TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@ubernaut I assume you didn't want to scramble so your turn
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TripleA Move Summary: Germany round 20
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 20 Research Technology - Germany Trigger germanaTAR: Germany gains access to AdvancedRockets Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedRockets Combat Move - Germany Trigger germanImpRockR7: Setting givesMovement to 3:germanRocket for unitAttachment attached to italianAirfield Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanImpRockR10: Setting givesMovement to 3:germanRocket for unitAttachment attached to spanishAirfield Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanImpRockR12: Setting givesMovement to 3:germanRocket for unitAttachment attached to turkishAirfield Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanImpRockR4: Setting givesMovement to 3:germanRocket for unitAttachment attached to japaneseAirfield Trigger germanImpRockR9: Setting givesMovement to 3:germanRocket for unitAttachment attached to brazilianAirfield Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanImpRockR11: Setting givesMovement to 3:germanRocket for unitAttachment attached to swedishAirfield 5 units repaired. 5 germanHeavyTank-damageds owned by the Germany removed in Kharkov 5 germanHeavyTanks owned by the Germany added in Kharkov 1 germanInfantry moved from Western Karelia to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanAdvancedNavalFighter and 1 germanTacticalBomber moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Pskov to Belorussia 1 germanInfantry moved from Kharkov to Orel Kursk Germany take Orel Kursk from Russia 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanAdvancedNavalFighter moved from Kharkov to Eastern Ukraine 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanAntiTankGun, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 5 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 1 germanMobileArtillery and 3 germanTanks moved from Kharkov to Voronezh 4 germanAdvancedFighters moved from Leningrad to Belorussia 2 germanInfantrys moved from Iraq to Northern Iran Germany take Northern Iran from Russia
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@colin battle time again
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@ubernaut I'm in the lobby
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TripleA Turn Summary: Finland round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 20 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 11 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 12 PUs Research Technology - Germany Trigger germanaTAR: Germany gains access to AdvancedRockets Germany spend 0 on tech rolls Germany roll 9,7,4,12,8,11,8,8,8 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedRockets Combat Move - Germany Trigger germanImpRockR7: Setting givesMovement to 3:germanRocket for unitAttachment attached to italianAirfield Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanImpRockR10: Setting givesMovement to 3:germanRocket for unitAttachment attached to spanishAirfield Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanImpRockR12: Setting givesMovement to 3:germanRocket for unitAttachment attached to turkishAirfield Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanImpRockR4: Setting givesMovement to 3:germanRocket for unitAttachment attached to japaneseAirfield Trigger germanImpRockR9: Setting givesMovement to 3:germanRocket for unitAttachment attached to brazilianAirfield Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanImpRockR11: Setting givesMovement to 3:germanRocket for unitAttachment attached to swedishAirfield 5 units repaired. 5 germanHeavyTank-damageds owned by the Germany removed in Kharkov 5 germanHeavyTanks owned by the Germany added in Kharkov Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Western Karelia to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanAdvancedNavalFighter and 1 germanTacticalBomber moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Pskov to Belorussia 1 germanInfantry moved from Kharkov to Orel Kursk Germany take Orel Kursk from Russia 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanAdvancedNavalFighter moved from Kharkov to Eastern Ukraine 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanAntiTankGun, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 5 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 1 germanMobileArtillery and 3 germanTanks moved from Kharkov to Voronezh 4 germanAdvancedFighters moved from Leningrad to Belorussia 2 germanInfantrys moved from Iraq to Northern Iran Germany take Northern Iran from Russia Combat - Germany Battle in Belorussia Germany attack with 4 germanAdvancedFighters and 1 germanInfantry Russia defend with 1 Flagpole, 1 Rail and 1 russianTank Germany roll dice for 4 germanAdvancedFighters and 1 germanInfantry in Belorussia, round 2 : 4/5 hits, 2.83 expected hits Russia roll dice for 1 russianTank in Belorussia, round 2 : 0/1 hits, 0.42 expected hits 1 russianTank owned by the Russia lost in Belorussia Some non-combat units are destroyed: Germany win, taking Belorussia from Russia with 4 germanAdvancedFighters and 1 germanInfantry remaining. Battle score for attacker is 6 Casualties for Russia: 1 russianTank Battle in Voronezh Germany attack with 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters, 1 germanAntiTankGun, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 5 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 1 germanMobileArtillery and 3 germanTanks Russia defend with 1 Flagpole, 5 russianAntiAirGuns, 7 russianAntiTankGuns, 4 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 3 russianInfantrys, 2 russianMech.Infantrys and 6 russianTanks HvyTankFS fire in Voronezh : 1/5 hits, 1.25 expected hits AntiAircraftGun fire in Voronezh : 1/5 hits, 1.25 expected hits AntiTankGun fire in Voronezh : 1/7 hits, 2.33 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 germanAdvancedNavalFighter owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Voronezh 1 germanHeavyTank owned by the Germany lost in Voronezh 1 germanHeavyTank-damaged owned by the Germany added in Voronezh Germany roll dice for 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter, 1 germanAntiTankGun, 3 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 4 germanHeavyTanks, 1 germanHeavyTank-damaged, 4 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 1 germanMobileArtillery and 3 germanTanks in Voronezh, round 2 : 11/25 hits, 11.50 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 4 russianAntiAirGuns, 7 russianAntiTankGuns, 4 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 3 russianInfantrys, 2 russianMech.Infantrys and 6 russianTanks in Voronezh, round 2 : 7/28 hits, 8.83 expected hits Units damaged: 4 germanHeavyTanks owned by the Germany 3 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 3 germanInfantrys owned by the Germany, 4 russianArtillerys owned by the Russia and 2 russianMech.Infantrys owned by the Russia lost in Voronezh 4 germanHeavyTanks owned by the Germany lost in Voronezh 4 germanHeavyTank-damageds owned by the Germany added in Voronezh 5 germanHeavyTank-damageds owned by the Germany, 1 germanCombatEngineer owned by the Germany, 1 germanInfantry owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 3 germanArtillerys owned by the Germany, 3 germanTanks owned by the Germany, 1 germanMarine owned by the Germany, 1 germanMobileArtillery owned by the Germany, 1 germanAntiTankGun owned by the Germany and 2 germanHeavyArtillerys owned by the Germany retreated to Kharkov Russia win with 4 russianAntiAirGuns, 7 russianAntiTankGuns, 1 russianEntrenchment and 6 russianTanks remaining. Battle score for attacker is -29 Casualties for Germany: 1 germanAdvancedNavalFighter, 5 germanHeavyTanks and 3 germanInfantrys Casualties for Russia: 1 russianAntiAirGun, 4 russianArtillerys, 1 russianCombatEngineer, 3 russianInfantrys and 2 russianMech.Infantrys Battle in Eastern Karelia Germany attack with 1 germanAdvancedNavalFighter, 3 germanInfantrys and 1 germanTacticalBomber Russia defend with 1 Flagpole and 3 russianInfantrys Germany roll dice for 1 germanAdvancedNavalFighter, 3 germanInfantrys and 1 germanTacticalBomber in Eastern Karelia, round 2 : 3/5 hits, 1.33 expected hits Russia roll dice for 3 russianInfantrys in Eastern Karelia, round 2 : 1/3 hits, 1.00 expected hits 3 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia Germany win, taking Eastern Karelia from Russia with 1 germanAdvancedNavalFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 6 Casualties for Germany: 1 germanInfantry Casualties for Russia: 3 russianInfantrys Battle in Eastern Ukraine Germany attack with 1 germanAdvancedNavalFighter and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Eastern Ukraine, round 2 : 1/2 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 1 germanAdvancedNavalFighter and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 Material, 5 Trucks and 4 germanInfantrys moved from Leningrad to Finland 2 Materials and 2 germanAirTransports moved from Berlin to Finland 1 germanHeavyTank and 1 germanMobileArtillery moved from Lativa Estonia to Leningrad 1 germanHeavyTank moved from Lithuania to Leningrad 1 germanTacticalBomber moved from Eastern Karelia to Kharkov 1 germanAdvancedNavalFighter moved from Eastern Ukraine to Leningrad 1 germanAdvancedNavalFighter moved from Eastern Karelia to Finland 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Voronezh to Leningrad 1 germanAdvancedNavalFighter moved from Eastern Germany to Finland 1 germanAdvancedFighter moved from Belorussia to Leningrad 3 germanAdvancedFighters moved from Belorussia to Kharkov 4 germanInfantrys moved from Western France to Northern Spain 4 germanInfantrys moved from Northern France to Western France 4 germanInfantrys moved from Low Countries to Northern France 4 germanInfantrys moved from Northern Germany to Low Countries 1 germanInfantry moved from Berlin to Northern Germany 1 Truck and 1 germanHeavyArtillery moved from Lithuania to Leningrad 1 germanInfantry moved from Leningrad to Eastern Finland 1 Train moved from Eastern France to Bohemia Moravia 1 Train and 2 germanInfantrys moved from Bohemia Moravia to Leningrad 1 Train moved from Leningrad to Berlin 1 Truck moved from Berlin to Eastern Germany 1 Truck, 1 germanHeavyArtillery and 1 germanHeavyTank moved from Eastern Germany to Lithuania 1 Train moved from Lithuania to Northern Germany 1 Train and 2 germanInfantrys moved from Northern Germany to Eastern Poland 1 Train moved from Lithuania to Romania 1 Train and 2 germanInfantrys moved from Romania to Leningrad 1 Train moved from Lithuania to Romania 1 Train and 2 germanInfantrys moved from Romania to Kharkov 1 germanMobileArtillery moved from Western Germany to Eastern Germany 1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 43 Sea Zone to 44 Sea Zone 3 Materials and 2 germanAlpineInfantrys moved from Vichy France to 44 Sea Zone 1 germanInfantry moved from Northern Spain to 44 Sea Zone 4 germanInfantrys moved from Northern Spain to Southern Spain 3 Materials, 2 germanAlpineInfantrys, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 43 Sea Zone 3 Materials, 2 germanAlpineInfantrys and 1 germanInfantry moved from 43 Sea Zone to Algeria 1 germanArtillery and 3 germanInfantrys moved from Algeria to Southwestern Algeria 1 germanInfantry moved from Gold Coast to French West Africa 1 germanInfantry moved from Gold Coast to Eastern French Africa Purchase Units - Germany Trigger germanAdvTB: buygermanAdvancedTacticalBomber added to germanProduction Germany buy 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 1 germanFactory, 1 germanHeavyArtillery, 1 germanHeavyTank, 10 germanInfantrys and 2 germanMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Algeria being upgraded or consumed: 3 Materials 1 germanFactory and 2 germanInfantrys placed in Algeria 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Kharkov 4 germanInfantrys placed in Northern Germany 2 germanMech.Infantrys placed in Western Germany 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber, 1 germanHeavyArtillery and 1 germanHeavyTank placed in Eastern Germany Activate Technology - Germany Germany activating AdvancedRockets Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 73 PUs; end with 73 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 76 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 79 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 82 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 3 Materials and 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanFactory; Remaining resources: 10 PUs; Place Units - Finland Units in Finland being upgraded or consumed: 3 Materials 1 germanFactory placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 17 PUs Some Units in Finland change ownership: 1 germanCombatEngineer
Combat Hit Differential Summary :
HvyTankFS fire in Voronezh : : -0.25 AntiAircraftGun fire in Voronezh : : -0.25 AntiTankGun fire in Voronezh : : -1.33 Germany : 2.58 Russia : -2.50
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@colin russia time
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TripleA Turn Summary: Russia round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 20 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 5,11,12,11,8,8,9,9,11 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedSpecialWarfare Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianCombatEngineer and 1 russianInfantry moved from Vologda to Eastern Karelia 1 russianTank moved from Moscow to Eastern Karelia 2 russianArtillerys moved from Novgorod to Eastern Karelia 1 russianInfantry moved from Novgorod to Eastern Karelia 1 russianInfantry moved from Novgorod to Eastern Karelia 1 russianInfantry moved from Novgorod to Pskov Russia take Pskov from Germany 2 russianArtillerys moved from Novgorod to Eastern Karelia Combat - Russia Battle in Eastern Karelia Russia attack with 4 russianArtillerys, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianTank Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 4 russianArtillerys, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianTank in Eastern Karelia, round 2 : 3/9 hits, 2.08 expected hits Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 germanInfantrys owned by the Germany lost in Eastern Karelia Russia win, taking Eastern Karelia from Germany with 4 russianArtillerys, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianTank remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 Train and 2 russianArtillerys moved from Novosibirsk to Irkutsk 1 Train moved from Irkutsk to Novosibirsk 3 russianTanks moved from Voronezh to Southern Caucasus 3 Trucks moved from Stalingrad to Voronezh 3 Trucks, 3 russianAntiAirGuns, 7 russianAntiTankGuns and 3 russianTanks moved from Voronezh to Stalingrad 5 russianInfantrys moved from Volgarod to Stalingrad 1 russianCombatEngineer moved from Volgarod to Stalingrad 1 russianArtillery moved from Smolensk to Novgorod 1 Material and 1 Truck moved from Moscow to Novgorod 1 Truck moved from Novgorod to Moscow 1 russianAntiTankGun and 1 russianArtillery moved from Moscow to Novgorod 2 russianInfantrys moved from Urals to Vologda 1 russianArtillery and 1 russianInfantry moved from Irkutsk to Eastern Siberia Purchase Units - Russia Russia buy 4 russianArtillerys, 2 russianCombatEngineers, 1 russianEntrenchment and 15 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Novgorod being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Novgorod 2 russianArtillerys and 2 russianInfantrys placed in Moscow 2 russianArtillerys and 1 russianInfantry placed in Stalingrad Russia undo move 3. Russia undo move 2. 2 russianArtillerys, 1 russianCombatEngineer and 1 russianInfantry placed in Moscow 2 russianArtillerys and 1 russianInfantry placed in Stalingrad 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Urals Russia undo move 2. Russia undo move 2. 1 russianArtillery, 1 russianCombatEngineer and 2 russianInfantrys placed in Moscow 1 russianArtillery and 2 russianInfantrys placed in Stalingrad 2 russianArtillerys placed in Novosibirsk 1 russianCombatEngineer and 1 russianInfantry placed in Irkutsk 2 russianInfantrys placed in Omsk Activate Technology - Russia Russia activating ImprovedSpecialWarfare Trigger russianImpSW9: Setting isAirTransportable to true for unitAttachment attached to russianAlpineInfantry Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianAlpineInfantry Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianMarine Trigger russianImpSW2: Setting attack to 3 for unitAttachment attached to russianCombatEngineer Trigger russianImpSW1: Setting defense to 4 for unitAttachment attached to russianParatrooper Trigger russianImpSW8: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian3 Turn Complete - Russia Russia collect 58 PUs; end with 58 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 61 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 64 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Germany : -0.67 Russia : 0.92
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@ubernaut alright probably get back to this tomorrow
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TripleA Move Summary: Japan round 20
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 20 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedTacticalBombers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Hunan to Shensi 1 japaneseInfantry moved from Bengal to Western Bengal Japan take Western Bengal from India 1 japaneseInfantry moved from Burma to Rangoon 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Burma to Southern Thailand 1 japaneseInfantry and 2 japaneseMarines moved from Thailand to Southern Thailand 1 japaneseTacticalBomber moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseFighter moved from Burma to Southern Thailand 1 japaneseFighter moved from Burma to Rangoon 2 japaneseAlpineInfantrys moved from Western Evenki to Irkutsk 6 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseCombatEngineers, 1 japaneseInfantry and 1 japaneseParatrooper moved from Yakut to Irkutsk 1 japaneseMech.Infantry moved from Northern Manchuria to Irkutsk 2 japaneseFighters moved from Shansi to Irkutsk 2 japaneseInfantrys moved from Shansi to Suiyuan 2 japaneseInfantrys moved from Shansi to Shensi 1 japaneseInfantry moved from Kwangtung to Kwangsi Japan take Kwangsi from China 1 japaneseInfantry moved from Anhwei to Shensi 1 japaneseInfantry moved from Anhwei to Shensi
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@colin not sure if there are any big decisions but at least one crucial battle so im good to wait for alive battle whenever we are both around.
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@colin hey im up if you are around.
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@ubernaut yeah I'm in the lobby
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TripleA Turn Summary: Thailand round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 20 Training Troops - Manchuria Manchuria collect 0 PUs; end with 13 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,1,2,2,11,4,12,3,3 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedTacticalBombers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Hunan to Shensi 1 japaneseInfantry moved from Bengal to Western Bengal Japan take Western Bengal from India 1 japaneseInfantry moved from Burma to Rangoon 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Burma to Southern Thailand 1 japaneseInfantry and 2 japaneseMarines moved from Thailand to Southern Thailand 1 japaneseTacticalBomber moved from Thailand to Southern Thailand 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseFighter moved from Burma to Southern Thailand 1 japaneseFighter moved from Burma to Rangoon 2 japaneseAlpineInfantrys moved from Western Evenki to Irkutsk 6 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseCombatEngineers, 1 japaneseInfantry and 1 japaneseParatrooper moved from Yakut to Irkutsk 1 japaneseMech.Infantry moved from Northern Manchuria to Irkutsk 2 japaneseFighters moved from Shansi to Irkutsk 2 japaneseInfantrys moved from Shansi to Suiyuan 2 japaneseInfantrys moved from Shansi to Shensi 1 japaneseInfantry moved from Kwangtung to Kwangsi Japan take Kwangsi from China 1 japaneseInfantry moved from Anhwei to Shensi 1 japaneseInfantry moved from Anhwei to Shensi Combat - Japan Battle in Irkutsk Japan attack with 8 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseCombatEngineers, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseParatrooper Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 6 russianArtillerys, 1 russianBarracks, 1 russianCombatEngineer and 5 russianInfantrys Japan roll dice for 8 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseCombatEngineers, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseParatrooper in Irkutsk, round 2 : 3/16 hits, 4.17 expected hits Russia roll dice for 6 russianArtillerys, 1 russianCombatEngineer and 5 russianInfantrys in Irkutsk, round 2 : 4/12 hits, 4.00 expected hits 1 russianInfantry owned by the Russia, 2 russianArtillerys owned by the Russia, 3 japaneseAlpineInfantrys owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Irkutsk Japan roll dice for 5 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseCombatEngineers, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseParatrooper in Irkutsk, round 3 : 2/12 hits, 3.25 expected hits Russia roll dice for 4 russianArtillerys, 1 russianCombatEngineer and 4 russianInfantrys in Irkutsk, round 3 : 5/9 hits, 3.00 expected hits 1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia, 1 japaneseParatrooper owned by the Japan and 4 japaneseAlpineInfantrys owned by the Japan lost in Irkutsk Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseCombatEngineers, 2 japaneseFighters and 1 japaneseMech.Infantry in Irkutsk, round 4 : 4/7 hits, 2.08 expected hits Russia roll dice for 3 russianArtillerys, 1 russianCombatEngineer and 3 russianInfantrys in Irkutsk, round 4 : 4/7 hits, 2.33 expected hits 1 russianInfantry owned by the Russia, 2 japaneseCombatEngineers owned by the Japan, 1 japaneseArtillery owned by the Japan, 3 russianArtillerys owned by the Russia and 1 japaneseAlpineInfantry owned by the Japan lost in Irkutsk Japan roll dice for 2 japaneseFighters and 1 japaneseMech.Infantry in Irkutsk, round 5 : 2/3 hits, 1.08 expected hits Russia roll dice for 1 russianCombatEngineer and 2 russianInfantrys in Irkutsk, round 5 : 0/3 hits, 1.00 expected hits 2 russianInfantrys owned by the Russia lost in Irkutsk Japan roll dice for 2 japaneseFighters and 1 japaneseMech.Infantry in Irkutsk, round 6 : 1/3 hits, 1.08 expected hits Russia roll dice for 1 russianCombatEngineer in Irkutsk, round 6 : 0/1 hits, 0.33 expected hits 1 russianCombatEngineer owned by the Russia lost in Irkutsk Some non-combat units are destroyed: Japan win, taking Irkutsk from Russia with 2 japaneseFighters and 1 japaneseMech.Infantry remaining. Battle score for attacker is -8 Casualties for Japan: 8 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseCombatEngineers, 1 japaneseInfantry and 1 japaneseParatrooper Casualties for Russia: 6 russianArtillerys, 1 russianCombatEngineer and 5 russianInfantrys Battle in Southern Thailand Japan attack with 2 japaneseArtillerys, 1 japaneseFighter, 4 japaneseInfantrys, 3 japaneseMarines and 1 japaneseTacticalBomber Britain defend with 1 Flagpole, 4 britishInfantrys and 5 britishMarines Japan roll dice for 2 japaneseArtillerys, 1 japaneseFighter, 4 japaneseInfantrys, 3 japaneseMarines and 1 japaneseTacticalBomber in Southern Thailand, round 2 : 4/11 hits, 2.58 expected hits Britain roll dice for 4 britishInfantrys and 5 britishMarines in Southern Thailand, round 2 : 3/9 hits, 3.42 expected hits 4 britishInfantrys owned by the Britain and 3 japaneseInfantrys owned by the Japan lost in Southern Thailand Japan roll dice for 2 japaneseArtillerys, 1 japaneseFighter, 1 japaneseInfantry, 3 japaneseMarines and 1 japaneseTacticalBomber in Southern Thailand, round 3 : 2/8 hits, 2.08 expected hits Britain roll dice for 5 britishMarines in Southern Thailand, round 3 : 2/5 hits, 2.08 expected hits 2 britishMarines owned by the Britain, 1 japaneseMarine owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Southern Thailand 2 japaneseArtillerys owned by the Japan and 2 japaneseMarines owned by the Japan retreated to Thailand Britain win with 3 britishMarines remaining. Battle score for attacker is 4 Casualties for Japan: 4 japaneseInfantrys and 1 japaneseMarine Casualties for Britain: 4 britishInfantrys and 2 britishMarines Battle in Rangoon Japan attack with 1 japaneseFighter and 1 japaneseInfantry Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Rangoon, round 2 : 1/2 hits, 0.50 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Suiyuan Japan attack with 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Suiyuan, round 3 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Suiyuan, round 4 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 4 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Suiyuan, round 5 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 5 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Suiyuan, round 6 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 6 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Suiyuan, round 7 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 7 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Suiyuan, round 8 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 8 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Suiyuan, round 9 : 1/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Suiyuan, round 9 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Suiyuan Japan win, taking Suiyuan from China with 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Shensi Japan attack with 1 japaneseArtillery, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank China defend with 1 Flagpole, 2 chineseArtillerys and 3 chineseInfantrys Japan roll dice for 1 japaneseArtillery, 5 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Shensi, round 2 : 2/8 hits, 1.92 expected hits China roll dice for 2 chineseArtillerys and 3 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.42 expected hits 2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi 1 japaneseArtillery owned by the Japan, 1 japaneseMech.Infantry owned by the Japan, 1 japaneseTank owned by the Japan and 4 japaneseInfantrys owned by the Japan retreated to Shansi China win with 2 chineseArtillerys and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for China: 2 chineseInfantrys Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 2 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray 2 japaneseInfantrys moved from Northern Manchuria to Yakut 2 japaneseFighters moved from Irkutsk to Yakut 1 Train moved from Korea to Manchuria 1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi 1 Train moved from Shansi to Korea 1 Truck moved from Korea to Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTank moved from Peking to Shansi 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shantung 2 japaneseInfantrys moved from Shanghai to Shantung 1 Truck and 1 japaneseInfantry moved from Shanghai to Hunan 1 Truck moved from Hunan to Kwangtung 2 japaneseTanks moved from Burma to Kwangtung 2 japaneseInfantrys moved from Hong Kong to Kwangtung 1 japaneseAirTransport moved from French Indochina to Tokyo 1 Truck moved from Thailand to French Indochina 1 Material and 1 Truck moved from French Indochina to Thailand 1 japaneseInfantry moved from Bengal to Calcutta 1 japaneseTacticalBomber moved from Southern Thailand to Burma 1 japaneseFighter moved from Southern Thailand to Burma 1 japaneseFighter moved from Rangoon to Burma 1 Truck and 1 japaneseArtillery moved from Bengal to Thailand 1 Truck moved from Thailand to Hong Kong 1 Truck moved from Burma to Hong Kong 1 Truck moved from Burma to French Indochina 1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma 1 japaneseInfantry and 1 japaneseParatrooper moved from Burma to French Indochina 2 japaneseAlpineInfantrys, 4 japaneseArtillerys and 1 japaneseCombatEngineer moved from Bengal to Burma 3 japaneseNavalFighters moved from 122 Sea Zone to French Indochina 3 japaneseNavalFighters moved from 122 Sea Zone to Thailand 1 japaneseSubmarine moved from 94 Sea Zone to 127 Sea Zone 3 japaneseTransports moved from 122 Sea Zone to 99 Sea Zone 1 japaneseAirTransport moved from Shansi to Tokyo 1 japaneseAirTransport moved from Japan to Tokyo 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 6 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria 6 japaneseInfantrys and 3 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone 6 japaneseInfantrys moved from 98 Sea Zone to Korea 4 japaneseBattleships, 4 japaneseCarriers, 4 japaneseCruisers, 8 japaneseDestroyers, 2 japaneseNavalFighters and 8 japaneseSubmarines moved from 122 Sea Zone to 98 Sea Zone 2 japaneseNavalFighters moved from Japan to 98 Sea Zone 4 japaneseNavalFighters moved from Tokyo to 98 Sea Zone Purchase Units - Japan Japan buy 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseEntrenchment, 1 japaneseFortification, 11 japaneseInfantrys and 2 japaneseMech.Infantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Tokyo being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 4 japaneseInfantrys placed in Tokyo Units in Shansi being upgraded or consumed: 1 Material and 1 japaneseEntrenchment 1 japaneseFortification placed in Shansi 1 japaneseCruiser and 1 japaneseDestroyer placed in 98 Sea Zone 2 japaneseMech.Infantrys placed in Korea 2 japaneseInfantrys placed in Peking 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys placed in Hong Kong Activate Technology - Japan Japan activating ImprovedTacticalBombers triggerAttachmenjapaneseImpTB1: Setting attack to 7 for unitAttachment attached to japaneseTacticalBomber triggerAttachmenjapaneseImpTB1: Setting airAttack to 4 for unitAttachment attached to japaneseTacticalBomber triggerAttachmenjapaneseImpTB2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTacticalBomber} with name:supportAttachmentTacBombImpjapanese Turn Complete - Japan Japan collect 61 PUs; end with 61 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 64 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 67 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseInfantrys placed in Manchuria 1 japaneseSubmarine placed in 97 Sea Zone Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine Some Units in Manchuria change ownership: 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseFortification and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand Units in Thailand being upgraded or consumed: 1 Material and 1 japaneseEntrenchment 1 japaneseFortification and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 5 PUs; end with 5 PUs Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
Combat Hit Differential Summary :
Japan : 0.58 China : -2.42 Britain : -0.92 Russia : 2.33
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@colin back to china
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TripleA Move Summary: Britain round 20
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 20 Research Technology - Britain Britain spend 0 on tech rolls Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishArtillery and 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance 1 britishArtillery and 1 britishInfantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishArtillery and 1 britishInfantry moved from Nigeria to French Equatorial Africa ExiledAllies take French Equatorial Africa from VichyFrance 1 britishMech.Infantry and 2 britishTanks moved from Nigeria to French Equatorial Africa 2 britishArtillerys and 2 britishInfantrys moved from Nigeria to French Equatorial Africa 2 britishMarines moved from Nigeria to 69 Sea Zone 2 britishMarines moved from 69 Sea Zone to Cameroon 4 britishArtillerys and 3 britishInfantrys moved from Nigeria to Cameroon 5 britishInfantrys moved from New Dehli to Western Bengal 4 britishArtillerys and 1 britishInfantry moved from Eastern Madras to Calcutta 6 britishMarines moved from Java to 148 Sea Zone 6 britishMarines and 3 britishTransports moved from 148 Sea Zone to 93 Sea Zone 6 britishMarines moved from 93 Sea Zone to Brunei 1 britishInfantry moved from Borneo to Brunei 2 britishBattleships and 4 britishCruisers moved from 87 Sea Zone to 93 Sea Zone 4 britishNavalFighters moved from 92 Sea Zone to Brunei 2 britishInfantrys moved from Eastern Evenki to Far Eastern Republic Russia take Far Eastern Republic from Japan 2 britishArtillerys and 3 britishMarines moved from Norway to 25 Sea Zone 2 britishArtillerys, 3 britishBattleships, 3 britishCruisers, 3 britishMarines and 3 britishTransports moved from 25 Sea Zone to 27 Sea Zone 1 britishInfantry moved from Copenhagen to 27 Sea Zone 2 britishArtillerys, 1 britishInfantry and 3 britishMarines moved from 27 Sea Zone to Lithuania 3 britishNavalFighters moved from Northern Finland to Lithuania 1 britishAirTransport and 1 britishParatrooper moved from Northern Finland to Lithuania
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@ubernaut there's a lot going on so I figured better do it together again
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TripleA Turn Summary: Australia round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 20 Supporting Britain - Canada Canada collect 0 PUs; end with 20 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 35 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 17 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 18 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 8,1,10,5,6,3,6,1,4 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishArtillery and 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance 1 britishArtillery and 1 britishInfantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishArtillery and 1 britishInfantry moved from Nigeria to French Equatorial Africa ExiledAllies take French Equatorial Africa from VichyFrance 1 britishMech.Infantry and 2 britishTanks moved from Nigeria to French Equatorial Africa 2 britishArtillerys and 2 britishInfantrys moved from Nigeria to French Equatorial Africa 2 britishMarines moved from Nigeria to 69 Sea Zone 2 britishMarines moved from 69 Sea Zone to Cameroon 4 britishArtillerys and 3 britishInfantrys moved from Nigeria to Cameroon 5 britishInfantrys moved from New Dehli to Western Bengal 4 britishArtillerys and 1 britishInfantry moved from Eastern Madras to Calcutta 6 britishMarines moved from Java to 148 Sea Zone 6 britishMarines and 3 britishTransports moved from 148 Sea Zone to 93 Sea Zone 6 britishMarines moved from 93 Sea Zone to Brunei 1 britishInfantry moved from Borneo to Brunei 2 britishBattleships and 4 britishCruisers moved from 87 Sea Zone to 93 Sea Zone 4 britishNavalFighters moved from 92 Sea Zone to Brunei 2 britishInfantrys moved from Eastern Evenki to Far Eastern Republic Russia take Far Eastern Republic from Japan 2 britishArtillerys and 3 britishMarines moved from Norway to 25 Sea Zone 2 britishArtillerys, 3 britishBattleships, 3 britishCruisers, 3 britishMarines and 3 britishTransports moved from 25 Sea Zone to 27 Sea Zone 1 britishInfantry moved from Copenhagen to 27 Sea Zone 2 britishArtillerys, 1 britishInfantry and 3 britishMarines moved from 27 Sea Zone to Lithuania 3 britishNavalFighters moved from Northern Finland to Lithuania 1 britishAirTransport and 1 britishParatrooper moved from Northern Finland to Lithuania Combat - Britain Battle in Brunei Britain attack with 1 britishInfantry, 6 britishMarines and 4 britishNavalFighters Japan defend with 1 Flagpole and 1 japaneseParatrooper Britain roll dice for 2 britishBattleships and 4 britishCruisers in Brunei, round 2 : 4/8 hits, 2.67 expected hits Japan roll dice for 1 japaneseParatrooper in Brunei, round 2 : 0/1 hits, 0.50 expected hits 1 japaneseParatrooper owned by the Japan lost in Brunei Britain win, taking Brunei from Japan with 1 britishInfantry, 6 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseParatrooper Battle in Western Bengal Britain attack with 5 britishInfantrys Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry Britain roll dice for 5 britishInfantrys in Western Bengal, round 2 : 0/5 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Western Bengal, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 5 britishInfantrys in Western Bengal, round 3 : 0/5 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Western Bengal, round 3 : 0/1 hits, 0.25 expected hits Britain roll dice for 5 britishInfantrys in Western Bengal, round 4 : 0/5 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Western Bengal, round 4 : 0/1 hits, 0.25 expected hits Britain roll dice for 5 britishInfantrys in Western Bengal, round 5 : 0/5 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Western Bengal, round 5 : 0/1 hits, 0.25 expected hits Britain roll dice for 5 britishInfantrys in Western Bengal, round 6 : 1/5 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry in Western Bengal, round 6 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Western Bengal Britain win, taking Western Bengal from Japan with 4 britishInfantrys remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Japan: 1 japaneseInfantry Battle in Calcutta Britain attack with 4 britishArtillerys and 1 britishInfantry Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry Britain roll dice for 4 britishArtillerys and 1 britishInfantry in Calcutta, round 2 : 3/5 hits, 1.67 expected hits Japan roll dice for 1 japaneseInfantry in Calcutta, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Calcutta Britain win, taking Calcutta from Japan with 4 britishArtillerys remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Japan: 1 japaneseInfantry Battle in Cameroon Britain attack with 4 britishArtillerys, 3 britishInfantrys and 2 britishMarines VichyFrance defend with 1 Flagpole; Italy defend with 1 italianInfantry Britain roll dice for 2 britishBattleships in Cameroon, round 2 : 1/4 hits, 1.67 expected hits VichyFrance roll dice for 1 italianInfantry in Cameroon, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Cameroon Britain win, taking Cameroon from VichyFrance with 4 britishArtillerys, 3 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Lithuania Britain attack with 1 britishAirTransport, 2 britishArtillerys, 1 britishInfantry, 3 britishMarines, 3 britishNavalFighters and 1 britishParatrooper Germany defend with 1 Flagpole, 1 Rail, 1 Truck, 1 germanAntiAirGun, 1 germanHeavyArtillery and 1 germanHeavyTank AntiAircraftGun fire in Lithuania : 0/1 hits, 0.25 expected hits Britain roll dice for 3 britishBattleships and 3 britishCruisers in Lithuania, round 2 : 4/9 hits, 3.25 expected hits Germany roll dice for 1 germanAntiAirGun, 1 germanHeavyArtillery and 1 germanHeavyTank in Lithuania, round 2 : 3/3 hits, 1.25 expected hits 1 britishInfantry owned by the Britain, 2 britishMarines owned by the Britain, 1 germanHeavyTank owned by the Germany, 1 germanHeavyArtillery owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Lithuania Britain win, taking Lithuania from Germany with 1 britishAirTransport, 2 britishArtillerys, 1 britishMarine, 3 britishNavalFighters and 1 britishParatrooper remaining. Battle score for attacker is 9 Casualties for Britain: 1 britishInfantry and 2 britishMarines Casualties for Germany: 1 germanAntiAirGun, 1 germanHeavyArtillery and 1 germanHeavyTank Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East 3 britishNavalFighters moved from Lithuania to Copenhagen 1 Material and 1 britishCombatEngineer moved from Central Britain to 24 Sea Zone 1 Material, 1 britishCombatEngineer and 1 britishTransport moved from 24 Sea Zone to 26 Sea Zone 1 Material and 1 britishCombatEngineer moved from 26 Sea Zone to Copenhagen 2 britishFighters moved from Central Britain to Northern Norway 1 britishAirTransport, 1 britishFighter and 2 britishNavalFighters moved from Ontario to Central Britain 3 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishArtillery and 2 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishArtillery, 5 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 13 Sea Zone 1 britishArtillery and 5 britishInfantrys moved from 13 Sea Zone to Northern Finland 2 britishInfantrys moved from Central Norway to Norway 1 britishAirTransport moved from Lithuania to Norway 3 britishTransports moved from 69 Sea Zone to 71 Sea Zone 3 britishInfantrys moved from Bombay to Southern Iran 3 britishMarines moved from Southern Thailand to Malay 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone 2 britishCarriers and 4 britishDestroyers moved from 92 Sea Zone to 93 Sea Zone 2 britishSubmarines moved from 92 Sea Zone to 128 Sea Zone 1 britishTransport moved from 92 Sea Zone to 148 Sea Zone 2 britishTransports moved from 87 Sea Zone to 148 Sea Zone 2 britishDestroyers and 3 britishTransports moved from 87 Sea Zone to 92 Sea Zone 1 britishTransport moved from 92 Sea Zone to 148 Sea Zone 4 britishNavalFighters moved from Brunei to 93 Sea Zone 1 britishCruiser and 3 britishDestroyers moved from 148 Sea Zone to 92 Sea Zone 3 britishDestroyers moved from 148 Sea Zone to 92 Sea Zone 1 britishNavalFighter moved from New South Wales to Northwestern Australia 1 Truck and 1 britishCombatEngineer moved from Manitoba to British Columbia 1 Train moved from Saskatchewan to Quebec 1 Train and 1 britishAntiAirGun moved from Quebec to Alberta 2 britishTransports moved from 13 Sea Zone to 24 Sea Zone 1 Truck moved from Northern Finland to Norway 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 1 Train moved from Eastern Madras to Bombay 1 britishArtillery and 1 britishInfantry moved from London to Central Britain Purchase Units - Britain Trigger britishAdvFig2: buybritishAdvancedNavalFighter added to britishProduction Trigger britishAdvFig1: buybritishAdvancedFighter added to britishProduction Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishInfantry, 3 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishAdvancedFighter and 1 britishArtillery placed in Central Britain 1 britishTransport placed in 24 Sea Zone Britain undo move 2. 3 britishMarines placed in Scotland 1 britishTransport placed in 24 Sea Zone 1 britishInfantry placed in London Turn Complete - Britain Britain collect 35 PUs; end with 35 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 36 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in British Columbia change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Copenhagen change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishHull; Remaining resources: 8 PUs; Place Units - Canada 1 britishHull placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 23 PUs Some Units in British Columbia change ownership: 2 Materials and 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield, 2 britishArtillerys, 2 britishInfantrys and 3 britishMarines; Remaining resources: 8 PUs; Place Units - ExiledAllies Units in Copenhagen being upgraded or consumed: 1 Material 1 britishAirfield placed in Copenhagen 2 britishArtillerys placed in Norway 2 britishInfantrys placed in Central Norway 3 britishMarines placed in Java Turn Complete - ExiledAllies ExiledAllies collect 33 PUs; end with 41 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 40 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 39 PUs Units Change Ownership Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Copenhagen change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer and 3 britishMarines Some Units in Norway change ownership: 2 britishArtillerys Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 3 britishArtillerys; Remaining resources: 5 PUs; Place Units - India 3 britishArtillerys placed in Bombay Turn Complete - India India collect 13 PUs; end with 18 PUs Some Units in Bombay change ownership: 3 britishArtillerys Purchase Units - Australia Australia buy 2 Materials and 1 britishCarrier; Remaining resources: 0 PUs; Place Units - Australia 2 Materials placed in Southwestern Australia Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
Combat Hit Differential Summary :
AntiAircraftGun fire in Lithuania : : -0.25 VichyFrance : -0.33 Japan : -0.08 Britain : -0.42 Germany : 1.75
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@ubernaut back to you
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TripleA Turn Summary: Italy round 20
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 20 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 7,3,3,11,7,1,8,1,8 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 3 italianAdvancedNavalFighters moved from Southern Spain to 39 Sea Zone 1 italianInfantry moved from Belgian Congo to Tanganyika Italy take Tanganyika from Britain Combat - Italy Battle in 39 Sea Zone Italy attack with 3 italianAdvancedNavalFighters Usa defend with 4 americanTransports Italy roll dice for 3 italianAdvancedNavalFighters in 39 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Usa roll dice for 4 americanTransports in 39 Sea Zone, round 2 : 1/4 hits, 0.33 expected hits 1 italianAdvancedNavalFighter owned by the Italy and 2 americanTransports owned by the Usa lost in 39 Sea Zone Italy roll dice for 2 italianAdvancedNavalFighters in 39 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Usa roll dice for 2 americanTransports in 39 Sea Zone, round 3 : 0/2 hits, 0.17 expected hits 2 americanTransports owned by the Usa lost in 39 Sea Zone Italy win with 2 italianAdvancedNavalFighters remaining. Battle score for attacker is 15 Casualties for Italy: 1 italianAdvancedNavalFighter Casualties for Usa: 4 americanTransports Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianCombatEngineer and 1 italianMech.Infantry moved from Cairo to Anglo Egyptian Sudan 2 Trucks moved from Rome to 46 Sea Zone 2 italianInfantrys moved from Southern Italy to 46 Sea Zone 2 Trucks and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 2 Trucks moved from 48 Sea Zone to Tripolitania 1 italianCarrier moved from 47 Sea Zone to 43 Sea Zone 2 italianAdvancedNavalFighters moved from 39 Sea Zone to Southern Spain 2 italianNavalFighters moved from Gibraltar to 43 Sea Zone 1 italianFighter moved from Gibraltar to Southern Spain 1 italianAdvancedNavalFighter moved from Northern Italy to 43 Sea Zone 2 italianInfantrys moved from Cairo to 53 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone 1 italianArtillery and 1 italianInfantry moved from Kenya Uganda to Tanganyika 1 italianMarine moved from Kenya Uganda to Southern Anglo Egyptian Sudan 1 italianInfantry moved from Congo to Southern Anglo Egyptian Sudan 1 italianTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan 1 italianInfantry moved from Western Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan 1 italianInfantry moved from Abyssinia to Southern Anglo Egyptian Sudan 2 italianInfantrys moved from 72 Sea Zone to Anglo Egyptian Sudan 3 italianInfantrys moved from Central Egpyt to Anglo Egyptian Sudan 1 italianArtillery, 1 italianInfantry and 1 italianMarine moved from Trans Jordan to Iraq 1 Truck moved from Anglo Egyptian Sudan to Cairo 1 Material and 1 Truck moved from Cairo to Central Egpyt 1 italianMech.Infantry moved from Southern Anglo Egyptian Sudan to Central Egpyt 2 Materials and 2 italianAirTransports moved from Rome to Cairo 1 italianTank moved from Northern Italy to Southern Italy 1 italianAlpineInfantry and 1 italianInfantry moved from Gibraltar to Southern Spain 1 italianNavalFighter moved from 43 Sea Zone to Southern Spain 1 italianCombatEngineer and 1 italianInfantry moved from Tripolitania to 48 Sea Zone 1 italianCombatEngineer, 1 italianInfantry and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from 53 Sea Zone to Cairo 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone 2 italianInfantrys moved from 43 Sea Zone to Gibraltar 1 italianInfantry and 2 italianMarines moved from Tripolitania to Cyrenaica 2 italianTransports moved from 43 Sea Zone to 46 Sea Zone 1 italianTransport moved from 43 Sea Zone to 46 Sea Zone Purchase Units - Italy Trigger italianAdvTB: buyitalianAdvancedTacticalBomber added to italianProduction Italy buy 1 italianAdvancedTacticalBomber, 1 italianAlpineInfantry, 1 italianCruiser, 1 italianFortification, 5 italianInfantrys and 1 italianMech.Infantry; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy Units in Gibraltar being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification placed in Gibraltar 1 italianCruiser placed in 47 Sea Zone 2 italianInfantrys and 1 italianMech.Infantry placed in Cairo 1 italianAlpineInfantry and 1 italianInfantry placed in Tripolitania 2 italianInfantrys placed in Rome 1 italianAdvancedTacticalBomber placed in Northern Italy Turn Complete - Italy Italy collect 46 PUs; end with 46 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 49 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 52 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
Usa : 0.50 Italy : 0.67
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@colin sorry for the delay had to think about that one a bit.