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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      @ubernaut ready for battle

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Usa round 13

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 13
        
            Research Technology - Usa
                Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                Usa spend 0 on tech rolls
                    Usa roll 1,7,5,9,6,1,6,10,6 and gets 0 hits
        
            Combat Move - Usa
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanMech.Infantry and 2 americanTanks moved from Western Sahara to French West Africa
                6 americanMarines moved from Palau Island to 130 Sea Zone
                3 americanBattleships, 3 americanCarriers, 5 americanCruisers, 6 americanDestroyers, 6 americanMarines, 8 americanNavalFighters, 1 americanSubmarine and 4 americanTransports moved from 130 Sea Zone to 129 Sea Zone
                6 americanMarines moved from 129 Sea Zone to Phillippines
                8 americanNavalFighters moved from 129 Sea Zone to Phillippines
        
            Combat - Usa
                Battle in French West Africa
                    Usa attack with 1 americanMech.Infantry and 2 americanTanks
                    VichyFrance defend with 1 Flagpole; Germany defend with 1 germanInfantry
                        Usa roll dice for 1 americanMech.Infantry and 2 americanTanks in French West Africa, round 2 : 2/3 hits, 1.25 expected hits
                        VichyFrance roll dice for 1 germanInfantry in French West Africa, round 2 : 0/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in French West Africa
                    Usa win, taking French West Africa from VichyFrance with 1 americanMech.Infantry and 2 americanTanks remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
                Battle in Phillippines
                    Usa attack with 6 americanMarines and 8 americanNavalFighters
                    Japan defend with 1 Flagpole, 1 japaneseAirTransport, 1 japaneseAirfield, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseNavalFighters
                        Usa roll dice for 3 americanBattleships and 3 americanCruisers in Phillippines, round 2 : 4/9 hits, 3.25 expected hits
                        Usa roll dice for 6 americanMarines and 8 americanNavalFighters in Phillippines, round 2 : 5/14 hits, 5.17 expected hits
                        Japan roll dice for 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines, round 2 : 2/6 hits, 3.25 expected hits
                        1 japaneseCombatEngineer owned by the Japan, 1 japaneseMarine owned by the Japan, 2 americanMarines owned by the Usa, 2 japaneseNavalFighters owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Phillippines
                    Some non-combat units are destroyed: 
                    Usa win, taking Phillippines from Japan with 4 americanMarines and 8 americanNavalFighters remaining. Battle score for attacker is 28
                    Casualties for Usa: 2 americanMarines
                    Casualties for Japan: 1 japaneseCombatEngineer, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseNavalFighters
        
            Non Combat Move - Usa
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger americanProd1: Usa has 1 Material placed in Washington
                8 americanNavalFighters moved from Phillippines to 129 Sea Zone
                1 americanCarrier and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
                2 americanNavalFighters moved from Hawaiian Islands to 115 Sea Zone
                2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
                2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                4 americanMarines moved from Washington to 30 Sea Zone
                2 americanArtillerys moved from New York to 30 Sea Zone
                2 americanArtillerys, 4 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                2 americanArtillerys, 4 americanInfantrys, 1 americanParatrooper and 1 americanTank moved from Azores to 40 Sea Zone
                2 americanArtillerys, 4 americanInfantrys, 1 americanParatrooper, 1 americanTank and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                2 americanArtillerys, 4 americanInfantrys, 1 americanParatrooper and 1 americanTank moved from 61 Sea Zone to Morrocco
                1 americanCruiser and 4 americanDestroyers moved from 43 Sea Zone to 61 Sea Zone
                1 americanBattleship-damaged moved from 62 Sea Zone to 61 Sea Zone
                2 americanArtillerys and 4 americanMarines moved from 39 Sea Zone to Azores
                1 americanCarrier moved from 30 Sea Zone to 39 Sea Zone
                1 americanNavalFighter moved from Northeastern US to 39 Sea Zone
                1 americanTank moved from Morrocco to West Africa
                3 americanTransports moved from 115 Sea Zone to 156 Sea Zone
                1 Truck moved from Los Angeles to Southwestern US
                1 Truck and 1 americanAntiAirGun moved from Southwestern US to Los Angeles
                1 Truck moved from Los Angeles to Chicago
                1 Truck and 1 americanAntiAirGun moved from Chicago to Southern Central US
                4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                1 Material and 1 Train moved from Washington to Eastern US
                1 Material and 1 americanAirTransport moved from Azores to Eastern US
                1 Train moved from Eastern US to Washington
                1 Train moved from Washington to New York
                1 Train and 1 americanCombatEngineer moved from New York to Eastern US
                1 Train moved from Eastern US to Washington
                1 americanAirTransport moved from Eastern US to Washington
        
            Purchase Units - Usa
                Usa buy 1 americanAircraftPlant, 2 americanArtillerys, 1 americanBarracks, 1 americanCruiser, 1 americanHull, 4 americanInfantrys, 2 americanNavalFighters and 2 americanTanks; Remaining resources: 1 PUs; 9 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                4 americanInfantrys placed in Washington
                2 americanArtillerys and 2 americanTanks placed in New York
                1 americanNavalFighter placed in Northeastern US
                1 americanNavalFighter placed in Los Angeles
                1 americanCruiser and 1 americanHull placed in 156 Sea Zone
        
            Activate Technology - Usa
                Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
        
            Turn Complete - Usa
                Usa collect 77 PUs; end with 78 PUs
                Units generate 9 techTokens; Usa end with 18 techTokens
        

        Combat Hit Differential Summary :

        Usa : 1.33
        VichyFrance : -0.25
        Japan : -1.25
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Online
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Germany round 14

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 14
            
                Research Technology - Germany
                    Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft
                    Germany spend 0 on tech rolls
                    Germany removing all Technology Tokens after successful research.
                    Germany discover AdvancedAntiAircraft
            
                Combat Move - Germany
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Ukraine
                    1 germanTacticalBomber moved from Kharkov to Eastern Ukraine
                    1 germanAdvancedFighter moved from Eastern Germany to Eastern Ukraine
                    1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                    2 germanInfantrys moved from Caucasus to Eastern Ukraine
                    1 germanInfantry moved from Syria to Iraq
                    2 germanArtillerys and 3 germanInfantrys moved from Northern Iran to Iraq
                    1 germanArtillery, 2 germanInfantrys and 1 germanTank moved from Cameroon to French Equatorial Africa
                    2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 7 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Caucasus to Voronezh
                    2 germanHeavyTanks and 9 germanInfantrys moved from Kharkov to Voronezh
                    1 germanInfantry moved from Orel Kursk to Voronezh
                    1 germanInfantry moved from Leningrad to Novgorod
                    1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanHeavyTank-damaged and 3 germanInfantrys moved from Pskov to Novgorod
                    1 germanFighter moved from Nigeria to French Equatorial Africa
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Online
              ubernaut Moderators @colin
              last edited by

              @colin battle time again 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                @ubernaut im in the lobby

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Online
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Finland round 14

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 14
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 10 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 12 PUs
                          Some Units in Syria change ownership: 1 germanInfantry
                  
                      Research Technology - Germany
                          Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft
                          Germany spend 0 on tech rolls
                              Germany roll 7,4,11,2,11,12,5,9,12 and gets 2 hits
                          Germany removing all Technology Tokens after successful research.
                          Germany discover AdvancedAntiAircraft
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Ukraine
                          1 germanTacticalBomber moved from Kharkov to Eastern Ukraine
                          1 germanAdvancedFighter moved from Eastern Germany to Eastern Ukraine
                          1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                          2 germanInfantrys moved from Caucasus to Eastern Ukraine
                          1 germanInfantry moved from Syria to Iraq
                          2 germanArtillerys and 3 germanInfantrys moved from Northern Iran to Iraq
                          1 germanArtillery, 2 germanInfantrys and 1 germanTank moved from Cameroon to French Equatorial Africa
                          2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 7 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Caucasus to Voronezh
                          2 germanHeavyTanks and 9 germanInfantrys moved from Kharkov to Voronezh
                          1 germanInfantry moved from Orel Kursk to Voronezh
                          1 germanInfantry moved from Leningrad to Novgorod
                          1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanHeavyTank-damaged and 3 germanInfantrys moved from Pskov to Novgorod
                          1 germanFighter moved from Nigeria to French Equatorial Africa
                  
                      Combat - Germany
                          Battle in Novgorod
                              Germany attack with 1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanHeavyTank-damaged and 4 germanInfantrys
                              Russia defend with 1 Flagpole, 1 Rail, 1 russianArtillery and 3 russianInfantrys
                                  HvyTankFS fire in Novgorod : 1/2 hits, 0.33 expected hits
                                  1 russianArtillery owned by the Russia lost in Novgorod
                                  Germany roll dice for 1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanHeavyTank-damaged and 4 germanInfantrys in Novgorod, round 2 : 1/7 hits, 2.17 expected hits
                                  Russia roll dice for 3 russianInfantrys in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                              Units damaged: 1 germanHeavyTank owned by the Germany
                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                                  1 germanHeavyTank owned by the Germany lost in Novgorod
                              1 germanHeavyTank-damaged owned by the Germany added in Novgorod
                              2 germanHeavyTank-damageds owned by the Germany, 3 germanInfantrys owned by the Germany and 1 germanHeavyArtillery owned by the Germany retreated to Leningrad
                              Russia win with 2 russianInfantrys remaining. Battle score for attacker is -6
                              Casualties for Russia: 1 russianArtillery and 1 russianInfantry
                              Casualties for Germany: 1 germanHeavyTank and 1 germanInfantry
                          Battle in Iraq
                              Germany attack with 2 germanArtillerys and 4 germanInfantrys
                              Britain defend with 1 Flagpole, 1 Rail, 1 UnitsForGermany, 1 britishAirfield, 1 britishArtillery, 2 britishInfantrys and 1 britishParatrooper
                                  Germany roll dice for 2 germanArtillerys and 4 germanInfantrys in Iraq, round 2 : 0/6 hits, 1.33 expected hits
                                  Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishParatrooper in Iraq, round 2 : 1/4 hits, 1.17 expected hits
                                  1 germanInfantry owned by the Germany lost in Iraq
                              3 germanInfantrys owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Northern Iran
                              Britain win with 1 britishArtillery, 2 britishInfantrys and 1 britishParatrooper remaining. Battle score for attacker is -3
                              Casualties for Germany: 1 germanInfantry
                          Battle in French Equatorial Africa
                              Germany attack with 1 germanArtillery, 1 germanFighter, 2 germanInfantrys and 1 germanTank
                              ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishArtillery
                                  Germany roll dice for 1 germanArtillery, 1 germanFighter, 2 germanInfantrys and 1 germanTank in French Equatorial Africa, round 2 : 3/5 hits, 1.42 expected hits
                                  ExiledAllies roll dice for 1 britishArtillery in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                                  1 germanInfantry owned by the Germany and 1 britishArtillery owned by the Britain lost in French Equatorial Africa
                              Germany win, taking French Equatorial Africa from ExiledAllies with 1 germanArtillery, 1 germanFighter, 1 germanInfantry and 1 germanTank remaining. Battle score for attacker is 1
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Britain: 1 britishArtillery
                          Battle in Voronezh
                              Germany attack with 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTanks, 17 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks
                              Russia defend with 1 Flagpole, 2 russianArtillerys, 1 russianFighter and 6 russianInfantrys
                                  HvyTankFS fire in Voronezh : 0/2 hits, 0.50 expected hits
                                  Germany roll dice for 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTanks, 17 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks in Voronezh, round 2 : 9/40 hits, 13.33 expected hits
                                  Russia roll dice for 2 russianArtillerys, 1 russianFighter and 6 russianInfantrys in Voronezh, round 2 : 2/9 hits, 2.67 expected hits
                              Units damaged: 2 germanHeavyTanks owned by the Germany
                                  6 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 1 russianFighter owned by the Russia lost in Voronezh
                                  2 germanHeavyTanks owned by the Germany lost in Voronezh
                              2 germanHeavyTank-damageds owned by the Germany added in Voronezh
                              Germany win, taking Voronezh from Russia with 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTank-damageds, 17 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks remaining. Battle score for attacker is 17
                              Casualties for Russia: 2 russianArtillerys, 1 russianFighter and 6 russianInfantrys
                              Casualties for Germany: 2 germanHeavyTanks
                          Battle in Eastern Ukraine
                              Germany attack with 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 3 germanInfantrys and 1 germanTacticalBomber
                              Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys
                                  Germany roll dice for 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 3 germanInfantrys and 1 germanTacticalBomber in Eastern Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                                  Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Eastern Ukraine, round 2 : 1/3 hits, 0.92 expected hits
                                  2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Eastern Ukraine
                              Germany win, taking Eastern Ukraine from Russia with 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 7
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanAP2: Germany has 1 Material placed in Berlin
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          1 germanMobileArtillery and 2 germanTanks moved from Western Karelia to Finland
                          2 germanMobileArtillerys and 1 germanTank moved from Leningrad to Finland
                          1 germanAirTransport moved from Finland to Berlin
                          1 germanCombatEngineer and 1 germanMech.Infantry moved from Leningrad to Finland
                          1 Material and 1 germanAirTransport moved from Berlin to Finland
                          2 Trucks moved from Lativa Estonia to Leningrad
                          2 Trucks and 2 germanInfantrys moved from Leningrad to Finland
                          2 germanMarines moved from Western Karelia to Leningrad
                          1 germanMarine moved from Lativa Estonia to Leningrad
                          1 germanInfantry moved from Pskov to Leningrad
                          1 Material, 1 Train and 1 germanCombatEngineer moved from Lithuania to Leningrad
                          1 Train moved from Leningrad to Romania
                          1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 1 germanTacticalBomber moved from Eastern Ukraine to Kharkov
                          2 germanInfantrys moved from Western Ukraine to Kharkov
                          1 Train moved from Western Ukraine to Romania
                          1 Train and 2 germanInfantrys moved from Romania to Kharkov
                          1 Train moved from Kharkov to Romania
                          1 Train and 2 germanInfantrys moved from Romania to Kharkov
                          1 Truck and 1 germanAlpineInfantry moved from Lithuania to Leningrad
                          1 Truck moved from Leningrad to Lativa Estonia
                          1 Truck and 1 germanAntiAirGun moved from Lithuania to Leningrad
                          1 Truck moved from Leningrad to Lativa Estonia
                          2 germanHeavyTanks moved from Eastern Poland to Lativa Estonia
                          2 germanHeavyTanks moved from Eastern Germany to Eastern Poland
                          1 Truck moved from Western Germany to Northern Germany
                          1 Truck and 1 germanInfantry moved from Northern Germany to Poland
                          1 Truck moved from Eastern Poland to Berlin
                          2 germanTransports moved from 45 Sea Zone to 44 Sea Zone
                          1 germanAlpineInfantry and 2 germanInfantrys moved from Vichy France to 44 Sea Zone
                          1 germanAlpineInfantry, 2 germanInfantrys and 2 germanTransports moved from 44 Sea Zone to 45 Sea Zone
                          1 germanAlpineInfantry and 2 germanInfantrys moved from 45 Sea Zone to Algeria
                          1 germanInfantry moved from Algeria to Southwestern Algeria
                          1 germanAlpineInfantry and 1 germanMech.Infantry moved from Cameroon to Nigeria
                          1 germanFighter moved from French Equatorial Africa to Nigeria
                          2 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper moved from Nigeria to Gold Coast
                          1 Train moved from Lithuania to Berlin
                          1 Train moved from Kharkov to Romania
                          1 Truck moved from Caucasus to Kharkov
                          1 Truck moved from Eastern Germany to Lativa Estonia
                  
                      Purchase Units - Germany
                          Germany repair damage of 5x Rail; Remaining resources: 80 PUs; 0 techTokens; 
                          Germany buy 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanFortification, 2 germanHeavyTanks and 11 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Germany
                          Units in Leningrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
                          1 germanFortification and 2 germanInfantrys placed in Leningrad
                          2 germanInfantrys placed in Kharkov
                          2 germanInfantrys placed in Algeria
                          2 germanInfantrys placed in Nigeria
                          2 germanInfantrys placed in Berlin
                          1 germanInfantry placed in Northern Germany
                          1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 2 germanHeavyTanks placed in Eastern Germany
                  
                      Activate Technology - Germany
                          Germany activating AdvancedAntiAircraft
                          Trigger germanAdvAA1: Setting defense to 3 for unitAttachment attached to germanAntiAirGun
                          Trigger germanAdvAA1: Setting attackAA to 3 for unitAttachment attached to germanAntiAirGun
                          Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter
                  
                      Turn Complete - Germany
                          Germany collect 80 PUs; end with 80 PUs
                          Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                          Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
                          Units generate 9 techTokens; Germany end with 9 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 Material
                              Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          VichyFrance buy 1 germanAlpineInfantry, 1 germanArtillery and 1 germanCombatEngineer; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          1 germanAlpineInfantry, 1 germanArtillery and 1 germanCombatEngineer placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 12 PUs; end with 12 PUs
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 Material
                              Some Units in Vichy France change ownership: 1 germanAlpineInfantry, 1 germanArtillery and 1 germanCombatEngineer
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Finland
                          Units in Finland being upgraded or consumed: 1 Material
                          1 germanEntrenchment and 3 germanInfantrys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 8 PUs; end with 8 PUs
                          Some Units in Finland change ownership: 1 germanCombatEngineer and 3 germanInfantrys
                  

                  Combat Hit Differential Summary :

                  ExiledAllies : 0.67
                  HvyTankFS fire in Voronezh : : -0.50
                  Britain : -0.17
                  HvyTankFS fire in Novgorod : : 0.67
                  Germany : -4.42
                  Russia : 0.42
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Online
                    ubernaut Moderators @colin
                    last edited by

                    @colin sorry for the delay lots to think about there 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Russia round 14

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 14
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                                  Russia roll 12,7,7,4,5,6,9,4,9 and gets 1 hit
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedTanks
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              1 russianInfantry moved from Novgorod to Pskov
                                    Russia take Pskov from Germany
                              1 russianInfantry moved from Eastern Karelia to Western Karelia
                                    Russia take Western Karelia from Finland
                              1 russianInfantry moved from Smolensk to Orel Kursk
                                    Russia take Orel Kursk from Germany
                              2 russianInfantrys moved from Astrakhan to Caucasus
                              1 russianArtillery and 1 russianInfantry moved from Stalingrad to Caucasus
                      
                          Combat - Russia
                              Battle in Caucasus
                                  Russia attack with 1 russianArtillery and 3 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Caucasus, round 2 : 0/4 hits, 0.83 expected hits
                                      Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                                      Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Caucasus, round 3 : 1/4 hits, 0.83 expected hits
                                      Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits
                                      1 germanInfantry owned by the Germany lost in Caucasus
                                  Russia win, taking Caucasus from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                      
                          Non Combat Move - Russia
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              1 russianArtillery and 1 russianInfantry moved from Astrakhan to Caspian Sea
                              1 russianArtillery and 1 russianInfantry moved from Caspian Sea to Eastern Iran
                              1 Truck moved from Eastern Iran to Stalingrad
                              2 russianInfantrys moved from Stalingrad to Astrakhan
                              1 russianInfantry moved from Stalingrad to Astrakhan
                              2 russianArtillerys and 7 russianInfantrys moved from Tula to Stalingrad
                              1 russianInfantry moved from Smolensk to Tula
                              1 russianArtillery moved from Smolensk to Moscow
                              3 russianInfantrys moved from Volgarod to Stalingrad
                              4 russianInfantrys moved from Vologda to Novgorod
                              1 russianArtillery and 2 russianInfantrys moved from Eastern Karelia to Novgorod
                              4 russianArtillerys moved from Moscow to Novgorod
                              6 russianInfantrys moved from Moscow to Novgorod
                              1 Truck and 1 russianInfantry moved from Urals to Stalingrad
                              2 russianAntiTankGuns moved from Moscow to Novgorod
                              1 Train moved from Sverdlovsk to Novosibirsk
                              1 Train and 1 russianAntiAirGun moved from Novosibirsk to Stalingrad
                              1 Train moved from Stalingrad to Sverdlovsk
                              1 russianInfantry moved from Irkutsk to Western Evenki
                              1 russianInfantry moved from Irkutsk to Yakut
                              2 russianTanks moved from Stalingrad to Moscow
                              1 Truck and 1 russianAntiAirGun moved from Urals to Stalingrad
                              1 Truck moved from Urals to Vologda
                              1 Truck and 1 russianAntiAirGun moved from Vologda to Stalingrad
                      
                          Purchase Units - Russia
                              Russia buy 2 russianAntiTankGuns, 2 russianArtillerys, 1 russianEntrenchment, 12 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Russia
                              Units in Moscow being upgraded or consumed: 1 Material
                              1 russianAntiTankGun, 2 russianArtillerys, 1 russianEntrenchment and 1 russianTank placed in Moscow
                              1 russianAntiTankGun and 2 russianInfantrys placed in Stalingrad
                              3 russianInfantrys placed in Volgarod
                              2 russianInfantrys placed in Vologda
                              3 russianInfantrys placed in Urals
                              2 russianInfantrys placed in Irkutsk
                      
                          Activate Technology - Russia
                              Russia activating ImprovedTanks
                              Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank
                              Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankImprussian
                      
                          Turn Complete - Russia
                              Russia collect 54 PUs; end with 54 PUs
                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 57 PUs
                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 60 PUs
                              Units generate 9 techTokens; Russia end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Germany : -0.50
                      Russia : -0.67
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut your turn

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Online
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Japan round 14

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 14
                          
                              Research Technology - Japan
                                  Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                  Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                  Japan spend 0 on tech rolls
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover ImprovedDefensiveStructures
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  1 japaneseFighter moved from Manchuria to Shensi
                                  1 japaneseFighter moved from Shansi to Shensi
                                  4 japaneseInfantrys moved from Hunan to Shensi
                                  1 japaneseInfantry moved from Shansi to Shensi
                                  4 japaneseBattleships, 4 japaneseCarriers, 6 japaneseCruisers, 12 japaneseDestroyers, 8 japaneseNavalFighters, 12 japaneseSubmarines and 7 japaneseTransports moved from 127 Sea Zone to 129 Sea Zone
                                  1 japaneseTacticalBomber moved from Thailand to 129 Sea Zone
                                  2 japaneseTanks moved from Kwangtung to Yunnan
                                  2 japaneseInfantrys moved from French Indochina to Yunnan
                                  1 japaneseFighter moved from French Indochina to Yunnan
                                  1 japaneseFighter moved from Thailand to Yunnan
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Online
                            ubernaut Moderators @colin
                            last edited by

                            @colin sorry for the delay big battle coming up!

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut I don't know if we're using the player enforced rules, but if so your transports shouldn't be in the attack

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Online
                                ubernaut Moderators @colin
                                last edited by

                                @colin hmm for some reason i forgot about that one idk if you want me to look at my turn again or just go for it.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut well I was sort of assuming they wouldn't be there when I did my turn and it was a tough decision even without them. I'd prefer to do it by the rules, especially since it's likely a pretty decisive battle, if you don't mind

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Online
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin well it really doesn't matter that much to me i can always back out. im not suggesting we play against the rules just whether or not you want me to be able to reconsider the attack. again im fine either way. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut yeah I don't mind if you redo it I'm the middle of something at the moment anyway

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Online
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin ok ill check it and see if i should make another decision it was a lot closer than it was the first time i saw it during your british attack phase. i think i was counting the 2 additional naval fighters you wiped out during your attack.

                                        fwiw, i had been thinking you could use the attacking fodder bc the calc doesn't consider it i might have been a little more aggressive with some of my previous japanese defensive moves. anyway thanks ill check that out and probably change that particular attack.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Online
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Japan round 14

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 14
                                          
                                              Research Technology - Japan
                                                  Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                                  Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                                  Japan spend 0 on tech rolls
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover ImprovedDefensiveStructures
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  1 japaneseFighter moved from Manchuria to Shensi
                                                  1 japaneseFighter moved from Shansi to Shensi
                                                  4 japaneseInfantrys moved from Hunan to Shensi
                                                  2 japaneseTanks moved from Kwangtung to Yunnan
                                                  2 japaneseInfantrys moved from French Indochina to Yunnan
                                                  1 japaneseFighter moved from French Indochina to Yunnan
                                                  1 japaneseFighter moved from Thailand to Yunnan
                                                  1 japaneseTacticalBomber moved from Thailand to Shensi
                                                  2 japaneseTransports moved from 127 Sea Zone to 96 Sea Zone
                                                  1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to 96 Sea Zone
                                                  1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to 96 Sea Zone
                                                  1 japaneseAlpineInfantry, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                                                  1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Online
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin thanks again that was looking pretty bad 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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