TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin you have it now
ok ill check it out and post when im ready for battle. 
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@colin got some kind of error when opening the save file but ddon't think it effected the game. what is the name of your last autosave ive found that certain phases always error when you open them.
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hmm, i think something is wrong it keeps throwing errors anytime i do anything we may need to revert to older autosave of yours. also, i think it's not using the dice server anymore for some reason

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@redrum any idea why a PBF/Live game might stop using the dice server?
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@ubernaut Live games in the lobby don't use the dice server only PBEM/PBF games.
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@redrum right but when i switch back to PBF it should switch back to dice server right?
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@ubernaut Yeah, you just need to make sure the dice server settings are properly set in the top portion of the PBF/PBEM section when you launch the game.
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weird it was working earlier today but i think sometime after japan it stopped working @colin
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wait nm my email client wasn't connecting to that account and i think what I did is had your save file opened but the map i selected was revised and im pretty sure that screwed things up restarting italy's turn sorry

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TripleA Move Summary: Italy round 1
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 1 Research Technology - Italy Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger italianaTIC: Italy gains access to ImprovedCarriers Trigger italianaTAH: Italy gains access to AdvancedHulls Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone 2 italianMarines moved from Southern Italy to 46 Sea Zone 1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk 1 italianInfantry moved from Cyrenaica to Tobruk 1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk 1 italianNavalFighter moved from Greece to Tobruk 1 italianStrategicBomber moved from Sicily to Tobruk 2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 2 italianMarines moved from 51 Sea Zone to Tobruk 1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone 1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone 1 italianTacticalBomber moved from Rome to Tobruk 1 italianFighter moved from Southern Italy to Tobruk -
@colin so, of course, i got different results the second time i rolled for tech i'm not sure if my opening it with the other map selected effected that roll i doubt it did anyway if you want to remove my tech be my guest your call.

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@ubernaut nah it's fine if you used the dice thing. So you don't need an older save anymore?
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@colin nope i got confused bc i forgot the selected map has to match the saved game file thats what caused all the errors i was seeing
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@ubernaut ok so are you ready for the combat?
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@colin yeah will go into the lobby now

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TripleA Turn Summary: Italy round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 1 Research Technology - Italy Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger italianaTIC: Italy gains access to ImprovedCarriers Trigger italianaTAH: Italy gains access to AdvancedHulls Italy spend 0 on tech rolls Italy roll 12,11,10,6,10 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone 2 italianMarines moved from Southern Italy to 46 Sea Zone 1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Tobruk 1 italianInfantry moved from Cyrenaica to Tobruk 1 italianFighter and 1 italianTank moved from Cyrenaica to Tobruk 1 italianNavalFighter moved from Greece to Tobruk 1 italianStrategicBomber moved from Sicily to Tobruk 2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 2 italianMarines moved from 51 Sea Zone to Tobruk 1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone 1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone 1 italianTacticalBomber moved from Rome to Tobruk 1 italianFighter moved from Southern Italy to Tobruk Combat - Italy Battle in Tobruk Italy attack with 1 italianAirTransport, 2 italianFighters, 1 italianInfantry, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 2/3 hits, 1.08 expected hits Britain roll dice for 1 britishFortification in Tobruk, round 2 : 1/1 hits, 0.92 expected hits 1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Tobruk Some non-combat units are destroyed: Italy win, taking Tobruk from Britain with 1 italianAirTransport, 2 italianFighters, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 9 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishFortification Battle in 58 Sea Zone Italy attack with 1 italianSubmarine Britain defend with 1 britishTransport Italy roll dice for 1 italianSubmarine in 58 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 britishTransport owned by the Britain lost in 58 Sea Zone Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishTransport Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Tobruk to Cyrenaica 1 italianMarine moved from Cyrenaica to Tobruk 1 italianAntiTankGun and 1 italianArtillery moved from Tripolitania to Cyrenaica 1 italianCombatEngineer moved from Tripolitania to Cyrenaica 1 italianInfantry moved from Sicily to 50 Sea Zone 1 italianArtillery moved from Greece to 50 Sea Zone 1 italianArtillery, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Tobruk 1 italianAlpineInfantry and 1 italianInfantry moved from Southern Yugoslavia to 49 Sea Zone 1 italianAlpineInfantry, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone 1 italianAlpineInfantry and 1 italianInfantry moved from 51 Sea Zone to Tobruk 1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Romania 1 italianInfantry moved from Romania to Southern Yugoslavia 1 italianInfantry and 1 italianMech.Infantry moved from Northern Italy to Southern Italy 1 Truck moved from Southern Italy to Northern Italy 1 italianTank moved from Northern Italy to Southern Italy 1 italianSubmarine moved from 47 Sea Zone to 43 Sea Zone 2 italianArtillerys, 3 italianInfantrys and 1 italianTank moved from Rome to Southern Italy 1 italianMech.Infantry moved from Northern Yugoslavia to Greece 1 italianArtillery moved from Romania to Southern Yugoslavia 1 Truck and 1 italianInfantry moved from Western Ukraine to Southern Yugoslavia 1 italianSubmarine moved from 39 Sea Zone to 61 Sea Zone 1 Train moved from Rome to Southern Italy 1 Material, 1 Train and 1 italianCombatEngineer moved from Southern Italy to Northern Italy 1 Material and 1 Truck moved from Tripolitania to Cyrenaica 1 Truck moved from Cyrenaica to Tripolitania 1 italianInfantry moved from Tripolitania to Cyrenaica Purchase Units - Italy Italy buy 1 Material, 1 ResearchCenter, 1 italianAlpineInfantry and 1 italianBattleship; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Northern Italy being upgraded or consumed: 2 Materials 1 Material and 1 ResearchCenter placed in Northern Italy Units in 49 Sea Zone being upgraded or consumed: 1 italianHull 1 italianBattleship placed in 49 Sea Zone 1 italianAlpineInfantry placed in Rome Activate Technology - Italy Italy activating SpecialWarfare Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian Italy giving technology to Germany: SpecialWarfare and ImprovedHulls Turn Complete - Italy Italy collect 26 PUs; end with 26 PUs Units generate 6 techTokens; Italy end with 6 techTokensCombat Hit Differential Summary :
Italy : 1.67 Britain : 0.08 -
TripleA Turn Summary: Usa round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 1 Research Technology - Usa Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger americanaTAAA: Usa gains access to AdvancedAntiAircraft Trigger americanaTIP: Usa gains access to ImprovedProduction Trigger americanaTISW: Usa gains access to ImprovedSpecialWarfare Usa spend 0 on tech rolls Usa roll 4,11,7,8,10 and gets 0 hits Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 6 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithTurkey Combat Move - Usa Trigger americanSW6: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger americanSW5: Setting combatOffenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban Trigger americanSW4: Setting combatOffenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 Material, 1 Train and 1 americanCombatEngineer moved from Chicago to New York 1 Material and 1 Truck moved from Central US to New York 1 americanTank moved from Detroit to New York 1 americanNavalFighter moved from Eastern US to Los Angeles 1 americanFighter moved from Northwestern US to Hawaiian Islands 1 americanFighter moved from Midway to Hawaiian Islands 1 americanCarrier, 1 americanDestroyer, 1 americanNavalFighter and 1 americanTransport moved from 113 Sea Zone to 115 Sea Zone 1 americanInfantry and 1 americanMarine moved from Los Angeles to 156 Sea Zone 1 americanCruiser, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands 1 americanNavalFighter moved from Los Angeles to 115 Sea Zone 1 americanStrategicBomber moved from Los Angeles to Labrador 1 americanStrategicBomber moved from Iceland to London 1 Material and 1 Truck moved from Iceland to 6 Sea Zone 1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone 1 Material and 1 Truck moved from 7 Sea Zone to Scotland 1 americanInfantry moved from Florida Peninsula to 36 Sea Zone 1 americanAntiTankGun moved from Southeastern US to 36 Sea Zone 1 americanAntiTankGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 30 Sea Zone 1 americanAntiTankGun and 1 americanInfantry moved from 30 Sea Zone to New York 1 americanArtillery moved from Eastern US to Washington 1 americanInfantry moved from Eastern Central US to Washington 1 americanAirTransport and 1 americanParatrooper moved from Chicago to Labrador 1 Train moved from Southeastern US to Detroit 1 Material and 1 Train moved from Detroit to Los Angeles 1 Material, 1 Truck and 1 americanCombatEngineer moved from San Francisco to Los Angeles 1 americanInfantry moved from Northwestern US to 112 Sea Zone 1 americanInfantry moved from Western US to 112 Sea Zone 1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 112 Sea Zone to 115 Sea Zone 2 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands 1 americanDestroyer moved from 106 Sea Zone to 115 Sea Zone 1 americanArtillery moved from Southwestern US to Los Angeles 1 americanInfantry moved from Southern US to Southeastern US 1 americanSubmarine moved from 134 Sea Zone to 113 Sea Zone 1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 113 Sea Zone 1 americanInfantry moved from Northern Central US to Northwestern US 1 americanMech.Infantry moved from Detroit to New York Purchase Units - Usa Usa buy 2 ResearchCenters, 1 americanBattleship, 1 americanDestroyer and 1 americanNavalFighter; Remaining resources: 5 PUs; 5 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Trigger LLabSBL2: has removed 1 americanStrategicBomber owned by Usa in Labrador Trigger LLabSBL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabSBL1: Britain has 1 britishStrategicBomber placed in Labrador Place Units - Usa Units in Los Angeles being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Los Angeles 1 americanNavalFighter placed in Chicago Units in New York being upgraded or consumed: 2 Materials 1 ResearchCenter placed in New York Units in 30 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship and 1 americanDestroyer placed in 30 Sea Zone Activate Technology - Usa Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAlpineInfantry Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanParatrooper Trigger americanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanCombatEngineer Trigger americanSW1: Setting isMarine to true for unitAttachment attached to americanMarine triggerAttachmenamericanImpAA: Setting attackAA to 2 for unitAttachment attached to americanAntiAirGun triggerAttachmenamericanImpAA: Setting defense to 2 for unitAttachment attached to americanAntiAirGun Trigger americanSW3: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican Turn Complete - Usa Usa collect 67 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 14 techTokensCombat Hit Differential Summary :
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@ubernaut again no combat so it's all yours
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TripleA Move Summary: Germany round 2
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 2 Research Technology - Germany Trigger germanaTIC: Germany gains access to ImprovedCarriers Trigger germanaTAH: Germany gains access to AdvancedHulls Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Germany Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: 1 germanFighter moved from Finland to 28 Sea Zone 1 germanBattleship and 1 germanSubmarine moved from 26 Sea Zone to 28 Sea Zone 1 germanBattleship and 1 germanCruiser moved from 27 Sea Zone to 28 Sea Zone 1 germanInfantry moved from French Central Africa to French Equatorial Africa VichyFrance take French Equatorial Africa from ExiledAllies 1 germanArtillery, 5 germanInfantrys and 1 germanTank moved from Southern Ukraine to Crimea 1 germanAntiTankGun and 2 germanTanks moved from Southern Ukraine to Crimea 1 germanMech.Infantry moved from Western Ukraine to Crimea 1 germanAntiTankGun, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Voronezh 1 germanArtillery, 2 germanInfantrys and 1 germanTank moved from Orel Kursk to Smolensk 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Smolensk 1 germanMech.Infantry, 1 germanStrategicBomber, 1 germanTacticalBomber and 1 germanTank moved from Belorussia to Smolensk 1 germanMech.Infantry moved from Lativa Estonia to Smolensk 1 germanTacticalBomber moved from Bessarabia to Smolensk -
@colin ready for battle

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