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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: China round 1

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 1
      
          Combat Move - China
              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
              1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
              1 chineseInfantry moved from Kansu to Inner Mongolia
              1 chineseFighter moved from Chungking to Inner Mongolia
              1 chineseAlpineInfantry and 1 chineseTank moved from Hupeh to Inner Mongolia
              1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry moved from Shensi to Inner Mongolia
      

      Savegame

      ubernautU 1 Reply Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin in the lobby right now 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Australia round 1

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 1
          
              Supporting Britain - Canada
                  Canada collect 0 PUs; end with 14 PUs
          
              Organizing Partisan Operations - ExiledAllies
                  ExiledAllies collect 0 PUs; end with 5 PUs
                  Some Units in Exiled Allies change ownership: 1 britishAntiAirGun
          
              Preparing Defense - Egypt
                  Egypt collect 0 PUs; end with 7 PUs
          
              Marching Orders - SouthAfrica
                  SouthAfrica collect 0 PUs; end with 6 PUs
          
              Preparing Ambushes - India
                  India collect 0 PUs; end with 9 PUs
          
              Preparing Naval Operations - Australia
                  Australia collect 0 PUs; end with 15 PUs
          
              Research Technology - Britain
                  Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                  Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                  Britain spend 0 on tech rolls
                      Britain roll 1,10,5,12,2 and gets 1 hit
                  Britain removing all Technology Tokens after successful research.
                  Britain discover SpecialWarfare
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
          
              Combat - Britain
          
              Non Combat Move - Britain
                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                  Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan
                  1 britishCombatEngineer moved from Central Britain to Scotland
                  1 Material and 1 Train moved from London to Scotland
                  1 britishAntiAirGun, 1 britishAntiTankGun and 1 britishTank moved from Scotland to 10 Sea Zone
                  1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone
                  1 britishAntiAirGun, 1 britishAntiTankGun and 1 britishTank moved from 13 Sea Zone to Murmansk
                  1 Material and 1 britishArtillery moved from Archangel to 14 Sea Zone
                  1 Material, 1 britishArtillery and 1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                  1 Material and 1 britishArtillery moved from 13 Sea Zone to Murmansk
                  1 britishCruiser moved from 24 Sea Zone to 7 Sea Zone
                  1 britishArtillery and 1 britishCombatEngineer moved from Western Bengal to Bengal
                  1 britishInfantry and 1 britishMarine moved from Calcutta to 85 Sea Zone
                  1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 85 Sea Zone to 86 Sea Zone
                  1 britishInfantry and 1 britishMarine moved from 86 Sea Zone to Rangoon
                  1 Train moved from Rangoon to New Dehli
                  1 Train and 1 britishInfantry moved from New Dehli to Bengal
                  1 Truck and 1 britishAntiAirGun moved from Calcutta to Bengal
                  1 Truck moved from Bengal to Calcutta
                  1 britishFighter moved from Calcutta to Eastern Szechwan
                  1 britishMech.Infantry moved from Baluchistan to Western Bengal
                  1 britishInfantry moved from Eastern Madras to Calcutta
                  1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                  1 britishArtillery, 1 britishInfantry, 1 britishSubmarine and 1 britishTransport moved from 75 Sea Zone to 86 Sea Zone
                  1 britishArtillery and 1 britishInfantry moved from 86 Sea Zone to Rangoon
                  1 britishInfantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                  1 britishParatrooper moved from Tobruk to Western Egypt
                  1 britishDestroyer and 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone
                  1 britishCruiser moved from 51 Sea Zone to 53 Sea Zone
                  1 britishNavalFighter moved from Cairo to Malta
                  1 Material, 1 Truck, 1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTank moved from Cairo to Western Egypt
                  1 britishInfantry moved from Trans Jordan to Sinai
                  1 britishInfantry moved from Iraq to Trans Jordan
                  1 britishInfantry moved from Southern Iran to Iraq
                  1 britishInfantry moved from British Somaliland to Abyssinia
                  1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to Abyssinia
                  1 britishMech.Infantry moved from Tanganyika to Cameroon
                  1 Truck moved from Eastern South Africa to Cape Town
                  1 Material, 1 Truck, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Cape Town to Eastern South Africa
                  1 britishInfantry and 1 britishMarine moved from Eastern South Africa to 79 Sea Zone
                  1 britishMech.Infantry moved from Western South Africa to Eastern South Africa
                  1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                  1 britishInfantry and 1 britishMarine moved from 73 Sea Zone to Oman
                  1 britishInfantry moved from Carribean Islands to 37 Sea Zone
                  1 britishInfantry and 1 britishTransport moved from 37 Sea Zone to 58 Sea Zone
                  1 britishInfantry moved from 58 Sea Zone to Surinam Guyana
                  1 Truck moved from Central Britain to Scotland
                  1 britishInfantry and 1 britishMarine moved from Exiled Allies to Central Britain
                  1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
                  1 Material and 1 Truck moved from Manitoba to Alberta
                  1 britishArtillery moved from Manitoba to Saskatchewan
                  1 britishCombatEngineer moved from Ontario to Quebec
                  1 britishArtillery moved from Quebec to Labrador
                  1 britishArtillery moved from Central Britain to Scotland
                  1 britishAirTransport and 1 britishParatrooper moved from Southern Britain to Gibraltar
                  1 britishCarrier, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 148 Sea Zone to 151 Sea Zone
                  1 britishSubmarine moved from 145 Sea Zone to 151 Sea Zone
                  1 britishTransport moved from 143 Sea Zone to 151 Sea Zone
                  1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                  1 britishCombatEngineer moved from Southern Australia to Northern Territory
                  1 britishNavalFighter moved from Java to 151 Sea Zone
                  1 britishNavalFighter moved from New South Wales to 151 Sea Zone
                  1 britishStrategicBomber moved from New South Wales to Rangoon
                  1 britishFighter moved from New South Wales to Northwestern Australia
                  1 britishCruiser and 1 britishTransport moved from 161 Sea Zone to 151 Sea Zone
                  1 britishTank moved from New South Wales to Northern Territory
                  1 britishFighter moved from London to Central Britain
          
              Purchase Units - Britain
                  Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan
                  Britain buy 1 ResearchCenter, 1 britishAntiTankGun, 1 britishArtillery, 1 britishBattleship, 1 britishMarine, 1 britishTank and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Britain
                  Units in Scotland being upgraded or consumed: 2 Materials
                  1 ResearchCenter placed in Scotland
                  1 britishTransport placed in 7 Sea Zone
                  Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
                  1 britishBattleship placed in 7 Sea Zone
                  1 britishMarine placed in Scotland
                  1 britishArtillery and 1 britishTank placed in Central Britain
                  Britain undo move 5.
                  1 britishAntiTankGun and 1 britishArtillery placed in Central Britain
                  1 britishTank placed in London
          
              Activate Technology - Britain
                  Britain activating SpecialWarfare
                  Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry
                  Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry
                  Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper
                  Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer
                  Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine
                  Trigger britishSW3: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish
                  Britain giving technology to Usa: SpecialWarfare and ImprovedAntiAircraft
          
              Turn Complete - Britain
                  Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
                  Trigger LLbTM: has removed 1 britishTank owned by Britain in Murmansk
                  Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel
                  Trigger LLbTRM: has removed 1 Truck owned by Britain in Murmansk
                  Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                  Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
                  Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk
                  Trigger LLbFM: has removed 1 britishAntiAirGun owned by Britain in Murmansk
                  Trigger LLbFM: Russia has 1 russianAntiAirGun placed in Murmansk
                  Trigger LLbTRM: Russia has 1 Truck placed in Murmansk
                  Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk
                  Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
                  Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                  Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel
                  Trigger LLbTM: Russia has 1 russianTank placed in Murmansk
                  Trigger LLbMM: Russia has 1 Material placed in Murmansk
                  Britain collect 44 PUs; end with 44 PUs
                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs
                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs
                  Units generate 6 techTokens; Britain end with 6 techTokens
                  Units Change Ownership
                      Some Units in Alberta change ownership: 1 Material
                      Some Units in Calcutta change ownership: 1 Material
                      Some Units in Eastern South Africa change ownership: 1 Material and 1 britishCombatEngineer
                      Some Units in Java change ownership: 1 britishCombatEngineer
                      Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                      Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
                      Some Units in Western Egypt change ownership: 1 Material and 1 britishCombatEngineer
          
              Purchase Units - Canada
                  Canada buy 1 britishFighter; Remaining resources: 3 PUs; 
          
              Turn Complete - Canada
                  Canada collect 15 PUs; end with 18 PUs
                  Units Change Ownership
                      Some Units in Alberta change ownership: 1 Material
                      Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
          
              Purchase Units - ExiledAllies
                  ExiledAllies buy 1 britishInfantry; Remaining resources: 2 PUs; 
          
              Place Units - ExiledAllies
                  1 britishInfantry placed in Exiled Allies
          
              Turn Complete - ExiledAllies
                  ExiledAllies collect 24 PUs; end with 26 PUs
                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs
                  Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 23 PUs
                  Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs
                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                  Objective BritishDutch3: ExiledAllies met a national objective for an additional -3 PUs; end with 15 PUs
                  Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                  Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
                  Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
                  Units Change Ownership
                      Some Units in Exiled Allies change ownership: 1 britishInfantry
                      Some Units in Java change ownership: 1 britishCombatEngineer
          
              Purchase Units - Egypt
                  Egypt buy 1 britishFortification and 2 britishInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Egypt
                  Units in Western Egypt being upgraded or consumed: 1 Material and 1 britishEntrenchment
                  1 britishFortification placed in Western Egypt
                  2 britishInfantrys placed in Cairo
          
              Turn Complete - Egypt
                  Egypt collect 9 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Cairo change ownership: 2 britishInfantrys
                      Some Units in Western Egypt change ownership: 1 britishCombatEngineer
          
              Purchase Units - SouthAfrica
                  Trigger DutchMaterialS: 1 Material gained by PlayerID named:SouthAfrica
                  SouthAfrica buy 1 britishTank; Remaining resources: 0 PUs; 
          
              Place Units - SouthAfrica
                  1 Material and 1 britishTank placed in Cape Town
          
              Turn Complete - SouthAfrica
                  SouthAfrica collect 7 PUs; end with 7 PUs
                  Units Change Ownership
                      Some Units in Cape Town change ownership: 1 Material and 1 britishTank
                      Some Units in Eastern South Africa change ownership: 1 Material and 1 britishCombatEngineer
          
              Purchase Units - India
                  Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
                  India buy 3 britishInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - India
                  2 britishInfantrys placed in Calcutta
                  1 Material and 1 britishInfantry placed in Bombay
          
              Turn Complete - India
                  India collect 13 PUs; end with 13 PUs
                  Units Change Ownership
                      Some Units in Bombay change ownership: 1 Material and 1 britishInfantry
                      Some Units in Calcutta change ownership: 1 Material and 2 britishInfantrys
          
              Purchase Units - Australia
                  Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                  Australia buy 1 britishBattleship; Remaining resources: 5 PUs; 
          
              Place Units - Australia
                  1 Material placed in New South Wales
                  Units in 162 Sea Zone being upgraded or consumed: 1 britishHull
                  1 britishBattleship placed in 162 Sea Zone
          
              Turn Complete - Australia
                  Australia collect 17 PUs; end with 22 PUs
                  Units Change Ownership
                      Some Units in 162 Sea Zone change ownership: 1 britishBattleship
                      Some Units in New South Wales change ownership: 1 Material
                      Some Units in Northern Territory change ownership: 1 britishCombatEngineer
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 1
          • C Offline
            colin
            last edited by

            @ubernaut there was no combat so it's your turn now. Also how do I get 3 reputation so I can post more than every 2 minutes?

            ubernautU 2 Replies Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin you have it now 🙂 ok ill check it out and post when im ready for battle. 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin got some kind of error when opening the save file but ddon't think it effected the game. what is the name of your last autosave ive found that certain phases always error when you open them.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  hmm, i think something is wrong it keeps throwing errors anytime i do anything we may need to revert to older autosave of yours. also, i think it's not using the dice server anymore for some reason 😕

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @ubernaut
                    last edited by

                    @redrum any idea why a PBF/Live game might stop using the dice server?

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    redrumR 1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin @ubernaut
                      last edited by

                      @ubernaut Live games in the lobby don't use the dice server only PBEM/PBF games.

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @redrum
                        last edited by

                        @redrum right but when i switch back to PBF it should switch back to dice server right?

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        redrumR 1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @ubernaut
                          last edited by

                          @ubernaut Yeah, you just need to make sure the dice server settings are properly set in the top portion of the PBF/PBEM section when you launch the game.

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            weird it was working earlier today but i think sometime after japan it stopped working @colin

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @ubernaut
                              last edited by ubernaut

                              wait nm my email client wasn't connecting to that account and i think what I did is had your save file opened but the map i selected was revised and im pretty sure that screwed things up restarting italy's turn sorry 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Italy round 1

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 1
                                
                                    Research Technology - Italy
                                        Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                                        Trigger italianaTIC: Italy gains access to ImprovedCarriers
                                        Trigger italianaTAH: Italy gains access to AdvancedHulls
                                        Italy spend 0 on tech rolls
                                        Italy removing all Technology Tokens after successful research.
                                        Italy discover SpecialWarfare
                                
                                    Politics - Italy
                                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure!
                                            Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                
                                    Combat Move - Italy
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
                                        2 italianMarines moved from Southern Italy to 46 Sea Zone
                                        1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk
                                        1 italianInfantry moved from Cyrenaica to Tobruk
                                        1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk
                                        1 italianNavalFighter moved from Greece to Tobruk
                                        1 italianStrategicBomber moved from Sicily to Tobruk
                                        2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                        2 italianMarines moved from 51 Sea Zone to Tobruk
                                        1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
                                        1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
                                        1 italianTacticalBomber moved from Rome to Tobruk
                                        1 italianFighter moved from Southern Italy to Tobruk
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @ubernaut
                                  last edited by

                                  @colin so, of course, i got different results the second time i rolled for tech i'm not sure if my opening it with the other map selected effected that roll i doubt it did anyway if you want to remove my tech be my guest your call. 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut nah it's fine if you used the dice thing. So you don't need an older save anymore?

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin nope i got confused bc i forgot the selected map has to match the saved game file thats what caused all the errors i was seeing

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin @ubernaut
                                        last edited by

                                        @ubernaut ok so are you ready for the combat?

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin yeah will go into the lobby now 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 1
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Italy round 1

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 1
                                            
                                                Research Technology - Italy
                                                    Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                                                    Trigger italianaTIC: Italy gains access to ImprovedCarriers
                                                    Trigger italianaTAH: Italy gains access to AdvancedHulls
                                                    Italy spend 0 on tech rolls
                                                        Italy roll 12,11,10,6,10 and gets 1 hit
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover SpecialWarfare
                                            
                                                Politics - Italy
                                                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure!
                                                        Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
                                                    2 italianMarines moved from Southern Italy to 46 Sea Zone
                                                    1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk
                                                    1 italianInfantry moved from Cyrenaica to Tobruk
                                                    1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk
                                                    1 italianNavalFighter moved from Greece to Tobruk
                                                    1 italianStrategicBomber moved from Sicily to Tobruk
                                                    2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                                    2 italianMarines moved from 51 Sea Zone to Tobruk
                                                    1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
                                                    1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
                                                    1 italianTacticalBomber moved from Rome to Tobruk
                                                    1 italianFighter moved from Southern Italy to Tobruk
                                            
                                                Combat - Italy
                                                    Battle in Tobruk
                                                        Italy attack with 1 italianAirTransport, 2 italianFighters, 1 italianInfantry, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                                                        Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification
                                                            Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 2/3 hits, 1.08 expected hits
                                                            Britain roll dice for 1 britishFortification in Tobruk, round 2 : 1/1 hits, 0.92 expected hits
                                                            1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Tobruk
                                                        Some non-combat units are destroyed: 
                                                        Italy win, taking Tobruk from Britain with 1 italianAirTransport, 2 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 9
                                                        Casualties for Italy: 1 italianInfantry
                                                        Casualties for Britain: 1 britishFortification
                                                    Battle in 58 Sea Zone
                                                        Italy attack with 1 italianSubmarine
                                                        Britain defend with 1 britishTransport
                                                            Italy roll dice for 1 italianSubmarine in 58 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                            1 britishTransport owned by the Britain lost in 58 Sea Zone
                                                        Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                                                        Casualties for Britain: 1 britishTransport
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Tobruk to Cyrenaica
                                                    1 italianMarine moved from Cyrenaica to Tobruk
                                                    1 italianAntiTankGun and 1 italianArtillery moved from Tripolitania to Cyrenaica
                                                    1 italianCombatEngineer moved from Tripolitania to Cyrenaica
                                                    1 italianInfantry moved from Sicily to 50 Sea Zone
                                                    1 italianArtillery moved from Greece to 50 Sea Zone
                                                    1 italianArtillery, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                                    1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Tobruk
                                                    1 italianAlpineInfantry and 1 italianInfantry moved from Southern Yugoslavia to 49 Sea Zone
                                                    1 italianAlpineInfantry, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                                    1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone
                                                    1 italianAlpineInfantry and 1 italianInfantry moved from 51 Sea Zone to Tobruk
                                                    1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Romania
                                                    1 italianInfantry moved from Romania to Southern Yugoslavia
                                                    1 italianInfantry and 1 italianMech.Infantry moved from Northern Italy to Southern Italy
                                                    1 Truck moved from Southern Italy to Northern Italy
                                                    1 italianTank moved from Northern Italy to Southern Italy
                                                    1 italianSubmarine moved from 47 Sea Zone to 43 Sea Zone
                                                    2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Rome to Southern Italy
                                                    1 italianMech.Infantry moved from Northern Yugoslavia to Greece
                                                    1 italianArtillery moved from Romania to Southern Yugoslavia
                                                    1 Truck and 1 italianInfantry moved from Western Ukraine to Southern Yugoslavia
                                                    1 italianSubmarine moved from 39 Sea Zone to 61 Sea Zone
                                                    1 Train moved from Rome to Southern Italy
                                                    1 Material, 1 Train and 1 italianCombatEngineer moved from Southern Italy to Northern Italy
                                                    1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                                                    1 Truck moved from Cyrenaica to Tripolitania
                                                    1 italianInfantry moved from Tripolitania to Cyrenaica
                                            
                                                Purchase Units - Italy
                                                    Italy buy 1 Material, 1 ResearchCenter, 1 italianAlpineInfantry and 1 italianBattleship; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Italy
                                                    Units in Northern Italy being upgraded or consumed: 2 Materials
                                                    1 Material and 1 ResearchCenter placed in Northern Italy
                                                    Units in 49 Sea Zone being upgraded or consumed: 1 italianHull
                                                    1 italianBattleship placed in 49 Sea Zone
                                                    1 italianAlpineInfantry placed in Rome
                                            
                                                Activate Technology - Italy
                                                    Italy activating SpecialWarfare
                                                    Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser
                                                    Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser
                                                    Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
                                                    Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
                                                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
                                                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
                                                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
                                                    Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian
                                                    Italy giving technology to Germany: SpecialWarfare and ImprovedHulls
                                            
                                                Turn Complete - Italy
                                                    Italy collect 26 PUs; end with 26 PUs
                                                    Units generate 6 techTokens; Italy end with 6 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Italy : 1.67
                                            Britain : 0.08
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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