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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C
      colin last edited by

      @ubernaut ready when you are

      ubernaut 1 Reply Last reply Reply Quote 0
      • ubernaut
        ubernaut Moderators @colin last edited by

        @colin one sec on a call

        1 Reply Last reply Reply Quote 0
        • ubernaut
          ubernaut Moderators last edited by

          @colin sorry off the phone

          1 Reply Last reply Reply Quote 0
          • C
            colin last edited by

            TripleA Turn Summary: Australia round 2

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 2
            
                Supporting Britain - Canada
                    Canada collect 0 PUs; end with 18 PUs
            
                Organizing Partisan Operations - ExiledAllies
                    ExiledAllies collect 0 PUs; end with 7 PUs
            
                Preparing Defense - Egypt
                    Egypt collect 0 PUs; end with 9 PUs
            
                Marching Orders - SouthAfrica
                    SouthAfrica collect 0 PUs; end with 7 PUs
            
                Preparing Ambushes - India
                    India collect 0 PUs; end with 13 PUs
            
                Preparing Naval Operations - Australia
                    Australia collect 0 PUs; end with 22 PUs
            
                Research Technology - Britain
                    Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
                    Britain spend 0 on tech rolls
                        Britain roll 5,12,7,4,4,2 and gets 1 hit
                    Britain removing all Technology Tokens after successful research.
                    Britain discover ImprovedDestroyers
            
                Politics - Britain
                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                        Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 18 = Failure!
                        Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
            
                Combat Move - Britain
                    Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
                    Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
                    Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                    2 britishTransports moved from 86 Sea Zone to 87 Sea Zone
                    1 britishInfantry and 1 britishMarine moved from Sumatra to 87 Sea Zone
                    2 britishInfantrys moved from Malay to 87 Sea Zone
                    3 britishInfantrys and 1 britishMarine moved from 87 Sea Zone to Burma
                    1 britishAntiTankGun, 1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from Rangoon to Burma
                    1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Bengal to Burma
                    1 britishMech.Infantry moved from Western Bengal to Burma
                    1 britishStrategicBomber moved from Rangoon to Burma
                    1 britishCruiser and 1 britishDestroyer moved from 42 Sea Zone to 45 Sea Zone
                    1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
                    1 britishFighter and 1 britishNavalFighter moved from Malta to 45 Sea Zone
                    1 britishFighter moved from Central Britain to Northern France
                    1 britishStrategicBomber moved from London to Northern France
            
                Combat - Britain
                    Thailand scrambles 2 units out of Thailand to defend against the attack in Burma
                    Air Battle in Northern France
                        Britain attacks with 2 units heading to Northern France
                        Air Battle is over, the remaining bombers go on to their targets
                    Strategic bombing raid in Northern France
                            AntiAircraftGun fire in Northern France : 0/1 hits, 0.08 expected hits
                        Bombing raid in Northern France rolls: 1 and causes: 1 damage to unit: germanAirfield
                        Bombing raid in Northern France causes 1 damage total. 
                    Battle in 45 Sea Zone
                        Britain attack with 1 britishCruiser, 1 britishDestroyer, 1 britishFighter and 2 britishNavalFighters
                        Germany defend with 1 germanDestroyer and 2 germanTransports
                            Britain roll dice for 1 britishCruiser, 1 britishDestroyer, 1 britishFighter and 2 britishNavalFighters in 45 Sea Zone, round 2 : 2/5 hits, 1.92 expected hits
                            Germany roll dice for 1 germanDestroyer and 2 germanTransports in 45 Sea Zone, round 2 : 2/3 hits, 0.42 expected hits
                            1 britishFighter owned by the Britain, 2 germanTransports owned by the Germany and 1 britishDestroyer owned by the Britain lost in 45 Sea Zone
                            Britain roll dice for 1 britishCruiser and 2 britishNavalFighters in 45 Sea Zone, round 3 : 3/3 hits, 1.42 expected hits
                            Germany roll dice for 1 germanDestroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                            1 germanDestroyer owned by the Germany lost in 45 Sea Zone
                        Britain win, taking 45 Sea Zone from Neutral with 1 britishCruiser and 2 britishNavalFighters remaining. Battle score for attacker is 3
                        Casualties for Britain: 1 britishDestroyer and 1 britishFighter
                        Casualties for Germany: 1 germanDestroyer and 2 germanTransports
                    Battle in Burma
                        Britain attack with 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber
                        Japan defend with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseParatrooper; Thailand defend with 1 Flagpole and 1 Rail
                            Britain roll dice for 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber in Burma, round 2 : 1/13 hits, 1.33 expected hits
                            Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 2 : 1/8 hits, 3.08 expected hits
                            1 japaneseFighter owned by the Japan and 1 britishAntiTankGun owned by the Britain lost in Burma
                            Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber in Burma, round 3 : 1/13 hits, 1.33 expected hits
                            Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 3 : 3/7 hits, 2.83 expected hits
                        1 britishMech.Infantry owned by the Britain, 1 britishInfantry owned by the Britain, 1 japaneseFighter owned by the Japan and 1 britishStrategicBomber owned by the Britain lost in Burma
                            Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys and 2 britishMarines in Burma, round 4 : 0/12 hits, 1.25 expected hits
                            Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 4 : 4/6 hits, 2.58 expected hits
                            4 britishInfantrys owned by the Britain lost in Burma
                        2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine retreated to Bengal
                            Britain roll dice for 1 britishMarine in Burma, round 5 : 0/1 hits, 0.17 expected hits
                            Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 5 : 2/6 hits, 2.58 expected hits
                            1 britishMarine owned by the Britain lost in Burma
                        Thailand win with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is -19
                        Casualties for Britain: 1 britishAntiTankGun, 5 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry and 1 britishStrategicBomber
                        Casualties for Japan: 2 japaneseFighters
                    Cleaning up after air battles
            
                Non Combat Move - Britain
                    Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                    Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                    Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                    Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                    Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                    Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                    Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                    1 britishStrategicBomber moved from Labrador to Central Britain
                    1 Train moved from New Brunswick to Quebec
                    1 Material, 1 Train and 1 britishCombatEngineer moved from Quebec to Ontario
                    1 Material and 1 Truck moved from Alberta to Ontario
                    1 britishArtillery moved from Saskatchewan to Alberta
                    1 britishCarrier, 2 britishCruisers, 2 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports moved from 151 Sea Zone to 149 Sea Zone
                    1 britishBattleship, 1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 149 Sea Zone
                    1 Material and 1 Truck moved from New South Wales to Northern Territory
                    1 Material and 1 Truck moved from Calcutta to Bengal
                    3 britishInfantrys moved from Calcutta to Bengal
                    1 Truck moved from Bengal to Western Bengal
                    1 Train moved from Bengal to Bombay
                    1 Material, 1 Train and 1 britishInfantry moved from Bombay to Western Bengal
                    1 britishInfantry and 1 britishMarine moved from Oman to 73 Sea Zone
                    1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
                    1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                    2 britishInfantrys moved from Cairo to Western Egypt
                    1 britishArtillery and 2 britishInfantrys moved from Abyssinia to 72 Sea Zone
                    1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from 72 Sea Zone to Cairo
                    1 britishInfantry moved from Sinai to Cairo
                    1 britishInfantry moved from Trans Jordan to Sinai
                    1 britishInfantry moved from Iraq to Trans Jordan
                    1 Material, 1 Truck, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo
                    1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
                    1 britishTank moved from Cape Town to Rhodesia
                    2 britishNavalFighters moved from 45 Sea Zone to Malta
                    1 britishTransport moved from 42 Sea Zone to 45 Sea Zone
                    1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Malta
                    1 britishDestroyer and 1 britishSubmarine moved from 86 Sea Zone to 75 Sea Zone
                    1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine and 3 britishTransports moved from 13 Sea Zone to 10 Sea Zone
                    1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 7 Sea Zone to 10 Sea Zone
                    1 britishAntiTankGun, 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Central Britain to Scotland
                    1 Train moved from Scotland to London
                    1 Train, 2 britishInfantrys and 1 britishTank moved from London to Scotland
                    1 britishInfantry moved from Exiled Allies to London
                    1 britishFighter and 1 britishStrategicBomber moved from Northern France to Central Britain
            
                Purchase Units - Britain
                    Britain buy 1 britishAntiTankGun, 1 britishArtillery, 1 britishEntrenchment, 6 britishInfantrys, 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Britain
                    Units in Bengal being upgraded or consumed: 1 Material
                    1 britishEntrenchment placed in Bengal
                    3 britishInfantrys placed in Scotland
                    1 britishAntiTankGun, 1 britishArtillery and 1 britishNavalFighter placed in Central Britain
                    3 britishInfantrys and 1 britishTank placed in London
            
                Activate Technology - Britain
                    Britain activating ImprovedDestroyers
                    Trigger britishImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to britishDestroyer
                    Britain giving technology to Usa: ImprovedDestroyers
            
                Turn Complete - Britain
                    Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
                    Trigger LLbMM: Russia has 1 Material placed in Murmansk
                    Britain collect 41 PUs; end with 41 PUs
                    Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs
                    Objective Syria2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                    Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                    Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                    Units generate 6 techTokens; Britain end with 6 techTokens
                    Units Change Ownership
                        Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                        Some Units in Ontario change ownership: 2 Materials and 1 britishCombatEngineer
                        Some Units in Cape Town change ownership: 1 Material
                        Some Units in Java change ownership: 1 britishCombatEngineer
                        Some Units in Northern Territory change ownership: 1 Material and 1 britishCombatEngineer
                        Some Units in Western Bengal change ownership: 1 Material
                        Some Units in Western Egypt change ownership: 1 britishCombatEngineer
            
                Purchase Units - Canada
                    Canada buy 1 britishAircraftPlant and 2 britishDestroyers; Remaining resources: 1 PUs; 
            
                Place Units - Canada
                    Units in Ontario being upgraded or consumed: 2 Materials
                    1 britishAircraftPlant placed in Ontario
                    2 britishDestroyers placed in 19 Sea Zone
            
                Turn Complete - Canada
                    Canada collect 15 PUs; end with 16 PUs
                    Units Change Ownership
                        Some Units in 19 Sea Zone change ownership: 2 britishDestroyers
                        Some Units in Ontario change ownership: 1 britishCombatEngineer
                    Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                    Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                    Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
            
                Purchase Units - ExiledAllies
                    ExiledAllies buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 
            
                Place Units - ExiledAllies
                    1 britishCombatEngineer and 1 britishInfantry placed in Exiled Allies
            
                Turn Complete - ExiledAllies
                    ExiledAllies collect 18 PUs; end with 18 PUs
                    Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                    Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                    Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 12 PUs
                    Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                    Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 10 PUs
                    Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs
                    Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 6 PUs
                    Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 4 PUs
                    Units Change Ownership
                        Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                        Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 1 britishInfantry
                        Some Units in Java change ownership: 1 britishCombatEngineer
            
                Purchase Units - Egypt
                    Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Egypt
                    3 britishInfantrys placed in Cairo
            
                Turn Complete - Egypt
                    Egypt collect 9 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Cairo change ownership: 3 britishInfantrys
                        Some Units in Western Egypt change ownership: 1 britishCombatEngineer
            
                Purchase Units - SouthAfrica
                    SouthAfrica buy 1 britishMech.Infantry; Remaining resources: 2 PUs; 
            
                Place Units - SouthAfrica
                    1 britishMech.Infantry placed in Cape Town
            
                Turn Complete - SouthAfrica
                    SouthAfrica collect 7 PUs; end with 9 PUs
                    Some Units in Cape Town change ownership: 1 Material and 1 britishMech.Infantry
            
                Purchase Units - India
                    Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
                    India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - India
                    2 britishInfantrys placed in Calcutta
                    1 Material, 1 britishArtillery and 1 britishInfantry placed in Bombay
            
                Turn Complete - India
                    India collect 13 PUs; end with 13 PUs
                    Units Change Ownership
                        Some Units in Bombay change ownership: 1 Material, 1 britishArtillery and 1 britishInfantry
                        Some Units in Calcutta change ownership: 2 britishInfantrys
                        Some Units in Western Bengal change ownership: 1 Material
            
                Purchase Units - Australia
                    Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                    Australia buy 1 britishCruiser, 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Australia
                    1 britishCruiser placed in 162 Sea Zone
                    Units in Northern Territory being upgraded or consumed: 1 Material
                    1 britishEntrenchment placed in Northern Territory
                    1 Material and 1 britishInfantry placed in New South Wales
            
                Turn Complete - Australia
                    Australia collect 17 PUs; end with 17 PUs
                    Units Change Ownership
                        Some Units in 162 Sea Zone change ownership: 1 britishCruiser
                        Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry
                        Some Units in Northern Territory change ownership: 1 britishCombatEngineer
            

            Combat Hit Differential Summary :

            Britain : -0.42
            Thailand : -1.08
            AntiAircraftGun fire in Northern France : : -0.08
            Germany : 1.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C
              colin last edited by

              @ubernaut forgot to tag you but it's your turn

              ubernaut 1 Reply Last reply Reply Quote 0
              • ubernaut
                ubernaut Moderators @colin last edited by ubernaut

                @colin ok sorry for the delay been on the phone for the last hour ill will have to do my move later when i get back maybe about 3 hours from now.

                C 1 Reply Last reply Reply Quote 0
                • C
                  colin @ubernaut last edited by

                  @ubernaut ok no problem, but Wednesdays and Thursdays, and normally Tuesdays except today, I don't really have time so I may not be able to do any more until Friday

                  ubernaut 1 Reply Last reply Reply Quote 0
                  • ubernaut
                    ubernaut Moderators @colin last edited by

                    @colin that's ok no problem 🙂

                    1 Reply Last reply Reply Quote 0
                    • ubernaut
                      ubernaut Moderators last edited by

                      TripleA Move Summary: Italy round 2

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 2
                      
                          Research Technology - Italy
                              Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                              Italy spend 0 on tech rolls
                              Italy removing all Technology Tokens after successful research.
                              Italy discover ImprovedSpecialWarfare
                      
                          Politics - Italy
                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
                      
                          Combat Move - Italy
                              Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                              Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                              Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                              4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                              1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                              4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                              1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
                              1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                              2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                              1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                              1 italianInfantry moved from Greece to 50 Sea Zone
                              1 italianInfantry moved from Peloponnese to 50 Sea Zone
                              2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                              2 italianMarines moved from Tobruk to Western Egypt
                              6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                              1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
                              1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                              2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
                      

                      Savegame

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                      • ubernaut
                        ubernaut Moderators last edited by

                        @colin ready for battle whenever you are back in business. 🙂

                        C 1 Reply Last reply Reply Quote 0
                        • C
                          colin @ubernaut last edited by

                          @ubernaut I actually do have some time this afternoon to get a couple turns in

                          1 Reply Last reply Reply Quote 0
                          • ubernaut
                            ubernaut Moderators last edited by

                            @colin up and at em let me know when you are ready 🙂

                            C 1 Reply Last reply Reply Quote 0
                            • C
                              colin @ubernaut last edited by

                              @ubernaut ready

                              ubernaut 1 Reply Last reply Reply Quote 0
                              • ubernaut
                                ubernaut Moderators last edited by

                                TripleA Turn Summary: Italy round 2

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 2
                                
                                    Research Technology - Italy
                                        Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                        Italy spend 0 on tech rolls
                                            Italy roll 10,2,5,4,1,12 and gets 1 hit
                                        Italy removing all Technology Tokens after successful research.
                                        Italy discover ImprovedSpecialWarfare
                                
                                    Politics - Italy
                                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                            Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                
                                    Combat Move - Italy
                                        Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                                        Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                                        Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                        2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                        4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                        1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
                                        4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                        1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
                                        1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
                                        2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
                                        1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                        1 italianInfantry moved from Greece to 50 Sea Zone
                                        1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                        2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                        2 italianMarines moved from Tobruk to Western Egypt
                                        6 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                        1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
                                        1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
                                        2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
                                
                                    Combat - Italy
                                        Battle in 35 Sea Zone
                                            Italy attack with 1 italianSubmarine
                                            Usa defend with 1 americanTransport
                                                Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                Usa roll dice for 1 americanTransport in 35 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                1 americanTransport owned by the Usa lost in 35 Sea Zone
                                            Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                                            Casualties for Usa: 1 americanTransport
                                        Battle in 45 Sea Zone
                                            Italy attack with 2 italianDestroyers and 1 italianSubmarine
                                            Britain defend with 1 britishCruiser and 1 britishTransport
                                                Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                                Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits
                                                Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                                                Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 3 : 2/2 hits, 0.58 expected hits
                                                2 italianDestroyers owned by the Italy and 1 britishTransport owned by the Britain lost in 45 Sea Zone
                                            1 italianSubmarine owned by the Italy retreated to 48 Sea Zone
                                            Britain win with 1 britishCruiser remaining. Battle score for attacker is -9
                                            Casualties for Italy: 2 italianDestroyers
                                            Casualties for Britain: 1 britishTransport
                                        Battle in Western Egypt
                                            Italy attack with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                                            Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 Truck, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                                                AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                                AntiTankGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                                Italy roll dice for 2 italianBattleships and 1 italianCruiser in Western Egypt, round 2 : 2/5 hits, 1.92 expected hits
                                                Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 2 : 6/23 hits, 5.25 expected hits
                                                Egypt roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishFortification, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank in Western Egypt, round 2 : 6/13 hits, 5.17 expected hits
                                                5 britishInfantrys owned by the Britain, 1 britishTank owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 6 italianInfantrys owned by the Italy lost in Western Egypt
                                                AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                                                Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 3 : 5/17 hits, 4.25 expected hits
                                                Egypt roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 1 britishMarine and 1 britishParatrooper in Western Egypt, round 3 : 4/5 hits, 2.58 expected hits
                                                1 britishMarine owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain, 1 britishArtillery owned by the Britain, 1 italianMarine owned by the Italy, 1 britishFortification owned by the Egypt and 3 italianInfantrys owned by the Italy lost in Western Egypt
                                            Some non-combat units are destroyed: 
                                            Italy win, taking Western Egypt from Egypt with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 26
                                            Casualties for Italy: 9 italianInfantrys and 1 italianMarine
                                            Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                                            Casualties for Egypt: 1 britishFortification
                                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                        1 Material and 1 italianAirTransport moved from Cyrenaica to Southern Italy
                                        1 Material, 1 Train and 1 italianCombatEngineer moved from Northern Italy to Southern Italy
                                        2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Western Egypt to Cyrenaica
                                        1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
                                        1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah
                                        1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                                        1 italianInfantry and 1 italianMech.Infantry moved from Romania to Greece
                                        1 italianArtillery and 2 italianInfantrys moved from Southern Yugoslavia to Greece
                                        1 Truck moved from Southern Yugoslavia to Northern Italy
                                        1 italianAlpineInfantry moved from Rome to Southern Italy
                                        1 Train moved from Southern Italy to Northern Italy
                                
                                    Purchase Units - Italy
                                        Italy buy 1 ResearchCenter, 3 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Italy
                                        Units in Southern Italy being upgraded or consumed: 2 Materials
                                        1 ResearchCenter placed in Southern Italy
                                        3 italianInfantrys placed in Rome
                                        1 italianNavalFighter placed in Northern Italy
                                
                                    Activate Technology - Italy
                                        Italy activating ImprovedSpecialWarfare
                                        Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
                                        Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
                                        Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
                                        Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
                                        Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
                                        Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
                                        Italy giving technology to Germany: ImprovedSpecialWarfare
                                
                                    Turn Complete - Italy
                                        Italy collect 27 PUs; end with 27 PUs
                                        Units generate 9 techTokens; Italy end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Usa : -0.08
                                AntiAircraftGun fire in Western Egypt : : -0.33
                                Egypt : 2.25
                                Italy : 1.58
                                AntiTankGun fire in Western Egypt : : -0.17
                                Britain : 0.83
                                

                                Savegame

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                                • ubernaut
                                  ubernaut Moderators @colin last edited by

                                  @colin merica!

                                  C 1 Reply Last reply Reply Quote 0
                                  • C
                                    colin @ubernaut last edited by

                                    @ubernaut do you know if there's any reason I can't move a material onto a transport during noncombat? Do I need a truck to do that?

                                    ubernaut 1 Reply Last reply Reply Quote 0
                                    • ubernaut
                                      ubernaut Moderators @colin last edited by

                                      @colin you need a truck or a port

                                      C 1 Reply Last reply Reply Quote 0
                                      • C
                                        colin @ubernaut last edited by

                                        @ubernaut ah ok I guess I had done it from a port before so I never noticed. thanks

                                        ubernaut 1 Reply Last reply Reply Quote 0
                                        • ubernaut
                                          ubernaut Moderators @colin last edited by

                                          @colin np 🙂

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                                          • C
                                            colin last edited by

                                            TripleA Turn Summary: Usa round 2

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 2
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTAD: Usa gains access to AdvancedDestroyers
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 5,8,3,11,11,6,8,7,12,8,12,6,9,12 and gets 3 hits
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedHulls
                                            
                                                Politics - Usa
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                        Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 3 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    5 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                                    5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 115 Sea Zone to 120 Sea Zone
                                                    5 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
                                            
                                                Combat - Usa
                                                    Battle in Wake Island
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    1 americanCarrier, 1 americanCruiser, 3 americanDestroyers and 2 americanNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                                                    1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 115 Sea Zone
                                                    1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
                                                    1 americanNavalFighter moved from Chicago to Los Angeles
                                                    1 americanCombatEngineer and 1 americanMarine moved from New York to 30 Sea Zone
                                                    1 Material and 1 Truck moved from Scotland to 7 Sea Zone
                                                    1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
                                                    1 americanBattleship, 1 americanCombatEngineer, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                                    1 Truck moved from New York to Washington
                                                    1 americanAirTransport and 1 americanParatrooper moved from Labrador to Azores
                                                    1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 2 Sea Zone
                                                    1 americanInfantry moved from Southeastern US to Eastern US
                                                    1 americanInfantry moved from Northeastern US to New York
                                                    1 Material and 1 Truck moved from Washington to New York
                                                    1 americanInfantry moved from Northwestern US to Western US
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 Material, 2 americanDestroyers, 1 americanHull, 2 americanInfantrys and 4 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    1 americanDestroyer and 2 americanTransports placed in 156 Sea Zone
                                                    1 americanDestroyer, 1 americanHull and 2 americanTransports placed in 30 Sea Zone
                                                    1 Material placed in Detroit
                                                    2 americanInfantrys placed in San Francisco
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedHulls
                                                    Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                                    Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                                    Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                                    Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                                    Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
                                            
                                                Turn Complete - Usa
                                                    Usa collect 69 PUs; end with 69 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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