TWW 3.0.0.4 ubernaut (ax) vs colin (al)



  • TripleA Turn Summary: Italy round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 9
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 7,1,4,8,10,6,12,3,4 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedDefensiveStructures
    
        Combat Move - Italy
            Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
            Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
            Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
            Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
            Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
            Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
            Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
            Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianBattleships moved from 51 Sea Zone to 48 Sea Zone
            1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
            2 italianInfantrys moved from Southern Italy to 46 Sea Zone
            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
            2 italianInfantrys moved from 48 Sea Zone to Malta
            3 italianInfantrys moved from Western Egypt to Central Egpyt
            1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
    
        Combat - Italy
            Italy creates battle in territory 45 Sea Zone
            Battle in Malta
                Italy attack with 2 italianInfantrys
                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry
                    Italy roll dice for 2 italianBattleships in Malta, round 2 : 3/4 hits, 1.67 expected hits
                    Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0.17 expected hits
                    Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishInfantry in Malta, round 2 : 3/4 hits, 2.50 expected hits
                    1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 2 italianInfantrys owned by the Italy lost in Malta
                Britain win with 1 britishFortification remaining. Battle score for attacker is 7
                Casualties for Italy: 2 italianInfantrys
                Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 1 britishInfantry
            Battle in Central Egpyt
                Italy attack with 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber
                Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 2 britishInfantrys
                    Italy roll dice for 1 italianFighter, 3 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 0/6 hits, 1.67 expected hits
                    Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 2 : 1/3 hits, 0.83 expected hits
                    1 italianInfantry owned by the Italy lost in Central Egpyt
                    Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/5 hits, 1.50 expected hits
                    Egypt roll dice for 1 britishArtillery and 2 britishInfantrys in Central Egpyt, round 3 : 0/3 hits, 0.83 expected hits
                    2 britishInfantrys owned by the Britain lost in Central Egpyt
                    Italy roll dice for 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 4 : 2/5 hits, 1.50 expected hits
                    Egypt roll dice for 1 britishArtillery in Central Egpyt, round 4 : 0/1 hits, 0.33 expected hits
                    1 britishArtillery owned by the Britain lost in Central Egpyt
                Italy win, taking Central Egpyt from Egypt with 1 italianFighter, 2 italianInfantrys, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 7
                Casualties for Italy: 1 italianInfantry
                Casualties for Britain: 1 britishArtillery and 2 britishInfantrys
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
            1 Truck and 1 italianCombatEngineer moved from Tripolitania to Western Egypt
            1 italianFighter and 1 italianNavalFighter moved from Algeria to Al Kufrah
            1 italianTank moved from Algeria to Cyrenaica
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from Southern Italy to 50 Sea Zone
            1 italianArtillery, 3 italianInfantrys, 1 italianTank and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            1 italianArtillery, 3 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Western Egypt
            4 italianInfantrys moved from Rome to Southern Italy
            1 italianAirTransport moved from Tripolitania to Rome
            1 italianAirTransport moved from Tripolitania to Southern Italy
            1 Train moved from Rome to Northern Italy
            1 Train and 2 italianArtillerys moved from Northern Italy to Southern Italy
            1 Train moved from Southern Italy to Northern Italy
            1 Truck moved from Southern Italy to Rome
            1 Material and 1 Truck moved from Rome to Southern Italy
            1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italy
            Italy buy 1 italianAlpineInfantry, 1 italianArtillery, 4 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            1 italianTransport placed in 49 Sea Zone
            1 italianAlpineInfantry and 1 italianMarine placed in Tripolitania
            3 italianInfantrys placed in Southern Italy
            1 italianInfantry placed in Rome
            1 italianArtillery placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating ImprovedDefensiveStructures
            Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
            Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
            Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
            Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
            Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
            Italy giving technology to Germany: ImprovedDefensiveStructures
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 31 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Egypt : -1.00
    Italy : 0.50
    Britain : 0.50
    

    Savegame



  • @colin no real decision in those battles so i went ahead and ran them go for us



  • TripleA Move Summary: Usa round 9

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 9
    
        Research Technology - Usa
            Usa spend 0 on tech rolls
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            6 americanMarines moved from West Africa to 64 Sea Zone
            1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
            2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
            6 americanMarines moved from 69 Sea Zone to Gold Coast
    

    Savegame



  • @ubernaut just one battle



  • @colin looks like we're back in business



  • @ubernaut alright I'm ready



  • TripleA Turn Summary: Usa round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 9
    
        Research Technology - Usa
            Usa spend 0 on tech rolls
                Usa roll 1,10,11,8,8,3,9,1,11 and gets 0 hits
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            6 americanMarines moved from West Africa to 64 Sea Zone
            1 americanBattleship-damaged, 2 americanCruisers, 6 americanMarines and 3 americanTransports moved from 64 Sea Zone to 69 Sea Zone
            2 americanNavalFighters moved from 64 Sea Zone to Gold Coast
            6 americanMarines moved from 69 Sea Zone to Gold Coast
    
        Combat - Usa
            Battle in Gold Coast
                Usa attack with 6 americanMarines and 2 americanNavalFighters
                VichyFrance defend with 1 Flagpole and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies and 2 germanInfantrys
                    Usa roll dice for 1 americanBattleship-damaged and 2 americanCruisers in Gold Coast, round 2 : 1/3 hits, 0.92 expected hits
                    Usa roll dice for 6 americanMarines and 2 americanNavalFighters in Gold Coast, round 2 : 0/8 hits, 2.50 expected hits
                    VichyFrance roll dice for 1 germanEntrenchment and 2 germanInfantrys in Gold Coast, round 2 : 1/3 hits, 1.33 expected hits
                    1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                    Usa roll dice for 5 americanMarines and 2 americanNavalFighters in Gold Coast, round 3 : 1/7 hits, 2.17 expected hits
                    VichyFrance roll dice for 1 germanEntrenchment and 1 germanInfantry in Gold Coast, round 3 : 1/2 hits, 0.92 expected hits
                    1 germanInfantry owned by the Germany and 1 americanMarine owned by the Usa lost in Gold Coast
                    Usa roll dice for 4 americanMarines and 2 americanNavalFighters in Gold Coast, round 4 : 4/6 hits, 1.83 expected hits
                    VichyFrance roll dice for 1 germanEntrenchment in Gold Coast, round 4 : 0/1 hits, 0.50 expected hits
                    1 germanEntrenchment owned by the VichyFrance lost in Gold Coast
                Some non-combat units are destroyed: 
                Usa win, taking Gold Coast from VichyFrance with 4 americanMarines and 2 americanNavalFighters remaining. Battle score for attacker is 4
                Casualties for Usa: 2 americanMarines
                Casualties for Germany: 2 germanInfantrys
                Casualties for VichyFrance: 1 germanEntrenchment
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
            Trigger americanProd1: Usa has 1 Material placed in Washington
            2 americanNavalFighters moved from Gold Coast to 69 Sea Zone
            3 americanMarines moved from West Africa to 64 Sea Zone
            2 americanDestroyers, 3 americanMarines and 2 americanTransports moved from 64 Sea Zone to 61 Sea Zone
            1 americanCarrier moved from 64 Sea Zone to 69 Sea Zone
            3 americanMarines moved from 61 Sea Zone to Morrocco
            2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
            1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
            1 americanInfantry, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
            1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Morrocco
            1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
            1 americanArtillery moved from New York to 30 Sea Zone
            1 americanInfantry moved from Washington to 30 Sea Zone
            1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
            1 americanArtillery and 1 americanInfantry moved from 39 Sea Zone to Azores
            1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
            1 americanAirTransport moved from Gibraltar to Azores
            2 americanInfantrys and 1 americanMarine moved from Midway to 109 Sea Zone
            1 americanBattleship, 3 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 6 americanNavalFighters, 1 americanSubmarine and 2 americanTransports moved from 109 Sea Zone to 120 Sea Zone
            2 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
            1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
            1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
            1 americanTransport moved from 109 Sea Zone to 156 Sea Zone
            3 americanInfantrys moved from San Francisco to 156 Sea Zone
            3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
            3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
            1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
            2 americanMarines moved from Caroline Islands to 131 Sea Zone
            2 americanMarines and 1 americanTransport moved from 131 Sea Zone to 125 Sea Zone
            1 americanCruiser and 1 americanTransport moved from 132 Sea Zone to 125 Sea Zone
            2 americanMarines moved from 125 Sea Zone to Marshall Islands
            1 Train moved from Chicago to Washington
            1 Material and 1 Train moved from Washington to Southwestern US
            1 Train moved from Southern Central US to Washington
    
        Purchase Units - Usa
            Usa buy 1 americanArtillery, 1 americanBattleship, 1 americanCruiser, 1 americanInfantry, 4 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 2 PUs; 9 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            3 americanMarines placed in San Francisco
            1 americanMarine and 1 americanNavalFighter placed in Los Angeles
            Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
            1 americanBattleship and 1 americanCruiser placed in 156 Sea Zone
            1 americanArtillery and 1 americanTank placed in New York
            2 americanTransports placed in 30 Sea Zone
            1 americanInfantry placed in Washington
    
        Turn Complete - Usa
            Usa collect 72 PUs; end with 74 PUs
            Units generate 9 techTokens; Usa end with 18 techTokens
    

    Combat Hit Differential Summary :

    Usa : -1.42
    VichyFrance : -0.75
    

    Savegame



  • @ubernaut your turn and I might be a bit before I can play again, I'll let you know



  • TripleA Move Summary: Germany round 10

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 10
    
        Research Technology - Germany
            Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
            Trigger germanaTAP: Germany gains access to AdvancedProduction
            Germany spend 0 on tech rolls
            Germany removing all Technology Tokens after successful research.
            Germany discover AdvancedTanks
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
            1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
            4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
            1 germanFighter moved from Northern France to 26 Sea Zone
            1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
            1 germanTacticalBomber moved from Kharkov to Smolensk
            2 germanInfantrys moved from Orel Kursk to Smolensk
            2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
            6 germanMech.Infantrys moved from Kharkov to Voronezh
            1 germanFighter moved from Kharkov to Smolensk
            1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                  Finland take Kola Penninsula from Russia
            1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
            1 germanTank moved from French Central Africa to Gold Coast
    

    Savegame



  • @colin np problem whenever you are ready, should be some interesting battles this time. 🙂



  • @ubernaut ok ready when you are



  • TripleA Turn Summary: Finland round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 10
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 9 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 11 PUs
    
        Research Technology - Germany
            Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
            Trigger germanaTAP: Germany gains access to AdvancedProduction
            Germany spend 0 on tech rolls
                Germany roll 5,11,9,10,3,11,7,3,1,5,9,6,11,4,4,9,8,11,10,5,11,11,12,3,10,1,3 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover AdvancedTanks
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            6 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
            1 germanFighter and 1 germanNavalFighter moved from Northern Germany to 26 Sea Zone
            4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
            1 germanFighter moved from Northern France to 26 Sea Zone
            1 germanStrategicBomber moved from Belorussia to 26 Sea Zone
            1 germanTacticalBomber moved from Kharkov to Smolensk
            2 germanInfantrys moved from Orel Kursk to Smolensk
            2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 2 germanMobileArtillerys and 7 germanTanks moved from Kharkov to Voronezh
            6 germanMech.Infantrys moved from Kharkov to Voronezh
            1 germanFighter moved from Kharkov to Smolensk
            1 germanCombatEngineer and 1 germanTank moved from Murmansk to Kola Penninsula
                  Finland take Kola Penninsula from Russia
            1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers moved from Nigeria to Gold Coast
            1 germanTank moved from French Central Africa to Gold Coast
    
        Combat - Germany
            Germany creates battle in territory 45 Sea Zone
            Britain scrambles 3 units out of Norway to defend against the attack in 26 Sea Zone
            Battle in Gold Coast
                Germany attack with 1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank
                ExiledAllies defend with 1 Flagpole and 1 britishInfantry; Usa defend with 4 americanMarines
                    Germany roll dice for 1 germanAirTransport, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanInfantrys, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 2 : 3/10 hits, 2.50 expected hits
                    ExiledAllies roll dice for 4 americanMarines and 1 britishInfantry in Gold Coast, round 2 : 2/5 hits, 1.67 expected hits
                    2 germanInfantrys owned by the Germany, 2 americanMarines owned by the Usa and 1 britishInfantry owned by the ExiledAllies lost in Gold Coast
                1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanTank owned by the Germany and 2 germanParatroopers owned by the Germany retreated to Nigeria
                ExiledAllies win, taking 45 Sea Zone from Britain with 2 americanMarines remaining. Battle score for attacker is 5
                Casualties for Germany: 2 germanInfantrys
                Casualties for ExiledAllies: 1 britishInfantry
                Casualties for Usa: 2 americanMarines
            Battle in 26 Sea Zone
                Germany attack with 2 germanFighters, 5 germanNavalFighters, 1 germanStrategicBomber and 6 germanSubmarines
                Britain defend with 2 britishCarriers, 5 britishCruisers, 3 britishDestroyers, 3 britishFighters, 2 britishNavalFighters and 1 britishTransport; Russia defend with 1 russianDestroyer
                    Germany roll dice for 6 germanSubmarines in 26 Sea Zone, round 2 : 0/6 hits, 1.50 expected hits
                    Germany roll dice for 2 germanFighters, 5 germanNavalFighters and 1 germanStrategicBomber in 26 Sea Zone, round 2 : 4/8 hits, 3.75 expected hits
                    Britain roll dice for 2 britishCarriers, 5 britishCruisers, 3 britishDestroyers, 3 britishFighters, 2 britishNavalFighters, 1 britishTransport and 1 russianDestroyer in 26 Sea Zone, round 2 : 9/17 hits, 5.92 expected hits
                    6 germanSubmarines owned by the Germany, 1 russianDestroyer owned by the Russia, 2 germanFighters owned by the Germany, 1 britishTransport owned by the Britain, 2 britishDestroyers owned by the Britain and 1 germanStrategicBomber owned by the Germany lost in 26 Sea Zone
                 retreated to 26 Sea Zone
                Britain win with 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 3 britishFighters and 2 britishNavalFighters remaining. Battle score for attacker is -46
                Casualties for Germany: 2 germanFighters, 1 germanStrategicBomber and 6 germanSubmarines
                Casualties for Britain: 2 britishDestroyers and 1 britishTransport
                Casualties for Russia: 1 russianDestroyer
            Battle in Voronezh
                Germany attack with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks
                Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                    Germany roll dice for 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 15 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks in Voronezh, round 2 : 8/40 hits, 11.67 expected hits
                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Voronezh, round 2 : 2/4 hits, 1.08 expected hits
                    3 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 russianArtillery owned by the Russia lost in Voronezh
                Germany win, taking Voronezh from Russia with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 2 germanMobileArtillerys and 7 germanTanks remaining. Battle score for attacker is 7
                Casualties for Germany: 2 germanInfantrys
                Casualties for Russia: 1 russianArtillery and 3 russianInfantrys
            Battle in Smolensk
                Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
                    Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia lost in Smolensk
                Germany win, taking Smolensk from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
            Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
            Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
            Moving scrambled unit from 26 Sea Zone back to originating territory: Norway
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanAirTransport and 1 germanFighter moved from Gold Coast to Nigeria
            2 germanAlpineInfantrys moved from Northern Italy to Vichy France
            1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
            1 germanTank moved from Vichy France to 44 Sea Zone
            1 germanTank and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
            1 germanTank moved from 45 Sea Zone to Algeria
            1 Material and 1 germanAirTransport moved from Berlin to Leningrad
            1 germanFighter and 1 germanTacticalBomber moved from Smolensk to Eastern Poland
            1 germanAirTransport and 1 germanAlpineInfantry moved from Poland to Northern Finland
            1 germanAirTransport moved from Northern Finland to Finland
            1 germanInfantry moved from Kharkov to Eastern Ukraine
            2 germanHeavyArtillerys moved from Western Ukraine to Kharkov
            1 Truck moved from Leningrad to Lithuania
            1 Material and 1 Truck moved from Lithuania to Lativa Estonia
            1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland
            1 Truck moved from Lativa Estonia to Lithuania
            1 Truck and 1 germanInfantry moved from Lithuania to Leningrad
            2 germanAlpineInfantrys moved from Lithuania to Lativa Estonia
            2 germanArtillerys moved from Finland to Northern Finland
            2 germanArtillerys, 1 germanMarine and 3 germanMech.Infantrys moved from Leningrad to Northern Finland
            2 Trucks and 2 germanAlpineInfantrys moved from Leningrad to Northern Finland
            1 germanInfantry moved from Northern Finland to Murmansk
            1 germanMobileArtillery and 1 germanTank moved from Pskov to Eastern Finland
            1 germanInfantry and 1 germanMobileArtillery moved from Pskov to Leningrad
            1 Truck and 1 germanInfantry moved from Leningrad to Kola Penninsula
            2 Trucks moved from Leningrad to Kharkov
            2 germanInfantrys moved from Northern Finland to Murmansk
            1 Train moved from Western Ukraine to Romania
            1 Train and 2 germanInfantrys moved from Romania to Kharkov
            1 Train moved from Kharkov to Romania
            1 Train and 2 germanInfantrys moved from Romania to Kharkov
            1 Train moved from Kharkov to Romania
            1 Train moved from Kharkov to Poland
            1 germanMarine moved from Poland to Lithuania
            1 germanMech.Infantry moved from Western Germany to Eastern Germany
            2 germanInfantrys moved from Northern Germany to Eastern Germany
            1 germanNavalFighter moved from 26 Sea Zone to Northern France
            2 germanNavalFighters moved from 26 Sea Zone to Northern Germany
            2 germanNavalFighters moved from 26 Sea Zone to Eastern Germany
            1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria
    
        Purchase Units - Germany
            Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
            Germany repair damage of 5x Rail; Remaining resources: 77 PUs; 0 techTokens; 
            Germany buy 1 germanAirfield, 2 germanAlpineInfantrys, 6 germanInfantrys, 2 germanNavalFighters and 4 germanSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
    
        Place Units - Germany
            4 germanSubmarines placed in 27 Sea Zone
            Units in Leningrad being upgraded or consumed: 1 Material
            1 germanAirfield and 2 germanInfantrys placed in Leningrad
            2 germanInfantrys placed in Kharkov
            1 germanAlpineInfantry and 1 germanInfantry placed in Nigeria
            1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
            2 germanNavalFighters placed in Eastern Germany
    
        Activate Technology - Germany
            Germany activating AdvancedTanks
            Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
            Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
            Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankAdvgerman
    
        Turn Complete - Germany
            Germany collect 76 PUs; end with 76 PUs
            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs
            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Some Units in Kola Penninsula change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 7 PUs; end with 7 PUs
            Some Units in Vichy France change ownership: 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 3 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            3 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Finland change ownership: 3 germanInfantrys
                Some Units in Kola Penninsula change ownership: 1 germanCombatEngineer
    

    Combat Hit Differential Summary :

    ExiledAllies : 0.33
    Britain : 3.08
    Germany : -3.75
    Russia : 0.67
    

    Savegame



  • @colin russia time again 🙂



  • TripleA Turn Summary: Russia round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 10
    
        Research Technology - Russia
            Trigger russianaTISW: Russia gains access to ImprovedSpecialWarfare
            Russia spend 0 on tech rolls
                Russia roll 8,2,11,2,3,6 and gets 0 hits
    
        Combat Move - Russia
            Trigger russianSW6: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger russianSW5: Setting combatOffenseEffect to 2:russianCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger russianSW4: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianInfantry moved from Caucasus to 56 Sea Zone
            1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
            1 russianFighter moved from Volgarod to Smolensk
            1 russianInfantry moved from Eastern Karelia to Western Karelia
                  Russia take Western Karelia from Finland
            1 russianInfantry moved from Novgorod to Pskov
                  Russia take Pskov from Germany
            1 russianInfantry moved from 56 Sea Zone to Crimea
    
        Combat - Russia
            Battle in Crimea
            Battle in Smolensk
                Russia attack with 1 russianArtillery, 1 russianFighter and 3 russianInfantrys
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia roll dice for 1 russianArtillery, 1 russianFighter and 3 russianInfantrys in Smolensk, round 2 : 1/5 hits, 1.25 expected hits
                    Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 1/2 hits, 0.50 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk
                    Russia roll dice for 1 russianArtillery, 1 russianFighter and 2 russianInfantrys in Smolensk, round 3 : 1/4 hits, 1.08 expected hits
                    Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                    1 germanInfantry owned by the Germany lost in Smolensk
                Russia win, taking Crimea from Germany, taking Smolensk from Germany with 1 russianArtillery, 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
                Casualties for Germany: 2 germanInfantrys
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            1 russianFighter moved from Smolensk to Volgarod
            1 russianInfantry moved from Eastern Karelia to Novgorod
            7 russianInfantrys moved from Vologda to Moscow
            3 russianInfantrys moved from Volgarod to Stalingrad
            1 Train moved from Stalingrad to Moscow
            2 Materials and 1 Train moved from Moscow to Omsk
            1 Truck and 1 russianCombatEngineer moved from Stalingrad to Omsk
            1 russianInfantry moved from Omsk to Sverdlovsk
            1 Truck and 1 russianInfantry moved from Urals to Stalingrad
            1 Truck moved from Stalingrad to Volgarod
            2 russianInfantrys moved from Urals to Volgarod
            1 russianInfantry moved from Moscow to Tula
            1 Train moved from Omsk to Sverdlovsk
            1 Truck moved from Volgarod to Moscow
            1 Truck moved from Volgarod to Urals
            1 russianArtillery moved from Irkutsk to Western Evenki
            1 russianArtillery and 1 russianInfantry moved from Irkutsk to Yakut
            1 russianInfantry moved from Irkutsk to Yakut
            1 russianTank moved from Yakut to Kansk
            1 russianTransport moved from 24 Sea Zone to 26 Sea Zone
            1 russianInfantry moved from Stalingrad to Caucasus
    
        Purchase Units - Russia
            Russia buy 1 ResearchCenter, 3 russianAntiTankGuns, 2 russianArtillerys and 12 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
    
        Place Units - Russia
            3 russianAntiTankGuns placed in Stalingrad
            2 russianArtillerys and 2 russianInfantrys placed in Moscow
            3 russianInfantrys placed in Volgarod
            3 russianInfantrys placed in Urals
            2 russianInfantrys placed in Irkutsk
            2 russianInfantrys placed in Vologda
    
        Turn Complete - Russia
            Russia collect 57 PUs; end with 57 PUs
            Units generate 6 techTokens; Russia end with 12 techTokens
    

    Combat Hit Differential Summary :

    Germany : 0.25
    Russia : -0.33
    

    Savegame



  • @ubernaut nothing to decide so you're up again



  • TripleA Move Summary: Japan round 10

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 10
    
        Research Technology - Japan
            Trigger japaneseaTAH: Japan gains access to AdvancedHulls
            Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
            Japan spend 0 on tech rolls
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedProduction
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Suiyuan
            1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Shensi
            1 japaneseInfantry moved from Anhwei to Hunan
            1 japaneseInfantry moved from Kwangsi to Hunan
            1 japaneseTacticalBomber moved from Shanghai to Hunan
            1 japaneseFighter moved from French Indochina to Hunan
            1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines moved from Southern Thailand to Malay
            4 japaneseNavalFighters moved from 95 Sea Zone to Bengal
            5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 13 japaneseInfantrys and 2 japaneseParatroopers moved from Burma to Bengal
            1 japaneseInfantry moved from Rangoon to Bengal
            1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to Bengal
    

    Savegame



  • @colin ready for battle



  • @ubernaut I'm in the lobby



  • TripleA Turn Summary: Thailand round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 10
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 7 PUs
    
        Research Technology - Japan
            Trigger japaneseaTAH: Japan gains access to AdvancedHulls
            Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
            Japan spend 0 on tech rolls
                Japan roll 7,4,2,12,1,8,4,2,8 and gets 1 hit
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedProduction
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Suiyuan
            1 japaneseFighter and 1 japaneseInfantry moved from Shansi to Shensi
            1 japaneseInfantry moved from Anhwei to Hunan
            1 japaneseInfantry moved from Kwangsi to Hunan
            1 japaneseTacticalBomber moved from Shanghai to Hunan
            1 japaneseFighter moved from French Indochina to Hunan
            1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines moved from Southern Thailand to Malay
            4 japaneseNavalFighters moved from 95 Sea Zone to Bengal
            5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 13 japaneseInfantrys and 2 japaneseParatroopers moved from Burma to Bengal
            1 japaneseInfantry moved from Rangoon to Bengal
            1 japaneseFighter and 1 japaneseNavalFighter moved from Thailand to Bengal
    
        Combat - Japan
            Battle in Hunan
                Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
                    Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Hunan, round 2 : 1/4 hits, 1.17 expected hits
                    China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Hunan, round 2 : 1/2 hits, 0.75 expected hits
                    1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Hunan
                    Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 3 : 1/3 hits, 1.00 expected hits
                    China roll dice for 1 chineseArtillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                Japan win with 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 2
                Casualties for Japan: 2 japaneseInfantrys
                Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
            Battle in Bengal
                Japan attack with 5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 14 japaneseInfantrys, 5 japaneseNavalFighters and 2 japaneseParatroopers
                Britain defend with 1 Flagpole, 1 Rail, 1 britishAntiAirGun, 2 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 15 britishInfantrys and 1 britishMarine
                    AntiAircraftGun fire in Bengal : 0/1 hits, 0.17 expected hits
                    Japan roll dice for 5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 14 japaneseInfantrys, 5 japaneseNavalFighters and 2 japaneseParatroopers in Bengal, round 2 : 5/31 hits, 6.92 expected hits
                    Britain roll dice for 1 britishAntiAirGun, 2 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 15 britishInfantrys and 1 britishMarine in Bengal, round 2 : 8/21 hits, 7.00 expected hits
                    2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 2 britishArtillerys owned by the Britain and 8 japaneseInfantrys owned by the Japan lost in Bengal
                    Japan roll dice for 5 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 6 japaneseInfantrys, 5 japaneseNavalFighters and 2 japaneseParatroopers in Bengal, round 3 : 1/23 hits, 5.58 expected hits
                    Britain roll dice for 1 britishCombatEngineer, 1 britishEntrenchment, 13 britishInfantrys and 1 britishMarine in Bengal, round 3 : 8/16 hits, 5.67 expected hits
                    1 britishInfantry owned by the Britain, 1 japaneseParatrooper owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 6 japaneseInfantrys owned by the Japan lost in Bengal
                1 japaneseCombatEngineer owned by the Japan, 3 japaneseArtillerys owned by the Japan, 1 japaneseParatrooper owned by the Japan and 4 japaneseAlpineInfantrys owned by the Japan retreated to Burma
                Britain win with 1 britishCombatEngineer, 1 britishEntrenchment, 12 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is -29
                Casualties for Japan: 1 japaneseAlpineInfantry, 14 japaneseInfantrys and 1 japaneseParatrooper
                Casualties for Britain: 1 britishAntiAirGun, 2 britishArtillerys and 3 britishInfantrys
            Battle in Malay
                Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines
                Britain defend with 1 Flagpole, 1 Rail and 3 britishMarines
                    Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 2 japaneseMarines in Malay, round 2 : 1/5 hits, 1.08 expected hits
                    Britain roll dice for 3 britishMarines in Malay, round 2 : 2/3 hits, 1.25 expected hits
                    1 britishMarine owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Malay
                    Japan roll dice for 1 japaneseArtillery and 2 japaneseMarines in Malay, round 3 : 2/3 hits, 0.75 expected hits
                    Britain roll dice for 2 britishMarines in Malay, round 3 : 0/2 hits, 0.83 expected hits
                    2 britishMarines owned by the Britain lost in Malay
                Japan win, taking Malay from Britain with 1 japaneseArtillery and 2 japaneseMarines remaining. Battle score for attacker is 6
                Casualties for Japan: 2 japaneseInfantrys
                Casualties for Britain: 3 britishMarines
            Battle in Suiyuan
                Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China lost in Suiyuan
                Japan win, taking Suiyuan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Shensi
                Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    China roll dice for 1 chineseInfantry in Shensi, round 4 : 0/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China lost in Shensi
                Japan win, taking Shensi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            1 japaneseFighter and 1 japaneseNavalFighter moved from Bengal to Thailand
            1 japaneseInfantry moved from Thailand to Southern Thailand
            3 japaneseInfantrys moved from Thailand to Burma
            2 japaneseMarines and 1 japaneseParatrooper moved from French Indochina to Thailand
            3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from French Indochina to Burma
            4 japaneseNavalFighters moved from Bengal to Burma
            1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Burma
            1 japaneseAirTransport moved from Burma to French Indochina
            1 japaneseInfantry moved from Yunnan to Burma
            1 japaneseFighter and 1 japaneseTacticalBomber moved from Hunan to French Indochina
            1 Material and 1 Truck moved from Thailand to Burma
            1 Truck moved from Burma to Thailand
            1 japaneseFighter moved from Suiyuan to Shansi
            1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Shansi
            1 japaneseFighter moved from Shensi to Shansi
            1 japaneseInfantry moved from Shantung to Shansi
            1 japaneseInfantry moved from Shanghai to Shantung
            1 japaneseInfantry moved from Shanghai to Anhwei
            1 japaneseInfantry moved from Shanghai to Anhwei
            1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
            1 Train moved from Peking to Manchuria
            1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Shansi
            1 Train moved from Shansi to Manchuria
            1 japaneseInfantry moved from Manchuria to Peking
            1 japaneseCombatEngineer moved from Eastern Manchuria to Khabarovskiy Kray
            3 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria
            1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper moved from Japan to 98 Sea Zone
            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseArtillery, 4 japaneseInfantrys, 1 japaneseParatrooper and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
            1 japaneseArtillery, 4 japaneseInfantrys and 1 japaneseParatrooper moved from 95 Sea Zone to French Indochina
            1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
            1 japaneseAirTransport moved from Shansi to Tokyo
            4 japaneseInfantrys moved from Tokyo to Japan
            3 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers, 4 japaneseNavalFighters and 7 japaneseSubmarines moved from 98 Sea Zone to 99 Sea Zone
            3 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone
            2 japaneseNavalFighters moved from 99 Sea Zone to Kyushu Shikoku
            2 japaneseNavalFighters moved from 99 Sea Zone to Japan
            1 Train moved from Burma to Shanghai
            1 Truck moved from Shansi to Manchuria
            1 Truck moved from Shansi to Shanghai
            2 Trucks moved from Thailand to Kwangtung
    
        Purchase Units - Japan
            Japan buy 2 japaneseCruisers, 1 japaneseDestroyer, 9 japaneseInfantrys and 1 japaneseMarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            1 japaneseDestroyer placed in 99 Sea Zone
            2 japaneseCruisers placed in 99 Sea Zone
            Japan undo move 2.
            Japan undo move 1.
            4 japaneseInfantrys placed in Tokyo
            3 japaneseInfantrys placed in Shanghai
            2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
            2 japaneseCruisers and 1 japaneseDestroyer placed in 99 Sea Zone
    
        Activate Technology - Japan
            Japan activating ImprovedProduction
    
        Turn Complete - Japan
            Japan collect 64 PUs; end with 64 PUs
            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 67 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 2 Materials and 2 japaneseCombatEngineers
                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            1 japaneseArtillery and 1 japaneseInfantry placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 9 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 2 Materials and 2 japaneseCombatEngineers
                Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
    

    Combat Hit Differential Summary :

    Japan : -6.17
    China : -0.08
    AntiAircraftGun fire in Bengal : : -0.17
    Britain : 3.25
    

    Savegame



  • @colin i messed up my last purchase gonna repost take either one you like 🙂


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