TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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@colin over to japan
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TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan roll 2,11,3,12,9,5,5,10,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover Production Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 6 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Dutch New Guinea to New Guinea Japan take New Guinea from Australia 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseBattleship moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka 1 japaneseMarine moved from Celebes to 147 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 146 Sea Zone 1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 146 Sea Zone to 145 Sea Zone 2 japaneseMarines moved from 145 Sea Zone to Papua 1 japaneseMarine moved from Dutch New Guinea to 146 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone 1 japaneseInfantry moved from Caroline Islands to 131 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 144 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 144 Sea Zone to New Britain 1 japaneseBattleship moved from 147 Sea Zone to 144 Sea Zone 1 japaneseBattleship moved from 146 Sea Zone to 145 Sea Zone 1 japaneseCruiser moved from 146 Sea Zone to 144 Sea Zone 1 japaneseCruiser moved from 146 Sea Zone to 145 Sea Zone 1 japaneseStrategicBomber moved from Shansi to Northern China Combat - Japan Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits Bombing raid in Northern China rolls: 4 and causes: 4 damage to unit: chineseBarracks Bombing raid in Northern China causes 4 damage total. Battle in Soviet Far East Battle in New Britain Japan attack with 1 japaneseInfantry and 1 japaneseMarine Britain defend with 1 britishArtillery; Australia defend with 1 Flagpole Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in New Britain, round 2 : 2/3 hits, 1.08 expected hits Australia roll dice for 1 britishArtillery in New Britain, round 2 : 0/1 hits, 0.33 expected hits 1 britishArtillery owned by the Britain lost in New Britain Japan win, taking Soviet Far East from Russia, taking New Britain from Australia with 1 japaneseInfantry and 1 japaneseMarine remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishArtillery Battle in Kamchatka Some non-combat units are destroyed: Battle in Papua Japan attack with 2 japaneseMarines Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Papua, round 2 : 0/3 hits, 1.08 expected hits Japan roll dice for 2 japaneseMarines in Papua, round 2 : 0/2 hits, 0.50 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseMarines in Papua, round 3 : 0/2 hits, 0.50 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 3 : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseMarines in Papua, round 4 : 0/2 hits, 0.50 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 4 : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseMarines in Papua, round 5 : 1/2 hits, 0.50 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 5 : 0/1 hits, 0.17 expected hits 1 britishAntiAirGun owned by the Britain lost in Papua Some non-combat units are destroyed: Japan win, taking Kamchatka from Russia, taking Papua from Australia with 2 japaneseMarines remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone 1 Material moved from Japan to 98 Sea Zone 1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Hunan to Kwangsi 1 japaneseFighter moved from Shensi to Shanghai 1 japaneseArtillery and 1 japaneseInfantry moved from Suiyuan to Chahar 2 japaneseFighters moved from Shansi to Manchuria 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseNavalFighter moved from 121 Sea Zone to 127 Sea Zone 1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 Material and 1 japaneseCombatEngineer moved from 95 Sea Zone to Hong Kong 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseTacticalBomber moved from French Indochina to Thailand 1 Train moved from Thailand to Malay 1 japaneseDestroyer moved from 147 Sea Zone to 127 Sea Zone 2 japaneseCarriers and 4 japaneseNavalFighters moved from 93 Sea Zone to 127 Sea Zone 1 japaneseNavalFighter moved from Japan to 127 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone 1 japaneseCarrier and 2 japaneseNavalFighters moved from 92 Sea Zone to 147 Sea Zone 1 japaneseDestroyer moved from 91 Sea Zone to 147 Sea Zone 1 japaneseMarine moved from Malay to 91 Sea Zone 1 Train, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to Burma 1 Train moved from Burma to Thailand 1 japaneseInfantry moved from Malay to 91 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 91 Sea Zone to 147 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 147 Sea Zone to Celebes 1 japaneseTransport moved from 146 Sea Zone to 127 Sea Zone 1 japaneseInfantry moved from Thailand to Burma 1 japaneseStrategicBomber moved from Northern China to Peking 2 japaneseInfantrys moved from Manchuria to Eastern Manchuria Purchase Units - Japan Japan buy 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseFactory, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseDestroyer placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship and 1 japaneseHull placed in 99 Sea Zone 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea 1 japaneseNavalFighter placed in Japan 1 japaneseInfantry placed in Kyushu Shikoku Units in Hong Kong being upgraded or consumed: 2 Materials 1 japaneseFactory placed in Hong Kong Activate Technology - Japan Japan activating Production Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 1 Material and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrysCombat Hit Differential Summary :
Japan : -1.17 Australia : -1.00 AntiAircraftGun fire in Northern China : : -0.08 -
@ubernaut there was a potential scramble from vladivostok but I was pretty sure you wouldnt want to. If im wrong we can redo it
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TripleA Move Summary: Britain round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Britain Britain spend 0 on tech rolls Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone 1 britishStrategicBomber moved from Labrador to 17 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone 2 britishStrategicBombers moved from Central Britain to 17 Sea Zone 2 britishInfantrys moved from Scotland to 7 Sea Zone 4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone 2 britishTransports moved from 12 Sea Zone to 24 Sea Zone 4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone 4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway 2 britishNavalFighters moved from 12 Sea Zone to Northern Norway 4 britishInfantrys moved from Central Britain to 24 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 6 britishInfantrys moved from 12 Sea Zone to Central Norway 1 britishInfantry moved from Iraq to Syria ExiledAllies take Syria from VichyFrance -
@colin couple of small ones
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TripleA Turn Summary: Australia round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 9 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 9 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 2,4,5,6,9,5 and gets 0 hits Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone 1 britishStrategicBomber moved from Labrador to 17 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone 2 britishStrategicBombers moved from Central Britain to 17 Sea Zone 2 britishInfantrys moved from Scotland to 7 Sea Zone 4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone 2 britishTransports moved from 12 Sea Zone to 24 Sea Zone 4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone 4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway 2 britishNavalFighters moved from 12 Sea Zone to Northern Norway 4 britishInfantrys moved from Central Britain to 24 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 6 britishInfantrys moved from 12 Sea Zone to Central Norway 1 britishInfantry moved from Iraq to Syria ExiledAllies take Syria from VichyFrance Combat - Britain Battle in Central Norway Britain attack with 6 britishInfantrys Germany defend with 1 Flagpole, 1 Rail and 1 germanAntiAirGun Britain roll dice for 1 britishCruiser in Central Norway, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 6 britishInfantrys in Central Norway, round 2 : 1/6 hits, 0.50 expected hits Germany roll dice for 1 germanAntiAirGun in Central Norway, round 2 : 0/1 hits, 0.17 expected hits 1 germanAntiAirGun owned by the Germany lost in Central Norway Britain win, taking Central Norway from Germany with 6 britishInfantrys remaining. Battle score for attacker is 4 Casualties for Germany: 1 germanAntiAirGun Battle in 17 Sea Zone Britain attack with 2 britishDestroyers and 3 britishStrategicBombers Germany defend with 1 germanSubmarine DepthChargeAttack fire in 17 Sea Zone : 0/5 hits, 0.42 expected hits 1 germanSubmarine owned by the Germany Submerged Battle in Northern Norway Britain attack with 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters Germany defend with 1 Flagpole, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper Britain roll dice for 2 britishBattleships and 2 britishCruisers in Northern Norway, round 2 : 2/6 hits, 2.17 expected hits Britain roll dice for 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters in Northern Norway, round 2 : 4/8 hits, 2.25 expected hits Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper in Northern Norway, round 2 : 1/5 hits, 1.75 expected hits 1 germanInfantry owned by the Germany, 1 germanCombatEngineer owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway Some non-combat units are destroyed: Britain winBritain win, taking 17 Sea Zone from Neutral with 2 britishDestroyers and 3 britishStrategicBombers remaining, taking Northern Norway from Germany with 4 britishAlpineInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 16 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishProd1: Britain has 1 Material placed in London 1 britishAlpineInfantry and 1 britishCombatEngineer moved from Labrador to 2 Sea Zone 1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone 1 britishAlpineInfantry and 1 britishCombatEngineer moved from 7 Sea Zone to Scotland 1 Material and 1 Truck moved from London to Scotland 1 britishCombatEngineer moved from Scotland to Central Britain 1 britishCombatEngineer moved from Central Britain to London 2 britishInfantrys moved from London to Central Britain 1 britishCombatEngineer moved from Exiled Allies to Central Britain 3 britishStrategicBombers moved from 17 Sea Zone to Central Britain 2 britishNavalFighters moved from Iceland to Central Britain 2 britishNavalFighters moved from Southern Britain to Gibraltar 1 britishAirTransport moved from Gibraltar to Exiled Allies 2 britishNavalFighters moved from Northern Norway to 12 Sea Zone 1 britishDestroyer moved from 12 Sea Zone to 7 Sea Zone 1 Train and 1 britishInfantry moved from Quebec to British Columbia 1 britishNavalFighter moved from Ontario to Alaska 1 britishAntiAirGun and 1 britishMech.Infantry moved from Southwestern Australia to Northwestern Australia 1 britishMech.Infantry moved from Queensland to Northern Territory 1 britishAntiAirGun and 1 britishMech.Infantry moved from Northern Territory to Queensland 1 britishInfantry moved from Northern Territory to Queensland 1 britishArtillery and 1 britishInfantry moved from Southwestern Australia to Northwestern Australia 1 britishNavalFighter moved from New South Wales to Queensland 1 Train moved from New South Wales to Queensland 1 Train and 1 britishAntiAirGun moved from Queensland to New South Wales 1 Truck and 1 britishCombatEngineer moved from Southwestern Australia to New South Wales 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 3 britishTransports moved from 162 Sea Zone to 161 Sea Zone 1 britishNavalFighter moved from Southwestern Australia to New South Wales 1 britishInfantry moved from Northwestern Australia to Southwestern Australia 1 britishInfantry moved from Queensland to New South Wales 1 britishFighter moved from Queensland to Southwestern Australia 1 britishNavalFighter moved from New South Wales to Queensland 1 Material and 1 Truck moved from Cape Town to Rhodesia 1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Cameroon 1 britishInfantry moved from Belgian Congo to Cameroon 1 Truck moved from Belgian Congo to Eastern South Africa 1 Material and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo 1 Train moved from Bombay to Iraq 1 Material, 1 Train and 1 britishInfantry moved from Iraq to Cairo 1 britishInfantry moved from Iraq to Trans Jordan 2 britishInfantrys moved from Calcutta to Bengal 1 britishStrategicBomber moved from Calcutta to Cairo 1 Truck moved from Calcutta to New Dehli 1 britishNavalFighter moved from Central Britain to Gibraltar 1 Truck and 1 britishArtillery moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan 1 Truck moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan 1 britishInfantry moved from Cairo to Sinai 1 Truck and 1 britishArtillery moved from Ontario to Alberta 2 britishInfantrys moved from Labrador to Quebec 1 Truck moved from Ontario to Quebec 1 britishDestroyer and 1 britishTransport moved from 104 Sea Zone to 103 Sea Zone 1 britishArtillery moved from British Columbia to Alaska 1 britishArtillery moved from British Columbia to Alaska 1 britishMech.Infantry moved from Iraq to 74 Sea Zone 1 britishArtillery moved from Bombay to New Dehli 1 britishInfantry moved from Bombay to 74 Sea Zone 1 britishInfantry, 1 britishMech.Infantry and 1 britishTransport moved from 74 Sea Zone to 73 Sea Zone 1 britishInfantry and 1 britishMech.Infantry moved from 73 Sea Zone to Abyssinia Purchase Units - Britain Britain buy 1 ResearchCenter, 2 britishMarines, 1 britishNavalFighter and 2 britishSubmarines; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Scotland being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Scotland 2 britishMarines placed in London 2 britishSubmarines placed in 7 Sea Zone 1 britishNavalFighter placed in Central Britain Turn Complete - Britain Britain collect 36 PUs; end with 36 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs Units generate 9 techTokens; Britain end with 15 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Cairo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishAlpineInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario 1 britishAlpineInfantry placed in British Columbia Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishAlpineInfantry Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishParatroopers; Remaining resources: 1 PUs; Place Units - ExiledAllies 2 britishParatroopers placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 23 PUs; end with 24 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 19 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishParatroopers Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 2 britishArtillerys and 1 britishEntrenchment; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 2 britishArtillerys and 1 britishEntrenchment placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 Material and 1 britishArtillery; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 Material and 1 britishArtillery placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 Material and 1 britishArtillery Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; Place Units - Australia 1 Material, 1 britishNavalFighter and 1 britishTank placed in New South Wales Turn Complete - Australia Australia collect 14 PUs; end with 14 PUs Some Units in New South Wales change ownership: 3 Materials, 1 britishCombatEngineer, 1 britishNavalFighter and 1 britishTankCombat Hit Differential Summary :
Britain : 1.83 DepthChargeAttack fire in 17 Sea Zone : : -0.42 Germany : -0.92 -
@colin over to italy
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy spend 0 on tech rolls Italy roll 5,6,10,2,10,7 and gets 0 hits Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianSubmarine moved from 30 Sea Zone to 2 Sea Zone 1 italianStrategicBomber moved from Kharkov to Volgarod 1 italianInfantry moved from Western Egypt to Central Egpyt Italy take Central Egpyt from Egypt 4 italianMarines moved from Malta to 48 Sea Zone 1 italianBattleship, 4 italianMarines and 2 italianTransports moved from 48 Sea Zone to 53 Sea Zone 4 italianMarines moved from 53 Sea Zone to Trans Jordan 1 italianInfantry moved from Sicily to 48 Sea Zone 1 italianMarine moved from Malta to 48 Sea Zone 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone 1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Trans Jordan 1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone Combat - Italy Strategic bombing raid in Volgarod AntiAircraftGun fire in Volgarod : 0/1 hits, 0.08 expected hits Bombing raid in Volgarod rolls: 5 and causes: 5 damage to unit: russianAirfield Bombing raid in Volgarod causes 5 damage total. Battle in Trans Jordan Italy attack with 1 italianInfantry and 5 italianMarines Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Italy roll dice for 2 italianBattleships and 1 italianCruiser in Trans Jordan, round 2 : 1/5 hits, 1.92 expected hits Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Trans Jordan Italy win, taking Trans Jordan from Britain with 1 italianInfantry and 5 italianMarines remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 Truck moved from Southern Italy to Rome 1 italianStrategicBomber moved from Volgarod to Kharkov 1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys and 2 italianTanks moved from Orel Kursk to Pskov 2 Trucks, 1 italianArtillery and 1 italianInfantry moved from Romania to Kharkov 1 Train moved from Romania to Bulgaria 1 Train and 2 italianInfantrys moved from Bulgaria to Western Ukraine 1 Train moved from Western Ukraine to Northern Yugoslavia 1 italianInfantry moved from Bulgaria to Romania 1 Material, 1 Truck and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt 2 italianFighters moved from Al Kufrah to Greece 1 italianNavalFighter moved from Cyrenaica to Al Kufrah 3 italianInfantrys moved from Rome to Northern Italy 1 Material, 1 Truck and 1 italianCombatEngineer moved from Rome to Southern Italy Purchase Units - Italy Italy buy 1 ResearchCenter, 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 2 PUs; 6 techTokens; Place Units - Italy Units in Southern Italy being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Southern Italy 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy 2 italianInfantrys placed in Rome Turn Complete - Italy Italy collect 32 PUs; end with 34 PUs Units generate 9 techTokens; Italy end with 15 techTokensCombat Hit Differential Summary :
AntiAircraftGun fire in Volgarod : : -0.08 Italy : -0.92 Britain : -0.25 -
@ubernaut I think that's it for me today unless there's combat for the us, but I'll leave germany for tomorrow
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TripleA Move Summary: Usa round 4
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone 2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands 1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands -
@colin got a few quick ones
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TripleA Turn Summary: Usa round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 4 Research Technology - Usa Trigger americanaTAH: Usa gains access to AdvancedHulls Trigger americanaTIC: Usa gains access to ImprovedCarriers Usa spend 0 on tech rolls Usa roll 2,5,11,8,2,3,2,4,8 and gets 0 hits Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone 2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands 1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands 2 americanNavalFighters moved from 132 Sea Zone to Marshall Islands Combat - Usa Battle in Marshall Islands Usa attack with 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits Usa roll dice for 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 2 : 2/7 hits, 1.75 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 3/3 hits, 1.17 expected hits 1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 3 americanInfantrys owned by the Usa lost in Marshall Islands Usa roll dice for 1 americanAirTransport, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 3 : 2/4 hits, 1.50 expected hits Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/1 hits, 0.58 expected hits 1 japaneseEntrenchment owned by the Japan and 1 americanParatrooper owned by the Usa lost in Marshall Islands Some non-combat units are destroyed: Usa win, taking Marshall Islands from Japan with 1 americanAirTransport, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 1 Casualties for Usa: 3 americanInfantrys and 1 americanParatrooper Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment Battle in 2 Sea Zone Usa attack with 1 americanDestroyer Italy defend with 1 italianSubmarine DepthChargeAttack fire in 2 Sea Zone : 0/1 hits, 0.25 expected hits 1 italianSubmarine owned by the Italy Submerged Battle in 32 Sea Zone Usa attack with 2 americanDestroyers Italy defend with 1 italianSubmarine DepthChargeAttack fire in 32 Sea Zone : 1/2 hits, 0.50 expected hits 1 italianSubmarine owned by the Italy lost in 32 Sea Zone Usa winUsa win, taking 2 Sea Zone from Neutral with 1 americanDestroyer remaining, taking 32 Sea Zone from Neutral with 2 americanDestroyers remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianSubmarine Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 Material and 1 Truck moved from Washington to 30 Sea Zone 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone 1 Material, 1 Truck, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 Material, 1 Truck, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores 1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 16 Sea Zone to 103 Sea Zone 1 americanAntiAirGun and 1 americanArtillery moved from 103 Sea Zone to Alaska 1 americanAirTransport moved from Marshall Islands to Johnston Island 2 americanInfantrys moved from Los Angeles to 156 Sea Zone 3 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone 2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 2 americanInfantrys moved from 116 Sea Zone to Johnston Island 1 americanInfantry moved from Northwestern US to British Columbia 1 americanNavalFighter moved from Chicago to Labrador 1 Material, 2 Trucks and 1 americanAntiAirGun moved from Scotland to 7 Sea Zone 1 Material, 2 Trucks, 1 americanAntiAirGun and 2 americanTransports moved from 7 Sea Zone to 12 Sea Zone 1 Material, 2 Trucks and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway 1 Train moved from Southeastern US to Florida Peninsula 1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Los Angeles 1 americanInfantry moved from San Francisco to Los Angeles 1 americanInfantry moved from Southeastern US to Eastern US 1 americanInfantry moved from Eastern US to Washington 1 americanInfantry moved from Northeastern US to New York 2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone 1 americanNavalFighter moved from Los Angeles to 132 Sea Zone 2 americanFighters moved from Hawaiian Islands to Johnston Island Purchase Units - Usa Usa buy 1 americanAirfield, 1 americanAlpineInfantry, 1 americanCruiser, 2 americanHulls, 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Azores being upgraded or consumed: 1 Material 1 americanAirfield placed in Azores 1 americanCruiser and 2 americanHulls placed in 156 Sea Zone 1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine placed in San Francisco 1 americanNavalFighter placed in Chicago 1 americanInfantry placed in Washington Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Usa collect 70 PUs; end with 70 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Usa : 0.50 DepthChargeAttack fire in 2 Sea Zone : : -0.25 Japan : 2.25 DepthChargeAttack fire in 32 Sea Zone : : 0.50 AntiAircraftGun fire in Marshall Islands : : -0.08 -
@colin over to turkey for whenever

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TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedAntiAircraft Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone 1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran Germany take Northern Iran from Russia 1 germanArtillery moved from Lithuania to Lativa Estonia Germany take Lativa Estonia from Russia 2 germanStrategicBombers moved from Belorussia to Leningrad 2 germanFighters moved from Belorussia to Leningrad 2 germanFighters moved from Finland to Leningrad 1 germanFighter moved from Eastern Finland to Leningrad Combat - Germany Air Battle in Leningrad Germany attacks with 7 units heading to Leningrad Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Leningrad AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield Bombing raid in Leningrad causes 4 damage total. Cleaning up after air battles Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanFighters moved from Leningrad to Finland 1 germanInfantry moved from Western Karelia to Eastern Finland 2 germanTacticalBombers moved from Orel Kursk to Belorussia 1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov 4 germanInfantrys moved from Bessarabia to Southern Ukraine 1 germanFighter moved from Bessarabia to Kharkov 5 germanInfantrys moved from Romania to Bessarabia 1 germanAntiTankGun moved from Poland to Lithuania 2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone 1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Copenhagen 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland 2 germanArtillerys moved from Eastern Germany to Poland 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov 1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov 1 germanNavalFighter moved from Northern Finland to Finland 1 germanFighter moved from Leningrad to Kharkov 2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia 1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland 2 germanInfantrys moved from Finland to Eastern Finland 1 Train moved from Belorussia to Western Germany 1 germanAntiTankGun moved from Kharkov to Orel Kursk 1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia 1 germanNavalFighter moved from Algeria to Morrocco 1 germanInfantry moved from Algeria to Morrocco 2 germanFighters moved from Vichy France to Bessarabia 1 Material and 1 Train moved from Vichy France to Western Ukraine 1 Train moved from Western Ukraine to Eastern Poland 1 Truck moved from Northern Germany to Western Germany 1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany 1 Truck moved from Denmark to Northern Germany 1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark 1 Truck moved from Denmark to Berlin 1 germanAirTransport moved from Finland to Berlin 1 germanNavalFighter moved from Southern Germany to Northern France 1 germanInfantry moved from Northern France to Western France 1 germanTank moved from Western Germany to Eastern Germany 1 germanCombatEngineer moved from Northern France to Western France 1 germanCombatEngineer moved from Low Countries to Northern France 1 germanCombatEngineer moved from Northern Germany to Low Countries 1 germanAirTransport moved from Algeria to Austria 1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa 1 germanFighter moved from Greece to Kharkov 1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone 1 germanNavalFighter moved from Low Countries to Northern Germany 1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria 1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco 1 Truck moved from Morrocco to Southwestern Algeria Purchase Units - Germany Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Belorussia 1 germanCombatEngineer placed in Northern Germany 1 germanParatrooper placed in Austria 1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany 1 germanAntiAirGun placed in Western Germany 1 germanArtillery placed in Western Germany 3 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Berlin 1 germanNavalFighter placed in Southern Germany Activate Technology - Germany Germany activating ImprovedAntiAircraft triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun Turn Complete - Germany Germany collect 63 PUs; end with 63 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAntiAirGun and 1 germanArtillery placed in Algeria 1 Material and 1 germanInfantry placed in Vichy France 1 germanTransport placed in 44 Sea Zone Turn Complete - VichyFrance VichyFrance collect 20 PUs; end with 20 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanTransport Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Romania 1 germanArtillery placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 14 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanArtillery Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanInfantrysCombat Hit Differential Summary :
AntiAircraftGun fire in Leningrad : : -0.17 -
@ubernaut yours whenever you're up
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TripleA Move Summary: Russia round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Russia Trigger russianaTAP: Russia gains access to AdvancedProduction Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover AdvancedProduction Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSpain Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran 2 russianInfantrys moved from Voronezh to Orel Kursk 1 russianFighter moved from Stalingrad to Orel Kursk 1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk 1 russianFighter moved from Leningrad to Orel Kursk 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov 1 russianInfantry moved from Novgorod to Pskov 1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov 2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov 1 russianInfantry moved from Eastern Karelia to Western Karelia Russia take Western Karelia from Finland -
@colin battles on deck
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TripleA Turn Summary: Brazil round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Combat Move - Brazil 1 brazilianTank moved from Eastern Brazil to Argentina Paraguay 3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay 1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay Combat - Brazil Battle in Argentina Paraguay Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits 1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits 2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay 2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7 Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys Non Combat Move - Brazil 1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro 1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone Purchase Units - Brazil Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; Place Units - Brazil 2 brazilianInfantrys placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Neutral : 0.50 AntiAircraftGun fire in Argentina Paraguay : : -0.08 Brazil : 0.00 -
@colin over to japan
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TripleA Move Summary: Japan round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Japan Trigger japaneseaTIP: Japan gains access to ImprovedProduction Japan spend 0 on tech rolls Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone 6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic 1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi 2 japaneseFighters moved from Manchuria to Shansi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Shanghai to Shansi 1 japaneseTank moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Kweichow to Kwangsi 1 japaneseTank moved from Kwangsi to Yunnan Japan take Yunnan from China 1 japaneseTank moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia
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