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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Italy round 18

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 18
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
              Italy removing all Technology Tokens after successful research.
              Italy discover IncreasedTacticalBomberRange
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Some non-combat units are destroyed: 
              2 italianAlpineInfantrys moved from Algeria to 43 Sea Zone
              2 italianAlpineInfantrys moved from 43 Sea Zone to Gibraltar
              1 italianInfantry moved from Abyssinia to British Somaliland
                    Italy take British Somaliland from Britain
              1 italianInfantry moved from Abyssinia to Kenya Uganda
                    Italy take Kenya Uganda from Britain
              1 italianMarine moved from Abyssinia to Italian Somaliland
                    Italy take Italian Somaliland from Britain
              3 italianTanks moved from Anglo Egyptian Sudan to French Equatorial Africa
                    VichyFrance take French Equatorial Africa from ExiledAllies
              2 italianTanks moved from Sinai to Iraq
              1 italianArtillery, 3 italianInfantrys and 1 italianParatrooper moved from Syria to Iraq
              1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cairo to Iraq
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin battle time again

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          @ubernaut I'm in the lobby

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Italy round 18

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 18
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                        Italy roll 12,4,11,10,1,8,9,2,11 and gets 1 hit
                    Italy removing all Technology Tokens after successful research.
                    Italy discover IncreasedTacticalBomberRange
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Some non-combat units are destroyed: 
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    2 italianAlpineInfantrys moved from Algeria to 43 Sea Zone
                    2 italianAlpineInfantrys moved from 43 Sea Zone to Gibraltar
                    1 italianInfantry moved from Abyssinia to British Somaliland
                          Italy take British Somaliland from Britain
                    1 italianInfantry moved from Abyssinia to Kenya Uganda
                          Italy take Kenya Uganda from Britain
                    1 italianMarine moved from Abyssinia to Italian Somaliland
                          Italy take Italian Somaliland from Britain
                    3 italianTanks moved from Anglo Egyptian Sudan to French Equatorial Africa
                          VichyFrance take French Equatorial Africa from ExiledAllies
                    2 italianTanks moved from Sinai to Iraq
                    1 italianArtillery, 3 italianInfantrys and 1 italianParatrooper moved from Syria to Iraq
                    1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cairo to Iraq
            
                Combat - Italy
                    Battle in Gibraltar
                    Battle in Iraq
                        Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianArtillery, 3 italianInfantrys, 1 italianParatrooper and 2 italianTanks
                        Britain defend with 1 Flagpole, 1 Rail, 1 UnitsForGermany, 1 britishAirfield, 4 britishArtillerys, 1 britishCombatEngineer and 5 britishInfantrys
                            Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedNavalFighter, 1 italianArtillery, 3 italianInfantrys, 1 italianParatrooper and 2 italianTanks in Iraq, round 2 : 3/9 hits, 3.08 expected hits
                            Britain roll dice for 4 britishArtillerys, 1 britishCombatEngineer and 5 britishInfantrys in Iraq, round 2 : 5/10 hits, 3.17 expected hits
                            3 britishInfantrys owned by the Britain, 1 italianArtillery owned by the Italy, 3 italianInfantrys owned by the Italy and 1 italianParatrooper owned by the Italy lost in Iraq
                        2 italianTanks owned by the Italy retreated to Trans Jordan
                        Britain win, taking Gibraltar from Britain with 4 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys remaining. Battle score for attacker is -8
                        Casualties for Italy: 1 italianArtillery, 3 italianInfantrys and 1 italianParatrooper
                        Casualties for Britain: 3 britishInfantrys
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianAP2: Italy has 1 Material placed in Rome
                    Trigger UnitsIItalianSomaliland: Italy has 1 italianInfantry placed in Italian Somaliland
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    2 italianArtillerys moved from Northern Italy to 47 Sea Zone
                    2 italianMarines moved from Rome to 46 Sea Zone
                    2 italianAlpineInfantrys moved from Rome to 46 Sea Zone
                    2 italianMarines and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                    4 italianInfantrys moved from Algeria to Morrocco
                    2 italianMarines moved from 43 Sea Zone to Morrocco
                    1 italianFighter and 2 italianNavalFighters moved from Algeria to Morrocco
                    1 italianTacticalBomber moved from Algeria to Cairo
                    1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Iraq to Cairo
                    1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 2 italianMarines moved from Sinai to Trans Jordan
                    1 Truck, 1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                    1 Truck moved from French Equatorial Africa to Nigeria
                    1 Truck and 1 italianInfantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                    1 Truck moved from French Equatorial Africa to Nigeria
                    1 Truck and 1 italianInfantry moved from Cairo to Anglo Egyptian Sudan
                    1 Truck moved from Anglo Egyptian Sudan to Central Egpyt
                    2 Materials moved from Southern Italy to 50 Sea Zone
                    2 Materials and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
                    1 italianInfantry moved from Cairo to Sinai
                    1 italianMarine moved from Cairo to Sinai
                    1 italianArtillery moved from Cairo to Sinai
                    2 Materials moved from 53 Sea Zone to Trans Jordan
                    1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                    1 italianAlpineInfantry moved from Tripolitania to Algeria
                    1 italianAlpineInfantry moved from Tripolitania to 48 Sea Zone
                    1 italianAlpineInfantry and 1 italianTransport moved from 48 Sea Zone to 45 Sea Zone
                    1 italianCombatEngineer moved from Algeria to 45 Sea Zone
                    1 italianAlpineInfantry, 1 italianCombatEngineer and 1 italianTransport moved from 45 Sea Zone to 43 Sea Zone
                    2 italianAlpineInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                    2 italianArtillerys and 1 italianTransport moved from 47 Sea Zone to 43 Sea Zone
                    3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from 43 Sea Zone to Gibraltar
                    2 Materials and 2 italianAirTransports moved from Rome to Tripolitania
                    2 italianAirTransports moved from Tripolitania to Sicily
            
                Purchase Units - Italy
                    Italy buy 1 italianAdvancedNavalFighter, 1 italianCombatEngineer, 1 italianEntrenchment, 1 italianHull and 5 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    Units in Trans Jordan being upgraded or consumed: 1 Material
                    1 italianEntrenchment placed in Trans Jordan
                    1 italianHull placed in 47 Sea Zone
                    1 italianCombatEngineer and 1 italianInfantry placed in Tripolitania
                    3 italianInfantrys placed in Cairo
                    1 italianInfantry placed in Rome
                    1 italianAdvancedNavalFighter placed in Northern Italy
            
                Activate Technology - Italy
                    Italy activating IncreasedTacticalBomberRange
                    Trigger italianITBR1: Setting givesMovement to 4:italianTacticalBomber for unitAttachment attached to italianAirfield
                    Italy giving technology to Germany: IncreasedTacticalBomberRange
            
                Turn Complete - Italy
                    Italy collect 42 PUs; end with 42 PUs
                    Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 45 PUs
                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 48 PUs
                    Units generate 9 techTokens; Italy end with 9 techTokens
            

            Combat Hit Differential Summary :

            Italy : -0.08
            Britain : 1.83
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin back to usa probably be leaving here in abt 30 minutes back abt an hour after that 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Move Summary: Usa round 18

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 18
                
                    Research Technology - Usa
                        Trigger americanaTAF: Usa gains access to AdvancedFighters
                        Usa spend 0 on tech rolls
                        Usa removing all Technology Tokens after successful research.
                        Usa discover ImprovedGunLaying
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        2 americanArtillerys, 1 americanBattleship, 2 americanCarriers, 3 americanCruisers, 3 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 5 americanNavalFighters and 3 americanTransports moved from 126 Sea Zone to 123 Sea Zone
                        2 americanArtillerys and 1 americanMarine moved from 123 Sea Zone to Marianas Island
                        4 americanInfantrys moved from 123 Sea Zone to Marianas Island
                        1 americanArtillery and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                        1 americanArtillery, 1 americanDestroyer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                        1 americanInfantry moved from Wake Island to 124 Sea Zone
                        1 americanArtillery, 1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone
                        1 americanArtillery and 2 americanInfantrys moved from 123 Sea Zone to Marianas Island
                        9 americanNavalFighters moved from 148 Sea Zone to 123 Sea Zone
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut I'm not sure if I'm allowed to move all those fighters, since they can only land assuming I lose some, but I checked the rules and it didn't say anything. If you think we should add that though I'm ok with it cause it makes sense

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin i believe you are not allowed to move fighters unless you have guaranteed landing point for them. you are to assume in such situations that all the fighters will live.

                    @redrum believe it or not this is a totally unrelated situation. to the other situation going on right now. but do you know the exact rules for this TWW regarding this?

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut I thought so too since it's that way in axis and allies, I just wasn't sure since the game let me do it. I guess it can't tell though. Maybe it should be added to the player rules. anyway we can do the battle if you're ready, I'll just undo the last couple

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin yeah i think i might have the same question at some point and figured that anything not specified is basically defaulting to standard a&a rules, but i could be wrong since the engine normally supports restricting you movements when arent valid maybe there is landing place you're not seeing or the engine has trouble with that in TWW.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Usa round 18

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 18
                          
                              Research Technology - Usa
                                  Trigger americanaTAF: Usa gains access to AdvancedFighters
                                  Usa spend 0 on tech rolls
                                      Usa roll 3,10,5,9,6,12,1,2,12,4,4,12,2,11,9,4,6,3 and gets 3 hits
                                  Usa removing all Technology Tokens after successful research.
                                  Usa discover ImprovedGunLaying
                          
                              Combat Move - Usa
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                  2 americanArtillerys, 1 americanBattleship, 2 americanCarriers, 3 americanCruisers, 3 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 5 americanNavalFighters and 3 americanTransports moved from 126 Sea Zone to 123 Sea Zone
                                  2 americanArtillerys and 1 americanMarine moved from 123 Sea Zone to Marianas Island
                                  4 americanInfantrys moved from 123 Sea Zone to Marianas Island
                                  1 americanArtillery and 1 americanInfantry moved from Hawaiian Islands to 115 Sea Zone
                                  1 americanArtillery, 1 americanDestroyer, 1 americanInfantry and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
                                  1 americanInfantry moved from Wake Island to 124 Sea Zone
                                  1 americanArtillery, 1 americanDestroyer, 2 americanInfantrys and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone
                                  1 americanArtillery and 2 americanInfantrys moved from 123 Sea Zone to Marianas Island
                                  6 americanNavalFighters moved from 148 Sea Zone to 123 Sea Zone
                          
                              Combat - Usa
                                  Battle in 123 Sea Zone
                                      Usa attack with 1 americanBattleship, 2 americanCarriers, 3 americanCruisers, 4 americanDestroyers, 11 americanNavalFighters and 4 americanTransports
                                      Japan defend with 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseNavalFighters, 3 japaneseSubmarines and 4 japaneseTransports
                                          DepthChargeAttack fire in 123 Sea Zone : 1/4 hits, 1.00 expected hits
                                          CruiserAntiAircraftGun fire in 123 Sea Zone : 0/2 hits, 0.17 expected hits
                                          1 japaneseSubmarine owned by the Japan lost in 123 Sea Zone
                                          Japan roll dice for 2 japaneseSubmarines in 123 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                                          1 americanDestroyer owned by the Usa lost in 123 Sea Zone
                                          Usa roll dice for 1 americanBattleship, 2 americanCarriers, 3 americanCruisers, 3 americanDestroyers, 11 americanNavalFighters and 4 americanTransports in 123 Sea Zone, round 2 : 11/21 hits, 10.17 expected hits
                                      Units damaged: 2 japaneseBattleships owned by the Japan
                                          Japan roll dice for 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseNavalFighters and 4 japaneseTransports in 123 Sea Zone, round 2 : 7/20 hits, 6.50 expected hits
                                          4 japaneseTransports owned by the Japan, 3 americanDestroyers owned by the Usa, 2 japaneseSubmarines owned by the Japan, 3 americanCruisers owned by the Usa, 3 japaneseDestroyers owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 123 Sea Zone
                                          2 japaneseBattleships owned by the Japan lost in 123 Sea Zone
                                      2 japaneseBattleship-damageds owned by the Japan added in 123 Sea Zone
                                          CruiserAntiAircraftGun fire in 123 Sea Zone : 1/2 hits, 0.17 expected hits
                                          1 americanNavalFighter owned by the Usa lost in 123 Sea Zone
                                          Usa roll dice for 1 americanBattleship, 2 americanCarriers, 9 americanNavalFighters and 4 americanTransports in 123 Sea Zone, round 3 : 7/13 hits, 6.75 expected hits
                                          Japan roll dice for 2 japaneseBattleship-damageds, 2 japaneseCarriers, 2 japaneseCruisers, 1 japaneseDestroyer and 4 japaneseNavalFighters in 123 Sea Zone, round 3 : 5/11 hits, 4.58 expected hits
                                          2 japaneseNavalFighters owned by the Japan, 2 japaneseBattleship-damageds owned by the Japan, 1 japaneseDestroyer owned by the Japan, 5 americanNavalFighters owned by the Usa and 2 japaneseCarriers owned by the Japan lost in 123 Sea Zone
                                          CruiserAntiAircraftGun fire in 123 Sea Zone : 0/2 hits, 0.17 expected hits
                                          Usa roll dice for 1 americanBattleship, 2 americanCarriers, 4 americanNavalFighters and 4 americanTransports in 123 Sea Zone, round 4 : 4/8 hits, 3.83 expected hits
                                          Japan roll dice for 2 japaneseCruisers and 2 japaneseNavalFighters in 123 Sea Zone, round 4 : 2/4 hits, 2.00 expected hits
                                          2 japaneseCruisers owned by the Japan, 2 japaneseNavalFighters owned by the Japan and 2 americanNavalFighters owned by the Usa lost in 123 Sea Zone
                                      Usa win, taking 123 Sea Zone from Japan with 1 americanBattleship, 2 americanCarriers, 2 americanNavalFighters and 4 americanTransports remaining. Battle score for attacker is 100
                                      Casualties for Japan: 2 japaneseBattleships, 2 japaneseBattleship-damageds, 2 japaneseCarriers, 2 japaneseCruisers, 4 japaneseDestroyers, 4 japaneseNavalFighters, 3 japaneseSubmarines and 4 japaneseTransports
                                      Casualties for Usa: 3 americanCruisers, 4 americanDestroyers and 9 americanNavalFighters
                                  Battle in Marianas Island
                                      Usa attack with 3 americanArtillerys, 6 americanInfantrys and 1 americanMarine
                                      Japan defend with 1 Flagpole, 1 japaneseInfantry and 1 japaneseMarine
                                          Usa roll dice for 3 americanArtillerys, 6 americanInfantrys and 1 americanMarine in Marianas Island, round 2 : 2/10 hits, 1.42 expected hits
                                          Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Marianas Island, round 2 : 1/2 hits, 0.75 expected hits
                                          1 japaneseMarine owned by the Japan, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Marianas Island
                                      Usa win, taking Marianas Island from Japan with 3 americanArtillerys, 5 americanInfantrys and 1 americanMarine remaining. Battle score for attacker is 4
                                      Casualties for Usa: 1 americanInfantry
                                      Casualties for Japan: 1 japaneseInfantry and 1 japaneseMarine
                          
                              Non Combat Move - Usa
                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                  3 americanNavalFighters moved from 148 Sea Zone to 123 Sea Zone
                                  3 americanBattleships, 3 americanCarriers, 5 americanCruisers, 6 americanDestroyers, 1 americanSubmarine and 4 americanTransports moved from 148 Sea Zone to 146 Sea Zone
                                  3 americanInfantrys moved from San Francisco to 156 Sea Zone
                                  3 americanInfantrys moved from Los Angeles to 156 Sea Zone
                                  1 americanCruiser, 6 americanInfantrys and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                  6 americanInfantrys moved from 115 Sea Zone to Hawaiian Islands
                                  4 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                  1 americanArtillery, 1 americanCombatEngineer, 6 americanInfantrys and 2 americanTanks moved from Azores to 40 Sea Zone
                                  1 americanArtillery, 1 americanCombatEngineer, 6 americanInfantrys, 2 americanTanks and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                  1 americanArtillery, 1 americanCombatEngineer, 6 americanInfantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara
                                  1 Truck moved from Western Sahara to 61 Sea Zone
                                  1 Truck and 1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                  1 Truck moved from 39 Sea Zone to Azores
                                  1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
                                  3 americanInfantrys moved from Washington to 30 Sea Zone
                                  2 americanInfantrys moved from Eastern US to 30 Sea Zone
                                  1 Train moved from New York to Washington
                                  1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Northeastern US
                                  1 Train moved from Northeastern US to Washington
                                  1 americanArtillery, 5 americanInfantrys, 1 americanTank and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                  1 americanArtillery, 5 americanInfantrys and 1 americanTank moved from 39 Sea Zone to Azores
                                  3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                  1 Train moved from Central US to Washington
                                  1 Material and 1 Train moved from Washington to Los Angeles
                                  1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                          
                              Purchase Units - Usa
                                  Usa buy 2 americanArtillerys, 1 americanBarracks, 1 americanHull, 6 americanMarines, 2 americanNavalFighters and 2 americanTanks; Remaining resources: 2 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Usa
                                  Units in Northeastern US being upgraded or consumed: 3 Materials
                                  1 americanBarracks placed in Northeastern US
                                  2 americanArtillerys and 2 americanTanks placed in New York
                                  4 americanMarines placed in Washington
                                  2 americanMarines placed in Eastern US
                                  2 americanNavalFighters placed in Hawaiian Islands
                                  1 americanHull placed in 156 Sea Zone
                          
                              Activate Technology - Usa
                                  Usa activating ImprovedGunLaying
                                  Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                                  Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                                  Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
                                  triggerAttachmenamericanImpTB1: Setting attack to 7 for unitAttachment attached to americanTacticalBomber
                                  triggerAttachmenamericanImpTB1: Setting airAttack to 4 for unitAttachment attached to americanTacticalBomber
                                  triggerAttachmenamericanImpTB2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTacticalBomber} with name:supportAttachmentTacBombImpamerican
                          
                              Turn Complete - Usa
                                  Usa collect 75 PUs; end with 77 PUs
                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 80 PUs
                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 83 PUs
                                  Units generate 9 techTokens; Usa end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Usa : 1.83
                          Japan : 1.83
                          CruiserAntiAircraftGun fire in 123 Sea Zone : : 0.50
                          DepthChargeAttack fire in 123 Sea Zone : : 0.00
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut may still be up when you get back

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Germany round 19

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 19
                              
                                  Research Technology - Germany
                                      Trigger germanaTATB: Germany gains access to AdvancedTacticalBombers
                                      Trigger germanaTIR: Germany gains access to ImprovedRockets
                                      Germany spend 0 on tech rolls
                                      Germany removing all Technology Tokens after successful research.
                                      Germany discover ImprovedRockets
                              
                                  Combat Move - Germany
                                      Trigger germanITBR4: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to brazilianAirfield
                                      Trigger germanITBR5: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to spanishAirfield
                                      Trigger germanITBR6: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to swedishAirfield
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanITBR7: Setting givesMovement to 4:germanTacticalBomber for unitAttachment attached to turkishAirfield
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      6 units repaired.
                                          4 germanHeavyTank-damageds owned by the Germany removed in Kharkov
                                          4 germanHeavyTanks owned by the Germany added in Kharkov
                                          1 germanHeavyTank-damaged owned by the Germany removed in Leningrad
                                          1 germanHeavyTank owned by the Germany added in Leningrad
                                      1 germanInfantry moved from Belorussia to Pskov
                                            Germany take Pskov from Russia
                                      1 germanInfantry moved from Orel Kursk to Smolensk
                                      1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                      1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanArtillery, 1 germanCombatEngineer, 1 germanHeavyArtillery, 2 germanHeavyTanks, 4 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Kharkov to Eastern Ukraine
                                      1 germanAntiTankGun, 1 germanArtillery, 1 germanHeavyArtillery, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 1 germanMobileArtillery and 2 germanTanks moved from Kharkov to Voronezh
                                      1 germanAdvancedFighter and 1 germanTacticalBomber moved from Kharkov to Eastern Ukraine
                                      1 germanAdvancedFighter moved from Kharkov to Voronezh
                                      1 germanInfantry moved from Eastern Finland to Murmansk
                                            Finland take Murmansk from Russia
                                      1 germanInfantry moved from Eastern Finland to Western Karelia
                                            Finland take Western Karelia from Russia
                                      1 germanInfantry moved from Leningrad to Eastern Karelia
                                            Germany take Eastern Karelia from Russia
                                      1 germanAdvancedFighter moved from Eastern Germany to Voronezh
                                      1 germanAdvancedNavalFighter moved from Eastern Germany to Eastern Ukraine
                                      2 germanAdvancedNavalFighters moved from Leningrad to Eastern Ukraine
                                      2 germanAdvancedFighters moved from Leningrad to Voronezh
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin some big battles on deck here

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut ok I can do this last one

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin dang never got the notification.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut not sure on the timing but if you're still up we could do it now

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin hey there

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut hey I'm around now if you can do the battle

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin in the lobby now 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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