TWW 3.0.0.4 ubernaut (ax) vs colin (al)



  • @colin battle time!



  • TripleA Turn Summary: Italy round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy roll 5,7,12,5,6,10,5,2,8,8,10,10,9,5,5,8,6,8 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedTacticalBombers
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Japan from Japan: 4 japaneseNavalFighters
            EDIT: Adding units owned by Japan to Kyushu Shikoku: 2 japaneseNavalFighters
            EDIT: Adding units owned by Japan to 99 Sea Zone: 2 japaneseNavalFighters
            EDIT: Turning off Edit Mode
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            4 italianInfantrys moved from Western Egypt to Central Egpyt
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
    
        Combat - Italy
            Battle in Central Egpyt
                Italy attack with 2 italianFighters, 4 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber
                Egypt defend with 1 Flagpole; Britain defend with 1 britishArtillery and 4 britishInfantrys
                    Italy roll dice for 2 italianFighters, 4 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 3/9 hits, 2.67 expected hits
                    Egypt roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 2 : 2/5 hits, 1.33 expected hits
                    3 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Central Egpyt
                    Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/7 hits, 2.33 expected hits
                    Egypt roll dice for 1 britishArtillery and 1 britishInfantry in Central Egpyt, round 3 : 0/2 hits, 0.58 expected hits
                    1 britishInfantry owned by the Britain and 1 britishArtillery owned by the Britain lost in Central Egpyt
                Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 10
                Casualties for Italy: 2 italianInfantrys
                Casualties for Britain: 1 britishArtillery and 4 britishInfantrys
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            1 italianInfantry moved from Malta to 48 Sea Zone
            1 italianInfantry moved from Tripolitania to 48 Sea Zone
            1 Material and 1 Truck moved from Tripolitania to Western Egypt
            1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
            1 italianInfantry moved from Tripolitania to 48 Sea Zone
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 italianArtillery, 1 italianCombatEngineer and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
            1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            2 italianBattleships, 3 italianInfantrys and 2 italianTransports moved from 48 Sea Zone to 51 Sea Zone
            1 italianArtillery, 1 italianCombatEngineer and 6 italianInfantrys moved from 51 Sea Zone to Western Egypt
            1 Train moved from Southern Yugoslavia to Rome
            1 Material and 1 Train moved from Rome to Southern Italy
            1 Train moved from Southern Italy to Northern Italy
            1 Truck and 1 italianArtillery moved from Northern Italy to Southern Italy
            2 italianInfantrys moved from Southern Yugoslavia to Greece
            4 italianInfantrys moved from Rome to Southern Italy
            1 italianAirTransport moved from Al Kufrah to Southern Italy
            1 italianAirTransport moved from Al Kufrah to Rome
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
            2 Trucks moved from Western Egypt to Tripolitania
    
        Purchase Units - Italy
            Italy buy 1 italianEntrenchment, 1 italianFighter and 5 italianMarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Western Egypt being upgraded or consumed: 1 Material
            1 italianEntrenchment placed in Western Egypt
            2 italianMarines placed in Tripolitania
            3 italianMarines placed in Southern Italy
            1 italianFighter placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating ImprovedTacticalBombers
            triggerAttachmenitalianImpTB1: Setting attack to 7 for unitAttachment attached to italianTacticalBomber
            triggerAttachmenitalianImpTB1: Setting airAttack to 4 for unitAttachment attached to italianTacticalBomber
            triggerAttachmenitalianImpTB2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTacticalBomber} with name:supportAttachmentTacBombImpitalian
            Italy giving technology to Germany: ImprovedTacticalBombers
    
        Turn Complete - Italy
            Italy collect 29 PUs; end with 29 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Egypt : 0.08
    Italy : 0.00
    

    Savegame



  • @colin ok time for the us again they getting strong. 😞



  • TripleA Turn Summary: Usa round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Research Technology - Usa
            Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
            Trigger americanaTAL: Usa gains access to AdvancedLogistics
            Usa spend 0 on tech rolls
                Usa roll 9,9,2,7,4,7,2,1,10 and gets 0 hits
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            3 americanInfantrys and 3 americanMarines moved from Wake Island to 120 Sea Zone
            2 americanBattleships, 4 americanCruisers, 3 americanInfantrys, 3 americanMarines and 3 americanTransports moved from 120 Sea Zone to 123 Sea Zone
            4 americanMarines moved from Hawaiian Islands to 115 Sea Zone
            4 americanMarines and 4 americanTransports moved from 115 Sea Zone to 124 Sea Zone
            3 americanInfantrys moved from Wake Island to 124 Sea Zone
            3 americanInfantrys, 4 americanMarines and 4 americanTransports moved from 124 Sea Zone to 123 Sea Zone
            6 americanInfantrys and 7 americanMarines moved from 123 Sea Zone to Marianas Island
            7 americanNavalFighters moved from 120 Sea Zone to Marianas Island
    
        Combat - Usa
            Battle in Marianas Island
                Usa attack with 6 americanInfantrys, 7 americanMarines and 7 americanNavalFighters
                Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                    AntiAircraftGun fire in Marianas Island : 0/1 hits, 0.08 expected hits
                    Usa roll dice for 2 americanBattleships and 4 americanCruisers in Marianas Island, round 2 : 5/8 hits, 2.67 expected hits
                    Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Marianas Island, round 2 : 1/2 hits, 0.50 expected hits
                    1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Marianas Island
                Some non-combat units are destroyed: 
                Usa win, taking Marianas Island from Japan with 5 americanInfantrys, 7 americanMarines and 7 americanNavalFighters remaining. Battle score for attacker is 4
                Casualties for Usa: 1 americanInfantry
                Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            7 americanNavalFighters moved from Marianas Island to 123 Sea Zone
            3 americanCarriers, 6 americanDestroyers and 1 americanSubmarine moved from 120 Sea Zone to 123 Sea Zone
            1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 123 Sea Zone
            1 americanNavalFighter moved from Hawaiian Islands to 123 Sea Zone
            1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
            3 americanInfantrys moved from San Francisco to 156 Sea Zone
            1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
            3 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
            1 americanBattleship-damaged, 1 americanCarrier, 2 americanCruisers, 2 americanNavalFighters and 3 americanTransports moved from 69 Sea Zone to 64 Sea Zone
            1 americanCarrier, 2 americanCruisers, 2 americanNavalFighters and 3 americanTransports moved from 64 Sea Zone to 62 Sea Zone
            2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
            1 americanArtillery, 1 americanInfantry and 1 americanTank moved from Azores to 40 Sea Zone
            1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
            1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 61 Sea Zone to Morrocco
            1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
            1 americanInfantry moved from Washington to 30 Sea Zone
            1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
            4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
            1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 39 Sea Zone to Azores
            1 americanNavalFighter moved from Chicago to Los Angeles
            1 Truck and 1 americanCombatEngineer moved from Western US to Los Angeles
            1 Material and 1 Truck moved from Washington to Southwestern US
            1 Train moved from Southwestern US to Washington
            1 Train moved from San Francisco to Los Angeles
    
        Purchase Units - Usa
            Usa buy 2 americanArtillerys, 2 americanHulls, 4 americanInfantrys, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank; Remaining resources: 7 PUs; 9 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            1 americanHull placed in 156 Sea Zone
            2 americanInfantrys and 1 americanNavalFighter placed in Los Angeles
            1 americanHull placed in 30 Sea Zone
            2 americanInfantrys and 1 americanParatrooper placed in Washington
            2 americanArtillerys and 1 americanTank placed in New York
    
        Turn Complete - Usa
            Usa collect 73 PUs; end with 80 PUs
            Units generate 9 techTokens; Usa end with 18 techTokens
    

    Combat Hit Differential Summary :

    Usa : 2.33
    AntiAircraftGun fire in Marianas Island : : -0.08
    Japan : 0.50
    

    Savegame



  • @ubernaut over to you again nothing really happened



  • TripleA Turn Summary: Finland round 12

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 12
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 10 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 7 PUs
    
        Research Technology - Germany
            Trigger germanaTAF: Germany gains access to AdvancedFighters
            Trigger germanaTAM: Germany gains access to AdvancedMechanization
            Germany spend 0 on tech rolls
                Germany roll 4,8,9,7,5,12,1,10,3 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover AdvancedMechanization
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Some non-combat units are destroyed: 
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Southern Ukraine to Crimea
                  Germany take Crimea from Russia
            3 germanArtillerys and 6 germanInfantrys moved from Caucasus to Southern Caucasus
            1 germanMobileArtillery moved from Caucasus to Southern Caucasus
            1 germanMech.Infantry and 1 germanTank moved from Caucasus to Southern Caucasus
            2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank moved from Pskov to Orel Kursk
            1 germanHeavyArtillery and 2 germanInfantrys moved from Kharkov to Orel Kursk
            1 germanInfantry moved from Kharkov to Orel Kursk
            1 germanAlpineInfantry and 1 germanInfantry moved from Algeria to Southwestern Algeria
            1 germanFighter and 2 germanInfantrys moved from Nigeria to Gold Coast
            1 germanCombatEngineer moved from Nigeria to Gold Coast
            1 germanMech.Infantry and 1 germanTank moved from Nigeria to Western Anglo Egyptian Sudan
                  VichyFrance take French Equatorial Africa from ExiledAllies
                  Germany take Western Anglo Egyptian Sudan from Egypt
            1 germanMobileArtillery and 1 germanTank moved from Eastern Finland to Eastern Karelia
            2 germanInfantrys and 1 germanTank moved from Western Karelia to Eastern Karelia
    
        Combat - Germany
            Battle in Gold Coast
                Germany attack with 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys
                ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanMarine
                    Germany roll dice for 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys in Gold Coast, round 2 : 0/4 hits, 0.92 expected hits
                    ExiledAllies roll dice for 1 americanMarine in Gold Coast, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys in Gold Coast, round 3 : 1/4 hits, 0.92 expected hits
                    ExiledAllies roll dice for 1 americanMarine in Gold Coast, round 3 : 0/1 hits, 0.33 expected hits
                    1 americanMarine owned by the Usa lost in Gold Coast
                Germany win, taking Gold Coast from ExiledAllies with 1 germanCombatEngineer, 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 4
                Casualties for Usa: 1 americanMarine
            Battle in Orel Kursk
                Germany attack with 1 germanHeavyArtillery, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanTank
                Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys
                    Germany roll dice for 1 germanHeavyArtillery, 5 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Orel Kursk, round 2 : 1/8 hits, 2.58 expected hits
                    Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Orel Kursk, round 2 : 2/3 hits, 0.83 expected hits
                    1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Orel Kursk
                    Germany roll dice for 1 germanHeavyArtillery, 3 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Orel Kursk, round 3 : 2/6 hits, 2.25 expected hits
                    Russia roll dice for 1 russianArtillery and 1 russianInfantry in Orel Kursk, round 3 : 1/2 hits, 0.58 expected hits
                    1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Orel Kursk
                Germany win, taking Orel Kursk from Russia with 1 germanHeavyArtillery, 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 1
                Casualties for Germany: 3 germanInfantrys
                Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
            Battle in Southwestern Algeria
                Germany attack with 1 germanAlpineInfantry and 1 germanInfantry
                ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                    Germany roll dice for 1 germanAlpineInfantry and 1 germanInfantry in Southwestern Algeria, round 2 : 0/2 hits, 0.50 expected hits
                    ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 germanAlpineInfantry and 1 germanInfantry in Southwestern Algeria, round 3 : 1/2 hits, 0.50 expected hits
                    ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 britishInfantry owned by the Britain lost in Southwestern Algeria
                Germany win, taking Southwestern Algeria from ExiledAllies with 1 germanAlpineInfantry and 1 germanInfantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Southern Caucasus
                Germany attack with 3 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank
                Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry
                    Germany roll dice for 3 germanArtillerys, 6 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank in Southern Caucasus, round 2 : 1/12 hits, 1.67 expected hits
                    Russia roll dice for 1 russianInfantry in Southern Caucasus, round 2 : 1/1 hits, 0.42 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Southern Caucasus
                Some non-combat units are destroyed: 
                Germany win, taking Southern Caucasus from Russia with 3 germanArtillerys, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 0
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianInfantry
            Battle in Eastern Karelia
                Germany attack with 2 germanInfantrys, 1 germanMobileArtillery and 2 germanTanks
                Russia defend with 1 Flagpole and 3 russianInfantrys
                    Germany roll dice for 2 germanInfantrys, 1 germanMobileArtillery and 2 germanTanks in Eastern Karelia, round 2 : 1/5 hits, 1.50 expected hits
                    Russia roll dice for 3 russianInfantrys in Eastern Karelia, round 2 : 2/3 hits, 1.00 expected hits
                    1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Eastern Karelia
                2 germanTanks owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Western Karelia
                Russia win with 2 russianInfantrys remaining. Battle score for attacker is -3
                Casualties for Germany: 2 germanInfantrys
                Casualties for Russia: 1 russianInfantry
    
        Non Combat Move - Germany
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanAlpineInfantry moved from Leningrad to Eastern Finland
            1 germanMarine moved from Lativa Estonia to Leningrad
            1 Truck and 1 germanInfantry moved from Finland to Leningrad
            1 Truck moved from Leningrad to Lativa Estonia
            1 germanArtillery and 1 germanInfantry moved from Finland to Northern Finland
            1 germanInfantry moved from Murmansk to Western Karelia
            1 germanInfantry moved from Leningrad to Western Karelia
            1 germanInfantry moved from Kharkov to Orel Kursk
            1 germanHeavyArtillery and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
            4 germanInfantrys moved from Kharkov to Eastern Ukraine
            1 germanInfantry moved from Caucasus to Southern Caucasus
            2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys and 5 germanTanks moved from Caucasus to Eastern Ukraine
            1 Train moved from Kharkov to Romania
            1 Train and 2 germanInfantrys moved from Romania to Kharkov
            1 Train moved from Kharkov to Romania
            2 germanInfantrys moved from Romania to Western Ukraine
            1 Material and 1 germanAirTransport moved from Poland to Leningrad
            1 germanAirTransport moved from Leningrad to Belorussia
            4 germanHeavyTanks moved from Eastern Germany to Eastern Poland
            1 Truck moved from Lativa Estonia to Romania
            1 Truck moved from Lativa Estonia to Hungary Slovakia
            1 Truck moved from Lativa Estonia to Kharkov
            1 Truck and 1 germanAntiAirGun moved from Kharkov to Poland
            1 Material and 1 germanAirTransport moved from Berlin to Vichy France
            1 germanAirTransport moved from Vichy France to Austria
            1 germanFighter moved from Southern Germany to Algeria
            1 germanFighter moved from Gold Coast to Nigeria
            1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 43 Sea Zone to 44 Sea Zone
            1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone
            1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 45 Sea Zone
            1 germanArtillery and 1 germanInfantry moved from 45 Sea Zone to Algeria
            1 germanMech.Infantry moved from Lithuania to Leningrad
            1 Truck moved from Lithuania to Austria
            1 Truck moved from Lativa Estonia to Eastern Germany
            1 Truck moved from Poland to Berlin
    
        Purchase Units - Germany
            Germany repair damage of 5x Rail; Remaining resources: 76 PUs; 0 techTokens; 
            Germany buy 1 Rail, 3 germanAlpineInfantrys, 1 germanEntrenchment, 2 germanHeavyTanks, 7 germanInfantrys, 1 germanMarine and 1 germanTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            Units in Leningrad being upgraded or consumed: 1 Material
            1 germanEntrenchment and 2 germanInfantrys placed in Leningrad
            Units in Lithuania being upgraded or consumed: 1 Material
            1 Rail placed in Lithuania
            2 germanInfantrys placed in Kharkov
            2 germanInfantrys placed in Nigeria
            1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
            2 germanHeavyTanks, 1 germanMarine and 1 germanTacticalBomber placed in Eastern Germany
            2 germanAlpineInfantrys placed in Austria
    
        Activate Technology - Germany
            Germany activating AdvancedMechanization
            triggerAttachmengermanImpTB1: Setting attack to 7 for unitAttachment attached to germanTacticalBomber
            triggerAttachmengermanImpTB1: Setting airAttack to 4 for unitAttachment attached to germanTacticalBomber
            Trigger germanAdvMech: Setting attack to 5 for unitAttachment attached to germanMech.Infantry
            Trigger germanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to germanMech.Infantry
            Trigger germanAdvMech: Setting canBlitz to true for unitAttachment attached to germanMech.Infantry
            triggerAttachmengermanImpTB2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTacticalBomber} with name:supportAttachmentTacBombImpgerman
            Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvm
            Trigger germanAdvMech2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanMobileArtillery} with name:supportAttachmentArtillerygermanmobadvt
    
        Turn Complete - Germany
            Germany collect 78 PUs; end with 78 PUs
            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 81 PUs
            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 84 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 Material
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanAlpineInfantry and 1 germanInfantry; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanAlpineInfantry and 1 germanInfantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                Some Units in Vichy France change ownership: 1 Material, 1 germanAlpineInfantry and 1 germanInfantry
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            1 germanArtillery and 2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
    

    Combat Hit Differential Summary :

    ExiledAllies : -1.33
    Germany : -3.83
    Russia : 3.17
    

    Savegame



  • @colin all no decision battles again 🙂



  • TripleA Turn Summary: Russia round 12

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 12
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 5,1,11,8,7,6,4,4,11,9,2,9,7,8,12,2,11,2,3,11,6 and gets 1 hit
            Russia removing all Technology Tokens after successful research.
            Russia discover ImprovedProduction
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            3 russianInfantrys moved from Stalingrad to Caucasus
                  Russia take Caucasus from Germany
            3 russianInfantrys moved from Novgorod to Pskov
                  Russia take Pskov from Germany
    
        Combat - Russia
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            2 russianInfantrys moved from Astrakhan to Caspian Sea
            2 russianInfantrys moved from Caspian Sea to Northern Iran
            2 russianInfantrys moved from Stalingrad to Astrakhan
            2 russianInfantrys and 2 russianMech.Infantrys moved from Stalingrad to Uzbek
            1 russianTank moved from Northern Kazahk to Uzbek
            1 Truck and 1 russianInfantry moved from Stalingrad to Eastern Iran
            1 russianInfantry moved from Vologda to Eastern Karelia
            3 russianInfantrys moved from Vologda to Novgorod
            1 russianArtillery moved from Vologda to Eastern Karelia
            1 russianArtillery moved from Vologda to Novgorod
            1 russianArtillery moved from Moscow to Smolensk
            1 russianArtillery moved from Stalingrad to Voronezh
            1 russianArtillery moved from Stalingrad to Caucasus
            1 russianArtillery moved from Stalingrad to Astrakhan
            3 russianInfantrys moved from Volgarod to Tula
            1 Truck and 1 russianInfantry moved from Urals to Uzbek
            2 Trucks moved from Volgarod to Stalingrad
            2 Trucks and 2 russianArtillerys moved from Stalingrad to Uzbek
            1 russianArtillery moved from Moscow to Tula
            1 russianArtillery and 2 russianInfantrys moved from Moscow to Tula
            1 russianInfantry moved from Moscow to Tula
            1 Train moved from Novosibirsk to Omsk
            1 Train and 1 russianInfantry moved from Omsk to Stalingrad
            1 Train moved from Stalingrad to Omsk
            2 russianInfantrys moved from Urals to Volgarod
            1 russianInfantry moved from Irkutsk to Western Evenki
            1 russianInfantry moved from Irkutsk to Yakut
    
        Purchase Units - Russia
            Russia buy 1 russianArtillery, 2 russianEntrenchments, 13 russianInfantrys and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            Units in Moscow being upgraded or consumed: 1 Material
            1 russianArtillery, 1 russianEntrenchment, 1 russianInfantry and 2 russianTanks placed in Moscow
            Units in Stalingrad being upgraded or consumed: 1 Material
            1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
            3 russianInfantrys placed in Volgarod
            2 russianInfantrys placed in Vologda
            2 russianInfantrys placed in Irkutsk
            2 russianInfantrys placed in Urals
    
        Activate Technology - Russia
            Russia activating ImprovedProduction
    
        Turn Complete - Russia
            Russia collect 54 PUs; end with 54 PUs
            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 57 PUs
            Units generate 9 techTokens; Russia end with 9 techTokens
    

    Combat Hit Differential Summary :

    Savegame



  • @ubernaut no combat so your turn



  • TripleA Move Summary: Japan round 12

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 12
    
        Research Technology - Japan
            Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
            Japan spend 0 on tech rolls
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedSpecialWarfare
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            1 japaneseInfantry moved from Shansi to Suiyuan
            1 japaneseFighter moved from Shansi to Suiyuan
            1 japaneseTacticalBomber moved from Thailand to Shensi
            1 japaneseFighter and 3 japaneseInfantrys moved from Shansi to Shensi
            2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
            1 japaneseFighter moved from French Indochina to Rangoon
            2 japaneseInfantrys moved from Burma to Rangoon
            2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Burma to Yunnan
            3 japaneseInfantrys and 1 japaneseMarine moved from French Indochina to Yunnan
            2 japaneseInfantrys moved from French Indochina to Kwangsi
    

    Savegame



  • @colin ignore the last round of marti dice i thought there were no decisions but turns out there was at least one so i figured we should cancel out my battles and start over live.



  • @ubernaut ok i can do it now



  • TripleA Turn Summary: Thailand round 12

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 12
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 8 PUs
    
        Research Technology - Japan
            Trigger japaneseaTAS: Japan gains access to AdvancedSubmarines
            Japan spend 0 on tech rolls
                Japan roll 10,9,11,3,6,11,12,10,2 and gets 1 hit
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedSpecialWarfare
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseInfantry moved from Shansi to Suiyuan
            1 japaneseFighter moved from Shansi to Suiyuan
            1 japaneseTacticalBomber moved from Thailand to Shensi
            1 japaneseFighter and 3 japaneseInfantrys moved from Shansi to Shensi
            2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter moved from Thailand to Southern Thailand
            1 japaneseFighter moved from French Indochina to Rangoon
            2 japaneseInfantrys moved from Burma to Rangoon
            2 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Burma to Yunnan
            3 japaneseInfantrys and 1 japaneseMarine moved from French Indochina to Yunnan
            2 japaneseInfantrys moved from French Indochina to Kwangsi
    
        Combat - Japan
            Battle in Rangoon
                Japan attack with 1 japaneseFighter and 2 japaneseInfantrys
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Japan roll dice for 1 japaneseFighter and 2 japaneseInfantrys in Rangoon, round 2 : 1/3 hits, 0.75 expected hits
                    Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                    1 britishInfantry owned by the Britain lost in Rangoon
                Japan win, taking Rangoon from Britain with 1 japaneseFighter and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
            Battle in Southern Thailand
                Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter
                Britain defend with 1 Flagpole, 1 Rail, 5 britishInfantrys and 1 britishMarine
                    Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 2 : 4/11 hits, 2.58 expected hits
                    Britain roll dice for 5 britishInfantrys and 1 britishMarine in Southern Thailand, round 2 : 0/6 hits, 2.00 expected hits
                    4 britishInfantrys owned by the Britain lost in Southern Thailand
                    Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 3 : 1/11 hits, 2.58 expected hits
                    Britain roll dice for 1 britishInfantry and 1 britishMarine in Southern Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    1 britishInfantry owned by the Britain lost in Southern Thailand
                    Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter in Southern Thailand, round 4 : 5/11 hits, 2.58 expected hits
                    Britain roll dice for 1 britishMarine in Southern Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    1 britishMarine owned by the Britain lost in Southern Thailand
                Japan win, taking Southern Thailand from Britain with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 19
                Casualties for Britain: 5 britishInfantrys and 1 britishMarine
            Battle in Yunnan
                Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine
                China defend with 1 Flagpole, 2 chineseArtillerys and 2 chineseInfantrys
                    Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 1 japaneseMarine in Yunnan, round 2 : 1/8 hits, 2.25 expected hits
                    China roll dice for 2 chineseArtillerys and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                    Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Yunnan, round 3 : 1/7 hits, 2.08 expected hits
                    China roll dice for 2 chineseArtillerys and 1 chineseInfantry in Yunnan, round 3 : 1/3 hits, 1.08 expected hits
                    1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                    Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseMarine in Yunnan, round 4 : 1/6 hits, 1.92 expected hits
                    China roll dice for 1 chineseArtillery and 1 chineseInfantry in Yunnan, round 4 : 0/2 hits, 0.75 expected hits
                    1 chineseInfantry owned by the China lost in Yunnan
                    Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseMarine in Yunnan, round 5 : 2/6 hits, 1.92 expected hits
                    China roll dice for 1 chineseArtillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                    1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan
                Japan win, taking Yunnan from China with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseMarine remaining. Battle score for attacker is 5
                Casualties for Japan: 3 japaneseInfantrys
                Casualties for China: 2 chineseArtillerys and 2 chineseInfantrys
            Battle in Kwangsi
                Japan attack with 2 japaneseInfantrys
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 2 : 0/2 hits, 0.33 expected hits
                    China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 3 : 0/2 hits, 0.33 expected hits
                    China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 2 japaneseInfantrys in Kwangsi, round 4 : 0/2 hits, 0.33 expected hits
                    China roll dice for 1 chineseInfantry in Kwangsi, round 4 : 1/1 hits, 0.25 expected hits
                    1 japaneseInfantry owned by the Japan lost in Kwangsi
                1 japaneseInfantry owned by the Japan retreated to French Indochina
                China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                Casualties for Japan: 1 japaneseInfantry
            Battle in Suiyuan
                Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
                    China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 1/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                Japan win with 1 japaneseFighter remaining. Battle score for attacker is 0
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 1 chineseInfantry
            Battle in Shensi
                Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                China defend with 1 Flagpole and 4 chineseInfantrys
                    Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 1/5 hits, 1.50 expected hits
                    China roll dice for 4 chineseInfantrys in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                    1 chineseInfantry owned by the China lost in Shensi
                    Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 3/5 hits, 1.50 expected hits
                    China roll dice for 3 chineseInfantrys in Shensi, round 3 : 1/3 hits, 0.75 expected hits
                    3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                Japan win, taking Shensi from China with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 9
                Casualties for China: 4 chineseInfantrys
                Casualties for Japan: 1 japaneseInfantry
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
            1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
            1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki
            1 japaneseAlpineInfantry moved from Northern Manchuria to Khabarovskiy Kray
            1 japaneseArtillery moved from Far Eastern Republic to Eastern Evenki
            1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic
            1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
            1 japaneseFighter moved from Suiyuan to Shansi
            1 Truck and 1 japaneseInfantry moved from Shanghai to Hong Kong
            1 Material and 1 japaneseAirTransport moved from Shansi to Hong Kong
            1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hong Kong
            1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Northern Manchuria to Shansi
            1 japaneseInfantry moved from Anhwei to Kwangtung
            1 japaneseTacticalBomber moved from Shensi to Shansi
            1 Material, 1 Train and 1 japaneseInfantry moved from Thailand to Hong Kong
            1 Train moved from Hong Kong to French Indochina
            2 japaneseNavalFighters moved from Japan to Tokyo
            2 japaneseNavalFighters moved from 95 Sea Zone to 99 Sea Zone
            1 japaneseNavalFighter moved from Southern Thailand to 95 Sea Zone
            1 japaneseFighter moved from Southern Thailand to Thailand
            1 japaneseInfantry moved from Thailand to Saigon
            4 japaneseInfantrys moved from Japan to 98 Sea Zone
            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseNavalFighter moved from Japan to 95 Sea Zone
            5 japaneseInfantrys and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
            2 japaneseInfantrys moved from Shanghai to Anhwei
            3 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
            2 japaneseInfantrys moved from 95 Sea Zone to French Indochina
            1 japaneseAirTransport moved from Shanghai to Tokyo
            1 japaneseFighter moved from Rangoon to French Indochina
            1 japaneseFighter moved from Shensi to Shansi
            1 Material and 1 japaneseAirTransport moved from Tokyo to Shanghai
            1 japaneseFighter moved from Shansi to Shanghai
            2 Trucks, 1 japaneseCombatEngineer and 1 japaneseMarine moved from Shansi to Shanghai
            1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Shansi to Shanghai
    
        Purchase Units - Japan
            Japan buy 1 japaneseBarracks, 3 japaneseDestroyers, 1 japaneseEntrenchment, 2 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            Units in Shanghai being upgraded or consumed: 1 Material
            1 japaneseEntrenchment, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
            Units in Hong Kong being upgraded or consumed: 2 Materials
            1 japaneseBarracks placed in Hong Kong
            3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
            2 japaneseNavalFighters placed in Japan
    
        Activate Technology - Japan
            Japan activating ImprovedSpecialWarfare
    
        Turn Complete - Japan
            Japan collect 61 PUs; end with 61 PUs
            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 64 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 1 japaneseArtillery and 1 japaneseMarine; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            1 japaneseArtillery and 1 japaneseMarine placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Southern Thailand change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseMarine
    

    Combat Hit Differential Summary :

    Japan : -1.00
    China : -0.67
    Britain : -3.42
    

    Savegame



  • @colin china's turn, no worries about when you can get to it we been going pretty fast already i think 🙂



  • TripleA Move Summary: Britain round 12

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 12
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
            Britain removing all Technology Tokens after successful research.
            Britain discover AdvancedSpecialWarfare
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            3 britishMarines moved from Scotland to 24 Sea Zone
            3 britishInfantrys moved from Central Britain to 24 Sea Zone
            4 britishBattleships, 3 britishCruisers, 3 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
            3 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Finland
            3 britishArtillerys, 2 britishCombatEngineers, 14 britishInfantrys, 3 britishMarines and 1 britishTank moved from Northern Norway to Northern Finland
            1 britishCombatEngineer moved from Central Norway to 13 Sea Zone
            1 britishCombatEngineer moved from 13 Sea Zone to Northern Finland
            3 britishFighters and 1 britishNavalFighter moved from Norway to Northern Finland
            2 britishStrategicBombers moved from Norway to Lithuania
            1 britishCombatEngineer and 2 britishInfantrys moved from Morrocco to Western Sahara
            1 britishArtillery and 3 britishInfantrys moved from Cairo to Central Egpyt
            1 britishArtillery moved from Cairo to Central Egpyt
            1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
    

    Savegame



  • @ubernaut I assume you're away right now so maybe tomorrow night we can do it



  • @colin im here now unless you already crashed out.



  • @ubernaut can do a bit now if you're around



  • @colin in the lobby now 🙂



  • TripleA Turn Summary: Australia round 12

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 12
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 19 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 88 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 7 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 17 PUs
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 8,8,9,8,11,3,2,11,11,12,9,5,7,7,2,8,8,11,7,8,2 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover AdvancedSpecialWarfare
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            3 britishMarines moved from Scotland to 24 Sea Zone
            3 britishInfantrys moved from Central Britain to 24 Sea Zone
            4 britishBattleships, 3 britishCruisers, 3 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
            3 britishInfantrys and 3 britishMarines moved from 13 Sea Zone to Northern Finland
            3 britishArtillerys, 2 britishCombatEngineers, 14 britishInfantrys, 3 britishMarines and 1 britishTank moved from Northern Norway to Northern Finland
            1 britishCombatEngineer moved from Central Norway to 13 Sea Zone
            1 britishCombatEngineer moved from 13 Sea Zone to Northern Finland
            3 britishFighters and 1 britishNavalFighter moved from Norway to Northern Finland
            2 britishStrategicBombers moved from Norway to Lithuania
            1 britishCombatEngineer and 2 britishInfantrys moved from Morrocco to Western Sahara
            1 britishArtillery and 3 britishInfantrys moved from Cairo to Central Egpyt
            1 britishArtillery moved from Cairo to Central Egpyt
            1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
    
        Combat - Britain
            Strategic bombing raid in Lithuania
                    AntiAircraftGun fire in Lithuania : 0/1 hits, 0.08 expected hits
                Bombing raid in Lithuania rolls: 0,3 and causes: 3 damage to unit: Rail
                Bombing raid in Lithuania causes 3 damage total. 
            Battle in Western Sahara
                Britain attack with 1 britishCombatEngineer and 2 britishInfantrys
                Spain defend with 1 Flagpole, 1 Rail and 1 spanishInfantry
                    Britain roll dice for 1 britishCombatEngineer and 2 britishInfantrys in Western Sahara, round 2 : 0/3 hits, 0.58 expected hits
                    Spain roll dice for 1 spanishInfantry in Western Sahara, round 2 : 1/1 hits, 0.25 expected hits
                    1 britishInfantry owned by the Britain lost in Western Sahara
                    Britain roll dice for 1 britishCombatEngineer and 1 britishInfantry in Western Sahara, round 3 : 0/2 hits, 0.42 expected hits
                    Spain roll dice for 1 spanishInfantry in Western Sahara, round 3 : 0/1 hits, 0.25 expected hits
                    Britain roll dice for 1 britishCombatEngineer and 1 britishInfantry in Western Sahara, round 4 : 0/2 hits, 0.42 expected hits
                    Spain roll dice for 1 spanishInfantry in Western Sahara, round 4 : 1/1 hits, 0.25 expected hits
                    1 britishInfantry owned by the Britain lost in Western Sahara
                1 britishCombatEngineer owned by the Britain retreated to Morrocco
                Spain win with 1 spanishInfantry remaining. Battle score for attacker is -6
                Casualties for Britain: 2 britishInfantrys
            Battle in Central Egpyt
                Britain attack with 2 britishArtillerys and 3 britishInfantrys
                Italy defend with 1 Flagpole and 2 italianInfantrys
                    Britain roll dice for 2 britishArtillerys and 3 britishInfantrys in Central Egpyt, round 2 : 2/5 hits, 1.17 expected hits
                    Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 1/2 hits, 0.50 expected hits
                    1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Central Egpyt
                Britain win, taking Central Egpyt from Italy with 2 britishArtillerys and 2 britishInfantrys remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
                Casualties for Italy: 2 italianInfantrys
            Battle in Northern Finland
                Britain attack with 3 britishArtillerys, 3 britishCombatEngineers, 3 britishFighters, 17 britishInfantrys, 6 britishMarines, 1 britishNavalFighter and 1 britishTank
                Finland defend with 1 Flagpole, 1 Rail and 2 germanEntrenchments; Germany defend with 1 Truck, 5 germanAlpineInfantrys, 1 germanAntiAirGun, 5 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 1 germanMarine and 3 germanMech.Infantrys
                    AntiAircraftGun fire in Northern Finland : 0/1 hits, 0.08 expected hits
                    Britain roll dice for 5 britishBattleships and 2 britishCruisers in Northern Finland, round 2 : 5/12 hits, 4.67 expected hits
                Units damaged: 2 germanEntrenchments owned by the Finland
                    Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 3 britishFighters, 17 britishInfantrys, 6 britishMarines, 1 britishNavalFighter and 1 britishTank in Northern Finland, round 2 : 6/34 hits, 7.00 expected hits
                    Finland roll dice for 5 germanAlpineInfantrys, 1 germanAntiAirGun, 5 germanArtillerys, 1 germanCombatEngineer, 2 germanEntrenchments, 5 germanInfantrys, 1 germanMarine and 3 germanMech.Infantrys in Northern Finland, round 2 : 10/23 hits, 10.83 expected hits
                    1 germanCombatEngineer owned by the Germany, 5 germanInfantrys owned by the Germany, 10 britishInfantrys owned by the Britain, 2 germanMech.Infantrys owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern Finland
                    Britain roll dice for 3 britishArtillerys, 3 britishCombatEngineers, 3 britishFighters, 7 britishInfantrys, 6 britishMarines, 1 britishNavalFighter and 1 britishTank in Northern Finland, round 3 : 2/24 hits, 5.33 expected hits
                    Finland roll dice for 5 germanAlpineInfantrys, 5 germanArtillerys, 2 germanEntrenchments, 1 germanMarine and 1 germanMech.Infantry in Northern Finland, round 3 : 8/14 hits, 7.42 expected hits
                    5 britishInfantrys owned by the Britain, 3 britishMarines owned by the Britain, 1 germanMech.Infantry owned by the Germany and 1 germanArtillery owned by the Germany lost in Northern Finland
                3 britishArtillerys, 2 britishCombatEngineers, 2 britishInfantrys, 3 britishMarines and 1 britishTank retreated to Northern Norway
                    Britain roll dice for 1 britishCombatEngineer in Northern Finland, round 4 : 0/1 hits, 0.25 expected hits
                    Finland roll dice for 5 germanAlpineInfantrys, 4 germanArtillerys, 2 germanEntrenchments and 1 germanMarine in Northern Finland, round 4 : 7/12 hits, 6.50 expected hits
                    1 britishCombatEngineer owned by the Britain lost in Northern Finland
                Finland win with 5 germanAlpineInfantrys, 4 germanArtillerys, 2 germanEntrenchments and 1 germanMarine remaining. Battle score for attacker is -19
                Casualties for Britain: 1 britishCombatEngineer, 15 britishInfantrys and 3 britishMarines
                Casualties for Germany: 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer, 5 germanInfantrys and 3 germanMech.Infantrys
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            3 britishFighters and 1 britishNavalFighter moved from Northern Finland to Northern Norway
            2 britishStrategicBombers moved from Lithuania to Norway
            1 Material and 1 Train moved from London to Central Britain
            1 Train moved from Central Britain to London
            1 britishInfantry moved from French West Africa to West Africa
            1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Cameroon to Southern Anglo Egyptian Sudan
            1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Congo
            1 britishArtillery moved from Cameroon to Congo
            1 britishInfantry moved from Cameroon to Congo
            1 britishArtillery and 1 britishInfantry moved from Western South Africa to 71 Sea Zone
            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 70 Sea Zone
            1 britishArtillery and 1 britishInfantry moved from 70 Sea Zone to Cameroon
            1 britishArtillery and 1 britishInfantry moved from Cape Town to Western South Africa
            2 britishTransports moved from 92 Sea Zone to 148 Sea Zone
            3 britishMarines moved from Java to 148 Sea Zone
            3 britishMarines and 2 britishTransports moved from 148 Sea Zone to 92 Sea Zone
            3 britishMarines moved from 92 Sea Zone to Malay
            2 britishTransports moved from 149 Sea Zone to 92 Sea Zone
            1 britishNavalFighter moved from New South Wales to 149 Sea Zone
            1 britishFighter moved from Northwestern Australia to Sumatra
            2 britishDestroyers moved from 1 Sea Zone to 3 Sea Zone
            1 britishDestroyer and 3 britishTransports moved from 24 Sea Zone to 23 Sea Zone
            1 britishCombatEngineer and 1 britishInfantry moved from London to 23 Sea Zone
            1 britishCombatEngineer, 1 britishDestroyer, 1 britishInfantry and 3 britishTransports moved from 23 Sea Zone to 25 Sea Zone
            1 britishCombatEngineer and 1 britishInfantry moved from 25 Sea Zone to Norway
            3 britishTransports moved from 13 Sea Zone to 24 Sea Zone
            1 Train moved from Cairo to Bombay
            1 britishArtillery and 2 britishInfantrys moved from Bombay to Southern Iran
            2 Trucks moved from Cairo to Iraq
            1 britishAirTransport and 1 britishParatrooper moved from Cairo to Iraq
            1 britishAirTransport moved from Iraq to Bombay
            1 britishMech.Infantry and 1 britishTank moved from Cairo to Anglo Egyptian Sudan
            3 britishInfantrys moved from Calcutta to Bengal
    
        Purchase Units - Britain
            Britain buy 1 britishArtillery, 1 britishCarrier, 1 britishCruiser, 3 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishCarrier placed in 7 Sea Zone
            1 britishCruiser placed in 24 Sea Zone
            1 britishTransport placed in 21 Sea Zone
            Britain undo move 3.
            Britain undo move 2.
            Britain undo move 1.
            3 britishMarines placed in Scotland
            Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishCarrier placed in 7 Sea Zone
            1 britishCruiser placed in 24 Sea Zone
            1 britishArtillery placed in Central Britain
            1 britishTransport placed in 21 Sea Zone
    
        Activate Technology - Britain
            Britain activating AdvancedSpecialWarfare
            Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishArtillery
            Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishHeavyArtillery
            Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMech.Infantry
            Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishTank
            Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishMobileArtillery
            Trigger britishASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAntiTankGun
            Trigger britishASW1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish2
            Britain giving technology to Usa: AdvancedSpecialWarfare
    
        Turn Complete - Britain
            Britain collect 34 PUs; end with 34 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 37 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 38 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 39 PUs
            Units generate 9 techTokens; Britain end with 9 techTokens
            Units Change Ownership
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                Some Units in Northern Norway change ownership: 2 britishCombatEngineers
                Some Units in Norway change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Quebec change ownership: 1 britishCombatEngineer
                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 0 PUs; 
    
        Place Units - Canada
            1 britishDestroyer placed in 1 Sea Zone
            1 britishNavalFighter placed in Ontario
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in 1 Sea Zone change ownership: 1 britishDestroyer
                Some Units in Ontario change ownership: 1 britishNavalFighter
                Some Units in Quebec change ownership: 1 britishCombatEngineer
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 britishAlpineInfantrys, 1 britishArtillery, 1 britishCruiser, 4 britishInfantrys and 3 britishMarines; Remaining resources: 40 PUs; 
    
        Place Units - ExiledAllies
            2 britishInfantrys placed in Morrocco
            2 britishInfantrys placed in Exiled Allies
            1 britishArtillery placed in Norway
            1 britishCruiser placed in 25 Sea Zone
            2 britishAlpineInfantrys placed in Central Norway
            3 britishMarines placed in Java
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 32 PUs; end with 72 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 71 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 70 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 69 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 67 PUs
            Units Change Ownership
                Some Units in 25 Sea Zone change ownership: 1 britishCruiser
                Some Units in Central Norway change ownership: 2 britishAlpineInfantrys
                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                Some Units in Java change ownership: 3 britishMarines
                Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                Some Units in Northern Norway change ownership: 2 britishCombatEngineers
                Some Units in Norway change ownership: 2 Materials, 1 britishArtillery and 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 2 britishCombatEngineers and 1 britishEntrenchment; Remaining resources: 0 PUs; 
    
        Place Units - Egypt
            Units in Cairo being upgraded or consumed: 1 Material
            2 britishCombatEngineers and 1 britishEntrenchment placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 7 PUs; end with 7 PUs
            Some Units in Cairo change ownership: 3 britishCombatEngineers
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            1 britishArtillery and 1 britishInfantry placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 7 PUs
            Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
    
        Purchase Units - India
            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            1 britishArtillery and 2 britishInfantrys placed in Bombay
            1 britishInfantry placed in Calcutta
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys
                Some Units in Calcutta change ownership: 1 britishInfantry
    
        Purchase Units - Australia
            Australia buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            1 britishNavalFighter placed in New South Wales
            2 britishInfantrys placed in Southwestern Australia
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in New South Wales change ownership: 1 britishNavalFighter
                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 2 britishInfantrys
    

    Combat Hit Differential Summary :

    AntiAircraftGun fire in Lithuania : : -0.08
    AntiAircraftGun fire in Northern Finland : : -0.08
    Finland : 0.25
    Italy : 0.50
    Britain : -4.83
    Spain : 1.25
    

    Savegame


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