TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      @ubernaut I'm in the lobby

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Finland round 37

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 37
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 6 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 7 PUs
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                2 units repaired.
                    2 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                    2 germanHeavyTanks owned by the Germany added in Stalingrad
                    Some non-combat units are destroyed: 
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                1 germanInfantry moved from Southern Caucasus to Northern Iran
                      Germany take Northern Iran from Russia
                1 germanInfantry moved from Eastern Karelia to Archangel
                      Germany take Archangel from Russia
                2 germanAdvancedFighters, 1 germanAdvancedTacticalBomber, 2 germanHeavyTanks and 1 germanMobileArtillery moved from Stalingrad to Moscow
                2 germanInfantrys moved from Tula to Moscow
                1 germanInfantry moved from Smolensk to Moscow
                1 germanHeavyTank moved from Orel Kursk to Moscow
                1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Moscow
                1 germanAdvancedTacticalBomber moved from Leningrad to Moscow
                2 germanAdvancedNavalFighters moved from Leningrad to Moscow
                2 germanArtillerys, 2 germanHeavyTanks, 7 germanInfantrys, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Novgorod to Moscow
        
            Combat - Germany
                Russia scrambles 2 units out of Volgarod to defend against the attack in Moscow
                Battle in Moscow
                    Germany attack with 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 5 germanHeavyTanks, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers
                    Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 ResearchCenter, 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 1 russianBarracks, 2 russianCombatEngineers, 1 russianEntrenchment, 1 russianFactory, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys
                        HvyTankFS fire in Moscow : 1/5 hits, 1.25 expected hits
                        AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits
                        AntiTankGun fire in Moscow : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 germanHeavyTank owned by the Germany
                        1 russianArtillery owned by the Russia lost in Moscow
                        1 germanHeavyTank owned by the Germany lost in Moscow
                    1 germanHeavyTank-damaged owned by the Germany added in Moscow
                        Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 4 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 2 : 14/31 hits, 12.92 expected hits
                    Units damaged: 2 russianFortifications owned by the Russia
                        Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters, 2 russianFortifications and 8 russianInfantrys in Moscow, round 2 : 12/19 hits, 10.17 expected hits
                    Units damaged: 4 germanHeavyTanks owned by the Germany
                        8 russianInfantrys owned by the Russia, 8 germanInfantrys owned by the Germany, 1 russianEntrenchment owned by the Russia and 2 russianFighters owned by the Russia lost in Moscow
                        4 germanHeavyTanks owned by the Germany lost in Moscow
                    4 germanHeavyTank-damageds owned by the Germany added in Moscow
                        HvyTankFS fire in Moscow : 0/5 hits, 0.42 expected hits
                        AntiAircraftGun fire in Moscow : 0/2 hits, 0.50 expected hits
                        AntiTankGun fire in Moscow : 2/2 hits, 0.67 expected hits
                    2 germanHeavyTank-damageds owned by the Germany lost in Moscow
                        Germany roll dice for 2 germanAdvancedFighters, 2 germanAdvancedNavalFighters, 2 germanAdvancedTacticalBombers, 1 germanAirTransport, 2 germanArtillerys, 3 germanHeavyTank-damageds, 2 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 2 germanParatroopers in Moscow, round 3 : 6/21 hits, 9.50 expected hits
                        Russia roll dice for 2 russianAntiAirGuns, 2 russianAntiTankGuns, 2 russianCombatEngineers and 2 russianFortifications in Moscow, round 3 : 5/8 hits, 4.67 expected hits
                        2 russianCombatEngineers owned by the Russia, 2 germanInfantrys owned by the Germany, 2 russianAntiTankGuns owned by the Russia, 2 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 2 russianAntiAirGuns owned by the Russia lost in Moscow
                    3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 1 germanParatrooper owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Novgorod
                    Russia win with 2 russianFortifications remaining. Battle score for attacker is -26
                    Casualties for Russia: 2 russianAntiAirGuns, 2 russianAntiTankGuns, 1 russianArtillery, 2 russianCombatEngineers, 1 russianEntrenchment, 2 russianFighters and 8 russianInfantrys
                    Casualties for Germany: 2 germanArtillerys, 5 germanHeavyTanks, 2 germanHeavyTank-damageds, 10 germanInfantrys and 1 germanParatrooper
                Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanAP2: Germany has 1 Material placed in Berlin
                Trigger germanProd: Germany has 1 Material placed in Berlin
                6 germanAdvancedSubmarines moved from 27 Sea Zone to 29 Sea Zone
                2 Trucks and 2 germanAntiAirGuns moved from Poland to Eastern Germany
                2 germanInfantrys moved from Berlin to Eastern Germany
                2 Trucks moved from Eastern Germany to Berlin
                1 Material and 1 Truck moved from Berlin to Eastern Germany
                1 Material and 1 Truck moved from Berlin to Northern Germany
                2 germanInfantrys moved from Denmark to Northern Germany
                1 germanInfantry moved from Western Germany to Northern Germany
                1 Truck and 1 germanCombatEngineer moved from Low Countries to Eastern Germany
                1 Truck moved from Eastern Germany to Berlin
                1 germanInfantry moved from Northern France to Low Countries
                1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Paris to Northern Germany
                1 Train moved from Northern Germany to Berlin
                1 germanInfantry, 1 germanMech.Infantry and 1 germanTank moved from Paris to Western Germany
                8 germanInfantrys moved from Northern Germany to Eastern Germany
                2 germanAirTransports and 4 germanInfantrys moved from Romania to Eastern Germany
                2 germanAdvancedNavalFighters moved from Moscow to Finland
                2 germanAdvancedTacticalBombers moved from Moscow to Finland
                2 germanAdvancedFighters moved from Moscow to Stalingrad
                1 germanInfantry moved from Western Karelia to Leningrad
                2 germanInfantrys moved from Eastern Finland to Leningrad
                1 Truck and 1 germanInfantry moved from Finland to Novgorod
                1 germanAirTransport moved from Moscow to Kharkov
                1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Stalingrad
                1 germanInfantry moved from Southern Caucasus to Caucasus
                2 Trucks and 2 germanInfantrys moved from Stalingrad to Novgorod
                1 germanInfantry moved from Western Ukraine to Kharkov
                2 germanMech.Infantrys moved from Kharkov to Stalingrad
                2 Trucks moved from Stalingrad to Kharkov
                2 Trucks moved from Anglo Egyptian Sudan to Sinai
                1 germanAirTransport moved from Eastern Germany to Romania
                1 germanAirTransport moved from Eastern Germany to Hungary Slovakia
                1 germanAirTransport moved from Southern Germany to Berlin
                1 Train and 3 germanInfantrys moved from Vichy France to Northern Germany
                2 germanAdvancedFighters and 2 germanAdvancedNavalFighters moved from Eastern Germany to Northern Germany
                1 germanAirTransport moved from Southern Germany to Berlin
                3 germanAlpineInfantrys and 1 germanMarine moved from Northern Spain to Vichy France
                1 Train moved from Berlin to Eastern Germany
                3 germanAlpineInfantrys and 3 germanInfantrys moved from Northern Spain to Vichy France
                1 Train moved from Vichy France to Southern Spain
                1 Train and 3 germanInfantrys moved from Southern Spain to Vichy France
                1 Train moved from Vichy France to Austria
                2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Vichy France
                2 germanArtillerys and 2 germanInfantrys moved from Eastern France to Western Germany
        
            Purchase Units - Germany
                Germany buy 4 germanAdvancedNavalFighters, 1 germanCombatEngineer and 11 germanInfantrys; Remaining resources: 0 PUs; 36 techTokens; 
        
            Place Units - Germany
                4 germanAdvancedNavalFighters placed in Eastern Germany
                1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
                4 germanInfantrys placed in Northern Germany
                2 germanInfantrys placed in Leningrad
                2 germanInfantrys placed in Stalingrad
        
            Turn Complete - Germany
                Germany collect 82 PUs; end with 82 PUs
                Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 85 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 88 PUs
                Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 91 PUs
                Units generate 12 techTokens; Germany end with 48 techTokens
                Some Units in Finland change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 5 PUs; end with 5 PUs
                Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanInfantry
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                2 germanInfantrys placed in Hungary Slovakia
                2 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Units Change Ownership
                    Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                    Some Units in Romania change ownership: 2 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                2 germanInfantrys placed in Finland
        
            Turn Complete - Finland
                Finland collect 6 PUs; end with 6 PUs
                Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
        

        Combat Hit Differential Summary :

        HvyTankFS fire in Moscow : : -0.67
        AntiTankGun fire in Moscow : : 1.67
        AntiAircraftGun fire in Moscow : : -1.00
        Germany : -2.42
        Russia : 2.17
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin go for russia

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Russia round 37

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 37
            
                Research Technology - Russia
                    Trigger russianaTAF: Russia gains access to AdvancedFighters
                    Russia spend 0 on tech rolls
                        Russia roll 2,6,11,11,1,9 and gets 0 hits
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    3 russianInfantrys moved from Urals to Archangel
                    1 russianInfantry moved from Vologda to Eastern Karelia
                          Russia take Eastern Karelia from Germany
                    4 russianArtillerys moved from Murmansk to Western Karelia
                          Russia take Western Karelia from Finland
                    1 russianInfantry moved from Volgarod to Tula
                          Russia take Tula from Germany
                    1 russianArtillery moved from Vologda to Archangel
            
                Combat - Russia
                    Battle in Archangel
                        Russia attack with 1 russianArtillery and 3 russianInfantrys
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                            Germany roll dice for 1 germanInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                            Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 1/4 hits, 0.75 expected hits
                            Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                            1 germanInfantry owned by the Germany lost in Archangel
                        Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
            
                Non Combat Move - Russia
                    Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                    Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                    Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                    Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    1 russianCombatEngineer moved from Vologda to Urals
                    1 Truck and 1 russianAntiAirGun moved from Volgarod to Omsk
                    1 russianInfantry moved from Omsk to Novosibirsk
                    1 russianInfantry moved from Northern Kazahk to Novosibirsk
                    2 Trucks moved from Novosibirsk to Urals
                    1 Truck and 1 russianAntiAirGun moved from Vologda to Volgarod
                    1 Truck moved from Volgarod to Vologda
                    1 Train moved from Volgarod to Moscow
                    1 Material and 1 Train moved from Moscow to Urals
                    3 russianInfantrys moved from Vologda to Moscow
                    1 russianCombatEngineer and 3 russianInfantrys moved from Volgarod to Moscow
                    1 Truck moved from Vologda to Urals
            
                Purchase Units - Russia
                    Russia buy 1 russianAntiAirGun, 2 russianAntiTankGuns, 2 russianEntrenchments and 8 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
            
                Place Units - Russia
                    Units in Moscow being upgraded or consumed: 1 Material
                    1 russianAntiAirGun, 2 russianAntiTankGuns, 1 russianEntrenchment and 1 russianInfantry placed in Moscow
                    Units in Urals being upgraded or consumed: 1 Material
                    1 russianEntrenchment placed in Urals
                    2 russianInfantrys placed in Vologda
                    3 russianInfantrys placed in Volgarod
                    2 russianInfantrys placed in Urals
                    Russia undo move 5.
                    1 russianInfantry placed in Omsk
                    1 russianInfantry placed in Urals
            
                Turn Complete - Russia
                    Russia collect 33 PUs; end with 33 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 36 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                    Units generate 6 techTokens; Russia end with 12 techTokens
            

            Combat Hit Differential Summary :

            Germany : -0.67
            Russia : -0.50
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut didn't really have anything to do so you're up again

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Japan round 37

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 37
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                
                    Combat Move - Japan
                        Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        1 japaneseInfantry moved from Peking to Shantung
                              Japan take Shantung from China
                        1 japaneseInfantry moved from Northern Siberia to Norilsk
                              Japan take Norilsk from Russia
                        1 japaneseInfantry moved from Chahar to Suiyuan
                              Japan take Suiyuan from China
                        1 japaneseInfantry moved from Shanghai to Anhwei
                              Japan take Anhwei from China
                        2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                        1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien
                        1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien
                        1 japaneseInfantry moved from Shanghai to Fo Kien
                        2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone
                        2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin battle time 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Thailand round 37

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 37
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 11 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 7,1,4,6,8,6,9,11,10 and gets 0 hits
                    
                        Combat Move - Japan
                            Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseInfantry moved from Peking to Shantung
                                  Japan take Shantung from China
                            1 japaneseInfantry moved from Northern Siberia to Norilsk
                                  Japan take Norilsk from Russia
                            1 japaneseInfantry moved from Chahar to Suiyuan
                                  Japan take Suiyuan from China
                            1 japaneseInfantry moved from Shanghai to Anhwei
                                  Japan take Anhwei from China
                            2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                            1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien
                            1 japaneseAdvancedNavalFighter moved from Korea to Fo Kien
                            1 japaneseInfantry moved from Shanghai to Fo Kien
                            2 japaneseAdvancedNavalFighters moved from Japan to 100 Sea Zone
                            2 japaneseAdvancedNavalFighters moved from Manchuria to 100 Sea Zone
                    
                        Combat - Japan
                            Battle in 100 Sea Zone
                                Japan attack with 4 japaneseAdvancedNavalFighters
                                Usa defend with 1 americanTransport; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                    Japan roll dice for 4 japaneseAdvancedNavalFighters in 100 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                                    Russia roll dice for 1 americanTransport, 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 1/3 hits, 0.42 expected hits
                                    1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanTransport owned by the Usa and 1 russianSubmarine owned by the Russia lost in 100 Sea Zone
                                    Japan roll dice for 3 japaneseAdvancedNavalFighters in 100 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                                    Russia roll dice for 1 russianDestroyer and 1 russianTransport in 100 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                                    1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 100 Sea Zone
                                Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 16
                                Casualties for Japan: 1 japaneseAdvancedNavalFighter
                                Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                Casualties for Usa: 1 americanTransport
                            Battle in Fo Kien
                                Japan attack with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys in Fo Kien, round 2 : 1/7 hits, 2.83 expected hits
                                    China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                                    1 chineseInfantry owned by the China lost in Fo Kien
                                Japan win, taking Fo Kien from China with 4 japaneseAdvancedNavalFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                            Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                            Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                            1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Tokyo to Peking
                            2 Trucks and 2 japaneseInfantrys moved from Peking to Shanghai
                            2 Trucks moved from Shanghai to Peking
                            1 Material and 1 Truck moved from Tokyo to Japan
                            1 japaneseInfantry and 2 japaneseParatroopers moved from Kansk to Irkutsk
                            1 japaneseAlpineInfantry moved from Eastern Siberia to Irkutsk
                            1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Tokyo to Kyushu Shikoku
                            1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Hokkaido
                            4 japaneseAdvancedNavalFighters moved from Fo Kien to Korea
                            3 japaneseAdvancedNavalFighters moved from 100 Sea Zone to Japan
                            1 japaneseAirTransport moved from Peking to Manchuria
                            1 japaneseInfantry moved from Eastern Manchuria to Manchuria
                            1 japaneseInfantry moved from Manchuria to Peking
                            1 Truck and 1 japaneseInfantry moved from Korea to Peking
                            1 japaneseAdvancedNavalFighter moved from Korea to Japan
                            1 japaneseAdvancedNavalFighter moved from Korea to Japan
                            1 japaneseInfantry moved from Manchuria to Korea
                            1 japaneseInfantry moved from Korea to Manchuria
                    
                        Purchase Units - Japan
                            Trigger japaneseAdvS: buyjapaneseAdvancedSubmarine added to japaneseProduction
                            Japan buy 1 japaneseAdvancedNavalFighter, 2 japaneseAirfields, 1 japaneseCombatEngineer, 2 japaneseEntrenchments, 1 japaneseInfantry and 2 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                    
                        Place Units - Japan
                            Units in Peking being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment and 1 japaneseInfantry placed in Peking
                            Units in Kyushu Shikoku being upgraded or consumed: 2 Materials
                            1 japaneseAirfield and 1 japaneseEntrenchment placed in Kyushu Shikoku
                            Units in Hokkaido being upgraded or consumed: 1 Material
                            1 japaneseAirfield placed in Hokkaido
                            1 japaneseCombatEngineer placed in Tokyo
                            1 japaneseAdvancedNavalFighter placed in Japan
                            2 japaneseSubmarines placed in 98 Sea Zone
                    
                        Turn Complete - Japan
                            Japan collect 37 PUs; end with 37 PUs
                            Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 43 PUs
                            Units generate 9 techTokens; Japan end with 18 techTokens
                            Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 11 PUs; end with 11 PUs
                            Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                    
                        Turn Complete - Thailand
                    

                    Combat Hit Differential Summary :

                    Japan : -2.50
                    China : -0.25
                    Russia : 0.25
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin back over to china/uk

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Australia round 37

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 37
                        
                            Supporting Britain - Canada
                                Canada collect 0 PUs; end with 23 PUs
                        
                            Organizing Partisan Operations - ExiledAllies
                                ExiledAllies collect 0 PUs; end with 44 PUs
                        
                            Preparing Naval Operations - Australia
                                Australia collect 0 PUs; end with 17 PUs
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                    Britain roll 5,2,4,3,7,3,10,9,7,8,9,11,10,5,11,12,8,9,11,7,2,6,5,3,1,4,1 and gets 1 hit
                                Britain removing all Technology Tokens after successful research.
                                Britain discover AdvancedLogistics
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                3 britishArtillerys and 3 britishInfantrys moved from Norway to 26 Sea Zone
                                11 britishMarines moved from Copenhagen to 26 Sea Zone
                                3 britishArtillerys moved from Copenhagen to 26 Sea Zone
                                2 britishInfantrys moved from Copenhagen to 26 Sea Zone
                                6 britishArtillerys, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 5 britishInfantrys, 11 britishMarines, 5 britishNavalFighters and 11 britishTransports moved from 26 Sea Zone to 27 Sea Zone
                                6 britishArtillerys, 5 britishInfantrys and 11 britishMarines moved from 27 Sea Zone to Lithuania
                                1 britishInfantry moved from Northern Finland to Eastern Finland
                                      Britain take Eastern Finland from Finland
                                3 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Central Britain to 27 Sea Zone
                                3 britishInfantrys moved from New Dehli to Kashmir
                                      Britain take Kashmir from Italy
                                6 britishInfantrys moved from New Dehli to Baluchistan
                                      Britain take Baluchistan from Italy
                                3 britishCruisers moved from 88 Sea Zone to 75 Sea Zone
                                13 britishMarines moved from Western Madras to 84 Sea Zone
                                2 britishBattleships, 6 britishCruisers, 11 britishMarines and 6 britishTransports moved from 84 Sea Zone to 75 Sea Zone
                                2 britishMarines and 1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                                2 britishMarines moved from 75 Sea Zone to Bombay
                                4 britishNavalFighters moved from 84 Sea Zone to Bombay
                                11 britishMarines moved from 75 Sea Zone to Bombay
                                1 britishInfantry moved from Western Madras to 84 Sea Zone
                                1 britishInfantry and 1 britishTransport moved from 84 Sea Zone to 75 Sea Zone
                                1 britishInfantry moved from 75 Sea Zone to Oman
                                2 britishArtillerys and 11 britishInfantrys moved from Western Madras to Bombay
                        
                            Combat - Britain
                                Battle in Bombay
                                    Britain attack with 2 britishArtillerys, 11 britishInfantrys, 13 britishMarines and 4 britishNavalFighters
                                    Italy defend with 1 Flagpole, 1 Rail, 2 italianAirfields, 1 italianBarracks, 1 italianEntrenchment and 1 italianFortification
                                        Britain roll dice for 2 britishBattleships and 9 britishCruisers in Bombay, round 2 : 2/13 hits, 5.00 expected hits
                                    Units damaged: 1 italianEntrenchment owned by the Italy and 1 italianFortification owned by the Italy
                                        Britain roll dice for 2 britishArtillerys, 11 britishInfantrys, 13 britishMarines and 4 britishNavalFighters in Bombay, round 2 : 9/30 hits, 8.75 expected hits
                                        Italy roll dice for 1 italianEntrenchment and 1 italianFortification in Bombay, round 2 : 1/2 hits, 1.58 expected hits
                                        1 italianEntrenchment owned by the Italy, 1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Bombay
                                    Some non-combat units are destroyed: 
                                    Britain converts italianBarracks into different units
                                    Britain win, taking Bombay from Italy, taking Baluchistan from Britain, taking Kashmir from Britain with 2 britishArtillerys, 10 britishInfantrys, 13 britishMarines and 4 britishNavalFighters remaining. Battle score for attacker is 15
                                    Casualties for Britain: 1 britishInfantry
                                    Casualties for Italy: 1 italianEntrenchment and 1 italianFortification
                                Battle in Oman
                                Battle in 27 Sea Zone
                                    Britain attack with 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports
                                    Germany defend with 1 germanHeavyDestroyer
                                        Britain roll dice for 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports in 27 Sea Zone, round 2 : 14/31 hits, 13.92 expected hits
                                        Germany roll dice for 1 germanHeavyDestroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.42 expected hits
                                        1 germanHeavyDestroyer owned by the Germany lost in 27 Sea Zone
                                    Britain win, taking Oman from Italy, taking 27 Sea Zone from Neutral with 3 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 9 britishDestroyers, 6 britishNavalFighters and 11 britishTransports remaining. Battle score for attacker is 10
                                    Casualties for Germany: 1 germanHeavyDestroyer
                                Battle in Lithuania
                        
                            Non Combat Move - Britain
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                Trigger britishAP2: Britain has 1 Material placed in London
                                Trigger britishProd1: Britain has 1 Material placed in London
                                1 britishAirTransport moved from Northern Finland to Copenhagen
                                1 britishAirTransport moved from Northern Finland to Copenhagen
                                1 britishAirTransport moved from Northern Finland to London
                                1 britishArtillery and 3 britishInfantrys moved from Algeria to Tripolitania
                                3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 42 Sea Zone to 43 Sea Zone
                                2 britishCombatEngineers moved from Bengal to Western Bengal
                                1 britishCarrier and 3 britishNavalFighters moved from 89 Sea Zone to 84 Sea Zone
                                2 britishCarriers and 5 britishDestroyers moved from 84 Sea Zone to 75 Sea Zone
                                4 britishNavalFighters moved from Bombay to 75 Sea Zone
                                1 britishDestroyer moved from 75 Sea Zone to 73 Sea Zone
                                1 britishDestroyer moved from 149 Sea Zone to 88 Sea Zone
                                5 britishTransports moved from 84 Sea Zone to 148 Sea Zone
                                1 Material and 1 Truck moved from Bengal to Western Bengal
                                1 Truck moved from Western Bengal to Bengal
                                1 Material and 1 Truck moved from Bengal to Western Bengal
                                1 britishNavalFighter moved from New South Wales to 84 Sea Zone
                                1 britishNavalFighter moved from 84 Sea Zone to 75 Sea Zone
                                1 britishNavalFighter moved from Ontario to Azores
                                1 Truck moved from Scotland to London
                                2 Trucks moved from Northern Finland to Central Norway
                        
                            Purchase Units - Britain
                                Britain buy 3 britishAdvancedFighters, 2 britishArtillerys, 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 0 techTokens; 
                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Britain
                                3 britishAdvancedFighters placed in Central Britain
                                1 britishCombatEngineer and 1 britishInfantry placed in London
                                2 britishArtillerys placed in Northern Finland
                        
                            Activate Technology - Britain
                                Britain activating AdvancedLogistics
                                Trigger britishAL1: Setting transportCapacity to 7 for unitAttachment attached to britishTransport
                                Trigger britishAL2: Setting transportCapacity to 4 for unitAttachment attached to britishAirTransport
                                Trigger britishAL3: Setting maxScrambleCount to 4 for unitAttachment attached to britishAirfield
                        
                            Turn Complete - Britain
                                Britain collect 45 PUs; end with 45 PUs
                                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 48 PUs
                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 51 PUs
                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 52 PUs
                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                                Units generate 9 techTokens; Britain end with 9 techTokens
                                Units Change Ownership
                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                    Some Units in Morrocco change ownership: 1 Material and 1 britishCombatEngineer
                                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                    Some Units in Western Bengal change ownership: 2 Materials and 2 britishCombatEngineers
                        
                            Purchase Units - Canada
                                Canada buy 2 britishNavalFighters; Remaining resources: 1 PUs; 
                        
                            Place Units - Canada
                                2 britishNavalFighters placed in Ontario
                        
                            Turn Complete - Canada
                                Canada collect 15 PUs; end with 16 PUs
                                Units Change Ownership
                                    Some Units in Ontario change ownership: 2 britishNavalFighters
                                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                        
                            Purchase Units - ExiledAllies
                                ExiledAllies buy 4 britishArtillerys, 4 britishInfantrys and 4 britishMarines; Remaining resources: 0 PUs; 
                        
                            Place Units - ExiledAllies
                                1 britishArtillery and 2 britishMarines placed in Java
                                1 britishArtillery and 2 britishMarines placed in Borneo
                                2 britishInfantrys placed in Morrocco
                                2 britishArtillerys placed in Norway
                                2 britishInfantrys placed in Central Norway
                        
                            Turn Complete - ExiledAllies
                                ExiledAllies collect 45 PUs; end with 45 PUs
                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs
                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs
                                Units Change Ownership
                                    Some Units in Borneo change ownership: 1 britishArtillery and 2 britishMarines
                                    Some Units in Central Norway change ownership: 2 britishInfantrys
                                    Some Units in Java change ownership: 1 britishArtillery and 2 britishMarines
                                    Some Units in Morrocco change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
                                    Some Units in Norway change ownership: 2 britishArtillerys
                        
                            Turn Complete - India
                                India collect 13 PUs; end with 13 PUs
                                Units Change Ownership
                                    Some Units in Bombay change ownership: 1 Material
                                    Some Units in Western Bengal change ownership: 2 Materials and 2 britishCombatEngineers
                        
                            Purchase Units - Australia
                                Australia buy 2 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                        
                            Place Units - Australia
                                2 britishInfantrys placed in Southwestern Australia
                                1 britishNavalFighter placed in New South Wales
                        
                            Turn Complete - Australia
                                Australia collect 17 PUs; end with 17 PUs
                                Units Change Ownership
                                    Some Units in New South Wales change ownership: 1 britishNavalFighter
                                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                        

                        Combat Hit Differential Summary :

                        Italy : -0.58
                        Britain : -2.67
                        Germany : -0.42
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you if you're still here

                          ubernautU 3 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin yup not in much of a rush to get to the store today 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin accidentally started the battle

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Italy round 37

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 37
                                
                                    Research Technology - Italy
                                        Italy spend 0 on tech rolls
                                        Italy removing all Technology Tokens after successful research.
                                        Italy discover AdvancedAntiAircraft
                                
                                    Combat Move - Italy
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cyrenaica to Tripolitania
                                        1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                        1 italianAdvancedNavalFighter moved from Northern Italy to Tripolitania
                                        2 italianAdvancedTacticalBombers moved from Cairo to Tripolitania
                                        2 italianAdvancedNavalFighters moved from Cairo to Tripolitania
                                        1 italianAdvancedFighter moved from Cairo to Tripolitania
                                        2 italianMarines moved from Cyrenaica to Tripolitania
                                        2 italianAdvancedNavalFighters moved from Abyssinia to Tripolitania
                                        2 italianAdvancedFighters moved from Abyssinia to Tripolitania
                                        1 italianHeavyStrategicBomber moved from Cairo to Tripolitania
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Italy round 37

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 37
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 5,10,8,4,7,10,5,5,11,12,1,2,10,3,2,2,5,8,11,8,8,2,1,4 and gets 1 hit
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover AdvancedAntiAircraft
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Cyrenaica to Tripolitania
                                          1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                                          1 italianAdvancedNavalFighter moved from Northern Italy to Tripolitania
                                          2 italianAdvancedTacticalBombers moved from Cairo to Tripolitania
                                          2 italianAdvancedNavalFighters moved from Cairo to Tripolitania
                                          1 italianAdvancedFighter moved from Cairo to Tripolitania
                                          2 italianMarines moved from Cyrenaica to Tripolitania
                                          2 italianAdvancedNavalFighters moved from Abyssinia to Tripolitania
                                          2 italianAdvancedFighters moved from Abyssinia to Tripolitania
                                          1 italianHeavyStrategicBomber moved from Cairo to Tripolitania
                                  
                                      Combat - Italy
                                          Battle in Tripolitania
                                              Italy attack with 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 2 italianParatroopers
                                              Usa defend with 1 Flagpole, 2 Materials, 1 americanArtillery, 1 americanInfantry and 1 americanMarine; Britain defend with 1 britishArtillery and 3 britishInfantrys
                                                  Italy roll dice for 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 2 italianParatroopers in Tripolitania, round 2 : 7/18 hits, 6.58 expected hits
                                                  Usa roll dice for 1 americanArtillery, 1 americanInfantry, 1 americanMarine, 1 britishArtillery and 3 britishInfantrys in Tripolitania, round 2 : 1/7 hits, 2.75 expected hits
                                                  3 britishInfantrys owned by the Britain, 1 americanMarine owned by the Usa, 1 americanInfantry owned by the Usa, 1 britishArtillery owned by the Britain, 1 americanArtillery owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                                              Italy win, taking Tripolitania from Usa with 4 italianAdvancedFighters, 6 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianAirTransport, 1 italianHeavyStrategicBomber, 2 italianMarines and 1 italianParatrooper remaining. Battle score for attacker is 20
                                              Casualties for Italy: 1 italianParatrooper
                                              Casualties for Usa: 1 americanArtillery, 1 americanInfantry and 1 americanMarine
                                              Casualties for Britain: 1 britishArtillery and 3 britishInfantrys
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                          Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                          Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                          Trigger italianAP2: Italy has 1 Material placed in Rome
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          1 italianInfantry moved from Kazahk to Singkiang
                                          2 Materials and 1 italianAirTransport moved from Trans Jordan to Southern Caucasus
                                          2 Materials and 1 italianAirTransport moved from Trans Jordan to Singkiang
                                          1 Truck and 1 italianCombatEngineer moved from Eastern Iran to Southern Caucasus
                                          3 italianAirTransports and 2 italianMarines moved from Eastern Iran to Southern Caucasus
                                          1 italianAdvancedTacticalBomber moved from Eastern Iran to Southern Caucasus
                                          2 italianTanks moved from Eastern Iran to Northern Iran
                                          1 Truck moved from Eastern Iran to Singkiang
                                          1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Cape Town to Rhodesia
                                          1 italianMarine, 1 italianMech.Infantry and 1 italianTank moved from Rhodesia to Belgian Congo
                                          3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Southern Anglo Egyptian Sudan to Belgian Congo
                                          1 italianCombatEngineer and 2 italianMech.Infantrys moved from Anglo Egyptian Sudan to Cairo
                                          1 Truck, 1 italianInfantry and 1 italianMech.Infantry moved from Trans Jordan to Cairo
                                          3 Materials, 2 italianAirTransports and 1 italianInfantry moved from Southern Italy to Cairo
                                          1 Material, 1 italianAirTransport and 1 italianInfantry moved from Rome to Cairo
                                          1 italianAirTransport moved from Tripolitania to Rome
                                          1 italianHeavyStrategicBomber moved from Tripolitania to Cairo
                                          1 Truck moved from Cairo to Cyrenaica
                                          1 italianAirTransport moved from Cyrenaica to Southern Italy
                                          1 italianAdvancedFighter, 3 italianAdvancedNavalFighters and 2 italianAdvancedTacticalBombers moved from Tripolitania to Al Kufrah
                                          2 italianAdvancedFighters and 2 italianAdvancedNavalFighters moved from Tripolitania to Cyrenaica
                                          1 italianSubmarine moved from 49 Sea Zone to 51 Sea Zone
                                          3 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone
                                          1 italianBattleship, 6 italianCruisers, 3 italianInfantrys, 2 italianSubmarines and 7 italianTransports moved from 72 Sea Zone to 53 Sea Zone
                                          3 italianInfantrys moved from 53 Sea Zone to Cairo
                                          1 italianBattleship, 6 italianCruisers, 2 italianSubmarines and 6 italianTransports moved from 53 Sea Zone to 51 Sea Zone
                                          1 italianAdvancedFighter and 1 italianAdvancedNavalFighter moved from Tripolitania to Rome
                                          1 italianCombatEngineer moved from Rome to Northern Italy
                                          1 Train moved from Northern Italy to Rome
                                          1 Material and 1 Train moved from Rome to Northern Italy
                                  
                                      Purchase Units - Italy
                                          Italy buy 1 italianAdvancedNavalFighter, 2 italianAirfields, 1 italianCombatEngineer, 2 italianDestroyers, 1 italianEntrenchment, 1 italianFortification, 6 italianInfantrys and 6 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          Units in Northern Italy being upgraded or consumed: 1 Material
                                          1 italianAdvancedNavalFighter and 1 italianEntrenchment placed in Northern Italy
                                          1 italianCombatEngineer, 1 italianInfantry and 2 italianParatroopers placed in Rome
                                          1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                                          Units in Southern Caucasus being upgraded or consumed: 1 Material
                                          1 italianAirfield placed in Southern Caucasus
                                          Units in Singkiang being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                          1 italianAirfield, 1 italianFortification and 3 italianInfantrys placed in Singkiang
                                          1 italianDestroyer placed in 47 Sea Zone
                                          Italy undo move 3.
                                          1 italianDestroyer placed in 46 Sea Zone
                                          2 italianParatroopers placed in Southern Italy
                                          1 italianInfantry and 2 italianParatroopers placed in Cairo
                                          1 italianInfantry placed in Belgian Congo
                                  
                                      Activate Technology - Italy
                                          Italy activating AdvancedAntiAircraft
                                          Trigger italianAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to italianFighter
                                          Trigger italianAdvAA1: Setting defense to 3 for unitAttachment attached to italianAntiAirGun
                                          Trigger italianAdvAA1: Setting attackAA to 3 for unitAttachment attached to italianAntiAirGun
                                  
                                      Turn Complete - Italy
                                          Italy collect 65 PUs; end with 65 PUs
                                          Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 68 PUs
                                          Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 71 PUs
                                          Units generate 12 techTokens; Italy end with 12 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Usa : -1.75
                                  Italy : 0.42
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin back to the usa

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Move Summary: Usa round 37

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 37
                                      
                                          Research Technology - Usa
                                              Usa spend 0 on tech rolls
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover AdvancedStrategicBombers
                                      
                                          Combat Move - Usa
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                              2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                                              2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien
                                              3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone
                                              1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan
                                                    Usa take Southern Anglo Egyptian Sudan from Italy
                                                    Usa take Anglo Egyptian Sudan from Italy
                                              2 americanInfantrys moved from Gibraltar to 43 Sea Zone
                                              6 americanMarines moved from Tangier to 43 Sea Zone
                                              2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain
                                              5 americanArtillerys moved from Gibraltar to Southern Spain
                                              1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                                              2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien
                                              2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki
                                                    Russia take Eastern Evenki from Japan
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut got a couple little weird things here

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Usa round 37

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 37
                                          
                                              Research Technology - Usa
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 12,5,11,11,4,5,7,4,4 and gets 1 hit
                                                  Usa removing all Technology Tokens after successful research.
                                                  Usa discover AdvancedStrategicBombers
                                          
                                              Combat Move - Usa
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                      Some non-combat units are destroyed: 
                                                      Some non-combat units are destroyed: 
                                                      Some non-combat units are destroyed: 
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                  2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Luzon to 96 Sea Zone
                                                  2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 96 Sea Zone to Fo Kien
                                                  3 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 42 Sea Zone to 46 Sea Zone
                                                  1 americanMech.Infantry moved from Congo to Anglo Egyptian Sudan
                                                        Usa take Southern Anglo Egyptian Sudan from Italy
                                                        Usa take Anglo Egyptian Sudan from Italy
                                                  2 americanInfantrys moved from Gibraltar to 43 Sea Zone
                                                  6 americanMarines moved from Tangier to 43 Sea Zone
                                                  2 americanInfantrys and 6 americanMarines moved from 43 Sea Zone to Southern Spain
                                                  5 americanArtillerys moved from Gibraltar to Southern Spain
                                                  1 americanSubmarine moved from 73 Sea Zone to 72 Sea Zone
                                                  2 americanAdvancedNavalFighters and 1 americanNavalFighter moved from 96 Sea Zone to Fo Kien
                                                  2 americanInfantrys and 2 americanMarines moved from Soviet Far East to Eastern Evenki
                                                        Russia take Eastern Evenki from Japan
                                          
                                              Combat - Usa
                                                  Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                                  Battle in 72 Sea Zone
                                                      Usa attack with 1 americanSubmarine
                                                      Italy defend with 1 italianDestroyer
                                                          Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                          Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                          Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                          Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                                          Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                                          Usa roll dice for 1 americanSubmarine in 72 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                                                          Italy roll dice for 1 italianDestroyer in 72 Sea Zone, round 5 : 1/1 hits, 0.25 expected hits
                                                          1 americanSubmarine owned by the Usa lost in 72 Sea Zone
                                                      Italy win with 1 italianDestroyer remaining. Battle score for attacker is -7
                                                      Casualties for Usa: 1 americanSubmarine
                                                  Battle in 46 Sea Zone
                                                      Usa attack with 3 americanAdvancedNavalFighters and 1 americanNavalFighter
                                                      Italy defend with 1 italianDestroyer
                                                          Usa roll dice for 3 americanAdvancedNavalFighters and 1 americanNavalFighter in 46 Sea Zone, round 2 : 2/4 hits, 2.58 expected hits
                                                          Italy roll dice for 1 italianDestroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 italianDestroyer owned by the Italy and 1 americanNavalFighter owned by the Usa lost in 46 Sea Zone
                                                      Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is -3
                                                      Casualties for Usa: 1 americanNavalFighter
                                                      Casualties for Italy: 1 italianDestroyer
                                                  Battle in Southern Spain
                                                      Usa attack with 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines
                                                      Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishDocks, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank
                                                          Usa roll dice for 2 americanBattleships, 3 americanCruisers, 2 americanDestroyers and 1 americanHeavyDestroyer in Southern Spain, round 2 : 5/10 hits, 4.00 expected hits
                                                      Units damaged: 1 spanishEntrenchment owned by the Spain
                                                          Usa roll dice for 5 americanArtillerys, 2 americanInfantrys and 6 americanMarines in Southern Spain, round 2 : 4/13 hits, 4.00 expected hits
                                                          Spain roll dice for 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank in Southern Spain, round 2 : 3/7 hits, 2.67 expected hits
                                                          1 spanishEntrenchment owned by the Spain, 2 spanishInfantrys owned by the Spain, 1 spanishFighter owned by the Spain, 1 spanishArtillery owned by the Spain, 1 spanishTank owned by the Spain, 2 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 1 spanishAntiAirGun owned by the Spain lost in Southern Spain
                                                      Some non-combat units are destroyed: 
                                                      Usa converts spanishDocks into different units
                                                      Usa win, taking Southern Spain from Spain with 4 americanArtillerys and 6 americanMarines remaining. Battle score for attacker is 27
                                                      Casualties for Usa: 1 americanArtillery and 2 americanInfantrys
                                                      Casualties for Spain: 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishEntrenchment, 1 spanishFighter, 2 spanishInfantrys and 1 spanishTank
                                                  Battle in Fo Kien
                                                      Usa attack with 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter
                                                      Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                                          Usa roll dice for 1 americanCruiser, 3 americanDestroyers and 1 americanHeavyDestroyer in Fo Kien, round 2 : 0/5 hits, 0.92 expected hits
                                                          Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 2 : 1/9 hits, 3.33 expected hits
                                                          Japan roll dice for 3 japaneseInfantrys in Fo Kien, round 2 : 2/3 hits, 0.75 expected hits
                                                          1 americanInfantry owned by the Usa, 1 japaneseInfantry owned by the Japan and 1 americanCombatEngineer owned by the Usa lost in Fo Kien
                                                          Usa roll dice for 2 americanAdvancedNavalFighters, 2 americanArtillerys, 2 americanMarines and 1 americanNavalFighter in Fo Kien, round 3 : 3/7 hits, 2.92 expected hits
                                                          Japan roll dice for 2 japaneseInfantrys in Fo Kien, round 3 : 1/2 hits, 0.50 expected hits
                                                          1 americanArtillery owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Fo Kien
                                                      Usa win, taking Fo Kien from Japan with 2 americanAdvancedNavalFighters, 1 americanArtillery, 2 americanMarines and 1 americanNavalFighter remaining. Battle score for attacker is -2
                                                      Casualties for Usa: 1 americanArtillery, 1 americanCombatEngineer and 1 americanInfantry
                                                      Casualties for Japan: 3 japaneseInfantrys
                                          
                                              Non Combat Move - Usa
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                                  3 americanAdvancedNavalFighters moved from 46 Sea Zone to 43 Sea Zone
                                                  2 americanCarriers moved from 42 Sea Zone to 43 Sea Zone
                                                  3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                                                  1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from Azores to 40 Sea Zone
                                                  1 Truck, 2 americanArtillerys, 4 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                  1 americanArtillery, 2 americanInfantrys, 3 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Congo
                                                  2 americanInfantrys, 2 americanMech.Infantrys and 2 americanTanks moved from Cameroon to Congo
                                                  4 Materials, 1 americanAntiAirGun and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                                                  4 Materials, 1 Truck, 2 americanArtillerys, 4 americanInfantrys and 1 americanMarine moved from 61 Sea Zone to Morrocco
                                                  2 americanArtillerys moved from Tangier to Morrocco
                                                  1 americanAntiAirGun moved from 61 Sea Zone to Morrocco
                                                  2 americanMech.Infantrys and 2 americanTanks moved from Western Sahara to French West Africa
                                                  2 americanMech.Infantrys moved from Western Sahara to Morrocco
                                                  3 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                                                  3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                                  4 americanInfantrys moved from New York to 30 Sea Zone
                                                  3 americanArtillerys and 1 americanInfantry moved from Washington to 30 Sea Zone
                                                  2 americanCombatEngineers moved from Eastern US to 36 Sea Zone
                                                  3 americanMarines moved from Southeastern US to 36 Sea Zone
                                                  1 americanMarine moved from Florida Peninsula to 36 Sea Zone
                                                  3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                  2 americanCombatEngineers, 4 americanMarines and 2 americanTransports moved from 36 Sea Zone to 39 Sea Zone
                                                  3 americanArtillerys, 2 americanCombatEngineers, 8 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores
                                                  2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                  3 Materials, 2 americanAirTransports and 1 americanCombatEngineer moved from Los Angeles to Alaska
                                                  1 Material and 1 Truck moved from Northwestern US to Alaska
                                                  1 Truck moved from Alaska to British Columbia
                                                  1 Train moved from Alberta to Washington
                                                  1 americanTransport moved from 127 Sea Zone to 96 Sea Zone
                                                  1 americanAirTransport moved from Luzon to Hawaiian Islands
                                                  1 americanAdvancedNavalFighter moved from Hawaiian Islands to 96 Sea Zone
                                                  2 americanAdvancedNavalFighters moved from Fo Kien to 96 Sea Zone
                                                  1 americanNavalFighter moved from Fo Kien to Luzon
                                                  2 americanAirTransports moved from Hawaiian Islands to Los Angeles
                                                  2 Materials and 1 Train moved from Washington to Los Angeles
                                                  1 Train moved from Los Angeles to Western US
                                          
                                              Purchase Units - Usa
                                                  Trigger americanAdvArt1: buyamericanHeavyArtillery added to americanProduction
                                                  Usa buy 1 Rail, 1 americanAdvancedNavalFighter, 4 americanArtillerys, 1 americanHull, 7 americanInfantrys, 5 americanMarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  Units in Alaska being upgraded or consumed: 1 Material
                                                  1 Rail placed in Alaska
                                                  2 americanArtillerys placed in Luzon
                                                  2 americanMarines placed in Phillippines
                                                  1 americanTransport placed in 30 Sea Zone
                                                  1 americanTransport placed in 36 Sea Zone
                                                  2 americanInfantrys placed in Eastern US
                                                  4 americanInfantrys placed in Washington
                                                  1 americanInfantry and 2 americanMarines placed in Northeastern US
                                                  2 americanArtillerys placed in New York
                                                  1 americanMarine placed in Florida Peninsula
                                                  1 americanAdvancedNavalFighter placed in New York
                                                  1 americanHull placed in 156 Sea Zone
                                          
                                              Activate Technology - Usa
                                                  Usa activating AdvancedStrategicBombers
                                          
                                              Turn Complete - Usa
                                                  Usa collect 89 PUs; end with 89 PUs
                                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 92 PUs
                                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 95 PUs
                                                  Units generate 9 techTokens; Usa end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : -4.08
                                          Japan : 1.75
                                          Italy : 0.75
                                          Spain : 0.33
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 2 Replies Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 48
                                            • 49
                                            • 50
                                            • 51
                                            • 52
                                            • 67
                                            • 68
                                            • 50 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums