TWW 3.0.0.4 ubernaut (ax) vs colin (al)
-
TripleA Turn Summary: Usa round 34
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 34 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 9,10,4,5,11,4,10,11,1,9,11,11,5,5,12,8,1,5 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedTanks Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Gold Coast to Nigeria 10 americanArtillerys, 10 americanInfantrys and 4 americanTanks moved from Algeria to Tripolitania 8 americanMarines moved from Algeria to Tripolitania Combat - Usa Battle in Tripolitania Usa attack with 10 americanArtillerys, 10 americanInfantrys, 8 americanMarines and 4 americanTanks Italy defend with 1 Flagpole, 1 italianAirfield, 1 italianBarracks, 1 italianEntrenchment and 1 italianFactory Usa roll dice for 10 americanArtillerys, 10 americanInfantrys, 8 americanMarines and 4 americanTanks in Tripolitania, round 2 : 14/32 hits, 8.33 expected hits Italy roll dice for 1 italianEntrenchment in Tripolitania, round 2 : 1/1 hits, 0.58 expected hits 1 italianEntrenchment owned by the Italy and 1 americanInfantry owned by the Usa lost in Tripolitania Some non-combat units are destroyed: Usa converts italianBarracks into different units Usa converts italianFactory into different units Usa win, taking Tripolitania from Italy with 10 americanArtillerys, 9 americanInfantrys, 8 americanMarines and 4 americanTanks remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianEntrenchment Battle in Nigeria Usa attack with 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks Italy defend with 1 Flagpole and 1 italianInfantry Usa roll dice for 2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks in Nigeria, round 2 : 1/6 hits, 1.50 expected hits Italy roll dice for 1 italianInfantry in Nigeria, round 2 : 1/1 hits, 0.42 expected hits 1 americanInfantry owned by the Usa and 1 italianInfantry owned by the Italy lost in Nigeria Usa win, taking Nigeria from Italy with 1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianInfantry Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanArtillery, 5 americanInfantrys, 6 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa 4 americanMarines moved from Algeria to Morrocco 2 americanInfantrys moved from Morrocco to Western Sahara 6 americanTransports moved from 61 Sea Zone to 40 Sea Zone 2 americanMech.Infantrys and 2 americanTanks moved from Azores to 40 Sea Zone 2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 2 americanMech.Infantrys and 2 americanTanks moved from 61 Sea Zone to Western Sahara 2 americanArtillerys and 10 americanInfantrys moved from Azores to 40 Sea Zone 2 americanArtillerys, 10 americanInfantrys and 4 americanTransports moved from 40 Sea Zone to 61 Sea Zone 2 americanArtillerys and 10 americanInfantrys moved from 61 Sea Zone to Morrocco 3 americanInfantrys moved from Northeastern US to 30 Sea Zone 3 americanArtillerys moved from New York to 30 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 2 americanMarines moved from Eastern US to 30 Sea Zone 3 americanMarines moved from Southeastern US to 36 Sea Zone 1 americanArtillery and 1 americanMarine moved from Florida Peninsula to 36 Sea Zone 1 americanArtillery, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone 3 americanArtillerys, 7 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanTransports moved from 39 Sea Zone to 36 Sea Zone 1 americanAdvancedNavalFighter moved from New York to 61 Sea Zone 1 americanCombatEngineer moved from Morrocco to Algeria 4 americanArtillerys, 7 americanInfantrys and 6 americanMarines moved from 39 Sea Zone to Azores 2 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter and 3 americanTransports moved from 98 Sea Zone to 96 Sea Zone 1 americanAirTransport and 2 americanMarines moved from Phillippines to Luzon 1 americanAirTransport moved from Luzon to Phillippines 1 americanDestroyer moved from 129 Sea Zone to 96 Sea Zone 2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 2 americanTransports moved from 129 Sea Zone to 96 Sea Zone Purchase Units - Usa Usa buy 1 americanAdvancedNavalFighter, 1 americanArtillery, 11 americanInfantrys, 2 americanMarines, 4 americanMech.Infantrys and 2 americanTanks; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanMarines placed in Luzon 2 americanInfantrys placed in Phillippines 1 americanAdvancedNavalFighter, 1 americanMech.Infantry and 2 americanTanks placed in New York 3 americanInfantrys placed in Northeastern US 1 americanArtillery and 3 americanMech.Infantrys placed in Washington 2 americanInfantrys placed in Eastern US 2 americanInfantrys placed in Florida Peninsula 2 americanInfantrys placed in Southeastern US Activate Technology - Usa Usa activating AdvancedTanks Trigger americanAdvTanks2: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankAdvamerican Turn Complete - Usa Usa collect 86 PUs; end with 86 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 89 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 92 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : 5.17 Italy : 1.00 -
@ubernaut back to you
-
TripleA Move Summary: Germany round 35
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad 2 germanHeavyTanks owned by the Germany added in Stalingrad 1 germanInfantry moved from Eastern France to Northern France Germany take Northern France from ExiledAllies 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Sverdlovsk 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanAdvancedFighter moved from Stalingrad to Smolensk 2 germanInfantrys moved from Orel Kursk to Smolensk 1 germanInfantry moved from Voronezh to Smolensk 1 germanInfantry moved from Voronezh to Smolensk 1 germanAdvancedNavalFighter moved from Finland to Western Karelia 1 germanInfantry moved from Eastern Finland to Western Karelia 1 germanHeavyStrategicBomber moved from Eastern Germany to Vologda 1 germanHeavyStrategicBomber moved from Eastern Germany to Volgarod 1 germanAdvancedTacticalBomber moved from Eastern Germany to Western Karelia -
@colin sorry for the delay battles on deck
-
TripleA Turn Summary: Finland round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 6 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 9 PUs Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 units repaired. 2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad 2 germanHeavyTanks owned by the Germany added in Stalingrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Eastern France to Northern France Germany take Northern France from ExiledAllies 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Sverdlovsk 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanAdvancedFighter moved from Stalingrad to Smolensk 2 germanInfantrys moved from Orel Kursk to Smolensk 1 germanInfantry moved from Voronezh to Smolensk 1 germanInfantry moved from Voronezh to Smolensk 1 germanAdvancedNavalFighter moved from Finland to Western Karelia 1 germanInfantry moved from Eastern Finland to Western Karelia 1 germanHeavyStrategicBomber moved from Eastern Germany to Vologda 1 germanHeavyStrategicBomber moved from Eastern Germany to Volgarod 1 germanAdvancedTacticalBomber moved from Eastern Germany to Western Karelia Combat - Germany Air Battle in Vologda Germany attacks with 1 units heading to Vologda Russia launches 2 interceptors out of Vologda Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 2/2 hits, 1.17 expected hits 1 germanHeavyStrategicBomber owned by the Germany lost in Vologda Air Battle is over, the attackers have all died Strategic bombing raid in Volgarod AntiAircraftGun fire in Volgarod : 1/1 hits, 0.25 expected hits 1 germanHeavyStrategicBomber killed by AntiAircraftGun Bombing raid in Volgarod causes 0 damage total. Battle in Sverdlovsk Germany attack with 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys Russia defend with 1 Flagpole, 1 Rail and 4 russianInfantrys Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Sverdlovsk, round 2 : 2/4 hits, 1.25 expected hits Russia roll dice for 4 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 1.33 expected hits 2 russianInfantrys owned by the Russia lost in Sverdlovsk 2 germanInfantrys owned by the Germany and 1 germanHeavyTank owned by the Germany retreated to Stalingrad Russia win with 2 russianInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Western Karelia Germany attack with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry Russia defend with 1 Flagpole and 1 russianArtillery Germany roll dice for 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry in Western Karelia, round 2 : 1/3 hits, 1.08 expected hits Russia roll dice for 1 russianArtillery in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 russianArtillery owned by the Russia lost in Western Karelia Germany win, taking Western Karelia from Russia with 1 germanAdvancedNavalFighter, 1 germanAdvancedTacticalBomber and 1 germanInfantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianArtillery Battle in Western Kazahk Germany attack with 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys Russia defend with 1 Flagpole, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank HvyTankFS fire in Western Kazahk : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Western Kazahk, round 2 : 0/4 hits, 1.67 expected hits Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Western Kazahk, round 2 : 0/4 hits, 1.25 expected hits HvyTankFS fire in Western Kazahk : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanAdvancedFighter, 1 germanHeavyTank and 2 germanInfantrys in Western Kazahk, round 3 : 1/4 hits, 1.67 expected hits Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Western Kazahk, round 3 : 2/4 hits, 1.25 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Kazahk 1 germanHeavyTank owned by the Germany lost in Western Kazahk 1 germanHeavyTank-damaged owned by the Germany added in Western Kazahk 1 germanInfantry owned by the Germany and 1 germanHeavyTank-damaged owned by the Germany retreated to Stalingrad Russia win with 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank remaining. Battle score for attacker is -10 Casualties for Germany: 1 germanHeavyTank and 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Smolensk Germany attack with 1 germanAdvancedFighter and 4 germanInfantrys Russia defend with 1 Flagpole, 1 russianAntiTankGun and 3 russianInfantrys Germany roll dice for 1 germanAdvancedFighter and 4 germanInfantrys in Smolensk, round 2 : 1/5 hits, 1.33 expected hits Russia roll dice for 1 russianAntiTankGun and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 1.00 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany roll dice for 1 germanAdvancedFighter and 4 germanInfantrys in Smolensk, round 3 : 1/5 hits, 1.33 expected hits Russia roll dice for 1 russianAntiTankGun and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.75 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Germany roll dice for 1 germanAdvancedFighter and 3 germanInfantrys in Smolensk, round 4 : 3/4 hits, 1.17 expected hits Russia roll dice for 1 russianAntiTankGun and 1 russianInfantry in Smolensk, round 4 : 0/2 hits, 0.50 expected hits 1 russianInfantry owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanAdvancedFighter and 3 germanInfantrys remaining. Battle score for attacker is 10 Casualties for Russia: 1 russianAntiTankGun and 3 russianInfantrys Casualties for Germany: 1 germanInfantry Cleaning up after air battles Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAdvancedFighter moved from Sverdlovsk to Stalingrad 1 germanAdvancedFighter moved from Western Kazahk to Stalingrad 1 germanInfantry moved from Tula to Stalingrad 1 germanArtillery and 1 germanInfantry moved from Voronezh to Stalingrad 1 germanAdvancedFighter moved from Smolensk to Leningrad 1 germanAdvancedNavalFighter moved from Western Karelia to Leningrad 4 Trucks moved from Stalingrad to Kharkov 1 germanInfantry moved from Kharkov to Voronezh 1 germanMarine moved from Vichy France to Western France 1 germanArtillery and 2 germanInfantrys moved from Western Germany to Eastern France 1 germanMech.Infantry and 1 germanTank moved from Western Germany to Eastern France 1 germanHeavyTank moved from Eastern Germany to Eastern Poland 1 germanHeavyTank moved from Orel Kursk to Leningrad 1 germanInfantry moved from Leningrad to Pskov 1 germanAdvancedTacticalBomber moved from Western Karelia to Leningrad 2 Materials and 1 germanAirTransport moved from Berlin to Kharkov 1 Truck and 1 germanInfantry moved from Finland to Leningrad 3 Trucks and 3 germanAntiAirGuns moved from Leningrad to Kharkov 1 Train moved from Kharkov to Northern Germany 1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Finland 1 Train moved from Western Germany to Paris 1 Train and 3 germanAlpineInfantrys moved from Paris to Western Germany 1 Train and 3 germanInfantrys moved from Austria to Paris 1 Train moved from Paris to Austria 1 Train and 3 germanInfantrys moved from Berlin to Kharkov 1 Truck and 1 germanInfantry moved from Berlin to Low Countries 1 Truck moved from Low Countries to Western Germany 1 germanMech.Infantry moved from Hungary Slovakia to Romania 1 germanSubmarine moved from 43 Sea Zone to 41 Sea Zone 1 germanAirTransport moved from Finland to Northern Germany 1 Train moved from Western Germany to Berlin 1 germanAirTransport, 1 germanInfantry and 1 germanParatrooper moved from Romania to Stalingrad 1 germanAirTransport moved from Stalingrad to Kharkov 1 germanAdvancedTacticalBomber moved from Eastern Germany to Stalingrad 1 Material, 1 germanAirTransport and 1 germanInfantry moved from Kharkov to Stalingrad 1 germanAirTransport moved from Stalingrad to Romania 1 germanArtillery moved from Vichy France to Paris Purchase Units - Germany Germany buy 2 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 3 germanArtillerys, 1 germanEntrenchment, 9 germanInfantrys and 2 germanMobileArtillerys; Remaining resources: 0 PUs; 12 techTokens; Place Units - Germany 1 germanAdvancedSubmarine placed in 27 Sea Zone Units in Stalingrad being upgraded or consumed: 1 Material 2 germanArtillerys, 1 germanEntrenchment and 1 germanMobileArtillery placed in Stalingrad 1 germanInfantry and 1 germanMobileArtillery placed in Leningrad 3 germanInfantrys placed in Northern Germany Germany undo move 4. Germany undo move 1. 4 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Berlin 3 germanInfantrys placed in Austria 1 germanArtillery placed in Western Germany 1 germanAdvancedSubmarine placed in 27 Sea Zone 2 germanAdvancedNavalFighters placed in Eastern Germany Turn Complete - Germany Germany collect 75 PUs; end with 75 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 78 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 81 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 84 PUs Units generate 12 techTokens; Germany end with 24 techTokens Some Units in Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 9 PUs; end with 9 PUs Some Units in Vichy France change ownership: 3 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 6 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrysCombat Hit Differential Summary :
HvyTankFS fire in Western Kazahk : : -0.50 Defenders Fire, : : 0.83 AntiAircraftGun fire in Volgarod : : 0.75 Attackers Fire, : : -0.33 Germany : -0.50 Russia : -3.42 -
@colin back to russia about to go on my chore run shouldn't be gone too long maybe an hour or so
-
TripleA Turn Summary: Russia round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 3,2,6,4,10,1 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Moscow to Tula Russia take Tula from Germany 1 russianTank moved from Western Kazahk to Eastern Iran Russia take Eastern Iran from Italy 1 russianInfantry and 1 russianMech.Infantry moved from Western Kazahk to Caspian Sea 1 russianInfantry and 1 russianMech.Infantry moved from Caspian Sea to Northern Iran Combat - Russia Battle in Northern Iran Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianInfantry moved from Sverdlovsk to Western Kazahk 1 russianArtillery moved from Novosibirsk to Kansk 2 russianInfantrys moved from Urals to Sverdlovsk 1 russianAntiTankGun moved from Volgarod to Sverdlovsk 2 russianFighters moved from Vologda to Urals 1 russianCombatEngineer moved from Volgarod to Sverdlovsk 1 Train moved from Urals to Moscow 1 Material, 1 Train and 1 russianAntiAirGun moved from Moscow to Sverdlovsk 1 Train moved from Sverdlovsk to Urals 1 russianAntiTankGun moved from Moscow to Volgarod 2 russianInfantrys moved from Volgarod to Sverdlovsk 1 russianArtillery moved from Moscow to Volgarod 1 russianArtillery moved from Volgarod to Sverdlovsk 2 russianInfantrys moved from Vologda to Volgarod 2 russianInfantrys moved from Volgarod to Sverdlovsk Purchase Units - Russia Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFortification and 9 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianFortification placed in Moscow 3 russianInfantrys placed in Volgarod Units in Sverdlovsk being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Sverdlovsk 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Vologda 1 russianInfantry placed in Omsk 1 russianArtillery placed in Novosibirsk Turn Complete - Russia Russia collect 41 PUs; end with 41 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 44 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 47 PUs Units generate 6 techTokens; Russia end with 12 techTokensCombat Hit Differential Summary :
-
@ubernaut ok may still be up when you're back then
-
@colin im back if you are still up
-
@ubernaut yeah I'll be up for about half an hour or so
-
@colin oh sorry for some reason i thought there was combat will move and post in a few minutes
-
@ubernaut no worries I did that the other day haha
-
TripleA Move Summary: Japan round 35
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Research Technology - Japan Trigger japaneseaTAA: Japan gains access to AdvancedArtillery Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 unit repaired. 2 japaneseInfantrys moved from Irkutsk to Kansk 1 japaneseInfantry moved from Western Evenki to Eastern Siberia Japan take Eastern Siberia from Russia 1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kansk 1 japaneseAdvancedFighter and 1 japaneseInfantry moved from Manchuria to Chahar 1 japaneseAdvancedNavalFighter moved from Manchuria to Shantung 1 japaneseAdvancedNavalFighter moved from Peking to Shantung 1 japaneseAdvancedNavalFighter moved from Korea to Shantung 2 japaneseAdvancedNavalFighters moved from Japan to Shantung 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 2 japaneseInfantrys moved from Peking to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from Peking to Shantung -
@colin battle up
-
@ubernaut I'm in the lobby
-
TripleA Turn Summary: Thailand round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Trigger japaneseaTAA: Japan gains access to AdvancedArtillery Japan spend 0 on tech rolls Japan roll 7,6,10,6,11,7,2,11,10 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 unit repaired. Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys moved from Irkutsk to Kansk 1 japaneseInfantry moved from Western Evenki to Eastern Siberia Japan take Eastern Siberia from Russia 1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Kansk 1 japaneseAdvancedFighter and 1 japaneseInfantry moved from Manchuria to Chahar 1 japaneseAdvancedNavalFighter moved from Manchuria to Shantung 1 japaneseAdvancedNavalFighter moved from Peking to Shantung 1 japaneseAdvancedNavalFighter moved from Korea to Shantung 2 japaneseAdvancedNavalFighters moved from Japan to Shantung 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 2 japaneseInfantrys moved from Peking to Shantung 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseInfantry moved from Peking to Shantung Combat - Japan Battle in Chahar Japan attack with 1 japaneseAdvancedFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAdvancedFighter and 1 japaneseInfantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits China roll dice for 1 chineseInfantry in Chahar, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Chahar Japan win with 1 japaneseAdvancedFighter remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Shantung Japan attack with 6 japaneseAdvancedNavalFighters and 6 japaneseInfantrys China defend with 1 Flagpole, 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys Japan roll dice for 6 japaneseAdvancedNavalFighters and 6 japaneseInfantrys in Shantung, round 2 : 7/12 hits, 4.50 expected hits China roll dice for 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys in Shantung, round 2 : 3/6 hits, 1.83 expected hits 2 chineseArtillerys owned by the China, 1 chineseCombatEngineer owned by the China, 3 chineseInfantrys owned by the China and 3 japaneseInfantrys owned by the Japan lost in Shantung Japan win, taking Shantung from China with 6 japaneseAdvancedNavalFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 12 Casualties for Japan: 3 japaneseInfantrys Casualties for China: 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys Battle in Kansk Japan attack with 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers Russia defend with 1 Flagpole, 1 Rail, 1 russianArtillery and 2 russianInfantrys Japan roll dice for 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers in Kansk, round 2 : 1/4 hits, 0.92 expected hits Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Kansk, round 2 : 0/3 hits, 1.00 expected hits 1 russianInfantry owned by the Russia lost in Kansk Japan roll dice for 1 japaneseAirTransport, 2 japaneseInfantrys and 2 japaneseParatroopers in Kansk, round 3 : 3/4 hits, 0.92 expected hits Russia roll dice for 1 russianArtillery and 1 russianInfantry in Kansk, round 3 : 1/2 hits, 0.67 expected hits 1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Kansk Some non-combat units are destroyed: Japan win, taking Kansk from Russia with 1 japaneseAirTransport, 1 japaneseInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 7 Casualties for Russia: 1 russianArtillery and 2 russianInfantrys Casualties for Japan: 1 japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAdvancedFighter moved from Chahar to Manchuria 1 japaneseAlpineInfantry moved from Kamchatka to Soviet Far East 1 japaneseAlpineInfantry moved from Eastern Evenki to Western Evenki 1 japaneseAirTransport moved from Kansk to Northern Manchuria 2 japaneseParatroopers moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Korea 1 japaneseAdvancedNavalFighter moved from Shantung to Korea 1 japaneseAdvancedNavalFighter moved from Shantung to Peking 1 japaneseAdvancedNavalFighter moved from Shantung to Manchuria 1 japaneseAdvancedNavalFighter moved from Shantung to Japan 1 japaneseAdvancedNavalFighter moved from Shantung to Shanghai 1 japaneseAdvancedNavalFighter moved from Shantung to Japan 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 Truck moved from Japan to Tokyo 2 Materials and 1 japaneseAirTransport moved from Tokyo to Korea 1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Tokyo to Manchuria 1 japaneseAirTransport moved from Korea to Tokyo 2 japaneseInfantrys moved from Vladivostok to Eastern Manchuria Purchase Units - Japan Japan buy 1 Truck, 1 japaneseAdvancedNavalFighter, 2 japaneseEntrenchments, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan Units in Korea being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 1 japaneseEntrenchment and 1 japaneseFortification placed in Korea Units in Japan being upgraded or consumed: 1 Material 1 Truck, 1 japaneseAdvancedNavalFighter and 1 japaneseEntrenchment placed in Japan 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys placed in Peking 1 japaneseInfantry placed in Tokyo Turn Complete - Japan Japan collect 32 PUs; end with 32 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 35 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 38 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 Material, 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Turn Complete - ThailandCombat Hit Differential Summary :
Japan : 4.83 China : 1.92 Russia : -0.67 -
@colin china/uk
-
TripleA Turn Summary: Australia round 35
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 35 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 41 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 24 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 11,11,7,10,3,2,5,1,1 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishDestroyer moved from 87 Sea Zone to 84 Sea Zone 2 britishDestroyers moved from 61 Sea Zone to 41 Sea Zone 1 britishInfantry moved from Northern Finland to Eastern Finland Britain take Eastern Finland from Finland 1 britishArtillery and 10 britishInfantrys moved from Western Bengal to Eastern Madras Combat - Britain Battle in Eastern Madras Britain attack with 1 britishArtillery and 10 britishInfantrys Italy defend with 1 Flagpole and 2 italianInfantrys Britain roll dice for 1 britishArtillery and 10 britishInfantrys in Eastern Madras, round 2 : 2/11 hits, 2.00 expected hits Italy roll dice for 2 italianInfantrys in Eastern Madras, round 2 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Eastern Madras Britain win, taking Eastern Madras from Italy with 1 britishArtillery and 9 britishInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Italy: 2 italianInfantrys Battle in 84 Sea Zone Britain attack with 1 britishDestroyer Italy defend with 1 italianSubmarine DepthChargeAttack fire in 84 Sea Zone : 0/1 hits, 0.25 expected hits 1 italianSubmarine owned by the Italy Submerged Battle in 41 Sea Zone Britain attack with 2 britishDestroyers Germany defend with 1 germanSubmarine DepthChargeAttack fire in 41 Sea Zone : 1/2 hits, 0.50 expected hits 1 germanSubmarine owned by the Germany lost in 41 Sea Zone Britain winBritain win with 1 britishDestroyer remaining with 2 britishDestroyers remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 1 britishArtillery and 4 britishInfantrys moved from Southern Algeria to Tripolitania 1 britishInfantry moved from Algeria to Tripolitania 1 Truck and 1 britishArtillery moved from Morrocco to Tripolitania 1 Truck moved from Tripolitania to Algeria 2 britishCruisers and 1 britishTransport moved from 61 Sea Zone to 41 Sea Zone 3 britishMarines moved from Scotland to Central Britain 1 britishArtillery moved from Northern Finland to Murmansk 1 Train moved from Norway to Northern Finland 1 Train and 2 britishInfantrys moved from Northern Finland to Norway 1 britishNavalFighter moved from Central Britain to 23 Sea Zone 2 britishNavalFighters moved from Ontario to Central Britain 1 Truck moved from Southern Britain to Scotland 2 britishBattleships, 5 britishCruisers and 7 britishTransports moved from 91 Sea Zone to 87 Sea Zone 1 britishDestroyer moved from 92 Sea Zone to 87 Sea Zone 1 britishCruiser and 1 britishDestroyer moved from 93 Sea Zone to 87 Sea Zone 1 britishDestroyer moved from 93 Sea Zone to 87 Sea Zone 1 britishNavalFighter moved from 92 Sea Zone to 87 Sea Zone 1 britishNavalFighter moved from New South Wales to 92 Sea Zone 1 britishArtillery, 12 britishInfantrys and 13 britishMarines moved from Thailand to Burma 1 Train and 2 britishCombatEngineers moved from Thailand to Bengal 2 Trains moved from Bengal to Thailand 2 Trucks moved from Norway to Northern Finland Purchase Units - Britain Britain buy 2 britishCruisers, 1 britishDestroyer and 2 britishTransports; Remaining resources: 1 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishDestroyer and 2 britishTransports placed in 24 Sea Zone 2 britishCruisers placed in 24 Sea Zone Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 44 PUs; end with 45 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 52 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 53 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishNavalFighter; Remaining resources: 4 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield, 1 britishAntiAirGun and 3 britishCruisers; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishAntiAirGun placed in Norway Units in Morrocco being upgraded or consumed: 1 Material 1 britishAirfield placed in Morrocco 3 britishCruisers placed in 93 Sea Zone Turn Complete - ExiledAllies ExiledAllies collect 41 PUs; end with 41 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 40 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 39 PUs Units Change Ownership Some Units in 93 Sea Zone change ownership: 3 britishCruisers Some Units in Algeria change ownership: 1 Material Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 1 britishAntiAirGun Purchase Units - Australia Australia buy 2 britishNavalFighters; Remaining resources: 2 PUs; Place Units - Australia 2 britishNavalFighters placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 britishNavalFighters Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Italy : 0.33 DepthChargeAttack fire in 41 Sea Zone : : 0.50 Britain : 0.00 DepthChargeAttack fire in 84 Sea Zone : : -0.25 -
@ubernaut alright back to you and now I am going to bed
-
@colin ok should have something for my morning maybe at least get it back to you before i leave tomorrow.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login