TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@ubernaut got a couple things here
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TripleA Turn Summary: Australia round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Supporting Britain - Canada Canada collect 0 PUs; end with 19 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 30 PUs Preparing Ambushes - India India collect 0 PUs; end with 14 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures Trigger britishaTIP: Britain gains access to ImprovedProduction Britain spend 0 on tech rolls Britain roll 10,8,2,4,4,2,1,3,3 and gets 0 hits Politics - Britain Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 3 britishInfantrys and 3 britishMarines moved from Southern Thailand to Thailand 2 britishArtillerys and 3 britishInfantrys moved from Burma to Thailand 2 britishMarines moved from Borneo to 93 Sea Zone 2 britishMarines moved from Brunei to 93 Sea Zone 4 britishMarines and 2 britishTransports moved from 93 Sea Zone to 91 Sea Zone 4 britishMarines moved from 91 Sea Zone to Thailand 1 britishMarine moved from Hong Kong to 95 Sea Zone 1 britishMarine moved from Hainan to 95 Sea Zone 2 britishMarines and 1 britishTransport moved from 95 Sea Zone to 91 Sea Zone 2 britishMarines moved from 91 Sea Zone to Thailand 3 britishArtillerys, 4 britishInfantrys, 2 britishMarines and 1 britishTank moved from Bombay to Southern Iran Britain take Southern Iran from Italy 1 britishArtillery and 1 britishInfantry moved from Oman to Aden Britain take Aden from Italy 1 britishInfantry moved from Baluchistan to Southern Iran 8 britishMarines moved from Central Britain to 24 Sea Zone 3 britishArtillerys moved from Central Britain to 24 Sea Zone 3 britishArtillerys, 8 britishMarines and 6 britishTransports moved from 24 Sea Zone to 23 Sea Zone 1 britishInfantry moved from London to 23 Sea Zone 2 britishArtillerys moved from Norway to 26 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 26 Sea Zone to 23 Sea Zone 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 2 britishInfantrys moved from London to 23 Sea Zone 5 britishArtillerys, 3 britishInfantrys and 8 britishMarines moved from 23 Sea Zone to Northern France 2 britishBattleships, 3 britishCarriers and 4 britishDestroyers moved from 24 Sea Zone to 23 Sea Zone 6 britishNavalFighters moved from 24 Sea Zone to Northern France 2 britishArtillerys and 2 britishInfantrys moved from Eastern French Africa to French Central Africa Britain take French Central Africa from VichyFrance 1 britishCarrier and 2 britishNavalFighters moved from 93 Sea Zone to 91 Sea Zone 1 britishNavalFighter moved from Borneo to 91 Sea Zone 2 britishNavalFighters moved from 96 Sea Zone to Thailand Combat - Britain Battle in Thailand Britain attack with 2 britishArtillerys, 6 britishInfantrys, 9 britishMarines and 2 britishNavalFighters Japan defend with 1 Train, 1 Truck, 1 japaneseAntiAirGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 5 japaneseParatroopers; Thailand defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks, 1 japaneseEntrenchment, 1 japaneseFactory and 1 japaneseFortification AntiAircraftGun fire in Thailand : 0/1 hits, 0.08 expected hits Britain roll dice for 2 britishArtillerys, 6 britishInfantrys, 9 britishMarines and 2 britishNavalFighters in Thailand, round 2 : 6/19 hits, 4.92 expected hits Units damaged: 1 japaneseEntrenchment owned by the Thailand and 1 japaneseFortification owned by the Thailand Thailand roll dice for 1 japaneseAntiAirGun, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFortification, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 5 japaneseParatroopers in Thailand, round 2 : 11/18 hits, 7.58 expected hits 2 japaneseArtillerys owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 9 britishMarines owned by the Britain, 2 britishArtillerys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Thailand 6 britishInfantrys retreated to Burma Thailand win with 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 5 japaneseParatroopers remaining. Battle score for attacker is -29 Casualties for Britain: 2 britishArtillerys and 9 britishMarines Casualties for Japan: 1 japaneseAntiAirGun, 2 japaneseArtillerys and 1 japaneseInfantry Battle in Northern France Britain attack with 5 britishArtillerys, 3 britishInfantrys, 8 britishMarines and 6 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 1 germanEntrenchment and 5 germanInfantrys AntiAircraftGun fire in Northern France : 0/1 hits, 0.25 expected hits Britain roll dice for 2 britishBattleships in Northern France, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 germanEntrenchment owned by the Germany Britain roll dice for 5 britishArtillerys, 3 britishInfantrys, 8 britishMarines and 6 britishNavalFighters in Northern France, round 2 : 9/22 hits, 7.33 expected hits Germany roll dice for 1 germanAntiAirGun, 1 germanEntrenchment and 5 germanInfantrys in Northern France, round 2 : 3/7 hits, 2.33 expected hits 5 germanInfantrys owned by the Germany, 3 britishInfantrys owned by the Britain, 1 germanEntrenchment owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern France Some non-combat units are destroyed: Britain win, taking Northern France from Germany with 5 britishArtillerys, 8 britishMarines and 6 britishNavalFighters remaining. Battle score for attacker is 16 Casualties for Britain: 3 britishInfantrys Casualties for Germany: 1 germanAntiAirGun, 1 germanEntrenchment and 5 germanInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishProd1: Britain has 1 Material placed in London 1 britishBattleship and 1 britishDestroyer moved from 3 Sea Zone to 10 Sea Zone 2 britishInfantrys moved from Northern Norway to Northern Finland 1 Train moved from Norway to Central Norway 1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland 1 Train moved from Northern Finland to Norway 6 britishNavalFighters moved from Northern France to 23 Sea Zone 1 Train and 1 britishCombatEngineer moved from Bombay to Eastern Madras 1 Train moved from Eastern Madras to Bombay 1 britishTransport moved from 95 Sea Zone to 93 Sea Zone 1 britishNavalFighter moved from Thailand to 91 Sea Zone 1 britishNavalFighter moved from Thailand to Bengal 1 Truck and 1 britishMarine moved from New South Wales to Southwestern Australia 1 Truck moved from Southwestern Australia to Southern Australia 1 britishBattleship, 1 britishCarrier, 2 britishCruisers and 4 britishDestroyers moved from 96 Sea Zone to 127 Sea Zone 3 britishAirTransports moved from Norway to Scotland 1 britishArtillery moved from Northern Finland to Murmansk 2 britishNavalFighters moved from 91 Sea Zone to 127 Sea Zone Purchase Units - Britain Britain buy 1 britishArtillery, 7 britishInfantrys and 3 britishMarines; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishInfantrys placed in Scotland 1 britishArtillery placed in Central Britain 4 britishInfantrys placed in London 3 britishMarines placed in Southern Britain Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 38 PUs; end with 38 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 39 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 40 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Borneo change ownership: 2 Materials Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Eastern Madras change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 1 PUs; Place Units - Canada Units in 1 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 4 britishArtillerys, 1 britishBarracks, 3 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Morrocco being upgraded or consumed: 2 Materials 2 britishArtillerys and 1 britishBarracks placed in Morrocco 2 britishArtillerys placed in Norway 2 britishInfantrys placed in Central Norway 1 britishInfantry and 1 britishMarine placed in Borneo Turn Complete - ExiledAllies ExiledAllies collect 39 PUs; end with 39 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 38 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs Units Change Ownership Some Units in Borneo change ownership: 2 Materials, 1 britishInfantry and 1 britishMarine Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Morrocco change ownership: 2 britishArtillerys and 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishArtillerys Purchase Units - India India repair damage of 5x Rail; Remaining resources: 9 PUs; India buy 1 Material and 1 britishArtillery; Remaining resources: 0 PUs; Place Units - India 1 Material and 1 britishArtillery placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material and 1 britishArtillery Some Units in Eastern Madras change ownership: 1 britishCombatEngineer Purchase Units - Australia Australia buy 1 britishBattleship, 1 britishInfantry and 1 britishMarine; Remaining resources: 0 PUs; Place Units - Australia Units in 149 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship placed in 149 Sea Zone 1 britishInfantry placed in Southwestern Australia 1 britishMarine placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishBattleship Some Units in New South Wales change ownership: 1 britishMarine Some Units in Southwestern Australia change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
Combat Hit Differential Summary :
AntiAircraftGun fire in Thailand : : -0.08 Britain : 2.08 Thailand : 3.42 AntiAircraftGun fire in Northern France : : -0.25 Germany : 0.67
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@ubernaut you're up
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TripleA Turn Summary: Italy round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 5,6,11,8,11,6,5,4,3 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTank moved from Cape Town to Western South Africa Italy take Western South Africa from SouthAfrica Combat - Italy Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianArtillery and 2 italianInfantrys moved from Syria to Iraq 3 italianInfantrys moved from Trans Jordan to Iraq 2 italianMarines moved from Trans Jordan to 53 Sea Zone 1 Material, 2 Trucks and 1 italianAntiAirGun moved from Western Egypt to 53 Sea Zone 1 italianInfantry moved from Belgian Congo to Cameroon 1 italianInfantry moved from Belgian Congo to Tanganyika 1 italianInfantry moved from Abyssinia to Kenya Uganda 1 Truck and 1 italianCombatEngineer moved from Rhodesia to Cape Town 1 Truck moved from Cape Town to Eastern South Africa 1 italianAdvancedNavalFighter moved from Abyssinia to Cairo 1 italianAdvancedTacticalBomber moved from Cairo to Abyssinia 1 Truck and 1 italianInfantry moved from Western Egypt to Western Anglo Egyptian Sudan 1 italianTank moved from Western Anglo Egyptian Sudan to Central Egpyt 1 italianMech.Infantry and 1 italianParatrooper moved from Tripolitania to Al Kufrah 3 italianAlpineInfantrys moved from Tripolitania to 48 Sea Zone 1 Material, 2 Trucks, 1 italianAntiAirGun, 1 italianDestroyer, 2 italianMarines and 2 italianTransports moved from 53 Sea Zone to 72 Sea Zone 1 Material, 2 Trucks, 1 italianAntiAirGun and 2 italianMarines moved from 72 Sea Zone to Anglo Egyptian Sudan 3 italianAlpineInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone 3 italianAlpineInfantrys moved from 53 Sea Zone to Cairo 1 Material, 1 italianAirTransport and 1 italianInfantry moved from Southern Italy to Cairo 1 italianAirTransport moved from Cairo to Rome 2 Materials and 1 italianAirTransport moved from Rome to Cairo 1 Truck moved from Trans Jordan to Cairo Purchase Units - Italy Trigger italianAdvSB: buyitalianHeavyStrategicBomber added to italianProduction Italy buy 1 italianAdvancedNavalFighter, 1 italianAirTransport, 1 italianFactory, 1 italianHeavyStrategicBomber, 5 italianInfantrys, 1 italianParatrooper and 1 italianSubmarine; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy Units in Cape Town being upgraded or consumed: 3 Materials 1 italianFactory placed in Cape Town 1 italianSubmarine placed in 72 Sea Zone 2 italianInfantrys placed in Belgian Congo 2 italianInfantrys placed in Cairo 1 italianInfantry and 1 italianParatrooper placed in Rome 1 italianAdvancedNavalFighter, 1 italianAirTransport and 1 italianHeavyStrategicBomber placed in Northern Italy Turn Complete - Italy Italy collect 56 PUs; end with 56 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
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@colin back to the usa happy 4th of july!
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TripleA Turn Summary: Usa round 26
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 26 Research Technology - Usa Trigger americanaTAM: Usa gains access to AdvancedMechanization Usa spend 0 on tech rolls Usa roll 11,9,11,2,7,8,10,5,3 and gets 0 hits Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 4 americanTanks moved from Gold Coast to Nigeria Britain take Nigeria from Italy 1 americanArtillery moved from Southwestern Algeria to Southern Algeria ExiledAllies take Southern Algeria from Germany 1 americanHeavyDestroyer moved from 39 Sea Zone to 41 Sea Zone Combat - Usa Battle in 41 Sea Zone Usa attack with 1 americanHeavyDestroyer Spain defend with 1 spanishSubmarine DepthChargeAttack fire in 41 Sea Zone : 1/1 hits, 0.33 expected hits 1 spanishSubmarine owned by the Spain lost in 41 Sea Zone Usa win with 1 americanHeavyDestroyer remaining. Battle score for attacker is 7 Casualties for Spain: 1 spanishSubmarine Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 3 americanTransports moved from 61 Sea Zone to 40 Sea Zone 6 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone 1 americanArtillery moved from Azores to 39 Sea Zone 1 americanArtillery and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 6 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 americanArtillery, 6 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Morrocco 1 americanArtillery and 3 americanInfantrys moved from West Africa to French West Africa 2 americanDestroyers moved from 36 Sea Zone to 39 Sea Zone 1 americanAirTransport and 1 americanInfantry moved from Washington to Azores 2 americanInfantrys and 1 americanTank moved from Washington to 30 Sea Zone 2 americanArtillerys and 1 americanMech.Infantry moved from New York to 30 Sea Zone 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 2 americanInfantrys moved from Eastern US to 30 Sea Zone 2 americanArtillerys, 1 americanBattleship, 7 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanArtillerys, 7 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores 3 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanDestroyer and 1 americanHeavyDestroyer moved from 115 Sea Zone to 126 Sea Zone 3 americanAdvancedNavalFighters, 2 americanCarriers, 2 americanCruisers, 2 americanNavalFighters and 4 americanTransports moved from 96 Sea Zone to 127 Sea Zone 2 americanInfantrys and 1 americanMarine moved from Caroline Islands to 131 Sea Zone 2 americanInfantrys, 1 americanMarine and 1 americanTransport moved from 131 Sea Zone to 127 Sea Zone 2 americanInfantrys and 1 americanMarine moved from 127 Sea Zone to Luzon 1 americanTransport moved from 127 Sea Zone to 130 Sea Zone 1 americanMarine moved from Palau Island to 130 Sea Zone 1 americanMarine and 1 americanTransport moved from 130 Sea Zone to 127 Sea Zone 1 americanMarine moved from 127 Sea Zone to Luzon 3 americanTransports moved from 127 Sea Zone to 126 Sea Zone Purchase Units - Usa Usa buy 2 Materials, 1 americanAirTransport, 3 americanArtillerys, 8 americanInfantrys, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanAirTransport and 1 americanNavalFighter placed in Hawaiian Islands 2 Materials placed in Luzon 1 americanArtillery placed in Florida Peninsula 1 americanTransport placed in 36 Sea Zone 2 americanInfantrys placed in Eastern US 4 americanInfantrys placed in Washington 2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank placed in New York 3 americanInfantrys placed in Northeastern US Usa undo move 7. 1 americanTransport placed in 30 Sea Zone 1 americanArtillery, 1 americanMech.Infantry and 1 americanTank placed in New York 1 americanArtillery placed in Los Angeles Turn Complete - Usa Usa collect 81 PUs; end with 81 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 84 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 87 PUs Units generate 9 techTokens; Usa end with 18 techTokens
Combat Hit Differential Summary :
DepthChargeAttack fire in 41 Sea Zone : : 0.67
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@ubernaut back to you
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TripleA Move Summary: Germany round 27
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 27 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedDestroyers Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 10 units repaired. 6 germanHeavyTank-damageds owned by the Germany removed in Kharkov 6 germanHeavyTanks owned by the Germany added in Kharkov 4 germanHeavyTank-damageds owned by the Germany removed in Leningrad 4 germanHeavyTanks owned by the Germany added in Leningrad 5 germanInfantrys moved from Low Countries to Northern France 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Northern France 5 germanInfantrys moved from Western France to Northern France 1 germanFighter moved from Vichy France to Northern France 6 germanAdvancedNavalFighters moved from Finland to Northern France 1 germanAdvancedTacticalBomber moved from Leningrad to Northern France 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Algeria to Northern France 2 germanInfantrys moved from Western Karelia to Eastern Finland 3 germanAdvancedFighters moved from Leningrad to Eastern Finland 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanAdvancedNavalFighter moved from Kharkov to Caucasus 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 7 germanHeavyTanks, 8 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks moved from Kharkov to Voronezh 1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry moved from Algeria to Southwestern Algeria 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry moved from Algeria to Southern Algeria 1 germanArtillery, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 7 germanHeavyTanks, 4 germanInfantrys, 2 germanMarines, 3 germanMobileArtillerys and 3 germanTanks moved from Leningrad to Eastern Karelia
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@colin 3 big battles and 2 tiny ones
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@ubernaut I'm in the lobby
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TripleA Turn Summary: Finland round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 27 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 8 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 10,1,10,4,11,6,4,4,1,11,6,7,8,10,11,7,1,11,10,1,1,6,12,12,8,7,4 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedDestroyers Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 10 units repaired. 6 germanHeavyTank-damageds owned by the Germany removed in Kharkov 6 germanHeavyTanks owned by the Germany added in Kharkov 4 germanHeavyTank-damageds owned by the Germany removed in Leningrad 4 germanHeavyTanks owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 5 germanInfantrys moved from Low Countries to Northern France 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Germany to Northern France 5 germanInfantrys moved from Western France to Northern France 1 germanFighter moved from Vichy France to Northern France 6 germanAdvancedNavalFighters moved from Finland to Northern France 1 germanAdvancedTacticalBomber moved from Leningrad to Northern France 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Algeria to Northern France 2 germanInfantrys moved from Western Karelia to Eastern Finland 3 germanAdvancedFighters moved from Leningrad to Eastern Finland 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanAdvancedNavalFighter moved from Kharkov to Caucasus 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 7 germanHeavyTanks, 8 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks moved from Kharkov to Voronezh 1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry moved from Algeria to Southwestern Algeria 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry moved from Algeria to Southern Algeria 1 germanArtillery, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 7 germanHeavyTanks, 4 germanInfantrys, 2 germanMarines, 3 germanMobileArtillerys and 3 germanTanks moved from Leningrad to Eastern Karelia Combat - Germany ExiledAllies scrambles 6 units out of 23 Sea Zone to defend against the attack in Northern France Battle in Northern France Germany attack with 2 germanAdvancedFighters, 8 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanFighter, 1 germanHeavyStrategicBomber and 10 germanInfantrys ExiledAllies defend with 1 Flagpole and 1 Rail; Britain defend with 5 britishArtillerys, 8 britishMarines and 6 britishNavalFighters Germany roll dice for 2 germanAdvancedFighters, 8 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanFighter, 1 germanHeavyStrategicBomber and 10 germanInfantrys in Northern France, round 2 : 9/23 hits, 8.92 expected hits ExiledAllies roll dice for 5 britishArtillerys, 8 britishMarines and 6 britishNavalFighters in Northern France, round 2 : 9/19 hits, 7.75 expected hits 9 germanInfantrys owned by the Germany, 6 britishMarines owned by the Britain and 3 britishArtillerys owned by the Britain lost in Northern France Germany roll dice for 2 germanAdvancedFighters, 8 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanFighter, 1 germanHeavyStrategicBomber and 1 germanInfantry in Northern France, round 3 : 6/14 hits, 7.42 expected hits ExiledAllies roll dice for 2 britishArtillerys, 2 britishMarines and 6 britishNavalFighters in Northern France, round 3 : 1/10 hits, 4.50 expected hits 2 britishMarines owned by the Britain, 2 britishNavalFighters owned by the Britain, 2 britishArtillerys owned by the Britain and 1 germanFighter owned by the Germany lost in Northern France Germany roll dice for 2 germanAdvancedFighters, 8 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 1 germanInfantry in Northern France, round 4 : 9/13 hits, 7.00 expected hits ExiledAllies roll dice for 4 britishNavalFighters in Northern France, round 4 : 4/4 hits, 2.00 expected hits 4 britishNavalFighters owned by the Britain and 4 germanAdvancedNavalFighters owned by the Germany lost in Northern France Germany win, taking Northern France from ExiledAllies with 2 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 1 germanInfantry remaining. Battle score for attacker is 28 Casualties for Germany: 4 germanAdvancedNavalFighters, 1 germanFighter and 9 germanInfantrys Casualties for Britain: 5 britishArtillerys, 8 britishMarines and 6 britishNavalFighters Battle in Southwestern Algeria Germany attack with 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanArtillery Germany roll dice for 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry in Southwestern Algeria, round 2 : 0/3 hits, 0.83 expected hits ExiledAllies roll dice for 1 americanArtillery in Southwestern Algeria, round 2 : 0/1 hits, 0.42 expected hits Germany roll dice for 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry in Southwestern Algeria, round 3 : 1/3 hits, 0.83 expected hits ExiledAllies roll dice for 1 americanArtillery in Southwestern Algeria, round 3 : 1/1 hits, 0.42 expected hits 1 germanInfantry owned by the Germany and 1 americanArtillery owned by the Usa lost in Southwestern Algeria Germany win, taking Southwestern Algeria from ExiledAllies with 1 germanAlpineInfantry and 1 germanFighter remaining. Battle score for attacker is 1 Casualties for Germany: 1 germanInfantry Casualties for Usa: 1 americanArtillery Battle in Southern Algeria Germany attack with 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanArtillery Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry in Southern Algeria, round 2 : 1/3 hits, 0.92 expected hits ExiledAllies roll dice for 1 americanArtillery in Southern Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 americanArtillery owned by the Usa lost in Southern Algeria Germany win, taking Southern Algeria from ExiledAllies with 1 germanAlpineInfantry, 1 germanArtillery and 1 germanInfantry remaining. Battle score for attacker is 4 Casualties for Usa: 1 americanArtillery Battle in Voronezh Germany attack with 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 7 germanHeavyTanks, 8 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks Russia defend with 1 Flagpole, 2 Trucks, 1 russianAntiAirGun, 9 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment, 5 russianHeavyArtillerys, 9 russianInfantrys and 7 russianTanks HvyTankFS fire in Voronezh : 1/7 hits, 1.75 expected hits AntiAircraftGun fire in Voronezh : 0/1 hits, 0.25 expected hits AntiTankGun fire in Voronezh : 0/9 hits, 3.00 expected hits 1 russianTank owned by the Russia lost in Voronezh Germany roll dice for 3 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanAntiTankGuns, 3 germanArtillerys, 2 germanCombatEngineers, 2 germanHeavyArtillerys, 7 germanHeavyTanks, 8 germanInfantrys, 1 germanMarine, 1 germanMech.Infantry, 2 germanMobileArtillerys and 2 germanTanks in Voronezh, round 2 : 13/34 hits, 15.17 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 1 russianAntiAirGun, 9 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment, 5 russianHeavyArtillerys, 9 russianInfantrys and 6 russianTanks in Voronezh, round 2 : 14/32 hits, 10.33 expected hits Units damaged: 7 germanHeavyTanks owned by the Germany 9 russianInfantrys owned by the Russia, 7 germanInfantrys owned by the Germany and 3 russianHeavyArtillerys owned by the Russia lost in Voronezh 7 germanHeavyTanks owned by the Germany lost in Voronezh 7 germanHeavyTank-damageds owned by the Germany added in Voronezh 1 germanInfantry owned by the Germany, 7 germanHeavyTank-damageds owned by the Germany, 2 germanCombatEngineers owned by the Germany, 1 germanMech.Infantry owned by the Germany, 3 germanArtillerys owned by the Germany, 2 germanTanks owned by the Germany, 1 germanMarine owned by the Germany, 2 germanMobileArtillerys owned by the Germany, 2 germanAntiTankGuns owned by the Germany and 2 germanHeavyArtillerys owned by the Germany retreated to Kharkov Russia win with 1 russianAntiAirGun, 9 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment, 2 russianHeavyArtillerys and 6 russianTanks remaining. Battle score for attacker is -40 Casualties for Russia: 3 russianHeavyArtillerys, 9 russianInfantrys and 1 russianTank Casualties for Germany: 7 germanHeavyTanks and 7 germanInfantrys Battle in Eastern Karelia Germany attack with 1 germanArtillery, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 7 germanHeavyTanks, 4 germanInfantrys, 2 germanMarines, 3 germanMobileArtillerys and 3 germanTanks Russia defend with 1 Flagpole, 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 2 russianEntrenchments, 2 russianFortifications and 7 russianInfantrys HvyTankFS fire in Eastern Karelia : 3/7 hits, 1.75 expected hits AntiTankGun fire in Eastern Karelia : 1/1 hits, 0.33 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianArtillery owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Eastern Karelia 1 germanHeavyTank owned by the Germany lost in Eastern Karelia 1 germanHeavyTank-damaged owned by the Germany added in Eastern Karelia Germany roll dice for 1 germanArtillery, 2 germanCombatEngineers, 4 germanHeavyArtillerys, 6 germanHeavyTanks, 1 germanHeavyTank-damaged, 4 germanInfantrys, 2 germanMarines, 3 germanMobileArtillerys and 3 germanTanks in Eastern Karelia, round 2 : 9/26 hits, 10.42 expected hits Units damaged: 2 russianEntrenchments owned by the Russia and 2 russianFortifications owned by the Russia Russia roll dice for 1 russianAntiAirGun, 1 russianCombatEngineer, 2 russianEntrenchments, 2 russianFortifications and 7 russianInfantrys in Eastern Karelia, round 2 : 7/13 hits, 7.25 expected hits Units damaged: 6 germanHeavyTanks owned by the Germany 4 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Eastern Karelia 6 germanHeavyTanks owned by the Germany lost in Eastern Karelia 6 germanHeavyTank-damageds owned by the Germany added in Eastern Karelia 7 germanHeavyTank-damageds owned by the Germany, 2 germanCombatEngineers owned by the Germany, 3 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 3 germanTanks owned by the Germany, 2 germanMarines owned by the Germany, 3 germanMobileArtillerys owned by the Germany and 4 germanHeavyArtillerys owned by the Germany retreated to Leningrad Russia win with 1 russianCombatEngineer, 2 russianEntrenchments, 2 russianFortifications and 3 russianInfantrys remaining. Battle score for attacker is -45 Casualties for Russia: 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery and 4 russianInfantrys Casualties for Germany: 7 germanHeavyTanks and 1 germanInfantry Battle in Eastern Finland Germany attack with 3 germanAdvancedFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianArtillery Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Eastern Finland, round 2 : 2/5 hits, 1.33 expected hits Russia roll dice for 1 russianArtillery in Eastern Finland, round 2 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Eastern Finland Germany win, taking Eastern Finland from Russia with 3 germanAdvancedFighters and 1 germanInfantry remaining. Battle score for attacker is 1 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianArtillery Battle in Caucasus Germany attack with 1 germanAdvancedNavalFighter and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Caucasus, round 2 : 1/2 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus Germany win with 1 germanAdvancedNavalFighter remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany 1 germanHeavyStrategicBomber moved from Northern France to Eastern Germany 1 germanHeavyTank moved from Eastern Poland to Kharkov 1 germanInfantry moved from Western Ukraine to Kharkov 1 germanAdvancedNavalFighter moved from Caucasus to Kharkov 1 germanAdvancedTacticalBomber moved from Voronezh to Kharkov 3 germanAdvancedFighters moved from Eastern Finland to Finland 1 germanAntiAirGun and 1 germanMech.Infantry moved from Finland to Leningrad 1 germanAirTransport and 2 germanInfantrys moved from Leningrad to Western Germany 1 germanAirTransport moved from Western Germany to Berlin 1 germanAirTransport and 1 germanAlpineInfantry moved from Vichy France to Algeria 1 germanAirTransport moved from Algeria to Vichy France 1 germanFighter moved from Southwestern Algeria to Algeria 1 Train moved from Austria to Northern Germany 1 Train and 3 germanInfantrys moved from Northern Germany to Paris 1 Train moved from Kharkov to Romania 1 Train and 3 germanInfantrys moved from Romania to Kharkov 1 Train moved from Kharkov to Eastern Poland 1 Train and 1 germanHeavyArtillery moved from Eastern Poland to Kharkov 1 Train moved from Kharkov to Romania 1 germanInfantry moved from Romania to Western Ukraine 1 Train moved from Leningrad to Berlin 1 Train moved from Leningrad to Northern Germany 3 germanInfantrys moved from Northern Germany to Low Countries 1 germanInfantry moved from Northern Germany to Denmark 1 germanHeavyTank moved from Eastern Germany to Eastern Poland 2 germanAdvancedFighters moved from Voronezh to Leningrad 1 germanAdvancedFighter moved from Voronezh to Kharkov 7 Trucks moved from Finland to Leningrad 2 germanParatroopers moved from Western Karelia to Leningrad 1 germanAdvancedFighter moved from Northern France to Eastern Germany 1 germanAdvancedFighter moved from Northern France to Paris 1 germanAdvancedTacticalBomber moved from Northern France to Paris 3 germanAdvancedNavalFighters moved from Northern France to Paris 1 Material and 1 germanAirTransport moved from Berlin to Northern Germany 1 germanAirTransport moved from Northern Germany to Leningrad 1 germanSubmarine and 2 germanTransports moved from 47 Sea Zone to 48 Sea Zone Purchase Units - Germany Germany buy 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanEntrenchment, 1 germanHeavyTank and 14 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Berlin 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Kharkov 2 germanInfantrys placed in Algeria 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 1 germanHeavyTank placed in Eastern Germany Activate Technology - Germany Germany activating AdvancedDestroyers Turn Complete - Germany Germany collect 71 PUs; end with 71 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 74 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 77 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 80 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 1 germanCombatEngineer and 1 germanParatrooper; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanCombatEngineer and 1 germanParatrooper placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanParatrooper Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 2 germanCombatEngineers and 2 germanInfantrys
Combat Hit Differential Summary :
ExiledAllies : -0.42 HvyTankFS fire in Eastern Karelia : : 1.25 HvyTankFS fire in Voronezh : : -0.75 AntiAircraftGun fire in Voronezh : : -0.25 AntiTankGun fire in Eastern Karelia : : 0.67 AntiTankGun fire in Voronezh : : -3.00 Germany : -2.58 Russia : 4.83
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@colin go for russia
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TripleA Turn Summary: Russia round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 27 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 9,11,10,9,2,1,1,9,8,4,9,3,10,3,3,10,4,4 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 5 units repaired. Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianAntiTankGun moved from Voronezh to Eastern Ukraine Russia take Eastern Ukraine from Germany 1 russianArtillery moved from Murmansk to Western Karelia Russia take Western Karelia from Finland 1 russianArtillery moved from Soviet Far East to Kamchatka Russia take Kamchatka from Japan Combat - Russia Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianCombatEngineer and 1 russianInfantry moved from Vologda to Eastern Karelia 1 russianCombatEngineer and 3 russianInfantrys moved from Stalingrad to Voronezh 2 Trucks moved from Voronezh to Stalingrad 2 Trucks and 2 russianAntiAirGuns moved from Stalingrad to Voronezh 2 Trucks moved from Voronezh to Stalingrad 2 russianArtillerys and 3 russianInfantrys moved from Tula to Voronezh 2 Materials and 1 Train moved from Moscow to Novgorod 1 Train moved from Novgorod to Moscow 1 Train and 2 russianAntiAirGuns moved from Moscow to Novgorod 1 Train moved from Novgorod to Moscow 2 Trucks moved from Tula to Moscow 2 russianAntiTankGuns moved from Moscow to Novgorod 2 russianAntiTankGuns moved from Novgorod to Eastern Karelia 1 russianInfantry moved from Novgorod to Eastern Karelia 1 russianArtillery moved from Novgorod to Smolensk 3 russianInfantrys moved from Smolensk to Voronezh 3 russianInfantrys moved from Volgarod to Tula 2 russianInfantrys moved from Urals to Vologda 1 russianFighter moved from Urals to Vologda 1 russianFighter moved from Stalingrad to Vologda 1 russianArtillery and 2 russianInfantrys moved from Soviet Far East to Eastern Evenki 1 russianArtillery and 1 russianInfantry moved from Irkutsk to Lake Baikal 1 russianArtillery and 1 russianInfantry moved from Lake Baikal to Eastern Evenki 2 russianInfantrys moved from Novosibirsk to Kansk 2 russianInfantrys moved from Omsk to Novosibirsk 2 Materials and 2 Trucks moved from Moscow to Voronezh 1 russianInfantry moved from Novgorod to Eastern Karelia Purchase Units - Russia Russia buy 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianEntrenchments, 1 russianFighter, 2 russianFortifications and 12 russianInfantrys; Remaining resources: 0 PUs; 18 techTokens; Place Units - Russia Units in Voronezh being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment and 1 russianFortification placed in Voronezh Units in Novgorod being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment and 1 russianFortification placed in Novgorod 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Omsk 3 russianInfantrys placed in Stalingrad 1 russianFighter and 2 russianInfantrys placed in Urals 2 russianAntiAirGuns and 2 russianAntiTankGuns placed in Moscow Turn Complete - Russia Russia collect 63 PUs; end with 63 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 66 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 69 PUs Units generate 9 techTokens; Russia end with 27 techTokens
Combat Hit Differential Summary :
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@ubernaut nothing to do so back to you
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TripleA Move Summary: Japan round 27
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 27 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover AdvancedDefensiveStructures Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseInfantry moved from Thailand to Southern Thailand Thailand take Southern Thailand from Britain 3 japaneseTanks moved from Shanghai to Kwangtung 2 japaneseNavalFighters moved from Thailand to Kwangtung 2 japaneseInfantrys moved from Shanghai to Anhwei 1 japaneseAdvancedFighter moved from Peking to Anhwei 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry moved from Shantung to Shansi 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East Japan take Soviet Far East from Russia 1 japaneseInfantry and 1 japaneseParatrooper moved from Far Eastern Republic to Soviet Far East 1 japaneseAdvancedNavalFighter moved from Manchuria to Shansi 2 japaneseAdvancedNavalFighters moved from Korea to Kwangtung 2 japaneseAdvancedNavalFighters moved from Japan to Anhwei 1 japaneseNavalFighter moved from Shanghai to Kwangtung 1 japaneseNavalFighter moved from Shanghai to Anhwei 1 japaneseTacticalBomber moved from Japan to Anhwei 1 japaneseMech.Infantry moved from Shanghai to Hong Kong Japan take Hong Kong from Britain 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Kwangtung
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@colin some stuff in china
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TripleA Turn Summary: Thailand round 27
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 27 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 4 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 10,8,10,12,9,1,3,8,4,4,8,8,8,7,4,4,7,6 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover AdvancedDefensiveStructures Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Thailand to Southern Thailand Thailand take Southern Thailand from Britain 3 japaneseTanks moved from Shanghai to Kwangtung 2 japaneseNavalFighters moved from Thailand to Kwangtung 2 japaneseInfantrys moved from Shanghai to Anhwei 1 japaneseAdvancedFighter moved from Peking to Anhwei 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry moved from Shantung to Shansi 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East Japan take Soviet Far East from Russia 1 japaneseInfantry and 1 japaneseParatrooper moved from Far Eastern Republic to Soviet Far East 1 japaneseAdvancedNavalFighter moved from Manchuria to Shansi 2 japaneseAdvancedNavalFighters moved from Korea to Kwangtung 2 japaneseAdvancedNavalFighters moved from Japan to Anhwei 1 japaneseNavalFighter moved from Shanghai to Kwangtung 1 japaneseNavalFighter moved from Shanghai to Anhwei 1 japaneseTacticalBomber moved from Japan to Anhwei 1 japaneseMech.Infantry moved from Shanghai to Hong Kong Japan take Hong Kong from Britain 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shanghai to Kwangtung Combat - Japan Battle in Shansi Japan attack with 1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseAdvancedNavalFighter and 2 japaneseInfantrys in Shansi, round 2 : 1/3 hits, 0.92 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi Japan win, taking Shansi from China with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Kwangtung Japan attack with 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseNavalFighters, 1 japaneseParatrooper and 3 japaneseTanks China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery Japan roll dice for 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseNavalFighters, 1 japaneseParatrooper and 3 japaneseTanks in Kwangtung, round 2 : 5/10 hits, 4.25 expected hits China roll dice for 1 chineseAlpineInfantry and 1 chineseArtillery in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 japaneseParatrooper owned by the Japan, 1 chineseArtillery owned by the China and 1 chineseAlpineInfantry owned by the China lost in Kwangtung Japan win, taking Kwangtung from China with 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseNavalFighters and 3 japaneseTanks remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseParatrooper Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery Battle in Anhwei Japan attack with 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Anhwei, round 2 : 1/7 hits, 3.17 expected hits China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 2 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAdvancedNavalFighter and 2 japaneseNavalFighters moved from Kwangtung to Thailand 1 japaneseAirTransport moved from Kwangtung to Peking 1 japaneseAdvancedNavalFighter moved from Shansi to Japan 1 japaneseNavalFighter moved from Anhwei to Japan 2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Shanghai to Kwangtung 1 japaneseTacticalBomber moved from Anhwei to Shanghai 1 japaneseAdvancedFighter moved from Anhwei to Manchuria 2 japaneseSubmarines moved from 100 Sea Zone to 97 Sea Zone 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Peking to Shanghai 1 Truck and 1 japaneseAntiAirGun moved from Peking to Shanghai 1 Truck moved from Shanghai to Peking 3 japaneseAlpineInfantrys moved from Chahar to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Northern Manchuria 4 japaneseArtillerys moved from Chahar to Northern Manchuria 2 japaneseArtillerys moved from Manchuria to Peking 1 japaneseAlpineInfantry moved from Manchuria to Northern Manchuria 1 japaneseParatrooper moved from Chahar to Manchuria 1 japaneseCombatEngineer moved from Chahar to Northern Manchuria 2 japaneseMech.Infantrys and 1 japaneseTank moved from Chahar to Manchuria 1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Korea 1 japaneseAirTransport moved from Korea to Tokyo 2 Materials and 1 japaneseAirTransport moved from Tokyo to Shanghai 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Chahar to Korea 1 japaneseNavalFighter moved from Kwangtung to Peking 1 japaneseAdvancedNavalFighter moved from Anhwei to Peking 1 japaneseAdvancedNavalFighter moved from Anhwei to Shanghai 1 japaneseAdvancedNavalFighter moved from Kwangtung to Shanghai 1 Truck and 1 japaneseAntiAirGun moved from Shanghai to Kwangtung 1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Peking 1 Truck moved from Peking to Manchuria 1 Truck and 1 japaneseCombatEngineer moved from Korea to Peking Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 2 japaneseFortifications, 5 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys placed in Peking Units in Tokyo being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 1 japaneseEntrenchment, 1 japaneseFortification and 1 japaneseParatrooper placed in Tokyo 1 japaneseAdvancedNavalFighter placed in Japan 1 japaneseSubmarine placed in 98 Sea Zone Activate Technology - Japan Japan activating AdvancedDefensiveStructures Trigger japaneseADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to japaneseFactory Trigger japaneseADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to japaneseDocks Trigger japaneseADS3: Setting maxDamage to 18 for unitAttachment attached to japaneseBarracks Trigger japaneseADS3: Setting maxDamage to 18 for unitAttachment attached to japaneseFactory Trigger japaneseADS3: Setting maxDamage to 18 for unitAttachment attached to japaneseDocks Trigger japaneseADS3: Setting maxDamage to 18 for unitAttachment attached to japaneseAircraftPlant Trigger japaneseADS1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseFortification} with name:supportAttachmentFortificationAdvjapanese Trigger japaneseADS1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseEntrenchment} with name:supportAttachmentEntrenchmentAdvjapanese Trigger japaneseADS1: Japan is removed from UnitSupportAttachment attached to:UnitType{name=japaneseFortification} with name:supportAttachmentFortificationjapanese Trigger japaneseADS1: Japan is removed from UnitSupportAttachment attached to:UnitType{name=japaneseEntrenchment} with name:supportAttachmentEntrenchmentjapanese Trigger japaneseADS12: Thailand is added to UnitSupportAttachment attached to:UnitType{name=japaneseFortification} with name:supportAttachmentFortificationAdvjapanese Trigger japaneseADS12: Thailand is added to UnitSupportAttachment attached to:UnitType{name=japaneseEntrenchment} with name:supportAttachmentEntrenchmentAdvjapanese Trigger japaneseADS12: Thailand is removed from UnitSupportAttachment attached to:UnitType{name=japaneseFortification} with name:supportAttachmentFortificationjapaneset Trigger japaneseADS12: Thailand is removed from UnitSupportAttachment attached to:UnitType{name=japaneseEntrenchment} with name:supportAttachmentEntrenchmentjapaneset Trigger japaneseADS11: Manchuria is added to UnitSupportAttachment attached to:UnitType{name=japaneseFortification} with name:supportAttachmentFortificationAdvjapanese Trigger japaneseADS11: Manchuria is added to UnitSupportAttachment attached to:UnitType{name=japaneseEntrenchment} with name:supportAttachmentEntrenchmentAdvjapanese Trigger japaneseADS11: Manchuria is removed from UnitSupportAttachment attached to:UnitType{name=japaneseFortification} with name:supportAttachmentFortificationjapanesem Trigger japaneseADS11: Manchuria is removed from UnitSupportAttachment attached to:UnitType{name=japaneseEntrenchment} with name:supportAttachmentEntrenchmentjapanesem Turn Complete - Japan Japan collect 39 PUs; end with 39 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 42 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 45 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseAntiAirGun and 1 japaneseSubmarine; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAntiAirGun placed in Manchuria 1 japaneseSubmarine placed in 97 Sea Zone Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine Some Units in Manchuria change ownership: 1 japaneseAntiAirGun Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseParatrooper; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseParatrooper placed in Thailand Turn Complete - Thailand Thailand collect 5 PUs; end with 5 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseParatrooper
Combat Hit Differential Summary :
Japan : -1.33 China : 0.83
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@colin back to china
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TripleA Move Summary: China round 27
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 27 Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Some non-combat units are destroyed: 1 chineseInfantry moved from Suiyuan to Chahar China take Chahar from Manchuria 1 chineseInfantry moved from Shensi to Shantung China take Shantung from Japan 1 chineseAlpineInfantry moved from French Indochina to Saigon China take Saigon from Japan 2 chineseArtillerys and 1 chineseInfantry moved from Hunan to Anhwei 2 chineseInfantrys moved from Shensi to Anhwei 1 chineseArtillery moved from Shensi to Shansi 2 chineseInfantrys moved from Inner Mongolia to Shansi 1 chineseFighter moved from Hupeh to Shansi 1 chineseFighter moved from Hunan to Shansi 2 chineseFighters moved from Hunan to Anhwei
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@ubernaut some possible scrambles