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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Australia round 31

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 31
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 21 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 37 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 19 PUs
      
          Research Technology - Britain
              Trigger britishaTAP: Britain gains access to AdvancedProduction
              Trigger britishaTADS: Britain gains access to AdvancedDefensiveStructures
              Trigger britishaTAL: Britain gains access to AdvancedLogistics
              Britain spend 0 on tech rolls
                  Britain roll 1,12,1,2,10,7,1,8,1 and gets 1 hit
              Britain removing all Technology Tokens after successful research.
              Britain discover AdvancedProduction
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              1 britishInfantry moved from Cameroon to Congo
                    ExiledAllies take Congo from Italy
              1 britishArtillery moved from Cameroon to French Equatorial Africa
                    ExiledAllies take French Equatorial Africa from VichyFrance
              3 britishAirTransports and 3 britishParatroopers moved from London to Northern France
              3 britishMarines moved from Southern Britain to 23 Sea Zone
              1 britishCombatEngineer moved from London to 23 Sea Zone
              2 britishTransports moved from 23 Sea Zone to 24 Sea Zone
              3 britishInfantrys moved from Scotland to 24 Sea Zone
              1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
              2 britishArtillerys moved from Norway to 25 Sea Zone
              2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
              3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone
              2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 3 britishMarines moved from 23 Sea Zone to Northern France
              2 britishNavalFighters moved from Central Britain to Northern France
              2 britishNavalFighters moved from 23 Sea Zone to Northern France
              2 britishFighters moved from London to Northern France
              1 britishTransport moved from 92 Sea Zone to 93 Sea Zone
              2 britishMarines moved from Borneo to 93 Sea Zone
              2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
              2 britishMarines moved from 91 Sea Zone to Saigon
              1 britishArtillery and 1 britishInfantry moved from Celebes to 147 Sea Zone
              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 147 Sea Zone to 91 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from 91 Sea Zone to Saigon
      
          Combat - Britain
              Battle in Saigon
                  Britain attack with 1 britishArtillery, 1 britishInfantry and 2 britishMarines
                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                      Britain roll dice for 1 britishArtillery, 1 britishInfantry and 2 britishMarines in Saigon, round 2 : 0/4 hits, 1.17 expected hits
                      Japan roll dice for 1 japaneseInfantry in Saigon, round 2 : 1/1 hits, 0.33 expected hits
                      1 britishInfantry owned by the Britain lost in Saigon
                      Britain roll dice for 1 britishArtillery and 2 britishMarines in Saigon, round 3 : 0/3 hits, 1.00 expected hits
                      Japan roll dice for 1 japaneseInfantry in Saigon, round 3 : 0/1 hits, 0.33 expected hits
                      Britain roll dice for 1 britishArtillery and 2 britishMarines in Saigon, round 4 : 1/3 hits, 1.00 expected hits
                      Japan roll dice for 1 japaneseInfantry in Saigon, round 4 : 0/1 hits, 0.33 expected hits
                      1 japaneseInfantry owned by the Japan lost in Saigon
                  Britain win, taking Saigon from Japan with 1 britishArtillery and 2 britishMarines remaining. Battle score for attacker is 0
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Japan: 1 japaneseInfantry
              Battle in Northern France
                  Britain attack with 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 3 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers
                  Germany defend with 1 Flagpole, 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank
                      AntiAircraftGun fire in Northern France : 0/1 hits, 0.25 expected hits
                      Britain roll dice for 4 britishBattleships in Northern France, round 2 : 3/8 hits, 4.00 expected hits
                      Britain roll dice for 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 3 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers in Northern France, round 2 : 5/21 hits, 6.17 expected hits
                      Germany roll dice for 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank in Northern France, round 2 : 1/8 hits, 2.42 expected hits
                      4 germanInfantrys owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanTank owned by the Germany, 2 germanParatroopers owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Northern France
                  Britain win, taking Northern France from Germany with 3 britishAirTransports, 2 britishArtillerys, 1 britishCombatEngineer, 2 britishFighters, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers remaining. Battle score for attacker is 27
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Germany: 1 germanAntiAirGun, 4 germanInfantrys, 2 germanParatroopers and 1 germanTank
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
              Trigger britishProd1: Britain has 1 Material placed in London
              4 britishNavalFighters moved from Northern France to 23 Sea Zone
              2 britishFighters moved from Northern France to London
              3 britishAirTransports moved from Northern France to London
              2 Materials moved from London to 23 Sea Zone
              2 Materials and 1 britishTransport moved from 23 Sea Zone to 10 Sea Zone
              2 Materials moved from 10 Sea Zone to Scotland
              1 britishNavalFighter moved from Ontario to Central Britain
              2 britishInfantrys moved from Northern Finland to Eastern Finland
              1 britishInfantry moved from Nigeria to Cameroon
              1 Truck moved from Gold Coast to French Central Africa
              1 Truck and 1 britishArtillery moved from French Central Africa to Cameroon
              1 Truck and 1 britishInfantry moved from French West Africa to Cameroon
              1 britishInfantry moved from Morrocco to Southwestern Algeria
              1 britishDestroyer moved from 78 Sea Zone to 84 Sea Zone
              2 britishBattleships, 3 britishCarriers, 5 britishCruisers and 7 britishTransports moved from 78 Sea Zone to 85 Sea Zone
              1 britishInfantry moved from Sumatra to 92 Sea Zone
              1 britishInfantry and 1 britishTransport moved from 92 Sea Zone to 93 Sea Zone
              1 britishInfantry moved from Borneo to 93 Sea Zone
              2 britishInfantrys and 1 britishTransport moved from 93 Sea Zone to 94 Sea Zone
              2 britishInfantrys moved from 94 Sea Zone to French Indochina
              2 britishDestroyers moved from 149 Sea Zone to 88 Sea Zone
              2 britishDestroyers moved from 89 Sea Zone to 88 Sea Zone
              1 Material, 1 Train, 1 britishAntiAirGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 4 britishMarines moved from Calcutta to Bengal
              1 Train moved from Bengal to Calcutta
              1 Train and 2 britishAntiAirGuns moved from Calcutta to Bengal
              6 britishInfantrys moved from Rangoon to Bengal
              4 britishInfantrys moved from Malay to 87 Sea Zone
              4 britishInfantrys and 2 britishTransports moved from 87 Sea Zone to 85 Sea Zone
              4 britishInfantrys moved from 85 Sea Zone to Bengal
              1 britishTransport moved from 87 Sea Zone to 148 Sea Zone
      
          Purchase Units - Britain
              Britain buy 2 britishArtillerys, 1 britishEntrenchment, 5 britishInfantrys, 2 britishMarines and 3 britishParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              1 britishInfantry and 3 britishParatroopers placed in London
              1 britishInfantry and 2 britishMarines placed in Southern Britain
              3 britishInfantrys placed in Scotland
              2 britishArtillerys placed in Central Britain
              Units in Bengal being upgraded or consumed: 1 Material
              1 britishEntrenchment placed in Bengal
      
          Activate Technology - Britain
              Britain activating AdvancedProduction
      
          Turn Complete - Britain
              Britain collect 41 PUs; end with 41 PUs
              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 44 PUs
              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 47 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs
              Units generate 9 techTokens; Britain end with 9 techTokens
              Units Change Ownership
                  Some Units in Borneo change ownership: 1 britishCombatEngineer
                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                  Some Units in Northern France change ownership: 1 britishCombatEngineer
                  Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 1 britishNavalFighter; Remaining resources: 10 PUs; 
      
          Place Units - Canada
              1 britishNavalFighter placed in Ontario
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 25 PUs
              Units Change Ownership
                  Some Units in Ontario change ownership: 1 britishNavalFighter
                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 2 britishArtillerys, 7 britishInfantrys and 2 britishMarines; Remaining resources: 0 PUs; 
      
          Place Units - ExiledAllies
              2 britishArtillerys placed in Norway
              2 britishInfantrys placed in Morrocco
              1 britishInfantry and 2 britishMarines placed in Borneo
              3 britishInfantrys placed in Java
              1 britishInfantry placed in Exiled Allies
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 41 PUs; end with 41 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 40 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 39 PUs
              Units Change Ownership
                  Some Units in Borneo change ownership: 1 britishCombatEngineer, 1 britishInfantry and 2 britishMarines
                  Some Units in Exiled Allies change ownership: 1 britishInfantry
                  Some Units in Java change ownership: 3 britishInfantrys
                  Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                  Some Units in Northern France change ownership: 1 britishCombatEngineer
                  Some Units in Norway change ownership: 2 britishArtillerys
      
          Purchase Units - Australia
              Australia buy 1 britishNavalFighter; Remaining resources: 8 PUs; 
      
          Place Units - Australia
              1 britishNavalFighter placed in New South Wales
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 25 PUs
              Units Change Ownership
                  Some Units in New South Wales change ownership: 1 britishNavalFighter
                  Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
      

      Combat Hit Differential Summary :

      Japan : 0.00
      Britain : -4.33
      AntiAircraftGun fire in Northern France : : -0.25
      Germany : -1.42
      

      Savegame

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Italy round 31

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 31
        
            Research Technology - Italy
                Trigger italianaTAS: Italy gains access to AdvancedSubmarines
                Italy spend 0 on tech rolls
                Italy removing all Technology Tokens after successful research.
                Italy discover ImprovedTanks
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                    Some non-combat units are destroyed: 
                1 italianInfantry moved from Eastern Madras to Calcutta
                      Italy take Calcutta from India
                1 italianParatrooper moved from Eastern Iran to Uzbek
                      Italy take Uzbek from Russia
                1 italianAlpineInfantry moved from Southern Caucasus to Astrakhan
                      Italy take Astrakhan from Russia
                1 italianSubmarine moved from 75 Sea Zone to 84 Sea Zone
                2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone
                1 italianAirTransport and 2 italianParatroopers moved from Cairo to Cameroon
                2 italianArtillerys, 1 italianCombatEngineer and 3 italianInfantrys moved from Belgian Congo to Cameroon
                1 italianAirTransport and 2 italianParatroopers moved from Belgian Congo to Cameroon
                2 italianMech.Infantrys moved from Rhodesia to Cameroon
                1 italianAdvancedTacticalBomber, 1 italianHeavyStrategicBomber, 2 italianMech.Infantrys and 5 italianTanks moved from Belgian Congo to Cameroon
                1 italianAdvancedFighter moved from Abyssinia to Cameroon
                1 italianTransport moved from 70 Sea Zone to 71 Sea Zone
                1 italianInfantry and 1 italianParatrooper moved from Cape Town to 71 Sea Zone
                1 italianInfantry, 1 italianParatrooper and 1 italianTransport moved from 71 Sea Zone to 70 Sea Zone
                1 italianInfantry and 1 italianParatrooper moved from 70 Sea Zone to Cameroon
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by ubernaut

          @colin i guess we'll be starting things off with an Italian battle again tomorrow.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut if you have time we can do it now, didn't realize itd be so quick

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Italy round 31

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 31
              
                  Research Technology - Italy
                      Trigger italianaTAS: Italy gains access to AdvancedSubmarines
                      Italy spend 0 on tech rolls
                          Italy roll 2,3,2,12,12,4,5,8,9 and gets 2 hits
                      Italy removing all Technology Tokens after successful research.
                      Italy discover ImprovedTanks
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Some non-combat units are destroyed: 
                          Some non-combat units are destroyed: 
                          Some non-combat units are destroyed: 
                          Some non-combat units are destroyed: 
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      1 italianInfantry moved from Eastern Madras to Calcutta
                            Italy take Calcutta from India
                      1 italianParatrooper moved from Eastern Iran to Uzbek
                            Italy take Uzbek from Russia
                      1 italianAlpineInfantry moved from Southern Caucasus to Astrakhan
                            Italy take Astrakhan from Russia
                      1 italianSubmarine moved from 75 Sea Zone to 84 Sea Zone
                      2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone
                      1 italianAirTransport and 2 italianParatroopers moved from Cairo to Cameroon
                      2 italianArtillerys, 1 italianCombatEngineer and 3 italianInfantrys moved from Belgian Congo to Cameroon
                      1 italianAirTransport and 2 italianParatroopers moved from Belgian Congo to Cameroon
                      2 italianMech.Infantrys moved from Rhodesia to Cameroon
                      1 italianAdvancedTacticalBomber, 1 italianHeavyStrategicBomber, 2 italianMech.Infantrys and 5 italianTanks moved from Belgian Congo to Cameroon
                      1 italianAdvancedFighter moved from Abyssinia to Cameroon
                      1 italianTransport moved from 70 Sea Zone to 71 Sea Zone
                      1 italianInfantry and 1 italianParatrooper moved from Cape Town to 71 Sea Zone
                      1 italianInfantry, 1 italianParatrooper and 1 italianTransport moved from 71 Sea Zone to 70 Sea Zone
                      1 italianInfantry and 1 italianParatrooper moved from 70 Sea Zone to Cameroon
              
                  Combat - Italy
                      Battle in Cameroon
                          Italy attack with 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks
                          ExiledAllies defend with 1 Flagpole; Usa defend with 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks; Britain defend with 2 Trucks, 2 britishArtillerys and 3 britishInfantrys
                              Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianInfantrys, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Cameroon, round 2 : 6/24 hits, 6.33 expected hits
                              ExiledAllies roll dice for 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys, 6 americanTanks, 2 britishArtillerys and 3 britishInfantrys in Cameroon, round 2 : 4/17 hits, 5.83 expected hits
                              3 britishInfantrys owned by the Britain, 2 britishArtillerys owned by the Britain, 1 americanArtillery owned by the Usa and 4 italianInfantrys owned by the Italy lost in Cameroon
                              Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys, 5 italianParatroopers and 5 italianTanks in Cameroon, round 3 : 7/20 hits, 5.67 expected hits
                              ExiledAllies roll dice for 1 americanArtillery, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks in Cameroon, round 3 : 5/11 hits, 3.83 expected hits
                              4 americanTanks owned by the Usa, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 5 italianParatroopers owned by the Italy lost in Cameroon
                              Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 2 italianArtillerys, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks in Cameroon, round 4 : 3/15 hits, 4.25 expected hits
                              ExiledAllies roll dice for 2 americanMech.Infantrys and 2 americanTanks in Cameroon, round 4 : 1/4 hits, 1.50 expected hits
                              1 italianArtillery owned by the Italy, 2 americanTanks owned by the Usa and 1 americanMech.Infantry owned by the Usa lost in Cameroon
                              Italy roll dice for 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 1 italianArtillery, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks in Cameroon, round 5 : 3/14 hits, 4.08 expected hits
                              ExiledAllies roll dice for 1 americanMech.Infantry in Cameroon, round 5 : 1/1 hits, 0.42 expected hits
                              1 italianArtillery owned by the Italy and 1 americanMech.Infantry owned by the Usa lost in Cameroon
                          Italy win, taking Cameroon from ExiledAllies with 1 italianAdvancedFighter, 1 italianAdvancedTacticalBomber, 2 italianAirTransports, 1 italianCombatEngineer, 1 italianHeavyStrategicBomber, 4 italianMech.Infantrys and 5 italianTanks remaining. Battle score for attacker is 37
                          Casualties for Italy: 2 italianArtillerys, 4 italianInfantrys and 5 italianParatroopers
                          Casualties for Britain: 2 britishArtillerys and 3 britishInfantrys
                          Casualties for Usa: 2 americanArtillerys, 2 americanInfantrys, 2 americanMech.Infantrys and 6 americanTanks
                      Battle in 84 Sea Zone
                          Italy attack with 2 italianAdvancedNavalFighters and 1 italianSubmarine
                          Britain defend with 1 britishDestroyer
                              Italy roll dice for 1 italianSubmarine in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Italy roll dice for 2 italianAdvancedNavalFighters in 84 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                              Britain roll dice for 1 britishDestroyer in 84 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                              1 britishDestroyer owned by the Britain lost in 84 Sea Zone
                          Italy win with 2 italianAdvancedNavalFighters and 1 italianSubmarine remaining. Battle score for attacker is 8
                          Casualties for Britain: 1 britishDestroyer
                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                      Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                      Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                      Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                      Trigger italianAP2: Italy has 1 Material placed in Rome
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      1 italianAlpineInfantry and 1 italianInfantry moved from New Dehli to Kashmir
                      1 italianAirTransport and 2 italianInfantrys moved from Bombay to Uzbek
                      1 italianAirTransport moved from Uzbek to Bombay
                      1 italianArtillery moved from New Dehli to Kashmir
                      1 italianArtillery moved from New Dehli to Kashmir
                      1 italianCombatEngineer and 1 italianInfantry moved from New Dehli to Kashmir
                      1 italianInfantry, 2 italianMarines and 1 italianTank moved from New Dehli to Bombay
                      1 italianTank moved from New Dehli to Bombay
                      2 italianAdvancedNavalFighters moved from 84 Sea Zone to Bombay
                      1 italianSubmarine moved from 72 Sea Zone to 75 Sea Zone
                      1 italianAirTransport and 2 italianInfantrys moved from Abyssinia to Cameroon
                      1 italianAdvancedFighter and 1 italianAdvancedTacticalBomber moved from Cameroon to Belgian Congo
                      1 Truck and 1 italianAntiAirGun moved from Abyssinia to Southern Anglo Egyptian Sudan
                      1 Truck moved from Southern Anglo Egyptian Sudan to Rhodesia
                      1 italianAirTransport and 1 italianParatrooper moved from Cape Town to Rhodesia
                      1 italianAirTransport moved from Cameroon to Cairo
                      2 italianAirTransports moved from Cameroon to Belgian Congo
                      1 italianHeavyStrategicBomber moved from Cameroon to Bombay
                      1 italianHeavyStrategicBomber moved from Northern Italy to Bombay
                      1 italianAdvancedNavalFighter moved from Northern Italy to Abyssinia
                      1 Truck and 1 italianCombatEngineer moved from Iraq to Uzbek
                      1 italianAirTransport and 2 italianInfantrys moved from Rome to Cairo
                      2 Materials and 1 italianAirTransport moved from Northern Italy to Cairo
                      1 Train moved from Northern Italy to Rome
                      2 Materials and 1 Train moved from Rome to Northern Italy
                      2 italianInfantrys moved from Tobruk to Cyrenaica
                      1 italianAirTransport moved from Belgian Congo to Abyssinia
                      1 italianAdvancedTacticalBomber moved from Belgian Congo to Bombay
                      1 italianInfantry moved from Kashmir to Uzbek
                      1 italianInfantry moved from Bombay to 75 Sea Zone
                      1 italianInfantry and 1 italianTransport moved from 75 Sea Zone to 72 Sea Zone
                      1 italianInfantry moved from Cairo to 72 Sea Zone
                      2 italianInfantrys moved from 72 Sea Zone to Abyssinia
                      1 Material and 1 Truck moved from Cairo to Southern Anglo Egyptian Sudan
                      1 Truck moved from Belgian Congo to Cape Town
              
                  Purchase Units - Italy
                      Italy buy 1 italianAirTransport, 2 italianAlpineInfantrys, 1 italianCombatEngineer, 1 italianFortification, 1 italianHeavyStrategicBomber, 1 italianHull, 6 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Italy
                      Units in Rome being upgraded or consumed: 1 Material and 1 italianEntrenchment
                      1 italianFortification placed in Rome
                      1 italianAirTransport and 1 italianHeavyStrategicBomber placed in Northern Italy
                      1 italianHull placed in 72 Sea Zone
                      2 italianParatroopers placed in Cairo
                      3 italianInfantrys placed in Bombay
                      1 italianCombatEngineer, 1 italianInfantry and 1 italianMech.Infantry placed in Cape Town
                      2 italianInfantrys placed in Belgian Congo
                      2 italianAlpineInfantrys placed in Tripolitania
              
                  Activate Technology - Italy
                      Italy activating ImprovedTanks
                      Trigger italianImpTanks2: Setting defense to 5 for unitAttachment attached to italianTank
                      Trigger italianImpTanks1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankImpitalian
              
                  Turn Complete - Italy
                      Italy collect 76 PUs; end with 76 PUs
                      Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 79 PUs
                      Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 82 PUs
                      Units generate 9 techTokens; Italy end with 9 techTokens
              

              Combat Hit Differential Summary :

              ExiledAllies : -0.58
              Italy : -2.00
              Britain : -0.25
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin hey there was randomly looking at the save file and realized for some reason the non-combat doesn't seem to be in the history anyway if you want to see what i did here is my autosave:

                autosaveAfterItalyNonCombatMove.tsvg

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Usa round 31

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 31
                  
                      Research Technology - Usa
                          Usa spend 0 on tech rolls
                              Usa roll 10,11,8,4,1,4,12,10,12 and gets 2 hits
                          Usa removing all Technology Tokens after successful research.
                          Usa discover SelfPropelledArtillery
                  
                      Combat Move - Usa
                          Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield
                          Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield
                          Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield
                          Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield
                          Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield
                          Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield
                          Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield
                          Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield
                          Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield
                          Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield
                          Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield
                          Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield
                          Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield
                          Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          2 americanArtillerys moved from Phillippines to 127 Sea Zone
                          2 americanMarines moved from Luzon to 127 Sea Zone
                          2 americanArtillerys, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 122 Sea Zone
                          2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 127 Sea Zone to Okinawa
                          2 americanArtillerys and 2 americanMarines moved from 122 Sea Zone to Okinawa
                  
                      Combat - Usa
                          Battle in Okinawa
                              Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter
                              Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseEntrenchment
                                  Usa roll dice for 1 americanCruiser, 2 americanDestroyers and 1 americanHeavyDestroyer in Okinawa, round 2 : 0/4 hits, 0.83 expected hits
                                  Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Okinawa, round 2 : 4/5 hits, 2.50 expected hits
                                  Japan roll dice for 1 japaneseEntrenchment in Okinawa, round 2 : 0/1 hits, 0.58 expected hits
                                  1 japaneseEntrenchment owned by the Japan lost in Okinawa
                              Some non-combat units are destroyed: 
                              Usa win, taking Okinawa from Japan with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 6
                              Casualties for Japan: 1 japaneseEntrenchment
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                          Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                          Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                          Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                          Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          1 americanCarrier moved from 127 Sea Zone to 122 Sea Zone
                          1 americanSubmarine moved from 127 Sea Zone to 93 Sea Zone
                          2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Okinawa to 122 Sea Zone
                          1 americanTransport moved from 114 Sea Zone to 156 Sea Zone
                          1 americanArtillery and 1 americanInfantry moved from Los Angeles to 156 Sea Zone
                          1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 114 Sea Zone
                          1 americanDestroyer moved from 115 Sea Zone to 123 Sea Zone
                          1 americanTransport moved from 117 Sea Zone to 124 Sea Zone
                          1 americanInfantry moved from Wake Island to 124 Sea Zone
                          1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone
                          1 americanInfantry moved from 123 Sea Zone to Marianas Island
                          1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Nigeria to Gold Coast
                          1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from French West Africa to Gold Coast
                          1 americanMech.Infantry and 1 americanTank moved from Western Sahara to French West Africa
                          5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                          1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                          1 americanMech.Infantry, 1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                          1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara
                          2 americanArtillerys and 9 americanInfantrys moved from Azores to 40 Sea Zone
                          2 americanArtillerys, 9 americanInfantrys and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                          2 americanArtillerys and 9 americanInfantrys moved from 61 Sea Zone to Morrocco
                          3 americanMarines moved from Northeastern US to 30 Sea Zone
                          3 americanArtillerys and 1 americanMarine moved from New York to 30 Sea Zone
                          2 americanMech.Infantrys and 1 americanTank moved from Washington to 30 Sea Zone
                          1 americanMarine moved from Eastern US to 30 Sea Zone
                          1 americanMarine moved from Eastern US to 36 Sea Zone
                          1 americanMarine moved from Southeastern US to 36 Sea Zone
                          2 americanInfantrys moved from Southeastern US to 36 Sea Zone
                          1 americanTank moved from Florida Peninsula to 36 Sea Zone
                          2 americanInfantrys, 2 americanMarines, 1 americanTank and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                          3 americanArtillerys, 5 americanMarines, 2 americanMech.Infantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          3 americanArtillerys, 2 americanInfantrys, 7 americanMarines, 2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                          4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                          1 americanTransport moved from 39 Sea Zone to 36 Sea Zone
                          2 Trains moved from Florida Peninsula to Washington
                          1 americanAirTransport and 1 americanCombatEngineer moved from Phillippines to Luzon
                  
                      Purchase Units - Usa
                          Usa buy 1 americanAdvancedNavalFighter, 4 americanArtillerys, 11 americanInfantrys, 2 americanMech.Infantrys, 2 americanTanks and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          1 americanAdvancedNavalFighter, 1 americanMech.Infantry and 2 americanTanks placed in New York
                          3 americanArtillerys and 1 americanMech.Infantry placed in Washington
                          3 americanInfantrys placed in Northeastern US
                          2 americanInfantrys placed in Eastern US
                          3 americanInfantrys placed in Southeastern US
                          1 americanTransport placed in 36 Sea Zone
                          2 americanInfantrys placed in Luzon
                          1 americanArtillery and 1 americanInfantry placed in Phillippines
                  
                      Activate Technology - Usa
                          Usa activating SelfPropelledArtillery
                  
                      Turn Complete - Usa
                          Usa collect 83 PUs; end with 83 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 86 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 89 PUs
                          Units generate 9 techTokens; Usa end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 0.67
                  Japan : -0.58
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Germany round 32

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 32
                      
                          Research Technology - Germany
                              Trigger germanaTDB: Germany gains access to DestroyerBombardement
                              Germany spend 0 on tech rolls
                              Germany removing all Technology Tokens after successful research.
                              Germany discover DestroyerBombardement
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              3 units repaired.
                              1 germanInfantry moved from Leningrad to Western Karelia
                                    Finland take Western Karelia from Russia
                              2 germanInfantrys moved from Leningrad to Eastern Karelia
                              2 germanInfantrys moved from Leningrad to Novgorod
                              1 germanInfantry moved from Stalingrad to Western Kazahk
                              1 germanAdvancedFighter moved from Kharkov to Western Kazahk
                              1 germanInfantry moved from Voronezh to Tula
                                    Germany take Tula from Russia
                              1 germanAdvancedFighter moved from Leningrad to Novgorod
                              1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern France
                              2 germanInfantrys moved from Low Countries to Northern France
                              2 germanTanks moved from Western Germany to Northern France
                              2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Algeria to Northern France
                              1 germanAlpineInfantry moved from Algeria to Southwestern Algeria
                              6 germanInfantrys moved from Leningrad to Eastern Finland
                              2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 4 germanInfantrys moved from Finland to Eastern Finland
                              1 germanAdvancedNavalFighter moved from Leningrad to Eastern Finland
                              1 germanAdvancedNavalFighter moved from Kharkov to Eastern Karelia
                              1 germanAdvancedNavalFighter moved from Kharkov to Eastern Finland
                              4 germanInfantrys moved from Finland to Eastern Finland
                              1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland
                              1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 2 germanAdvancedTacticalBombers moved from Eastern Germany to Northern France
                              1 germanAdvancedFighter moved from Eastern Germany to Eastern Finland
                              1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                              1 germanHeavyStrategicBomber moved from Kharkov to Eastern Finland
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin battle time again

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 32

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 32
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 3 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 9 PUs
                                  Some Units in Cameroon change ownership: 2 Trucks
                          
                              Research Technology - Germany
                                  Trigger germanaTDB: Germany gains access to DestroyerBombardement
                                  Germany spend 0 on tech rolls
                                      Germany roll 3,11,4,11,6,1,12,12,11,11,9,6,4,10,7 and gets 2 hits
                                  Germany removing all Technology Tokens after successful research.
                                  Germany discover DestroyerBombardement
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  3 units repaired.
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  1 germanInfantry moved from Leningrad to Western Karelia
                                        Finland take Western Karelia from Russia
                                  2 germanInfantrys moved from Leningrad to Eastern Karelia
                                  2 germanInfantrys moved from Leningrad to Novgorod
                                  1 germanInfantry moved from Stalingrad to Western Kazahk
                                  1 germanAdvancedFighter moved from Kharkov to Western Kazahk
                                  1 germanInfantry moved from Voronezh to Tula
                                        Germany take Tula from Russia
                                  1 germanAdvancedFighter moved from Leningrad to Novgorod
                                  1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern France
                                  2 germanInfantrys moved from Low Countries to Northern France
                                  2 germanTanks moved from Western Germany to Northern France
                                  2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Algeria to Northern France
                                  1 germanAlpineInfantry moved from Algeria to Southwestern Algeria
                                  6 germanInfantrys moved from Leningrad to Eastern Finland
                                  2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 4 germanInfantrys moved from Finland to Eastern Finland
                                  1 germanAdvancedNavalFighter moved from Leningrad to Eastern Finland
                                  1 germanAdvancedNavalFighter moved from Kharkov to Eastern Karelia
                                  1 germanAdvancedNavalFighter moved from Kharkov to Eastern Finland
                                  4 germanInfantrys moved from Finland to Eastern Finland
                                  1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland
                                  1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 2 germanAdvancedTacticalBombers moved from Eastern Germany to Northern France
                                  1 germanAdvancedFighter moved from Eastern Germany to Eastern Finland
                                  1 germanHeavyStrategicBomber moved from Leningrad to Northern France
                                  1 germanHeavyStrategicBomber moved from Kharkov to Eastern Finland
                          
                              Combat - Germany
                                  ExiledAllies scrambles 4 units out of 23 Sea Zone to defend against the attack in Northern France
                                  Britain scrambles 6 units out of Northern Finland to defend against the attack in Eastern Finland
                                  Battle in Novgorod
                                      Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                                          Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Novgorod
                                          Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                                          Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Novgorod
                                       retreated to Novgorod
                                      Russia win with 1 russianInfantry remaining. Battle score for attacker is -6
                                      Casualties for Germany: 2 germanInfantrys
                                  Battle in Northern France
                                      Germany attack with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanCombatEngineer, 1 germanHeavyStrategicBomber, 4 germanInfantrys and 2 germanTanks
                                      ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers
                                          Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanCombatEngineer, 1 germanHeavyStrategicBomber, 4 germanInfantrys and 2 germanTanks in Northern France, round 2 : 9/16 hits, 7.25 expected hits
                                          ExiledAllies roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers in Northern France, round 2 : 5/15 hits, 5.58 expected hits
                                          2 britishInfantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 4 germanInfantrys owned by the Germany, 2 britishMarines owned by the Britain, 1 britishArtillery owned by the Britain, 3 britishParatroopers owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Northern France
                                          Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanHeavyStrategicBomber and 2 germanTanks in Northern France, round 3 : 6/11 hits, 6.33 expected hits
                                          ExiledAllies roll dice for 1 britishArtillery, 1 britishMarine and 4 britishNavalFighters in Northern France, round 3 : 3/6 hits, 2.75 expected hits
                                          1 britishMarine owned by the Britain, 4 britishNavalFighters owned by the Britain, 2 germanTanks owned by the Germany, 1 britishArtillery owned by the Britain and 1 germanAdvancedFighter owned by the Germany lost in Northern France
                                      Germany win with 2 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber remaining. Battle score for attacker is 45
                                      Casualties for Germany: 1 germanAdvancedFighter, 1 germanCombatEngineer, 4 germanInfantrys and 2 germanTanks
                                      Casualties for Britain: 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers
                                  Battle in Southwestern Algeria
                                      Germany attack with 1 germanAlpineInfantry
                                      ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                          Germany roll dice for 1 germanAlpineInfantry in Southwestern Algeria, round 2 : 0/1 hits, 0.42 expected hits
                                          ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 2 : 1/1 hits, 0.33 expected hits
                                          1 germanAlpineInfantry owned by the Germany lost in Southwestern Algeria
                                      ExiledAllies win with 1 britishInfantry remaining. Battle score for attacker is -4
                                      Casualties for Germany: 1 germanAlpineInfantry
                                  Battle in Western Kazahk
                                      Germany attack with 1 germanAdvancedFighter and 1 germanInfantry
                                      Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry
                                          Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Western Kazahk, round 2 : 0/2 hits, 0.83 expected hits
                                          Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Western Kazahk, round 3 : 1/2 hits, 0.83 expected hits
                                          Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Western Kazahk
                                      Some non-combat units are destroyed: 
                                      Germany win, taking Western Kazahk from Russia with 1 germanAdvancedFighter and 1 germanInfantry remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Eastern Karelia
                                      Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys
                                      Russia defend with 1 Flagpole and 1 russianArtillery
                                          Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.75 expected hits
                                          Russia roll dice for 1 russianArtillery in Eastern Karelia, round 2 : 0/1 hits, 0.25 expected hits
                                          1 russianArtillery owned by the Russia lost in Eastern Karelia
                                      Germany win, taking Eastern Karelia from Russia with 1 germanAdvancedNavalFighter and 2 germanInfantrys remaining. Battle score for attacker is 4
                                      Casualties for Russia: 1 russianArtillery
                                  Battle in Eastern Finland
                                      Germany attack with 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 14 germanInfantrys
                                      Britain defend with 1 Flagpole, 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys
                                          Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 14 germanInfantrys in Eastern Finland, round 2 : 7/23 hits, 5.75 expected hits
                                          Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys in Eastern Finland, round 2 : 5/17 hits, 6.33 expected hits
                                          7 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland
                                          Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 9 germanInfantrys in Eastern Finland, round 3 : 5/18 hits, 4.92 expected hits
                                          Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 2 britishInfantrys in Eastern Finland, round 3 : 7/10 hits, 4.00 expected hits
                                          2 britishInfantrys owned by the Britain, 7 germanInfantrys owned by the Germany, 2 britishArtillerys owned by the Britain and 1 britishFighter owned by the Britain lost in Eastern Finland
                                          Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 2 germanInfantrys in Eastern Finland, round 4 : 5/11 hits, 3.75 expected hits
                                          Britain roll dice for 3 britishAdvancedFighters and 2 britishFighters in Eastern Finland, round 4 : 3/5 hits, 2.08 expected hits
                                          2 germanInfantrys owned by the Germany, 1 germanAdvancedNavalFighter owned by the Germany, 3 britishAdvancedFighters owned by the Britain and 2 britishFighters owned by the Britain lost in Eastern Finland
                                      Germany win with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber and 1 germanHeavyStrategicBomber remaining. Battle score for attacker is 52
                                      Casualties for Germany: 1 germanAdvancedNavalFighter and 14 germanInfantrys
                                      Casualties for Britain: 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys
                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  3 germanInfantrys moved from Voronezh to Stalingrad
                                  1 germanAdvancedFighter moved from Western Kazahk to Kharkov
                                  1 germanHeavyStrategicBomber moved from Voronezh to Kharkov
                                  1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad
                                  1 germanAirTransport moved from Stalingrad to Kharkov
                                  1 germanInfantry moved from Western Germany to Eastern France
                                  1 germanInfantry moved from Vichy France to Western France
                                  2 germanInfantrys moved from Northern Germany to Low Countries
                                  1 Train and 3 germanInfantrys moved from Northern Germany to Leningrad
                                  1 Train moved from Leningrad to Northern Germany
                                  1 Train moved from Leningrad to Berlin
                                  3 Materials and 1 Train moved from Berlin to Kharkov
                                  2 Trucks moved from Stalingrad to Kharkov
                                  1 germanAirTransport and 2 germanInfantrys moved from Berlin to Paris
                                  1 germanInfantry moved from Vichy France to Western France
                                  1 germanAirTransport moved from Paris to Berlin
                                  1 germanInfantry moved from Berlin to Western Germany
                                  1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 46 Sea Zone
                                  1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Algeria
                                  1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany
                                  1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Northern France to Paris
                                  1 germanInfantry moved from Kharkov to Orel Kursk
                                  1 germanAdvancedNavalFighter moved from Eastern Karelia to Leningrad
                                  1 germanAdvancedFighter moved from Novgorod to Leningrad
                                  1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Finland to Kharkov
                                  1 germanAdvancedFighter and 1 germanHeavyStrategicBomber moved from Eastern Finland to Leningrad
                                  1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Eastern Finland to Finland
                                  1 germanAdvancedTacticalBomber moved from Eastern Finland to Leningrad
                                  2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber moved from Northern France to Western Germany
                                  1 Train moved from Kharkov to Vichy France
                                  1 Truck moved from Paris to Berlin
                                  1 germanAirTransport moved from Algeria to Austria
                          
                              Purchase Units - Germany
                                  Germany buy 2 germanAdvancedSubmarines, 1 germanCombatEngineer, 2 germanHeavyTanks, 14 germanInfantrys, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Germany
                                  1 germanCombatEngineer, 2 germanInfantrys and 1 germanParatrooper placed in Northern Germany
                                  1 germanTank placed in Western Germany
                                  2 germanInfantrys placed in Leningrad
                                  2 germanInfantrys placed in Kharkov
                                  2 germanInfantrys placed in Algeria
                                  4 germanInfantrys placed in Berlin
                                  2 germanInfantrys placed in Austria
                                  2 germanHeavyTanks placed in Eastern Germany
                                  2 germanAdvancedSubmarines placed in 27 Sea Zone
                          
                              Activate Technology - Germany
                                  Germany activating DestroyerBombardement
                                  Trigger germanDB1: Setting canBombard to true for unitAttachment attached to germanDestroyer
                                  Trigger germanDB1: Setting bombard to 1 for unitAttachment attached to germanDestroyer
                                  Trigger germanDB2: Setting canBombard to true for unitAttachment attached to germanHeavyDestroyer
                                  Trigger germanDB2: Setting bombard to 3 for unitAttachment attached to germanHeavyDestroyer
                          
                              Turn Complete - Germany
                                  Germany collect 81 PUs; end with 81 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                  Units generate 12 techTokens; Germany end with 12 techTokens
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Finland change ownership: 1 germanCombatEngineer
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  3 germanInfantrys placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 7 PUs; end with 7 PUs
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Vichy France change ownership: 3 germanInfantrys
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  1 germanInfantry placed in Hungary Slovakia
                                  3 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Hungary Slovakia change ownership: 1 germanInfantry
                                      Some Units in Romania change ownership: 3 germanInfantrys
                          
                              Purchase Units - Finland
                                  Finland buy 1 germanInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Finland
                                  1 germanInfantry placed in Finland
                          
                              Turn Complete - Finland
                                  Finland collect 4 PUs; end with 4 PUs
                                  Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
                          

                          Combat Hit Differential Summary :

                          ExiledAllies : 0.33
                          Britain : 2.58
                          Germany : 2.67
                          Russia : 0.58
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin back to russia

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 32

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 32
                              
                                  Research Technology - Russia
                                      Trigger russianaTAL: Russia gains access to AdvancedLogistics
                                      Russia spend 0 on tech rolls
                                          Russia roll 1,9,9,2,7,1 and gets 0 hits
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianMech.Infantry and 2 russianTanks moved from Novosibirsk to Western Kazahk
                                      1 russianInfantry moved from Moscow to Smolensk
                                            Russia take Smolensk from Germany
                                      3 russianInfantrys moved from Moscow to Tula
                                      1 russianFighter moved from Vologda to Tula
                                      1 russianFighter moved from Urals to Western Kazahk
                              
                                  Combat - Russia
                                      Battle in Tula
                                          Russia attack with 1 russianFighter and 3 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 1 russianFighter and 3 russianInfantrys in Tula, round 2 : 1/4 hits, 1.00 expected hits
                                              Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                              1 germanInfantry owned by the Germany lost in Tula
                                          Russia win, taking Tula from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Germany: 1 germanInfantry
                                      Battle in Western Kazahk
                                          Russia attack with 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks in Western Kazahk, round 2 : 1/4 hits, 2.00 expected hits
                                              Germany roll dice for 1 germanInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                                              1 germanInfantry owned by the Germany lost in Western Kazahk
                                          Russia win, taking Western Kazahk from Germany with 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks remaining. Battle score for attacker is 3
                                          Casualties for Germany: 1 germanInfantry
                              
                                  Non Combat Move - Russia
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      1 russianFighter moved from Western Kazahk to Urals
                                      1 russianFighter moved from Tula to Urals
                                      2 russianInfantrys moved from Urals to Archangel
                                      2 russianInfantrys moved from Omsk to Sverdlovsk
                                      2 Trucks moved from Omsk to Urals
                                      1 Train moved from Urals to Vologda
                                      1 Material and 1 Train moved from Vologda to Volgarod
                                      1 Train moved from Volgarod to Urals
                                      1 russianCombatEngineer moved from Moscow to Volgarod
                              
                                  Purchase Units - Russia
                                      Russia buy 1 russianBarracks, 1 russianEntrenchment, 1 russianFactory, 1 russianFighter, 1 russianFortification, 9 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
                              
                                  Place Units - Russia
                                      Units in Moscow being upgraded or consumed: 7 Materials
                                      1 russianBarracks, 1 russianEntrenchment and 1 russianFactory placed in Moscow
                                      Units in Volgarod being upgraded or consumed: 1 Material and 1 russianEntrenchment
                                      1 russianFortification and 3 russianInfantrys placed in Volgarod
                                      2 russianInfantrys placed in Vologda
                                      1 russianFighter and 2 russianInfantrys placed in Urals
                                      2 russianInfantrys placed in Omsk
                                      2 russianMech.Infantrys and 1 russianTank placed in Novosibirsk
                              
                                  Turn Complete - Russia
                                      Russia collect 46 PUs; end with 46 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 49 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 52 PUs
                                      Units generate 6 techTokens; Russia end with 12 techTokens
                              

                              Combat Hit Differential Summary :

                              Germany : -0.50
                              Russia : -1.00
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you and I'm around for about an hour

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Japan round 32

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 32
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover IncreasedStrategicBomberRange
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          1 japaneseAlpineInfantry moved from Yakut to Far Eastern Republic
                                                Japan take Far Eastern Republic from Russia
                                          1 japaneseAlpineInfantry moved from Yakut to Irkutsk
                                                Japan take Irkutsk from Russia
                                          1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                          1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                          1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                          1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Fo Kien
                                          2 japaneseInfantrys moved from Shanghai to Shantung
                                          2 japaneseInfantrys moved from Peking to Shantung
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shantung
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin battle on deck

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I'm in the lobby

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Thailand round 32

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                        Game History

                                        Round: 32
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 11 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 3 PUs
                                        
                                            Research Technology - Japan
                                                Japan spend 0 on tech rolls
                                                    Japan roll 12,5,10,1,12,4,2,4,10,5,4,9,11,6,2,4,8,4 and gets 2 hits
                                                Japan removing all Technology Tokens after successful research.
                                                Japan discover IncreasedStrategicBomberRange
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseAlpineInfantry moved from Yakut to Far Eastern Republic
                                                      Japan take Far Eastern Republic from Russia
                                                1 japaneseAlpineInfantry moved from Yakut to Irkutsk
                                                      Japan take Irkutsk from Russia
                                                1 japaneseAdvancedNavalFighter moved from Peking to Shantung
                                                1 japaneseAdvancedNavalFighter moved from Korea to Shantung
                                                1 japaneseAdvancedFighter moved from Manchuria to Shantung
                                                1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Fo Kien
                                                2 japaneseInfantrys moved from Shanghai to Shantung
                                                2 japaneseInfantrys moved from Peking to Shantung
                                                1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shantung
                                        
                                            Combat - Japan
                                                Battle in Shantung
                                                    Japan attack with 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 4 japaneseInfantrys and 2 japaneseParatroopers
                                                    China defend with 1 Flagpole, 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks
                                                        Japan roll dice for 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 4 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 3/10 hits, 3.00 expected hits
                                                        China roll dice for 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks in Shantung, round 2 : 1/7 hits, 2.25 expected hits
                                                        3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                                        Japan roll dice for 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 3 : 4/9 hits, 2.83 expected hits
                                                        China roll dice for 1 chineseArtillery, 1 chineseInfantry and 2 chineseTanks in Shantung, round 3 : 1/4 hits, 1.50 expected hits
                                                        1 chineseArtillery owned by the China, 1 chineseInfantry owned by the China, 2 chineseTanks owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung
                                                    Japan win, taking Shantung from China with 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers remaining. Battle score for attacker is 22
                                                    Casualties for Japan: 2 japaneseInfantrys
                                                    Casualties for China: 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks
                                                Battle in Fo Kien
                                                    Japan attack with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry
                                                    China defend with 1 Flagpole and 1 chineseInfantry
                                                        Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Fo Kien, round 2 : 0/2 hits, 0.75 expected hits
                                                        China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 1/1 hits, 0.25 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Fo Kien
                                                     retreated to Fo Kien
                                                    China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                1 japaneseAdvancedNavalFighter moved from Fo Kien to Shanghai
                                                2 Materials and 1 japaneseAirTransport moved from Tokyo to Shanghai
                                                1 japaneseAdvancedNavalFighter moved from Shantung to Korea
                                                1 japaneseAdvancedFighter moved from Shantung to Manchuria
                                                1 japaneseAdvancedNavalFighter moved from Shantung to Peking
                                                1 japaneseInfantry and 1 japaneseMech.Infantry moved from Vladivostok to Yakut
                                                1 japaneseInfantry moved from Northern Manchuria to Yakut
                                                1 japaneseTank moved from Yakut to Manchuria
                                                1 japaneseTank moved from Vladivostok to Manchuria
                                                1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                                1 japaneseArtillery moved from Vladivostok to Eastern Manchuria
                                                1 japaneseInfantry moved from Chahar to Peking
                                                1 japaneseAirTransport moved from Shanghai to Tokyo
                                                1 japaneseParatrooper moved from Manchuria to Peking
                                                1 japaneseAirTransport moved from Shantung to Peking
                                                1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                1 japaneseInfantry moved from Manchuria to Korea
                                                1 Truck and 1 japaneseInfantry moved from Manchuria to Shanghai
                                                1 Truck moved from Shanghai to Manchuria
                                        
                                            Purchase Units - Japan
                                                Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 1 japaneseFortification, 3 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 1 PUs; 0 techTokens; 
                                        
                                            Place Units - Japan
                                                Units in Shanghai being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                                1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
                                                1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                                                1 japaneseAdvancedNavalFighter placed in Japan
                                        
                                            Activate Technology - Japan
                                                Japan activating IncreasedStrategicBomberRange
                                        
                                            Turn Complete - Japan
                                                Japan collect 27 PUs; end with 28 PUs
                                                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs
                                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs
                                                Units generate 9 techTokens; Japan end with 9 techTokens
                                                Units Change Ownership
                                                    Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                                        
                                            Place Units - Manchuria
                                                3 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 11 PUs; end with 13 PUs
                                                Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Thailand
                                                1 japaneseInfantry placed in Thailand
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 3 PUs; end with 3 PUs
                                                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantry
                                        

                                        Combat Hit Differential Summary :

                                        Japan : 0.42
                                        China : -1.00
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin china/uk

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin btw found out what was going on with the mech inf:

                                            https://forums.triplea-game.org/post/24330

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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