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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Brazil round 4

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 4
      
          Combat Move - Brazil
              1 brazilianDestroyer moved from 5 Sea Zone to 30 Sea Zone
      
          Combat - Brazil
              Battle in 30 Sea Zone
                  Usa loiter and taunt; Brazil attack with 1 brazilianDestroyer
                  Italy defend with 1 italianSubmarine
                      DepthChargeAttack fire in 30 Sea Zone : 0/1 hits, 0.08 expected hits
                  1 italianSubmarine owned by the Italy Submerged
      
          Non Combat Move - Brazil
              1 Train moved from Rio de Janeiro to Eastern Brazil
              1 Truck moved from Eastern Brazil to Rio de Janeiro
              1 Train, 1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to Southern Brazil
              2 brazilianArtillerys, 1 brazilianCombatEngineer and 1 brazilianInfantry moved from Rio de Janeiro to Southern Brazil
              1 brazilianFighter moved from Eastern Brazil to Rio de Janeiro
              1 brazilianTank moved from French Guyana to Eastern Brazil
      
          Purchase Units - Brazil
              Brazil buy 1 brazilianTank; Remaining resources: 1 PUs; 
      
          Place Units - Brazil
              1 brazilianTank placed in Rio de Janeiro
      
          Turn Complete - Brazil
              Brazil collect 7 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      DepthChargeAttack fire in 30 Sea Zone : : -0.08
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin over to japan

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Thailand round 4

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 4
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 9 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 11 PUs
          
              Research Technology - Japan
                  Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
                  Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
                  Japan spend 0 on tech rolls
                      Japan roll 2,11,3,12,9,5,5,10,11 and gets 1 hit
                  Japan removing all Technology Tokens after successful research.
                  Japan discover Production
          
              Politics - Japan
                  Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                      Japan fails on action: Political Action AxisProposeAlliancewithSpain
                  Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 6 = Failure!
                      Japan fails on action: Political Action AxisProposeAlliancewithSweden
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                        Japan take New Guinea from Australia
                  1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                  2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                  1 japaneseBattleship moved from 99 Sea Zone to 100 Sea Zone
                  2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                  2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
                  1 japaneseMarine moved from Celebes to 147 Sea Zone
                  1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone
                  1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                  2 japaneseMarines and 1 japaneseTransport moved from 146 Sea Zone to 145 Sea Zone
                  2 japaneseMarines moved from 145 Sea Zone to Papua
                  1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone
                  1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone
                  1 japaneseInfantry moved from Caroline Islands to 131 Sea Zone
                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 144 Sea Zone
                  1 japaneseInfantry and 1 japaneseMarine moved from 144 Sea Zone to New Britain
                  1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone
                  1 japaneseBattleship moved from 146 Sea Zone to 145 Sea Zone
                  1 japaneseCruiser moved from 146 Sea Zone to 144 Sea Zone
                  1 japaneseCruiser moved from 146 Sea Zone to 145 Sea Zone
                  1 japaneseStrategicBomber moved from Shansi to Northern China
          
              Combat - Japan
                  Strategic bombing raid in Northern China
                          AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                      Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks
                      Bombing raid in Northern China causes 4 damage total. 
                  Battle in Soviet Far East
                  Battle in New Britain
                      Japan attack with 1 japaneseInfantry and 1 japaneseMarine
                      Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole
                          Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in New Britain, round 2 : 2/3 hits, 1.08 expected hits
                          Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits
                          1 britishArtillery owned by the Britain lost in New Britain
                      Japan win, taking Soviet Far East from Russia, taking New Britain from Australia with 1 japaneseInfantry and 1 japaneseMarine remaining. Battle score for attacker is 4
                      Casualties for Britain: 1 britishArtillery
                  Battle in Kamchatka
                      Some non-combat units are destroyed: 
                  Battle in Papua
                      Japan attack with 2 japaneseMarines
                      Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                          Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Papua, round 2 : 0/3 hits, 1.08 expected hits
                          Japan roll dice for 2 japaneseMarines in Papua, round 2 : 0/2 hits, 0.50 expected hits
                          Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                          Japan roll dice for 2 japaneseMarines in Papua, round 3 : 0/2 hits, 0.50 expected hits
                          Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits
                          Japan roll dice for 2 japaneseMarines in Papua, round 4 : 0/2 hits, 0.50 expected hits
                          Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits
                          Japan roll dice for 2 japaneseMarines in Papua, round 5 : 1/2 hits, 0.50 expected hits
                          Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits
                          1 britishAntiAirGun owned by the Britain lost in Papua
                      Some non-combat units are destroyed: 
                      Japan win, taking Kamchatka from Russia, taking Papua from Australia with 2 japaneseMarines remaining. Battle score for attacker is 4
                      Casualties for Britain: 1 britishAntiAirGun
          
              Non Combat Move - Japan
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                  1 Material moved from Japan to 98 Sea Zone
                  1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                  1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi
                  1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hunan to Kwangsi
                  1 japaneseFighter moved from Shensi to Shanghai
                  1 japaneseArtillery and 1 japaneseInfantry moved from Suiyuan to Chahar
                  2 japaneseFighters moved from Shansi to Manchuria
                  1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseNavalFighter moved from 121 Sea Zone to 127 Sea Zone
                  1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                  1 Material and 1 japaneseCombatEngineer moved from 95 Sea Zone to Hong Kong
                  1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                  1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone
                  1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                  1 japaneseTacticalBomber moved from French Indochina to Thailand
                  1 Train moved from Thailand to Malay
                  1 japaneseDestroyer moved from 147 Sea Zone to 127 Sea Zone
                  2 japaneseCarriers and 4 japaneseNavalFighters moved from 93 Sea Zone to 127 Sea Zone
                  1 japaneseNavalFighter moved from Japan to 127 Sea Zone
                  1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                  1 japaneseCarrier and 2 japaneseNavalFighters moved from 92 Sea Zone to 147 Sea Zone
                  1 japaneseDestroyer moved from 91 Sea Zone to 147 Sea Zone
                  1 japaneseMarine moved from Malay to 91 Sea Zone
                  1 Train, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to Burma
                  1 Train moved from Burma to Thailand
                  1 japaneseInfantry moved from Malay to 91 Sea Zone
                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 147 Sea Zone
                  1 japaneseInfantry and 1 japaneseMarine moved from 147 Sea Zone to Celebes
                  1 japaneseTransport moved from 146 Sea Zone to 127 Sea Zone
                  1 japaneseInfantry moved from Thailand to Burma
                  1 japaneseStrategicBomber moved from Northern China to Peking
                  2 japaneseInfantrys moved from Manchuria to Eastern Manchuria
          
              Purchase Units - Japan
                  Japan buy 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Japan
                  1 japaneseDestroyer placed in 99 Sea Zone
                  Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                  1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone
                  1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                  1 japaneseNavalFighter placed in Japan
                  1 japaneseInfantry placed in Kyushu Shikoku
                  Units in Hong Kong being upgraded or consumed: 2 Materials
                  1 japaneseFactory placed in Hong Kong
          
              Activate Technology - Japan
                  Japan activating Production
          
              Turn Complete - Japan
                  Japan collect 70 PUs; end with 70 PUs
                  Units generate 9 techTokens; Japan end with 9 techTokens
                  Units Change Ownership
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
          
              Purchase Units - Manchuria
                  Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  3 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 7 PUs; end with 7 PUs
                  Units Change Ownership
                      Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
          
              Purchase Units - Thailand
                  Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  1 Material and 2 japaneseInfantrys placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
          

          Combat Hit Differential Summary :

          Japan : -1.17
          Australia : -1.00
          AntiAircraftGun fire in Northern China : : -0.08
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut there was a potential scramble from vladivostok but I was pretty sure you wouldnt want to. If im wrong we can redo it

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Move Summary: Britain round 4

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 4
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
              
                  Politics - Britain
                      Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure!
                          Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                      Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                          Britain fails on action: Political Action AlliesProposeAlliancewithSweden
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                      1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone
                      1 britishStrategicBomber moved from Labrador to 17 Sea Zone
                      1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone
                      2 britishStrategicBombers moved from Central Britain to 17 Sea Zone
                      2 britishInfantrys moved from Scotland to 7 Sea Zone
                      4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone
                      2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                      4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                      4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                      2 britishNavalFighters moved from 12 Sea Zone to Northern Norway
                      4 britishInfantrys moved from Central Britain to 24 Sea Zone
                      2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                      4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                      6 britishInfantrys moved from 12 Sea Zone to Central Norway
                      1 britishInfantry moved from Iraq to Syria
                            ExiledAllies take Syria from VichyFrance
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin couple of small ones

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Turn Summary: Australia round 4

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 4
                  
                      Supporting Britain - Canada
                          Canada collect 0 PUs; end with 15 PUs
                  
                      Organizing Partisan Operations - ExiledAllies
                          ExiledAllies collect 0 PUs; end with 9 PUs
                  
                      Preparing Defense - Egypt
                          Egypt collect 0 PUs; end with 9 PUs
                  
                      Marching Orders - SouthAfrica
                          SouthAfrica collect 0 PUs; end with 9 PUs
                  
                      Preparing Ambushes - India
                          India collect 0 PUs; end with 13 PUs
                  
                      Preparing Naval Operations - Australia
                          Australia collect 0 PUs; end with 17 PUs
                  
                      Research Technology - Britain
                          Britain spend 0 on tech rolls
                              Britain roll 2,4,5,6,9,5 and gets 0 hits
                  
                      Politics - Britain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure!
                              Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                              Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger LLabLL: Britain has 1 Pg placed in Labrador
                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                          1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone
                          1 britishStrategicBomber moved from Labrador to 17 Sea Zone
                          1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone
                          2 britishStrategicBombers moved from Central Britain to 17 Sea Zone
                          2 britishInfantrys moved from Scotland to 7 Sea Zone
                          4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone
                          2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                          4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
                          4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway
                          2 britishNavalFighters moved from 12 Sea Zone to Northern Norway
                          4 britishInfantrys moved from Central Britain to 24 Sea Zone
                          2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
                          4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                          6 britishInfantrys moved from 12 Sea Zone to Central Norway
                          1 britishInfantry moved from Iraq to Syria
                                ExiledAllies take Syria from VichyFrance
                  
                      Combat - Britain
                          Battle in Central Norway
                              Britain attack with 6 britishInfantrys
                              Germany defend with 1 Flagpole, 1 Rail and 1 germanAntiAirGun
                                  Britain roll dice for 1 britishCruiser in Central Norway, round 2 : 0/1 hits, 0.25 expected hits
                                  Britain roll dice for 6 britishInfantrys in Central Norway, round 2 : 1/6 hits, 0.50 expected hits
                                  Germany roll dice for 1 germanAntiAirGun in Central Norway, round 2 : 0/1 hits, 0.17 expected hits
                                  1 germanAntiAirGun owned by the Germany lost in Central Norway
                              Britain win, taking Central Norway from Germany with 6 britishInfantrys remaining. Battle score for attacker is 4
                              Casualties for Germany: 1 germanAntiAirGun
                          Battle in 17 Sea Zone
                              Britain attack with 2 britishDestroyers and 3 britishStrategicBombers
                              Germany defend with 1 germanSubmarine
                                  DepthChargeAttack fire in 17 Sea Zone : 0/5 hits, 0.42 expected hits
                              1 germanSubmarine owned by the Germany Submerged
                          Battle in Northern Norway
                              Britain attack with 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters
                              Germany defend with 1 Flagpole, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper
                                  Britain roll dice for 2 britishBattleships and 2 britishCruisers in Northern Norway, round 2 : 2/6 hits, 2.17 expected hits
                                  Britain roll dice for 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters in Northern Norway, round 2 : 4/8 hits, 2.25 expected hits
                                  Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper in Northern Norway, round 2 : 1/5 hits, 1.75 expected hits
                                  1 germanInfantry owned by the Germany, 1 germanCombatEngineer owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway
                              Some non-combat units are destroyed: 
                              Britain winBritain win, taking 17 Sea Zone from Neutral with 2 britishDestroyers and 3 britishStrategicBombers remaining, taking Northern Norway from Germany with 4 britishAlpineInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 16
                              Casualties for Britain: 1 britishInfantry
                              Casualties for Germany: 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper
                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                          Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                          Trigger britishProd1: Britain has 1 Material placed in London
                          1 britishAlpineInfantry and 1 britishCombatEngineer moved from Labrador to 2 Sea Zone
                          1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                          1 britishAlpineInfantry and 1 britishCombatEngineer moved from 7 Sea Zone to Scotland
                          1 Material and 1 Truck moved from London to Scotland
                          1 britishCombatEngineer moved from Scotland to Central Britain
                          1 britishCombatEngineer moved from Central Britain to London
                          2 britishInfantrys moved from London to Central Britain
                          1 britishCombatEngineer moved from Exiled Allies to Central Britain
                          3 britishStrategicBombers moved from 17 Sea Zone to Central Britain
                          2 britishNavalFighters moved from Iceland to Central Britain
                          2 britishNavalFighters moved from Southern Britain to Gibraltar
                          1 britishAirTransport moved from Gibraltar to Exiled Allies
                          2 britishNavalFighters moved from Northern Norway to 12 Sea Zone
                          1 britishDestroyer moved from 12 Sea Zone to 7 Sea Zone
                          1 Train and 1 britishInfantry moved from Quebec to British Columbia
                          1 britishNavalFighter moved from Ontario to Alaska
                          1 britishAntiAirGun and 1 britishMech.Infantry moved from Southwestern Australia to Northwestern Australia
                          1 britishMech.Infantry moved from Queensland to Northern Territory
                          1 britishAntiAirGun and 1 britishMech.Infantry moved from Northern Territory to Queensland
                          1 britishInfantry moved from Northern Territory to Queensland
                          1 britishArtillery and 1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                          1 britishNavalFighter moved from New South Wales to Queensland
                          1 Train moved from New South Wales to Queensland
                          1 Train and 1 britishAntiAirGun moved from Queensland to New South Wales
                          1 Truck and 1 britishCombatEngineer moved from Southwestern Australia to New South Wales
                          1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 3 britishTransports moved from 162 Sea Zone to 161 Sea Zone
                          1 britishNavalFighter moved from Southwestern Australia to New South Wales
                          1 britishInfantry moved from Northwestern Australia to Southwestern Australia
                          1 britishInfantry moved from Queensland to New South Wales
                          1 britishFighter moved from Queensland to Southwestern Australia
                          1 britishNavalFighter moved from New South Wales to Queensland
                          1 Material and 1 Truck moved from Cape Town to Rhodesia
                          1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Cameroon
                          1 britishInfantry moved from Belgian Congo to Cameroon
                          1 Truck moved from Belgian Congo to Eastern South Africa
                          1 Material and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo
                          1 Train moved from Bombay to Iraq
                          1 Material, 1 Train and 1 britishInfantry moved from Iraq to Cairo
                          1 britishInfantry moved from Iraq to Trans Jordan
                          2 britishInfantrys moved from Calcutta to Bengal
                          1 britishStrategicBomber moved from Calcutta to Cairo
                          1 Truck moved from Calcutta to New Dehli
                          1 britishNavalFighter moved from Central Britain to Gibraltar
                          1 Truck and 1 britishArtillery moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                          1 Truck moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
                          1 britishInfantry moved from Cairo to Sinai
                          1 Truck and 1 britishArtillery moved from Ontario to Alberta
                          2 britishInfantrys moved from Labrador to Quebec
                          1 Truck moved from Ontario to Quebec
                          1 britishDestroyer and 1 britishTransport moved from 104 Sea Zone to 103 Sea Zone
                          1 britishArtillery moved from British Columbia to Alaska
                          1 britishArtillery moved from British Columbia to Alaska
                          1 britishMech.Infantry moved from Iraq to 74 Sea Zone
                          1 britishArtillery moved from Bombay to New Dehli
                          1 britishInfantry moved from Bombay to 74 Sea Zone
                          1 britishInfantry, 1 britishMech.Infantry and 1 britishTransport moved from 74 Sea Zone to 73 Sea Zone
                          1 britishInfantry and 1 britishMech.Infantry moved from 73 Sea Zone to Abyssinia
                  
                      Purchase Units - Britain
                          Britain buy 1 ResearchCenter, 2 britishMarines, 1 britishNavalFighter and 2 britishSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Britain
                          Units in Scotland being upgraded or consumed: 2 Materials
                          1 ResearchCenter placed in Scotland
                          2 britishMarines placed in London
                          2 britishSubmarines placed in 7 Sea Zone
                          1 britishNavalFighter placed in Central Britain
                  
                      Turn Complete - Britain
                          Britain collect 36 PUs; end with 36 PUs
                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                          Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                          Units generate 9 techTokens; Britain end with 15 techTokens
                          Units Change Ownership
                              Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                              Some Units in Cairo change ownership: 2 Materials and 1 britishCombatEngineer
                              Some Units in Java change ownership: 1 britishCombatEngineer
                              Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer
                  
                      Purchase Units - Canada
                          Canada buy 1 britishAlpineInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; 
                  
                      Place Units - Canada
                          1 britishNavalFighter placed in Ontario
                          1 britishAlpineInfantry placed in British Columbia
                  
                      Turn Complete - Canada
                          Canada collect 15 PUs; end with 15 PUs
                          Units Change Ownership
                              Some Units in Ontario change ownership: 1 britishNavalFighter
                              Some Units in British Columbia change ownership: 1 britishAlpineInfantry
                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                  
                      Purchase Units - ExiledAllies
                          ExiledAllies buy 2 britishParatroopers; Remaining resources: 1 PUs; 
                  
                      Place Units - ExiledAllies
                          2 britishParatroopers placed in Exiled Allies
                  
                      Turn Complete - ExiledAllies
                          ExiledAllies collect 23 PUs; end with 24 PUs
                          Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
                          Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 19 PUs
                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                          Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                          Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                          Units Change Ownership
                              Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                              Some Units in Exiled Allies change ownership: 2 britishParatroopers
                              Some Units in Java change ownership: 1 britishCombatEngineer
                  
                      Purchase Units - Egypt
                          Egypt buy 2 britishArtillerys and 1 britishEntrenchment; Remaining resources: 0 PUs; 
                  
                      Place Units - Egypt
                          Units in Cairo being upgraded or consumed: 1 Material
                          2 britishArtillerys and 1 britishEntrenchment placed in Cairo
                  
                      Turn Complete - Egypt
                          Egypt collect 8 PUs; end with 8 PUs
                          Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
                  
                      Purchase Units - SouthAfrica
                          SouthAfrica buy 1 Material and 1 britishArtillery; Remaining resources: 0 PUs; 
                  
                      Place Units - SouthAfrica
                          1 Material and 1 britishArtillery placed in Cape Town
                  
                      Turn Complete - SouthAfrica
                          SouthAfrica collect 7 PUs; end with 7 PUs
                          Some Units in Cape Town change ownership: 1 Material and 1 britishArtillery
                  
                      Purchase Units - India
                          India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - India
                          1 britishArtillery and 1 britishInfantry placed in Bombay
                          2 britishInfantrys placed in Calcutta
                  
                      Turn Complete - India
                          India collect 13 PUs; end with 13 PUs
                          Units Change Ownership
                              Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                              Some Units in Calcutta change ownership: 2 britishInfantrys
                  
                      Purchase Units - Australia
                          Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                          Australia buy 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 
                  
                      Place Units - Australia
                          1 Material, 1 britishNavalFighter and 1 britishTank placed in New South Wales
                  
                      Turn Complete - Australia
                          Australia collect 14 PUs; end with 14 PUs
                          Some Units in New South Wales change ownership: 3 Materials, 1 britishCombatEngineer, 1 britishNavalFighter and 1 britishTank
                  

                  Combat Hit Differential Summary :

                  Britain : 1.83
                  DepthChargeAttack fire in 17 Sea Zone : : -0.42
                  Germany : -0.92
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin over to italy

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Italy round 4

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 4
                      
                          Research Technology - Italy
                              Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                              Italy spend 0 on tech rolls
                                  Italy roll 5,6,10,2,10,7 and gets 0 hits
                      
                          Politics - Italy
                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                                  Italy fails on action: Political Action AxisProposeAlliancewithSweden
                      
                          Combat Move - Italy
                              Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                              Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                              Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              1 italianSubmarine moved from 30 Sea Zone to 2 Sea Zone
                              1 italianStrategicBomber moved from Kharkov to Volgarod
                              1 italianInfantry moved from Western Egypt to Central Egpyt
                                    Italy take Central Egpyt from Egypt
                              4 italianMarines moved from Malta to 48 Sea Zone
                              1 italianBattleship, 4 italianMarines and 2 italianTransports moved from 48 Sea Zone to 53 Sea Zone
                              4 italianMarines moved from 53 Sea Zone to Trans Jordan
                              1 italianInfantry moved from Sicily to 48 Sea Zone
                              1 italianMarine moved from Malta to 48 Sea Zone
                              1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                              1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Trans Jordan
                              1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
                      
                          Combat - Italy
                              Strategic bombing raid in Volgarod
                                      AntiAircraftGun fire in Volgarod : 0/1 hits, 0.08 expected hits
                                  Bombing raid in Volgarod rolls: 5 and causes: 5 damage to unit: russianAirfield
                                  Bombing raid in Volgarod causes 5 damage total. 
                              Battle in Trans Jordan
                                  Italy attack with 1 italianInfantry and 5 italianMarines
                                  Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                                      Italy roll dice for 2 italianBattleships and 1 italianCruiser in Trans Jordan, round 2 : 1/5 hits, 1.92 expected hits
                                      Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                                      1 britishInfantry owned by the Britain lost in Trans Jordan
                                  Italy win, taking Trans Jordan from Britain with 1 italianInfantry and 5 italianMarines remaining. Battle score for attacker is 3
                                  Casualties for Britain: 1 britishInfantry
                      
                          Non Combat Move - Italy
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianProd: Italy has 1 Material placed in Rome
                              1 Truck moved from Southern Italy to Rome
                              1 italianStrategicBomber moved from Volgarod to Kharkov
                              1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys and 2 italianTanks moved from Orel Kursk to Pskov
                              2 Trucks, 1 italianArtillery and 1 italianInfantry moved from Romania to Kharkov
                              1 Train moved from Romania to Bulgaria
                              1 Train and 2 italianInfantrys moved from Bulgaria to Western Ukraine
                              1 Train moved from Western Ukraine to Northern Yugoslavia
                              1 italianInfantry moved from Bulgaria to Romania
                              1 Material, 1 Truck and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt
                              2 italianFighters moved from Al Kufrah to Greece
                              1 italianNavalFighter moved from Cyrenaica to Al Kufrah
                              3 italianInfantrys moved from Rome to Northern Italy
                              1 Material, 1 Truck and 1 italianCombatEngineer moved from Rome to Southern Italy
                      
                          Purchase Units - Italy
                              Italy buy 1 ResearchCenter, 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 2 PUs; 6 techTokens; 
                      
                          Place Units - Italy
                              Units in Southern Italy being upgraded or consumed: 2 Materials
                              1 ResearchCenter placed in Southern Italy
                              1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy
                              2 italianInfantrys placed in Rome
                      
                          Turn Complete - Italy
                              Italy collect 32 PUs; end with 34 PUs
                              Units generate 9 techTokens; Italy end with 15 techTokens
                      

                      Combat Hit Differential Summary :

                      AntiAircraftGun fire in Volgarod : : -0.08
                      Italy : -0.92
                      Britain : -0.25
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut I think that's it for me today unless there's combat for the us, but I'll leave germany for tomorrow

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Move Summary: Usa round 4

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 4
                          
                              Research Technology - Usa
                                  Trigger americanaTAH: Usa gains access to AdvancedHulls
                                  Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                  Usa spend 0 on tech rolls
                          
                              Politics - Usa
                                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                                      Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                                      Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                          
                              Combat Move - Usa
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                                  2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                                  3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                  2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                                  3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                                  1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin got a few quick ones

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Usa round 4

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 4
                              
                                  Research Technology - Usa
                                      Trigger americanaTAH: Usa gains access to AdvancedHulls
                                      Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                      Usa spend 0 on tech rolls
                                          Usa roll 2,5,11,8,2,3,2,4,8 and gets 0 hits
                              
                                  Politics - Usa
                                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                                          Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                              
                                  Combat Move - Usa
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                      1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                                      2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                                      3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                      2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                                      3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                                      1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                                      2 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
                              
                                  Combat - Usa
                                      Battle in Marshall Islands
                                          Usa attack with 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper
                                          Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                              AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                                              Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                                              Usa roll dice for 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 2 : 2/7 hits, 1.75 expected hits
                                              Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 3/3 hits, 1.17 expected hits
                                              1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 3 americanInfantrys owned by the Usa lost in Marshall Islands
                                              Usa roll dice for 1 americanAirTransport, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 3 : 2/4 hits, 1.50 expected hits
                                              Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/1 hits, 0.58 expected hits
                                              1 japaneseEntrenchment owned by the Japan and 1 americanParatrooper owned by the Usa lost in Marshall Islands
                                          Some non-combat units are destroyed: 
                                          Usa win, taking Marshall Islands from Japan with 1 americanAirTransport, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 1
                                          Casualties for Usa: 3 americanInfantrys and 1 americanParatrooper
                                          Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                      Battle in 2 Sea Zone
                                          Usa attack with 1 americanDestroyer
                                          Italy defend with 1 italianSubmarine
                                              DepthChargeAttack fire in 2 Sea Zone : 0/1 hits, 0.25 expected hits
                                          1 italianSubmarine owned by the Italy Submerged
                                      Battle in 32 Sea Zone
                                          Usa attack with 2 americanDestroyers
                                          Italy defend with 1 italianSubmarine
                                              DepthChargeAttack fire in 32 Sea Zone : 1/2 hits, 0.50 expected hits
                                              1 italianSubmarine owned by the Italy lost in 32 Sea Zone
                                          Usa winUsa win, taking 2 Sea Zone from Neutral with 1 americanDestroyer remaining, taking 32 Sea Zone from Neutral with 2 americanDestroyers remaining. Battle score for attacker is 7
                                          Casualties for Italy: 1 italianSubmarine
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      1 Material and 1 Truck moved from Washington to 30 Sea Zone
                                      1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                                      1 Material, 1 Truck, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                      1 Material, 1 Truck, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                      1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 16 Sea Zone to 103 Sea Zone
                                      1 americanAntiAirGun and 1 americanArtillery moved from 103 Sea Zone to Alaska
                                      1 americanAirTransport moved from Marshall Islands to Johnston Island
                                      2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                                      3 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                                      2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                                      2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                                      1 americanInfantry moved from Northwestern US to British Columbia
                                      1 americanNavalFighter moved from Chicago to Labrador
                                      1 Material, 2 Trucks and 1 americanAntiAirGun moved from Scotland to 7 Sea Zone
                                      1 Material, 2 Trucks, 1 americanAntiAirGun and 2 americanTransports moved from 7 Sea Zone to 12 Sea Zone
                                      1 Material, 2 Trucks and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway
                                      1 Train moved from Southeastern US to Florida Peninsula
                                      1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Los Angeles
                                      1 americanInfantry moved from San Francisco to Los Angeles
                                      1 americanInfantry moved from Southeastern US to Eastern US
                                      1 americanInfantry moved from Eastern US to Washington
                                      1 americanInfantry moved from Northeastern US to New York
                                      2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                                      1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                                      1 americanNavalFighter moved from Los Angeles to 132 Sea Zone
                                      2 americanFighters moved from Hawaiian Islands to Johnston Island
                              
                                  Purchase Units - Usa
                                      Usa buy 1 americanAirfield, 1 americanAlpineInfantry, 1 americanCruiser, 2 americanHulls, 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Usa
                                      Units in Azores being upgraded or consumed: 1 Material
                                      1 americanAirfield placed in Azores
                                      1 americanCruiser and 2 americanHulls placed in 156 Sea Zone
                                      1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine placed in San Francisco
                                      1 americanNavalFighter placed in Chicago
                                      1 americanInfantry placed in Washington
                              
                                  Turn Complete - Usa
                                      Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                      Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                      Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                      Usa collect 70 PUs; end with 70 PUs
                                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                      Units generate 9 techTokens; Usa end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Usa : 0.50
                              DepthChargeAttack fire in 2 Sea Zone : : -0.25
                              Japan : 2.25
                              DepthChargeAttack fire in 32 Sea Zone : : 0.50
                              AntiAircraftGun fire in Marshall Islands : : -0.08
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin over to turkey for whenever 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Finland round 5

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 5
                                  
                                      Reconnaissance Missions - Finland
                                          Finland collect 0 PUs; end with 8 PUs
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 12 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 18 PUs
                                  
                                      Research Technology - Germany
                                          Germany spend 0 on tech rolls
                                              Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit
                                          Germany removing all Technology Tokens after successful research.
                                          Germany discover ImprovedAntiAircraft
                                  
                                      Politics - Germany
                                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                              Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                              Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                  
                                      Combat Move - Germany
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              Some non-combat units are destroyed: 
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone
                                          1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran
                                                Germany take Northern Iran from Russia
                                          1 germanArtillery moved from Lithuania to Lativa Estonia
                                                Germany take Lativa Estonia from Russia
                                          2 germanStrategicBombers moved from Belorussia to Leningrad
                                          2 germanFighters moved from Belorussia to Leningrad
                                          2 germanFighters moved from Finland to Leningrad
                                          1 germanFighter moved from Eastern Finland to Leningrad
                                  
                                      Combat - Germany
                                          Air Battle in Leningrad
                                              Germany attacks with 7 units heading to Leningrad
                                              Air Battle is over, the remaining bombers go on to their targets
                                          Strategic bombing raid in Leningrad
                                                  AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits
                                              Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield
                                              Bombing raid in Leningrad causes 4 damage total. 
                                          Cleaning up after air battles
                                  
                                      Non Combat Move - Germany
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq
                                          Trigger germanProd: Germany has 1 Material placed in Berlin
                                          2 germanFighters moved from Leningrad to Finland
                                          1 germanInfantry moved from Western Karelia to Eastern Finland
                                          2 germanTacticalBombers moved from Orel Kursk to Belorussia
                                          1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov
                                          4 germanInfantrys moved from Bessarabia to Southern Ukraine
                                          1 germanFighter moved from Bessarabia to Kharkov
                                          5 germanInfantrys moved from Romania to Bessarabia
                                          1 germanAntiTankGun moved from Poland to Lithuania
                                          2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                                          1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                                          2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                          2 germanInfantrys moved from 27 Sea Zone to Copenhagen
                                          2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                                          2 germanInfantrys moved from 27 Sea Zone to Lithuania
                                          1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                                          2 germanArtillerys moved from Eastern Germany to Poland
                                          2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov
                                          1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov
                                          1 germanNavalFighter moved from Northern Finland to Finland
                                          1 germanFighter moved from Leningrad to Kharkov
                                          2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia
                                          1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland
                                          2 germanInfantrys moved from Finland to Eastern Finland
                                          1 Train moved from Belorussia to Western Germany
                                          1 germanAntiTankGun moved from Kharkov to Orel Kursk
                                          1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia
                                          1 germanNavalFighter moved from Algeria to Morrocco
                                          1 germanInfantry moved from Algeria to Morrocco
                                          2 germanFighters moved from Vichy France to Bessarabia
                                          1 Material and 1 Train moved from Vichy France to Western Ukraine
                                          1 Train moved from Western Ukraine to Eastern Poland
                                          1 Truck moved from Northern Germany to Western Germany
                                          1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
                                          1 Truck moved from Denmark to Northern Germany
                                          1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark
                                          1 Truck moved from Denmark to Berlin
                                          1 germanAirTransport moved from Finland to Berlin
                                          1 germanNavalFighter moved from Southern Germany to Northern France
                                          1 germanInfantry moved from Northern France to Western France
                                          1 germanTank moved from Western Germany to Eastern Germany
                                          1 germanCombatEngineer moved from Northern France to Western France
                                          1 germanCombatEngineer moved from Low Countries to Northern France
                                          1 germanCombatEngineer moved from Northern Germany to Low Countries
                                          1 germanAirTransport moved from Algeria to Austria
                                          1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa
                                          1 germanFighter moved from Greece to Kharkov
                                          1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone
                                          1 germanNavalFighter moved from Low Countries to Northern Germany
                                          1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone
                                          1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria
                                          1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                                          1 Truck moved from Morrocco to Southwestern Algeria
                                  
                                      Purchase Units - Germany
                                          Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Germany
                                          Units in Belorussia being upgraded or consumed: 1 Material
                                          1 germanEntrenchment placed in Belorussia
                                          1 germanCombatEngineer placed in Northern Germany
                                          1 germanParatrooper placed in Austria
                                          1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
                                          1 germanAntiAirGun placed in Western Germany
                                          1 germanArtillery placed in Western Germany
                                          3 germanInfantrys placed in Northern Germany
                                          1 germanInfantry placed in Berlin
                                          1 germanNavalFighter placed in Southern Germany
                                  
                                      Activate Technology - Germany
                                          Germany activating ImprovedAntiAircraft
                                          triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun
                                          triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun
                                  
                                      Turn Complete - Germany
                                          Germany collect 63 PUs; end with 63 PUs
                                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                                          Units generate 9 techTokens; Germany end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                              Some Units in French West Africa change ownership: 1 germanCombatEngineer
                                  
                                      Purchase Units - VichyFrance
                                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                          VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                                  
                                      Place Units - VichyFrance
                                          1 germanAntiAirGun and 1 germanArtillery placed in Algeria
                                          1 Material and 1 germanInfantry placed in Vichy France
                                          1 germanTransport placed in 44 Sea Zone
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 20 PUs; end with 20 PUs
                                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                                          Units Change Ownership
                                              Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                              Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer
                                              Some Units in French West Africa change ownership: 1 germanCombatEngineer
                                              Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          2 germanInfantrys placed in Romania
                                          1 germanArtillery placed in Hungary Slovakia
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 14 PUs
                                          Units Change Ownership
                                              Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                                              Some Units in Romania change ownership: 2 germanInfantrys
                                  
                                      Purchase Units - Finland
                                          Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                                  
                                      Place Units - Finland
                                          2 germanInfantrys placed in Finland
                                  
                                      Turn Complete - Finland
                                          Finland collect 8 PUs; end with 10 PUs
                                          Units Change Ownership
                                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                              Some Units in Finland change ownership: 2 germanInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  AntiAircraftGun fire in Leningrad : : -0.17
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut yours whenever you're up

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: Russia round 5

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 5
                                      
                                          Research Technology - Russia
                                              Trigger russianaTAP: Russia gains access to AdvancedProduction
                                              Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures
                                              Russia spend 0 on tech rolls
                                              Russia removing all Technology Tokens after successful research.
                                              Russia discover AdvancedProduction
                                      
                                          Politics - Russia
                                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure!
                                                  Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                  Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                              1 russianInfantry moved from Caucasus to Eastern Ukraine
                                                    Russia take Eastern Ukraine from Germany
                                              2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran
                                              2 russianInfantrys moved from Voronezh to Orel Kursk
                                              1 russianFighter moved from Stalingrad to Orel Kursk
                                              1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                                              1 russianFighter moved from Leningrad to Orel Kursk
                                              1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov
                                              1 russianInfantry moved from Novgorod to Pskov
                                              1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov
                                              2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov
                                              1 russianInfantry moved from Eastern Karelia to Western Karelia
                                                    Russia take Western Karelia from Finland
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin battles on deck

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Brazil round 5

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 5
                                          
                                              Combat Move - Brazil
                                                  1 brazilianTank moved from Eastern Brazil to Argentina Paraguay
                                                  3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay
                                                  1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay
                                          
                                              Combat - Brazil
                                                  Battle in Argentina Paraguay
                                                      Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                                      Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank
                                                          AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits
                                                          Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits
                                                          Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits
                                                          1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay
                                                          Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits
                                                          Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits
                                                          2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay
                                                      2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil
                                                      Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
                                                      Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                                      Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys
                                          
                                              Non Combat Move - Brazil
                                                  1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro
                                                  1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone
                                          
                                              Purchase Units - Brazil
                                                  Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                                          
                                              Place Units - Brazil
                                                  2 brazilianInfantrys placed in Rio de Janeiro
                                          
                                              Turn Complete - Brazil
                                                  Brazil collect 7 PUs; end with 9 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Neutral : 0.50
                                          AntiAircraftGun fire in Argentina Paraguay : : -0.08
                                          Brazil : 0.00
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin over to japan

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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