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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin sorry for the wait have to be real careful in south east asia right now 😛 back to china

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Australia round 18

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 18
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 30 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 40 PUs
        
            Marching Orders - SouthAfrica
                SouthAfrica collect 0 PUs; end with 7 PUs
        
            Preparing Ambushes - India
                India collect 0 PUs; end with 13 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 19 PUs
        
            Research Technology - Britain
                Britain spend 0 on tech rolls
                    Britain roll 6,8,12,12,3,10,1,12,1 and gets 3 hits
                Britain removing all Technology Tokens after successful research.
                Britain discover ImprovedTacticalBombers
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                3 britishArtillerys, 3 britishInfantrys and 2 britishMarines moved from Gibraltar to 41 Sea Zone
                3 britishArtillerys, 2 britishBattleships, 2 britishCruisers, 2 britishDestroyers, 3 britishInfantrys, 2 britishMarines and 4 britishTransports moved from 41 Sea Zone to 62 Sea Zone
                3 britishArtillerys, 3 britishInfantrys and 2 britishMarines moved from 62 Sea Zone to West Africa
                5 britishMarines moved from Java to 148 Sea Zone
                5 britishInfantrys moved from Java to 148 Sea Zone
                5 britishInfantrys, 5 britishMarines and 5 britishTransports moved from 148 Sea Zone to 86 Sea Zone
                5 britishInfantrys and 5 britishMarines moved from 86 Sea Zone to Rangoon
                2 britishBattleships and 4 britishCruisers moved from 148 Sea Zone to 86 Sea Zone
                1 britishInfantry moved from Sumatra to 148 Sea Zone
                1 britishInfantry and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone
                1 britishInfantry moved from 92 Sea Zone to Malay
                2 britishInfantrys moved from Kamchatka to Soviet Far East
                      Russia take Soviet Far East from Japan
                4 britishNavalFighters moved from 148 Sea Zone to Rangoon
        
            Combat - Britain
                Battle in Rangoon
                Battle in Malay
                Battle in West Africa
                    Britain attack with 3 britishArtillerys, 3 britishInfantrys and 2 britishMarines
                    VichyFrance defend with 1 Flagpole; Germany defend with 1 germanInfantry
                        Britain roll dice for 2 britishBattleships and 2 britishCruisers in West Africa, round 2 : 3/6 hits, 2.17 expected hits
                        VichyFrance roll dice for 1 germanInfantry in West Africa, round 2 : 0/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in West Africa
                    Britain win, taking Rangoon from Japan, taking Malay from Thailand, taking West Africa from VichyFrance with 3 britishArtillerys, 3 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
        
            Non Combat Move - Britain
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                1 britishTransport moved from 70 Sea Zone to 71 Sea Zone
                1 britishArtillery and 1 britishInfantry moved from Cape Town to 71 Sea Zone
                1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 70 Sea Zone
                1 britishArtillery and 1 britishInfantry moved from 70 Sea Zone to Cameroon
                3 britishMarines moved from Scotland to 24 Sea Zone
                1 britishArtillery, 2 britishInfantrys, 1 britishParatrooper and 2 britishTanks moved from Central Britain to 24 Sea Zone
                1 britishAntiAirGun moved from Central Britain to 24 Sea Zone
                1 britishAntiAirGun, 1 britishArtillery, 2 britishInfantrys, 3 britishMarines, 1 britishParatrooper, 2 britishTanks and 6 britishTransports moved from 24 Sea Zone to 13 Sea Zone
                1 britishAntiAirGun, 1 britishArtillery, 2 britishInfantrys, 3 britishMarines, 1 britishParatrooper and 2 britishTanks moved from 13 Sea Zone to Northern Finland
                1 britishFighter moved from Scotland to Northern Norway
                1 britishTank moved from Northern Norway to Northern Finland
                2 britishAlpineInfantrys moved from Central Norway to 13 Sea Zone
                2 britishAlpineInfantrys moved from 13 Sea Zone to Northern Finland
                2 Trucks and 2 britishArtillerys moved from Norway to Northern Finland
                1 britishCombatEngineer moved from Northern Norway to Northern Finland
                1 Truck moved from Northern Norway to Norway
                3 britishBattleships, 3 britishCruisers, 2 britishDestroyers and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone
                1 britishArtillery and 1 britishInfantry moved from Bombay to New Dehli
                1 Train moved from Eastern Madras to Iraq
                1 Train and 2 britishInfantrys moved from Iraq to Bombay
                1 britishDestroyer, 1 britishSubmarine and 4 britishTransports moved from 75 Sea Zone to 86 Sea Zone
                1 britishDestroyer moved from 148 Sea Zone to 94 Sea Zone
                2 britishCarriers, 9 britishDestroyers and 1 britishSubmarine moved from 148 Sea Zone to 86 Sea Zone
                4 britishNavalFighters moved from Rangoon to 86 Sea Zone
                1 britishDestroyer and 1 britishTransport moved from 101 Sea Zone to 102 Sea Zone
                1 britishInfantry moved from London to Southern Britain
        
            Purchase Units - Britain
                Britain buy 3 britishNavalFighters; Remaining resources: 5 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                3 britishNavalFighters placed in Central Britain
        
            Activate Technology - Britain
                Britain activating ImprovedTacticalBombers
                triggerAttachmenbritishImpTB1: Setting attack to 7 for unitAttachment attached to britishTacticalBomber
                triggerAttachmenbritishImpTB1: Setting airAttack to 4 for unitAttachment attached to britishTacticalBomber
                triggerAttachmenbritishImpTB2: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishTacticalBomber} with name:supportAttachmentTacBombImpbritish
                Britain giving technology to Usa: ImprovedTacticalBombers
        
            Turn Complete - Britain
                Britain collect 34 PUs; end with 39 PUs
                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                Units generate 9 techTokens; Britain end with 9 techTokens
                Units Change Ownership
                    Some Units in British Columbia change ownership: 2 Materials
                    Some Units in Java change ownership: 1 britishCombatEngineer
                    Some Units in Manitoba change ownership: 1 britishCombatEngineer
                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
        
            Purchase Units - Canada
                Canada buy 1 britishAirTransport, 1 britishFighter and 1 britishNavalFighter; Remaining resources: 1 PUs; 
        
            Place Units - Canada
                1 britishAirTransport, 1 britishFighter and 1 britishNavalFighter placed in Ontario
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 16 PUs
                Units Change Ownership
                    Some Units in Ontario change ownership: 1 britishAirTransport, 1 britishFighter and 1 britishNavalFighter
                    Some Units in British Columbia change ownership: 2 Materials
                    Some Units in Manitoba change ownership: 1 britishCombatEngineer
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 2 britishAlpineInfantrys, 2 britishArtillerys, 2 britishInfantrys and 3 britishMarines; Remaining resources: 6 PUs; 
        
            Place Units - ExiledAllies
                2 britishAlpineInfantrys placed in Central Norway
                2 britishArtillerys placed in Norway
                2 britishInfantrys placed in Exiled Allies
                3 britishMarines placed in Java
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 32 PUs; end with 38 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 36 PUs
                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 34 PUs
                Units Change Ownership
                    Some Units in Central Norway change ownership: 2 britishAlpineInfantrys
                    Some Units in Exiled Allies change ownership: 2 britishInfantrys
                    Some Units in Java change ownership: 1 britishCombatEngineer and 3 britishMarines
                    Some Units in Norway change ownership: 2 britishArtillerys
        
            Purchase Units - SouthAfrica
                SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
        
            Place Units - SouthAfrica
                1 britishArtillery and 1 britishInfantry placed in Cape Town
        
            Turn Complete - SouthAfrica
                SouthAfrica collect 7 PUs; end with 7 PUs
                Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
        
            Purchase Units - India
                India buy 3 britishInfantrys; Remaining resources: 4 PUs; 
        
            Place Units - India
                3 britishInfantrys placed in Bombay
        
            Turn Complete - India
                India collect 11 PUs; end with 15 PUs
                Some Units in Bombay change ownership: 3 britishInfantrys
        
            Purchase Units - Australia
                Australia buy 1 britishCruiser; Remaining resources: 7 PUs; 
        
            Place Units - Australia
                1 britishCruiser placed in 149 Sea Zone
        
            Turn Complete - Australia
                Australia collect 17 PUs; end with 24 PUs
                Units Change Ownership
                    Some Units in 149 Sea Zone change ownership: 1 britishCruiser
                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
        

        Combat Hit Differential Summary :

        VichyFrance : -0.25
        Britain : 0.83
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut nothin big really, back to you

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Italy round 18

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 18
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                    Italy removing all Technology Tokens after successful research.
                    Italy discover IncreasedTacticalBomberRange
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Some non-combat units are destroyed: 
                    2 italianAlpineInfantrys moved from Algeria to 43 Sea Zone
                    2 italianAlpineInfantrys moved from 43 Sea Zone to Gibraltar
                    1 italianInfantry moved from Abyssinia to British Somaliland
                          Italy take British Somaliland from Britain
                    1 italianInfantry moved from Abyssinia to Kenya Uganda
                          Italy take Kenya Uganda from Britain
                    1 italianMarine moved from Abyssinia to Italian Somaliland
                          Italy take Italian Somaliland from Britain
                    3 italianTanks moved from Anglo Egyptian Sudan to French Equatorial Africa
                          VichyFrance take French Equatorial Africa from ExiledAllies
                    2 italianTanks moved from Sinai to Iraq
                    1 italianArtillery, 3 italianInfantrys and 1 italianParatrooper moved from Syria to Iraq
                    1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cairo to Iraq
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin battle time again

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                @ubernaut I'm in the lobby

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Italy round 18

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 18
                  
                      Research Technology - Italy
                          Italy spend 0 on tech rolls
                              Italy roll 12,4,11,10,1,8,9,2,11 and gets 1 hit
                          Italy removing all Technology Tokens after successful research.
                          Italy discover IncreasedTacticalBomberRange
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Some non-combat units are destroyed: 
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          2 italianAlpineInfantrys moved from Algeria to 43 Sea Zone
                          2 italianAlpineInfantrys moved from 43 Sea Zone to Gibraltar
                          1 italianInfantry moved from Abyssinia to British Somaliland
                                Italy take British Somaliland from Britain
                          1 italianInfantry moved from Abyssinia to Kenya Uganda
                                Italy take Kenya Uganda from Britain
                          1 italianMarine moved from Abyssinia to Italian Somaliland
                                Italy take Italian Somaliland from Britain
                          3 italianTanks moved from Anglo Egyptian Sudan to French Equatorial Africa
                                VichyFrance take French Equatorial Africa from ExiledAllies
                          2 italianTanks moved from Sinai to Iraq
                          1 italianArtillery, 3 italianInfantrys and 1 italianParatrooper moved from Syria to Iraq
                          1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cairo to Iraq
                  
                      Combat - Italy
                          Battle in Gibraltar
                          Battle in Iraq
                              Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianArtillery, 3 italianInfantrys, 1 italianParatrooper and 2 italianTanks
                              Britain defend with 1 Flagpole, 1 Rail, 1 UnitsForGermany, 1 britishAirfield, 4 britishArtillerys, 1 britishCombatEngineer and 5 britishInfantrys
                                  Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianArtillery, 3 italianInfantrys, 1 italianParatrooper and 2 italianTanks in Iraq, round 2 : 3/9 hits, 3.08 expected hits
                                  Britain roll dice for 4 britishArtillerys, 1 britishCombatEngineer and 5 britishInfantrys in Iraq, round 2 : 5/10 hits, 3.17 expected hits
                                  3 britishInfantrys owned by the Britain, 1 italianArtillery owned by the Italy, 3 italianInfantrys owned by the Italy and 1 italianParatrooper owned by the Italy lost in Iraq
                              2 italianTanks owned by the Italy retreated to Trans Jordan
                              Britain win, taking Gibraltar from Britain with 4 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys remaining. Battle score for attacker is -8
                              Casualties for Italy: 1 italianArtillery, 3 italianInfantrys and 1 italianParatrooper
                              Casualties for Britain: 3 britishInfantrys
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianAP2: Italy has 1 Material placed in Rome
                          Trigger UnitsIItalianSomaliland: Italy has 1 italianInfantry placed in Italian Somaliland
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          2 italianArtillerys moved from Northern Italy to 47 Sea Zone
                          2 italianMarines moved from Rome to 46 Sea Zone
                          2 italianAlpineInfantrys moved from Rome to 46 Sea Zone
                          2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                          4 italianInfantrys moved from Algeria to Morrocco
                          2 italianMarines moved from 43 Sea Zone to Morrocco
                          1 italianFighter and 2 italianNavalFighters moved from Algeria to Morrocco
                          1 italianTacticalBomber moved from Algeria to Cairo
                          1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Iraq to Cairo
                          1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from Sinai to Trans Jordan
                          1 Truck, 1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                          1 Truck moved from French Equatorial Africa to Nigeria
                          1 Truck and 1 italianInfantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                          1 Truck moved from French Equatorial Africa to Nigeria
                          1 Truck and 1 italianInfantry moved from Cairo to Anglo Egyptian Sudan
                          1 Truck moved from Anglo Egyptian Sudan to Central Egpyt
                          2 Materials moved from Southern Italy to 50 Sea Zone
                          2 Materials and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
                          1 italianInfantry moved from Cairo to Sinai
                          1 italianMarine moved from Cairo to Sinai
                          1 italianArtillery moved from Cairo to Sinai
                          2 Materials moved from 53 Sea Zone to Trans Jordan
                          1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                          1 italianAlpineInfantry moved from Tripolitania to Algeria
                          1 italianAlpineInfantry moved from Tripolitania to 48 Sea Zone
                          1 italianAlpineInfantry and 1 italianTransport moved from 48 Sea Zone to 45 Sea Zone
                          1 italianCombatEngineer moved from Algeria to 45 Sea Zone
                          1 italianAlpineInfantry, 1 italianCombatEngineer and 1 italianTransport moved from 45 Sea Zone to 43 Sea Zone
                          2 italianAlpineInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                          2 italianArtillerys and 1 italianTransport moved from 47 Sea Zone to 43 Sea Zone
                          3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from 43 Sea Zone to Gibraltar
                          2 Materials and 2 italianAirTransports moved from Rome to Tripolitania
                          2 italianAirTransports moved from Tripolitania to Sicily
                  
                      Purchase Units - Italy
                          Italy buy 1 italianAdvancedNavalFighter, 1 italianCombatEngineer, 1 italianEntrenchment, 1 italianHull and 5 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Italy
                          Units in Trans Jordan being upgraded or consumed: 1 Material
                          1 italianEntrenchment placed in Trans Jordan
                          1 italianHull placed in 47 Sea Zone
                          1 italianCombatEngineer and 1 italianInfantry placed in Tripolitania
                          3 italianInfantrys placed in Cairo
                          1 italianInfantry placed in Rome
                          1 italianAdvancedNavalFighter placed in Northern Italy
                  
                      Activate Technology - Italy
                          Italy activating IncreasedTacticalBomberRange
                          Trigger italianITBR1: Setting givesMovement to 4:italianTacticalBomber for unitAttachment attached to italianAirfield
                          Italy giving technology to Germany: IncreasedTacticalBomberRange
                  
                      Turn Complete - Italy
                          Italy collect 42 PUs; end with 42 PUs
                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                          Units generate 9 techTokens; Italy end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Italy : -0.08
                  Britain : 1.83
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin back to usa probably be leaving here in abt 30 minutes back abt an hour after that 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Usa round 18

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 18
                      
                          Research Technology - Usa
                              Trigger americanaTAF: Usa gains access to AdvancedFighters
                              Usa spend 0 on tech rolls
                              Usa removing all Technology Tokens after successful research.
                              Usa discover ImprovedGunLaying
                      
                          Combat Move - Usa
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              2 americanArtillerys, 1 americanBattleship, 2 americanCarriers, 3 americanCruisers, 3 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 5 americanNavalFighters and 3 americanTransports moved from 126 Sea Zone to 123 Sea Zone
                              2 americanArtillerys and 1 americanMarine moved from 123 Sea Zone to Marianas Island
                              4 americanInfantrys moved from 123 Sea Zone to Marianas Island
                              1 americanArtillery and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                              1 americanArtillery, 1 americanDestroyer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                              1 americanInfantry moved from Wake Island to 124 Sea Zone
                              1 americanArtillery, 1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone
                              1 americanArtillery and 2 americanInfantrys moved from 123 Sea Zone to Marianas Island
                              9 americanNavalFighters moved from 148 Sea Zone to 123 Sea Zone
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut I'm not sure if I'm allowed to move all those fighters, since they can only land assuming I lose some, but I checked the rules and it didn't say anything. If you think we should add that though I'm ok with it cause it makes sense

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin i believe you are not allowed to move fighters unless you have guaranteed landing point for them. you are to assume in such situations that all the fighters will live.

                          @redrum believe it or not this is a totally unrelated situation. to the other situation going on right now. but do you know the exact rules for this TWW regarding this?

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut I thought so too since it's that way in axis and allies, I just wasn't sure since the game let me do it. I guess it can't tell though. Maybe it should be added to the player rules. anyway we can do the battle if you're ready, I'll just undo the last couple

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin yeah i think i might have the same question at some point and figured that anything not specified is basically defaulting to standard a&a rules, but i could be wrong since the engine normally supports restricting you movements when arent valid maybe there is landing place you're not seeing or the engine has trouble with that in TWW.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Usa round 18

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 18
                                
                                    Research Technology - Usa
                                        Trigger americanaTAF: Usa gains access to AdvancedFighters
                                        Usa spend 0 on tech rolls
                                            Usa roll 3,10,5,9,6,12,1,2,12,4,4,12,2,11,9,4,6,3 and gets 3 hits
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover ImprovedGunLaying
                                
                                    Combat Move - Usa
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        2 americanArtillerys, 1 americanBattleship, 2 americanCarriers, 3 americanCruisers, 3 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 5 americanNavalFighters and 3 americanTransports moved from 126 Sea Zone to 123 Sea Zone
                                        2 americanArtillerys and 1 americanMarine moved from 123 Sea Zone to Marianas Island
                                        4 americanInfantrys moved from 123 Sea Zone to Marianas Island
                                        1 americanArtillery and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                        1 americanArtillery, 1 americanDestroyer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                                        1 americanInfantry moved from Wake Island to 124 Sea Zone
                                        1 americanArtillery, 1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone
                                        1 americanArtillery and 2 americanInfantrys moved from 123 Sea Zone to Marianas Island
                                        6 americanNavalFighters moved from 148 Sea Zone to 123 Sea Zone
                                
                                    Combat - Usa
                                        Battle in 123 Sea Zone
                                            Usa attack with 1 americanBattleship, 2 americanCarriers, 3 americanCruisers, 4 americanDestroyers, 11 americanNavalFighters and 4 americanTransports
                                            Japan defend with 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseNavalFighters, 3 japaneseSubmarines and 4 japaneseTransports
                                                DepthChargeAttack fire in 123 Sea Zone : 1/4 hits, 1.00 expected hits
                                                CruiserAntiAircraftGun fire in 123 Sea Zone : 0/2 hits, 0.17 expected hits
                                                1 japaneseSubmarine owned by the Japan lost in 123 Sea Zone
                                                Japan roll dice for 2 japaneseSubmarines in 123 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                                                1 americanDestroyer owned by the Usa lost in 123 Sea Zone
                                                Usa roll dice for 1 americanBattleship, 2 americanCarriers, 3 americanCruisers, 3 americanDestroyers, 11 americanNavalFighters and 4 americanTransports in 123 Sea Zone, round 2 : 11/21 hits, 10.17 expected hits
                                            Units damaged: 2 japaneseBattleships owned by the Japan
                                                Japan roll dice for 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseNavalFighters and 4 japaneseTransports in 123 Sea Zone, round 2 : 7/20 hits, 6.50 expected hits
                                                4 japaneseTransports owned by the Japan, 3 americanDestroyers owned by the Usa, 2 japaneseSubmarines owned by the Japan, 3 americanCruisers owned by the Usa, 3 japaneseDestroyers owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 123 Sea Zone
                                                2 japaneseBattleships owned by the Japan lost in 123 Sea Zone
                                            2 japaneseBattleship-damageds owned by the Japan added in 123 Sea Zone
                                                CruiserAntiAircraftGun fire in 123 Sea Zone : 1/2 hits, 0.17 expected hits
                                                1 americanNavalFighter owned by the Usa lost in 123 Sea Zone
                                                Usa roll dice for 1 americanBattleship, 2 americanCarriers, 9 americanNavalFighters and 4 americanTransports in 123 Sea Zone, round 3 : 7/13 hits, 6.75 expected hits
                                                Japan roll dice for 2 japaneseBattleship-damageds, 2 japaneseCarriers, 2 japaneseCruisers, 1 japaneseDestroyer and 4 japaneseNavalFighters in 123 Sea Zone, round 3 : 5/11 hits, 4.58 expected hits
                                                2 japaneseNavalFighters owned by the Japan, 2 japaneseBattleship-damageds owned by the Japan, 1 japaneseDestroyer owned by the Japan, 5 americanNavalFighters owned by the Usa and 2 japaneseCarriers owned by the Japan lost in 123 Sea Zone
                                                CruiserAntiAircraftGun fire in 123 Sea Zone : 0/2 hits, 0.17 expected hits
                                                Usa roll dice for 1 americanBattleship, 2 americanCarriers, 4 americanNavalFighters and 4 americanTransports in 123 Sea Zone, round 4 : 4/8 hits, 3.83 expected hits
                                                Japan roll dice for 2 japaneseCruisers and 2 japaneseNavalFighters in 123 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
                                                2 japaneseCruisers owned by the Japan, 2 japaneseNavalFighters owned by the Japan and 2 americanNavalFighters owned by the Usa lost in 123 Sea Zone
                                            Usa win, taking 123 Sea Zone from Japan with 1 americanBattleship, 2 americanCarriers, 2 americanNavalFighters and 4 americanTransports remaining. Battle score for attacker is 100
                                            Casualties for Japan: 2 japaneseBattleships, 2 japaneseBattleship-damageds, 2 japaneseCarriers, 2 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseNavalFighters, 3 japaneseSubmarines and 4 japaneseTransports
                                            Casualties for Usa: 3 americanCruisers, 4 americanDestroyers and 9 americanNavalFighters
                                        Battle in Marianas Island
                                            Usa attack with 3 americanArtillerys, 6 americanInfantrys and 1 americanMarine
                                            Japan defend with 1 Flagpole, 1 japaneseInfantry and 1 japaneseMarine
                                                Usa roll dice for 3 americanArtillerys, 6 americanInfantrys and 1 americanMarine in Marianas Island, round 2 : 2/10 hits, 1.42 expected hits
                                                Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Marianas Island, round 2 : 1/2 hits, 0.75 expected hits
                                                1 japaneseMarine owned by the Japan, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Marianas Island
                                            Usa win, taking Marianas Island from Japan with 3 americanArtillerys, 5 americanInfantrys and 1 americanMarine remaining. Battle score for attacker is 4
                                            Casualties for Usa: 1 americanInfantry
                                            Casualties for Japan: 1 japaneseInfantry and 1 japaneseMarine
                                
                                    Non Combat Move - Usa
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                        Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                        Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                        Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                        Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        Trigger americanAP2: Usa has 1 Material placed in Washington
                                        3 americanNavalFighters moved from 148 Sea Zone to 123 Sea Zone
                                        3 americanBattleships, 3 americanCarriers, 5 americanCruisers, 6 americanDestroyers, 1 americanSubmarine and 4 americanTransports moved from 148 Sea Zone to 146 Sea Zone
                                        3 americanInfantrys moved from San Francisco to 156 Sea Zone
                                        3 americanInfantrys moved from Los Angeles to 156 Sea Zone
                                        1 americanCruiser, 6 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                        6 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                        4 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                        1 americanArtillery, 1 americanCombatEngineer, 6 americanInfantrys and 2 americanTanks moved from Azores to 40 Sea Zone
                                        1 americanArtillery, 1 americanCombatEngineer, 6 americanInfantrys, 2 americanTanks and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                        1 americanArtillery, 1 americanCombatEngineer, 6 americanInfantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara
                                        1 Truck moved from Western Sahara to 61 Sea Zone
                                        1 Truck and 1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                        1 Truck moved from 39 Sea Zone to Azores
                                        1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
                                        3 americanInfantrys moved from Washington to 30 Sea Zone
                                        2 americanInfantrys moved from Eastern US to 30 Sea Zone
                                        1 Train moved from New York to Washington
                                        1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Northeastern US
                                        1 Train moved from Northeastern US to Washington
                                        1 americanArtillery, 5 americanInfantrys, 1 americanTank and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                        1 americanArtillery, 5 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
                                        3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                        1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                        1 Train moved from Central US to Washington
                                        1 Material and 1 Train moved from Washington to Los Angeles
                                        1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                
                                    Purchase Units - Usa
                                        Usa buy 2 americanArtillerys, 1 americanBarracks, 1 americanHull, 6 americanMarines, 2 americanNavalFighters and 2 americanTanks; Remaining resources: 2 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        Units in Northeastern US being upgraded or consumed: 3 Materials
                                        1 americanBarracks placed in Northeastern US
                                        2 americanArtillerys and 2 americanTanks placed in New York
                                        4 americanMarines placed in Washington
                                        2 americanMarines placed in Eastern US
                                        2 americanNavalFighters placed in Hawaiian Islands
                                        1 americanHull placed in 156 Sea Zone
                                
                                    Activate Technology - Usa
                                        Usa activating ImprovedGunLaying
                                        Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                                        Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                                        Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
                                        triggerAttachmenamericanImpTB1: Setting attack to 7 for unitAttachment attached to americanTacticalBomber
                                        triggerAttachmenamericanImpTB1: Setting airAttack to 4 for unitAttachment attached to americanTacticalBomber
                                        triggerAttachmenamericanImpTB2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTacticalBomber} with name:supportAttachmentTacBombImpamerican
                                
                                    Turn Complete - Usa
                                        Usa collect 75 PUs; end with 77 PUs
                                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 80 PUs
                                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 83 PUs
                                        Units generate 9 techTokens; Usa end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Usa : 1.83
                                Japan : 1.83
                                CruiserAntiAircraftGun fire in 123 Sea Zone : : 0.50
                                DepthChargeAttack fire in 123 Sea Zone : : 0.00
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut may still be up when you get back

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Germany round 19

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 19
                                    
                                        Research Technology - Germany
                                            Trigger germanaTATB: Germany gains access to AdvancedTacticalBombers
                                            Trigger germanaTIR: Germany gains access to ImprovedRockets
                                            Germany spend 0 on tech rolls
                                            Germany removing all Technology Tokens after successful research.
                                            Germany discover ImprovedRockets
                                    
                                        Combat Move - Germany
                                            Trigger germanITBR4: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to brazilianAirfield
                                            Trigger germanITBR5: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to spanishAirfield
                                            Trigger germanITBR6: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to swedishAirfield
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanITBR7: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to turkishAirfield
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            6 units repaired.
                                                4 germanHeavyTank-damageds owned by the Germany removed in Kharkov
                                                4 germanHeavyTanks owned by the Germany added in Kharkov
                                                1 germanHeavyTank-damaged owned by the Germany removed in Leningrad
                                                1 germanHeavyTank owned by the Germany added in Leningrad
                                            1 germanInfantry moved from Belorussia to Pskov
                                                  Germany take Pskov from Russia
                                            1 germanInfantry moved from Orel Kursk to Smolensk
                                            1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                            1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTanks, 4 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Kharkov to Eastern Ukraine
                                            1 germanAntiTankGun, 1 germanArtillery, 1 germanHeavyArtillery, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanTanks moved from Kharkov to Voronezh
                                            1 germanAdvancedFighter and 1 germanTacticalBomber moved from Kharkov to Eastern Ukraine
                                            1 germanAdvancedFighter moved from Kharkov to Voronezh
                                            1 germanInfantry moved from Eastern Finland to Murmansk
                                                  Finland take Murmansk from Russia
                                            1 germanInfantry moved from Eastern Finland to Western Karelia
                                                  Finland take Western Karelia from Russia
                                            1 germanInfantry moved from Leningrad to Eastern Karelia
                                                  Germany take Eastern Karelia from Russia
                                            1 germanAdvancedFighter moved from Eastern Germany to Voronezh
                                            1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Ukraine
                                            2 germanAdvancedNavalFighters moved from Leningrad to Eastern Ukraine
                                            2 germanAdvancedFighters moved from Leningrad to Voronezh
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin some big battles on deck here

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut ok I can do this last one

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin dang never got the notification.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut not sure on the timing but if you're still up we could do it now

                                            ubernautU 1 Reply Last reply Reply Quote 0

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