the Germany lost in Novgorod
                              1 germanInfantry owned by the Germany retreated to Leningrad
                              Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                              Casualties for Germany: 1 germanInfantry
                          Battle in Voronezh
                              Germany attack with 1 germanInfantry and 1 germanTacticalBomber
                              Russia defend with 1 Flagpole and 1 russianInfantry
                                  Germany roll dice for 1 germanInfantry and 1 germanTacticalBomber in Voronezh, round 2 : 1/2 hits, 0.67 expected hits
                                  Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                                  1 russianInfantry owned by the Russia lost in Voronezh
                              Germany win, taking Voronezh from Russia with 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                              Casualties for Russia: 1 russianInfantry
                          Battle in Eastern Karelia
                              Germany attack with 2 germanInfantrys
                              Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield and 1 russianInfantry
                                  Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 2 : 0/2 hits, 0.33 expected hits
                                  Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                  Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 3 : 0/2 hits, 0.33 expected hits
                                  Russia roll dice for 1 russianInfantry in Eastern Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                  Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 4 : 0/2 hits, 0.33 expected hits
                                  Russia roll dice for 1 russianInfantry in Eastern Karelia, round 4 : 0/1 hits, 0.33 expected hits
                                  Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 5 : 0/2 hits, 0.33 expected hits
                                  Russia roll dice for 1 russianInfantry in Eastern Karelia, round 5 : 0/1 hits, 0.33 expected hits
                                  Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 6 : 1/2 hits, 0.33 expected hits
                                  Russia roll dice for 1 russianInfantry in Eastern Karelia, round 6 : 0/1 hits, 0.33 expected hits
                                  1 russianInfantry owned by the Russia lost in Eastern Karelia
                              Some non-combat units are destroyed: 
                              Germany win, taking Eastern Karelia from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                              Casualties for Russia: 1 russianInfantry
                          Battle in Northern Norway
                              Germany attack with 4 germanAlpineInfantrys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanParatrooper
                              ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishMarines
                                  Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer, 4 germanInfantrys and 1 germanParatrooper in Northern Norway, round 2 : 5/10 hits, 2.75 expected hits
                                  ExiledAllies roll dice for 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishMarines in Northern Norway, round 2 : 2/8 hits, 2.75 expected hits
                                  2 britishInfantrys owned by the Britain, 2 germanInfantrys owned by the Germany, 2 britishMarines owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Northern Norway
                                  Germany roll dice for 4 germanAlpineInfantrys, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanParatrooper in Northern Norway, round 3 : 4/8 hits, 2.42 expected hits
                                  ExiledAllies roll dice for 1 britishAlpineInfantry, 1 britishArtillery and 1 britishMarine in Northern Norway, round 3 : 2/3 hits, 1.08 expected hits
                                  2 germanInfantrys owned by the Germany, 1 britishMarine owned by the Britain, 1 britishArtillery owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Northern Norway
                              Germany win, taking Northern Norway from ExiledAllies with 4 germanAlpineInfantrys, 1 germanCombatEngineer and 1 germanParatrooper remaining. Battle score for attacker is 18
                              Casualties for Germany: 4 germanInfantrys
                              Casualties for Britain: 1 britishAlpineInfantry, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishMarines
                          Battle in Caucasus
                              Germany attack with 1 germanFighter and 1 germanInfantry
                              Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry
                                  Germany roll dice for 1 germanFighter and 1 germanInfantry in Caucasus, round 2 : 1/2 hits, 0.58 expected hits
                                  Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits
                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                              Germany win with 1 germanFighter remaining. Battle score for attacker is 0
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 1 russianInfantry
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          1 germanTacticalBomber moved from Voronezh to Kharkov
                          1 germanFighter moved from Caucasus to Kharkov
                          2 germanInfantrys moved from Western Ukraine to Kharkov
                          1 Train and 2 germanInfantrys moved from Romania to Kharkov
                          1 Train moved from Kharkov to Romania
                          1 Train and 2 germanInfantrys moved from Romania to Kharkov
                          2 germanInfantrys moved from Kharkov to Orel Kursk
                          1 germanInfantry moved from Lativa Estonia to Pskov
                          1 germanCombatEngineer moved from Lativa Estonia to Leningrad
                          1 Material and 1 germanAirTransport moved from Belorussia to Leningrad
                          2 germanAlpineInfantrys and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                          2 germanAlpineInfantrys, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 2 germanTransports moved from 44 Sea Zone to 45 Sea Zone
                          1 germanTransport moved from 48 Sea Zone to 45 Sea Zone
                          1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria
                          2 germanAlpineInfantrys and 1 germanInfantry moved from 45 Sea Zone to Algeria
                          1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria
                          1 germanArtillery, 2 germanMech.Infantrys and 1 germanParatrooper moved from French Central Africa to Nigeria
                          1 Truck, 1 germanAirTransport and 1 germanFighter moved from Gold Coast to Nigeria
                          2 germanInfantrys moved from French Central Africa to Gold Coast
                          1 Truck moved from Lithuania to Belorussia
                          1 Truck and 1 germanAntiAirGun moved from Belorussia to Leningrad
                          2 Trucks moved from Lativa Estonia to Belorussia
                          2 Trucks, 1 germanArtillery and 1 germanMarine moved from Belorussia to Leningrad
                          2 germanMobileArtillerys and 1 germanTank moved from Eastern Poland to Pskov
                          1 Train moved from Eastern Poland to Berlin
                          1 Material, 1 Train and 1 germanInfantry moved from Berlin to Lithuania
                          1 Train moved from Western Ukraine to Eastern Germany
                          1 Train and 2 germanHeavyArtillerys moved from Eastern Germany to Western Ukraine
                          1 germanMarine moved from Eastern Germany to Poland
                          1 Truck moved from Eastern Poland to Poland
                          1 Truck and 1 germanAlpineInfantry moved from Poland to Lativa Estonia
                          1 Truck moved from Lativa Estonia to Finland
                          1 germanAirTransport moved from Finland to Berlin
                          1 germanNavalFighter moved from Eastern Germany to Northern Germany
                          1 germanStrategicBomber moved from Northern France to Belorussia
                          1 Train moved from Kharkov to Bohemia Moravia
                          1 Train and 2 germanAlpineInfantrys moved from Bohemia Moravia to Lithuania
                          2 germanAlpineInfantrys moved from Austria to Northern Italy
                          1 germanAlpineInfantry moved from Bohemia Moravia to Poland
                          1 germanInfantry moved from Northern Germany to Low Countries
                          1 germanInfantry moved from Low Countries to Northern France
                          1 germanInfantry moved from Northern France to Western France
                          1 Truck moved from Northern Finland to Lativa Estonia
                          1 germanAirTransport moved from Leningrad to Poland
                          3 germanInfantrys moved from Finland to Northern Finland
                  
                      Purchase Units - Germany
                          Germany buy 1 Rail, 1 germanBarracks, 4 germanInfantrys, 1 germanMech.Infantry, 4 germanNavalFighters and 2 germanSubmarines; Remaining resources: 0 PUs; 18 techTokens; 
                  
                      Place Units - Germany
                          Units in Leningrad being upgraded or consumed: 3 Materials
                          1 Rail and 1 germanBarracks placed in Leningrad
                          4 germanNavalFighters placed in Eastern Germany
                          2 germanSubmarines placed in 27 Sea Zone
                          2 germanInfantrys placed in Nigeria
                          2 germanInfantrys placed in Northern Germany
                          1 germanMech.Infantry placed in Western Germany
                  
                      Activate Technology - Germany
                          Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
                          Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
                          Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
                          Trigger italianIFR5: Setting givesMovement to 3:italianFighter for unitAttachment attached to germanAirfield
                          Trigger italianIFR5: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to germanAirfield
                          Trigger italianIFR6: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to germanCarrier
                  
                      Turn Complete - Germany
                          Germany collect 76 PUs; end with 76 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                          Units generate 9 techTokens; Germany end with 27 techTokens
                          Some Units in Murmansk change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          VichyFrance buy 1 germanAlpineInfantry, 1 germanInfantry and 1 germanTank; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          1 germanAlpineInfantry, 1 germanInfantry and 1 germanTank placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 11 PUs; end with 11 PUs
                          Some Units in Vichy France change ownership: 1 germanAlpineInfantry, 1 germanInfantry and 1 germanTank
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 2 germanArtillerys; Remaining resources: 0 PUs; 
                  
                      Place Units - Finland
                          2 germanArtillerys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 9 PUs; end with 9 PUs
                          Units Change Ownership
                              Some Units in Finland change ownership: 2 germanArtillerys
                              Some Units in Murmansk change ownership: 1 germanCombatEngineer
                  

                  Combat Hit Differential Summary :

                  ExiledAllies : 0.17
                  Germany : 2.92
                  Russia : -0.50
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin hey there i think something might busted with the map i cant produce troop in algeria anymore maybe its supposed be like that anyway its time for russia again.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut that's weird maybe cause I'm in Morocco? Like when the french ships sink

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin yeah you liberated it like the polynesian islands but the vichy changes other territories to germany if either algeria or morrocco are taken.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut oh i see so Germany should be able to produce there now it seems

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Russia round 9

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 9
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover SpecialWarfare
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    1 russianFighter moved from Volgarod to Eastern Karelia
                                    4 russianInfantrys moved from Vologda to Eastern Karelia
                                    1 russianArtillery and 3 russianInfantrys moved from Stalingrad to Voronezh
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut may be still up when you get back

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by ubernaut

                                @colin hey im back if you are still up

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut yeah I can do this last one tonight

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin looks like that is a bug after all the flag is supposed to change but because it doesn't that's what stops it from working i can edit next or you can to change the flag for algeria to german then it should work normally.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Russia round 9

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 9
                                      
                                          Research Technology - Russia
                                              Russia spend 0 on tech rolls
                                                  Russia roll 12,10,12,5,5,3,5,6,12,6,10,8 and gets 3 hits
                                              Russia removing all Technology Tokens after successful research.
                                              Russia discover SpecialWarfare
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                              1 russianFighter moved from Volgarod to Eastern Karelia
                                              4 russianInfantrys moved from Vologda to Eastern Karelia
                                              1 russianArtillery and 3 russianInfantrys moved from Stalingrad to Voronezh
                                      
                                          Combat - Russia
                                              Battle in Eastern Karelia
                                                  Russia attack with 1 russianFighter and 4 russianInfantrys
                                                  Germany defend with 1 Flagpole and 2 germanInfantrys
                                                      Russia roll dice for 1 russianFighter and 4 russianInfantrys in Eastern Karelia, round 2 : 1/5 hits, 1.00 expected hits
                                                      Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 2 : 1/2 hits, 0.67 expected hits
                                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                                                      Russia roll dice for 1 russianFighter and 3 russianInfantrys in Eastern Karelia, round 3 : 0/4 hits, 0.83 expected hits
                                                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                                      Russia roll dice for 1 russianFighter and 3 russianInfantrys in Eastern Karelia, round 4 : 2/4 hits, 0.83 expected hits
                                                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 4 : 0/1 hits, 0.33 expected hits
                                                      1 germanInfantry owned by the Germany lost in Eastern Karelia
                                                  Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Russia: 1 russianInfantry
                                                  Casualties for Germany: 2 germanInfantrys
                                              Battle in Voronezh
                                                  Russia attack with 1 russianArtillery and 3 russianInfantrys
                                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Voronezh, round 2 : 1/4 hits, 0.83 expected hits
                                                      Germany roll dice for 1 germanInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 germanInfantry owned by the Germany lost in Voronezh
                                                  Russia win, taking Voronezh from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Germany: 1 germanInfantry
                                      
                                          Non Combat Move - Russia
                                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                                              1 russianDestroyer moved from 24 Sea Zone to 26 Sea Zone
                                              1 russianFighter moved from Eastern Karelia to Volgarod
                                              1 russianAntiTankGun, 1 russianInfantry and 2 russianMech.Infantrys moved from Northern Kazahk to Stalingrad
                                              1 russianInfantry moved from Irkutsk to Western Evenki
                                              1 russianInfantry moved from Irkutsk to Yakut
                                              2 russianArtillerys moved from Kansk to Irkutsk
                                              3 russianInfantrys moved from Urals to Vologda
                                              3 russianInfantrys moved from Volgarod to Moscow
                                              4 russianArtillerys moved from Vologda to Moscow
                                              1 russianAntiTankGun moved from Vologda to Moscow
                                              1 russianArtillery moved from Smolensk to Moscow
                                              1 Truck moved from Volgarod to Moscow
                                              1 Truck and 1 russianAntiTankGun moved from Moscow to Stalingrad
                                              1 Truck moved from Stalingrad to Urals
                                              1 russianInfantry moved from Stalingrad to Caucasus
                                      
                                          Purchase Units - Russia
                                              Russia buy 1 russianAntiTankGun, 3 russianArtillerys and 14 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Russia
                                              1 russianAntiTankGun and 2 russianArtillerys placed in Stalingrad
                                              1 russianArtillery and 3 russianInfantrys placed in Moscow
                                              3 russianInfantrys placed in Volgarod
                                              2 russianInfantrys placed in Vologda
                                              3 russianInfantrys placed in Urals
                                              2 russianInfantrys placed in Irkutsk
                                              1 russianInfantry placed in Omsk
                                      
                                          Activate Technology - Russia
                                              Russia activating SpecialWarfare
                                              Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
                                              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
                                              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
                                              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
                                              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
                                              Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
                                      
                                          Turn Complete - Russia
                                              Russia collect 57 PUs; end with 57 PUs
                                              Units generate 6 techTokens; Russia end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Germany : -0.58
                                      Russia : 0.50
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut you're up again, and you can do the edit since I don't know how. and if you want to move the infantry that you would have put there that's fine too

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Thailand round 9

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 9
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 10 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 7 PUs
                                          
                                              Research Technology - Japan
                                                  Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                                                  Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 12,11,10,9,9,5,3,4,8 and gets 1 hit
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover ImprovedHulls
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by VichyFrance from Algeria: 1 Flagpole
                                                  EDIT: Removing units owned by VichyFrance from Tunisia: 1 Flagpole
                                                  EDIT: Removing units owned by VichyFrance from Southern Algeria: 1 Flagpole
                                                  EDIT: Removing units owned by VichyFrance from Southwestern Algeria: 1 Flagpole
                                                  EDIT: Adding units owned by Germany to Algeria: 1 Flagpole
                                                  EDIT: Adding units owned by Germany to Tunisia: 1 Flagpole
                                                  EDIT: Adding units owned by Germany to Southwestern Algeria: 1 Flagpole
                                                  EDIT: Adding units owned by Germany to Southern Algeria: 1 Flagpole
                                                  EDIT: Turning off Edit Mode
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Germany from Vichy France: 1 germanAlpineInfantry and 1 germanInfantry
                                                  EDIT: Adding units owned by Germany to Algeria: 1 germanAlpineInfantry and 1 germanInfantry
                                                  EDIT: Turning off Edit Mode
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  2 japaneseFighters moved from Shansi to Shensi
                                                  3 japaneseInfantrys moved from Shansi to Shensi
                                                  1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Shensi
                                          
                                              Combat - Japan
                                                  Battle in Shensi
                                                      Japan attack with 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                                                      China defend with 1 Flagpole and 4 chineseInfantrys
                                                          Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 3/7 hits, 2.50 expected hits
                                                          China roll dice for 4 chineseInfantrys in Shensi, round 2 : 3/4 hits, 1.00 expected hits
                                                          3 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shensi
                                                       retreated to Shensi
                                                      China win with 1 chineseInfantry remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 3 japaneseInfantrys
                                                      Casualties for China: 3 chineseInfantrys
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  1 Train and 2 japaneseInfantrys moved from French Indochina to Shansi
                                                  1 Train moved from Shansi to Peking
                                                  1 japaneseMarine moved from Peking to Shansi
                                                  1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                                                  2 japaneseFighters moved from Shensi to Shansi
                                                  1 japaneseInfantry moved from Rangoon to Burma
                                                  2 japaneseAlpineInfantrys and 3 japaneseInfantrys moved from French Indochina to Burma
                                                  1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMarines moved from Thailand to Southern Thailand
                                                  1 Material and 1 Truck moved from Thailand to Burma
                                                  1 Truck moved from Burma to Thailand
                                                  1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi
                                                  1 japaneseFighter moved from Shensi to French Indochina
                                                  1 japaneseTacticalBomber moved from Shensi to Shanghai
                                                  1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper moved from Kwangtung to French Indochina
                                                  1 japaneseAirTransport moved from French Indochina to Tokyo
                                                  1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                                                  1 japaneseInfantry and 1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
                                                  1 japaneseAlpineInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                                                  1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                                                  1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to 96 Sea Zone
                                                  1 japaneseAirTransport moved from Thailand to Shanghai
                                                  1 Truck moved from Thailand to French Indochina
                                                  1 Material and 1 Truck moved from French Indochina to Thailand
                                                  1 japaneseAlpineInfantry, 1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCombatEngineer, 2 japaneseCruisers, 2 japaneseDestroyers, 1 japaneseInfantry, 1 japaneseMarine, 4 japaneseNavalFighters, 4 japaneseSubmarines and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                                                  1 japaneseAlpineInfantry, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                                                  1 japaneseAlpineInfantry, 1 japaneseDestroyer, 1 japaneseMarine, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                                                  1 japaneseAlpineInfantry and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
                                                  2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers, 4 japaneseNavalFighters and 4 japaneseSubmarines moved from 119 Sea Zone to 98 Sea Zone
                                                  1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                                                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                                  1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone
                                                  1 japaneseInfantry and 1 japaneseParatrooper moved from Eastern Manchuria to Khabarovskiy Kray
                                                  1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                                  1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                                  2 japaneseInfantrys moved from Far Eastern Republic to Eastern Evenki
                                                  1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                                  3 japaneseInfantrys and 1 japaneseParatrooper moved from Tokyo to Japan
                                                  1 japaneseInfantry moved from Shanghai to Anhwei
                                                  1 Train moved from French Indochina to Hong Kong
                                                  1 Train and 2 japaneseInfantrys moved from Hong Kong to Burma
                                                  1 japaneseInfantry moved from Shansi to Shantung
                                                  1 japaneseInfantry moved from Suiyuan to Shansi
                                          
                                              Purchase Units - Japan
                                                  Japan buy 1 japaneseArtillery, 1 japaneseDestroyer, 1 japaneseEntrenchment, 8 japaneseInfantrys, 3 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Japan
                                                  Units in Shansi being upgraded or consumed: 1 Material
                                                  1 japaneseEntrenchment placed in Shansi
                                                  1 japaneseArtillery placed in Japan
                                                  4 japaneseInfantrys placed in Tokyo
                                                  3 japaneseInfantrys placed in Shanghai
                                                  1 japaneseInfantry placed in Kyushu Shikoku
                                                  2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                                                  1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                                                  Japan undo move 7.
                                                  Japan undo move 6.
                                                  2 japaneseSubmarines and 1 japaneseTransport placed in 98 Sea Zone
                                                  1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone
                                          
                                              Activate Technology - Japan
                                                  Japan activating ImprovedHulls
                                                  Trigger italianIFR3: Setting givesMovement to 3:italianFighter for unitAttachment attached to japaneseAirfield
                                                  Trigger italianIFR3: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseAirfield
                                                  Trigger italianIFR4: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to japaneseCarrier
                                                  Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                                                  Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                                                  Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                                                  Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                                                  Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                                                  Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
                                          
                                              Turn Complete - Japan
                                                  Japan collect 63 PUs; end with 63 PUs
                                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                                                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Manchuria
                                                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 10 PUs; end with 10 PUs
                                                  Units Change Ownership
                                                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 7 PUs; end with 7 PUs
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                                                      Some Units in Thailand change ownership: 1 Material, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
                                          

                                          Combat Hit Differential Summary :

                                          Japan : 0.50
                                          China : 2.00
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin 1 battle no decisions go for china

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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