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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Online
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Finland round 14

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 14
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 10 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 12 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 12 PUs
              Some Units in Syria change ownership: 1 germanInfantry
      
          Research Technology - Germany
              Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft
              Germany spend 0 on tech rolls
                  Germany roll 7,4,11,2,11,12,5,9,12 and gets 2 hits
              Germany removing all Technology Tokens after successful research.
              Germany discover AdvancedAntiAircraft
      
          Combat Move - Germany
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Ukraine
              1 germanTacticalBomber moved from Kharkov to Eastern Ukraine
              1 germanAdvancedFighter moved from Eastern Germany to Eastern Ukraine
              1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
              2 germanInfantrys moved from Caucasus to Eastern Ukraine
              1 germanInfantry moved from Syria to Iraq
              2 germanArtillerys and 3 germanInfantrys moved from Northern Iran to Iraq
              1 germanArtillery, 2 germanInfantrys and 1 germanTank moved from Cameroon to French Equatorial Africa
              2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 7 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Caucasus to Voronezh
              2 germanHeavyTanks and 9 germanInfantrys moved from Kharkov to Voronezh
              1 germanInfantry moved from Orel Kursk to Voronezh
              1 germanInfantry moved from Leningrad to Novgorod
              1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanHeavyTank-damaged and 3 germanInfantrys moved from Pskov to Novgorod
              1 germanFighter moved from Nigeria to French Equatorial Africa
      
          Combat - Germany
              Battle in Novgorod
                  Germany attack with 1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanHeavyTank-damaged and 4 germanInfantrys
                  Russia defend with 1 Flagpole, 1 Rail, 1 russianArtillery and 3 russianInfantrys
                      HvyTankFS fire in Novgorod : 1/2 hits, 0.33 expected hits
                      1 russianArtillery owned by the Russia lost in Novgorod
                      Germany roll dice for 1 germanHeavyArtillery, 1 germanHeavyTank, 1 germanHeavyTank-damaged and 4 germanInfantrys in Novgorod, round 2 : 1/7 hits, 2.17 expected hits
                      Russia roll dice for 3 russianInfantrys in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                  Units damaged: 1 germanHeavyTank owned by the Germany
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod
                      1 germanHeavyTank owned by the Germany lost in Novgorod
                  1 germanHeavyTank-damaged owned by the Germany added in Novgorod
                  2 germanHeavyTank-damageds owned by the Germany, 3 germanInfantrys owned by the Germany and 1 germanHeavyArtillery owned by the Germany retreated to Leningrad
                  Russia win with 2 russianInfantrys remaining. Battle score for attacker is -6
                  Casualties for Russia: 1 russianArtillery and 1 russianInfantry
                  Casualties for Germany: 1 germanHeavyTank and 1 germanInfantry
              Battle in Iraq
                  Germany attack with 2 germanArtillerys and 4 germanInfantrys
                  Britain defend with 1 Flagpole, 1 Rail, 1 UnitsForGermany, 1 britishAirfield, 1 britishArtillery, 2 britishInfantrys and 1 britishParatrooper
                      Germany roll dice for 2 germanArtillerys and 4 germanInfantrys in Iraq, round 2 : 0/6 hits, 1.33 expected hits
                      Britain roll dice for 1 britishArtillery, 2 britishInfantrys and 1 britishParatrooper in Iraq, round 2 : 1/4 hits, 1.17 expected hits
                      1 germanInfantry owned by the Germany lost in Iraq
                  3 germanInfantrys owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Northern Iran
                  Britain win with 1 britishArtillery, 2 britishInfantrys and 1 britishParatrooper remaining. Battle score for attacker is -3
                  Casualties for Germany: 1 germanInfantry
              Battle in French Equatorial Africa
                  Germany attack with 1 germanArtillery, 1 germanFighter, 2 germanInfantrys and 1 germanTank
                  ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishArtillery
                      Germany roll dice for 1 germanArtillery, 1 germanFighter, 2 germanInfantrys and 1 germanTank in French Equatorial Africa, round 2 : 3/5 hits, 1.42 expected hits
                      ExiledAllies roll dice for 1 britishArtillery in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
                      1 germanInfantry owned by the Germany and 1 britishArtillery owned by the Britain lost in French Equatorial Africa
                  Germany win, taking French Equatorial Africa from ExiledAllies with 1 germanArtillery, 1 germanFighter, 1 germanInfantry and 1 germanTank remaining. Battle score for attacker is 1
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Britain: 1 britishArtillery
              Battle in Voronezh
                  Germany attack with 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTanks, 17 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks
                  Russia defend with 1 Flagpole, 2 russianArtillerys, 1 russianFighter and 6 russianInfantrys
                      HvyTankFS fire in Voronezh : 0/2 hits, 0.50 expected hits
                      Germany roll dice for 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTanks, 17 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks in Voronezh, round 2 : 9/40 hits, 13.33 expected hits
                      Russia roll dice for 2 russianArtillerys, 1 russianFighter and 6 russianInfantrys in Voronezh, round 2 : 2/9 hits, 2.67 expected hits
                  Units damaged: 2 germanHeavyTanks owned by the Germany
                      6 russianInfantrys owned by the Russia, 2 russianArtillerys owned by the Russia and 1 russianFighter owned by the Russia lost in Voronezh
                      2 germanHeavyTanks owned by the Germany lost in Voronezh
                  2 germanHeavyTank-damageds owned by the Germany added in Voronezh
                  Germany win, taking Voronezh from Russia with 2 germanAntiTankGuns, 3 germanArtillerys, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTank-damageds, 17 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks remaining. Battle score for attacker is 17
                  Casualties for Russia: 2 russianArtillerys, 1 russianFighter and 6 russianInfantrys
                  Casualties for Germany: 2 germanHeavyTanks
              Battle in Eastern Ukraine
                  Germany attack with 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 3 germanInfantrys and 1 germanTacticalBomber
                  Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys
                      Germany roll dice for 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 3 germanInfantrys and 1 germanTacticalBomber in Eastern Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                      Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Eastern Ukraine, round 2 : 1/3 hits, 0.92 expected hits
                      2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Eastern Ukraine
                  Germany win, taking Eastern Ukraine from Russia with 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 7
                  Casualties for Germany: 1 germanInfantry
                  Casualties for Russia: 1 russianArtillery and 2 russianInfantrys
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanAP2: Germany has 1 Material placed in Berlin
              Trigger germanProd: Germany has 1 Material placed in Berlin
              1 germanMobileArtillery and 2 germanTanks moved from Western Karelia to Finland
              2 germanMobileArtillerys and 1 germanTank moved from Leningrad to Finland
              1 germanAirTransport moved from Finland to Berlin
              1 germanCombatEngineer and 1 germanMech.Infantry moved from Leningrad to Finland
              1 Material and 1 germanAirTransport moved from Berlin to Finland
              2 Trucks moved from Lativa Estonia to Leningrad
              2 Trucks and 2 germanInfantrys moved from Leningrad to Finland
              2 germanMarines moved from Western Karelia to Leningrad
              1 germanMarine moved from Lativa Estonia to Leningrad
              1 germanInfantry moved from Pskov to Leningrad
              1 Material, 1 Train and 1 germanCombatEngineer moved from Lithuania to Leningrad
              1 Train moved from Leningrad to Romania
              1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 1 germanTacticalBomber moved from Eastern Ukraine to Kharkov
              2 germanInfantrys moved from Western Ukraine to Kharkov
              1 Train moved from Western Ukraine to Romania
              1 Train and 2 germanInfantrys moved from Romania to Kharkov
              1 Train moved from Kharkov to Romania
              1 Train and 2 germanInfantrys moved from Romania to Kharkov
              1 Truck and 1 germanAlpineInfantry moved from Lithuania to Leningrad
              1 Truck moved from Leningrad to Lativa Estonia
              1 Truck and 1 germanAntiAirGun moved from Lithuania to Leningrad
              1 Truck moved from Leningrad to Lativa Estonia
              2 germanHeavyTanks moved from Eastern Poland to Lativa Estonia
              2 germanHeavyTanks moved from Eastern Germany to Eastern Poland
              1 Truck moved from Western Germany to Northern Germany
              1 Truck and 1 germanInfantry moved from Northern Germany to Poland
              1 Truck moved from Eastern Poland to Berlin
              2 germanTransports moved from 45 Sea Zone to 44 Sea Zone
              1 germanAlpineInfantry and 2 germanInfantrys moved from Vichy France to 44 Sea Zone
              1 germanAlpineInfantry, 2 germanInfantrys and 2 germanTransports moved from 44 Sea Zone to 45 Sea Zone
              1 germanAlpineInfantry and 2 germanInfantrys moved from 45 Sea Zone to Algeria
              1 germanInfantry moved from Algeria to Southwestern Algeria
              1 germanAlpineInfantry and 1 germanMech.Infantry moved from Cameroon to Nigeria
              1 germanFighter moved from French Equatorial Africa to Nigeria
              2 germanInfantrys, 1 germanMech.Infantry and 1 germanParatrooper moved from Nigeria to Gold Coast
              1 Train moved from Lithuania to Berlin
              1 Train moved from Kharkov to Romania
              1 Truck moved from Caucasus to Kharkov
              1 Truck moved from Eastern Germany to Lativa Estonia
      
          Purchase Units - Germany
              Germany repair damage of 5x Rail; Remaining resources: 80 PUs; 0 techTokens; 
              Germany buy 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanFortification, 2 germanHeavyTanks and 11 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Germany
              Units in Leningrad being upgraded or consumed: 1 Material and 1 germanEntrenchment
              1 germanFortification and 2 germanInfantrys placed in Leningrad
              2 germanInfantrys placed in Kharkov
              2 germanInfantrys placed in Algeria
              2 germanInfantrys placed in Nigeria
              2 germanInfantrys placed in Berlin
              1 germanInfantry placed in Northern Germany
              1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 2 germanHeavyTanks placed in Eastern Germany
      
          Activate Technology - Germany
              Germany activating AdvancedAntiAircraft
              Trigger germanAdvAA1: Setting defense to 3 for unitAttachment attached to germanAntiAirGun
              Trigger germanAdvAA1: Setting attackAA to 3 for unitAttachment attached to germanAntiAirGun
              Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter
      
          Turn Complete - Germany
              Germany collect 80 PUs; end with 80 PUs
              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 83 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 89 PUs
              Units generate 9 techTokens; Germany end with 9 techTokens
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 Material
                  Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              VichyFrance buy 1 germanAlpineInfantry, 1 germanArtillery and 1 germanCombatEngineer; Remaining resources: 0 PUs; 
      
          Place Units - VichyFrance
              1 germanAlpineInfantry, 1 germanArtillery and 1 germanCombatEngineer placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 12 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Algeria change ownership: 1 Material
                  Some Units in Vichy France change ownership: 1 germanAlpineInfantry, 1 germanArtillery and 1 germanCombatEngineer
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - DanubeAxis
              4 germanInfantrys placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 12 PUs
              Some Units in Romania change ownership: 4 germanInfantrys
      
          Purchase Units - Finland
              Finland buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Finland
              Units in Finland being upgraded or consumed: 1 Material
              1 germanEntrenchment and 3 germanInfantrys placed in Finland
      
          Turn Complete - Finland
              Finland collect 8 PUs; end with 8 PUs
              Some Units in Finland change ownership: 1 germanCombatEngineer and 3 germanInfantrys
      

      Combat Hit Differential Summary :

      ExiledAllies : 0.67
      HvyTankFS fire in Voronezh : : -0.50
      Britain : -0.17
      HvyTankFS fire in Novgorod : : 0.67
      Germany : -4.42
      Russia : 0.42
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Online
        ubernaut Moderators @colin
        last edited by

        @colin sorry for the delay lots to think about there 😛

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Russia round 14

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 14
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 12,7,7,4,5,6,9,4,9 and gets 1 hit
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedTanks
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  1 russianInfantry moved from Novgorod to Pskov
                        Russia take Pskov from Germany
                  1 russianInfantry moved from Eastern Karelia to Western Karelia
                        Russia take Western Karelia from Finland
                  1 russianInfantry moved from Smolensk to Orel Kursk
                        Russia take Orel Kursk from Germany
                  2 russianInfantrys moved from Astrakhan to Caucasus
                  1 russianArtillery and 1 russianInfantry moved from Stalingrad to Caucasus
          
              Combat - Russia
                  Battle in Caucasus
                      Russia attack with 1 russianArtillery and 3 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Caucasus, round 2 : 0/4 hits, 0.83 expected hits
                          Germany roll dice for 1 germanInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits
                          Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Caucasus, round 3 : 1/4 hits, 0.83 expected hits
                          Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits
                          1 germanInfantry owned by the Germany lost in Caucasus
                      Russia win, taking Caucasus from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
          
              Non Combat Move - Russia
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  1 russianArtillery and 1 russianInfantry moved from Astrakhan to Caspian Sea
                  1 russianArtillery and 1 russianInfantry moved from Caspian Sea to Eastern Iran
                  1 Truck moved from Eastern Iran to Stalingrad
                  2 russianInfantrys moved from Stalingrad to Astrakhan
                  1 russianInfantry moved from Stalingrad to Astrakhan
                  2 russianArtillerys and 7 russianInfantrys moved from Tula to Stalingrad
                  1 russianInfantry moved from Smolensk to Tula
                  1 russianArtillery moved from Smolensk to Moscow
                  3 russianInfantrys moved from Volgarod to Stalingrad
                  4 russianInfantrys moved from Vologda to Novgorod
                  1 russianArtillery and 2 russianInfantrys moved from Eastern Karelia to Novgorod
                  4 russianArtillerys moved from Moscow to Novgorod
                  6 russianInfantrys moved from Moscow to Novgorod
                  1 Truck and 1 russianInfantry moved from Urals to Stalingrad
                  2 russianAntiTankGuns moved from Moscow to Novgorod
                  1 Train moved from Sverdlovsk to Novosibirsk
                  1 Train and 1 russianAntiAirGun moved from Novosibirsk to Stalingrad
                  1 Train moved from Stalingrad to Sverdlovsk
                  1 russianInfantry moved from Irkutsk to Western Evenki
                  1 russianInfantry moved from Irkutsk to Yakut
                  2 russianTanks moved from Stalingrad to Moscow
                  1 Truck and 1 russianAntiAirGun moved from Urals to Stalingrad
                  1 Truck moved from Urals to Vologda
                  1 Truck and 1 russianAntiAirGun moved from Vologda to Stalingrad
          
              Purchase Units - Russia
                  Russia buy 2 russianAntiTankGuns, 2 russianArtillerys, 1 russianEntrenchment, 12 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  Units in Moscow being upgraded or consumed: 1 Material
                  1 russianAntiTankGun, 2 russianArtillerys, 1 russianEntrenchment and 1 russianTank placed in Moscow
                  1 russianAntiTankGun and 2 russianInfantrys placed in Stalingrad
                  3 russianInfantrys placed in Volgarod
                  2 russianInfantrys placed in Vologda
                  3 russianInfantrys placed in Urals
                  2 russianInfantrys placed in Irkutsk
          
              Activate Technology - Russia
                  Russia activating ImprovedTanks
                  Trigger russianImpTanks2: Setting defense to 5 for unitAttachment attached to russianTank
                  Trigger russianImpTanks1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankImprussian
          
              Turn Complete - Russia
                  Russia collect 54 PUs; end with 54 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 57 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 60 PUs
                  Units generate 9 techTokens; Russia end with 9 techTokens
          

          Combat Hit Differential Summary :

          Germany : -0.50
          Russia : -0.67
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut your turn

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Online
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Japan round 14

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 14
              
                  Research Technology - Japan
                      Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                      Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                      Japan spend 0 on tech rolls
                      Japan removing all Technology Tokens after successful research.
                      Japan discover ImprovedDefensiveStructures
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      1 japaneseFighter moved from Manchuria to Shensi
                      1 japaneseFighter moved from Shansi to Shensi
                      4 japaneseInfantrys moved from Hunan to Shensi
                      1 japaneseInfantry moved from Shansi to Shensi
                      4 japaneseBattleships, 4 japaneseCarriers, 6 japaneseCruisers, 12 japaneseDestroyers, 8 japaneseNavalFighters, 12 japaneseSubmarines and 7 japaneseTransports moved from 127 Sea Zone to 129 Sea Zone
                      1 japaneseTacticalBomber moved from Thailand to 129 Sea Zone
                      2 japaneseTanks moved from Kwangtung to Yunnan
                      2 japaneseInfantrys moved from French Indochina to Yunnan
                      1 japaneseFighter moved from French Indochina to Yunnan
                      1 japaneseFighter moved from Thailand to Yunnan
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Online
                ubernaut Moderators @colin
                last edited by

                @colin sorry for the delay big battle coming up!

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  @ubernaut I don't know if we're using the player enforced rules, but if so your transports shouldn't be in the attack

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Online
                    ubernaut Moderators @colin
                    last edited by

                    @colin hmm for some reason i forgot about that one idk if you want me to look at my turn again or just go for it.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut well I was sort of assuming they wouldn't be there when I did my turn and it was a tough decision even without them. I'd prefer to do it by the rules, especially since it's likely a pretty decisive battle, if you don't mind

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Online
                        ubernaut Moderators @colin
                        last edited by

                        @colin well it really doesn't matter that much to me i can always back out. im not suggesting we play against the rules just whether or not you want me to be able to reconsider the attack. again im fine either way. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut yeah I don't mind if you redo it I'm the middle of something at the moment anyway

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                          • ubernautU Online
                            ubernaut Moderators @colin
                            last edited by

                            @colin ok ill check it and see if i should make another decision it was a lot closer than it was the first time i saw it during your british attack phase. i think i was counting the 2 additional naval fighters you wiped out during your attack.

                            fwiw, i had been thinking you could use the attacking fodder bc the calc doesn't consider it i might have been a little more aggressive with some of my previous japanese defensive moves. anyway thanks ill check that out and probably change that particular attack.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Online
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Japan round 14

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 14
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                      Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                      Japan spend 0 on tech rolls
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedDefensiveStructures
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      1 japaneseFighter moved from Manchuria to Shensi
                                      1 japaneseFighter moved from Shansi to Shensi
                                      4 japaneseInfantrys moved from Hunan to Shensi
                                      2 japaneseTanks moved from Kwangtung to Yunnan
                                      2 japaneseInfantrys moved from French Indochina to Yunnan
                                      1 japaneseFighter moved from French Indochina to Yunnan
                                      1 japaneseFighter moved from Thailand to Yunnan
                                      1 japaneseTacticalBomber moved from Thailand to Shensi
                                      2 japaneseTransports moved from 127 Sea Zone to 96 Sea Zone
                                      1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to 96 Sea Zone
                                      1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to 96 Sea Zone
                                      1 japaneseAlpineInfantry, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                                      1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Online
                                ubernaut Moderators @colin
                                last edited by

                                @colin thanks again that was looking pretty bad 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut hope it wasn't too much trouble. I'd usually be more flexible but it's such a big battle. I'm ready now if you are

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                                  • ubernautU Online
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Thailand round 14

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 14
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 10 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 10 PUs
                                    
                                        Research Technology - Japan
                                            Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                            Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                            Japan spend 0 on tech rolls
                                                Japan roll 11,2,9,12,12,4,4,10,5 and gets 2 hits
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover ImprovedDefensiveStructures
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseFighter moved from Manchuria to Shensi
                                            1 japaneseFighter moved from Shansi to Shensi
                                            4 japaneseInfantrys moved from Hunan to Shensi
                                            2 japaneseTanks moved from Kwangtung to Yunnan
                                            2 japaneseInfantrys moved from French Indochina to Yunnan
                                            1 japaneseFighter moved from French Indochina to Yunnan
                                            1 japaneseFighter moved from Thailand to Yunnan
                                            1 japaneseTacticalBomber moved from Thailand to Shensi
                                            2 japaneseTransports moved from 127 Sea Zone to 96 Sea Zone
                                            1 japaneseInfantry and 1 japaneseMarine moved from Shanghai to 96 Sea Zone
                                            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Hong Kong to 96 Sea Zone
                                            1 japaneseAlpineInfantry, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 96 Sea Zone to 127 Sea Zone
                                            1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                                    
                                        Combat - Japan
                                            Battle in Phillippines
                                                Japan attack with 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMarine
                                                Usa defend with 1 Flagpole and 4 americanMarines
                                                    Japan roll dice for 4 japaneseBattleships in Phillippines, round 2 : 3/8 hits, 3.33 expected hits
                                                    Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseInfantrys and 1 japaneseMarine in Phillippines, round 2 : 1/4 hits, 0.92 expected hits
                                                    Usa roll dice for 4 americanMarines in Phillippines, round 2 : 2/4 hits, 2.67 expected hits
                                                    4 americanMarines owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Phillippines
                                                Japan win, taking Phillippines from Usa with 1 japaneseAlpineInfantry and 1 japaneseMarine remaining. Battle score for attacker is 10
                                                Casualties for Japan: 2 japaneseInfantrys
                                                Casualties for Usa: 4 americanMarines
                                            Battle in Yunnan
                                                Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 2 japaneseTanks
                                                China defend with 1 Flagpole, 1 chineseArtillery and 3 chineseInfantrys
                                                    Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 2 japaneseTanks in Yunnan, round 2 : 1/6 hits, 1.83 expected hits
                                                    China roll dice for 1 chineseArtillery and 3 chineseInfantrys in Yunnan, round 2 : 0/4 hits, 1.42 expected hits
                                                    1 chineseInfantry owned by the China lost in Yunnan
                                                2 japaneseTanks owned by the Japan and 2 japaneseInfantrys owned by the Japan retreated to French Indochina
                                                China win with 1 chineseArtillery and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                Casualties for China: 1 chineseInfantry
                                            Battle in Shensi
                                                Japan attack with 2 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTacticalBomber
                                                China defend with 1 Flagpole, 1 chineseArtillery and 4 chineseInfantrys
                                                    Japan roll dice for 2 japaneseFighters, 4 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 2 : 2/7 hits, 2.17 expected hits
                                                    China roll dice for 1 chineseArtillery and 4 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.33 expected hits
                                                    2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                                                    Japan roll dice for 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 3 : 2/6 hits, 2.00 expected hits
                                                    China roll dice for 1 chineseArtillery and 2 chineseInfantrys in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                                                    2 chineseInfantrys owned by the China lost in Shensi
                                                    Japan roll dice for 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Shensi, round 4 : 3/6 hits, 2.00 expected hits
                                                    China roll dice for 1 chineseArtillery in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                                                    1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                                                Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 10
                                                Casualties for Japan: 2 japaneseInfantrys
                                                Casualties for China: 1 chineseArtillery and 4 chineseInfantrys
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                            1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                            4 japaneseInfantrys moved from Suiyuan to Shansi
                                            1 japaneseFighter moved from Shensi to Manchuria
                                            1 japaneseFighter and 1 japaneseTacticalBomber moved from Shensi to Shansi
                                            1 japaneseCombatEngineer moved from Khabarovskiy Kray to Far Eastern Republic
                                            1 Material and 1 japaneseAirTransport moved from Tokyo to French Indochina
                                            1 japaneseInfantry moved from French Indochina to Burma
                                            2 japaneseInfantrys and 1 japaneseParatrooper moved from Southern Thailand to Malay
                                            2 japaneseInfantrys moved from Thailand to Southern Thailand
                                            1 Truck moved from Thailand to French Indochina
                                            4 japaneseNavalFighters moved from Southern Thailand to French Indochina
                                            2 japaneseFighters moved from Yunnan to Thailand
                                            1 japaneseArtillery moved from Thailand to Burma
                                            2 japaneseArtillerys and 2 japaneseMarines moved from Malay to Southern Thailand
                                            2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                            1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Tokyo
                                            4 japaneseInfantrys moved from Tokyo to Japan
                                            2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                                            1 japaneseInfantry moved from Kwangsi to French Indochina
                                            1 Truck moved from French Indochina to Shanghai
                                            1 Truck moved from Shansi to Manchuria
                                            1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                            3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                            4 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                            1 Train moved from Shanghai to Korea
                                            1 Truck moved from Shansi to Shanghai
                                            1 Truck moved from French Indochina to Shanghai
                                    
                                        Purchase Units - Japan
                                            Japan buy 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseBattleship, 1 japaneseCarrier, 3 japaneseInfantrys and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            2 japaneseArtillerys placed in Korea
                                            Units in 99 Sea Zone being upgraded or consumed: 2 japaneseHulls
                                            1 japaneseBattleship and 1 japaneseCarrier placed in 99 Sea Zone
                                            2 japaneseNavalFighters placed in Japan
                                            2 japaneseAlpineInfantrys placed in Hong Kong
                                            3 japaneseInfantrys placed in Shanghai
                                    
                                        Activate Technology - Japan
                                            Japan activating ImprovedDefensiveStructures
                                            Trigger japaneseIDS2: Setting hitPoints to 2 for unitAttachment attached to japaneseFortification
                                            Trigger japaneseIDS1: Setting hitPoints to 2 for unitAttachment attached to japaneseEntrenchment
                                            Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseBarracks
                                            Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseFactory
                                            Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseDocks
                                            Trigger japaneseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to japaneseAircraftPlant
                                            Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseBarracks
                                            Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseFactory
                                            Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseDocks
                                            Trigger japaneseIDS3: Setting maxDamage to 15 for unitAttachment attached to japaneseAircraftPlant
                                    
                                        Turn Complete - Japan
                                            Japan collect 60 PUs; end with 60 PUs
                                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 63 PUs
                                            Units generate 9 techTokens; Japan end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Malay change ownership: 1 japaneseCombatEngineer
                                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 10 PUs; end with 10 PUs
                                            Units Change Ownership
                                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 2 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Thailand
                                            2 japaneseInfantrys and 1 japaneseParatrooper placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 9 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                                Some Units in Malay change ownership: 1 japaneseCombatEngineer
                                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper
                                    

                                    Combat Hit Differential Summary :

                                    Usa : -0.67
                                    Japan : -0.25
                                    China : -1.83
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Online
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin ok time for china

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        Testing Forum poster

                                        Test summary from TripleA, engine version: 1.9, time: 6:29:08 PM
                                        Savegame

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                                        • ubernautU Online
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin is it my turn now?

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Australia round 14

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 14
                                            
                                                Supporting Britain - Canada
                                                    Canada collect 0 PUs; end with 18 PUs
                                            
                                                Organizing Partisan Operations - ExiledAllies
                                                    ExiledAllies collect 0 PUs; end with 53 PUs
                                            
                                                Marching Orders - SouthAfrica
                                                    SouthAfrica collect 0 PUs; end with 7 PUs
                                            
                                                Preparing Ambushes - India
                                                    India collect 0 PUs; end with 13 PUs
                                            
                                                Preparing Naval Operations - Australia
                                                    Australia collect 0 PUs; end with 22 PUs
                                            
                                                Research Technology - Britain
                                                    Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                                    Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                                    Britain spend 0 on tech rolls
                                                        Britain roll 3,2,7,4,5,5,1,9,4 and gets 0 hits
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                    1 britishArtillery and 1 britishTank moved from Northern Finland to Murmansk
                                                          Russia take Murmansk from Finland
                                                    1 britishMarine moved from Northern Finland to Eastern Finland
                                                          Britain take Eastern Finland from Finland
                                                    2 britishStrategicBombers moved from Norway to Lithuania
                                                    3 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks moved from Belgian Congo to Cameroon
                                                          ExiledAllies take Cameroon from VichyFrance
                                                    2 britishInfantrys moved from Eastern South Africa to 79 Sea Zone
                                                    2 britishInfantrys and 1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                                                    2 britishInfantrys moved from 70 Sea Zone to Cameroon
                                                    1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt
                                                          Britain take Central Egpyt from Italy
                                                    1 britishArtillery and 1 britishInfantry moved from British Columbia to 104 Sea Zone
                                                    1 britishArtillery, 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
                                                    1 britishArtillery and 1 britishInfantry moved from 101 Sea Zone to Soviet Far East
                                            
                                                Combat - Britain
                                                    Britain creates battle in territory 41 Sea Zone
                                                    Strategic bombing raid in Lithuania
                                                            AntiAircraftGun fire in Lithuania : 0/1 hits, 0.25 expected hits
                                                        Bombing raid in Lithuania rolls: 2,3 and causes: 5 damage to unit: Rail
                                                        Bombing raid in Lithuania causes 5 damage total. 
                                                    Battle in Soviet Far East
                                                    Battle in 41 Sea Zone
                                                        Britain attack with 2 britishDestroyers and 1 britishTransport
                                                        Spain defend with 1 spanishSubmarine
                                                            DepthChargeAttack fire in 41 Sea Zone : 0/2 hits, 0.50 expected hits
                                                        1 spanishSubmarine owned by the Spain Submerged
                                            
                                                Non Combat Move - Britain
                                                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                    Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                    3 britishInfantrys moved from Scotland to 24 Sea Zone
                                                    1 britishArtillery and 2 britishInfantrys moved from Central Britain to 24 Sea Zone
                                                    1 britishArtillery, 5 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                                                    1 britishArtillery and 5 britishInfantrys moved from 13 Sea Zone to Northern Finland
                                                    2 britishTransports moved from 13 Sea Zone to 12 Sea Zone
                                                    1 britishAntiAirGun and 1 britishArtillery moved from Norway to 12 Sea Zone
                                                    2 britishAlpineInfantrys moved from Central Norway to 12 Sea Zone
                                                    2 britishAlpineInfantrys, 1 britishAntiAirGun, 1 britishArtillery and 2 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                                                    2 britishAlpineInfantrys, 1 britishAntiAirGun and 1 britishArtillery moved from 13 Sea Zone to Northern Finland
                                                    1 britishCarrier moved from 24 Sea Zone to 13 Sea Zone
                                                    1 britishNavalFighter moved from Northern Norway to 13 Sea Zone
                                                    1 britishNavalFighter moved from Central Britain to 13 Sea Zone
                                                    1 britishFighter moved from Central Britain to Northern Norway
                                                    1 britishNavalFighter moved from Iceland to Northern Norway
                                                    2 britishStrategicBombers moved from Lithuania to Norway
                                                    5 britishBattleships and 5 britishCruisers moved from 13 Sea Zone to 24 Sea Zone
                                                    3 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                                                    1 britishTransport moved from 13 Sea Zone to 24 Sea Zone
                                                    2 britishDestroyers moved from 10 Sea Zone to 13 Sea Zone
                                                    1 britishDestroyer moved from 3 Sea Zone to 13 Sea Zone
                                                    1 Train and 1 britishAntiAirGun moved from London to Scotland
                                                    1 Train moved from Scotland to London
                                                    1 Truck moved from Northern Finland to Norway
                                                    1 britishInfantry moved from Western Sahara to Morrocco
                                                    1 britishAirTransport moved from Gibraltar to Central Britain
                                                    2 britishInfantrys moved from Southwestern Australia to 149 Sea Zone
                                                    1 britishCarrier, 1 britishCruiser, 2 britishInfantrys, 2 britishNavalFighters and 1 britishTransport moved from 149 Sea Zone to 146 Sea Zone
                                                    1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 8 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 4 britishTransports moved from 129 Sea Zone to 146 Sea Zone
                                                    2 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea
                                                    1 britishFighter moved from Sumatra to Rangoon
                                                    4 britishInfantrys moved from Bengal to Rangoon
                                                    1 britishArtillery and 2 britishInfantrys moved from Southern Iran to Iraq
                                                    1 Train moved from Bombay to Western Bengal
                                                    1 Train and 2 britishInfantrys moved from Western Bengal to Southern Iran
                                                    1 Train moved from Southern Iran to Bombay
                                                    1 britishAirTransport and 1 britishCombatEngineer moved from Calcutta to Southern Iran
                                                    1 britishAirTransport moved from Southern Iran to Bombay
                                                    1 Truck moved from New Dehli to Western Bengal
                                                    1 Truck and 1 britishInfantry moved from Western Bengal to Baluchistan
                                                    1 britishInfantry moved from Calcutta to Bengal
                                                    2 britishInfantrys moved from Bombay to 75 Sea Zone
                                                    2 britishInfantrys and 1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
                                                    2 britishInfantrys moved from 74 Sea Zone to Iraq
                                                    1 britishArtillery moved from Bombay to Southern Iran
                                                    1 britishArtillery and 1 britishInfantry moved from Cape Town to Western South Africa
                                                    2 britishArtillerys moved from Eastern South Africa to Rhodesia
                                                    2 britishArtillerys and 1 britishInfantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                                                    1 Truck moved from New Dehli to Calcutta
                                            
                                                Purchase Units - Britain
                                                    Britain buy 3 britishArtillerys, 4 britishInfantrys, 2 britishMarines, 1 britishParatrooper and 1 britishTank; Remaining resources: 0 PUs; 9 techTokens; 
                                                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Britain
                                                    1 britishInfantry and 2 britishMarines placed in Scotland
                                                    2 britishArtillerys and 1 britishTank placed in Central Britain
                                                    1 britishArtillery, 2 britishInfantrys and 1 britishParatrooper placed in London
                                                    1 britishInfantry placed in Southern Britain
                                            
                                                Turn Complete - Britain
                                                    Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                                                    Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
                                                    Trigger LLbTM: has removed 1 britishTank owned by Britain in Murmansk
                                                    Trigger LLbTM: Russia has 1 russianTank placed in Murmansk
                                                    Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
                                                    Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                                                    Britain collect 37 PUs; end with 37 PUs
                                                    Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
                                                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 40 PUs
                                                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 41 PUs
                                                    Units generate 9 techTokens; Britain end with 18 techTokens
                                                    Units Change Ownership
                                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                        Some Units in Northern Norway change ownership: 1 Material and 1 britishCombatEngineer
                                                        Some Units in Norway change ownership: 1 Material
                                                        Some Units in Quebec change ownership: 1 britishCombatEngineer
                                                        Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                            
                                                Purchase Units - Canada
                                                    Canada buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 2 PUs; 
                                            
                                                Place Units - Canada
                                                    Units in 1 Sea Zone being upgraded or consumed: 1 britishHull
                                                    1 britishCarrier and 1 britishDestroyer placed in 1 Sea Zone
                                            
                                                Turn Complete - Canada
                                                    Canada collect 15 PUs; end with 17 PUs
                                                    Units Change Ownership
                                                        Some Units in 1 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
                                                        Some Units in Quebec change ownership: 1 britishCombatEngineer
                                                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                            
                                                Purchase Units - ExiledAllies
                                                    ExiledAllies buy 1 britishAirfield, 2 britishAlpineInfantrys, 2 britishArtillerys and 5 britishInfantrys; Remaining resources: 21 PUs; 
                                            
                                                Place Units - ExiledAllies
                                                    Units in Northern Norway being upgraded or consumed: 1 Material
                                                    1 britishAirfield placed in Northern Norway
                                                    2 britishAlpineInfantrys placed in Central Norway
                                                    2 britishArtillerys placed in Norway
                                                    2 britishInfantrys placed in Morrocco
                                                    3 britishInfantrys placed in Java
                                            
                                                Turn Complete - ExiledAllies
                                                    ExiledAllies collect 31 PUs; end with 52 PUs
                                                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 51 PUs
                                                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 50 PUs
                                                    Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 48 PUs
                                                    Units Change Ownership
                                                        Some Units in Central Norway change ownership: 2 britishAlpineInfantrys
                                                        Some Units in Java change ownership: 3 britishInfantrys
                                                        Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                                                        Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                                                        Some Units in Norway change ownership: 1 Material and 2 britishArtillerys
                                            
                                                Purchase Units - SouthAfrica
                                                    SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                                            
                                                Place Units - SouthAfrica
                                                    1 britishArtillery and 1 britishInfantry placed in Cape Town
                                            
                                                Turn Complete - SouthAfrica
                                                    SouthAfrica collect 7 PUs; end with 7 PUs
                                                    Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                                            
                                                Purchase Units - India
                                                    India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - India
                                                    1 britishArtillery and 2 britishInfantrys placed in Bombay
                                                    1 britishInfantry placed in Calcutta
                                            
                                                Turn Complete - India
                                                    India collect 13 PUs; end with 13 PUs
                                                    Units Change Ownership
                                                        Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys
                                                        Some Units in Calcutta change ownership: 1 britishInfantry
                                            
                                                Purchase Units - Australia
                                                    Australia buy 1 britishHull; Remaining resources: 10 PUs; 
                                            
                                                Place Units - Australia
                                                    1 britishHull placed in 163 Sea Zone
                                            
                                                Turn Complete - Australia
                                                    Australia collect 17 PUs; end with 27 PUs
                                                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                            

                                            Combat Hit Differential Summary :

                                            AntiAircraftGun fire in Lithuania : : -0.25
                                            DepthChargeAttack fire in 41 Sea Zone : : -0.50
                                            

                                            Savegame

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