TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Turn Summary: Usa round 31
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 31 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 10,11,8,4,1,4,12,10,12 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover SelfPropelledArtillery Combat Move - Usa Trigger americanISBR3: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to russianAirfield Trigger americanISBR3: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to russianAirfield Trigger americanISBR1: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to americanAirfield Trigger americanISBR1: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to americanAirfield Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanISBR5: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to spanishAirfield Trigger americanISBR5: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to spanishAirfield Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanISBR7: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to turkishAirfield Trigger americanISBR7: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to turkishAirfield Trigger americanISBR2: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to britishAirfield Trigger americanISBR2: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to britishAirfield Trigger americanISBR8: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to chineseAirfield Trigger americanISBR8: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to chineseAirfield Trigger americanISBR6: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to swedishAirfield Trigger americanISBR6: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to swedishAirfield Trigger americanISBR4: Setting givesMovement to 5:americanStrategicBomber for unitAttachment attached to brazilianAirfield Trigger americanISBR4: Setting givesMovement to 4:americanAirTransport for unitAttachment attached to brazilianAirfield Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanArtillerys moved from Phillippines to 127 Sea Zone 2 americanMarines moved from Luzon to 127 Sea Zone 2 americanArtillerys, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 2 americanMarines and 2 americanTransports moved from 127 Sea Zone to 122 Sea Zone 2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 127 Sea Zone to Okinawa 2 americanArtillerys and 2 americanMarines moved from 122 Sea Zone to Okinawa Combat - Usa Battle in Okinawa Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseEntrenchment Usa roll dice for 1 americanCruiser, 2 americanDestroyers and 1 americanHeavyDestroyer in Okinawa, round 2 : 0/4 hits, 0.83 expected hits Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Okinawa, round 2 : 4/5 hits, 2.50 expected hits Japan roll dice for 1 japaneseEntrenchment in Okinawa, round 2 : 0/1 hits, 0.58 expected hits 1 japaneseEntrenchment owned by the Japan lost in Okinawa Some non-combat units are destroyed: Usa win, taking Okinawa from Japan with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is 6 Casualties for Japan: 1 japaneseEntrenchment Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanCarrier moved from 127 Sea Zone to 122 Sea Zone 1 americanSubmarine moved from 127 Sea Zone to 93 Sea Zone 2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from Okinawa to 122 Sea Zone 1 americanTransport moved from 114 Sea Zone to 156 Sea Zone 1 americanArtillery and 1 americanInfantry moved from Los Angeles to 156 Sea Zone 1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 114 Sea Zone 1 americanDestroyer moved from 115 Sea Zone to 123 Sea Zone 1 americanTransport moved from 117 Sea Zone to 124 Sea Zone 1 americanInfantry moved from Wake Island to 124 Sea Zone 1 americanInfantry and 1 americanTransport moved from 124 Sea Zone to 123 Sea Zone 1 americanInfantry moved from 123 Sea Zone to Marianas Island 1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from Nigeria to Gold Coast 1 americanInfantry, 1 americanMech.Infantry and 1 americanTank moved from French West Africa to Gold Coast 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to French West Africa 5 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone 1 americanMech.Infantry, 1 americanTank and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara 2 americanArtillerys and 9 americanInfantrys moved from Azores to 40 Sea Zone 2 americanArtillerys, 9 americanInfantrys and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone 2 americanArtillerys and 9 americanInfantrys moved from 61 Sea Zone to Morrocco 3 americanMarines moved from Northeastern US to 30 Sea Zone 3 americanArtillerys and 1 americanMarine moved from New York to 30 Sea Zone 2 americanMech.Infantrys and 1 americanTank moved from Washington to 30 Sea Zone 1 americanMarine moved from Eastern US to 30 Sea Zone 1 americanMarine moved from Eastern US to 36 Sea Zone 1 americanMarine moved from Southeastern US to 36 Sea Zone 2 americanInfantrys moved from Southeastern US to 36 Sea Zone 1 americanTank moved from Florida Peninsula to 36 Sea Zone 2 americanInfantrys, 2 americanMarines, 1 americanTank and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone 3 americanArtillerys, 5 americanMarines, 2 americanMech.Infantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 3 americanArtillerys, 2 americanInfantrys, 7 americanMarines, 2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanTransport moved from 39 Sea Zone to 36 Sea Zone 2 Trains moved from Florida Peninsula to Washington 1 americanAirTransport and 1 americanCombatEngineer moved from Phillippines to Luzon Purchase Units - Usa Usa buy 1 americanAdvancedNavalFighter, 4 americanArtillerys, 11 americanInfantrys, 2 americanMech.Infantrys, 2 americanTanks and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanAdvancedNavalFighter, 1 americanMech.Infantry and 2 americanTanks placed in New York 3 americanArtillerys and 1 americanMech.Infantry placed in Washington 3 americanInfantrys placed in Northeastern US 2 americanInfantrys placed in Eastern US 3 americanInfantrys placed in Southeastern US 1 americanTransport placed in 36 Sea Zone 2 americanInfantrys placed in Luzon 1 americanArtillery and 1 americanInfantry placed in Phillippines Activate Technology - Usa Usa activating SelfPropelledArtillery Turn Complete - Usa Usa collect 83 PUs; end with 83 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 86 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 89 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 0.67 Japan : -0.58 -
@ubernaut back to you
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TripleA Move Summary: Germany round 32
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 32 Research Technology - Germany Trigger germanaTDB: Germany gains access to DestroyerBombardement Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover DestroyerBombardement Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 1 germanInfantry moved from Leningrad to Western Karelia Finland take Western Karelia from Russia 2 germanInfantrys moved from Leningrad to Eastern Karelia 2 germanInfantrys moved from Leningrad to Novgorod 1 germanInfantry moved from Stalingrad to Western Kazahk 1 germanAdvancedFighter moved from Kharkov to Western Kazahk 1 germanInfantry moved from Voronezh to Tula Germany take Tula from Russia 1 germanAdvancedFighter moved from Leningrad to Novgorod 1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern France 2 germanInfantrys moved from Low Countries to Northern France 2 germanTanks moved from Western Germany to Northern France 2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Algeria to Northern France 1 germanAlpineInfantry moved from Algeria to Southwestern Algeria 6 germanInfantrys moved from Leningrad to Eastern Finland 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 4 germanInfantrys moved from Finland to Eastern Finland 1 germanAdvancedNavalFighter moved from Leningrad to Eastern Finland 1 germanAdvancedNavalFighter moved from Kharkov to Eastern Karelia 1 germanAdvancedNavalFighter moved from Kharkov to Eastern Finland 4 germanInfantrys moved from Finland to Eastern Finland 1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 2 germanAdvancedTacticalBombers moved from Eastern Germany to Northern France 1 germanAdvancedFighter moved from Eastern Germany to Eastern Finland 1 germanHeavyStrategicBomber moved from Leningrad to Northern France 1 germanHeavyStrategicBomber moved from Kharkov to Eastern Finland -
@colin battle time again
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TripleA Turn Summary: Finland round 32
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 32 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 3 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Some Units in Cameroon change ownership: 2 Trucks Research Technology - Germany Trigger germanaTDB: Germany gains access to DestroyerBombardement Germany spend 0 on tech rolls Germany roll 3,11,4,11,6,1,12,12,11,11,9,6,4,10,7 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover DestroyerBombardement Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Leningrad to Western Karelia Finland take Western Karelia from Russia 2 germanInfantrys moved from Leningrad to Eastern Karelia 2 germanInfantrys moved from Leningrad to Novgorod 1 germanInfantry moved from Stalingrad to Western Kazahk 1 germanAdvancedFighter moved from Kharkov to Western Kazahk 1 germanInfantry moved from Voronezh to Tula Germany take Tula from Russia 1 germanAdvancedFighter moved from Leningrad to Novgorod 1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern France 2 germanInfantrys moved from Low Countries to Northern France 2 germanTanks moved from Western Germany to Northern France 2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Algeria to Northern France 1 germanAlpineInfantry moved from Algeria to Southwestern Algeria 6 germanInfantrys moved from Leningrad to Eastern Finland 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters and 4 germanInfantrys moved from Finland to Eastern Finland 1 germanAdvancedNavalFighter moved from Leningrad to Eastern Finland 1 germanAdvancedNavalFighter moved from Kharkov to Eastern Karelia 1 germanAdvancedNavalFighter moved from Kharkov to Eastern Finland 4 germanInfantrys moved from Finland to Eastern Finland 1 germanAdvancedTacticalBomber moved from Eastern Germany to Eastern Finland 1 germanAdvancedFighter, 1 germanAdvancedNavalFighter and 2 germanAdvancedTacticalBombers moved from Eastern Germany to Northern France 1 germanAdvancedFighter moved from Eastern Germany to Eastern Finland 1 germanHeavyStrategicBomber moved from Leningrad to Northern France 1 germanHeavyStrategicBomber moved from Kharkov to Eastern Finland Combat - Germany ExiledAllies scrambles 4 units out of 23 Sea Zone to defend against the attack in Northern France Britain scrambles 6 units out of Northern Finland to defend against the attack in Eastern Finland Battle in Novgorod Germany attack with 1 germanAdvancedFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedFighter and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod retreated to Novgorod Russia win with 1 russianInfantry remaining. Battle score for attacker is -6 Casualties for Germany: 2 germanInfantrys Battle in Northern France Germany attack with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanCombatEngineer, 1 germanHeavyStrategicBomber, 4 germanInfantrys and 2 germanTanks ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanCombatEngineer, 1 germanHeavyStrategicBomber, 4 germanInfantrys and 2 germanTanks in Northern France, round 2 : 9/16 hits, 7.25 expected hits ExiledAllies roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers in Northern France, round 2 : 5/15 hits, 5.58 expected hits 2 britishInfantrys owned by the Britain, 1 germanCombatEngineer owned by the Germany, 4 germanInfantrys owned by the Germany, 2 britishMarines owned by the Britain, 1 britishArtillery owned by the Britain, 3 britishParatroopers owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Northern France Germany roll dice for 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanHeavyStrategicBomber and 2 germanTanks in Northern France, round 3 : 6/11 hits, 6.33 expected hits ExiledAllies roll dice for 1 britishArtillery, 1 britishMarine and 4 britishNavalFighters in Northern France, round 3 : 3/6 hits, 2.75 expected hits 1 britishMarine owned by the Britain, 4 britishNavalFighters owned by the Britain, 2 germanTanks owned by the Germany, 1 britishArtillery owned by the Britain and 1 germanAdvancedFighter owned by the Germany lost in Northern France Germany win with 2 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber remaining. Battle score for attacker is 45 Casualties for Germany: 1 germanAdvancedFighter, 1 germanCombatEngineer, 4 germanInfantrys and 2 germanTanks Casualties for Britain: 2 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys, 3 britishMarines, 4 britishNavalFighters and 3 britishParatroopers Battle in Southwestern Algeria Germany attack with 1 germanAlpineInfantry ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Germany roll dice for 1 germanAlpineInfantry in Southwestern Algeria, round 2 : 0/1 hits, 0.42 expected hits ExiledAllies roll dice for 1 britishInfantry in Southwestern Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 germanAlpineInfantry owned by the Germany lost in Southwestern Algeria ExiledAllies win with 1 britishInfantry remaining. Battle score for attacker is -4 Casualties for Germany: 1 germanAlpineInfantry Battle in Western Kazahk Germany attack with 1 germanAdvancedFighter and 1 germanInfantry Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Western Kazahk, round 2 : 0/2 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanAdvancedFighter and 1 germanInfantry in Western Kazahk, round 3 : 1/2 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Western Kazahk Some non-combat units are destroyed: Germany win, taking Western Kazahk from Russia with 1 germanAdvancedFighter and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Karelia Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianArtillery Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.75 expected hits Russia roll dice for 1 russianArtillery in Eastern Karelia, round 2 : 0/1 hits, 0.25 expected hits 1 russianArtillery owned by the Russia lost in Eastern Karelia Germany win, taking Eastern Karelia from Russia with 1 germanAdvancedNavalFighter and 2 germanInfantrys remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianArtillery Battle in Eastern Finland Germany attack with 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 14 germanInfantrys Britain defend with 1 Flagpole, 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 14 germanInfantrys in Eastern Finland, round 2 : 7/23 hits, 5.75 expected hits Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys in Eastern Finland, round 2 : 5/17 hits, 6.33 expected hits 7 britishInfantrys owned by the Britain and 5 germanInfantrys owned by the Germany lost in Eastern Finland Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 9 germanInfantrys in Eastern Finland, round 3 : 5/18 hits, 4.92 expected hits Britain roll dice for 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 2 britishInfantrys in Eastern Finland, round 3 : 7/10 hits, 4.00 expected hits 2 britishInfantrys owned by the Britain, 7 germanInfantrys owned by the Germany, 2 britishArtillerys owned by the Britain and 1 britishFighter owned by the Britain lost in Eastern Finland Germany roll dice for 3 germanAdvancedFighters, 4 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber, 1 germanHeavyStrategicBomber and 2 germanInfantrys in Eastern Finland, round 4 : 5/11 hits, 3.75 expected hits Britain roll dice for 3 britishAdvancedFighters and 2 britishFighters in Eastern Finland, round 4 : 3/5 hits, 2.08 expected hits 2 germanInfantrys owned by the Germany, 1 germanAdvancedNavalFighter owned by the Germany, 3 britishAdvancedFighters owned by the Britain and 2 britishFighters owned by the Britain lost in Eastern Finland Germany win with 3 germanAdvancedFighters, 3 germanAdvancedNavalFighters, 1 germanAdvancedTacticalBomber and 1 germanHeavyStrategicBomber remaining. Battle score for attacker is 52 Casualties for Germany: 1 germanAdvancedNavalFighter and 14 germanInfantrys Casualties for Britain: 3 britishAdvancedFighters, 2 britishArtillerys, 3 britishFighters and 9 britishInfantrys Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 3 germanInfantrys moved from Voronezh to Stalingrad 1 germanAdvancedFighter moved from Western Kazahk to Kharkov 1 germanHeavyStrategicBomber moved from Voronezh to Kharkov 1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad 1 germanAirTransport moved from Stalingrad to Kharkov 1 germanInfantry moved from Western Germany to Eastern France 1 germanInfantry moved from Vichy France to Western France 2 germanInfantrys moved from Northern Germany to Low Countries 1 Train and 3 germanInfantrys moved from Northern Germany to Leningrad 1 Train moved from Leningrad to Northern Germany 1 Train moved from Leningrad to Berlin 3 Materials and 1 Train moved from Berlin to Kharkov 2 Trucks moved from Stalingrad to Kharkov 1 germanAirTransport and 2 germanInfantrys moved from Berlin to Paris 1 germanInfantry moved from Vichy France to Western France 1 germanAirTransport moved from Paris to Berlin 1 germanInfantry moved from Berlin to Western Germany 1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 46 Sea Zone 1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Algeria 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Northern France to Eastern Germany 1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Northern France to Paris 1 germanInfantry moved from Kharkov to Orel Kursk 1 germanAdvancedNavalFighter moved from Eastern Karelia to Leningrad 1 germanAdvancedFighter moved from Novgorod to Leningrad 1 germanAdvancedFighter and 1 germanAdvancedNavalFighter moved from Eastern Finland to Kharkov 1 germanAdvancedFighter and 1 germanHeavyStrategicBomber moved from Eastern Finland to Leningrad 1 germanAdvancedFighter and 2 germanAdvancedNavalFighters moved from Eastern Finland to Finland 1 germanAdvancedTacticalBomber moved from Eastern Finland to Leningrad 2 germanAdvancedTacticalBombers and 1 germanHeavyStrategicBomber moved from Northern France to Western Germany 1 Train moved from Kharkov to Vichy France 1 Truck moved from Paris to Berlin 1 germanAirTransport moved from Algeria to Austria Purchase Units - Germany Germany buy 2 germanAdvancedSubmarines, 1 germanCombatEngineer, 2 germanHeavyTanks, 14 germanInfantrys, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 1 germanCombatEngineer, 2 germanInfantrys and 1 germanParatrooper placed in Northern Germany 1 germanTank placed in Western Germany 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Kharkov 2 germanInfantrys placed in Algeria 4 germanInfantrys placed in Berlin 2 germanInfantrys placed in Austria 2 germanHeavyTanks placed in Eastern Germany 2 germanAdvancedSubmarines placed in 27 Sea Zone Activate Technology - Germany Germany activating DestroyerBombardement Trigger germanDB1: Setting canBombard to true for unitAttachment attached to germanDestroyer Trigger germanDB1: Setting bombard to 1 for unitAttachment attached to germanDestroyer Trigger germanDB2: Setting canBombard to true for unitAttachment attached to germanHeavyDestroyer Trigger germanDB2: Setting bombard to 3 for unitAttachment attached to germanHeavyDestroyer Turn Complete - Germany Germany collect 81 PUs; end with 81 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs Units generate 12 techTokens; Germany end with 12 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 3 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanInfantry placed in Hungary Slovakia 3 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanInfantry Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 1 germanInfantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 4 PUs; end with 4 PUs Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantryCombat Hit Differential Summary :
ExiledAllies : 0.33 Britain : 2.58 Germany : 2.67 Russia : 0.58 -
@colin back to russia
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TripleA Turn Summary: Russia round 32
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 32 Research Technology - Russia Trigger russianaTAL: Russia gains access to AdvancedLogistics Russia spend 0 on tech rolls Russia roll 1,9,9,2,7,1 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianMech.Infantry and 2 russianTanks moved from Novosibirsk to Western Kazahk 1 russianInfantry moved from Moscow to Smolensk Russia take Smolensk from Germany 3 russianInfantrys moved from Moscow to Tula 1 russianFighter moved from Vologda to Tula 1 russianFighter moved from Urals to Western Kazahk Combat - Russia Battle in Tula Russia attack with 1 russianFighter and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianFighter and 3 russianInfantrys in Tula, round 2 : 1/4 hits, 1.00 expected hits Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Tula Russia win, taking Tula from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Western Kazahk Russia attack with 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks in Western Kazahk, round 2 : 1/4 hits, 2.00 expected hits Germany roll dice for 1 germanInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Western Kazahk Russia win, taking Western Kazahk from Germany with 1 russianFighter, 1 russianMech.Infantry and 2 russianTanks remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianFighter moved from Western Kazahk to Urals 1 russianFighter moved from Tula to Urals 2 russianInfantrys moved from Urals to Archangel 2 russianInfantrys moved from Omsk to Sverdlovsk 2 Trucks moved from Omsk to Urals 1 Train moved from Urals to Vologda 1 Material and 1 Train moved from Vologda to Volgarod 1 Train moved from Volgarod to Urals 1 russianCombatEngineer moved from Moscow to Volgarod Purchase Units - Russia Russia buy 1 russianBarracks, 1 russianEntrenchment, 1 russianFactory, 1 russianFighter, 1 russianFortification, 9 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia Units in Moscow being upgraded or consumed: 7 Materials 1 russianBarracks, 1 russianEntrenchment and 1 russianFactory placed in Moscow Units in Volgarod being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianFortification and 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 1 russianFighter and 2 russianInfantrys placed in Urals 2 russianInfantrys placed in Omsk 2 russianMech.Infantrys and 1 russianTank placed in Novosibirsk Turn Complete - Russia Russia collect 46 PUs; end with 46 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 49 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 52 PUs Units generate 6 techTokens; Russia end with 12 techTokensCombat Hit Differential Summary :
Germany : -0.50 Russia : -1.00 -
@ubernaut back to you and I'm around for about an hour
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TripleA Move Summary: Japan round 32
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 32 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover IncreasedStrategicBomberRange Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseAlpineInfantry moved from Yakut to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseAlpineInfantry moved from Yakut to Irkutsk Japan take Irkutsk from Russia 1 japaneseAdvancedNavalFighter moved from Peking to Shantung 1 japaneseAdvancedNavalFighter moved from Korea to Shantung 1 japaneseAdvancedFighter moved from Manchuria to Shantung 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Fo Kien 2 japaneseInfantrys moved from Shanghai to Shantung 2 japaneseInfantrys moved from Peking to Shantung 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shantung -
@colin battle on deck
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@ubernaut I'm in the lobby
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TripleA Turn Summary: Thailand round 32
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 32 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 3 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 12,5,10,1,12,4,2,4,10,5,4,9,11,6,2,4,8,4 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover IncreasedStrategicBomberRange Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry moved from Yakut to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseAlpineInfantry moved from Yakut to Irkutsk Japan take Irkutsk from Russia 1 japaneseAdvancedNavalFighter moved from Peking to Shantung 1 japaneseAdvancedNavalFighter moved from Korea to Shantung 1 japaneseAdvancedFighter moved from Manchuria to Shantung 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Fo Kien 2 japaneseInfantrys moved from Shanghai to Shantung 2 japaneseInfantrys moved from Peking to Shantung 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Shantung Combat - Japan Battle in Shantung Japan attack with 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 4 japaneseInfantrys and 2 japaneseParatroopers China defend with 1 Flagpole, 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks Japan roll dice for 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 4 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 2 : 3/10 hits, 3.00 expected hits China roll dice for 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks in Shantung, round 2 : 1/7 hits, 2.25 expected hits 3 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung Japan roll dice for 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 3 japaneseInfantrys and 2 japaneseParatroopers in Shantung, round 3 : 4/9 hits, 2.83 expected hits China roll dice for 1 chineseArtillery, 1 chineseInfantry and 2 chineseTanks in Shantung, round 3 : 1/4 hits, 1.50 expected hits 1 chineseArtillery owned by the China, 1 chineseInfantry owned by the China, 2 chineseTanks owned by the China and 1 japaneseInfantry owned by the Japan lost in Shantung Japan win, taking Shantung from China with 1 japaneseAdvancedFighter, 2 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers remaining. Battle score for attacker is 22 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 1 chineseArtillery, 4 chineseInfantrys and 2 chineseTanks Battle in Fo Kien Japan attack with 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry in Fo Kien, round 2 : 0/2 hits, 0.75 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Fo Kien retreated to Fo Kien China win with 1 chineseInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAdvancedNavalFighter moved from Fo Kien to Shanghai 2 Materials and 1 japaneseAirTransport moved from Tokyo to Shanghai 1 japaneseAdvancedNavalFighter moved from Shantung to Korea 1 japaneseAdvancedFighter moved from Shantung to Manchuria 1 japaneseAdvancedNavalFighter moved from Shantung to Peking 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Vladivostok to Yakut 1 japaneseInfantry moved from Northern Manchuria to Yakut 1 japaneseTank moved from Yakut to Manchuria 1 japaneseTank moved from Vladivostok to Manchuria 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseArtillery moved from Vladivostok to Eastern Manchuria 1 japaneseInfantry moved from Chahar to Peking 1 japaneseAirTransport moved from Shanghai to Tokyo 1 japaneseParatrooper moved from Manchuria to Peking 1 japaneseAirTransport moved from Shantung to Peking 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Korea 1 Truck and 1 japaneseInfantry moved from Manchuria to Shanghai 1 Truck moved from Shanghai to Manchuria Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 1 japaneseFortification, 3 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 1 PUs; 0 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 1 japaneseEntrenchment, 1 japaneseFortification, 2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai 1 japaneseInfantry and 1 japaneseParatrooper placed in Peking 1 japaneseAdvancedNavalFighter placed in Japan Activate Technology - Japan Japan activating IncreasedStrategicBomberRange Turn Complete - Japan Japan collect 27 PUs; end with 28 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 31 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 34 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 13 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 3 PUs; end with 3 PUs Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 1 japaneseInfantryCombat Hit Differential Summary :
Japan : 0.42 China : -1.00 -
@colin china/uk
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@colin btw found out what was going on with the mech inf:
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@colin also turns out moving day is friday so things should be normal on my side tomorrow.
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@ubernaut sorry I didn't get around to finishing it yesterday. Not sure how much time I'll have later today but I'll let you know
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@colin no worries whenever

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TripleA Turn Summary: Australia round 32
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 32 Supporting Britain - Canada Canada collect 0 PUs; end with 25 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 39 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 25 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 10,11,11,1,5,6,5,8,12 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedCarriers Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishArtillery moved from French Equatorial Africa to Western Anglo Egyptian Sudan Britain take Western Anglo Egyptian Sudan from Italy 1 britishInfantry moved from Congo to Western Anglo Egyptian Sudan 4 britishMarines moved from Bengal to 85 Sea Zone 4 britishMarines moved from 85 Sea Zone to Calcutta 1 britishArtillery and 2 britishInfantrys moved from Bengal to Western Bengal 9 britishInfantrys moved from Bengal to Western Bengal 1 britishDestroyer moved from 88 Sea Zone to 84 Sea Zone Combat - Britain Battle in Calcutta Britain attack with 4 britishMarines Italy defend with 1 Flagpole, 1 Rail and 1 italianInfantry Britain roll dice for 2 britishBattleships and 2 britishCruisers in Calcutta, round 2 : 2/6 hits, 2.67 expected hits Italy roll dice for 1 italianInfantry in Calcutta, round 2 : 1/1 hits, 0.33 expected hits 1 britishMarine owned by the Britain and 1 italianInfantry owned by the Italy lost in Calcutta Britain win, taking Calcutta from Italy with 3 britishMarines remaining. Battle score for attacker is -1 Casualties for Britain: 1 britishMarine Casualties for Italy: 1 italianInfantry Battle in Western Bengal Britain attack with 1 britishArtillery and 11 britishInfantrys Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 1 britishArtillery and 11 britishInfantrys in Western Bengal, round 2 : 0/12 hits, 2.17 expected hits Italy roll dice for 1 italianInfantry in Western Bengal, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishArtillery and 11 britishInfantrys in Western Bengal, round 3 : 2/12 hits, 2.17 expected hits Italy roll dice for 1 italianInfantry in Western Bengal, round 3 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Western Bengal Britain win, taking Western Bengal from Italy with 1 britishArtillery and 11 britishInfantrys remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in 84 Sea Zone Britain attack with 1 britishDestroyer Italy defend with 1 italianSubmarine DepthChargeAttack fire in 84 Sea Zone : 0/1 hits, 0.25 expected hits 1 italianSubmarine owned by the Italy Submerged Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 2 britishInfantrys moved from Java to 148 Sea Zone 3 britishCruisers moved from 85 Sea Zone to 86 Sea Zone 1 britishNavalFighter moved from New South Wales to 86 Sea Zone 3 britishCarriers moved from 85 Sea Zone to 86 Sea Zone 2 britishDestroyers moved from 88 Sea Zone to 86 Sea Zone 1 britishDestroyer moved from 88 Sea Zone to 85 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 86 Sea Zone 2 britishInfantrys moved from 86 Sea Zone to Sumatra 1 britishTransport moved from 85 Sea Zone to 86 Sea Zone 2 britishInfantrys moved from Sumatra to 86 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 86 Sea Zone to 85 Sea Zone 2 britishInfantrys moved from 85 Sea Zone to Calcutta 2 britishTransports moved from 85 Sea Zone to 87 Sea Zone 2 britishTransports moved from 91 Sea Zone to 148 Sea Zone 1 britishTransport moved from 94 Sea Zone to 93 Sea Zone 2 britishMarines moved from Borneo to 93 Sea Zone 2 britishMarines and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone 2 britishMarines moved from 91 Sea Zone to Southern Thailand 3 britishTransports moved from 85 Sea Zone to 87 Sea Zone 2 britishInfantrys moved from Morrocco to Southwestern Algeria 2 britishTransports moved from 23 Sea Zone to 24 Sea Zone 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone 2 britishArtillerys moved from Norway to 25 Sea Zone 3 britishInfantrys moved from Scotland to 24 Sea Zone 1 britishArtillery moved from Central Britain to 24 Sea Zone 2 Materials moved from Scotland to 10 Sea Zone 2 Materials and 1 britishTransport moved from 10 Sea Zone to 13 Sea Zone 2 Materials moved from 13 Sea Zone to Northern Finland 1 britishArtillery moved from Central Britain to 23 Sea Zone 1 britishAntiAirGun and 1 britishInfantry moved from London to 23 Sea Zone 1 britishAntiAirGun, 1 britishInfantry and 2 britishMarines moved from Southern Britain to 23 Sea Zone 3 britishAirTransports and 3 britishParatroopers moved from London to Northern France 3 britishAirTransports moved from Northern France to London 1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 23 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 25 Sea Zone to 23 Sea Zone 2 britishAntiAirGuns, 4 britishArtillerys, 5 britishInfantrys and 2 britishMarines moved from 23 Sea Zone to Northern France 2 britishFighters moved from London to Northern France 1 britishNavalFighter moved from Central Britain to 23 Sea Zone 1 britishNavalFighter moved from Ontario to Central Britain 1 britishArtillery moved from Northern Finland to Murmansk 1 britishInfantry moved from Northern Finland to Eastern Finland 1 britishInfantry moved from Exiled Allies to London 1 britishTransport moved from 85 Sea Zone to 87 Sea Zone 1 britishInfantry moved from Java to 148 Sea Zone 1 britishInfantry moved from 148 Sea Zone to Sumatra Purchase Units - Britain Britain buy 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFortification, 5 britishInfantrys, 1 britishMarine and 3 britishParatroopers; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Northern Finland being upgraded or consumed: 2 Materials and 1 britishEntrenchment 1 britishEntrenchment and 1 britishFortification placed in Northern Finland 1 britishCombatEngineer and 3 britishParatroopers placed in London 3 britishInfantrys placed in Southern Britain 2 britishInfantrys and 1 britishMarine placed in Scotland 3 britishArtillerys placed in Central Britain Activate Technology - Britain Britain activating ImprovedCarriers Trigger britishAC: Setting hitPoints to 2 for unitAttachment attached to britishCarrier Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 45 PUs; end with 45 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 52 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 53 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Borneo change ownership: 1 britishCombatEngineer Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishNavalFighters; Remaining resources: 3 PUs; Place Units - Canada 2 britishNavalFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 18 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishNavalFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys, 2 britishDestroyers and 5 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishArtillery placed in Norway 2 britishDestroyers placed in 93 Sea Zone 1 britishInfantry placed in Borneo 3 britishInfantrys placed in Java 1 britishArtillery and 1 britishInfantry placed in Morrocco Turn Complete - ExiledAllies ExiledAllies collect 40 PUs; end with 40 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 39 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 38 PUs Units Change Ownership Some Units in 93 Sea Zone change ownership: 2 britishDestroyers Some Units in Borneo change ownership: 1 britishCombatEngineer and 1 britishInfantry Some Units in Java change ownership: 3 britishInfantrys Some Units in Morrocco change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Some Units in Norway change ownership: 1 britishArtillery Purchase Units - Australia Australia buy 2 britishNavalFighters; Remaining resources: 3 PUs; Place Units - Australia 2 britishNavalFighters placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 20 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 britishNavalFighters Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineerCombat Hit Differential Summary :
Italy : 0.17 Britain : -3.00 DepthChargeAttack fire in 84 Sea Zone : : -0.25 -
@ubernaut I do have about an hour and a half now
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TripleA Move Summary: Italy round 32
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 32 Research Technology - Italy Trigger italianaTIM: Italy gains access to ImprovedMechanization Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedDestroyers Politics - Italy Giving back territories to original owners Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: 1 italianAlpineInfantry moved from Astrakhan to Western Kazahk 1 italianCombatEngineer and 2 italianInfantrys moved from Uzbek to Western Kazahk 1 italianAirTransport and 2 italianParatroopers moved from Cairo to Western Anglo Egyptian Sudan 1 italianInfantry moved from Southern Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 italianAdvancedFighter moved from Belgian Congo to Western Anglo Egyptian Sudan 1 italianInfantry moved from Cameroon to Nigeria Italy take Nigeria from Britain 1 italianInfantry moved from Cameroon to French Equatorial Africa VichyFrance take French Equatorial Africa from ExiledAllies 1 italianInfantry moved from Belgian Congo to Congo Italy take Congo from ExiledAllies 2 italianAdvancedNavalFighters moved from Bombay to 84 Sea Zone 1 italianInfantry moved from Uzbek to Kazahk Italy take Kazahk from Russia 1 italianAdvancedTacticalBomber moved from Bombay to Kashi 1 italianAlpineInfantry, 2 italianArtillerys, 1 italianCombatEngineer and 2 italianInfantrys moved from Kashmir to Kashi 2 italianHeavyStrategicBombers moved from Bombay to Singkiang 1 italianHeavyStrategicBomber moved from Northern Italy to Western Kazahk 1 italianAdvancedNavalFighter moved from Abyssinia to 84 Sea Zone
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