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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Australia round 4

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 4
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 15 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 9 PUs
      
          Preparing Defense - Egypt
              Egypt collect 0 PUs; end with 9 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 9 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 13 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 17 PUs
      
          Research Technology - Britain
              Britain spend 0 on tech rolls
                  Britain roll 2,4,5,6,9,5 and gets 0 hits
      
          Politics - Britain
              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 2 = Failure!
                  Britain fails on action: Political Action AlliesProposeAlliancewithSpain
              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                  Britain fails on action: Political Action AlliesProposeAlliancewithSweden
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger LLabLL: Britain has 1 Pg placed in Labrador
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              1 britishDestroyer moved from 3 Sea Zone to 17 Sea Zone
              1 britishStrategicBomber moved from Labrador to 17 Sea Zone
              1 britishDestroyer moved from 7 Sea Zone to 17 Sea Zone
              2 britishStrategicBombers moved from Central Britain to 17 Sea Zone
              2 britishInfantrys moved from Scotland to 7 Sea Zone
              4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from Norway to 12 Sea Zone
              2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
              4 britishAlpineInfantrys, 2 britishBattleships, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 3 britishTransports moved from 12 Sea Zone to 13 Sea Zone
              4 britishAlpineInfantrys, 1 britishInfantry and 1 britishMarine moved from 13 Sea Zone to Northern Norway
              2 britishNavalFighters moved from 12 Sea Zone to Northern Norway
              4 britishInfantrys moved from Central Britain to 24 Sea Zone
              2 britishInfantrys and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone
              4 britishInfantrys and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
              6 britishInfantrys moved from 12 Sea Zone to Central Norway
              1 britishInfantry moved from Iraq to Syria
                    ExiledAllies take Syria from VichyFrance
      
          Combat - Britain
              Battle in Central Norway
                  Britain attack with 6 britishInfantrys
                  Germany defend with 1 Flagpole, 1 Rail and 1 germanAntiAirGun
                      Britain roll dice for 1 britishCruiser in Central Norway, round 2 : 0/1 hits, 0.25 expected hits
                      Britain roll dice for 6 britishInfantrys in Central Norway, round 2 : 1/6 hits, 0.50 expected hits
                      Germany roll dice for 1 germanAntiAirGun in Central Norway, round 2 : 0/1 hits, 0.17 expected hits
                      1 germanAntiAirGun owned by the Germany lost in Central Norway
                  Britain win, taking Central Norway from Germany with 6 britishInfantrys remaining. Battle score for attacker is 4
                  Casualties for Germany: 1 germanAntiAirGun
              Battle in 17 Sea Zone
                  Britain attack with 2 britishDestroyers and 3 britishStrategicBombers
                  Germany defend with 1 germanSubmarine
                      DepthChargeAttack fire in 17 Sea Zone : 0/5 hits, 0.42 expected hits
                  1 germanSubmarine owned by the Germany Submerged
              Battle in Northern Norway
                  Britain attack with 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters
                  Germany defend with 1 Flagpole, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper
                      Britain roll dice for 2 britishBattleships and 2 britishCruisers in Northern Norway, round 2 : 2/6 hits, 2.17 expected hits
                      Britain roll dice for 4 britishAlpineInfantrys, 1 britishInfantry, 1 britishMarine and 2 britishNavalFighters in Northern Norway, round 2 : 4/8 hits, 2.25 expected hits
                      Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper in Northern Norway, round 2 : 1/5 hits, 1.75 expected hits
                      1 germanInfantry owned by the Germany, 1 germanCombatEngineer owned by the Germany, 1 britishInfantry owned by the Britain, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Northern Norway
                  Some non-combat units are destroyed: 
                  Britain winBritain win, taking 17 Sea Zone from Neutral with 2 britishDestroyers and 3 britishStrategicBombers remaining, taking Northern Norway from Germany with 4 britishAlpineInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 16
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Germany: 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
              Trigger britishProd1: Britain has 1 Material placed in London
              1 britishAlpineInfantry and 1 britishCombatEngineer moved from Labrador to 2 Sea Zone
              1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
              1 britishAlpineInfantry and 1 britishCombatEngineer moved from 7 Sea Zone to Scotland
              1 Material and 1 Truck moved from London to Scotland
              1 britishCombatEngineer moved from Scotland to Central Britain
              1 britishCombatEngineer moved from Central Britain to London
              2 britishInfantrys moved from London to Central Britain
              1 britishCombatEngineer moved from Exiled Allies to Central Britain
              3 britishStrategicBombers moved from 17 Sea Zone to Central Britain
              2 britishNavalFighters moved from Iceland to Central Britain
              2 britishNavalFighters moved from Southern Britain to Gibraltar
              1 britishAirTransport moved from Gibraltar to Exiled Allies
              2 britishNavalFighters moved from Northern Norway to 12 Sea Zone
              1 britishDestroyer moved from 12 Sea Zone to 7 Sea Zone
              1 Train and 1 britishInfantry moved from Quebec to British Columbia
              1 britishNavalFighter moved from Ontario to Alaska
              1 britishAntiAirGun and 1 britishMech.Infantry moved from Southwestern Australia to Northwestern Australia
              1 britishMech.Infantry moved from Queensland to Northern Territory
              1 britishAntiAirGun and 1 britishMech.Infantry moved from Northern Territory to Queensland
              1 britishInfantry moved from Northern Territory to Queensland
              1 britishArtillery and 1 britishInfantry moved from Southwestern Australia to Northwestern Australia
              1 britishNavalFighter moved from New South Wales to Queensland
              1 Train moved from New South Wales to Queensland
              1 Train and 1 britishAntiAirGun moved from Queensland to New South Wales
              1 Truck and 1 britishCombatEngineer moved from Southwestern Australia to New South Wales
              1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 3 britishTransports moved from 162 Sea Zone to 161 Sea Zone
              1 britishNavalFighter moved from Southwestern Australia to New South Wales
              1 britishInfantry moved from Northwestern Australia to Southwestern Australia
              1 britishInfantry moved from Queensland to New South Wales
              1 britishFighter moved from Queensland to Southwestern Australia
              1 britishNavalFighter moved from New South Wales to Queensland
              1 Material and 1 Truck moved from Cape Town to Rhodesia
              1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Cameroon
              1 britishInfantry moved from Belgian Congo to Cameroon
              1 Truck moved from Belgian Congo to Eastern South Africa
              1 Material and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Cairo
              1 Train moved from Bombay to Iraq
              1 Material, 1 Train and 1 britishInfantry moved from Iraq to Cairo
              1 britishInfantry moved from Iraq to Trans Jordan
              2 britishInfantrys moved from Calcutta to Bengal
              1 britishStrategicBomber moved from Calcutta to Cairo
              1 Truck moved from Calcutta to New Dehli
              1 britishNavalFighter moved from Central Britain to Gibraltar
              1 Truck and 1 britishArtillery moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
              1 Truck moved from Anglo Egyptian Sudan to Southern Anglo Egyptian Sudan
              1 britishInfantry moved from Cairo to Sinai
              1 Truck and 1 britishArtillery moved from Ontario to Alberta
              2 britishInfantrys moved from Labrador to Quebec
              1 Truck moved from Ontario to Quebec
              1 britishDestroyer and 1 britishTransport moved from 104 Sea Zone to 103 Sea Zone
              1 britishArtillery moved from British Columbia to Alaska
              1 britishArtillery moved from British Columbia to Alaska
              1 britishMech.Infantry moved from Iraq to 74 Sea Zone
              1 britishArtillery moved from Bombay to New Dehli
              1 britishInfantry moved from Bombay to 74 Sea Zone
              1 britishInfantry, 1 britishMech.Infantry and 1 britishTransport moved from 74 Sea Zone to 73 Sea Zone
              1 britishInfantry and 1 britishMech.Infantry moved from 73 Sea Zone to Abyssinia
      
          Purchase Units - Britain
              Britain buy 1 ResearchCenter, 2 britishMarines, 1 britishNavalFighter and 2 britishSubmarines; Remaining resources: 0 PUs; 6 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              Units in Scotland being upgraded or consumed: 2 Materials
              1 ResearchCenter placed in Scotland
              2 britishMarines placed in London
              2 britishSubmarines placed in 7 Sea Zone
              1 britishNavalFighter placed in Central Britain
      
          Turn Complete - Britain
              Britain collect 36 PUs; end with 36 PUs
              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
              Units generate 9 techTokens; Britain end with 15 techTokens
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Cairo change ownership: 2 Materials and 1 britishCombatEngineer
                  Some Units in Java change ownership: 1 britishCombatEngineer
                  Some Units in New South Wales change ownership: 2 Materials and 1 britishCombatEngineer
      
          Purchase Units - Canada
              Canada buy 1 britishAlpineInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; 
      
          Place Units - Canada
              1 britishNavalFighter placed in Ontario
              1 britishAlpineInfantry placed in British Columbia
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 15 PUs
              Units Change Ownership
                  Some Units in Ontario change ownership: 1 britishNavalFighter
                  Some Units in British Columbia change ownership: 1 britishAlpineInfantry
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 2 britishParatroopers; Remaining resources: 1 PUs; 
      
          Place Units - ExiledAllies
              2 britishParatroopers placed in Exiled Allies
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 23 PUs; end with 24 PUs
              Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
              Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 19 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
              Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Exiled Allies change ownership: 2 britishParatroopers
                  Some Units in Java change ownership: 1 britishCombatEngineer
      
          Purchase Units - Egypt
              Egypt buy 2 britishArtillerys and 1 britishEntrenchment; Remaining resources: 0 PUs; 
      
          Place Units - Egypt
              Units in Cairo being upgraded or consumed: 1 Material
              2 britishArtillerys and 1 britishEntrenchment placed in Cairo
      
          Turn Complete - Egypt
              Egypt collect 8 PUs; end with 8 PUs
              Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 Material and 1 britishArtillery; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 Material and 1 britishArtillery placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 7 PUs
              Some Units in Cape Town change ownership: 1 Material and 1 britishArtillery
      
          Purchase Units - India
              India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - India
              1 britishArtillery and 1 britishInfantry placed in Bombay
              2 britishInfantrys placed in Calcutta
      
          Turn Complete - India
              India collect 13 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                  Some Units in Calcutta change ownership: 2 britishInfantrys
      
          Purchase Units - Australia
              Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
              Australia buy 1 britishNavalFighter and 1 britishTank; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              1 Material, 1 britishNavalFighter and 1 britishTank placed in New South Wales
      
          Turn Complete - Australia
              Australia collect 14 PUs; end with 14 PUs
              Some Units in New South Wales change ownership: 3 Materials, 1 britishCombatEngineer, 1 britishNavalFighter and 1 britishTank
      

      Combat Hit Differential Summary :

      Britain : 1.83
      DepthChargeAttack fire in 17 Sea Zone : : -0.42
      Germany : -0.92
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin over to italy

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 4

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 4
          
              Research Technology - Italy
                  Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                  Italy spend 0 on tech rolls
                      Italy roll 5,6,10,2,10,7 and gets 0 hits
          
              Politics - Italy
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithSweden
          
              Combat Move - Italy
                  Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                  Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                  Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  1 italianSubmarine moved from 30 Sea Zone to 2 Sea Zone
                  1 italianStrategicBomber moved from Kharkov to Volgarod
                  1 italianInfantry moved from Western Egypt to Central Egpyt
                        Italy take Central Egpyt from Egypt
                  4 italianMarines moved from Malta to 48 Sea Zone
                  1 italianBattleship, 4 italianMarines and 2 italianTransports moved from 48 Sea Zone to 53 Sea Zone
                  4 italianMarines moved from 53 Sea Zone to Trans Jordan
                  1 italianInfantry moved from Sicily to 48 Sea Zone
                  1 italianMarine moved from Malta to 48 Sea Zone
                  1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                  1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Trans Jordan
                  1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
          
              Combat - Italy
                  Strategic bombing raid in Volgarod
                          AntiAircraftGun fire in Volgarod : 0/1 hits, 0.08 expected hits
                      Bombing raid in Volgarod rolls: 5 and causes: 5 damage to unit: russianAirfield
                      Bombing raid in Volgarod causes 5 damage total. 
                  Battle in Trans Jordan
                      Italy attack with 1 italianInfantry and 5 italianMarines
                      Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                          Italy roll dice for 2 italianBattleships and 1 italianCruiser in Trans Jordan, round 2 : 1/5 hits, 1.92 expected hits
                          Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                          1 britishInfantry owned by the Britain lost in Trans Jordan
                      Italy win, taking Trans Jordan from Britain with 1 italianInfantry and 5 italianMarines remaining. Battle score for attacker is 3
                      Casualties for Britain: 1 britishInfantry
          
              Non Combat Move - Italy
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  1 Truck moved from Southern Italy to Rome
                  1 italianStrategicBomber moved from Volgarod to Kharkov
                  1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys and 2 italianTanks moved from Orel Kursk to Pskov
                  2 Trucks, 1 italianArtillery and 1 italianInfantry moved from Romania to Kharkov
                  1 Train moved from Romania to Bulgaria
                  1 Train and 2 italianInfantrys moved from Bulgaria to Western Ukraine
                  1 Train moved from Western Ukraine to Northern Yugoslavia
                  1 italianInfantry moved from Bulgaria to Romania
                  1 Material, 1 Truck and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt
                  2 italianFighters moved from Al Kufrah to Greece
                  1 italianNavalFighter moved from Cyrenaica to Al Kufrah
                  3 italianInfantrys moved from Rome to Northern Italy
                  1 Material, 1 Truck and 1 italianCombatEngineer moved from Rome to Southern Italy
          
              Purchase Units - Italy
                  Italy buy 1 ResearchCenter, 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 2 PUs; 6 techTokens; 
          
              Place Units - Italy
                  Units in Southern Italy being upgraded or consumed: 2 Materials
                  1 ResearchCenter placed in Southern Italy
                  1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy
                  2 italianInfantrys placed in Rome
          
              Turn Complete - Italy
                  Italy collect 32 PUs; end with 34 PUs
                  Units generate 9 techTokens; Italy end with 15 techTokens
          

          Combat Hit Differential Summary :

          AntiAircraftGun fire in Volgarod : : -0.08
          Italy : -0.92
          Britain : -0.25
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut I think that's it for me today unless there's combat for the us, but I'll leave germany for tomorrow

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Move Summary: Usa round 4

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 4
              
                  Research Technology - Usa
                      Trigger americanaTAH: Usa gains access to AdvancedHulls
                      Trigger americanaTIC: Usa gains access to ImprovedCarriers
                      Usa spend 0 on tech rolls
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSweden
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                      2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                      3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                      2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                      3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                      1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin got a few quick ones

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Turn Summary: Usa round 4

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 4
                  
                      Research Technology - Usa
                          Trigger americanaTAH: Usa gains access to AdvancedHulls
                          Trigger americanaTIC: Usa gains access to ImprovedCarriers
                          Usa spend 0 on tech rolls
                              Usa roll 2,5,11,8,2,3,2,4,8 and gets 0 hits
                  
                      Politics - Usa
                          Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                              Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                          Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                              Usa fails on action: Political Action AlliesProposeAlliancewithSweden
                  
                      Combat Move - Usa
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                          2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                          3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                          2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                          3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                          1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                          2 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
                  
                      Combat - Usa
                          Battle in Marshall Islands
                              Usa attack with 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper
                              Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                  AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                                  Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                                  Usa roll dice for 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 2 : 2/7 hits, 1.75 expected hits
                                  Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 3/3 hits, 1.17 expected hits
                                  1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 3 americanInfantrys owned by the Usa lost in Marshall Islands
                                  Usa roll dice for 1 americanAirTransport, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 3 : 2/4 hits, 1.50 expected hits
                                  Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/1 hits, 0.58 expected hits
                                  1 japaneseEntrenchment owned by the Japan and 1 americanParatrooper owned by the Usa lost in Marshall Islands
                              Some non-combat units are destroyed: 
                              Usa win, taking Marshall Islands from Japan with 1 americanAirTransport, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 1
                              Casualties for Usa: 3 americanInfantrys and 1 americanParatrooper
                              Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                          Battle in 2 Sea Zone
                              Usa attack with 1 americanDestroyer
                              Italy defend with 1 italianSubmarine
                                  DepthChargeAttack fire in 2 Sea Zone : 0/1 hits, 0.25 expected hits
                              1 italianSubmarine owned by the Italy Submerged
                          Battle in 32 Sea Zone
                              Usa attack with 2 americanDestroyers
                              Italy defend with 1 italianSubmarine
                                  DepthChargeAttack fire in 32 Sea Zone : 1/2 hits, 0.50 expected hits
                                  1 italianSubmarine owned by the Italy lost in 32 Sea Zone
                              Usa winUsa win, taking 2 Sea Zone from Neutral with 1 americanDestroyer remaining, taking 32 Sea Zone from Neutral with 2 americanDestroyers remaining. Battle score for attacker is 7
                              Casualties for Italy: 1 italianSubmarine
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          1 Material and 1 Truck moved from Washington to 30 Sea Zone
                          1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                          1 Material, 1 Truck, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          1 Material, 1 Truck, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                          1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 16 Sea Zone to 103 Sea Zone
                          1 americanAntiAirGun and 1 americanArtillery moved from 103 Sea Zone to Alaska
                          1 americanAirTransport moved from Marshall Islands to Johnston Island
                          2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                          3 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                          2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                          2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                          1 americanInfantry moved from Northwestern US to British Columbia
                          1 americanNavalFighter moved from Chicago to Labrador
                          1 Material, 2 Trucks and 1 americanAntiAirGun moved from Scotland to 7 Sea Zone
                          1 Material, 2 Trucks, 1 americanAntiAirGun and 2 americanTransports moved from 7 Sea Zone to 12 Sea Zone
                          1 Material, 2 Trucks and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway
                          1 Train moved from Southeastern US to Florida Peninsula
                          1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Los Angeles
                          1 americanInfantry moved from San Francisco to Los Angeles
                          1 americanInfantry moved from Southeastern US to Eastern US
                          1 americanInfantry moved from Eastern US to Washington
                          1 americanInfantry moved from Northeastern US to New York
                          2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                          1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                          1 americanNavalFighter moved from Los Angeles to 132 Sea Zone
                          2 americanFighters moved from Hawaiian Islands to Johnston Island
                  
                      Purchase Units - Usa
                          Usa buy 1 americanAirfield, 1 americanAlpineInfantry, 1 americanCruiser, 2 americanHulls, 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          Units in Azores being upgraded or consumed: 1 Material
                          1 americanAirfield placed in Azores
                          1 americanCruiser and 2 americanHulls placed in 156 Sea Zone
                          1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine placed in San Francisco
                          1 americanNavalFighter placed in Chicago
                          1 americanInfantry placed in Washington
                  
                      Turn Complete - Usa
                          Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                          Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                          Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                          Usa collect 70 PUs; end with 70 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                          Units generate 9 techTokens; Usa end with 18 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 0.50
                  DepthChargeAttack fire in 2 Sea Zone : : -0.25
                  Japan : 2.25
                  DepthChargeAttack fire in 32 Sea Zone : : 0.50
                  AntiAircraftGun fire in Marshall Islands : : -0.08
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin over to turkey for whenever 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Finland round 5

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 5
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 8 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 18 PUs
                      
                          Research Technology - Germany
                              Germany spend 0 on tech rolls
                                  Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit
                              Germany removing all Technology Tokens after successful research.
                              Germany discover ImprovedAntiAircraft
                      
                          Politics - Germany
                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                  Germany fails on action: Political Action AxisProposeAlliancewithSpain
                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                  Germany fails on action: Political Action AxisProposeAlliancewithSweden
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Some non-combat units are destroyed: 
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone
                              1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran
                                    Germany take Northern Iran from Russia
                              1 germanArtillery moved from Lithuania to Lativa Estonia
                                    Germany take Lativa Estonia from Russia
                              2 germanStrategicBombers moved from Belorussia to Leningrad
                              2 germanFighters moved from Belorussia to Leningrad
                              2 germanFighters moved from Finland to Leningrad
                              1 germanFighter moved from Eastern Finland to Leningrad
                      
                          Combat - Germany
                              Air Battle in Leningrad
                                  Germany attacks with 7 units heading to Leningrad
                                  Air Battle is over, the remaining bombers go on to their targets
                              Strategic bombing raid in Leningrad
                                      AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits
                                  Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield
                                  Bombing raid in Leningrad causes 4 damage total. 
                              Cleaning up after air battles
                      
                          Non Combat Move - Germany
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              2 germanFighters moved from Leningrad to Finland
                              1 germanInfantry moved from Western Karelia to Eastern Finland
                              2 germanTacticalBombers moved from Orel Kursk to Belorussia
                              1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov
                              4 germanInfantrys moved from Bessarabia to Southern Ukraine
                              1 germanFighter moved from Bessarabia to Kharkov
                              5 germanInfantrys moved from Romania to Bessarabia
                              1 germanAntiTankGun moved from Poland to Lithuania
                              2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                              1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                              2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                              2 germanInfantrys moved from 27 Sea Zone to Copenhagen
                              2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                              2 germanInfantrys moved from 27 Sea Zone to Lithuania
                              1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                              2 germanArtillerys moved from Eastern Germany to Poland
                              2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov
                              1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov
                              1 germanNavalFighter moved from Northern Finland to Finland
                              1 germanFighter moved from Leningrad to Kharkov
                              2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia
                              1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland
                              2 germanInfantrys moved from Finland to Eastern Finland
                              1 Train moved from Belorussia to Western Germany
                              1 germanAntiTankGun moved from Kharkov to Orel Kursk
                              1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia
                              1 germanNavalFighter moved from Algeria to Morrocco
                              1 germanInfantry moved from Algeria to Morrocco
                              2 germanFighters moved from Vichy France to Bessarabia
                              1 Material and 1 Train moved from Vichy France to Western Ukraine
                              1 Train moved from Western Ukraine to Eastern Poland
                              1 Truck moved from Northern Germany to Western Germany
                              1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
                              1 Truck moved from Denmark to Northern Germany
                              1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark
                              1 Truck moved from Denmark to Berlin
                              1 germanAirTransport moved from Finland to Berlin
                              1 germanNavalFighter moved from Southern Germany to Northern France
                              1 germanInfantry moved from Northern France to Western France
                              1 germanTank moved from Western Germany to Eastern Germany
                              1 germanCombatEngineer moved from Northern France to Western France
                              1 germanCombatEngineer moved from Low Countries to Northern France
                              1 germanCombatEngineer moved from Northern Germany to Low Countries
                              1 germanAirTransport moved from Algeria to Austria
                              1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa
                              1 germanFighter moved from Greece to Kharkov
                              1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone
                              1 germanNavalFighter moved from Low Countries to Northern Germany
                              1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone
                              1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria
                              1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                              1 Truck moved from Morrocco to Southwestern Algeria
                      
                          Purchase Units - Germany
                              Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Germany
                              Units in Belorussia being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Belorussia
                              1 germanCombatEngineer placed in Northern Germany
                              1 germanParatrooper placed in Austria
                              1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
                              1 germanAntiAirGun placed in Western Germany
                              1 germanArtillery placed in Western Germany
                              3 germanInfantrys placed in Northern Germany
                              1 germanInfantry placed in Berlin
                              1 germanNavalFighter placed in Southern Germany
                      
                          Activate Technology - Germany
                              Germany activating ImprovedAntiAircraft
                              triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun
                              triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun
                      
                          Turn Complete - Germany
                              Germany collect 63 PUs; end with 63 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                              Units generate 9 techTokens; Germany end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in French West Africa change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              1 germanAntiAirGun and 1 germanArtillery placed in Algeria
                              1 Material and 1 germanInfantry placed in Vichy France
                              1 germanTransport placed in 44 Sea Zone
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 20 PUs; end with 20 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                              Units Change Ownership
                                  Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                  Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer
                                  Some Units in French West Africa change ownership: 1 germanCombatEngineer
                                  Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; 
                      
                          Place Units - DanubeAxis
                              2 germanInfantrys placed in Romania
                              1 germanArtillery placed in Hungary Slovakia
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 14 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                                  Some Units in Romania change ownership: 2 germanInfantrys
                      
                          Purchase Units - Finland
                              Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                      
                          Place Units - Finland
                              2 germanInfantrys placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 8 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Finland change ownership: 2 germanInfantrys
                      

                      Combat Hit Differential Summary :

                      AntiAircraftGun fire in Leningrad : : -0.17
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut yours whenever you're up

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Move Summary: Russia round 5

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 5
                          
                              Research Technology - Russia
                                  Trigger russianaTAP: Russia gains access to AdvancedProduction
                                  Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures
                                  Russia spend 0 on tech rolls
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover AdvancedProduction
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  1 russianInfantry moved from Caucasus to Eastern Ukraine
                                        Russia take Eastern Ukraine from Germany
                                  2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran
                                  2 russianInfantrys moved from Voronezh to Orel Kursk
                                  1 russianFighter moved from Stalingrad to Orel Kursk
                                  1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                                  1 russianFighter moved from Leningrad to Orel Kursk
                                  1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov
                                  1 russianInfantry moved from Novgorod to Pskov
                                  1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov
                                  2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov
                                  1 russianInfantry moved from Eastern Karelia to Western Karelia
                                        Russia take Western Karelia from Finland
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin battles on deck

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 5

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 5
                              
                                  Combat Move - Brazil
                                      1 brazilianTank moved from Eastern Brazil to Argentina Paraguay
                                      3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay
                                      1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay
                              
                                  Combat - Brazil
                                      Battle in Argentina Paraguay
                                          Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                          Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank
                                              AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits
                                              Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits
                                              Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits
                                              1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay
                                              Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits
                                              Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits
                                              2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay
                                          2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil
                                          Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
                                          Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                          Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys
                              
                                  Non Combat Move - Brazil
                                      1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro
                                      1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone
                              
                                  Purchase Units - Brazil
                                      Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                              
                                  Place Units - Brazil
                                      2 brazilianInfantrys placed in Rio de Janeiro
                              
                                  Turn Complete - Brazil
                                      Brazil collect 7 PUs; end with 9 PUs
                              

                              Combat Hit Differential Summary :

                              Neutral : 0.50
                              AntiAircraftGun fire in Argentina Paraguay : : -0.08
                              Brazil : 0.00
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin over to japan

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Move Summary: Japan round 5

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 5
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                          Japan spend 0 on tech rolls
                                  
                                      Politics - Japan
                                          Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure!
                                              Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                          Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure!
                                              Japan fails on action: Political Action AxisProposeAlliancewithSweden
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone
                                          1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone
                                          1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone
                                          1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone
                                          2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone
                                          6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone
                                          2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                          1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                          2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone
                                          1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                          1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                          1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                                          1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                          2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic
                                          1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi
                                          2 japaneseFighters moved from Manchuria to Shansi
                                          1 japaneseStrategicBomber moved from Peking to Northern China
                                          1 japaneseFighter moved from Shanghai to Shansi
                                          1 japaneseTank moved from Kwangsi to Kweichow
                                                Japan take Kweichow from China
                                          1 japaneseTank moved from Kweichow to Kwangsi
                                          1 japaneseTank moved from Kwangsi to Yunnan
                                                Japan take Yunnan from China
                                          1 japaneseTank moved from Yunnan to Kwangsi
                                          1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                                Manchuria take Khabarovskiy Kray from Russia
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut combat again

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut actually I realized I have to go, I may be able to do it later

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin ok no problem 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut I can do the battles now if you're around

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Thailand round 5

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 5
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 7 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 9 PUs
                                            
                                                Research Technology - Japan
                                                    Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 6,2,7,11,7,9,11,9,5 and gets 0 hits
                                            
                                                Politics - Japan
                                                    Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure!
                                                        Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                                    Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure!
                                                        Japan fails on action: Political Action AxisProposeAlliancewithSweden
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                            AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone
                                                    1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone
                                                    1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone
                                                    1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone
                                                    2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone
                                                    6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone
                                                    2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                                    1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                                    2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone
                                                    1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                                    1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                    1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                                                    1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                                    2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic
                                                    1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi
                                                    2 japaneseFighters moved from Manchuria to Shansi
                                                    1 japaneseStrategicBomber moved from Peking to Northern China
                                                    1 japaneseFighter moved from Shanghai to Shansi
                                                    1 japaneseTank moved from Kwangsi to Kweichow
                                                          Japan take Kweichow from China
                                                    1 japaneseTank moved from Kweichow to Kwangsi
                                                    1 japaneseTank moved from Kwangsi to Yunnan
                                                          Japan take Yunnan from China
                                                    1 japaneseTank moved from Yunnan to Kwangsi
                                                    1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                                          Manchuria take Khabarovskiy Kray from Russia
                                            
                                                Combat - Japan
                                                    Strategic bombing raid in Northern China
                                                            AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                                        Bombing raid in Northern China rolls: 3 and causes: 3 damage to unit: chineseBarracks
                                                        Bombing raid in Northern China causes 3 damage total. 
                                                    Battle in Shansi
                                                        Japan attack with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry
                                                        China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                                                            Japan roll dice for 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 1/5 hits, 2.00 expected hits
                                                            China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 chineseInfantry owned by the China lost in Shansi
                                                        Japan win, taking Shansi from China with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                                        Casualties for China: 1 chineseInfantry
                                                    Battle in Far Eastern Republic
                                                        Japan attack with 4 japaneseInfantrys and 2 japaneseMarines
                                                        Russia defend with 1 Flagpole, 1 Rail, 2 russianAlpineInfantrys and 2 russianInfantrys
                                                            Japan roll dice for 1 japaneseBattleship in Far Eastern Republic, round 2 : 2/2 hits, 0.83 expected hits
                                                            Japan roll dice for 4 japaneseInfantrys and 2 japaneseMarines in Far Eastern Republic, round 2 : 1/6 hits, 1.17 expected hits
                                                            Russia roll dice for 2 russianAlpineInfantrys and 2 russianInfantrys in Far Eastern Republic, round 2 : 3/4 hits, 1.67 expected hits
                                                            2 russianInfantrys owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                                                            Japan roll dice for 1 japaneseInfantry and 2 japaneseMarines in Far Eastern Republic, round 3 : 1/3 hits, 0.67 expected hits
                                                            Russia roll dice for 1 russianAlpineInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits
                                                            1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic
                                                        Some non-combat units are destroyed: 
                                                        Japan win, taking Far Eastern Republic from Russia with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 5
                                                        Casualties for Japan: 3 japaneseInfantrys
                                                        Casualties for Russia: 2 russianAlpineInfantrys and 2 russianInfantrys
                                                    Battle in 132 Sea Zone
                                                        Japan attack with 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters
                                                        Usa defend with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters, 5 americanSubmarines and 3 americanTransports
                                                            CruiserAntiAircraftGun fire in 132 Sea Zone : 0/1 hits, 0.08 expected hits
                                                            Usa roll dice for 5 americanSubmarines in 132 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                                                            Japan roll dice for 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters in 132 Sea Zone, round 2 : 5/14 hits, 7.50 expected hits
                                                            Usa roll dice for 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 132 Sea Zone, round 2 : 2/14 hits, 3.92 expected hits
                                                        Units damaged: 2 japaneseBattleships owned by the Japan
                                                            2 americanSubmarines owned by the Usa and 3 americanTransports owned by the Usa lost in 132 Sea Zone
                                                            2 japaneseBattleships owned by the Japan lost in 132 Sea Zone
                                                        2 japaneseBattleship-damageds owned by the Japan added in 132 Sea Zone
                                                        2 japaneseCruisers owned by the Japan and 2 japaneseBattleship-damageds owned by the Japan retreated to 131 Sea Zone
                                                        Usa win with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanSubmarines remaining. Battle score for attacker is -9
                                                        Casualties for Usa: 2 americanSubmarines and 3 americanTransports
                                                        Casualties for Japan: 2 japaneseBattleships
                                            
                                                Non Combat Move - Japan
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                            AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                                    1 japaneseInfantry and 1 japaneseMarine moved from New Britain to 144 Sea Zone
                                                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 144 Sea Zone to 131 Sea Zone
                                                    2 japaneseMarines moved from Papua to 145 Sea Zone
                                                    2 japaneseMarines and 1 japaneseTransport moved from 145 Sea Zone to 131 Sea Zone
                                                    1 japaneseInfantry and 1 japaneseMarine moved from Celebes to 147 Sea Zone
                                                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 131 Sea Zone
                                                    2 japaneseInfantrys and 4 japaneseMarines moved from 131 Sea Zone to Caroline Islands
                                                    1 japaneseCarrier and 1 japaneseDestroyer moved from 147 Sea Zone to 131 Sea Zone
                                                    1 japaneseBattleship, 3 japaneseCarriers and 3 japaneseDestroyers moved from 127 Sea Zone to 131 Sea Zone
                                                    8 japaneseNavalFighters moved from 132 Sea Zone to 131 Sea Zone
                                                    1 japaneseStrategicBomber moved from Northern China to Peking
                                                    1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                                                    1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                                    1 Truck moved from Burma to Thailand
                                                    1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone
                                                    1 japaneseNavalFighter moved from Japan to Marianas Island
                                                    1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                                                    1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                                                    1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 123 Sea Zone
                                                    1 japaneseInfantry moved from 123 Sea Zone to Marianas Island
                                                    1 japaneseFighter moved from Shansi to Manchuria
                                                    1 japaneseFighter moved from Shansi to Manchuria
                                                    1 japaneseFighter moved from Shansi to Peking
                                                    3 Trucks and 3 japaneseInfantrys moved from Manchuria to Shantung
                                                    1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Burma
                                                    1 japaneseAirTransport moved from Japan to Tokyo
                                                    1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone
                                                    1 Train moved from Japan to 98 Sea Zone
                                                    1 Train moved from 98 Sea Zone to Korea
                                                    1 Truck moved from Japan to Tokyo
                                                    1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
                                                    2 japaneseInfantrys moved from Formosa to 96 Sea Zone
                                                    2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone
                                                    2 japaneseInfantrys moved from 122 Sea Zone to Okinawa
                                                    1 japaneseArtillery moved from Northern Manchuria to Eastern Manchuria
                                                    1 japaneseAlpineInfantry moved from Northern Manchuria to Chahar
                                                    2 japaneseArtillerys moved from Northern Manchuria to Eastern Manchuria
                                                    1 japaneseTacticalBomber moved from Thailand to Shanghai
                                                    1 Truck moved from Soviet Far East to Khabarovskiy Kray
                                            
                                                Purchase Units - Japan
                                                    Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 58 PUs; 9 techTokens; 
                                                    Japan buy 1 japaneseArtillery, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                                            
                                                Place Units - Japan
                                                    1 japaneseDestroyer placed in 99 Sea Zone
                                                    Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                    1 japaneseCarrier and 1 japaneseHull placed in 99 Sea Zone
                                                    1 japaneseNavalFighter placed in Japan
                                                    1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                                    1 japaneseCombatEngineer placed in Kyushu Shikoku
                                            
                                                Turn Complete - Japan
                                                    Japan collect 70 PUs; end with 70 PUs
                                                    Units generate 9 techTokens; Japan end with 18 techTokens
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                                        Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                            
                                                Place Units - Manchuria
                                                    2 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 8 PUs; end with 9 PUs
                                                    Units Change Ownership
                                                        Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                                        Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 1 Material, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Thailand
                                                    Units in Burma being upgraded or consumed: 1 Material
                                                    1 japaneseEntrenchment placed in Burma
                                                    1 Material and 1 japaneseInfantry placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 9 PUs; end with 9 PUs
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                        Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                            

                                            Combat Hit Differential Summary :

                                            Usa : -2.75
                                            AntiAircraftGun fire in Inner Mongolia : : -0.17
                                            Japan : -2.17
                                            China : -0.25
                                            AntiAircraftGun fire in Northern China : : -0.08
                                            Russia : 0.92
                                            CruiserAntiAircraftGun fire in 132 Sea Zone : : -0.08
                                            

                                            Savegame

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