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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Thailand round 29

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 29
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 12 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 7 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 1,7,8,10,4,9,8,12,4 and gets 1 hit
              Japan removing all Technology Tokens after successful research.
              Japan discover ImprovedAntiAircraft
      
          Combat Move - Japan
              Trigger japaneseASW3: Setting combatDefenseEffect to 3:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger japaneseASW2: Setting combatDefenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger japaneseASW5: Setting combatDefenseEffect to 1:japaneseMarine for territoryEffectAttachment attached to Coast
              Trigger japaneseASW4: Setting combatDefenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger japaneseASW6: Setting combatDefenseEffect to 3:japaneseMarine for territoryEffectAttachment attached to Island
              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseSubmarine moved from 97 Sea Zone to 99 Sea Zone
              1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
              1 japaneseAdvancedNavalFighter moved from Korea to 99 Sea Zone
              1 japaneseAdvancedNavalFighter moved from Peking to 99 Sea Zone
              1 japaneseAdvancedNavalFighter moved from Shanghai to 99 Sea Zone
              1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Far Eastern Republic
              4 japaneseAlpineInfantrys and 2 japaneseArtillerys moved from Yakut to Far Eastern Republic
              1 japaneseInfantry moved from Peking to Shansi
              1 japaneseInfantry moved from Shantung to Shansi
              1 japaneseAdvancedFighter moved from Manchuria to 99 Sea Zone
      
          Combat - Japan
              China scrambles 2 units out of Inner Mongolia to defend against the attack in Shansi
              Usa scrambles 1 units out of 98 Sea Zone to defend against the attack in 99 Sea Zone
              Battle in 99 Sea Zone
                  Japan attack with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters and 2 japaneseSubmarines
                  Usa defend with 1 americanCarrier, 1 americanCruiser, 1 americanDestroyer and 3 americanNavalFighters
                      CruiserAntiAircraftGun fire in 99 Sea Zone : 0/1 hits, 0.17 expected hits
                      Japan roll dice for 2 japaneseSubmarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japan roll dice for 1 japaneseAdvancedFighter and 3 japaneseAdvancedNavalFighters in 99 Sea Zone, round 2 : 4/4 hits, 2.42 expected hits
                  Units damaged: 1 americanCarrier owned by the Usa
                      Usa roll dice for 1 americanCarrier, 1 americanCruiser, 1 americanDestroyer and 3 americanNavalFighters in 99 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                      1 americanDestroyer owned by the Usa, 1 japaneseSubmarine owned by the Japan and 2 americanNavalFighters owned by the Usa lost in 99 Sea Zone
                      1 americanCarrier owned by the Usa lost in 99 Sea Zone
                  1 americanCarrier-damaged owned by the Usa added in 99 Sea Zone
                      CruiserAntiAircraftGun fire in 99 Sea Zone : 0/1 hits, 0.17 expected hits
                      Japan roll dice for 1 japaneseSubmarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                  1 americanCarrier-damaged owned by the Usa lost in 99 Sea Zone
                      Japan roll dice for 1 japaneseAdvancedFighter and 3 japaneseAdvancedNavalFighters in 99 Sea Zone, round 3 : 2/4 hits, 2.42 expected hits
                      Usa roll dice for 1 americanCruiser and 1 americanNavalFighter in 99 Sea Zone, round 3 : 2/2 hits, 1.08 expected hits
                      1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanCruiser owned by the Usa, 1 japaneseSubmarine owned by the Japan and 1 americanNavalFighter owned by the Usa lost in 99 Sea Zone
                  Japan win with 1 japaneseAdvancedFighter and 2 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 62
                  Casualties for Japan: 1 japaneseAdvancedNavalFighter and 2 japaneseSubmarines
                  Casualties for Usa: 1 americanCarrier, 1 americanCarrier-damaged, 1 americanCruiser, 1 americanDestroyer and 3 americanNavalFighters
              Battle in Shansi
                  Japan attack with 2 japaneseInfantrys
                  China defend with 1 Flagpole, 2 chineseFighters and 1 chineseInfantry
                      Japan roll dice for 2 japaneseInfantrys in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                      China roll dice for 2 chineseFighters and 1 chineseInfantry in Shansi, round 2 : 1/3 hits, 1.25 expected hits
                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shansi
                  1 japaneseInfantry owned by the Japan retreated to Peking
                  China win with 2 chineseFighters remaining. Battle score for attacker is 0
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 1 chineseInfantry
              Battle in Far Eastern Republic
                  Japan attack with 1 japaneseAirTransport, 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseParatroopers
                  Russia defend with 1 Flagpole, 3 russianArtillerys and 3 russianInfantrys
                      Japan roll dice for 1 japaneseAirTransport, 4 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseParatroopers in Far Eastern Republic, round 2 : 2/8 hits, 2.58 expected hits
                      Russia roll dice for 3 russianArtillerys and 3 russianInfantrys in Far Eastern Republic, round 2 : 3/6 hits, 2.75 expected hits
                      1 russianInfantry owned by the Russia, 1 japaneseArtillery owned by the Japan, 1 russianArtillery owned by the Russia, 1 japaneseParatrooper owned by the Japan and 1 japaneseAlpineInfantry owned by the Japan lost in Far Eastern Republic
                  1 japaneseArtillery owned by the Japan, 1 japaneseParatrooper owned by the Japan and 3 japaneseAlpineInfantrys owned by the Japan retreated to Yakut
                  Russia win with 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is -5
                  Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper
                  Casualties for Russia: 1 russianArtillery and 1 russianInfantry
              Moving scrambled unit from Shansi back to originating territory: Inner Mongolia
              Moving scrambled unit from Shansi back to originating territory: Inner Mongolia
              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
              1 japaneseAirTransport moved from Far Eastern Republic to Northern Manchuria
              1 japaneseInfantry and 1 japaneseParatrooper moved from Manchuria to Northern Manchuria
              2 Materials and 1 japaneseAirTransport moved from Tokyo to Manchuria
              1 japaneseArtillery and 2 japaneseTanks moved from Shantung to Shanghai
              1 japaneseArtillery moved from Chahar to Manchuria
              2 japaneseParatroopers moved from Japan to Tokyo
              2 japaneseInfantrys moved from Tokyo to Japan
              1 japaneseAdvancedFighter moved from 99 Sea Zone to Manchuria
              1 japaneseAdvancedNavalFighter moved from 99 Sea Zone to Peking
              1 japaneseAdvancedNavalFighter moved from 99 Sea Zone to Korea
              1 Truck and 1 japaneseArtillery moved from Peking to Shanghai
              1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shanghai to Peking
              1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Peking to Shanghai
              1 japaneseAirTransport moved from Shanghai to Tokyo
              1 japaneseTank moved from Chahar to Korea
              1 japaneseTank moved from Chahar to Manchuria
              1 Truck and 1 japaneseInfantry moved from Peking to Korea
              1 Truck moved from Korea to Manchuria
              2 Trucks moved from Manchuria to Peking
              1 japaneseArtillery moved from Manchuria to Korea
              1 japaneseMech.Infantry moved from Manchuria to Peking
      
          Purchase Units - Japan
              Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 1 japaneseFortification, 6 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              Units in Japan being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
              1 japaneseAdvancedNavalFighter and 1 japaneseFortification placed in Japan
              2 japaneseInfantrys placed in Peking
              3 japaneseInfantrys placed in Shanghai
              Units in Tokyo being upgraded or consumed: 1 Material
              1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseParatrooper placed in Tokyo
              Japan undo move 3.
              Japan undo move 3.
              3 japaneseInfantrys placed in Shanghai
              Japan undo move 2.
              1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
              Units in Tokyo being upgraded or consumed: 1 Material
              1 japaneseEntrenchment and 2 japaneseInfantrys placed in Tokyo
              Japan undo move 3.
              Japan undo move 3.
              2 japaneseInfantrys placed in Peking
              Units in Tokyo being upgraded or consumed: 1 Material
              1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseParatrooper placed in Tokyo
      
          Activate Technology - Japan
              Japan activating ImprovedAntiAircraft
              triggerAttachmenjapaneseImpAA: Setting attackAA to 2 for unitAttachment attached to japaneseAntiAirGun
              triggerAttachmenjapaneseImpAA: Setting defense to 2 for unitAttachment attached to japaneseAntiAirGun
      
          Turn Complete - Japan
              Japan collect 25 PUs; end with 25 PUs
              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 28 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 31 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Units Change Ownership
                  Some Units in Manchuria change ownership: 2 Materials and 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseEntrenchment, 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              Units in Manchuria being upgraded or consumed: 1 Material
              1 japaneseEntrenchment, 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 11 PUs; end with 11 PUs
              Some Units in Manchuria change ownership: 1 Material, 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
      
          Purchase Units - Thailand
              Thailand buy 1 japaneseInfantry and 1 japaneseParatrooper; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              1 japaneseInfantry and 1 japaneseParatrooper placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 3 PUs; end with 3 PUs
              Some Units in Thailand change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseParatrooper
      

      Combat Hit Differential Summary :

      Usa : -0.75
      Japan : 1.25
      China : -0.25
      CruiserAntiAircraftGun fire in 99 Sea Zone : : -0.33
      Russia : 0.25
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin sorry that took longer than i thought japan is getting sorta thin 😛

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Move Summary: Britain round 29

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 29
          
              Research Technology - Britain
                  Britain spend 0 on tech rolls
                  Britain removing all Technology Tokens after successful research.
                  Britain discover ImprovedGunLaying
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                  2 britishArtillerys moved from Norway to 25 Sea Zone
                  2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
                  3 britishInfantrys moved from Scotland to 24 Sea Zone
                  1 britishArtillery moved from Central Britain to 24 Sea Zone
                  1 britishArtillery moved from Central Britain to 23 Sea Zone
                  5 britishInfantrys moved from London to 23 Sea Zone
                  1 britishInfantry moved from Southern Britain to 23 Sea Zone
                  1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
                  2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                  1 britishBattleship and 1 britishDestroyer moved from 10 Sea Zone to 23 Sea Zone
                  4 britishArtillerys and 9 britishInfantrys moved from 23 Sea Zone to Northern France
                  3 britishAirTransports and 3 britishParatroopers moved from Southern Britain to Northern France
                  2 britishParatroopers moved from Southern Britain to 23 Sea Zone
                  2 britishParatroopers moved from 23 Sea Zone to Northern France
                  1 britishNavalFighter moved from Central Britain to Northern France
                  2 britishFighters moved from London to Northern France
                  2 britishArtillerys and 4 britishInfantrys moved from Northern Finland to Murmansk
                  3 britishAdvancedFighters moved from Northern Norway to Murmansk
                  3 britishFighters moved from Northern Finland to Murmansk
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut got a couple battles

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Australia round 29

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 29
              
                  Supporting Britain - Canada
                      Canada collect 0 PUs; end with 24 PUs
              
                  Organizing Partisan Operations - ExiledAllies
                      ExiledAllies collect 0 PUs; end with 36 PUs
              
                  Preparing Naval Operations - Australia
                      Australia collect 0 PUs; end with 17 PUs
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                          Britain roll 3,6,10,5,4,12,10,2,5 and gets 1 hit
                      Britain removing all Technology Tokens after successful research.
                      Britain discover ImprovedGunLaying
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                      1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                      2 britishArtillerys moved from Norway to 25 Sea Zone
                      2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
                      3 britishInfantrys moved from Scotland to 24 Sea Zone
                      1 britishArtillery moved from Central Britain to 24 Sea Zone
                      1 britishArtillery moved from Central Britain to 23 Sea Zone
                      5 britishInfantrys moved from London to 23 Sea Zone
                      1 britishInfantry moved from Southern Britain to 23 Sea Zone
                      1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
                      2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                      1 britishBattleship and 1 britishDestroyer moved from 10 Sea Zone to 23 Sea Zone
                      4 britishArtillerys and 9 britishInfantrys moved from 23 Sea Zone to Northern France
                      3 britishAirTransports and 3 britishParatroopers moved from Southern Britain to Northern France
                      2 britishParatroopers moved from Southern Britain to 23 Sea Zone
                      2 britishParatroopers moved from 23 Sea Zone to Northern France
                      1 britishNavalFighter moved from Central Britain to Northern France
                      2 britishFighters moved from London to Northern France
                      2 britishArtillerys and 4 britishInfantrys moved from Northern Finland to Murmansk
                      3 britishAdvancedFighters moved from Northern Norway to Murmansk
                      3 britishFighters moved from Northern Finland to Murmansk
              
                  Combat - Britain
                      Battle in Murmansk
                          Britain attack with 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 4 britishInfantrys
                          Finland defend with 1 Flagpole; Germany defend with 3 germanInfantrys
                              Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 4 britishInfantrys in Murmansk, round 2 : 3/12 hits, 3.17 expected hits
                              Finland roll dice for 3 germanInfantrys in Murmansk, round 2 : 3/3 hits, 1.00 expected hits
                              3 germanInfantrys owned by the Germany and 3 britishInfantrys owned by the Britain lost in Murmansk
                          Britain win, taking Murmansk from Finland with 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 1 britishInfantry remaining. Battle score for attacker is 0
                          Casualties for Britain: 3 britishInfantrys
                          Casualties for Germany: 3 germanInfantrys
                      Battle in Northern France
                          Britain attack with 3 britishAirTransports, 4 britishArtillerys, 2 britishFighters, 9 britishInfantrys, 1 britishNavalFighter and 5 britishParatroopers
                          Germany defend with 1 Flagpole, 5 germanInfantrys, 2 germanParatroopers and 2 germanTanks
                              Britain roll dice for 4 britishBattleships in Northern France, round 2 : 3/8 hits, 3.33 expected hits
                              Britain roll dice for 3 britishAirTransports, 4 britishArtillerys, 2 britishFighters, 9 britishInfantrys, 1 britishNavalFighter and 5 britishParatroopers in Northern France, round 2 : 5/24 hits, 5.83 expected hits
                              Germany roll dice for 5 germanInfantrys, 2 germanParatroopers and 2 germanTanks in Northern France, round 2 : 0/9 hits, 2.92 expected hits
                              5 germanInfantrys owned by the Germany, 1 germanTank owned by the Germany and 2 germanParatroopers owned by the Germany lost in Northern France
                              Britain roll dice for 3 britishAirTransports, 4 britishArtillerys, 2 britishFighters, 9 britishInfantrys, 1 britishNavalFighter and 5 britishParatroopers in Northern France, round 3 : 6/24 hits, 5.83 expected hits
                              Germany roll dice for 1 germanTank in Northern France, round 3 : 1/1 hits, 0.50 expected hits
                              1 britishInfantry owned by the Britain and 1 germanTank owned by the Germany lost in Northern France
                          Britain win, taking Northern France from Germany with 3 britishAirTransports, 4 britishArtillerys, 2 britishFighters, 8 britishInfantrys, 1 britishNavalFighter and 5 britishParatroopers remaining. Battle score for attacker is 32
                          Casualties for Germany: 5 germanInfantrys, 2 germanParatroopers and 2 germanTanks
                          Casualties for Britain: 1 britishInfantry
              
                  Non Combat Move - Britain
                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                      Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                      Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                      Trigger britishProd1: Britain has 1 Material placed in London
                      1 britishNavalFighter moved from Northern France to 23 Sea Zone
                      2 britishFighters moved from Northern France to London
                      3 britishAirTransports moved from Northern France to London
                      1 Truck moved from Norway to Central Norway
                      1 Truck and 1 britishAntiAirGun moved from Central Norway to Norway
                      3 britishFighters moved from Murmansk to Northern Finland
                      3 britishAdvancedFighters moved from Murmansk to Northern Norway
                      2 Trucks moved from Nigeria to West Africa
                      1 Truck and 1 britishInfantry moved from Morrocco to French West Africa
                      1 britishInfantry moved from Morrocco to Western Sahara
                      1 Material, 1 Train and 1 britishAntiAirGun moved from Calcutta to Eastern Madras
                      1 Train moved from Eastern Madras to Calcutta
                      1 Train and 2 britishAntiAirGuns moved from Calcutta to Eastern Madras
                      1 Train moved from Eastern Madras to Calcutta
                      1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Calcutta to Eastern Madras
                      4 britishMarines moved from Malay to 87 Sea Zone
                      4 britishMarines and 2 britishTransports moved from 87 Sea Zone to 84 Sea Zone
                      4 britishMarines moved from 84 Sea Zone to Eastern Madras
                      1 britishBattleship, 2 britishCarriers, 5 britishCruisers, 2 britishDestroyers and 4 britishNavalFighters moved from 85 Sea Zone to 84 Sea Zone
                      1 britishBattleship, 1 britishCarrier and 2 britishNavalFighters moved from 87 Sea Zone to 84 Sea Zone
                      4 britishInfantrys moved from Southwestern Australia to 149 Sea Zone
                      4 britishInfantrys and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone
                      4 britishInfantrys moved from 148 Sea Zone to Sumatra
                      2 britishTransports moved from 92 Sea Zone to 148 Sea Zone
                      3 britishInfantrys moved from Java to 148 Sea Zone
                      3 britishInfantrys and 2 britishTransports moved from 148 Sea Zone to 88 Sea Zone
                      3 britishInfantrys moved from 88 Sea Zone to Sumatra
                      1 britishTransport moved from 91 Sea Zone to 93 Sea Zone
                      2 britishInfantrys moved from Borneo to 93 Sea Zone
                      2 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 92 Sea Zone
                      2 britishInfantrys moved from 92 Sea Zone to Sumatra
                      1 britishTransport moved from 92 Sea Zone to 86 Sea Zone
                      2 britishTransports moved from 85 Sea Zone to 86 Sea Zone
                      2 britishTransports moved from 85 Sea Zone to 87 Sea Zone
                      1 britishInfantry moved from Malay to Southern Thailand
                      1 britishArtillery moved from New Britain to 144 Sea Zone
                      1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 146 Sea Zone
                      1 britishInfantry moved from Dutch New Guinea to 146 Sea Zone
                      1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 146 Sea Zone to 147 Sea Zone
                      1 britishArtillery and 1 britishInfantry moved from 147 Sea Zone to Celebes
                      1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
                      1 Train moved from Southwestern Australia to New South Wales
                      1 Truck moved from Southern Australia to New South Wales
                      1 britishNavalFighter moved from Ontario to Central Britain
              
                  Purchase Units - Britain
                      Britain buy 2 britishArtillerys, 1 britishCombatEngineer, 6 britishInfantrys and 3 britishParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Britain
                      1 britishCombatEngineer and 3 britishParatroopers placed in London
                      3 britishInfantrys placed in Southern Britain
                      3 britishInfantrys placed in Scotland
                      2 britishArtillerys placed in Central Britain
              
                  Activate Technology - Britain
                      Britain activating ImprovedGunLaying
                      Trigger britishIGL3: Setting bombard to 6 for unitAttachment attached to britishBattleship-damaged
                      Trigger britishIGL2: Setting bombard to 6 for unitAttachment attached to britishBattleship
                      Trigger britishIGL1: Setting bombard to 4 for unitAttachment attached to britishCruiser
                      Trigger russianIFR4: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to britishCarrier
                      Trigger russianIFR3: Setting givesMovement to 3:russianFighter for unitAttachment attached to britishAirfield
                      Trigger russianIFR3: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to britishAirfield
              
                  Turn Complete - Britain
                      Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                      Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                      Britain collect 37 PUs; end with 37 PUs
                      Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs
                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs
                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                      Units generate 9 techTokens; Britain end with 9 techTokens
                      Units Change Ownership
                          Some Units in Borneo change ownership: 2 Materials and 1 britishCombatEngineer
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                          Some Units in Eastern Madras change ownership: 1 Material and 1 britishCombatEngineer
                          Some Units in Morrocco change ownership: 1 britishCombatEngineer
                          Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
              
                  Purchase Units - Canada
                      Canada buy 2 britishNavalFighters; Remaining resources: 2 PUs; 
              
                  Place Units - Canada
                      2 britishNavalFighters placed in Ontario
              
                  Turn Complete - Canada
                      Canada collect 15 PUs; end with 17 PUs
                      Units Change Ownership
                          Some Units in Ontario change ownership: 2 britishNavalFighters
                          Some Units in British Columbia change ownership: 1 britishCombatEngineer
                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
              
                  Purchase Units - ExiledAllies
                      ExiledAllies repair damage of 7x britishDocks; Remaining resources: 29 PUs; 
                      ExiledAllies buy 2 britishAntiAirGuns, 2 britishArtillerys, 1 britishDocks and 4 britishInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - ExiledAllies
                      2 britishAntiAirGuns placed in Morrocco
                      2 britishArtillerys placed in Norway
                      Units in Borneo being upgraded or consumed: 2 Materials
                      1 britishDocks and 3 britishInfantrys placed in Borneo
                      1 britishInfantry placed in Java
              
                  Turn Complete - ExiledAllies
                      ExiledAllies collect 38 PUs; end with 38 PUs
                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs
                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 36 PUs
                      Units Change Ownership
                          Some Units in Borneo change ownership: 1 britishCombatEngineer and 3 britishInfantrys
                          Some Units in Java change ownership: 1 britishInfantry
                          Some Units in Morrocco change ownership: 2 britishAntiAirGuns and 1 britishCombatEngineer
                          Some Units in Norway change ownership: 2 britishArtillerys
              
                  Turn Complete - India
                      Some Units in Eastern Madras change ownership: 1 Material and 1 britishCombatEngineer
              
                  Purchase Units - Australia
                      Australia buy 2 britishDestroyers; Remaining resources: 1 PUs; 
              
                  Place Units - Australia
                      2 britishDestroyers placed in 149 Sea Zone
              
                  Turn Complete - Australia
                      Australia collect 17 PUs; end with 18 PUs
                      Units Change Ownership
                          Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                          Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
              

              Combat Hit Differential Summary :

              Finland : 2.00
              Britain : -1.17
              Germany : -2.42
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut over to you

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Italy round 29

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 29
                  
                      Research Technology - Italy
                          Trigger italianaTAAA: Italy gains access to AdvancedAntiAircraft
                          Italy spend 0 on tech rolls
                              Italy roll 9,2,11,6,11,5,1,1,9 and gets 0 hits
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          1 italianAlpineInfantry moved from Northern Iran to Southern Caucasus
                                Italy take Southern Caucasus from Russia
                          1 italianInfantry moved from Bombay to Western Madras
                                Italy take Western Madras from India
                          1 italianInfantry moved from Bombay to New Dehli
                                Italy take New Dehli from India
                          1 italianInfantry moved from Bombay to Baluchistan
                                Italy take Baluchistan from India
                          1 italianTank moved from French Equatorial Africa to French Central Africa
                                VichyFrance take French Central Africa from Britain
                          1 italianTank moved from French Central Africa to French Equatorial Africa
                          1 italianHeavyStrategicBomber moved from Abyssinia to Calcutta
                          1 italianHeavyStrategicBomber moved from Sicily to Morrocco
                          1 italianHeavyStrategicBomber moved from Northern Italy to Morrocco
                  
                      Combat - Italy
                          Italy creates battle in territory Calcutta
                          Strategic bombing raid in Morrocco
                                  AntiAircraftGun fire in Morrocco : 0/2 hits, 0.50 expected hits
                              Bombing raid in Morrocco rolls: 10,0 and causes: 10 damage to unit: britishFactory
                              Bombing raid in Morrocco causes 10 damage total. 
                  
                      Non Combat Move - Italy
                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                          Trigger italianAP2: Italy has 1 Material placed in Rome
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          1 italianHeavyStrategicBomber moved from Morrocco to Sicily
                          1 italianHeavyStrategicBomber moved from Morrocco to Sicily
                          1 italianHeavyStrategicBomber moved from Calcutta to Bombay
                          1 italianAlpineInfantry, 2 italianArtillerys, 3 italianInfantrys, 2 italianMarines and 1 italianMech.Infantry moved from Madagascar to 76 Sea Zone
                          1 italianInfantry moved from Aden to 73 Sea Zone
                          1 italianInfantry moved from Oman to 73 Sea Zone
                          1 italianInfantry moved from Abyssinia to 73 Sea Zone
                          1 italianAlpineInfantry, 2 italianArtillerys, 3 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry and 3 italianTransports moved from 76 Sea Zone to 75 Sea Zone
                          1 italianCombatEngineer moved from Abyssinia to 73 Sea Zone
                          1 italianDestroyer and 1 italianSubmarine moved from 72 Sea Zone to 75 Sea Zone
                          1 italianCombatEngineer, 6 italianCruisers, 1 italianDestroyer, 3 italianInfantrys, 1 italianSubmarine and 3 italianTransports moved from 73 Sea Zone to 75 Sea Zone
                          1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 2 italianMarines and 1 italianMech.Infantry moved from 75 Sea Zone to Bombay
                          4 italianAdvancedNavalFighters and 1 italianAdvancedTacticalBomber moved from Abyssinia to Bombay
                          2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianNavalFighter moved from Cairo to Bombay
                          1 italianInfantry moved from Cameroon to French Equatorial Africa
                          1 Truck and 1 italianParatrooper moved from Belgian Congo to French Equatorial Africa
                          1 Truck moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                          3 italianTanks moved from Southern Anglo Egyptian Sudan to French Equatorial Africa
                          1 Truck and 1 italianArtillery moved from Eastern South Africa to Belgian Congo
                          1 Truck moved from Belgian Congo to Rhodesia
                          1 italianArtillery and 1 italianMech.Infantry moved from Cape Town to Rhodesia
                          1 italianTransport moved from 79 Sea Zone to 71 Sea Zone
                          1 Truck and 1 italianCombatEngineer moved from Iraq to Southern Caucasus
                          1 Truck moved from Southern Caucasus to Northern Iran
                          1 italianMech.Infantry and 1 italianParatrooper moved from Trans Jordan to Northern Iran
                          2 Materials and 1 italianAirTransport moved from Rome to Trans Jordan
                          1 Material and 1 Truck moved from Cairo to Iraq
                          1 italianInfantry moved from Kenya Uganda to Abyssinia
                          1 italianAirTransport, 1 italianInfantry and 1 italianParatrooper moved from Southern Italy to Cairo
                          4 italianInfantrys moved from Rome to Northern Italy
                  
                      Purchase Units - Italy
                          Italy buy 1 italianAdvancedFighter, 2 italianAirTransports, 2 italianAirfields, 1 italianBattleship, 1 italianDestroyer, 1 italianEntrenchment, 1 italianInfantry, 2 italianMech.Infantrys and 1 italianSubmarine; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Italy
                          Units in Bombay being upgraded or consumed: 3 Materials
                          2 italianAirfields and 1 italianEntrenchment placed in Bombay
                          Units in 72 Sea Zone being upgraded or consumed: 1 italianHull
                          1 italianBattleship, 1 italianDestroyer and 1 italianSubmarine placed in 72 Sea Zone
                          1 italianInfantry and 2 italianMech.Infantrys placed in Cape Town
                          1 italianAdvancedFighter and 2 italianAirTransports placed in Northern Italy
                  
                      Turn Complete - Italy
                          Italy collect 68 PUs; end with 68 PUs
                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 71 PUs
                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 74 PUs
                          Units generate 9 techTokens; Italy end with 18 techTokens
                  

                  Combat Hit Differential Summary :

                  AntiAircraftGun fire in Morrocco : : -0.50
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin turns out no decision may be around for a batlte round for us leaving in about 30

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Usa round 29

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 29
                      
                          Research Technology - Usa
                              Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
                              Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
                              Usa spend 0 on tech rolls
                                  Usa roll 6,3,1,12,10,11,9,1,7 and gets 1 hit
                              Usa removing all Technology Tokens after successful research.
                              Usa discover AdvancedMechanization
                      
                          Combat Move - Usa
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 118 Sea Zone to 99 Sea Zone
                              1 americanArtillery and 1 americanInfantry moved from 99 Sea Zone to Hokkaido
                              1 americanCarrier, 1 americanCruiser, 1 americanHeavyDestroyer, 1 americanSubmarine and 1 americanTransport moved from 98 Sea Zone to 99 Sea Zone
                              2 americanMarines moved from Kyushu Shikoku to 99 Sea Zone
                              2 americanMarines moved from 99 Sea Zone to Hokkaido
                              1 americanTransport moved from 98 Sea Zone to 99 Sea Zone
                              1 americanNavalFighter moved from Hawaiian Islands to 99 Sea Zone
                              1 americanArtillery, 3 americanInfantrys and 4 americanTanks moved from Nigeria to Cameroon
                                    ExiledAllies take Cameroon from VichyFrance
                      
                          Combat - Usa
                              Battle in Hokkaido
                                  Usa attack with 1 americanArtillery, 1 americanInfantry and 2 americanMarines
                                  Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                                      Usa roll dice for 1 americanCruiser and 1 americanHeavyDestroyer in Hokkaido, round 2 : 0/2 hits, 0.67 expected hits
                                      Usa roll dice for 1 americanArtillery, 1 americanInfantry and 2 americanMarines in Hokkaido, round 2 : 2/4 hits, 1.08 expected hits
                                      Japan roll dice for 1 japaneseAntiAirGun in Hokkaido, round 2 : 0/1 hits, 0.25 expected hits
                                      1 japaneseAntiAirGun owned by the Japan lost in Hokkaido
                                  Some non-combat units are destroyed: 
                                  Usa win, taking Hokkaido from Japan with 1 americanArtillery, 1 americanInfantry and 2 americanMarines remaining. Battle score for attacker is 4
                                  Casualties for Japan: 1 japaneseAntiAirGun
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                              Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                              Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                              Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                              Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Gold Coast to Cameroon
                              1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from French West Africa to Gold Coast
                              1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to French West Africa
                              4 americanInfantrys and 2 americanParatroopers moved from Morrocco to Southwestern Algeria
                              5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                              1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                              1 americanMech.Infantry, 1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                              1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara
                              1 americanInfantry moved from Morrocco to Western Sahara
                              3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from Azores to 40 Sea Zone
                              3 americanArtillerys, 6 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                              3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 61 Sea Zone to Morrocco
                              10 americanInfantrys moved from Morrocco to Southwestern Algeria
                              3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                              2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank moved from New York to 30 Sea Zone
                              4 americanInfantrys moved from Washington to 30 Sea Zone
                              1 americanInfantry and 1 americanMarine moved from Eastern US to 36 Sea Zone
                              1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                              2 americanArtillerys, 7 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                              4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                              1 americanTransport moved from 39 Sea Zone to 36 Sea Zone
                              2 americanArtillerys, 8 americanInfantrys, 1 americanMarine, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                              1 Train and 1 americanCombatEngineer moved from Southeastern US to Washington
                              1 americanAdvancedNavalFighter moved from Los Angeles to 99 Sea Zone
                              2 americanDestroyers moved from 115 Sea Zone to 120 Sea Zone
                              1 americanInfantry moved from Marshall Islands to 132 Sea Zone
                              1 americanInfantry and 1 americanTransport moved from 132 Sea Zone to 124 Sea Zone
                              1 americanInfantry moved from 124 Sea Zone to Wake Island
                              1 americanInfantry moved from Marianas Island to 123 Sea Zone
                              1 americanInfantry and 1 americanTransport moved from 123 Sea Zone to 99 Sea Zone
                              1 americanInfantry moved from 99 Sea Zone to Kyushu Shikoku
                              1 americanAirTransport and 1 americanCombatEngineer moved from Phillippines to Luzon
                              1 americanAirTransport moved from Luzon to Phillippines
                              3 americanArtillerys moved from Morrocco to Southwestern Algeria
                              1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
                      
                          Purchase Units - Usa
                              Usa buy 4 Materials, 1 americanAdvancedNavalFighter, 2 americanArtillerys, 1 americanBarracks, 1 americanDestroyer, 10 americanInfantrys, 1 americanMech.Infantry and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              Units in Luzon being upgraded or consumed: 3 Materials
                              1 americanBarracks placed in Luzon
                              2 Materials placed in Luzon
                              2 Materials placed in Phillippines
                              1 americanDestroyer placed in 156 Sea Zone
                              1 americanAdvancedNavalFighter placed in Los Angeles
                              3 americanInfantrys placed in Northeastern US
                              2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank placed in New York
                              4 americanInfantrys placed in Washington
                              2 americanInfantrys placed in Eastern US
                              1 americanInfantry placed in Los Angeles
                      
                          Activate Technology - Usa
                              Usa activating AdvancedMechanization
                              Trigger americanAdvMech: Setting attack to 5 for unitAttachment attached to americanMech.Infantry
                              Trigger americanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to americanMech.Infantry
                              Trigger americanAdvMech: Setting canBlitz to true for unitAttachment attached to americanMech.Infantry
                              Trigger russianIFR5: Setting givesMovement to 3:russianFighter for unitAttachment attached to americanAirfield
                              Trigger russianIFR5: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to americanAirfield
                              Trigger russianIFR6: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to americanCarrier
                              Trigger americanAdvMech2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanMobileArtillery} with name:supportAttachmentArtilleryamericanmobadvm
                              Trigger americanAdvMech2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanMobileArtillery} with name:supportAttachmentArtilleryamericanmobadvt
                      
                          Turn Complete - Usa
                              Usa collect 87 PUs; end with 87 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 90 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 93 PUs
                              Units generate 9 techTokens; Usa end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Usa : 0.25
                      Japan : -0.25
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut whenever you have time, we probably won't do more till tomorrow

                        ubernautU 3 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin hey just got back i think ill to check this out in the am.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Germany round 30

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 30
                            
                                Research Technology - Germany
                                    Trigger germanaTAGL: Germany gains access to AdvancedGunLaying
                                    Germany spend 0 on tech rolls
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    16 units repaired.
                                        9 germanHeavyTank-damageds owned by the Germany removed in Kharkov
                                        9 germanHeavyTanks owned by the Germany added in Kharkov
                                        7 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                        7 germanHeavyTanks owned by the Germany added in Leningrad
                                    2 germanInfantrys moved from Western France to Northern France
                                    1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Paris to Northern France
                                    1 germanCombatEngineer and 2 germanInfantrys moved from Low Countries to Northern France
                                    1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France
                                    1 germanAirTransport and 2 germanParatroopers moved from Algeria to Northern France
                                    2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern France
                                    2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 1 germanAdvancedTacticalBomber moved from Finland to Northern France
                                    1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Finland to Northern France
                                    1 germanAdvancedTacticalBomber moved from Eastern Poland to Northern France
                                    1 germanHeavyStrategicBomber moved from Eastern Poland to Northern France
                                    1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France
                                    1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                                    2 germanParatroopers moved from Eastern Karelia to Novgorod
                                    2 germanInfantrys moved from Orel Kursk to Smolensk
                                    2 germanAdvancedNavalFighters moved from Leningrad to Caucasus
                                    1 germanAdvancedFighter moved from Leningrad to Smolensk
                                    1 germanAdvancedFighter moved from Kharkov to Smolensk
                                    2 germanHeavyTanks moved from Kharkov to Caucasus
                                    2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys and 3 germanTanks moved from Leningrad to Novgorod
                                    1 germanAdvancedFighter moved from Kharkov to Smolensk
                                    2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Voronezh
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin i love the smell of battle in the morning 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Finland round 30

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 30
                                
                                    Reconnaissance Missions - Finland
                                        Finland collect 0 PUs; end with 7 PUs
                                
                                    Reinforcing - DanubeAxis
                                        DanubeAxis collect 0 PUs; end with 12 PUs
                                
                                    Counter Intelligence Operations - VichyFrance
                                        VichyFrance collect 0 PUs; end with 10 PUs
                                
                                    Research Technology - Germany
                                        Trigger germanaTAGL: Germany gains access to AdvancedGunLaying
                                        Germany spend 0 on tech rolls
                                            Germany roll 4,6,11,7,6,1,5,5,8 and gets 0 hits
                                
                                    Combat Move - Germany
                                        Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        16 units repaired.
                                            9 germanHeavyTank-damageds owned by the Germany removed in Kharkov
                                            9 germanHeavyTanks owned by the Germany added in Kharkov
                                            7 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                            7 germanHeavyTanks owned by the Germany added in Leningrad
                                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                        2 germanInfantrys moved from Western France to Northern France
                                        1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Paris to Northern France
                                        1 germanCombatEngineer and 2 germanInfantrys moved from Low Countries to Northern France
                                        1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France
                                        1 germanAirTransport and 2 germanParatroopers moved from Algeria to Northern France
                                        2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern France
                                        2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 1 germanAdvancedTacticalBomber moved from Finland to Northern France
                                        1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Finland to Northern France
                                        1 germanAdvancedTacticalBomber moved from Eastern Poland to Northern France
                                        1 germanHeavyStrategicBomber moved from Eastern Poland to Northern France
                                        1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France
                                        1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                                        2 germanParatroopers moved from Eastern Karelia to Novgorod
                                        2 germanInfantrys moved from Orel Kursk to Smolensk
                                        2 germanAdvancedNavalFighters moved from Leningrad to Caucasus
                                        1 germanAdvancedFighter moved from Leningrad to Smolensk
                                        1 germanAdvancedFighter moved from Kharkov to Smolensk
                                        2 germanHeavyTanks moved from Kharkov to Caucasus
                                        2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys and 3 germanTanks moved from Leningrad to Novgorod
                                        1 germanAdvancedFighter moved from Kharkov to Smolensk
                                        2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Voronezh
                                
                                    Combat - Germany
                                        Battle in Novgorod
                                            Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks
                                            Russia defend with 1 Flagpole, 1 Rail, 2 russianEntrenchments and 3 russianFortifications
                                                Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks in Novgorod, round 2 : 5/30 hits, 12.50 expected hits
                                            Units damaged: 2 russianEntrenchments owned by the Russia and 3 russianFortifications owned by the Russia
                                                Russia roll dice for 2 russianEntrenchments and 3 russianFortifications in Novgorod, round 2 : 5/5 hits, 3.33 expected hits
                                            Units damaged: 5 germanHeavyTanks owned by the Germany
                                                5 germanHeavyTanks owned by the Germany lost in Novgorod
                                            5 germanHeavyTank-damageds owned by the Germany added in Novgorod
                                                Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 5 germanHeavyTank-damageds, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks in Novgorod, round 3 : 6/30 hits, 11.67 expected hits
                                                Russia roll dice for 2 russianEntrenchments and 3 russianFortifications in Novgorod, round 3 : 2/5 hits, 3.33 expected hits
                                            Units damaged: 2 germanHeavyTanks owned by the Germany
                                                2 russianEntrenchments owned by the Russia and 3 russianFortifications owned by the Russia lost in Novgorod
                                                2 germanHeavyTanks owned by the Germany lost in Novgorod
                                            2 germanHeavyTank-damageds owned by the Germany added in Novgorod
                                            Some non-combat units are destroyed: 
                                            Germany win, taking Novgorod from Russia with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanHeavyTank, 7 germanHeavyTank-damageds, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks remaining. Battle score for attacker is -22
                                            Casualties for Germany: 7 germanHeavyTanks
                                            Casualties for Russia: 2 russianEntrenchments and 3 russianFortifications
                                        Battle in Voronezh
                                            Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank
                                            Russia defend with 1 Flagpole, 1 russianEntrenchment and 1 russianFortification
                                                Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank in Voronezh, round 2 : 4/15 hits, 6.50 expected hits
                                                Russia roll dice for 1 russianEntrenchment and 1 russianFortification in Voronezh, round 2 : 2/2 hits, 1.25 expected hits
                                            Units damaged: 2 germanHeavyTanks owned by the Germany
                                                1 russianEntrenchment owned by the Russia and 1 russianFortification owned by the Russia lost in Voronezh
                                                2 germanHeavyTanks owned by the Germany lost in Voronezh
                                            2 germanHeavyTank-damageds owned by the Germany added in Voronezh
                                            Germany win, taking Voronezh from Russia with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanHeavyTank, 2 germanHeavyTank-damageds, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is -2
                                            Casualties for Russia: 1 russianEntrenchment and 1 russianFortification
                                            Casualties for Germany: 2 germanHeavyTanks
                                        Battle in Northern France
                                            Germany attack with 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers, 4 germanInfantrys and 4 germanParatroopers
                                            ExiledAllies defend with 1 Flagpole; Britain defend with 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers
                                                Germany roll dice for 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers, 4 germanInfantrys and 4 germanParatroopers in Northern France, round 2 : 9/28 hits, 11.50 expected hits
                                                ExiledAllies roll dice for 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers in Northern France, round 2 : 5/17 hits, 5.33 expected hits
                                                8 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany, 1 britishParatrooper owned by the Britain and 1 germanParatrooper owned by the Germany lost in Northern France
                                                Germany roll dice for 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers and 3 germanParatroopers in Northern France, round 3 : 9/23 hits, 10.58 expected hits
                                                ExiledAllies roll dice for 4 britishArtillerys and 4 britishParatroopers in Northern France, round 3 : 4/8 hits, 3.00 expected hits
                                                1 germanCombatEngineer owned by the Germany, 4 britishParatroopers owned by the Britain, 4 britishArtillerys owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanAirTransport owned by the Germany lost in Northern France
                                            Germany win, taking Northern France from ExiledAllies with 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 3 germanHeavyStrategicBombers and 1 germanParatrooper remaining. Battle score for attacker is 25
                                            Casualties for Germany: 1 germanAirTransport, 1 germanCombatEngineer, 4 germanInfantrys and 3 germanParatroopers
                                            Casualties for Britain: 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers
                                        Battle in Smolensk
                                            Germany attack with 3 germanAdvancedFighters and 2 germanInfantrys
                                            Russia defend with 1 Flagpole and 3 russianInfantrys
                                                Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
                                                Russia roll dice for 3 russianInfantrys in Smolensk, round 2 : 0/3 hits, 0.75 expected hits
                                                2 russianInfantrys owned by the Russia lost in Smolensk
                                                Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 3 : 0/5 hits, 2.33 expected hits
                                                Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                                Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 4 : 1/5 hits, 2.33 expected hits
                                                Russia roll dice for 1 russianInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                                                1 russianInfantry owned by the Russia lost in Smolensk
                                            Germany win, taking Smolensk from Russia with 3 germanAdvancedFighters and 2 germanInfantrys remaining. Battle score for attacker is 9
                                            Casualties for Russia: 3 russianInfantrys
                                        Battle in Caucasus
                                            Germany attack with 2 germanAdvancedNavalFighters and 2 germanHeavyTanks
                                            Russia defend with 1 Flagpole and 2 russianTanks
                                                HvyTankFS fire in Caucasus : 0/2 hits, 0.50 expected hits
                                                Germany roll dice for 2 germanAdvancedNavalFighters and 2 germanHeavyTanks in Caucasus, round 2 : 1/4 hits, 2.50 expected hits
                                                Russia roll dice for 2 russianTanks in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
                                            Units damaged: 1 germanHeavyTank owned by the Germany
                                                1 russianTank owned by the Russia lost in Caucasus
                                                1 germanHeavyTank owned by the Germany lost in Caucasus
                                            1 germanHeavyTank-damaged owned by the Germany added in Caucasus
                                                HvyTankFS fire in Caucasus : 0/2 hits, 0.33 expected hits
                                                Germany roll dice for 2 germanAdvancedNavalFighters, 1 germanHeavyTank and 1 germanHeavyTank-damaged in Caucasus, round 3 : 3/4 hits, 2.33 expected hits
                                                Russia roll dice for 1 russianTank in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                                                1 russianTank owned by the Russia lost in Caucasus
                                            Germany win, taking Caucasus from Russia with 2 germanAdvancedNavalFighters, 1 germanHeavyTank and 1 germanHeavyTank-damaged remaining. Battle score for attacker is 2
                                            Casualties for Russia: 2 russianTanks
                                            Casualties for Germany: 1 germanHeavyTank
                                        Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                        Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                        Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                        Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                        Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                        Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanAP2: Germany has 1 Material placed in Berlin
                                        Trigger germanProd: Germany has 1 Material placed in Berlin
                                        1 germanAlpineInfantry and 1 germanInfantry moved from Southern Algeria to Algeria
                                        1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Algeria
                                        2 germanInfantrys moved from Vichy France to Western France
                                        1 Train and 3 germanInfantrys moved from Berlin to Paris
                                        2 germanInfantrys moved from Northern Germany to Low Countries
                                        1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany
                                        1 germanInfantry moved from Eastern Finland to Finland
                                        2 germanMech.Infantrys moved from Leningrad to Finland
                                        2 germanHeavyArtillerys moved from Leningrad to Novgorod
                                        1 Truck and 1 germanInfantry moved from Eastern Poland to Novgorod
                                        2 Trucks, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Novgorod
                                        1 germanAirTransport and 2 germanInfantrys moved from Romania to Caucasus
                                        1 germanAirTransport moved from Caucasus to Romania
                                        1 germanAntiTankGun, 2 germanHeavyTanks, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Caucasus
                                        1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Eastern France
                                        1 germanAirTransport moved from Eastern France to Hungary Slovakia
                                        1 Train moved from Paris to Berlin
                                        2 germanAdvancedTacticalBombers moved from Northern France to Southern Germany
                                        1 germanHeavyStrategicBomber moved from Northern France to Eastern Germany
                                        1 germanHeavyStrategicBomber moved from Northern France to Southern Germany
                                        1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany
                                        3 germanAdvancedFighters and 3 germanAdvancedNavalFighters moved from Northern France to Paris
                                        2 germanAdvancedNavalFighters moved from Caucasus to Kharkov
                                        1 germanAdvancedFighter moved from Smolensk to Finland
                                        2 germanAdvancedFighters moved from Smolensk to Leningrad
                                        1 germanHeavyStrategicBomber moved from Northern France to Eastern Germany
                                        2 Materials and 1 germanAirTransport moved from Berlin to Northern Germany
                                        1 germanAirTransport moved from Northern Germany to Finland
                                        1 Train moved from Vichy France to Austria
                                        1 germanAirTransport moved from Northern France to Northern Germany
                                        2 Trucks moved from Leningrad to Finland
                                        2 Trucks, 1 germanHeavyArtillery and 1 germanInfantry moved from Kharkov to Caucasus
                                        2 Trucks moved from Caucasus to Voronezh
                                        1 germanAntiTankGun, 1 germanArtillery and 2 germanHeavyTanks moved from Kharkov to Voronezh
                                        1 germanAntiTankGun moved from Leningrad to Novgorod
                                
                                    Purchase Units - Germany
                                        Germany buy 1 germanAdvancedNavalFighter, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanFortification, 17 germanInfantrys, 2 germanParatroopers and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; 
                                
                                    Place Units - Germany
                                        Units in Northern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                                        1 germanEntrenchment, 1 germanFortification, 2 germanInfantrys and 2 germanParatroopers placed in Northern Germany
                                        3 germanInfantrys placed in Austria
                                        1 germanTank placed in Western Germany
                                        1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
                                        2 germanInfantrys placed in Leningrad
                                        2 germanInfantrys placed in Kharkov
                                        2 germanInfantrys placed in Algeria
                                        1 germanAdvancedNavalFighter and 3 germanInfantrys placed in Eastern Germany
                                
                                    Turn Complete - Germany
                                        Germany collect 79 PUs; end with 79 PUs
                                        Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                                        Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                                        Units generate 9 techTokens; Germany end with 18 techTokens
                                        Units Change Ownership
                                            Some Units in Algeria change ownership: 1 germanCombatEngineer
                                            Some Units in Finland change ownership: 1 germanCombatEngineer
                                
                                    Purchase Units - VichyFrance
                                        VichyFrance buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - VichyFrance
                                        1 germanCombatEngineer and 2 germanInfantrys placed in Vichy France
                                
                                    Turn Complete - VichyFrance
                                        VichyFrance collect 8 PUs; end with 8 PUs
                                        Units Change Ownership
                                            Some Units in Algeria change ownership: 1 germanCombatEngineer
                                            Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                
                                    Purchase Units - DanubeAxis
                                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - DanubeAxis
                                        2 germanInfantrys placed in Hungary Slovakia
                                        2 germanInfantrys placed in Romania
                                
                                    Turn Complete - DanubeAxis
                                        DanubeAxis collect 12 PUs; end with 12 PUs
                                        Units Change Ownership
                                            Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                            Some Units in Romania change ownership: 2 germanInfantrys
                                
                                    Purchase Units - Finland
                                        Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - Finland
                                        1 germanArtillery and 1 germanInfantry placed in Finland
                                
                                    Turn Complete - Finland
                                        Finland collect 6 PUs; end with 6 PUs
                                        Some Units in Finland change ownership: 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry
                                

                                Combat Hit Differential Summary :

                                ExiledAllies : 0.67
                                Germany : -24.58
                                HvyTankFS fire in Caucasus : : -0.83
                                Russia : -0.67
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin back to russia

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Russia round 30

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                    Game History

                                    Round: 30
                                    
                                        Research Technology - Russia
                                            Russia spend 0 on tech rolls
                                                Russia roll 5,4,1,1,12,9,5,7,3 and gets 1 hit
                                            Russia removing all Technology Tokens after successful research.
                                            Russia discover AdvancedMechanization
                                    
                                        Combat Move - Russia
                                            Trigger russianIFR11: Setting givesMovement to 3:russianFighter for unitAttachment attached to chineseAirfield
                                            Trigger russianIFR11: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to chineseAirfield
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianIFR8: Setting givesMovement to 3:russianFighter for unitAttachment attached to spanishAirfield
                                            Trigger russianIFR8: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to spanishAirfield
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianIFR7: Setting givesMovement to 3:russianFighter for unitAttachment attached to brazilianAirfield
                                            Trigger russianIFR7: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to brazilianAirfield
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianIFR9: Setting givesMovement to 3:russianFighter for unitAttachment attached to swedishAirfield
                                            Trigger russianIFR9: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to swedishAirfield
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianIFR10: Setting givesMovement to 3:russianFighter for unitAttachment attached to turkishAirfield
                                            Trigger russianIFR10: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to turkishAirfield
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                            1 russianInfantry moved from Archangel to Eastern Karelia
                                                  Russia take Eastern Karelia from Germany
                                            2 russianInfantrys moved from Far Eastern Republic to 100 Sea Zone
                                            2 russianInfantrys moved from 100 Sea Zone to Vladivostok
                                            1 russianArtillery moved from Murmansk to Western Karelia
                                                  Russia take Western Karelia from Finland
                                    
                                        Combat - Russia
                                            Battle in Vladivostok
                                    
                                        Non Combat Move - Russia
                                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                                            2 russianArtillerys moved from Far Eastern Republic to Lake Baikal
                                            2 russianArtillerys moved from Lake Baikal to Irkutsk
                                            4 russianInfantrys moved from Kansk to Irkutsk
                                            2 russianInfantrys moved from Novosibirsk to Kansk
                                            1 russianInfantry moved from Astrakhan to Stalingrad
                                            1 russianInfantry moved from Archangel to Vologda
                                            2 russianInfantrys moved from Vologda to Moscow
                                            1 Train and 2 russianInfantrys moved from Urals to Moscow
                                            2 Materials and 1 Train moved from Moscow to Vologda
                                            1 Train moved from Vologda to Stalingrad
                                            2 Materials and 1 Train moved from Stalingrad to Volgarod
                                            1 russianCombatEngineer moved from Tula to Volgarod
                                            1 russianInfantry moved from Volgarod to Tula
                                            4 russianInfantrys moved from Volgarod to Stalingrad
                                            2 russianFighters moved from Stalingrad to Volgarod
                                            1 russianFighter moved from Vologda to Moscow
                                            1 russianFighter moved from Urals to Stalingrad
                                            3 Trucks moved from Moscow to Urals
                                            1 Truck moved from Vologda to Urals
                                    
                                        Purchase Units - Russia
                                            Russia buy 3 russianAntiTankGuns, 2 russianEntrenchments, 1 russianFighter, 1 russianFortification and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Russia
                                            Units in Vologda being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                            1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys placed in Vologda
                                            Units in Volgarod being upgraded or consumed: 1 Material
                                            1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                                            3 russianAntiTankGuns and 1 russianInfantry placed in Moscow
                                            3 russianInfantrys placed in Stalingrad
                                            1 russianFighter and 2 russianInfantrys placed in Urals
                                            2 russianInfantrys placed in Omsk
                                    
                                        Activate Technology - Russia
                                            Russia activating AdvancedMechanization
                                            Trigger russianAdvMech: Setting attack to 5 for unitAttachment attached to russianMech.Infantry
                                            Trigger russianAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to russianMech.Infantry
                                            Trigger russianAdvMech: Setting canBlitz to true for unitAttachment attached to russianMech.Infantry
                                            Trigger russianAdvMech2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianMobileArtillery} with name:supportAttachmentArtilleryrussianmobadvm
                                            Trigger russianAdvMech2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianMobileArtillery} with name:supportAttachmentArtilleryrussianmobadvt
                                    
                                        Turn Complete - Russia
                                            Russia collect 53 PUs; end with 53 PUs
                                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 56 PUs
                                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 59 PUs
                                            Units generate 9 techTokens; Russia end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut no combat again so you're up

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Japan round 30

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 30
                                        
                                            Research Technology - Japan
                                                Trigger japaneseaTAAA: Japan gains access to AdvancedAntiAircraft
                                                Japan spend 0 on tech rolls
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover ImprovedStrategicBombers
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                1 japaneseAdvancedFighter moved from Manchuria to Hokkaido
                                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Hokkaido
                                                1 japaneseAdvancedNavalFighter moved from Japan to Hokkaido
                                                1 japaneseAdvancedNavalFighter moved from Peking to Hokkaido
                                                1 japaneseAdvancedNavalFighter moved from Korea to Hokkaido
                                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hokkaido
                                                1 japaneseAirTransport and 1 japaneseParatrooper moved from Northern Manchuria to Hokkaido
                                                2 japaneseInfantrys moved from Shanghai to Fo Kien
                                                1 japaneseInfantry moved from Shanghai to Shantung
                                                1 japaneseInfantry moved from Peking to Shantung
                                                1 japaneseInfantry moved from Manchuria to Chahar
                                                1 japaneseInfantry moved from Peking to Chahar
                                                1 japaneseInfantry moved from Thailand to French Indochina
                                                      Japan take French Indochina from ExiledAllies
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin battle time again

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Thailand round 30

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 30
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 11 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 3 PUs
                                            
                                                Research Technology - Japan
                                                    Trigger japaneseaTAAA: Japan gains access to AdvancedAntiAircraft
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 6,6,12,1,7,2,6,4,12 and gets 2 hits
                                                    Japan removing all Technology Tokens after successful research.
                                                    Japan discover ImprovedStrategicBombers
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseAdvancedFighter moved from Manchuria to Hokkaido
                                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Hokkaido
                                                    1 japaneseAdvancedNavalFighter moved from Japan to Hokkaido
                                                    1 japaneseAdvancedNavalFighter moved from Peking to Hokkaido
                                                    1 japaneseAdvancedNavalFighter moved from Korea to Hokkaido
                                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hokkaido
                                                    1 japaneseAirTransport and 1 japaneseParatrooper moved from Northern Manchuria to Hokkaido
                                                    2 japaneseInfantrys moved from Shanghai to Fo Kien
                                                    1 japaneseInfantry moved from Shanghai to Shantung
                                                    1 japaneseInfantry moved from Peking to Shantung
                                                    1 japaneseInfantry moved from Manchuria to Chahar
                                                    1 japaneseInfantry moved from Peking to Chahar
                                                    1 japaneseInfantry moved from Thailand to French Indochina
                                                          Japan take French Indochina from ExiledAllies
                                            
                                                Combat - Japan
                                                    Battle in Chahar
                                                        Japan attack with 2 japaneseInfantrys
                                                        China defend with 1 Flagpole and 1 chineseInfantry
                                                            Japan roll dice for 2 japaneseInfantrys in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 chineseInfantry owned by the China lost in Chahar
                                                        Japan win, taking Chahar from China with 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for China: 1 chineseInfantry
                                                    Battle in Shantung
                                                        Japan attack with 2 japaneseInfantrys
                                                        China defend with 1 Flagpole and 1 chineseInfantry
                                                            Japan roll dice for 2 japaneseInfantrys in Shantung, round 2 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Shantung, round 3 : 1/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseInfantry in Shantung, round 3 : 1/1 hits, 0.25 expected hits
                                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                                        Japan win, taking Shantung from China with 1 japaneseInfantry remaining. Battle score for attacker is 0
                                                        Casualties for Japan: 1 japaneseInfantry
                                                        Casualties for China: 1 chineseInfantry
                                                    Battle in Hokkaido
                                                        Japan attack with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 3 japaneseAirTransports and 5 japaneseParatroopers
                                                        Usa defend with 1 Flagpole, 1 americanArtillery, 1 americanInfantry and 2 americanMarines
                                                            Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 3 japaneseAirTransports and 5 japaneseParatroopers in Hokkaido, round 2 : 3/9 hits, 2.83 expected hits
                                                            Usa roll dice for 1 americanArtillery, 1 americanInfantry and 2 americanMarines in Hokkaido, round 2 : 2/4 hits, 2.17 expected hits
                                                            1 americanMarine owned by the Usa, 2 japaneseParatroopers owned by the Japan, 1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Hokkaido
                                                            Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 3 japaneseAirTransports and 3 japaneseParatroopers in Hokkaido, round 3 : 2/7 hits, 2.50 expected hits
                                                            Usa roll dice for 1 americanMarine in Hokkaido, round 3 : 1/1 hits, 0.58 expected hits
                                                            1 americanMarine owned by the Usa and 1 japaneseParatrooper owned by the Japan lost in Hokkaido
                                                        Japan win, taking Hokkaido from Usa with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 3 japaneseAirTransports and 2 japaneseParatroopers remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 3 japaneseParatroopers
                                                        Casualties for Usa: 1 americanArtillery, 1 americanInfantry and 2 americanMarines
                                                    Battle in Fo Kien
                                                        Japan attack with 2 japaneseInfantrys
                                                        China defend with 1 Flagpole and 1 chineseArtillery
                                                            Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 2 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseArtillery in Fo Kien, round 2 : 0/1 hits, 0.33 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 3 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseArtillery in Fo Kien, round 3 : 0/1 hits, 0.33 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 4 : 0/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseArtillery in Fo Kien, round 4 : 0/1 hits, 0.33 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 5 : 1/2 hits, 0.33 expected hits
                                                            China roll dice for 1 chineseArtillery in Fo Kien, round 5 : 0/1 hits, 0.33 expected hits
                                                            1 chineseArtillery owned by the China lost in Fo Kien
                                                        Japan win, taking Fo Kien from China with 2 japaneseInfantrys remaining. Battle score for attacker is 4
                                                        Casualties for China: 1 chineseArtillery
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                    Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
                                                    Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
                                                    Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
                                                    Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
                                                    Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
                                                    Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
                                                    Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
                                                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                    2 japaneseAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                                                    1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper moved from Yakut to Northern Manchuria
                                                    1 japaneseInfantry moved from Northern Manchuria to Eastern Manchuria
                                                    1 japaneseArtillery and 1 japaneseInfantry moved from Korea to Eastern Manchuria
                                                    1 japaneseAdvancedFighter moved from Hokkaido to Manchuria
                                                    1 japaneseAdvancedNavalFighter moved from Hokkaido to Peking
                                                    1 japaneseAdvancedNavalFighter moved from Hokkaido to Korea
                                                    1 Truck moved from Manchuria to Korea
                                                    2 Trucks moved from Peking to Manchuria
                                                    1 Truck moved from Shanghai to Peking
                                                    1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shanghai to Peking
                                                    1 japaneseMech.Infantry moved from Peking to Shanghai
                                                    1 japaneseInfantry and 1 japaneseMech.Infantry moved from Peking to Korea
                                                    1 japaneseMech.Infantry moved from Korea to Peking
                                                    1 japaneseInfantry moved from Peking to Manchuria
                                                    1 japaneseAdvancedNavalFighter moved from Hokkaido to Japan
                                                    1 japaneseParatrooper moved from Tokyo to Japan
                                                    1 japaneseAirTransport moved from Hokkaido to Tokyo
                                                    1 japaneseAirTransport moved from Hokkaido to Tokyo
                                                    1 japaneseAirTransport moved from Hokkaido to Japan
                                            
                                                Purchase Units - Japan
                                                    Japan buy 5 japaneseInfantrys and 4 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Japan
                                                    2 japaneseInfantrys placed in Peking
                                                    3 japaneseInfantrys placed in Shanghai
                                                    4 japaneseParatroopers placed in Tokyo
                                            
                                                Activate Technology - Japan
                                                    Japan activating ImprovedStrategicBombers
                                                    Trigger japaneseImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to japaneseStrategicBomber
                                                    Trigger japaneseImpSB: Setting attack to 4 for unitAttachment attached to japaneseStrategicBomber
                                                    Trigger japaneseImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to japaneseStrategicBomber
                                            
                                                Turn Complete - Japan
                                                    Japan collect 25 PUs; end with 25 PUs
                                                    Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 28 PUs
                                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                                    Units generate 9 techTokens; Japan end with 9 techTokens
                                                    Units Change Ownership
                                                        Some Units in Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                                        Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 1 japaneseFortification, 2 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    Units in Manchuria being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                                    1 japaneseFortification, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 9 PUs; end with 9 PUs
                                                    Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Thailand
                                                    1 japaneseInfantry placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 3 PUs; end with 3 PUs
                                                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 0.25
                                            Japan : 0.33
                                            China : -1.08
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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