TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Move Summary: Russia round 29
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 29 Research Technology - Russia Trigger russianaTIFR: Russia gains access to IncreasedFighterRange Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover IncreasedFighterRange Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 7 units repaired. 1 russianTank moved from Voronezh to Caucasus 1 russianCombatEngineer and 3 russianInfantrys moved from Vologda to Eastern Karelia 1 russianFighter moved from Urals to Eastern Karelia 1 russianFighter moved from Moscow to Eastern Karelia 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 101 Sea Zone to 100 Sea Zone 1 russianInfantry moved from Soviet Far East to 100 Sea Zone 1 russianInfantry moved from 100 Sea Zone to Sakhalin 2 russianArtillerys and 1 russianInfantry moved from Soviet Far East to Far Eastern Republic Russia take Far Eastern Republic from Japan 2 russianInfantrys moved from Irkutsk to Lake Baikal 2 russianInfantrys moved from Lake Baikal to Far Eastern Republic 1 russianArtillery moved from Soviet Far East to Far Eastern Republic 2 russianFighters moved from Stalingrad to Caucasus 3 russianInfantrys moved from Tula to Smolensk 2 russianTanks moved from Voronezh to Caucasus -
@ubernaut pretty quick again
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TripleA Turn Summary: Russia round 29
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 29 Research Technology - Russia Trigger russianaTIFR: Russia gains access to IncreasedFighterRange Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers Russia spend 0 on tech rolls Russia roll 12,6,6,11,12,6,7,12,12 and gets 4 hits Russia removing all Technology Tokens after successful research. Russia discover IncreasedFighterRange Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay 7 units repaired. Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianTank moved from Voronezh to Caucasus 1 russianCombatEngineer and 3 russianInfantrys moved from Vologda to Eastern Karelia 1 russianFighter moved from Urals to Eastern Karelia 1 russianFighter moved from Moscow to Eastern Karelia 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 101 Sea Zone to 100 Sea Zone 1 russianInfantry moved from Soviet Far East to 100 Sea Zone 1 russianInfantry moved from 100 Sea Zone to Sakhalin 2 russianArtillerys and 1 russianInfantry moved from Soviet Far East to Far Eastern Republic Russia take Far Eastern Republic from Japan 2 russianInfantrys moved from Irkutsk to Lake Baikal 2 russianInfantrys moved from Lake Baikal to Far Eastern Republic 1 russianArtillery moved from Soviet Far East to Far Eastern Republic 2 russianFighters moved from Stalingrad to Caucasus 3 russianInfantrys moved from Tula to Smolensk 2 russianTanks moved from Voronezh to Caucasus Combat - Russia Germany scrambles 3 units out of Leningrad to defend against the attack in Eastern Karelia Battle in Sakhalin Battle in Eastern Karelia Russia attack with 1 russianCombatEngineer, 2 russianFighters and 3 russianInfantrys Germany defend with 1 Flagpole, 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters and 2 germanParatroopers Russia roll dice for 1 russianCombatEngineer, 2 russianFighters and 3 russianInfantrys in Eastern Karelia, round 2 : 0/6 hits, 1.58 expected hits Germany roll dice for 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters and 2 germanParatroopers in Eastern Karelia, round 2 : 5/5 hits, 2.42 expected hits 3 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 1 russianFighter owned by the Russia lost in Eastern Karelia retreated to Eastern Karelia Germany win, taking Sakhalin from Japan with 1 germanAdvancedFighter, 2 germanAdvancedNavalFighters and 2 germanParatroopers remaining. Battle score for attacker is -24 Casualties for Russia: 1 russianCombatEngineer, 1 russianFighter and 3 russianInfantrys Battle in Smolensk Russia attack with 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 3 russianInfantrys in Smolensk, round 2 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 3 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.50 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 3 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Caucasus Russia attack with 2 russianFighters and 3 russianTanks Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 2 russianFighters and 3 russianTanks in Caucasus, round 2 : 1/5 hits, 2.33 expected hits Germany roll dice for 2 germanInfantrys in Caucasus, round 2 : 1/2 hits, 0.50 expected hits 1 germanInfantry owned by the Germany and 1 russianTank owned by the Russia lost in Caucasus Russia roll dice for 2 russianFighters and 2 russianTanks in Caucasus, round 3 : 1/4 hits, 1.83 expected hits Germany roll dice for 1 germanInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Caucasus Russia win, taking Caucasus from Germany with 2 russianFighters and 2 russianTanks remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianTank Casualties for Germany: 2 germanInfantrys Moving scrambled unit from Eastern Karelia back to originating territory: Leningrad Moving scrambled unit from Eastern Karelia back to originating territory: Leningrad Moving scrambled unit from Eastern Karelia back to originating territory: Leningrad Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 Truck and 1 russianAntiAirGun moved from Voronezh to Volgarod 1 Truck and 1 russianAntiAirGun moved from Voronezh to Vologda 2 russianInfantrys moved from Stalingrad to Astrakhan 2 russianFighters moved from Caucasus to Stalingrad 2 russianCombatEngineers moved from Novgorod to Vologda 1 russianAntiTankGun and 3 russianInfantrys moved from Novgorod to Moscow 1 Truck moved from Novgorod to Moscow 1 Material and 1 Truck moved from Moscow to Vologda 1 Truck moved from Novgorod to Moscow 1 Truck and 1 russianAntiAirGun moved from Moscow to Vologda 1 russianFighter moved from Eastern Karelia to Vologda 2 russianInfantrys moved from Urals to Archangel 1 Truck moved from Vologda to Moscow 1 Truck moved from Vologda to Moscow 2 russianInfantrys moved from Novosibirsk to Kansk 2 russianInfantrys moved from Omsk to Novosibirsk 1 russianCombatEngineer moved from Voronezh to Tula 7 russianAntiTankGuns, 1 russianHeavyArtillery and 2 russianTanks moved from Voronezh to Stalingrad 1 Truck moved from Volgarod to Moscow Purchase Units - Russia Russia repair damage of 7x russianBarracks; Remaining resources: 59 PUs; 0 techTokens; Russia buy 4 russianAntiAirGuns, 3 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter and 5 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 2 russianAntiAirGuns and 2 russianAntiTankGuns placed in Moscow 2 russianAntiAirGuns and 1 russianAntiTankGun placed in Stalingrad 1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod Units in Vologda being upgraded or consumed: 1 Material 1 russianEntrenchment and 2 russianInfantrys placed in Vologda 1 russianFighter and 2 russianInfantrys placed in Urals Activate Technology - Russia Russia activating IncreasedFighterRange Trigger russianIFR1: Setting givesMovement to 3:russianFighter for unitAttachment attached to russianAirfield Trigger russianIFR1: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to russianAirfield Trigger russianIFR2: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to russianCarrier Turn Complete - Russia Russia collect 59 PUs; end with 59 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 62 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 65 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Germany : 2.33 Russia : -3.75 -
@ubernaut back to you
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TripleA Move Summary: Japan round 29
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 29 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedAntiAircraft Combat Move - Japan Trigger japaneseASW3: Setting combatDefenseEffect to 3:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseASW2: Setting combatDefenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseASW5: Setting combatDefenseEffect to 1:japaneseMarine for territoryEffectAttachment attached to Coast Trigger japaneseASW4: Setting combatDefenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseASW6: Setting combatDefenseEffect to 3:japaneseMarine for territoryEffectAttachment attached to Island Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseSubmarine moved from 97 Sea Zone to 99 Sea Zone 1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone 1 japaneseAdvancedNavalFighter moved from Korea to 99 Sea Zone 1 japaneseAdvancedNavalFighter moved from Peking to 99 Sea Zone 1 japaneseAdvancedNavalFighter moved from Shanghai to 99 Sea Zone 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Far Eastern Republic 4 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Yakut to Far Eastern Republic 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry moved from Shantung to Shansi -
@colin japan fights on!

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TripleA Turn Summary: Thailand round 29
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 29 Training Troops - Manchuria Manchuria collect 0 PUs; end with 12 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 1,7,8,10,4,9,8,12,4 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedAntiAircraft Combat Move - Japan Trigger japaneseASW3: Setting combatDefenseEffect to 3:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseASW2: Setting combatDefenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseASW5: Setting combatDefenseEffect to 1:japaneseMarine for territoryEffectAttachment attached to Coast Trigger japaneseASW4: Setting combatDefenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseASW6: Setting combatDefenseEffect to 3:japaneseMarine for territoryEffectAttachment attached to Island Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseSubmarine moved from 97 Sea Zone to 99 Sea Zone 1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone 1 japaneseAdvancedNavalFighter moved from Korea to 99 Sea Zone 1 japaneseAdvancedNavalFighter moved from Peking to 99 Sea Zone 1 japaneseAdvancedNavalFighter moved from Shanghai to 99 Sea Zone 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Far Eastern Republic 4 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Yakut to Far Eastern Republic 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry moved from Shantung to Shansi 1 japaneseAdvancedFighter moved from Manchuria to 99 Sea Zone Combat - Japan China scrambles 2 units out of Inner Mongolia to defend against the attack in Shansi Usa scrambles 1 units out of 98 Sea Zone to defend against the attack in 99 Sea Zone Battle in 99 Sea Zone Japan attack with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters and 2 japaneseSubmarines Usa defend with 1 americanCarrier, 1 americanCruiser, 1 americanDestroyer and 3 americanNavalFighters CruiserAntiAircraftGun fire in 99 Sea Zone : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseSubmarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japan roll dice for 1 japaneseAdvancedFighter and 3 japaneseAdvancedNavalFighters in 99 Sea Zone, round 2 : 4/4 hits, 2.42 expected hits Units damaged: 1 americanCarrier owned by the Usa Usa roll dice for 1 americanCarrier, 1 americanCruiser, 1 americanDestroyer and 3 americanNavalFighters in 99 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits 1 americanDestroyer owned by the Usa, 1 japaneseSubmarine owned by the Japan and 2 americanNavalFighters owned by the Usa lost in 99 Sea Zone 1 americanCarrier owned by the Usa lost in 99 Sea Zone 1 americanCarrier-damaged owned by the Usa added in 99 Sea Zone CruiserAntiAircraftGun fire in 99 Sea Zone : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseSubmarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 americanCarrier-damaged owned by the Usa lost in 99 Sea Zone Japan roll dice for 1 japaneseAdvancedFighter and 3 japaneseAdvancedNavalFighters in 99 Sea Zone, round 3 : 2/4 hits, 2.42 expected hits Usa roll dice for 1 americanCruiser and 1 americanNavalFighter in 99 Sea Zone, round 3 : 2/2 hits, 1.08 expected hits 1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanCruiser owned by the Usa, 1 japaneseSubmarine owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 99 Sea Zone Japan win with 1 japaneseAdvancedFighter and 2 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 62 Casualties for Japan: 1 japaneseAdvancedNavalFighter and 2 japaneseSubmarines Casualties for Usa: 1 americanCarrier, 1 americanCarrier-damaged, 1 americanCruiser, 1 americanDestroyer and 3 americanNavalFighters Battle in Shansi Japan attack with 2 japaneseInfantrys China defend with 1 Flagpole, 2 chineseFighters and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys in Shansi, round 2 : 1/2 hits, 0.33 expected hits China roll dice for 2 chineseFighters and 1 chineseInfantry in Shansi, round 2 : 1/3 hits, 1.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi 1 japaneseInfantry owned by the Japan retreated to Peking China win with 2 chineseFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Far Eastern Republic Japan attack with 1 japaneseAirTransport, 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseParatroopers Russia defend with 1 Flagpole, 3 russianArtillerys and 3 russianInfantrys Japan roll dice for 1 japaneseAirTransport, 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseParatroopers in Far Eastern Republic, round 2 : 2/8 hits, 2.58 expected hits Russia roll dice for 3 russianArtillerys and 3 russianInfantrys in Far Eastern Republic, round 2 : 3/6 hits, 2.75 expected hits 1 russianInfantry owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 russianArtillery owned by the Russia, 1 japaneseParatrooper owned by the Japan and 1 japaneseAlpineInfantry owned by the Japan lost in Far Eastern Republic 1 japaneseArtillery owned by the Japan, 1 japaneseParatrooper owned by the Japan and 3 japaneseAlpineInfantrys owned by the Japan retreated to Yakut Russia win with 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is -5 Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper Casualties for Russia: 1 russianArtillery and 1 russianInfantry Moving scrambled unit from Shansi back to originating territory: Inner Mongolia Moving scrambled unit from Shansi back to originating territory: Inner Mongolia Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAirTransport moved from Far Eastern Republic to Northern Manchuria 1 japaneseInfantry and 1 japaneseParatrooper moved from Manchuria to Northern Manchuria 2 Materials and 1 japaneseAirTransport moved from Tokyo to Manchuria 1 japaneseArtillery and 2 japaneseTanks moved from Shantung to Shanghai 1 japaneseArtillery moved from Chahar to Manchuria 2 japaneseParatroopers moved from Japan to Tokyo 2 japaneseInfantrys moved from Tokyo to Japan 1 japaneseAdvancedFighter moved from 99 Sea Zone to Manchuria 1 japaneseAdvancedNavalFighter moved from 99 Sea Zone to Peking 1 japaneseAdvancedNavalFighter moved from 99 Sea Zone to Korea 1 Truck and 1 japaneseArtillery moved from Peking to Shanghai 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shanghai to Peking 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Peking to Shanghai 1 japaneseAirTransport moved from Shanghai to Tokyo 1 japaneseTank moved from Chahar to Korea 1 japaneseTank moved from Chahar to Manchuria 1 Truck and 1 japaneseInfantry moved from Peking to Korea 1 Truck moved from Korea to Manchuria 2 Trucks moved from Manchuria to Peking 1 japaneseArtillery moved from Manchuria to Korea 1 japaneseMech.Infantry moved from Manchuria to Peking Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 1 japaneseFortification, 6 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Japan being upgraded or consumed: 1 Material and 1 japaneseEntrenchment 1 japaneseAdvancedNavalFighter and 1 japaneseFortification placed in Japan 2 japaneseInfantrys placed in Peking 3 japaneseInfantrys placed in Shanghai Units in Tokyo being upgraded or consumed: 1 Material 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseParatrooper placed in Tokyo Japan undo move 3. Japan undo move 3. 3 japaneseInfantrys placed in Shanghai Japan undo move 2. 1 japaneseInfantry and 1 japaneseParatrooper placed in Peking Units in Tokyo being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Tokyo Japan undo move 3. Japan undo move 3. 2 japaneseInfantrys placed in Peking Units in Tokyo being upgraded or consumed: 1 Material 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseParatrooper placed in Tokyo Activate Technology - Japan Japan activating ImprovedAntiAircraft triggerAttachmenjapaneseImpAA: Setting attackAA to 2 for unitAttachment attached to japaneseAntiAirGun triggerAttachmenjapaneseImpAA: Setting defense to 2 for unitAttachment attached to japaneseAntiAirGun Turn Complete - Japan Japan collect 25 PUs; end with 25 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 28 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 31 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Manchuria change ownership: 2 Materials and 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseEntrenchment, 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria Units in Manchuria being upgraded or consumed: 1 Material 1 japaneseEntrenchment, 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material, 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Purchase Units - Thailand Thailand buy 1 japaneseInfantry and 1 japaneseParatrooper; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseInfantry and 1 japaneseParatrooper placed in Thailand Turn Complete - Thailand Thailand collect 3 PUs; end with 3 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseParatrooperCombat Hit Differential Summary :
Usa : -0.75 Japan : 1.25 China : -0.25 CruiserAntiAircraftGun fire in 99 Sea Zone : : -0.33 Russia : 0.25 -
@colin sorry that took longer than i thought japan is getting sorta thin

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TripleA Move Summary: Britain round 29
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 29 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedGunLaying Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone 2 britishArtillerys moved from Norway to 25 Sea Zone 2 britishTransports moved from 23 Sea Zone to 24 Sea Zone 3 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishArtillery moved from Central Britain to 24 Sea Zone 1 britishArtillery moved from Central Britain to 23 Sea Zone 5 britishInfantrys moved from London to 23 Sea Zone 1 britishInfantry moved from Southern Britain to 23 Sea Zone 1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 1 britishBattleship and 1 britishDestroyer moved from 10 Sea Zone to 23 Sea Zone 4 britishArtillerys and 9 britishInfantrys moved from 23 Sea Zone to Northern France 3 britishAirTransports and 3 britishParatroopers moved from Southern Britain to Northern France 2 britishParatroopers moved from Southern Britain to 23 Sea Zone 2 britishParatroopers moved from 23 Sea Zone to Northern France 1 britishNavalFighter moved from Central Britain to Northern France 2 britishFighters moved from London to Northern France 2 britishArtillerys and 4 britishInfantrys moved from Northern Finland to Murmansk 3 britishAdvancedFighters moved from Northern Norway to Murmansk 3 britishFighters moved from Northern Finland to Murmansk -
@ubernaut got a couple battles
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TripleA Turn Summary: Australia round 29
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 29 Supporting Britain - Canada Canada collect 0 PUs; end with 24 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 36 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 3,6,10,5,4,12,10,2,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedGunLaying Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone 2 britishArtillerys moved from Norway to 25 Sea Zone 2 britishTransports moved from 23 Sea Zone to 24 Sea Zone 3 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishArtillery moved from Central Britain to 24 Sea Zone 1 britishArtillery moved from Central Britain to 23 Sea Zone 5 britishInfantrys moved from London to 23 Sea Zone 1 britishInfantry moved from Southern Britain to 23 Sea Zone 1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 1 britishBattleship and 1 britishDestroyer moved from 10 Sea Zone to 23 Sea Zone 4 britishArtillerys and 9 britishInfantrys moved from 23 Sea Zone to Northern France 3 britishAirTransports and 3 britishParatroopers moved from Southern Britain to Northern France 2 britishParatroopers moved from Southern Britain to 23 Sea Zone 2 britishParatroopers moved from 23 Sea Zone to Northern France 1 britishNavalFighter moved from Central Britain to Northern France 2 britishFighters moved from London to Northern France 2 britishArtillerys and 4 britishInfantrys moved from Northern Finland to Murmansk 3 britishAdvancedFighters moved from Northern Norway to Murmansk 3 britishFighters moved from Northern Finland to Murmansk Combat - Britain Battle in Murmansk Britain attack with 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 4 britishInfantrys Finland defend with 1 Flagpole; Germany defend with 3 germanInfantrys Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 4 britishInfantrys in Murmansk, round 2 : 3/12 hits, 3.17 expected hits Finland roll dice for 3 germanInfantrys in Murmansk, round 2 : 3/3 hits, 1.00 expected hits 3 germanInfantrys owned by the Germany and 3 britishInfantrys owned by the Britain lost in Murmansk Britain win, taking Murmansk from Finland with 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 1 britishInfantry remaining. Battle score for attacker is 0 Casualties for Britain: 3 britishInfantrys Casualties for Germany: 3 germanInfantrys Battle in Northern France Britain attack with 3 britishAirTransports, 4 britishArtillerys, 2 britishFighters, 9 britishInfantrys, 1 britishNavalFighter and 5 britishParatroopers Germany defend with 1 Flagpole, 5 germanInfantrys, 2 germanParatroopers and 2 germanTanks Britain roll dice for 4 britishBattleships in Northern France, round 2 : 3/8 hits, 3.33 expected hits Britain roll dice for 3 britishAirTransports, 4 britishArtillerys, 2 britishFighters, 9 britishInfantrys, 1 britishNavalFighter and 5 britishParatroopers in Northern France, round 2 : 5/24 hits, 5.83 expected hits Germany roll dice for 5 germanInfantrys, 2 germanParatroopers and 2 germanTanks in Northern France, round 2 : 0/9 hits, 2.92 expected hits 5 germanInfantrys owned by the Germany, 1 germanTank owned by the Germany and 2 germanParatroopers owned by the Germany lost in Northern France Britain roll dice for 3 britishAirTransports, 4 britishArtillerys, 2 britishFighters, 9 britishInfantrys, 1 britishNavalFighter and 5 britishParatroopers in Northern France, round 3 : 6/24 hits, 5.83 expected hits Germany roll dice for 1 germanTank in Northern France, round 3 : 1/1 hits, 0.50 expected hits 1 britishInfantry owned by the Britain and 1 germanTank owned by the Germany lost in Northern France Britain win, taking Northern France from Germany with 3 britishAirTransports, 4 britishArtillerys, 2 britishFighters, 8 britishInfantrys, 1 britishNavalFighter and 5 britishParatroopers remaining. Battle score for attacker is 32 Casualties for Germany: 5 germanInfantrys, 2 germanParatroopers and 2 germanTanks Casualties for Britain: 1 britishInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishProd1: Britain has 1 Material placed in London 1 britishNavalFighter moved from Northern France to 23 Sea Zone 2 britishFighters moved from Northern France to London 3 britishAirTransports moved from Northern France to London 1 Truck moved from Norway to Central Norway 1 Truck and 1 britishAntiAirGun moved from Central Norway to Norway 3 britishFighters moved from Murmansk to Northern Finland 3 britishAdvancedFighters moved from Murmansk to Northern Norway 2 Trucks moved from Nigeria to West Africa 1 Truck and 1 britishInfantry moved from Morrocco to French West Africa 1 britishInfantry moved from Morrocco to Western Sahara 1 Material, 1 Train and 1 britishAntiAirGun moved from Calcutta to Eastern Madras 1 Train moved from Eastern Madras to Calcutta 1 Train and 2 britishAntiAirGuns moved from Calcutta to Eastern Madras 1 Train moved from Eastern Madras to Calcutta 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Calcutta to Eastern Madras 4 britishMarines moved from Malay to 87 Sea Zone 4 britishMarines and 2 britishTransports moved from 87 Sea Zone to 84 Sea Zone 4 britishMarines moved from 84 Sea Zone to Eastern Madras 1 britishBattleship, 2 britishCarriers, 5 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters moved from 85 Sea Zone to 84 Sea Zone 1 britishBattleship, 1 britishCarrier and 2 britishNavalFighters moved from 87 Sea Zone to 84 Sea Zone 4 britishInfantrys moved from Southwestern Australia to 149 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone 4 britishInfantrys moved from 148 Sea Zone to Sumatra 2 britishTransports moved from 92 Sea Zone to 148 Sea Zone 3 britishInfantrys moved from Java to 148 Sea Zone 3 britishInfantrys and 2 britishTransports moved from 148 Sea Zone to 88 Sea Zone 3 britishInfantrys moved from 88 Sea Zone to Sumatra 1 britishTransport moved from 91 Sea Zone to 93 Sea Zone 2 britishInfantrys moved from Borneo to 93 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 92 Sea Zone 2 britishInfantrys moved from 92 Sea Zone to Sumatra 1 britishTransport moved from 92 Sea Zone to 86 Sea Zone 2 britishTransports moved from 85 Sea Zone to 86 Sea Zone 2 britishTransports moved from 85 Sea Zone to 87 Sea Zone 1 britishInfantry moved from Malay to Southern Thailand 1 britishArtillery moved from New Britain to 144 Sea Zone 1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 146 Sea Zone 1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 146 Sea Zone to 147 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 147 Sea Zone to Celebes 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Truck moved from Southern Australia to New South Wales 1 britishNavalFighter moved from Ontario to Central Britain Purchase Units - Britain Britain buy 2 britishArtillerys, 1 britishCombatEngineer, 6 britishInfantrys and 3 britishParatroopers; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishCombatEngineer and 3 britishParatroopers placed in London 3 britishInfantrys placed in Southern Britain 3 britishInfantrys placed in Scotland 2 britishArtillerys placed in Central Britain Activate Technology - Britain Britain activating ImprovedGunLaying Trigger britishIGL3: Setting bombard to 6 for unitAttachment attached to britishBattleship-damaged Trigger britishIGL2: Setting bombard to 6 for unitAttachment attached to britishBattleship Trigger britishIGL1: Setting bombard to 4 for unitAttachment attached to britishCruiser Trigger russianIFR4: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to britishCarrier Trigger russianIFR3: Setting givesMovement to 3:russianFighter for unitAttachment attached to britishAirfield Trigger russianIFR3: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to britishAirfield Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 37 PUs; end with 37 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Borneo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Eastern Madras change ownership: 1 Material and 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishNavalFighters; Remaining resources: 2 PUs; Place Units - Canada 2 britishNavalFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 17 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishNavalFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies repair damage of 7x britishDocks; Remaining resources: 29 PUs; ExiledAllies buy 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishDocks and 4 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishAntiAirGuns placed in Morrocco 2 britishArtillerys placed in Norway Units in Borneo being upgraded or consumed: 2 Materials 1 britishDocks and 3 britishInfantrys placed in Borneo 1 britishInfantry placed in Java Turn Complete - ExiledAllies ExiledAllies collect 38 PUs; end with 38 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 36 PUs Units Change Ownership Some Units in Borneo change ownership: 1 britishCombatEngineer and 3 britishInfantrys Some Units in Java change ownership: 1 britishInfantry Some Units in Morrocco change ownership: 2 britishAntiAirGuns and 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishArtillerys Turn Complete - India Some Units in Eastern Madras change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Australia Australia buy 2 britishDestroyers; Remaining resources: 1 PUs; Place Units - Australia 2 britishDestroyers placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishDestroyers Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineerCombat Hit Differential Summary :
Finland : 2.00 Britain : -1.17 Germany : -2.42 -
@ubernaut over to you
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TripleA Turn Summary: Italy round 29
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 29 Research Technology - Italy Trigger italianaTAAA: Italy gains access to AdvancedAntiAircraft Italy spend 0 on tech rolls Italy roll 9,2,11,6,11,5,1,1,9 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAlpineInfantry moved from Northern Iran to Southern Caucasus Italy take Southern Caucasus from Russia 1 italianInfantry moved from Bombay to Western Madras Italy take Western Madras from India 1 italianInfantry moved from Bombay to New Dehli Italy take New Dehli from India 1 italianInfantry moved from Bombay to Baluchistan Italy take Baluchistan from India 1 italianTank moved from French Equatorial Africa to French Central Africa VichyFrance take French Central Africa from Britain 1 italianTank moved from French Central Africa to French Equatorial Africa 1 italianHeavyStrategicBomber moved from Abyssinia to Calcutta 1 italianHeavyStrategicBomber moved from Sicily to Morrocco 1 italianHeavyStrategicBomber moved from Northern Italy to Morrocco Combat - Italy Italy creates battle in territory Calcutta Strategic bombing raid in Morrocco AntiAircraftGun fire in Morrocco : 0/2 hits, 0.50 expected hits Bombing raid in Morrocco rolls: 10,0 and causes: 10 damage to unit: britishFactory Bombing raid in Morrocco causes 10 damage total. Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianHeavyStrategicBomber moved from Morrocco to Sicily 1 italianHeavyStrategicBomber moved from Morrocco to Sicily 1 italianHeavyStrategicBomber moved from Calcutta to Bombay 1 italianAlpineInfantry, 2 italianArtillerys, 3 italianInfantrys, 2 italianMarines and 1 italianMech.Infantry moved from Madagascar to 76 Sea Zone 1 italianInfantry moved from Aden to 73 Sea Zone 1 italianInfantry moved from Oman to 73 Sea Zone 1 italianInfantry moved from Abyssinia to 73 Sea Zone 1 italianAlpineInfantry, 2 italianArtillerys, 3 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry and 3 italianTransports moved from 76 Sea Zone to 75 Sea Zone 1 italianCombatEngineer moved from Abyssinia to 73 Sea Zone 1 italianDestroyer and 1 italianSubmarine moved from 72 Sea Zone to 75 Sea Zone 1 italianCombatEngineer, 6 italianCruisers, 1 italianDestroyer, 3 italianInfantrys, 1 italianSubmarine and 3 italianTransports moved from 73 Sea Zone to 75 Sea Zone 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 2 italianMarines and 1 italianMech.Infantry moved from 75 Sea Zone to Bombay 4 italianAdvancedNavalFighters and 1 italianAdvancedTacticalBomber moved from Abyssinia to Bombay 2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianNavalFighter moved from Cairo to Bombay 1 italianInfantry moved from Cameroon to French Equatorial Africa 1 Truck and 1 italianParatrooper moved from Belgian Congo to French Equatorial Africa 1 Truck moved from French Equatorial Africa to Western Anglo Egyptian Sudan 3 italianTanks moved from Southern Anglo Egyptian Sudan to French Equatorial Africa 1 Truck and 1 italianArtillery moved from Eastern South Africa to Belgian Congo 1 Truck moved from Belgian Congo to Rhodesia 1 italianArtillery and 1 italianMech.Infantry moved from Cape Town to Rhodesia 1 italianTransport moved from 79 Sea Zone to 71 Sea Zone 1 Truck and 1 italianCombatEngineer moved from Iraq to Southern Caucasus 1 Truck moved from Southern Caucasus to Northern Iran 1 italianMech.Infantry and 1 italianParatrooper moved from Trans Jordan to Northern Iran 2 Materials and 1 italianAirTransport moved from Rome to Trans Jordan 1 Material and 1 Truck moved from Cairo to Iraq 1 italianInfantry moved from Kenya Uganda to Abyssinia 1 italianAirTransport, 1 italianInfantry and 1 italianParatrooper moved from Southern Italy to Cairo 4 italianInfantrys moved from Rome to Northern Italy Purchase Units - Italy Italy buy 1 italianAdvancedFighter, 2 italianAirTransports, 2 italianAirfields, 1 italianBattleship, 1 italianDestroyer, 1 italianEntrenchment, 1 italianInfantry, 2 italianMech.Infantrys and 1 italianSubmarine; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy Units in Bombay being upgraded or consumed: 3 Materials 2 italianAirfields and 1 italianEntrenchment placed in Bombay Units in 72 Sea Zone being upgraded or consumed: 1 italianHull 1 italianBattleship, 1 italianDestroyer and 1 italianSubmarine placed in 72 Sea Zone 1 italianInfantry and 2 italianMech.Infantrys placed in Cape Town 1 italianAdvancedFighter and 2 italianAirTransports placed in Northern Italy Turn Complete - Italy Italy collect 68 PUs; end with 68 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 71 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 74 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Morrocco : : -0.50 -
@colin turns out no decision may be around for a batlte round for us leaving in about 30
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TripleA Turn Summary: Usa round 29
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 29 Research Technology - Usa Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange Usa spend 0 on tech rolls Usa roll 6,3,1,12,10,11,9,1,7 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedMechanization Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 118 Sea Zone to 99 Sea Zone 1 americanArtillery and 1 americanInfantry moved from 99 Sea Zone to Hokkaido 1 americanCarrier, 1 americanCruiser, 1 americanHeavyDestroyer, 1 americanSubmarine and 1 americanTransport moved from 98 Sea Zone to 99 Sea Zone 2 americanMarines moved from Kyushu Shikoku to 99 Sea Zone 2 americanMarines moved from 99 Sea Zone to Hokkaido 1 americanTransport moved from 98 Sea Zone to 99 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 99 Sea Zone 1 americanArtillery, 3 americanInfantrys and 4 americanTanks moved from Nigeria to Cameroon ExiledAllies take Cameroon from VichyFrance Combat - Usa Battle in Hokkaido Usa attack with 1 americanArtillery, 1 americanInfantry and 2 americanMarines Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun Usa roll dice for 1 americanCruiser and 1 americanHeavyDestroyer in Hokkaido, round 2 : 0/2 hits, 0.67 expected hits Usa roll dice for 1 americanArtillery, 1 americanInfantry and 2 americanMarines in Hokkaido, round 2 : 2/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseAntiAirGun in Hokkaido, round 2 : 0/1 hits, 0.25 expected hits 1 japaneseAntiAirGun owned by the Japan lost in Hokkaido Some non-combat units are destroyed: Usa win, taking Hokkaido from Japan with 1 americanArtillery, 1 americanInfantry and 2 americanMarines remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseAntiAirGun Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Gold Coast to Cameroon 1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from French West Africa to Gold Coast 1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to French West Africa 4 americanInfantrys and 2 americanParatroopers moved from Morrocco to Southwestern Algeria 5 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone 1 americanMech.Infantry, 1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara 1 americanInfantry moved from Morrocco to Western Sahara 3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from Azores to 40 Sea Zone 3 americanArtillerys, 6 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone 3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 61 Sea Zone to Morrocco 10 americanInfantrys moved from Morrocco to Southwestern Algeria 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank moved from New York to 30 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 1 americanInfantry and 1 americanMarine moved from Eastern US to 36 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone 2 americanArtillerys, 7 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanTransport moved from 39 Sea Zone to 36 Sea Zone 2 americanArtillerys, 8 americanInfantrys, 1 americanMarine, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores 1 Train and 1 americanCombatEngineer moved from Southeastern US to Washington 1 americanAdvancedNavalFighter moved from Los Angeles to 99 Sea Zone 2 americanDestroyers moved from 115 Sea Zone to 120 Sea Zone 1 americanInfantry moved from Marshall Islands to 132 Sea Zone 1 americanInfantry and 1 americanTransport moved from 132 Sea Zone to 124 Sea Zone 1 americanInfantry moved from 124 Sea Zone to Wake Island 1 americanInfantry moved from Marianas Island to 123 Sea Zone 1 americanInfantry and 1 americanTransport moved from 123 Sea Zone to 99 Sea Zone 1 americanInfantry moved from 99 Sea Zone to Kyushu Shikoku 1 americanAirTransport and 1 americanCombatEngineer moved from Phillippines to Luzon 1 americanAirTransport moved from Luzon to Phillippines 3 americanArtillerys moved from Morrocco to Southwestern Algeria 1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria Purchase Units - Usa Usa buy 4 Materials, 1 americanAdvancedNavalFighter, 2 americanArtillerys, 1 americanBarracks, 1 americanDestroyer, 10 americanInfantrys, 1 americanMech.Infantry and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Luzon being upgraded or consumed: 3 Materials 1 americanBarracks placed in Luzon 2 Materials placed in Luzon 2 Materials placed in Phillippines 1 americanDestroyer placed in 156 Sea Zone 1 americanAdvancedNavalFighter placed in Los Angeles 3 americanInfantrys placed in Northeastern US 2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank placed in New York 4 americanInfantrys placed in Washington 2 americanInfantrys placed in Eastern US 1 americanInfantry placed in Los Angeles Activate Technology - Usa Usa activating AdvancedMechanization Trigger americanAdvMech: Setting attack to 5 for unitAttachment attached to americanMech.Infantry Trigger americanAdvMech: Setting receivesAbilityWhenWith cleared for unitAttachment attached to americanMech.Infantry Trigger americanAdvMech: Setting canBlitz to true for unitAttachment attached to americanMech.Infantry Trigger russianIFR5: Setting givesMovement to 3:russianFighter for unitAttachment attached to americanAirfield Trigger russianIFR5: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to americanAirfield Trigger russianIFR6: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to americanCarrier Trigger americanAdvMech2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanMobileArtillery} with name:supportAttachmentArtilleryamericanmobadvm Trigger americanAdvMech2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanMobileArtillery} with name:supportAttachmentArtilleryamericanmobadvt Turn Complete - Usa Usa collect 87 PUs; end with 87 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 90 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 93 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 0.25 Japan : -0.25 -
@ubernaut whenever you have time, we probably won't do more till tomorrow
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@colin hey just got back i think ill to check this out in the am.
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TripleA Move Summary: Germany round 30
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 30 Research Technology - Germany Trigger germanaTAGL: Germany gains access to AdvancedGunLaying Germany spend 0 on tech rolls Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 16 units repaired. 9 germanHeavyTank-damageds owned by the Germany removed in Kharkov 9 germanHeavyTanks owned by the Germany added in Kharkov 7 germanHeavyTank-damageds owned by the Germany removed in Leningrad 7 germanHeavyTanks owned by the Germany added in Leningrad 2 germanInfantrys moved from Western France to Northern France 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Paris to Northern France 1 germanCombatEngineer and 2 germanInfantrys moved from Low Countries to Northern France 1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France 1 germanAirTransport and 2 germanParatroopers moved from Algeria to Northern France 2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern France 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 1 germanAdvancedTacticalBomber moved from Finland to Northern France 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Finland to Northern France 1 germanAdvancedTacticalBomber moved from Eastern Poland to Northern France 1 germanHeavyStrategicBomber moved from Eastern Poland to Northern France 1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France 1 germanHeavyStrategicBomber moved from Leningrad to Northern France 2 germanParatroopers moved from Eastern Karelia to Novgorod 2 germanInfantrys moved from Orel Kursk to Smolensk 2 germanAdvancedNavalFighters moved from Leningrad to Caucasus 1 germanAdvancedFighter moved from Leningrad to Smolensk 1 germanAdvancedFighter moved from Kharkov to Smolensk 2 germanHeavyTanks moved from Kharkov to Caucasus 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys and 3 germanTanks moved from Leningrad to Novgorod 1 germanAdvancedFighter moved from Kharkov to Smolensk 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Voronezh -
@colin i love the smell of battle in the morning

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TripleA Turn Summary: Finland round 30
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 30 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 7 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 10 PUs Research Technology - Germany Trigger germanaTAGL: Germany gains access to AdvancedGunLaying Germany spend 0 on tech rolls Germany roll 4,6,11,7,6,1,5,5,8 and gets 0 hits Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 16 units repaired. 9 germanHeavyTank-damageds owned by the Germany removed in Kharkov 9 germanHeavyTanks owned by the Germany added in Kharkov 7 germanHeavyTank-damageds owned by the Germany removed in Leningrad 7 germanHeavyTanks owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanInfantrys moved from Western France to Northern France 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Paris to Northern France 1 germanCombatEngineer and 2 germanInfantrys moved from Low Countries to Northern France 1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France 1 germanAirTransport and 2 germanParatroopers moved from Algeria to Northern France 2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern France 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 1 germanAdvancedTacticalBomber moved from Finland to Northern France 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Finland to Northern France 1 germanAdvancedTacticalBomber moved from Eastern Poland to Northern France 1 germanHeavyStrategicBomber moved from Eastern Poland to Northern France 1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France 1 germanHeavyStrategicBomber moved from Leningrad to Northern France 2 germanParatroopers moved from Eastern Karelia to Novgorod 2 germanInfantrys moved from Orel Kursk to Smolensk 2 germanAdvancedNavalFighters moved from Leningrad to Caucasus 1 germanAdvancedFighter moved from Leningrad to Smolensk 1 germanAdvancedFighter moved from Kharkov to Smolensk 2 germanHeavyTanks moved from Kharkov to Caucasus 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys and 3 germanTanks moved from Leningrad to Novgorod 1 germanAdvancedFighter moved from Kharkov to Smolensk 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Voronezh Combat - Germany Battle in Novgorod Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks Russia defend with 1 Flagpole, 1 Rail, 2 russianEntrenchments and 3 russianFortifications Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks in Novgorod, round 2 : 5/30 hits, 12.50 expected hits Units damaged: 2 russianEntrenchments owned by the Russia and 3 russianFortifications owned by the Russia Russia roll dice for 2 russianEntrenchments and 3 russianFortifications in Novgorod, round 2 : 5/5 hits, 3.33 expected hits Units damaged: 5 germanHeavyTanks owned by the Germany 5 germanHeavyTanks owned by the Germany lost in Novgorod 5 germanHeavyTank-damageds owned by the Germany added in Novgorod Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 5 germanHeavyTank-damageds, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks in Novgorod, round 3 : 6/30 hits, 11.67 expected hits Russia roll dice for 2 russianEntrenchments and 3 russianFortifications in Novgorod, round 3 : 2/5 hits, 3.33 expected hits Units damaged: 2 germanHeavyTanks owned by the Germany 2 russianEntrenchments owned by the Russia and 3 russianFortifications owned by the Russia lost in Novgorod 2 germanHeavyTanks owned by the Germany lost in Novgorod 2 germanHeavyTank-damageds owned by the Germany added in Novgorod Some non-combat units are destroyed: Germany win, taking Novgorod from Russia with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanHeavyTank, 7 germanHeavyTank-damageds, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks remaining. Battle score for attacker is -22 Casualties for Germany: 7 germanHeavyTanks Casualties for Russia: 2 russianEntrenchments and 3 russianFortifications Battle in Voronezh Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank Russia defend with 1 Flagpole, 1 russianEntrenchment and 1 russianFortification Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank in Voronezh, round 2 : 4/15 hits, 6.50 expected hits Russia roll dice for 1 russianEntrenchment and 1 russianFortification in Voronezh, round 2 : 2/2 hits, 1.25 expected hits Units damaged: 2 germanHeavyTanks owned by the Germany 1 russianEntrenchment owned by the Russia and 1 russianFortification owned by the Russia lost in Voronezh 2 germanHeavyTanks owned by the Germany lost in Voronezh 2 germanHeavyTank-damageds owned by the Germany added in Voronezh Germany win, taking Voronezh from Russia with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanHeavyTank, 2 germanHeavyTank-damageds, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is -2 Casualties for Russia: 1 russianEntrenchment and 1 russianFortification Casualties for Germany: 2 germanHeavyTanks Battle in Northern France Germany attack with 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers, 4 germanInfantrys and 4 germanParatroopers ExiledAllies defend with 1 Flagpole; Britain defend with 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers Germany roll dice for 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers, 4 germanInfantrys and 4 germanParatroopers in Northern France, round 2 : 9/28 hits, 11.50 expected hits ExiledAllies roll dice for 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers in Northern France, round 2 : 5/17 hits, 5.33 expected hits 8 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany, 1 britishParatrooper owned by the Britain and 1 germanParatrooper owned by the Germany lost in Northern France Germany roll dice for 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers and 3 germanParatroopers in Northern France, round 3 : 9/23 hits, 10.58 expected hits ExiledAllies roll dice for 4 britishArtillerys and 4 britishParatroopers in Northern France, round 3 : 4/8 hits, 3.00 expected hits 1 germanCombatEngineer owned by the Germany, 4 britishParatroopers owned by the Britain, 4 britishArtillerys owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanAirTransport owned by the Germany lost in Northern France Germany win, taking Northern France from ExiledAllies with 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 3 germanHeavyStrategicBombers and 1 germanParatrooper remaining. Battle score for attacker is 25 Casualties for Germany: 1 germanAirTransport, 1 germanCombatEngineer, 4 germanInfantrys and 3 germanParatroopers Casualties for Britain: 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers Battle in Smolensk Germany attack with 3 germanAdvancedFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 3 russianInfantrys Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 2 : 2/5 hits, 2.33 expected hits Russia roll dice for 3 russianInfantrys in Smolensk, round 2 : 0/3 hits, 0.75 expected hits 2 russianInfantrys owned by the Russia lost in Smolensk Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 3 : 0/5 hits, 2.33 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 4 : 1/5 hits, 2.33 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 3 germanAdvancedFighters and 2 germanInfantrys remaining. Battle score for attacker is 9 Casualties for Russia: 3 russianInfantrys Battle in Caucasus Germany attack with 2 germanAdvancedNavalFighters and 2 germanHeavyTanks Russia defend with 1 Flagpole and 2 russianTanks HvyTankFS fire in Caucasus : 0/2 hits, 0.50 expected hits Germany roll dice for 2 germanAdvancedNavalFighters and 2 germanHeavyTanks in Caucasus, round 2 : 1/4 hits, 2.50 expected hits Russia roll dice for 2 russianTanks in Caucasus, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianTank owned by the Russia lost in Caucasus 1 germanHeavyTank owned by the Germany lost in Caucasus 1 germanHeavyTank-damaged owned by the Germany added in Caucasus HvyTankFS fire in Caucasus : 0/2 hits, 0.33 expected hits Germany roll dice for 2 germanAdvancedNavalFighters, 1 germanHeavyTank and 1 germanHeavyTank-damaged in Caucasus, round 3 : 3/4 hits, 2.33 expected hits Russia roll dice for 1 russianTank in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 russianTank owned by the Russia lost in Caucasus Germany win, taking Caucasus from Russia with 2 germanAdvancedNavalFighters, 1 germanHeavyTank and 1 germanHeavyTank-damaged remaining. Battle score for attacker is 2 Casualties for Russia: 2 russianTanks Casualties for Germany: 1 germanHeavyTank Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAlpineInfantry and 1 germanInfantry moved from Southern Algeria to Algeria 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Algeria 2 germanInfantrys moved from Vichy France to Western France 1 Train and 3 germanInfantrys moved from Berlin to Paris 2 germanInfantrys moved from Northern Germany to Low Countries 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany 1 germanInfantry moved from Eastern Finland to Finland 2 germanMech.Infantrys moved from Leningrad to Finland 2 germanHeavyArtillerys moved from Leningrad to Novgorod 1 Truck and 1 germanInfantry moved from Eastern Poland to Novgorod 2 Trucks, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Novgorod 1 germanAirTransport and 2 germanInfantrys moved from Romania to Caucasus 1 germanAirTransport moved from Caucasus to Romania 1 germanAntiTankGun, 2 germanHeavyTanks, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Caucasus 1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Eastern France 1 germanAirTransport moved from Eastern France to Hungary Slovakia 1 Train moved from Paris to Berlin 2 germanAdvancedTacticalBombers moved from Northern France to Southern Germany 1 germanHeavyStrategicBomber moved from Northern France to Eastern Germany 1 germanHeavyStrategicBomber moved from Northern France to Southern Germany 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany 3 germanAdvancedFighters and 3 germanAdvancedNavalFighters moved from Northern France to Paris 2 germanAdvancedNavalFighters moved from Caucasus to Kharkov 1 germanAdvancedFighter moved from Smolensk to Finland 2 germanAdvancedFighters moved from Smolensk to Leningrad 1 germanHeavyStrategicBomber moved from Northern France to Eastern Germany 2 Materials and 1 germanAirTransport moved from Berlin to Northern Germany 1 germanAirTransport moved from Northern Germany to Finland 1 Train moved from Vichy France to Austria 1 germanAirTransport moved from Northern France to Northern Germany 2 Trucks moved from Leningrad to Finland 2 Trucks, 1 germanHeavyArtillery and 1 germanInfantry moved from Kharkov to Caucasus 2 Trucks moved from Caucasus to Voronezh 1 germanAntiTankGun, 1 germanArtillery and 2 germanHeavyTanks moved from Kharkov to Voronezh 1 germanAntiTankGun moved from Leningrad to Novgorod Purchase Units - Germany Germany buy 1 germanAdvancedNavalFighter, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanFortification, 17 germanInfantrys, 2 germanParatroopers and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany Units in Northern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment 1 germanEntrenchment, 1 germanFortification, 2 germanInfantrys and 2 germanParatroopers placed in Northern Germany 3 germanInfantrys placed in Austria 1 germanTank placed in Western Germany 1 germanCombatEngineer and 3 germanInfantrys placed in Berlin 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Kharkov 2 germanInfantrys placed in Algeria 1 germanAdvancedNavalFighter and 3 germanInfantrys placed in Eastern Germany Turn Complete - Germany Germany collect 79 PUs; end with 79 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 82 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 85 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 88 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanCombatEngineer and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantryCombat Hit Differential Summary :
ExiledAllies : 0.67 Germany : -24.58 HvyTankFS fire in Caucasus : : -0.83 Russia : -0.67
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