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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin in the lobby right now 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Australia round 1

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 1
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 14 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 5 PUs
                Some Units in Exiled Allies change ownership: 1 britishAntiAirGun
        
            Preparing Defense - Egypt
                Egypt collect 0 PUs; end with 7 PUs
        
            Marching Orders - SouthAfrica
                SouthAfrica collect 0 PUs; end with 6 PUs
        
            Preparing Ambushes - India
                India collect 0 PUs; end with 9 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 15 PUs
        
            Research Technology - Britain
                Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                Britain spend 0 on tech rolls
                    Britain roll 1,10,5,12,2 and gets 1 hit
                Britain removing all Technology Tokens after successful research.
                Britain discover SpecialWarfare
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                Trigger LLabLL: Britain has 1 Pg placed in Labrador
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
        
            Combat - Britain
        
            Non Combat Move - Britain
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan
                1 britishCombatEngineer moved from Central Britain to Scotland
                1 Material and 1 Train moved from London to Scotland
                1 britishAntiAirGun, 1 britishAntiTankGun and 1 britishTank moved from Scotland to 10 Sea Zone
                1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone
                1 britishAntiAirGun, 1 britishAntiTankGun and 1 britishTank moved from 13 Sea Zone to Murmansk
                1 Material and 1 britishArtillery moved from Archangel to 14 Sea Zone
                1 Material, 1 britishArtillery and 1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                1 Material and 1 britishArtillery moved from 13 Sea Zone to Murmansk
                1 britishCruiser moved from 24 Sea Zone to 7 Sea Zone
                1 britishArtillery and 1 britishCombatEngineer moved from Western Bengal to Bengal
                1 britishInfantry and 1 britishMarine moved from Calcutta to 85 Sea Zone
                1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 85 Sea Zone to 86 Sea Zone
                1 britishInfantry and 1 britishMarine moved from 86 Sea Zone to Rangoon
                1 Train moved from Rangoon to New Dehli
                1 Train and 1 britishInfantry moved from New Dehli to Bengal
                1 Truck and 1 britishAntiAirGun moved from Calcutta to Bengal
                1 Truck moved from Bengal to Calcutta
                1 britishFighter moved from Calcutta to Eastern Szechwan
                1 britishMech.Infantry moved from Baluchistan to Western Bengal
                1 britishInfantry moved from Eastern Madras to Calcutta
                1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
                1 britishArtillery, 1 britishInfantry, 1 britishSubmarine and 1 britishTransport moved from 75 Sea Zone to 86 Sea Zone
                1 britishArtillery and 1 britishInfantry moved from 86 Sea Zone to Rangoon
                1 britishInfantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                1 britishParatrooper moved from Tobruk to Western Egypt
                1 britishDestroyer and 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone
                1 britishCruiser moved from 51 Sea Zone to 53 Sea Zone
                1 britishNavalFighter moved from Cairo to Malta
                1 Material, 1 Truck, 1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine and 1 britishTank moved from Cairo to Western Egypt
                1 britishInfantry moved from Trans Jordan to Sinai
                1 britishInfantry moved from Iraq to Trans Jordan
                1 britishInfantry moved from Southern Iran to Iraq
                1 britishInfantry moved from British Somaliland to Abyssinia
                1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to Abyssinia
                1 britishMech.Infantry moved from Tanganyika to Cameroon
                1 Truck moved from Eastern South Africa to Cape Town
                1 Material, 1 Truck, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Cape Town to Eastern South Africa
                1 britishInfantry and 1 britishMarine moved from Eastern South Africa to 79 Sea Zone
                1 britishMech.Infantry moved from Western South Africa to Eastern South Africa
                1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
                1 britishInfantry and 1 britishMarine moved from 73 Sea Zone to Oman
                1 britishInfantry moved from Carribean Islands to 37 Sea Zone
                1 britishInfantry and 1 britishTransport moved from 37 Sea Zone to 58 Sea Zone
                1 britishInfantry moved from 58 Sea Zone to Surinam Guyana
                1 Truck moved from Central Britain to Scotland
                1 britishInfantry and 1 britishMarine moved from Exiled Allies to Central Britain
                1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
                1 Material and 1 Truck moved from Manitoba to Alberta
                1 britishArtillery moved from Manitoba to Saskatchewan
                1 britishCombatEngineer moved from Ontario to Quebec
                1 britishArtillery moved from Quebec to Labrador
                1 britishArtillery moved from Central Britain to Scotland
                1 britishAirTransport and 1 britishParatrooper moved from Southern Britain to Gibraltar
                1 britishCarrier, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 148 Sea Zone to 151 Sea Zone
                1 britishSubmarine moved from 145 Sea Zone to 151 Sea Zone
                1 britishTransport moved from 143 Sea Zone to 151 Sea Zone
                1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                1 britishCombatEngineer moved from Southern Australia to Northern Territory
                1 britishNavalFighter moved from Java to 151 Sea Zone
                1 britishNavalFighter moved from New South Wales to 151 Sea Zone
                1 britishStrategicBomber moved from New South Wales to Rangoon
                1 britishFighter moved from New South Wales to Northwestern Australia
                1 britishCruiser and 1 britishTransport moved from 161 Sea Zone to 151 Sea Zone
                1 britishTank moved from New South Wales to Northern Territory
                1 britishFighter moved from London to Central Britain
        
            Purchase Units - Britain
                Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan
                Britain buy 1 ResearchCenter, 1 britishAntiTankGun, 1 britishArtillery, 1 britishBattleship, 1 britishMarine, 1 britishTank and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                Units in Scotland being upgraded or consumed: 2 Materials
                1 ResearchCenter placed in Scotland
                1 britishTransport placed in 7 Sea Zone
                Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
                1 britishBattleship placed in 7 Sea Zone
                1 britishMarine placed in Scotland
                1 britishArtillery and 1 britishTank placed in Central Britain
                Britain undo move 5.
                1 britishAntiTankGun and 1 britishArtillery placed in Central Britain
                1 britishTank placed in London
        
            Activate Technology - Britain
                Britain activating SpecialWarfare
                Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry
                Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry
                Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper
                Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer
                Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine
                Trigger britishSW3: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish
                Britain giving technology to Usa: SpecialWarfare and ImprovedAntiAircraft
        
            Turn Complete - Britain
                Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
                Trigger LLbTM: has removed 1 britishTank owned by Britain in Murmansk
                Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel
                Trigger LLbTRM: has removed 1 Truck owned by Britain in Murmansk
                Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
                Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk
                Trigger LLbFM: has removed 1 britishAntiAirGun owned by Britain in Murmansk
                Trigger LLbFM: Russia has 1 russianAntiAirGun placed in Murmansk
                Trigger LLbTRM: Russia has 1 Truck placed in Murmansk
                Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk
                Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
                Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel
                Trigger LLbTM: Russia has 1 russianTank placed in Murmansk
                Trigger LLbMM: Russia has 1 Material placed in Murmansk
                Britain collect 44 PUs; end with 44 PUs
                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs
                Units generate 6 techTokens; Britain end with 6 techTokens
                Units Change Ownership
                    Some Units in Alberta change ownership: 1 Material
                    Some Units in Calcutta change ownership: 1 Material
                    Some Units in Eastern South Africa change ownership: 1 Material and 1 britishCombatEngineer
                    Some Units in Java change ownership: 1 britishCombatEngineer
                    Some Units in Northern Territory change ownership: 1 britishCombatEngineer
                    Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
                    Some Units in Western Egypt change ownership: 1 Material and 1 britishCombatEngineer
        
            Purchase Units - Canada
                Canada buy 1 britishFighter; Remaining resources: 3 PUs; 
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 18 PUs
                Units Change Ownership
                    Some Units in Alberta change ownership: 1 Material
                    Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 1 britishInfantry; Remaining resources: 2 PUs; 
        
            Place Units - ExiledAllies
                1 britishInfantry placed in Exiled Allies
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 24 PUs; end with 26 PUs
                Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs
                Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 23 PUs
                Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                Objective BritishDutch3: ExiledAllies met a national objective for an additional -3 PUs; end with 15 PUs
                Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
                Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs
                Units Change Ownership
                    Some Units in Exiled Allies change ownership: 1 britishInfantry
                    Some Units in Java change ownership: 1 britishCombatEngineer
        
            Purchase Units - Egypt
                Egypt buy 1 britishFortification and 2 britishInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Egypt
                Units in Western Egypt being upgraded or consumed: 1 Material and 1 britishEntrenchment
                1 britishFortification placed in Western Egypt
                2 britishInfantrys placed in Cairo
        
            Turn Complete - Egypt
                Egypt collect 9 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in Cairo change ownership: 2 britishInfantrys
                    Some Units in Western Egypt change ownership: 1 britishCombatEngineer
        
            Purchase Units - SouthAfrica
                Trigger DutchMaterialS: 1 Material gained by PlayerID named:SouthAfrica
                SouthAfrica buy 1 britishTank; Remaining resources: 0 PUs; 
        
            Place Units - SouthAfrica
                1 Material and 1 britishTank placed in Cape Town
        
            Turn Complete - SouthAfrica
                SouthAfrica collect 7 PUs; end with 7 PUs
                Units Change Ownership
                    Some Units in Cape Town change ownership: 1 Material and 1 britishTank
                    Some Units in Eastern South Africa change ownership: 1 Material and 1 britishCombatEngineer
        
            Purchase Units - India
                Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
                India buy 3 britishInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - India
                2 britishInfantrys placed in Calcutta
                1 Material and 1 britishInfantry placed in Bombay
        
            Turn Complete - India
                India collect 13 PUs; end with 13 PUs
                Units Change Ownership
                    Some Units in Bombay change ownership: 1 Material and 1 britishInfantry
                    Some Units in Calcutta change ownership: 1 Material and 2 britishInfantrys
        
            Purchase Units - Australia
                Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                Australia buy 1 britishBattleship; Remaining resources: 5 PUs; 
        
            Place Units - Australia
                1 Material placed in New South Wales
                Units in 162 Sea Zone being upgraded or consumed: 1 britishHull
                1 britishBattleship placed in 162 Sea Zone
        
            Turn Complete - Australia
                Australia collect 17 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in 162 Sea Zone change ownership: 1 britishBattleship
                    Some Units in New South Wales change ownership: 1 Material
                    Some Units in Northern Territory change ownership: 1 britishCombatEngineer
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 1
        • C Offline
          colin
          last edited by

          @ubernaut there was no combat so it's your turn now. Also how do I get 3 reputation so I can post more than every 2 minutes?

          ubernautU 2 Replies Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin you have it now 🙂 ok ill check it out and post when im ready for battle. 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin got some kind of error when opening the save file but ddon't think it effected the game. what is the name of your last autosave ive found that certain phases always error when you open them.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                hmm, i think something is wrong it keeps throwing errors anytime i do anything we may need to revert to older autosave of yours. also, i think it's not using the dice server anymore for some reason 😕

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @ubernaut
                  last edited by

                  @redrum any idea why a PBF/Live game might stop using the dice server?

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @ubernaut
                    last edited by

                    @ubernaut Live games in the lobby don't use the dice server only PBEM/PBF games.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @redrum
                      last edited by

                      @redrum right but when i switch back to PBF it should switch back to dice server right?

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @ubernaut
                        last edited by

                        @ubernaut Yeah, you just need to make sure the dice server settings are properly set in the top portion of the PBF/PBEM section when you launch the game.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          weird it was working earlier today but i think sometime after japan it stopped working @colin

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @ubernaut
                            last edited by ubernaut

                            wait nm my email client wasn't connecting to that account and i think what I did is had your save file opened but the map i selected was revised and im pretty sure that screwed things up restarting italy's turn sorry 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Italy round 1

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 1
                              
                                  Research Technology - Italy
                                      Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                                      Trigger italianaTIC: Italy gains access to ImprovedCarriers
                                      Trigger italianaTAH: Italy gains access to AdvancedHulls
                                      Italy spend 0 on tech rolls
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover SpecialWarfare
                              
                                  Politics - Italy
                                      Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure!
                                          Italy fails on action: Political Action AxisProposeAlliancewithSpain
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
                                      2 italianMarines moved from Southern Italy to 46 Sea Zone
                                      1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk
                                      1 italianInfantry moved from Cyrenaica to Tobruk
                                      1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk
                                      1 italianNavalFighter moved from Greece to Tobruk
                                      1 italianStrategicBomber moved from Sicily to Tobruk
                                      2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                      2 italianMarines moved from 51 Sea Zone to Tobruk
                                      1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
                                      1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
                                      1 italianTacticalBomber moved from Rome to Tobruk
                                      1 italianFighter moved from Southern Italy to Tobruk
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @ubernaut
                                last edited by

                                @colin so, of course, i got different results the second time i rolled for tech i'm not sure if my opening it with the other map selected effected that roll i doubt it did anyway if you want to remove my tech be my guest your call. 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut nah it's fine if you used the dice thing. So you don't need an older save anymore?

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin nope i got confused bc i forgot the selected map has to match the saved game file thats what caused all the errors i was seeing

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    C 1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin @ubernaut
                                      last edited by

                                      @ubernaut ok so are you ready for the combat?

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin yeah will go into the lobby now 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Italy round 1

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 1
                                          
                                              Research Technology - Italy
                                                  Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                                                  Trigger italianaTIC: Italy gains access to ImprovedCarriers
                                                  Trigger italianaTAH: Italy gains access to AdvancedHulls
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 12,11,10,6,10 and gets 1 hit
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover SpecialWarfare
                                          
                                              Politics - Italy
                                                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure!
                                                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
                                                  2 italianMarines moved from Southern Italy to 46 Sea Zone
                                                  1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk
                                                  1 italianInfantry moved from Cyrenaica to Tobruk
                                                  1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk
                                                  1 italianNavalFighter moved from Greece to Tobruk
                                                  1 italianStrategicBomber moved from Sicily to Tobruk
                                                  2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                                  2 italianMarines moved from 51 Sea Zone to Tobruk
                                                  1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
                                                  1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
                                                  1 italianTacticalBomber moved from Rome to Tobruk
                                                  1 italianFighter moved from Southern Italy to Tobruk
                                          
                                              Combat - Italy
                                                  Battle in Tobruk
                                                      Italy attack with 1 italianAirTransport, 2 italianFighters, 1 italianInfantry, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                                                      Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification
                                                          Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 2/3 hits, 1.08 expected hits
                                                          Britain roll dice for 1 britishFortification in Tobruk, round 2 : 1/1 hits, 0.92 expected hits
                                                          1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Tobruk
                                                      Some non-combat units are destroyed: 
                                                      Italy win, taking Tobruk from Britain with 1 italianAirTransport, 2 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 9
                                                      Casualties for Italy: 1 italianInfantry
                                                      Casualties for Britain: 1 britishFortification
                                                  Battle in 58 Sea Zone
                                                      Italy attack with 1 italianSubmarine
                                                      Britain defend with 1 britishTransport
                                                          Italy roll dice for 1 italianSubmarine in 58 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 britishTransport owned by the Britain lost in 58 Sea Zone
                                                      Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                                                      Casualties for Britain: 1 britishTransport
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Tobruk to Cyrenaica
                                                  1 italianMarine moved from Cyrenaica to Tobruk
                                                  1 italianAntiTankGun and 1 italianArtillery moved from Tripolitania to Cyrenaica
                                                  1 italianCombatEngineer moved from Tripolitania to Cyrenaica
                                                  1 italianInfantry moved from Sicily to 50 Sea Zone
                                                  1 italianArtillery moved from Greece to 50 Sea Zone
                                                  1 italianArtillery, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                                  1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Tobruk
                                                  1 italianAlpineInfantry and 1 italianInfantry moved from Southern Yugoslavia to 49 Sea Zone
                                                  1 italianAlpineInfantry, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                                  1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone
                                                  1 italianAlpineInfantry and 1 italianInfantry moved from 51 Sea Zone to Tobruk
                                                  1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Romania
                                                  1 italianInfantry moved from Romania to Southern Yugoslavia
                                                  1 italianInfantry and 1 italianMech.Infantry moved from Northern Italy to Southern Italy
                                                  1 Truck moved from Southern Italy to Northern Italy
                                                  1 italianTank moved from Northern Italy to Southern Italy
                                                  1 italianSubmarine moved from 47 Sea Zone to 43 Sea Zone
                                                  2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Rome to Southern Italy
                                                  1 italianMech.Infantry moved from Northern Yugoslavia to Greece
                                                  1 italianArtillery moved from Romania to Southern Yugoslavia
                                                  1 Truck and 1 italianInfantry moved from Western Ukraine to Southern Yugoslavia
                                                  1 italianSubmarine moved from 39 Sea Zone to 61 Sea Zone
                                                  1 Train moved from Rome to Southern Italy
                                                  1 Material, 1 Train and 1 italianCombatEngineer moved from Southern Italy to Northern Italy
                                                  1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                                                  1 Truck moved from Cyrenaica to Tripolitania
                                                  1 italianInfantry moved from Tripolitania to Cyrenaica
                                          
                                              Purchase Units - Italy
                                                  Italy buy 1 Material, 1 ResearchCenter, 1 italianAlpineInfantry and 1 italianBattleship; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Italy
                                                  Units in Northern Italy being upgraded or consumed: 2 Materials
                                                  1 Material and 1 ResearchCenter placed in Northern Italy
                                                  Units in 49 Sea Zone being upgraded or consumed: 1 italianHull
                                                  1 italianBattleship placed in 49 Sea Zone
                                                  1 italianAlpineInfantry placed in Rome
                                          
                                              Activate Technology - Italy
                                                  Italy activating SpecialWarfare
                                                  Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser
                                                  Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser
                                                  Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
                                                  Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
                                                  Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
                                                  Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
                                                  Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
                                                  Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian
                                                  Italy giving technology to Germany: SpecialWarfare and ImprovedHulls
                                          
                                              Turn Complete - Italy
                                                  Italy collect 26 PUs; end with 26 PUs
                                                  Units generate 6 techTokens; Italy end with 6 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Italy : 1.67
                                          Britain : 0.08
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Usa round 1

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 1
                                            
                                                Research Technology - Usa
                                                    Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens
                                                    Trigger americanaTAAA: Usa gains access to AdvancedAntiAircraft
                                                    Trigger americanaTIP: Usa gains access to ImprovedProduction
                                                    Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 4,11,7,8,10 and gets 0 hits
                                            
                                                Politics - Usa
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                        Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 6 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
                                            
                                                Combat Move - Usa
                                                    Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                    Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                                                    Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    1 Material, 1 Train and 1 americanCombatEngineer moved from Chicago to New York
                                                    1 Material and 1 Truck moved from Central US to New York
                                                    1 americanTank moved from Detroit to New York
                                                    1 americanNavalFighter moved from Eastern US to Los Angeles
                                                    1 americanFighter moved from Northwestern US to Hawaiian Islands
                                                    1 americanFighter moved from Midway to Hawaiian Islands
                                                    1 americanCarrier, 1 americanDestroyer, 1 americanNavalFighter and 1 americanTransport moved from 113 Sea Zone to 115 Sea Zone
                                                    1 americanInfantry and 1 americanMarine moved from Los Angeles to 156 Sea Zone
                                                    1 americanCruiser, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                                    1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
                                                    1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
                                                    1 americanStrategicBomber moved from Los Angeles to Labrador
                                                    1 americanStrategicBomber moved from Iceland to London
                                                    1 Material and 1 Truck moved from Iceland to 6 Sea Zone
                                                    1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                                                    1 Material and 1 Truck moved from 7 Sea Zone to Scotland
                                                    1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                                                    1 americanAntiTankGun moved from Southeastern US to 36 Sea Zone
                                                    1 americanAntiTankGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 30 Sea Zone
                                                    1 americanAntiTankGun and 1 americanInfantry moved from 30 Sea Zone to New York
                                                    1 americanArtillery moved from Eastern US to Washington
                                                    1 americanInfantry moved from Eastern Central US to Washington
                                                    1 americanAirTransport and 1 americanParatrooper moved from Chicago to Labrador
                                                    1 Train moved from Southeastern US to Detroit
                                                    1 Material and 1 Train moved from Detroit to Los Angeles
                                                    1 Material, 1 Truck and 1 americanCombatEngineer moved from San Francisco to Los Angeles
                                                    1 americanInfantry moved from Northwestern US to 112 Sea Zone
                                                    1 americanInfantry moved from Western US to 112 Sea Zone
                                                    1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 112 Sea Zone to 115 Sea Zone
                                                    2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                                    1 americanDestroyer moved from 106 Sea Zone to 115 Sea Zone
                                                    1 americanArtillery moved from Southwestern US to Los Angeles
                                                    1 americanInfantry moved from Southern US to Southeastern US
                                                    1 americanSubmarine moved from 134 Sea Zone to 113 Sea Zone
                                                    1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 113 Sea Zone
                                                    1 americanInfantry moved from Northern Central US to Northwestern US
                                                    1 americanMech.Infantry moved from Detroit to New York
                                            
                                                Purchase Units - Usa
                                                    Usa buy 2 ResearchCenters, 1 americanBattleship, 1 americanDestroyer and 1 americanNavalFighter; Remaining resources: 5 PUs; 5 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                                    Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
                                                    Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
                                                    Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
                                            
                                                Place Units - Usa
                                                    Units in Los Angeles being upgraded or consumed: 2 Materials
                                                    1 ResearchCenter placed in Los Angeles
                                                    1 americanNavalFighter placed in Chicago
                                                    Units in New York being upgraded or consumed: 2 Materials
                                                    1 ResearchCenter placed in New York
                                                    Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                                                    1 americanBattleship and 1 americanDestroyer placed in 30 Sea Zone
                                            
                                                Activate Technology - Usa
                                                    Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                                                    Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                                                    Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                                                    Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                                                    triggerAttachmenamericanImpAA: Setting attackAA to 2 for unitAttachment attached to americanAntiAirGun
                                                    triggerAttachmenamericanImpAA: Setting defense to 2 for unitAttachment attached to americanAntiAirGun
                                                    Trigger americanSW3: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican
                                            
                                                Turn Complete - Usa
                                                    Usa collect 67 PUs; end with 72 PUs
                                                    Units generate 9 techTokens; Usa end with 14 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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