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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut there was no combat so it's your turn now. Also how do I get 3 reputation so I can post more than every 2 minutes?

      ubernautU 2 Replies Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin you have it now 🙂 ok ill check it out and post when im ready for battle. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin got some kind of error when opening the save file but ddon't think it effected the game. what is the name of your last autosave ive found that certain phases always error when you open them.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            hmm, i think something is wrong it keeps throwing errors anytime i do anything we may need to revert to older autosave of yours. also, i think it's not using the dice server anymore for some reason 😕

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @ubernaut
              last edited by

              @redrum any idea why a PBF/Live game might stop using the dice server?

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @ubernaut
                last edited by

                @ubernaut Live games in the lobby don't use the dice server only PBEM/PBF games.

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @redrum
                  last edited by

                  @redrum right but when i switch back to PBF it should switch back to dice server right?

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @ubernaut
                    last edited by

                    @ubernaut Yeah, you just need to make sure the dice server settings are properly set in the top portion of the PBF/PBEM section when you launch the game.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      weird it was working earlier today but i think sometime after japan it stopped working @colin

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @ubernaut
                        last edited by ubernaut

                        wait nm my email client wasn't connecting to that account and i think what I did is had your save file opened but the map i selected was revised and im pretty sure that screwed things up restarting italy's turn sorry 😛

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Italy round 1

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 1
                          
                              Research Technology - Italy
                                  Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                                  Trigger italianaTIC: Italy gains access to ImprovedCarriers
                                  Trigger italianaTAH: Italy gains access to AdvancedHulls
                                  Italy spend 0 on tech rolls
                                  Italy removing all Technology Tokens after successful research.
                                  Italy discover SpecialWarfare
                          
                              Politics - Italy
                                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure!
                                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
                                  2 italianMarines moved from Southern Italy to 46 Sea Zone
                                  1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk
                                  1 italianInfantry moved from Cyrenaica to Tobruk
                                  1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk
                                  1 italianNavalFighter moved from Greece to Tobruk
                                  1 italianStrategicBomber moved from Sicily to Tobruk
                                  2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                  2 italianMarines moved from 51 Sea Zone to Tobruk
                                  1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
                                  1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
                                  1 italianTacticalBomber moved from Rome to Tobruk
                                  1 italianFighter moved from Southern Italy to Tobruk
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @ubernaut
                            last edited by

                            @colin so, of course, i got different results the second time i rolled for tech i'm not sure if my opening it with the other map selected effected that roll i doubt it did anyway if you want to remove my tech be my guest your call. 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut nah it's fine if you used the dice thing. So you don't need an older save anymore?

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin nope i got confused bc i forgot the selected map has to match the saved game file thats what caused all the errors i was seeing

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin @ubernaut
                                  last edited by

                                  @ubernaut ok so are you ready for the combat?

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin yeah will go into the lobby now 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 1
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Italy round 1

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 1
                                      
                                          Research Technology - Italy
                                              Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
                                              Trigger italianaTIC: Italy gains access to ImprovedCarriers
                                              Trigger italianaTAH: Italy gains access to AdvancedHulls
                                              Italy spend 0 on tech rolls
                                                  Italy roll 12,11,10,6,10 and gets 1 hit
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover SpecialWarfare
                                      
                                          Politics - Italy
                                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure!
                                                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
                                              2 italianMarines moved from Southern Italy to 46 Sea Zone
                                              1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk
                                              1 italianInfantry moved from Cyrenaica to Tobruk
                                              1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk
                                              1 italianNavalFighter moved from Greece to Tobruk
                                              1 italianStrategicBomber moved from Sicily to Tobruk
                                              2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                              2 italianMarines moved from 51 Sea Zone to Tobruk
                                              1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
                                              1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
                                              1 italianTacticalBomber moved from Rome to Tobruk
                                              1 italianFighter moved from Southern Italy to Tobruk
                                      
                                          Combat - Italy
                                              Battle in Tobruk
                                                  Italy attack with 1 italianAirTransport, 2 italianFighters, 1 italianInfantry, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                                                  Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification
                                                      Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 2/3 hits, 1.08 expected hits
                                                      Britain roll dice for 1 britishFortification in Tobruk, round 2 : 1/1 hits, 0.92 expected hits
                                                      1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Tobruk
                                                  Some non-combat units are destroyed: 
                                                  Italy win, taking Tobruk from Britain with 1 italianAirTransport, 2 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 9
                                                  Casualties for Italy: 1 italianInfantry
                                                  Casualties for Britain: 1 britishFortification
                                              Battle in 58 Sea Zone
                                                  Italy attack with 1 italianSubmarine
                                                  Britain defend with 1 britishTransport
                                                      Italy roll dice for 1 italianSubmarine in 58 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                      1 britishTransport owned by the Britain lost in 58 Sea Zone
                                                  Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                                                  Casualties for Britain: 1 britishTransport
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Tobruk to Cyrenaica
                                              1 italianMarine moved from Cyrenaica to Tobruk
                                              1 italianAntiTankGun and 1 italianArtillery moved from Tripolitania to Cyrenaica
                                              1 italianCombatEngineer moved from Tripolitania to Cyrenaica
                                              1 italianInfantry moved from Sicily to 50 Sea Zone
                                              1 italianArtillery moved from Greece to 50 Sea Zone
                                              1 italianArtillery, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                              1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Tobruk
                                              1 italianAlpineInfantry and 1 italianInfantry moved from Southern Yugoslavia to 49 Sea Zone
                                              1 italianAlpineInfantry, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                              1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone
                                              1 italianAlpineInfantry and 1 italianInfantry moved from 51 Sea Zone to Tobruk
                                              1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Romania
                                              1 italianInfantry moved from Romania to Southern Yugoslavia
                                              1 italianInfantry and 1 italianMech.Infantry moved from Northern Italy to Southern Italy
                                              1 Truck moved from Southern Italy to Northern Italy
                                              1 italianTank moved from Northern Italy to Southern Italy
                                              1 italianSubmarine moved from 47 Sea Zone to 43 Sea Zone
                                              2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Rome to Southern Italy
                                              1 italianMech.Infantry moved from Northern Yugoslavia to Greece
                                              1 italianArtillery moved from Romania to Southern Yugoslavia
                                              1 Truck and 1 italianInfantry moved from Western Ukraine to Southern Yugoslavia
                                              1 italianSubmarine moved from 39 Sea Zone to 61 Sea Zone
                                              1 Train moved from Rome to Southern Italy
                                              1 Material, 1 Train and 1 italianCombatEngineer moved from Southern Italy to Northern Italy
                                              1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                                              1 Truck moved from Cyrenaica to Tripolitania
                                              1 italianInfantry moved from Tripolitania to Cyrenaica
                                      
                                          Purchase Units - Italy
                                              Italy buy 1 Material, 1 ResearchCenter, 1 italianAlpineInfantry and 1 italianBattleship; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Italy
                                              Units in Northern Italy being upgraded or consumed: 2 Materials
                                              1 Material and 1 ResearchCenter placed in Northern Italy
                                              Units in 49 Sea Zone being upgraded or consumed: 1 italianHull
                                              1 italianBattleship placed in 49 Sea Zone
                                              1 italianAlpineInfantry placed in Rome
                                      
                                          Activate Technology - Italy
                                              Italy activating SpecialWarfare
                                              Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser
                                              Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser
                                              Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
                                              Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine
                                              Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry
                                              Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry
                                              Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper
                                              Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer
                                              Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian
                                              Italy giving technology to Germany: SpecialWarfare and ImprovedHulls
                                      
                                          Turn Complete - Italy
                                              Italy collect 26 PUs; end with 26 PUs
                                              Units generate 6 techTokens; Italy end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Italy : 1.67
                                      Britain : 0.08
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Usa round 1

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 1
                                        
                                            Research Technology - Usa
                                                Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens
                                                Trigger americanaTAAA: Usa gains access to AdvancedAntiAircraft
                                                Trigger americanaTIP: Usa gains access to ImprovedProduction
                                                Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare
                                                Usa spend 0 on tech rolls
                                                    Usa roll 4,11,7,8,10 and gets 0 hits
                                        
                                            Politics - Usa
                                                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                    Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 6 = Failure!
                                                    Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
                                        
                                            Combat Move - Usa
                                                Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                                                Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        
                                            Non Combat Move - Usa
                                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                                1 Material, 1 Train and 1 americanCombatEngineer moved from Chicago to New York
                                                1 Material and 1 Truck moved from Central US to New York
                                                1 americanTank moved from Detroit to New York
                                                1 americanNavalFighter moved from Eastern US to Los Angeles
                                                1 americanFighter moved from Northwestern US to Hawaiian Islands
                                                1 americanFighter moved from Midway to Hawaiian Islands
                                                1 americanCarrier, 1 americanDestroyer, 1 americanNavalFighter and 1 americanTransport moved from 113 Sea Zone to 115 Sea Zone
                                                1 americanInfantry and 1 americanMarine moved from Los Angeles to 156 Sea Zone
                                                1 americanCruiser, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                                1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
                                                1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
                                                1 americanStrategicBomber moved from Los Angeles to Labrador
                                                1 americanStrategicBomber moved from Iceland to London
                                                1 Material and 1 Truck moved from Iceland to 6 Sea Zone
                                                1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
                                                1 Material and 1 Truck moved from 7 Sea Zone to Scotland
                                                1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
                                                1 americanAntiTankGun moved from Southeastern US to 36 Sea Zone
                                                1 americanAntiTankGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 30 Sea Zone
                                                1 americanAntiTankGun and 1 americanInfantry moved from 30 Sea Zone to New York
                                                1 americanArtillery moved from Eastern US to Washington
                                                1 americanInfantry moved from Eastern Central US to Washington
                                                1 americanAirTransport and 1 americanParatrooper moved from Chicago to Labrador
                                                1 Train moved from Southeastern US to Detroit
                                                1 Material and 1 Train moved from Detroit to Los Angeles
                                                1 Material, 1 Truck and 1 americanCombatEngineer moved from San Francisco to Los Angeles
                                                1 americanInfantry moved from Northwestern US to 112 Sea Zone
                                                1 americanInfantry moved from Western US to 112 Sea Zone
                                                1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 112 Sea Zone to 115 Sea Zone
                                                2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                                1 americanDestroyer moved from 106 Sea Zone to 115 Sea Zone
                                                1 americanArtillery moved from Southwestern US to Los Angeles
                                                1 americanInfantry moved from Southern US to Southeastern US
                                                1 americanSubmarine moved from 134 Sea Zone to 113 Sea Zone
                                                1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 113 Sea Zone
                                                1 americanInfantry moved from Northern Central US to Northwestern US
                                                1 americanMech.Infantry moved from Detroit to New York
                                        
                                            Purchase Units - Usa
                                                Usa buy 2 ResearchCenters, 1 americanBattleship, 1 americanDestroyer and 1 americanNavalFighter; Remaining resources: 5 PUs; 5 techTokens; 
                                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                                Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador
                                                Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador
                                                Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador
                                        
                                            Place Units - Usa
                                                Units in Los Angeles being upgraded or consumed: 2 Materials
                                                1 ResearchCenter placed in Los Angeles
                                                1 americanNavalFighter placed in Chicago
                                                Units in New York being upgraded or consumed: 2 Materials
                                                1 ResearchCenter placed in New York
                                                Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                                                1 americanBattleship and 1 americanDestroyer placed in 30 Sea Zone
                                        
                                            Activate Technology - Usa
                                                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry
                                                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry
                                                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper
                                                Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer
                                                Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine
                                                triggerAttachmenamericanImpAA: Setting attackAA to 2 for unitAttachment attached to americanAntiAirGun
                                                triggerAttachmenamericanImpAA: Setting defense to 2 for unitAttachment attached to americanAntiAirGun
                                                Trigger americanSW3: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican
                                        
                                            Turn Complete - Usa
                                                Usa collect 67 PUs; end with 72 PUs
                                                Units generate 9 techTokens; Usa end with 14 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut again no combat so it's all yours

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Germany round 2

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 2
                                            
                                                Research Technology - Germany
                                                    Trigger germanaTIC: Germany gains access to ImprovedCarriers
                                                    Trigger germanaTAH: Germany gains access to AdvancedHulls
                                                    Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
                                                    Germany spend 0 on tech rolls
                                                    Germany removing all Technology Tokens after successful research.
                                                    Germany discover ImprovedTanks
                                            
                                                Politics - Germany
                                                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                                        Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                            
                                                Combat Move - Germany
                                                    Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                                                    Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                                    Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                        Some non-combat units are destroyed: 
                                                    1 germanFighter moved from Finland to 28 Sea Zone
                                                    1 germanBattleship and 1 germanSubmarine moved from 26 Sea Zone to 28 Sea Zone
                                                    1 germanBattleship and 1 germanCruiser moved from 27 Sea Zone to 28 Sea Zone
                                                    1 germanInfantry moved from French Central Africa to French Equatorial Africa
                                                          VichyFrance take French Equatorial Africa from ExiledAllies
                                                    1 germanArtillery, 5 germanInfantrys and 1 germanTank moved from Southern Ukraine to Crimea
                                                    1 germanAntiTankGun and 2 germanTanks moved from Southern Ukraine to Crimea
                                                    1 germanMech.Infantry moved from Western Ukraine to Crimea
                                                    1 germanAntiTankGun, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Voronezh
                                                    1 germanArtillery, 2 germanInfantrys and 1 germanTank moved from Orel Kursk to Smolensk
                                                    1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Smolensk
                                                    1 germanMech.Infantry, 1 germanStrategicBomber, 1 germanTacticalBomber and 1 germanTank moved from Belorussia to Smolensk
                                                    1 germanMech.Infantry moved from Lativa Estonia to Smolensk
                                                    1 germanTacticalBomber moved from Bessarabia to Smolensk
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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