TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      @ubernaut over to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Italy round 29

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 29
        
            Research Technology - Italy
                Trigger italianaTAAA: Italy gains access to AdvancedAntiAircraft
                Italy spend 0 on tech rolls
                    Italy roll 9,2,11,6,11,5,1,1,9 and gets 0 hits
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianAlpineInfantry moved from Northern Iran to Southern Caucasus
                      Italy take Southern Caucasus from Russia
                1 italianInfantry moved from Bombay to Western Madras
                      Italy take Western Madras from India
                1 italianInfantry moved from Bombay to New Dehli
                      Italy take New Dehli from India
                1 italianInfantry moved from Bombay to Baluchistan
                      Italy take Baluchistan from India
                1 italianTank moved from French Equatorial Africa to French Central Africa
                      VichyFrance take French Central Africa from Britain
                1 italianTank moved from French Central Africa to French Equatorial Africa
                1 italianHeavyStrategicBomber moved from Abyssinia to Calcutta
                1 italianHeavyStrategicBomber moved from Sicily to Morrocco
                1 italianHeavyStrategicBomber moved from Northern Italy to Morrocco
        
            Combat - Italy
                Italy creates battle in territory Calcutta
                Strategic bombing raid in Morrocco
                        AntiAircraftGun fire in Morrocco : 0/2 hits, 0.50 expected hits
                    Bombing raid in Morrocco rolls: 10,0 and causes: 10 damage to unit: britishFactory
                    Bombing raid in Morrocco causes 10 damage total. 
        
            Non Combat Move - Italy
                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                Trigger italianAP2: Italy has 1 Material placed in Rome
                Trigger italianProd: Italy has 1 Material placed in Rome
                1 italianHeavyStrategicBomber moved from Morrocco to Sicily
                1 italianHeavyStrategicBomber moved from Morrocco to Sicily
                1 italianHeavyStrategicBomber moved from Calcutta to Bombay
                1 italianAlpineInfantry, 2 italianArtillerys, 3 italianInfantrys, 2 italianMarines and 1 italianMech.Infantry moved from Madagascar to 76 Sea Zone
                1 italianInfantry moved from Aden to 73 Sea Zone
                1 italianInfantry moved from Oman to 73 Sea Zone
                1 italianInfantry moved from Abyssinia to 73 Sea Zone
                1 italianAlpineInfantry, 2 italianArtillerys, 3 italianInfantrys, 2 italianMarines, 1 italianMech.Infantry and 3 italianTransports moved from 76 Sea Zone to 75 Sea Zone
                1 italianCombatEngineer moved from Abyssinia to 73 Sea Zone
                1 italianDestroyer and 1 italianSubmarine moved from 72 Sea Zone to 75 Sea Zone
                1 italianCombatEngineer, 6 italianCruisers, 1 italianDestroyer, 3 italianInfantrys, 1 italianSubmarine and 3 italianTransports moved from 73 Sea Zone to 75 Sea Zone
                1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer, 6 italianInfantrys, 2 italianMarines and 1 italianMech.Infantry moved from 75 Sea Zone to Bombay
                4 italianAdvancedNavalFighters and 1 italianAdvancedTacticalBomber moved from Abyssinia to Bombay
                2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianNavalFighter moved from Cairo to Bombay
                1 italianInfantry moved from Cameroon to French Equatorial Africa
                1 Truck and 1 italianParatrooper moved from Belgian Congo to French Equatorial Africa
                1 Truck moved from French Equatorial Africa to Western Anglo Egyptian Sudan
                3 italianTanks moved from Southern Anglo Egyptian Sudan to French Equatorial Africa
                1 Truck and 1 italianArtillery moved from Eastern South Africa to Belgian Congo
                1 Truck moved from Belgian Congo to Rhodesia
                1 italianArtillery and 1 italianMech.Infantry moved from Cape Town to Rhodesia
                1 italianTransport moved from 79 Sea Zone to 71 Sea Zone
                1 Truck and 1 italianCombatEngineer moved from Iraq to Southern Caucasus
                1 Truck moved from Southern Caucasus to Northern Iran
                1 italianMech.Infantry and 1 italianParatrooper moved from Trans Jordan to Northern Iran
                2 Materials and 1 italianAirTransport moved from Rome to Trans Jordan
                1 Material and 1 Truck moved from Cairo to Iraq
                1 italianInfantry moved from Kenya Uganda to Abyssinia
                1 italianAirTransport, 1 italianInfantry and 1 italianParatrooper moved from Southern Italy to Cairo
                4 italianInfantrys moved from Rome to Northern Italy
        
            Purchase Units - Italy
                Italy buy 1 italianAdvancedFighter, 2 italianAirTransports, 2 italianAirfields, 1 italianBattleship, 1 italianDestroyer, 1 italianEntrenchment, 1 italianInfantry, 2 italianMech.Infantrys and 1 italianSubmarine; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Italy
                Units in Bombay being upgraded or consumed: 3 Materials
                2 italianAirfields and 1 italianEntrenchment placed in Bombay
                Units in 72 Sea Zone being upgraded or consumed: 1 italianHull
                1 italianBattleship, 1 italianDestroyer and 1 italianSubmarine placed in 72 Sea Zone
                1 italianInfantry and 2 italianMech.Infantrys placed in Cape Town
                1 italianAdvancedFighter and 2 italianAirTransports placed in Northern Italy
        
            Turn Complete - Italy
                Italy collect 68 PUs; end with 68 PUs
                Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 71 PUs
                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 74 PUs
                Units generate 9 techTokens; Italy end with 18 techTokens
        

        Combat Hit Differential Summary :

        AntiAircraftGun fire in Morrocco : : -0.50
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin turns out no decision may be around for a batlte round for us leaving in about 30

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Usa round 29

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 29
            
                Research Technology - Usa
                    Trigger americanaTISBR: Usa gains access to IncreasedStrategicBomberRange
                    Trigger americanaTITBR: Usa gains access to IncreasedTacticalBomberRange
                    Usa spend 0 on tech rolls
                        Usa roll 6,3,1,12,10,11,9,1,7 and gets 1 hit
                    Usa removing all Technology Tokens after successful research.
                    Usa discover AdvancedMechanization
            
                Combat Move - Usa
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 118 Sea Zone to 99 Sea Zone
                    1 americanArtillery and 1 americanInfantry moved from 99 Sea Zone to Hokkaido
                    1 americanCarrier, 1 americanCruiser, 1 americanHeavyDestroyer, 1 americanSubmarine and 1 americanTransport moved from 98 Sea Zone to 99 Sea Zone
                    2 americanMarines moved from Kyushu Shikoku to 99 Sea Zone
                    2 americanMarines moved from 99 Sea Zone to Hokkaido
                    1 americanTransport moved from 98 Sea Zone to 99 Sea Zone
                    1 americanNavalFighter moved from Hawaiian Islands to 99 Sea Zone
                    1 americanArtillery, 3 americanInfantrys and 4 americanTanks moved from Nigeria to Cameroon
                          ExiledAllies take Cameroon from VichyFrance
            
                Combat - Usa
                    Battle in Hokkaido
                        Usa attack with 1 americanArtillery, 1 americanInfantry and 2 americanMarines
                        Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                            Usa roll dice for 1 americanCruiser and 1 americanHeavyDestroyer in Hokkaido, round 2 : 0/2 hits, 0.67 expected hits
                            Usa roll dice for 1 americanArtillery, 1 americanInfantry and 2 americanMarines in Hokkaido, round 2 : 2/4 hits, 1.08 expected hits
                            Japan roll dice for 1 japaneseAntiAirGun in Hokkaido, round 2 : 0/1 hits, 0.25 expected hits
                            1 japaneseAntiAirGun owned by the Japan lost in Hokkaido
                        Some non-combat units are destroyed: 
                        Usa win, taking Hokkaido from Japan with 1 americanArtillery, 1 americanInfantry and 2 americanMarines remaining. Battle score for attacker is 4
                        Casualties for Japan: 1 japaneseAntiAirGun
            
                Non Combat Move - Usa
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                    Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                    Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                    Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                    Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    Trigger americanAP2: Usa has 1 Material placed in Washington
                    1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Gold Coast to Cameroon
                    1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from French West Africa to Gold Coast
                    1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to French West Africa
                    4 americanInfantrys and 2 americanParatroopers moved from Morrocco to Southwestern Algeria
                    5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                    1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                    1 americanMech.Infantry, 1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                    1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara
                    1 americanInfantry moved from Morrocco to Western Sahara
                    3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from Azores to 40 Sea Zone
                    3 americanArtillerys, 6 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                    3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 61 Sea Zone to Morrocco
                    10 americanInfantrys moved from Morrocco to Southwestern Algeria
                    3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                    2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank moved from New York to 30 Sea Zone
                    4 americanInfantrys moved from Washington to 30 Sea Zone
                    1 americanInfantry and 1 americanMarine moved from Eastern US to 36 Sea Zone
                    1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
                    2 americanArtillerys, 7 americanInfantrys, 1 americanMech.Infantry, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                    4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                    1 americanTransport moved from 39 Sea Zone to 36 Sea Zone
                    2 americanArtillerys, 8 americanInfantrys, 1 americanMarine, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                    1 Train and 1 americanCombatEngineer moved from Southeastern US to Washington
                    1 americanAdvancedNavalFighter moved from Los Angeles to 99 Sea Zone
                    2 americanDestroyers moved from 115 Sea Zone to 120 Sea Zone
                    1 americanInfantry moved from Marshall Islands to 132 Sea Zone
                    1 americanInfantry and 1 americanTransport moved from 132 Sea Zone to 124 Sea Zone
                    1 americanInfantry moved from 124 Sea Zone to Wake Island
                    1 americanInfantry moved from Marianas Island to 123 Sea Zone
                    1 americanInfantry and 1 americanTransport moved from 123 Sea Zone to 99 Sea Zone
                    1 americanInfantry moved from 99 Sea Zone to Kyushu Shikoku
                    1 americanAirTransport and 1 americanCombatEngineer moved from Phillippines to Luzon
                    1 americanAirTransport moved from Luzon to Phillippines
                    3 americanArtillerys moved from Morrocco to Southwestern Algeria
                    1 americanArtillery and 3 americanInfantrys moved from Morrocco to Southwestern Algeria
            
                Purchase Units - Usa
                    Usa buy 4 Materials, 1 americanAdvancedNavalFighter, 2 americanArtillerys, 1 americanBarracks, 1 americanDestroyer, 10 americanInfantrys, 1 americanMech.Infantry and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    Units in Luzon being upgraded or consumed: 3 Materials
                    1 americanBarracks placed in Luzon
                    2 Materials placed in Luzon
                    2 Materials placed in Phillippines
                    1 americanDestroyer placed in 156 Sea Zone
                    1 americanAdvancedNavalFighter placed in Los Angeles
                    3 americanInfantrys placed in Northeastern US
                    2 americanArtillerys, 1 americanMech.Infantry and 1 americanTank placed in New York
                    4 americanInfantrys placed in Washington
                    2 americanInfantrys placed in Eastern US
                    1 americanInfantry placed in Los Angeles
            
                Activate Technology - Usa
                    Usa activating AdvancedMechanization
                    Trigger americanAdvMech: Setting attack to 5 for unitAttachment attached to americanMech.Infantry
                    Trigger americanAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to americanMech.Infantry
                    Trigger americanAdvMech: Setting canBlitz to true for unitAttachment attached to americanMech.Infantry
                    Trigger russianIFR5: Setting givesMovement to 3:russianFighter for unitAttachment attached to americanAirfield
                    Trigger russianIFR5: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to americanAirfield
                    Trigger russianIFR6: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to americanCarrier
                    Trigger americanAdvMech2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanMobileArtillery} with name:supportAttachmentArtilleryamericanmobadvm
                    Trigger americanAdvMech2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanMobileArtillery} with name:supportAttachmentArtilleryamericanmobadvt
            
                Turn Complete - Usa
                    Usa collect 87 PUs; end with 87 PUs
                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 90 PUs
                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 93 PUs
                    Units generate 9 techTokens; Usa end with 9 techTokens
            

            Combat Hit Differential Summary :

            Usa : 0.25
            Japan : -0.25
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut whenever you have time, we probably won't do more till tomorrow

              ubernautU 3 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin hey just got back i think ill to check this out in the am.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Germany round 30

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 30
                  
                      Research Technology - Germany
                          Trigger germanaTAGL: Germany gains access to AdvancedGunLaying
                          Germany spend 0 on tech rolls
                  
                      Combat Move - Germany
                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          16 units repaired.
                              9 germanHeavyTank-damageds owned by the Germany removed in Kharkov
                              9 germanHeavyTanks owned by the Germany added in Kharkov
                              7 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                              7 germanHeavyTanks owned by the Germany added in Leningrad
                          2 germanInfantrys moved from Western France to Northern France
                          1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Paris to Northern France
                          1 germanCombatEngineer and 2 germanInfantrys moved from Low Countries to Northern France
                          1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France
                          1 germanAirTransport and 2 germanParatroopers moved from Algeria to Northern France
                          2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern France
                          2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 1 germanAdvancedTacticalBomber moved from Finland to Northern France
                          1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Finland to Northern France
                          1 germanAdvancedTacticalBomber moved from Eastern Poland to Northern France
                          1 germanHeavyStrategicBomber moved from Eastern Poland to Northern France
                          1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France
                          1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                          2 germanParatroopers moved from Eastern Karelia to Novgorod
                          2 germanInfantrys moved from Orel Kursk to Smolensk
                          2 germanAdvancedNavalFighters moved from Leningrad to Caucasus
                          1 germanAdvancedFighter moved from Leningrad to Smolensk
                          1 germanAdvancedFighter moved from Kharkov to Smolensk
                          2 germanHeavyTanks moved from Kharkov to Caucasus
                          2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys and 3 germanTanks moved from Leningrad to Novgorod
                          1 germanAdvancedFighter moved from Kharkov to Smolensk
                          2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Voronezh
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin i love the smell of battle in the morning 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Finland round 30

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 30
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 7 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 10 PUs
                      
                          Research Technology - Germany
                              Trigger germanaTAGL: Germany gains access to AdvancedGunLaying
                              Germany spend 0 on tech rolls
                                  Germany roll 4,6,11,7,6,1,5,5,8 and gets 0 hits
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              16 units repaired.
                                  9 germanHeavyTank-damageds owned by the Germany removed in Kharkov
                                  9 germanHeavyTanks owned by the Germany added in Kharkov
                                  7 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                  7 germanHeavyTanks owned by the Germany added in Leningrad
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              2 germanInfantrys moved from Western France to Northern France
                              1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Paris to Northern France
                              1 germanCombatEngineer and 2 germanInfantrys moved from Low Countries to Northern France
                              1 germanAirTransport and 2 germanParatroopers moved from Northern Germany to Northern France
                              1 germanAirTransport and 2 germanParatroopers moved from Algeria to Northern France
                              2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern France
                              2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 1 germanAdvancedTacticalBomber moved from Finland to Northern France
                              1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Finland to Northern France
                              1 germanAdvancedTacticalBomber moved from Eastern Poland to Northern France
                              1 germanHeavyStrategicBomber moved from Eastern Poland to Northern France
                              1 germanHeavyStrategicBomber moved from Eastern Germany to Northern France
                              1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                              2 germanParatroopers moved from Eastern Karelia to Novgorod
                              2 germanInfantrys moved from Orel Kursk to Smolensk
                              2 germanAdvancedNavalFighters moved from Leningrad to Caucasus
                              1 germanAdvancedFighter moved from Leningrad to Smolensk
                              1 germanAdvancedFighter moved from Kharkov to Smolensk
                              2 germanHeavyTanks moved from Kharkov to Caucasus
                              2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys and 3 germanTanks moved from Leningrad to Novgorod
                              1 germanAdvancedFighter moved from Kharkov to Smolensk
                              2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Voronezh
                      
                          Combat - Germany
                              Battle in Novgorod
                                  Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks
                                  Russia defend with 1 Flagpole, 1 Rail, 2 russianEntrenchments and 3 russianFortifications
                                      Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 8 germanHeavyTanks, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks in Novgorod, round 2 : 5/30 hits, 12.50 expected hits
                                  Units damaged: 2 russianEntrenchments owned by the Russia and 3 russianFortifications owned by the Russia
                                      Russia roll dice for 2 russianEntrenchments and 3 russianFortifications in Novgorod, round 2 : 5/5 hits, 3.33 expected hits
                                  Units damaged: 5 germanHeavyTanks owned by the Germany
                                      5 germanHeavyTanks owned by the Germany lost in Novgorod
                                  5 germanHeavyTank-damageds owned by the Germany added in Novgorod
                                      Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 5 germanHeavyTank-damageds, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks in Novgorod, round 3 : 6/30 hits, 11.67 expected hits
                                      Russia roll dice for 2 russianEntrenchments and 3 russianFortifications in Novgorod, round 3 : 2/5 hits, 3.33 expected hits
                                  Units damaged: 2 germanHeavyTanks owned by the Germany
                                      2 russianEntrenchments owned by the Russia and 3 russianFortifications owned by the Russia lost in Novgorod
                                      2 germanHeavyTanks owned by the Germany lost in Novgorod
                                  2 germanHeavyTank-damageds owned by the Germany added in Novgorod
                                  Some non-combat units are destroyed: 
                                  Germany win, taking Novgorod from Russia with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanHeavyTank, 7 germanHeavyTank-damageds, 3 germanInfantrys, 1 germanMarine, 5 germanMech.Infantrys, 3 germanMobileArtillerys, 2 germanParatroopers and 3 germanTanks remaining. Battle score for attacker is -22
                                  Casualties for Germany: 7 germanHeavyTanks
                                  Casualties for Russia: 2 russianEntrenchments and 3 russianFortifications
                              Battle in Voronezh
                                  Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank
                                  Russia defend with 1 Flagpole, 1 russianEntrenchment and 1 russianFortification
                                      Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 3 germanHeavyTanks, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank in Voronezh, round 2 : 4/15 hits, 6.50 expected hits
                                      Russia roll dice for 1 russianEntrenchment and 1 russianFortification in Voronezh, round 2 : 2/2 hits, 1.25 expected hits
                                  Units damaged: 2 germanHeavyTanks owned by the Germany
                                      1 russianEntrenchment owned by the Russia and 1 russianFortification owned by the Russia lost in Voronezh
                                      2 germanHeavyTanks owned by the Germany lost in Voronezh
                                  2 germanHeavyTank-damageds owned by the Germany added in Voronezh
                                  Germany win, taking Voronezh from Russia with 2 germanArtillerys, 1 germanCombatEngineer, 2 germanHeavyArtillerys, 1 germanHeavyTank, 2 germanHeavyTank-damageds, 4 germanInfantrys, 1 germanMarine, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is -2
                                  Casualties for Russia: 1 russianEntrenchment and 1 russianFortification
                                  Casualties for Germany: 2 germanHeavyTanks
                              Battle in Northern France
                                  Germany attack with 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers, 4 germanInfantrys and 4 germanParatroopers
                                  ExiledAllies defend with 1 Flagpole; Britain defend with 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers
                                      Germany roll dice for 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers, 4 germanInfantrys and 4 germanParatroopers in Northern France, round 2 : 9/28 hits, 11.50 expected hits
                                      ExiledAllies roll dice for 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers in Northern France, round 2 : 5/17 hits, 5.33 expected hits
                                      8 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany, 1 britishParatrooper owned by the Britain and 1 germanParatrooper owned by the Germany lost in Northern France
                                      Germany roll dice for 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 2 germanAirTransports, 1 germanCombatEngineer, 3 germanHeavyStrategicBombers and 3 germanParatroopers in Northern France, round 3 : 9/23 hits, 10.58 expected hits
                                      ExiledAllies roll dice for 4 britishArtillerys and 4 britishParatroopers in Northern France, round 3 : 4/8 hits, 3.00 expected hits
                                      1 germanCombatEngineer owned by the Germany, 4 britishParatroopers owned by the Britain, 4 britishArtillerys owned by the Britain, 2 germanParatroopers owned by the Germany and 1 germanAirTransport owned by the Germany lost in Northern France
                                  Germany win, taking Northern France from ExiledAllies with 6 germanAdvancedFighters, 6 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 3 germanHeavyStrategicBombers and 1 germanParatrooper remaining. Battle score for attacker is 25
                                  Casualties for Germany: 1 germanAirTransport, 1 germanCombatEngineer, 4 germanInfantrys and 3 germanParatroopers
                                  Casualties for Britain: 4 britishArtillerys, 8 britishInfantrys and 5 britishParatroopers
                              Battle in Smolensk
                                  Germany attack with 3 germanAdvancedFighters and 2 germanInfantrys
                                  Russia defend with 1 Flagpole and 3 russianInfantrys
                                      Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
                                      Russia roll dice for 3 russianInfantrys in Smolensk, round 2 : 0/3 hits, 0.75 expected hits
                                      2 russianInfantrys owned by the Russia lost in Smolensk
                                      Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 3 : 0/5 hits, 2.33 expected hits
                                      Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                      Germany roll dice for 3 germanAdvancedFighters and 2 germanInfantrys in Smolensk, round 4 : 1/5 hits, 2.33 expected hits
                                      Russia roll dice for 1 russianInfantry in Smolensk, round 4 : 0/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Smolensk
                                  Germany win, taking Smolensk from Russia with 3 germanAdvancedFighters and 2 germanInfantrys remaining. Battle score for attacker is 9
                                  Casualties for Russia: 3 russianInfantrys
                              Battle in Caucasus
                                  Germany attack with 2 germanAdvancedNavalFighters and 2 germanHeavyTanks
                                  Russia defend with 1 Flagpole and 2 russianTanks
                                      HvyTankFS fire in Caucasus : 0/2 hits, 0.50 expected hits
                                      Germany roll dice for 2 germanAdvancedNavalFighters and 2 germanHeavyTanks in Caucasus, round 2 : 1/4 hits, 2.50 expected hits
                                      Russia roll dice for 2 russianTanks in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
                                  Units damaged: 1 germanHeavyTank owned by the Germany
                                      1 russianTank owned by the Russia lost in Caucasus
                                      1 germanHeavyTank owned by the Germany lost in Caucasus
                                  1 germanHeavyTank-damaged owned by the Germany added in Caucasus
                                      HvyTankFS fire in Caucasus : 0/2 hits, 0.33 expected hits
                                      Germany roll dice for 2 germanAdvancedNavalFighters, 1 germanHeavyTank and 1 germanHeavyTank-damaged in Caucasus, round 3 : 3/4 hits, 2.33 expected hits
                                      Russia roll dice for 1 russianTank in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                                      1 russianTank owned by the Russia lost in Caucasus
                                  Germany win, taking Caucasus from Russia with 2 germanAdvancedNavalFighters, 1 germanHeavyTank and 1 germanHeavyTank-damaged remaining. Battle score for attacker is 2
                                  Casualties for Russia: 2 russianTanks
                                  Casualties for Germany: 1 germanHeavyTank
                              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              1 germanAlpineInfantry and 1 germanInfantry moved from Southern Algeria to Algeria
                              1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Algeria
                              2 germanInfantrys moved from Vichy France to Western France
                              1 Train and 3 germanInfantrys moved from Berlin to Paris
                              2 germanInfantrys moved from Northern Germany to Low Countries
                              1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany
                              1 germanInfantry moved from Eastern Finland to Finland
                              2 germanMech.Infantrys moved from Leningrad to Finland
                              2 germanHeavyArtillerys moved from Leningrad to Novgorod
                              1 Truck and 1 germanInfantry moved from Eastern Poland to Novgorod
                              2 Trucks, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Novgorod
                              1 germanAirTransport and 2 germanInfantrys moved from Romania to Caucasus
                              1 germanAirTransport moved from Caucasus to Romania
                              1 germanAntiTankGun, 2 germanHeavyTanks, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank moved from Kharkov to Caucasus
                              1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Eastern France
                              1 germanAirTransport moved from Eastern France to Hungary Slovakia
                              1 Train moved from Paris to Berlin
                              2 germanAdvancedTacticalBombers moved from Northern France to Southern Germany
                              1 germanHeavyStrategicBomber moved from Northern France to Eastern Germany
                              1 germanHeavyStrategicBomber moved from Northern France to Southern Germany
                              1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany
                              3 germanAdvancedFighters and 3 germanAdvancedNavalFighters moved from Northern France to Paris
                              2 germanAdvancedNavalFighters moved from Caucasus to Kharkov
                              1 germanAdvancedFighter moved from Smolensk to Finland
                              2 germanAdvancedFighters moved from Smolensk to Leningrad
                              1 germanHeavyStrategicBomber moved from Northern France to Eastern Germany
                              2 Materials and 1 germanAirTransport moved from Berlin to Northern Germany
                              1 germanAirTransport moved from Northern Germany to Finland
                              1 Train moved from Vichy France to Austria
                              1 germanAirTransport moved from Northern France to Northern Germany
                              2 Trucks moved from Leningrad to Finland
                              2 Trucks, 1 germanHeavyArtillery and 1 germanInfantry moved from Kharkov to Caucasus
                              2 Trucks moved from Caucasus to Voronezh
                              1 germanAntiTankGun, 1 germanArtillery and 2 germanHeavyTanks moved from Kharkov to Voronezh
                              1 germanAntiTankGun moved from Leningrad to Novgorod
                      
                          Purchase Units - Germany
                              Germany buy 1 germanAdvancedNavalFighter, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanFortification, 17 germanInfantrys, 2 germanParatroopers and 1 germanTank; Remaining resources: 0 PUs; 9 techTokens; 
                      
                          Place Units - Germany
                              Units in Northern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment
                              1 germanEntrenchment, 1 germanFortification, 2 germanInfantrys and 2 germanParatroopers placed in Northern Germany
                              3 germanInfantrys placed in Austria
                              1 germanTank placed in Western Germany
                              1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
                              2 germanInfantrys placed in Leningrad
                              2 germanInfantrys placed in Kharkov
                              2 germanInfantrys placed in Algeria
                              1 germanAdvancedNavalFighter and 3 germanInfantrys placed in Eastern Germany
                      
                          Turn Complete - Germany
                              Germany collect 79 PUs; end with 79 PUs
                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 82 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                              Units generate 9 techTokens; Germany end with 18 techTokens
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Finland change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              VichyFrance buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              1 germanCombatEngineer and 2 germanInfantrys placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 8 PUs; end with 8 PUs
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              2 germanInfantrys placed in Hungary Slovakia
                              2 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                  Some Units in Romania change ownership: 2 germanInfantrys
                      
                          Purchase Units - Finland
                              Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - Finland
                              1 germanArtillery and 1 germanInfantry placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 6 PUs; end with 6 PUs
                              Some Units in Finland change ownership: 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry
                      

                      Combat Hit Differential Summary :

                      ExiledAllies : 0.67
                      Germany : -24.58
                      HvyTankFS fire in Caucasus : : -0.83
                      Russia : -0.67
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin back to russia

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Russia round 30

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 30
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                      Russia roll 5,4,1,1,12,9,5,7,3 and gets 1 hit
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover AdvancedMechanization
                          
                              Combat Move - Russia
                                  Trigger russianIFR11: Setting givesMovement to 3:russianFighter for unitAttachment attached to chineseAirfield
                                  Trigger russianIFR11: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to chineseAirfield
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianIFR8: Setting givesMovement to 3:russianFighter for unitAttachment attached to spanishAirfield
                                  Trigger russianIFR8: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to spanishAirfield
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianIFR7: Setting givesMovement to 3:russianFighter for unitAttachment attached to brazilianAirfield
                                  Trigger russianIFR7: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to brazilianAirfield
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianIFR9: Setting givesMovement to 3:russianFighter for unitAttachment attached to swedishAirfield
                                  Trigger russianIFR9: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to swedishAirfield
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianIFR10: Setting givesMovement to 3:russianFighter for unitAttachment attached to turkishAirfield
                                  Trigger russianIFR10: Setting givesMovement to 3:russianNavalFighter for unitAttachment attached to turkishAirfield
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianInfantry moved from Archangel to Eastern Karelia
                                        Russia take Eastern Karelia from Germany
                                  2 russianInfantrys moved from Far Eastern Republic to 100 Sea Zone
                                  2 russianInfantrys moved from 100 Sea Zone to Vladivostok
                                  1 russianArtillery moved from Murmansk to Western Karelia
                                        Russia take Western Karelia from Finland
                          
                              Combat - Russia
                                  Battle in Vladivostok
                          
                              Non Combat Move - Russia
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  2 russianArtillerys moved from Far Eastern Republic to Lake Baikal
                                  2 russianArtillerys moved from Lake Baikal to Irkutsk
                                  4 russianInfantrys moved from Kansk to Irkutsk
                                  2 russianInfantrys moved from Novosibirsk to Kansk
                                  1 russianInfantry moved from Astrakhan to Stalingrad
                                  1 russianInfantry moved from Archangel to Vologda
                                  2 russianInfantrys moved from Vologda to Moscow
                                  1 Train and 2 russianInfantrys moved from Urals to Moscow
                                  2 Materials and 1 Train moved from Moscow to Vologda
                                  1 Train moved from Vologda to Stalingrad
                                  2 Materials and 1 Train moved from Stalingrad to Volgarod
                                  1 russianCombatEngineer moved from Tula to Volgarod
                                  1 russianInfantry moved from Volgarod to Tula
                                  4 russianInfantrys moved from Volgarod to Stalingrad
                                  2 russianFighters moved from Stalingrad to Volgarod
                                  1 russianFighter moved from Vologda to Moscow
                                  1 russianFighter moved from Urals to Stalingrad
                                  3 Trucks moved from Moscow to Urals
                                  1 Truck moved from Vologda to Urals
                          
                              Purchase Units - Russia
                                  Russia buy 3 russianAntiTankGuns, 2 russianEntrenchments, 1 russianFighter, 1 russianFortification and 13 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Russia
                                  Units in Vologda being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                  1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys placed in Vologda
                                  Units in Volgarod being upgraded or consumed: 1 Material
                                  1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                                  3 russianAntiTankGuns and 1 russianInfantry placed in Moscow
                                  3 russianInfantrys placed in Stalingrad
                                  1 russianFighter and 2 russianInfantrys placed in Urals
                                  2 russianInfantrys placed in Omsk
                          
                              Activate Technology - Russia
                                  Russia activating AdvancedMechanization
                                  Trigger russianAdvMech: Setting attack to 5 for unitAttachment attached to russianMech.Infantry
                                  Trigger russianAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to russianMech.Infantry
                                  Trigger russianAdvMech: Setting canBlitz to true for unitAttachment attached to russianMech.Infantry
                                  Trigger russianAdvMech2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianMobileArtillery} with name:supportAttachmentArtilleryrussianmobadvm
                                  Trigger russianAdvMech2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianMobileArtillery} with name:supportAttachmentArtilleryrussianmobadvt
                          
                              Turn Complete - Russia
                                  Russia collect 53 PUs; end with 53 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 56 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 59 PUs
                                  Units generate 9 techTokens; Russia end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut no combat again so you're up

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Japan round 30

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 30
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTAAA: Japan gains access to AdvancedAntiAircraft
                                      Japan spend 0 on tech rolls
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedStrategicBombers
                              
                                  Combat Move - Japan
                                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      1 japaneseAdvancedFighter moved from Manchuria to Hokkaido
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Hokkaido
                                      1 japaneseAdvancedNavalFighter moved from Japan to Hokkaido
                                      1 japaneseAdvancedNavalFighter moved from Peking to Hokkaido
                                      1 japaneseAdvancedNavalFighter moved from Korea to Hokkaido
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hokkaido
                                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Northern Manchuria to Hokkaido
                                      2 japaneseInfantrys moved from Shanghai to Fo Kien
                                      1 japaneseInfantry moved from Shanghai to Shantung
                                      1 japaneseInfantry moved from Peking to Shantung
                                      1 japaneseInfantry moved from Manchuria to Chahar
                                      1 japaneseInfantry moved from Peking to Chahar
                                      1 japaneseInfantry moved from Thailand to French Indochina
                                            Japan take French Indochina from ExiledAllies
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin battle time again

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 30

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 30
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 3 PUs
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTAAA: Japan gains access to AdvancedAntiAircraft
                                          Japan spend 0 on tech rolls
                                              Japan roll 6,6,12,1,7,2,6,4,12 and gets 2 hits
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedStrategicBombers
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseAdvancedFighter moved from Manchuria to Hokkaido
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Hokkaido
                                          1 japaneseAdvancedNavalFighter moved from Japan to Hokkaido
                                          1 japaneseAdvancedNavalFighter moved from Peking to Hokkaido
                                          1 japaneseAdvancedNavalFighter moved from Korea to Hokkaido
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hokkaido
                                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Northern Manchuria to Hokkaido
                                          2 japaneseInfantrys moved from Shanghai to Fo Kien
                                          1 japaneseInfantry moved from Shanghai to Shantung
                                          1 japaneseInfantry moved from Peking to Shantung
                                          1 japaneseInfantry moved from Manchuria to Chahar
                                          1 japaneseInfantry moved from Peking to Chahar
                                          1 japaneseInfantry moved from Thailand to French Indochina
                                                Japan take French Indochina from ExiledAllies
                                  
                                      Combat - Japan
                                          Battle in Chahar
                                              Japan attack with 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseInfantrys in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Chahar
                                              Japan win, taking Chahar from China with 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Shantung
                                              Japan attack with 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseInfantrys in Shantung, round 2 : 0/2 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseInfantry in Shantung, round 2 : 0/1 hits, 0.25 expected hits
                                                  Japan roll dice for 2 japaneseInfantrys in Shantung, round 3 : 1/2 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseInfantry in Shantung, round 3 : 1/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                              Japan win, taking Shantung from China with 1 japaneseInfantry remaining. Battle score for attacker is 0
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Hokkaido
                                              Japan attack with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 3 japaneseAirTransports and 5 japaneseParatroopers
                                              Usa defend with 1 Flagpole, 1 americanArtillery, 1 americanInfantry and 2 americanMarines
                                                  Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 3 japaneseAirTransports and 5 japaneseParatroopers in Hokkaido, round 2 : 3/9 hits, 2.83 expected hits
                                                  Usa roll dice for 1 americanArtillery, 1 americanInfantry and 2 americanMarines in Hokkaido, round 2 : 2/4 hits, 2.17 expected hits
                                                  1 americanMarine owned by the Usa, 2 japaneseParatroopers owned by the Japan, 1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Hokkaido
                                                  Japan roll dice for 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 3 japaneseAirTransports and 3 japaneseParatroopers in Hokkaido, round 3 : 2/7 hits, 2.50 expected hits
                                                  Usa roll dice for 1 americanMarine in Hokkaido, round 3 : 1/1 hits, 0.58 expected hits
                                                  1 americanMarine owned by the Usa and 1 japaneseParatrooper owned by the Japan lost in Hokkaido
                                              Japan win, taking Hokkaido from Usa with 1 japaneseAdvancedFighter, 3 japaneseAdvancedNavalFighters, 3 japaneseAirTransports and 2 japaneseParatroopers remaining. Battle score for attacker is 3
                                              Casualties for Japan: 3 japaneseParatroopers
                                              Casualties for Usa: 1 americanArtillery, 1 americanInfantry and 2 americanMarines
                                          Battle in Fo Kien
                                              Japan attack with 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseArtillery
                                                  Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 2 : 0/2 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseArtillery in Fo Kien, round 2 : 0/1 hits, 0.33 expected hits
                                                  Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 3 : 0/2 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseArtillery in Fo Kien, round 3 : 0/1 hits, 0.33 expected hits
                                                  Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 4 : 0/2 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseArtillery in Fo Kien, round 4 : 0/1 hits, 0.33 expected hits
                                                  Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 5 : 1/2 hits, 0.33 expected hits
                                                  China roll dice for 1 chineseArtillery in Fo Kien, round 5 : 0/1 hits, 0.33 expected hits
                                                  1 chineseArtillery owned by the China lost in Fo Kien
                                              Japan win, taking Fo Kien from China with 2 japaneseInfantrys remaining. Battle score for attacker is 4
                                              Casualties for China: 1 chineseArtillery
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAirfield
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseEntrenchment
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFortification
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseBarracks
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseFactory
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseAircraftPlant
                                          Trigger FICJBuild: Setting unitPlacementRestrictions to Sahara for unitAttachment attached to japaneseDocks
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                          2 japaneseAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                                          1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseParatrooper moved from Yakut to Northern Manchuria
                                          1 japaneseInfantry moved from Northern Manchuria to Eastern Manchuria
                                          1 japaneseArtillery and 1 japaneseInfantry moved from Korea to Eastern Manchuria
                                          1 japaneseAdvancedFighter moved from Hokkaido to Manchuria
                                          1 japaneseAdvancedNavalFighter moved from Hokkaido to Peking
                                          1 japaneseAdvancedNavalFighter moved from Hokkaido to Korea
                                          1 Truck moved from Manchuria to Korea
                                          2 Trucks moved from Peking to Manchuria
                                          1 Truck moved from Shanghai to Peking
                                          1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shanghai to Peking
                                          1 japaneseMech.Infantry moved from Peking to Shanghai
                                          1 japaneseInfantry and 1 japaneseMech.Infantry moved from Peking to Korea
                                          1 japaneseMech.Infantry moved from Korea to Peking
                                          1 japaneseInfantry moved from Peking to Manchuria
                                          1 japaneseAdvancedNavalFighter moved from Hokkaido to Japan
                                          1 japaneseParatrooper moved from Tokyo to Japan
                                          1 japaneseAirTransport moved from Hokkaido to Tokyo
                                          1 japaneseAirTransport moved from Hokkaido to Tokyo
                                          1 japaneseAirTransport moved from Hokkaido to Japan
                                  
                                      Purchase Units - Japan
                                          Japan buy 5 japaneseInfantrys and 4 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          2 japaneseInfantrys placed in Peking
                                          3 japaneseInfantrys placed in Shanghai
                                          4 japaneseParatroopers placed in Tokyo
                                  
                                      Activate Technology - Japan
                                          Japan activating ImprovedStrategicBombers
                                          Trigger japaneseImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to japaneseStrategicBomber
                                          Trigger japaneseImpSB: Setting attack to 4 for unitAttachment attached to japaneseStrategicBomber
                                          Trigger japaneseImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to japaneseStrategicBomber
                                  
                                      Turn Complete - Japan
                                          Japan collect 25 PUs; end with 25 PUs
                                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 28 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                              Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseFortification, 2 japaneseInfantrys and 1 japaneseParatrooper; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          Units in Manchuria being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                          1 japaneseFortification, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 9 PUs; end with 9 PUs
                                          Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          1 japaneseInfantry placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 3 PUs; end with 3 PUs
                                          Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                  

                                  Combat Hit Differential Summary :

                                  Usa : 0.25
                                  Japan : 0.33
                                  China : -1.08
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back over to china

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Move Summary: Britain round 30

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 30
                                      
                                          Research Technology - Britain
                                              Trigger britishaTAGL: Britain gains access to AdvancedGunLaying
                                              Britain spend 0 on tech rolls
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover ImprovedDefensiveStructures
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                                              2 britishArtillerys moved from Norway to 25 Sea Zone
                                              2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
                                              3 britishInfantrys moved from Scotland to 24 Sea Zone
                                              1 britishArtillery moved from Central Britain to 24 Sea Zone
                                              1 britishArtillery moved from Central Britain to 23 Sea Zone
                                              3 britishInfantrys moved from Southern Britain to 23 Sea Zone
                                              1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
                                              2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                                              1 britishCombatEngineer moved from London to 23 Sea Zone
                                              4 britishArtillerys, 1 britishCombatEngineer, 6 britishInfantrys and 1 britishNavalFighter moved from 23 Sea Zone to Northern France
                                              3 britishAirTransports and 3 britishParatroopers moved from London to Northern France
                                              2 britishFighters moved from London to Northern France
                                              1 britishNavalFighter moved from Central Britain to Northern France
                                              1 britishArtillery and 1 britishInfantry moved from Murmansk to Eastern Finland
                                                    Britain take Eastern Finland from Finland
                                              1 britishArtillery and 11 britishInfantrys moved from Northern Finland to Eastern Finland
                                              3 britishAdvancedFighters moved from Northern Norway to Northern Finland
                                              1 britishArtillery moved from Nigeria to French Central Africa
                                                    Britain take French Central Africa from VichyFrance
                                              6 britishNavalFighters moved from 84 Sea Zone to 72 Sea Zone
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut couple quick ones

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Australia round 30

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 30
                                          
                                              Supporting Britain - Canada
                                                  Canada collect 0 PUs; end with 17 PUs
                                          
                                              Organizing Partisan Operations - ExiledAllies
                                                  ExiledAllies collect 0 PUs; end with 36 PUs
                                          
                                              Preparing Naval Operations - Australia
                                                  Australia collect 0 PUs; end with 18 PUs
                                          
                                              Research Technology - Britain
                                                  Trigger britishaTAGL: Britain gains access to AdvancedGunLaying
                                                  Britain spend 0 on tech rolls
                                                      Britain roll 6,1,4,6,9,10,12,6,10 and gets 1 hit
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover ImprovedDefensiveStructures
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                  1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                                                  2 britishArtillerys moved from Norway to 25 Sea Zone
                                                  2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
                                                  3 britishInfantrys moved from Scotland to 24 Sea Zone
                                                  1 britishArtillery moved from Central Britain to 24 Sea Zone
                                                  1 britishArtillery moved from Central Britain to 23 Sea Zone
                                                  3 britishInfantrys moved from Southern Britain to 23 Sea Zone
                                                  1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
                                                  2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                                                  1 britishCombatEngineer moved from London to 23 Sea Zone
                                                  4 britishArtillerys, 1 britishCombatEngineer, 6 britishInfantrys and 1 britishNavalFighter moved from 23 Sea Zone to Northern France
                                                  3 britishAirTransports and 3 britishParatroopers moved from London to Northern France
                                                  2 britishFighters moved from London to Northern France
                                                  1 britishNavalFighter moved from Central Britain to Northern France
                                                  1 britishArtillery and 1 britishInfantry moved from Murmansk to Eastern Finland
                                                        Britain take Eastern Finland from Finland
                                                  1 britishArtillery and 11 britishInfantrys moved from Northern Finland to Eastern Finland
                                                  3 britishAdvancedFighters moved from Northern Norway to Northern Finland
                                                  1 britishArtillery moved from Nigeria to French Central Africa
                                                        Britain take French Central Africa from VichyFrance
                                                  6 britishNavalFighters moved from 84 Sea Zone to 72 Sea Zone
                                          
                                              Combat - Britain
                                                  Battle in Northern France
                                                      Britain attack with 3 britishAirTransports, 4 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 6 britishInfantrys, 2 britishNavalFighters and 3 britishParatroopers
                                                      Germany defend with 1 Flagpole and 1 germanParatrooper
                                                          Britain roll dice for 4 britishBattleships in Northern France, round 2 : 2/8 hits, 4.00 expected hits
                                                          Germany roll dice for 1 germanParatrooper in Northern France, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 britishInfantry owned by the Britain and 1 germanParatrooper owned by the Germany lost in Northern France
                                                      Britain win, taking Northern France from Germany with 3 britishAirTransports, 4 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 5 britishInfantrys, 2 britishNavalFighters and 3 britishParatroopers remaining. Battle score for attacker is 1
                                                      Casualties for Britain: 1 britishInfantry
                                                      Casualties for Germany: 1 germanParatrooper
                                                  Battle in 72 Sea Zone
                                                      Britain attack with 6 britishNavalFighters
                                                      Italy defend with 1 italianBattleship, 1 italianDestroyer and 1 italianSubmarine
                                                      1 italianSubmarine owned by the Italy Submerged
                                                          Britain roll dice for 6 britishNavalFighters in 72 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                                                          Italy roll dice for 1 italianBattleship and 1 italianDestroyer in 72 Sea Zone, round 2 : 0/3 hits, 1.25 expected hits
                                                          1 italianDestroyer owned by the Italy and 1 italianBattleship owned by the Italy lost in 72 Sea Zone
                                                      Britain win with 6 britishNavalFighters remaining. Battle score for attacker is 30
                                                      Casualties for Italy: 1 italianBattleship and 1 italianDestroyer
                                          
                                              Non Combat Move - Britain
                                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                  Trigger britishProd1: Britain has 1 Material placed in London
                                                  2 britishBattleships, 3 britishCarriers, 5 britishCruisers, 1 britishDestroyer and 2 britishTransports moved from 84 Sea Zone to 78 Sea Zone
                                                  6 britishNavalFighters moved from 72 Sea Zone to 78 Sea Zone
                                                  1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 4 britishMarines moved from Eastern Madras to Calcutta
                                                  1 Train moved from Calcutta to Eastern Madras
                                                  1 Material, 1 Train and 1 britishAntiAirGun moved from Eastern Madras to Calcutta
                                                  1 Train moved from Calcutta to Eastern Madras
                                                  1 Train and 2 britishAntiAirGuns moved from Eastern Madras to Calcutta
                                                  3 britishTransports moved from 86 Sea Zone to 78 Sea Zone
                                                  2 britishTransports moved from 88 Sea Zone to 78 Sea Zone
                                                  3 britishArtillerys and 2 britishInfantrys moved from Nigeria to Cameroon
                                                  1 Truck and 1 britishInfantry moved from French West Africa to Nigeria
                                                  1 Truck moved from Nigeria to Gold Coast
                                                  1 Truck moved from West Africa to Western Sahara
                                                  1 Truck and 1 britishInfantry moved from Western Sahara to French West Africa
                                                  1 Truck moved from West Africa to Morrocco
                                                  2 britishNavalFighters moved from Northern France to 23 Sea Zone
                                                  2 britishFighters moved from Northern France to London
                                                  3 britishAirTransports moved from Northern France to London
                                                  2 britishNavalFighters moved from Ontario to Central Britain
                                                  4 britishInfantrys moved from Sumatra to 87 Sea Zone
                                                  4 britishInfantrys moved from 87 Sea Zone to Rangoon
                                                  2 britishInfantrys moved from Sumatra to 92 Sea Zone
                                                  2 britishInfantrys and 1 britishTransport moved from 92 Sea Zone to 87 Sea Zone
                                                  2 britishInfantrys moved from 87 Sea Zone to Rangoon
                                                  2 britishDestroyers moved from 149 Sea Zone to 89 Sea Zone
                                                  1 britishInfantry moved from Java to 148 Sea Zone
                                                  1 britishInfantry and 2 britishTransports moved from 148 Sea Zone to 93 Sea Zone
                                                  3 britishInfantrys moved from Borneo to 93 Sea Zone
                                                  4 britishInfantrys and 2 britishTransports moved from 93 Sea Zone to 92 Sea Zone
                                                  4 britishInfantrys moved from 92 Sea Zone to Malay
                                          
                                              Purchase Units - Britain
                                                  Britain repair damage of 5x Rail; Remaining resources: 37 PUs; 0 techTokens; 
                                                  Britain buy 1 britishCombatEngineer, 3 britishInfantrys, 3 britishMarines and 3 britishParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Britain
                                                  1 britishCombatEngineer and 3 britishParatroopers placed in London
                                                  3 britishMarines placed in Southern Britain
                                                  3 britishInfantrys placed in Scotland
                                          
                                              Activate Technology - Britain
                                                  Britain activating ImprovedDefensiveStructures
                                                  Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                                                  Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                                          
                                              Turn Complete - Britain
                                                  Britain collect 39 PUs; end with 39 PUs
                                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 42 PUs
                                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                                  Units Change Ownership
                                                      Some Units in Borneo change ownership: 1 britishCombatEngineer
                                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                      Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                      Some Units in Northern France change ownership: 1 britishCombatEngineer
                                                      Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                                          
                                              Purchase Units - Canada
                                                  Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                                          
                                              Place Units - Canada
                                                  1 britishNavalFighter placed in Ontario
                                          
                                              Turn Complete - Canada
                                                  Canada collect 15 PUs; end with 21 PUs
                                                  Units Change Ownership
                                                      Some Units in Ontario change ownership: 1 britishNavalFighter
                                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                          
                                              Purchase Units - ExiledAllies
                                                  ExiledAllies repair damage of 10x britishFactory; Remaining resources: 26 PUs; 
                                                  ExiledAllies buy 1 britishAntiAirGun, 2 britishArtillerys, 2 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
                                          
                                              Place Units - ExiledAllies
                                                  2 britishArtillerys placed in Norway
                                                  1 britishAntiAirGun and 1 britishInfantry placed in Morrocco
                                                  1 britishInfantry and 2 britishMarines placed in Borneo
                                          
                                              Turn Complete - ExiledAllies
                                                  ExiledAllies collect 39 PUs; end with 39 PUs
                                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 38 PUs
                                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 37 PUs
                                                  Units Change Ownership
                                                      Some Units in Borneo change ownership: 1 britishCombatEngineer, 1 britishInfantry and 2 britishMarines
                                                      Some Units in Morrocco change ownership: 1 britishAntiAirGun, 1 britishCombatEngineer and 1 britishInfantry
                                                      Some Units in Northern France change ownership: 1 britishCombatEngineer
                                                      Some Units in Norway change ownership: 2 britishArtillerys
                                          
                                              Turn Complete - India
                                                  Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                                          
                                              Purchase Units - Australia
                                                  Australia buy 2 britishDestroyers; Remaining resources: 2 PUs; 
                                          
                                              Place Units - Australia
                                                  2 britishDestroyers placed in 149 Sea Zone
                                          
                                              Turn Complete - Australia
                                                  Australia collect 17 PUs; end with 19 PUs
                                                  Units Change Ownership
                                                      Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                                                      Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                                          

                                          Combat Hit Differential Summary :

                                          Italy : -1.25
                                          Britain : -2.50
                                          Germany : 0.67
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 2 Replies Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 67
                                            • 68
                                            • 2 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums