TWW 3.0.0.4 ubernaut (ax) vs colin (al)



  • @ubernaut ready when you are



  • @colin one sec on a call



  • @colin sorry off the phone



  • TripleA Turn Summary: Australia round 2

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 2
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 18 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 7 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 9 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 7 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 22 PUs
    
        Research Technology - Britain
            Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare
            Britain spend 0 on tech rolls
                Britain roll 5,12,7,4,4,2 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedDestroyers
    
        Politics - Britain
            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 18 = Failure!
                Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
    
        Combat Move - Britain
            Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            2 britishTransports moved from 86 Sea Zone to 87 Sea Zone
            1 britishInfantry and 1 britishMarine moved from Sumatra to 87 Sea Zone
            2 britishInfantrys moved from Malay to 87 Sea Zone
            3 britishInfantrys and 1 britishMarine moved from 87 Sea Zone to Burma
            1 britishAntiTankGun, 1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from Rangoon to Burma
            1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Bengal to Burma
            1 britishMech.Infantry moved from Western Bengal to Burma
            1 britishStrategicBomber moved from Rangoon to Burma
            1 britishCruiser and 1 britishDestroyer moved from 42 Sea Zone to 45 Sea Zone
            1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
            1 britishFighter and 1 britishNavalFighter moved from Malta to 45 Sea Zone
            1 britishFighter moved from Central Britain to Northern France
            1 britishStrategicBomber moved from London to Northern France
    
        Combat - Britain
            Thailand scrambles 2 units out of Thailand to defend against the attack in Burma
            Air Battle in Northern France
                Britain attacks with 2 units heading to Northern France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern France
                    AntiAircraftGun fire in Northern France : 0/1 hits, 0.08 expected hits
                Bombing raid in Northern France rolls: 1 and causes: 1 damage to unit: germanAirfield
                Bombing raid in Northern France causes 1 damage total. 
            Battle in 45 Sea Zone
                Britain attack with 1 britishCruiser, 1 britishDestroyer, 1 britishFighter and 2 britishNavalFighters
                Germany defend with 1 germanDestroyer and 2 germanTransports
                    Britain roll dice for 1 britishCruiser, 1 britishDestroyer, 1 britishFighter and 2 britishNavalFighters in 45 Sea Zone, round 2 : 2/5 hits, 1.92 expected hits
                    Germany roll dice for 1 germanDestroyer and 2 germanTransports in 45 Sea Zone, round 2 : 2/3 hits, 0.42 expected hits
                    1 britishFighter owned by the Britain, 2 germanTransports owned by the Germany and 1 britishDestroyer owned by the Britain lost in 45 Sea Zone
                    Britain roll dice for 1 britishCruiser and 2 britishNavalFighters in 45 Sea Zone, round 3 : 3/3 hits, 1.42 expected hits
                    Germany roll dice for 1 germanDestroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                    1 germanDestroyer owned by the Germany lost in 45 Sea Zone
                Britain win, taking 45 Sea Zone from Neutral with 1 britishCruiser and 2 britishNavalFighters remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishDestroyer and 1 britishFighter
                Casualties for Germany: 1 germanDestroyer and 2 germanTransports
            Battle in Burma
                Britain attack with 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber
                Japan defend with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseParatrooper; Thailand defend with 1 Flagpole and 1 Rail
                    Britain roll dice for 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber in Burma, round 2 : 1/13 hits, 1.33 expected hits
                    Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 2 : 1/8 hits, 3.08 expected hits
                    1 japaneseFighter owned by the Japan and 1 britishAntiTankGun owned by the Britain lost in Burma
                    Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 8 britishInfantrys, 2 britishMarines, 1 britishMech.Infantry and 1 britishStrategicBomber in Burma, round 3 : 1/13 hits, 1.33 expected hits
                    Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 3 : 3/7 hits, 2.83 expected hits
                1 britishMech.Infantry owned by the Britain, 1 britishInfantry owned by the Britain, 1 japaneseFighter owned by the Japan and 1 britishStrategicBomber owned by the Britain lost in Burma
                    Britain roll dice for 2 britishArtillerys, 1 britishCombatEngineer, 7 britishInfantrys and 2 britishMarines in Burma, round 4 : 0/12 hits, 1.25 expected hits
                    Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 4 : 4/6 hits, 2.58 expected hits
                    4 britishInfantrys owned by the Britain lost in Burma
                2 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine retreated to Bengal
                    Britain roll dice for 1 britishMarine in Burma, round 5 : 0/1 hits, 0.17 expected hits
                    Thailand roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper in Burma, round 5 : 2/6 hits, 2.58 expected hits
                    1 britishMarine owned by the Britain lost in Burma
                Thailand win with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is -19
                Casualties for Britain: 1 britishAntiTankGun, 5 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry and 1 britishStrategicBomber
                Casualties for Japan: 2 japaneseFighters
            Cleaning up after air battles
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            1 britishStrategicBomber moved from Labrador to Central Britain
            1 Train moved from New Brunswick to Quebec
            1 Material, 1 Train and 1 britishCombatEngineer moved from Quebec to Ontario
            1 Material and 1 Truck moved from Alberta to Ontario
            1 britishArtillery moved from Saskatchewan to Alberta
            1 britishCarrier, 2 britishCruisers, 2 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports moved from 151 Sea Zone to 149 Sea Zone
            1 britishBattleship, 1 britishDestroyer and 1 britishTransport moved from 162 Sea Zone to 149 Sea Zone
            1 Material and 1 Truck moved from New South Wales to Northern Territory
            1 Material and 1 Truck moved from Calcutta to Bengal
            3 britishInfantrys moved from Calcutta to Bengal
            1 Truck moved from Bengal to Western Bengal
            1 Train moved from Bengal to Bombay
            1 Material, 1 Train and 1 britishInfantry moved from Bombay to Western Bengal
            1 britishInfantry and 1 britishMarine moved from Oman to 73 Sea Zone
            1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
            1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
            2 britishInfantrys moved from Cairo to Western Egypt
            1 britishArtillery and 2 britishInfantrys moved from Abyssinia to 72 Sea Zone
            1 britishArtillery, 3 britishInfantrys and 1 britishMarine moved from 72 Sea Zone to Cairo
            1 britishInfantry moved from Sinai to Cairo
            1 britishInfantry moved from Trans Jordan to Sinai
            1 britishInfantry moved from Iraq to Trans Jordan
            1 Material, 1 Truck, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo
            1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
            1 britishTank moved from Cape Town to Rhodesia
            2 britishNavalFighters moved from 45 Sea Zone to Malta
            1 britishTransport moved from 42 Sea Zone to 45 Sea Zone
            1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Malta
            1 britishDestroyer and 1 britishSubmarine moved from 86 Sea Zone to 75 Sea Zone
            1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishSubmarine and 3 britishTransports moved from 13 Sea Zone to 10 Sea Zone
            1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport moved from 7 Sea Zone to 10 Sea Zone
            1 britishAntiTankGun, 1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from Central Britain to Scotland
            1 Train moved from Scotland to London
            1 Train, 2 britishInfantrys and 1 britishTank moved from London to Scotland
            1 britishInfantry moved from Exiled Allies to London
            1 britishFighter and 1 britishStrategicBomber moved from Northern France to Central Britain
    
        Purchase Units - Britain
            Britain buy 1 britishAntiTankGun, 1 britishArtillery, 1 britishEntrenchment, 6 britishInfantrys, 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            Units in Bengal being upgraded or consumed: 1 Material
            1 britishEntrenchment placed in Bengal
            3 britishInfantrys placed in Scotland
            1 britishAntiTankGun, 1 britishArtillery and 1 britishNavalFighter placed in Central Britain
            3 britishInfantrys and 1 britishTank placed in London
    
        Activate Technology - Britain
            Britain activating ImprovedDestroyers
            Trigger britishImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to britishDestroyer
            Britain giving technology to Usa: ImprovedDestroyers
    
        Turn Complete - Britain
            Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
            Trigger LLbMM: Russia has 1 Material placed in Murmansk
            Britain collect 41 PUs; end with 41 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 44 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 45 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 46 PUs
            Units generate 6 techTokens; Britain end with 6 techTokens
            Units Change Ownership
                Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Ontario change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Cape Town change ownership: 1 Material
                Some Units in Java change ownership: 1 britishCombatEngineer
                Some Units in Northern Territory change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Western Bengal change ownership: 1 Material
                Some Units in Western Egypt change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishAircraftPlant and 2 britishDestroyers; Remaining resources: 1 PUs; 
    
        Place Units - Canada
            Units in Ontario being upgraded or consumed: 2 Materials
            1 britishAircraftPlant placed in Ontario
            2 britishDestroyers placed in 19 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 16 PUs
            Units Change Ownership
                Some Units in 19 Sea Zone change ownership: 2 britishDestroyers
                Some Units in Ontario change ownership: 1 britishCombatEngineer
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs; 
    
        Place Units - ExiledAllies
            1 britishCombatEngineer and 1 britishInfantry placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 18 PUs; end with 18 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
            Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
            Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 12 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 10 PUs
            Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs
            Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 6 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 4 PUs
            Units Change Ownership
                Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 1 britishInfantry
                Some Units in Java change ownership: 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Egypt
            3 britishInfantrys placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 9 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Cairo change ownership: 3 britishInfantrys
                Some Units in Western Egypt change ownership: 1 britishCombatEngineer
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishMech.Infantry; Remaining resources: 2 PUs; 
    
        Place Units - SouthAfrica
            1 britishMech.Infantry placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 9 PUs
            Some Units in Cape Town change ownership: 1 Material and 1 britishMech.Infantry
    
        Purchase Units - India
            Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            2 britishInfantrys placed in Calcutta
            1 Material, 1 britishArtillery and 1 britishInfantry placed in Bombay
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 Material, 1 britishArtillery and 1 britishInfantry
                Some Units in Calcutta change ownership: 2 britishInfantrys
                Some Units in Western Bengal change ownership: 1 Material
    
        Purchase Units - Australia
            Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
            Australia buy 1 britishCruiser, 1 britishEntrenchment and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            1 britishCruiser placed in 162 Sea Zone
            Units in Northern Territory being upgraded or consumed: 1 Material
            1 britishEntrenchment placed in Northern Territory
            1 Material and 1 britishInfantry placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in 162 Sea Zone change ownership: 1 britishCruiser
                Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry
                Some Units in Northern Territory change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Britain : -0.42
    Thailand : -1.08
    AntiAircraftGun fire in Northern France : : -0.08
    Germany : 1.33
    

    Savegame



  • @ubernaut forgot to tag you but it's your turn



  • @colin ok sorry for the delay been on the phone for the last hour ill will have to do my move later when i get back maybe about 3 hours from now.



  • @ubernaut ok no problem, but Wednesdays and Thursdays, and normally Tuesdays except today, I don't really have time so I may not be able to do any more until Friday



  • @colin that's ok no problem 🙂



  • TripleA Move Summary: Italy round 2

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 2
    
        Research Technology - Italy
            Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
            Italy spend 0 on tech rolls
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedSpecialWarfare
    
        Politics - Italy
            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                Italy fails on action: Political Action AxisProposeAlliancewithSpain
    
        Combat Move - Italy
            Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            4 italianInfantrys moved from Southern Italy to 50 Sea Zone
            1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
            4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
            1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
            1 italianInfantry moved from Greece to 50 Sea Zone
            1 italianInfantry moved from Peloponnese to 50 Sea Zone
            2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
            2 italianMarines moved from Tobruk to Western Egypt
            6 italianInfantrys moved from 51 Sea Zone to Western Egypt
            1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
            1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
            2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
    

    Savegame



  • @colin ready for battle whenever you are back in business. 🙂



  • @ubernaut I actually do have some time this afternoon to get a couple turns in



  • @colin up and at em let me know when you are ready 🙂



  • @ubernaut ready



  • TripleA Turn Summary: Italy round 2

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 2
    
        Research Technology - Italy
            Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
            Italy spend 0 on tech rolls
                Italy roll 10,2,5,4,1,12 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedSpecialWarfare
    
        Politics - Italy
            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                Italy fails on action: Political Action AxisProposeAlliancewithSpain
    
        Combat Move - Italy
            Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            4 italianInfantrys moved from Southern Italy to 50 Sea Zone
            1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone
            4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            1 italianAlpineInfantry, 1 italianArtillery, 2 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank moved from Tobruk to Western Egypt
            1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Western Egypt
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Cyrenaica to Western Egypt
            1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
            1 italianInfantry moved from Greece to 50 Sea Zone
            1 italianInfantry moved from Peloponnese to 50 Sea Zone
            2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
            2 italianMarines moved from Tobruk to Western Egypt
            6 italianInfantrys moved from 51 Sea Zone to Western Egypt
            1 italianSubmarine moved from 58 Sea Zone to 35 Sea Zone
            1 italianSubmarine moved from 43 Sea Zone to 45 Sea Zone
            2 italianDestroyers moved from 51 Sea Zone to 45 Sea Zone
    
        Combat - Italy
            Battle in 35 Sea Zone
                Italy attack with 1 italianSubmarine
                Usa defend with 1 americanTransport
                    Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanTransport in 35 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                    Italy roll dice for 1 italianSubmarine in 35 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                    1 americanTransport owned by the Usa lost in 35 Sea Zone
                Italy win with 1 italianSubmarine remaining. Battle score for attacker is 7
                Casualties for Usa: 1 americanTransport
            Battle in 45 Sea Zone
                Italy attack with 2 italianDestroyers and 1 italianSubmarine
                Britain defend with 1 britishCruiser and 1 britishTransport
                    Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 2 : 0/2 hits, 0.58 expected hits
                    Italy roll dice for 1 italianSubmarine in 45 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                    Italy roll dice for 2 italianDestroyers in 45 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    Britain roll dice for 1 britishCruiser and 1 britishTransport in 45 Sea Zone, round 3 : 2/2 hits, 0.58 expected hits
                    2 italianDestroyers owned by the Italy and 1 britishTransport owned by the Britain lost in 45 Sea Zone
                1 italianSubmarine owned by the Italy retreated to 48 Sea Zone
                Britain win with 1 britishCruiser remaining. Battle score for attacker is -9
                Casualties for Italy: 2 italianDestroyers
                Casualties for Britain: 1 britishTransport
            Battle in Western Egypt
                Italy attack with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
                Egypt defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification; Britain defend with 1 Truck, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                    AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                    AntiTankGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                    Italy roll dice for 2 italianBattleships and 1 italianCruiser in Western Egypt, round 2 : 2/5 hits, 1.92 expected hits
                    Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 9 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 2 : 6/23 hits, 5.25 expected hits
                    Egypt roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 1 britishFortification, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank in Western Egypt, round 2 : 6/13 hits, 5.17 expected hits
                    5 britishInfantrys owned by the Britain, 1 britishTank owned by the Britain, 1 britishAntiTankGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 6 italianInfantrys owned by the Italy lost in Western Egypt
                    AntiAircraftGun fire in Western Egypt : 0/1 hits, 0.17 expected hits
                    Italy roll dice for 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 3 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Western Egypt, round 3 : 5/17 hits, 4.25 expected hits
                    Egypt roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 1 britishMarine and 1 britishParatrooper in Western Egypt, round 3 : 4/5 hits, 2.58 expected hits
                    1 britishMarine owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain, 1 britishArtillery owned by the Britain, 1 italianMarine owned by the Italy, 1 britishFortification owned by the Egypt and 3 italianInfantrys owned by the Italy lost in Western Egypt
                Some non-combat units are destroyed: 
                Italy win, taking Western Egypt from Egypt with 1 italianAlpineInfantry, 2 italianArtillerys, 2 italianFighters, 2 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianParatrooper, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 26
                Casualties for Italy: 9 italianInfantrys and 1 italianMarine
                Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishArtillery, 1 britishCombatEngineer, 5 britishInfantrys, 1 britishMarine, 1 britishParatrooper and 1 britishTank
                Casualties for Egypt: 1 britishFortification
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            1 Material and 1 italianAirTransport moved from Cyrenaica to Southern Italy
            1 Material, 1 Train and 1 italianCombatEngineer moved from Northern Italy to Southern Italy
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Western Egypt to Cyrenaica
            1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
            1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah
            1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Al Kufrah
            1 italianInfantry and 1 italianMech.Infantry moved from Romania to Greece
            1 italianArtillery and 2 italianInfantrys moved from Southern Yugoslavia to Greece
            1 Truck moved from Southern Yugoslavia to Northern Italy
            1 italianAlpineInfantry moved from Rome to Southern Italy
            1 Train moved from Southern Italy to Northern Italy
    
        Purchase Units - Italy
            Italy buy 1 ResearchCenter, 3 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            Units in Southern Italy being upgraded or consumed: 2 Materials
            1 ResearchCenter placed in Southern Italy
            3 italianInfantrys placed in Rome
            1 italianNavalFighter placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating ImprovedSpecialWarfare
            Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianAlpineInfantry
            Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianMarine
            Trigger italianImpSW2: Setting attack to 3 for unitAttachment attached to italianCombatEngineer
            Trigger italianImpSW1: Setting defense to 4 for unitAttachment attached to italianParatrooper
            Trigger italianImpSW9: Setting isAirTransportable to true for unitAttachment attached to italianAlpineInfantry
            Trigger italianImpSW8: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian3
            Italy giving technology to Germany: ImprovedSpecialWarfare
    
        Turn Complete - Italy
            Italy collect 27 PUs; end with 27 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Usa : -0.08
    AntiAircraftGun fire in Western Egypt : : -0.33
    Egypt : 2.25
    Italy : 1.58
    AntiTankGun fire in Western Egypt : : -0.17
    Britain : 0.83
    

    Savegame



  • @colin merica!



  • @ubernaut do you know if there's any reason I can't move a material onto a transport during noncombat? Do I need a truck to do that?



  • @colin you need a truck or a port



  • @ubernaut ah ok I guess I had done it from a port before so I never noticed. thanks



  • @colin np 🙂



  • TripleA Turn Summary: Usa round 2

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 2
    
        Research Technology - Usa
            Trigger americanaTAD: Usa gains access to AdvancedDestroyers
            Usa spend 0 on tech rolls
                Usa roll 5,8,3,11,11,6,8,7,12,8,12,6,9,12 and gets 3 hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedHulls
    
        Politics - Usa
            Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 3 = Failure!
                Usa fails on action: Political Action AlliesProposeAlliancewithTurkey
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            5 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
            5 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 115 Sea Zone to 120 Sea Zone
            5 americanInfantrys and 1 americanMarine moved from 120 Sea Zone to Wake Island
    
        Combat - Usa
            Battle in Wake Island
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
            Trigger americanProd1: Usa has 1 Material placed in Washington
            1 americanCarrier, 1 americanCruiser, 3 americanDestroyers and 2 americanNavalFighters moved from 115 Sea Zone to 120 Sea Zone
            1 americanCarrier, 1 americanDestroyer and 1 americanSubmarine moved from 113 Sea Zone to 115 Sea Zone
            1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
            1 americanNavalFighter moved from Chicago to Los Angeles
            1 americanCombatEngineer and 1 americanMarine moved from New York to 30 Sea Zone
            1 Material and 1 Truck moved from Scotland to 7 Sea Zone
            1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
            1 americanBattleship, 1 americanCombatEngineer, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
            1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
            1 Truck moved from New York to Washington
            1 americanAirTransport and 1 americanParatrooper moved from Labrador to Azores
            1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 2 Sea Zone
            1 americanInfantry moved from Southeastern US to Eastern US
            1 americanInfantry moved from Northeastern US to New York
            1 Material and 1 Truck moved from Washington to New York
            1 americanInfantry moved from Northwestern US to Western US
    
        Purchase Units - Usa
            Usa buy 1 Material, 2 americanDestroyers, 1 americanHull, 2 americanInfantrys and 4 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            1 americanDestroyer and 2 americanTransports placed in 156 Sea Zone
            1 americanDestroyer, 1 americanHull and 2 americanTransports placed in 30 Sea Zone
            1 Material placed in Detroit
            2 americanInfantrys placed in San Francisco
    
        Activate Technology - Usa
            Usa activating ImprovedHulls
            Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
            Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
            Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
            Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
            Trigger americanImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to americanDestroyer
    
        Turn Complete - Usa
            Usa collect 69 PUs; end with 69 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Savegame


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