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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Italy round 4

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 4
      
          Research Technology - Italy
              Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
              Italy spend 0 on tech rolls
                  Italy roll 5,6,10,2,10,7 and gets 0 hits
      
          Politics - Italy
              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 3 = Failure!
                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                  Italy fails on action: Political Action AxisProposeAlliancewithSweden
      
          Combat Move - Italy
              Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
              Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
              Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianSubmarine moved from 30 Sea Zone to 2 Sea Zone
              1 italianStrategicBomber moved from Kharkov to Volgarod
              1 italianInfantry moved from Western Egypt to Central Egpyt
                    Italy take Central Egpyt from Egypt
              4 italianMarines moved from Malta to 48 Sea Zone
              1 italianBattleship, 4 italianMarines and 2 italianTransports moved from 48 Sea Zone to 53 Sea Zone
              4 italianMarines moved from 53 Sea Zone to Trans Jordan
              1 italianInfantry moved from Sicily to 48 Sea Zone
              1 italianMarine moved from Malta to 48 Sea Zone
              1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
              1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Trans Jordan
              1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 53 Sea Zone
      
          Combat - Italy
              Strategic bombing raid in Volgarod
                      AntiAircraftGun fire in Volgarod : 0/1 hits, 0.08 expected hits
                  Bombing raid in Volgarod rolls: 5 and causes: 5 damage to unit: russianAirfield
                  Bombing raid in Volgarod causes 5 damage total. 
              Battle in Trans Jordan
                  Italy attack with 1 italianInfantry and 5 italianMarines
                  Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                      Italy roll dice for 2 italianBattleships and 1 italianCruiser in Trans Jordan, round 2 : 1/5 hits, 1.92 expected hits
                      Britain roll dice for 1 britishInfantry in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                      1 britishInfantry owned by the Britain lost in Trans Jordan
                  Italy win, taking Trans Jordan from Britain with 1 italianInfantry and 5 italianMarines remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 Truck moved from Southern Italy to Rome
              1 italianStrategicBomber moved from Volgarod to Kharkov
              1 italianArtillery, 3 italianInfantrys, 2 italianMech.Infantrys and 2 italianTanks moved from Orel Kursk to Pskov
              2 Trucks, 1 italianArtillery and 1 italianInfantry moved from Romania to Kharkov
              1 Train moved from Romania to Bulgaria
              1 Train and 2 italianInfantrys moved from Bulgaria to Western Ukraine
              1 Train moved from Western Ukraine to Northern Yugoslavia
              1 italianInfantry moved from Bulgaria to Romania
              1 Material, 1 Truck and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt
              2 italianFighters moved from Al Kufrah to Greece
              1 italianNavalFighter moved from Cyrenaica to Al Kufrah
              3 italianInfantrys moved from Rome to Northern Italy
              1 Material, 1 Truck and 1 italianCombatEngineer moved from Rome to Southern Italy
      
          Purchase Units - Italy
              Italy buy 1 ResearchCenter, 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 2 PUs; 6 techTokens; 
      
          Place Units - Italy
              Units in Southern Italy being upgraded or consumed: 2 Materials
              1 ResearchCenter placed in Southern Italy
              1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy
              2 italianInfantrys placed in Rome
      
          Turn Complete - Italy
              Italy collect 32 PUs; end with 34 PUs
              Units generate 9 techTokens; Italy end with 15 techTokens
      

      Combat Hit Differential Summary :

      AntiAircraftGun fire in Volgarod : : -0.08
      Italy : -0.92
      Britain : -0.25
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut I think that's it for me today unless there's combat for the us, but I'll leave germany for tomorrow

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: Usa round 4

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 4
          
              Research Technology - Usa
                  Trigger americanaTAH: Usa gains access to AdvancedHulls
                  Trigger americanaTIC: Usa gains access to ImprovedCarriers
                  Usa spend 0 on tech rolls
          
              Politics - Usa
                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                      Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                      Usa fails on action: Political Action AlliesProposeAlliancewithSweden
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                  2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                  3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                  2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                  3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                  1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin got a few quick ones

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Usa round 4

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 4
              
                  Research Technology - Usa
                      Trigger americanaTAH: Usa gains access to AdvancedHulls
                      Trigger americanaTIC: Usa gains access to ImprovedCarriers
                      Usa spend 0 on tech rolls
                          Usa roll 2,5,11,8,2,3,2,4,8 and gets 0 hits
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSweden
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                      2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                      3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                      2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                      3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                      1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                      2 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
              
                  Combat - Usa
                      Battle in Marshall Islands
                          Usa attack with 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper
                          Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                              AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                              Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                              Usa roll dice for 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 2 : 2/7 hits, 1.75 expected hits
                              Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 3/3 hits, 1.17 expected hits
                              1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 3 americanInfantrys owned by the Usa lost in Marshall Islands
                              Usa roll dice for 1 americanAirTransport, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 3 : 2/4 hits, 1.50 expected hits
                              Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/1 hits, 0.58 expected hits
                              1 japaneseEntrenchment owned by the Japan and 1 americanParatrooper owned by the Usa lost in Marshall Islands
                          Some non-combat units are destroyed: 
                          Usa win, taking Marshall Islands from Japan with 1 americanAirTransport, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 1
                          Casualties for Usa: 3 americanInfantrys and 1 americanParatrooper
                          Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                      Battle in 2 Sea Zone
                          Usa attack with 1 americanDestroyer
                          Italy defend with 1 italianSubmarine
                              DepthChargeAttack fire in 2 Sea Zone : 0/1 hits, 0.25 expected hits
                          1 italianSubmarine owned by the Italy Submerged
                      Battle in 32 Sea Zone
                          Usa attack with 2 americanDestroyers
                          Italy defend with 1 italianSubmarine
                              DepthChargeAttack fire in 32 Sea Zone : 1/2 hits, 0.50 expected hits
                              1 italianSubmarine owned by the Italy lost in 32 Sea Zone
                          Usa winUsa win, taking 2 Sea Zone from Neutral with 1 americanDestroyer remaining, taking 32 Sea Zone from Neutral with 2 americanDestroyers remaining. Battle score for attacker is 7
                          Casualties for Italy: 1 italianSubmarine
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      1 Material and 1 Truck moved from Washington to 30 Sea Zone
                      1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                      1 Material, 1 Truck, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      1 Material, 1 Truck, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                      1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 16 Sea Zone to 103 Sea Zone
                      1 americanAntiAirGun and 1 americanArtillery moved from 103 Sea Zone to Alaska
                      1 americanAirTransport moved from Marshall Islands to Johnston Island
                      2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                      3 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                      2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                      2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                      1 americanInfantry moved from Northwestern US to British Columbia
                      1 americanNavalFighter moved from Chicago to Labrador
                      1 Material, 2 Trucks and 1 americanAntiAirGun moved from Scotland to 7 Sea Zone
                      1 Material, 2 Trucks, 1 americanAntiAirGun and 2 americanTransports moved from 7 Sea Zone to 12 Sea Zone
                      1 Material, 2 Trucks and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway
                      1 Train moved from Southeastern US to Florida Peninsula
                      1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Los Angeles
                      1 americanInfantry moved from San Francisco to Los Angeles
                      1 americanInfantry moved from Southeastern US to Eastern US
                      1 americanInfantry moved from Eastern US to Washington
                      1 americanInfantry moved from Northeastern US to New York
                      2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                      1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                      1 americanNavalFighter moved from Los Angeles to 132 Sea Zone
                      2 americanFighters moved from Hawaiian Islands to Johnston Island
              
                  Purchase Units - Usa
                      Usa buy 1 americanAirfield, 1 americanAlpineInfantry, 1 americanCruiser, 2 americanHulls, 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      Units in Azores being upgraded or consumed: 1 Material
                      1 americanAirfield placed in Azores
                      1 americanCruiser and 2 americanHulls placed in 156 Sea Zone
                      1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine placed in San Francisco
                      1 americanNavalFighter placed in Chicago
                      1 americanInfantry placed in Washington
              
                  Turn Complete - Usa
                      Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                      Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                      Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                      Usa collect 70 PUs; end with 70 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                      Units generate 9 techTokens; Usa end with 18 techTokens
              

              Combat Hit Differential Summary :

              Usa : 0.50
              DepthChargeAttack fire in 2 Sea Zone : : -0.25
              Japan : 2.25
              DepthChargeAttack fire in 32 Sea Zone : : 0.50
              AntiAircraftGun fire in Marshall Islands : : -0.08
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin over to turkey for whenever 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 5

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 5
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 8 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 18 PUs
                  
                      Research Technology - Germany
                          Germany spend 0 on tech rolls
                              Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit
                          Germany removing all Technology Tokens after successful research.
                          Germany discover ImprovedAntiAircraft
                  
                      Politics - Germany
                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                              Germany fails on action: Political Action AxisProposeAlliancewithSpain
                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                              Germany fails on action: Political Action AxisProposeAlliancewithSweden
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Some non-combat units are destroyed: 
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone
                          1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran
                                Germany take Northern Iran from Russia
                          1 germanArtillery moved from Lithuania to Lativa Estonia
                                Germany take Lativa Estonia from Russia
                          2 germanStrategicBombers moved from Belorussia to Leningrad
                          2 germanFighters moved from Belorussia to Leningrad
                          2 germanFighters moved from Finland to Leningrad
                          1 germanFighter moved from Eastern Finland to Leningrad
                  
                      Combat - Germany
                          Air Battle in Leningrad
                              Germany attacks with 7 units heading to Leningrad
                              Air Battle is over, the remaining bombers go on to their targets
                          Strategic bombing raid in Leningrad
                                  AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits
                              Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield
                              Bombing raid in Leningrad causes 4 damage total. 
                          Cleaning up after air battles
                  
                      Non Combat Move - Germany
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          2 germanFighters moved from Leningrad to Finland
                          1 germanInfantry moved from Western Karelia to Eastern Finland
                          2 germanTacticalBombers moved from Orel Kursk to Belorussia
                          1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov
                          4 germanInfantrys moved from Bessarabia to Southern Ukraine
                          1 germanFighter moved from Bessarabia to Kharkov
                          5 germanInfantrys moved from Romania to Bessarabia
                          1 germanAntiTankGun moved from Poland to Lithuania
                          2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                          1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                          2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                          2 germanInfantrys moved from 27 Sea Zone to Copenhagen
                          2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                          2 germanInfantrys moved from 27 Sea Zone to Lithuania
                          1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                          2 germanArtillerys moved from Eastern Germany to Poland
                          2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov
                          1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov
                          1 germanNavalFighter moved from Northern Finland to Finland
                          1 germanFighter moved from Leningrad to Kharkov
                          2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia
                          1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland
                          2 germanInfantrys moved from Finland to Eastern Finland
                          1 Train moved from Belorussia to Western Germany
                          1 germanAntiTankGun moved from Kharkov to Orel Kursk
                          1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia
                          1 germanNavalFighter moved from Algeria to Morrocco
                          1 germanInfantry moved from Algeria to Morrocco
                          2 germanFighters moved from Vichy France to Bessarabia
                          1 Material and 1 Train moved from Vichy France to Western Ukraine
                          1 Train moved from Western Ukraine to Eastern Poland
                          1 Truck moved from Northern Germany to Western Germany
                          1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
                          1 Truck moved from Denmark to Northern Germany
                          1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark
                          1 Truck moved from Denmark to Berlin
                          1 germanAirTransport moved from Finland to Berlin
                          1 germanNavalFighter moved from Southern Germany to Northern France
                          1 germanInfantry moved from Northern France to Western France
                          1 germanTank moved from Western Germany to Eastern Germany
                          1 germanCombatEngineer moved from Northern France to Western France
                          1 germanCombatEngineer moved from Low Countries to Northern France
                          1 germanCombatEngineer moved from Northern Germany to Low Countries
                          1 germanAirTransport moved from Algeria to Austria
                          1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa
                          1 germanFighter moved from Greece to Kharkov
                          1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone
                          1 germanNavalFighter moved from Low Countries to Northern Germany
                          1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone
                          1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria
                          1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                          1 Truck moved from Morrocco to Southwestern Algeria
                  
                      Purchase Units - Germany
                          Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Germany
                          Units in Belorussia being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Belorussia
                          1 germanCombatEngineer placed in Northern Germany
                          1 germanParatrooper placed in Austria
                          1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
                          1 germanAntiAirGun placed in Western Germany
                          1 germanArtillery placed in Western Germany
                          3 germanInfantrys placed in Northern Germany
                          1 germanInfantry placed in Berlin
                          1 germanNavalFighter placed in Southern Germany
                  
                      Activate Technology - Germany
                          Germany activating ImprovedAntiAircraft
                          triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun
                          triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun
                  
                      Turn Complete - Germany
                          Germany collect 63 PUs; end with 63 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                          Units generate 9 techTokens; Germany end with 9 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in French West Africa change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          1 germanAntiAirGun and 1 germanArtillery placed in Algeria
                          1 Material and 1 germanInfantry placed in Vichy France
                          1 germanTransport placed in 44 Sea Zone
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 20 PUs; end with 20 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                          Units Change Ownership
                              Some Units in 44 Sea Zone change ownership: 1 germanTransport
                              Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer
                              Some Units in French West Africa change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - DanubeAxis
                          2 germanInfantrys placed in Romania
                          1 germanArtillery placed in Hungary Slovakia
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 14 PUs
                          Units Change Ownership
                              Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                              Some Units in Romania change ownership: 2 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - Finland
                          2 germanInfantrys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 8 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Finland change ownership: 2 germanInfantrys
                  

                  Combat Hit Differential Summary :

                  AntiAircraftGun fire in Leningrad : : -0.17
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut yours whenever you're up

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                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Move Summary: Russia round 5

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 5
                      
                          Research Technology - Russia
                              Trigger russianaTAP: Russia gains access to AdvancedProduction
                              Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures
                              Russia spend 0 on tech rolls
                              Russia removing all Technology Tokens after successful research.
                              Russia discover AdvancedProduction
                      
                          Politics - Russia
                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure!
                                  Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                  Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              1 russianInfantry moved from Caucasus to Eastern Ukraine
                                    Russia take Eastern Ukraine from Germany
                              2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran
                              2 russianInfantrys moved from Voronezh to Orel Kursk
                              1 russianFighter moved from Stalingrad to Orel Kursk
                              1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                              1 russianFighter moved from Leningrad to Orel Kursk
                              1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov
                              1 russianInfantry moved from Novgorod to Pskov
                              1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov
                              2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov
                              1 russianInfantry moved from Eastern Karelia to Western Karelia
                                    Russia take Western Karelia from Finland
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin battles on deck

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Turn Summary: Brazil round 5

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 5
                          
                              Combat Move - Brazil
                                  1 brazilianTank moved from Eastern Brazil to Argentina Paraguay
                                  3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay
                                  1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay
                          
                              Combat - Brazil
                                  Battle in Argentina Paraguay
                                      Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                      Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank
                                          AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits
                                          Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits
                                          Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits
                                          1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay
                                          Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits
                                          Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits
                                          2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay
                                      2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil
                                      Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
                                      Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                      Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys
                          
                              Non Combat Move - Brazil
                                  1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro
                                  1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone
                          
                              Purchase Units - Brazil
                                  Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                          
                              Place Units - Brazil
                                  2 brazilianInfantrys placed in Rio de Janeiro
                          
                              Turn Complete - Brazil
                                  Brazil collect 7 PUs; end with 9 PUs
                          

                          Combat Hit Differential Summary :

                          Neutral : 0.50
                          AntiAircraftGun fire in Argentina Paraguay : : -0.08
                          Brazil : 0.00
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin over to japan

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Japan round 5

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 5
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                      Japan spend 0 on tech rolls
                              
                                  Politics - Japan
                                      Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure!
                                          Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                      Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                          Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure!
                                          Japan fails on action: Political Action AxisProposeAlliancewithSweden
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone
                                      1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone
                                      1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone
                                      1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone
                                      2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone
                                      6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone
                                      2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                      1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                      2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone
                                      1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                      1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                      1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                                      1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                      2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic
                                      1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi
                                      2 japaneseFighters moved from Manchuria to Shansi
                                      1 japaneseStrategicBomber moved from Peking to Northern China
                                      1 japaneseFighter moved from Shanghai to Shansi
                                      1 japaneseTank moved from Kwangsi to Kweichow
                                            Japan take Kweichow from China
                                      1 japaneseTank moved from Kweichow to Kwangsi
                                      1 japaneseTank moved from Kwangsi to Yunnan
                                            Japan take Yunnan from China
                                      1 japaneseTank moved from Yunnan to Kwangsi
                                      1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                            Manchuria take Khabarovskiy Kray from Russia
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut combat again

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut actually I realized I have to go, I may be able to do it later

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin ok no problem 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I can do the battles now if you're around

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Thailand round 5

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 5
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 7 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 9 PUs
                                        
                                            Research Technology - Japan
                                                Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                                Japan spend 0 on tech rolls
                                                    Japan roll 6,2,7,11,7,9,11,9,5 and gets 0 hits
                                        
                                            Politics - Japan
                                                Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure!
                                                    Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                                Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure!
                                                    Japan fails on action: Political Action AxisProposeAlliancewithSweden
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                        AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone
                                                1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone
                                                1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone
                                                1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone
                                                2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone
                                                6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone
                                                2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                                1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                                2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone
                                                1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                                1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                                                1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                                2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic
                                                1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi
                                                2 japaneseFighters moved from Manchuria to Shansi
                                                1 japaneseStrategicBomber moved from Peking to Northern China
                                                1 japaneseFighter moved from Shanghai to Shansi
                                                1 japaneseTank moved from Kwangsi to Kweichow
                                                      Japan take Kweichow from China
                                                1 japaneseTank moved from Kweichow to Kwangsi
                                                1 japaneseTank moved from Kwangsi to Yunnan
                                                      Japan take Yunnan from China
                                                1 japaneseTank moved from Yunnan to Kwangsi
                                                1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                                      Manchuria take Khabarovskiy Kray from Russia
                                        
                                            Combat - Japan
                                                Strategic bombing raid in Northern China
                                                        AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                                    Bombing raid in Northern China rolls: 3 and causes: 3 damage to unit: chineseBarracks
                                                    Bombing raid in Northern China causes 3 damage total. 
                                                Battle in Shansi
                                                    Japan attack with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry
                                                    China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                                                        Japan roll dice for 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 1/5 hits, 2.00 expected hits
                                                        China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 chineseInfantry owned by the China lost in Shansi
                                                    Japan win, taking Shansi from China with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                                    Casualties for China: 1 chineseInfantry
                                                Battle in Far Eastern Republic
                                                    Japan attack with 4 japaneseInfantrys and 2 japaneseMarines
                                                    Russia defend with 1 Flagpole, 1 Rail, 2 russianAlpineInfantrys and 2 russianInfantrys
                                                        Japan roll dice for 1 japaneseBattleship in Far Eastern Republic, round 2 : 2/2 hits, 0.83 expected hits
                                                        Japan roll dice for 4 japaneseInfantrys and 2 japaneseMarines in Far Eastern Republic, round 2 : 1/6 hits, 1.17 expected hits
                                                        Russia roll dice for 2 russianAlpineInfantrys and 2 russianInfantrys in Far Eastern Republic, round 2 : 3/4 hits, 1.67 expected hits
                                                        2 russianInfantrys owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                                                        Japan roll dice for 1 japaneseInfantry and 2 japaneseMarines in Far Eastern Republic, round 3 : 1/3 hits, 0.67 expected hits
                                                        Russia roll dice for 1 russianAlpineInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits
                                                        1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic
                                                    Some non-combat units are destroyed: 
                                                    Japan win, taking Far Eastern Republic from Russia with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 5
                                                    Casualties for Japan: 3 japaneseInfantrys
                                                    Casualties for Russia: 2 russianAlpineInfantrys and 2 russianInfantrys
                                                Battle in 132 Sea Zone
                                                    Japan attack with 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters
                                                    Usa defend with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters, 5 americanSubmarines and 3 americanTransports
                                                        CruiserAntiAircraftGun fire in 132 Sea Zone : 0/1 hits, 0.08 expected hits
                                                        Usa roll dice for 5 americanSubmarines in 132 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                                                        Japan roll dice for 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters in 132 Sea Zone, round 2 : 5/14 hits, 7.50 expected hits
                                                        Usa roll dice for 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 132 Sea Zone, round 2 : 2/14 hits, 3.92 expected hits
                                                    Units damaged: 2 japaneseBattleships owned by the Japan
                                                        2 americanSubmarines owned by the Usa and 3 americanTransports owned by the Usa lost in 132 Sea Zone
                                                        2 japaneseBattleships owned by the Japan lost in 132 Sea Zone
                                                    2 japaneseBattleship-damageds owned by the Japan added in 132 Sea Zone
                                                    2 japaneseCruisers owned by the Japan and 2 japaneseBattleship-damageds owned by the Japan retreated to 131 Sea Zone
                                                    Usa win with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanSubmarines remaining. Battle score for attacker is -9
                                                    Casualties for Usa: 2 americanSubmarines and 3 americanTransports
                                                    Casualties for Japan: 2 japaneseBattleships
                                        
                                            Non Combat Move - Japan
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                        AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                                1 japaneseInfantry and 1 japaneseMarine moved from New Britain to 144 Sea Zone
                                                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 144 Sea Zone to 131 Sea Zone
                                                2 japaneseMarines moved from Papua to 145 Sea Zone
                                                2 japaneseMarines and 1 japaneseTransport moved from 145 Sea Zone to 131 Sea Zone
                                                1 japaneseInfantry and 1 japaneseMarine moved from Celebes to 147 Sea Zone
                                                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 131 Sea Zone
                                                2 japaneseInfantrys and 4 japaneseMarines moved from 131 Sea Zone to Caroline Islands
                                                1 japaneseCarrier and 1 japaneseDestroyer moved from 147 Sea Zone to 131 Sea Zone
                                                1 japaneseBattleship, 3 japaneseCarriers and 3 japaneseDestroyers moved from 127 Sea Zone to 131 Sea Zone
                                                8 japaneseNavalFighters moved from 132 Sea Zone to 131 Sea Zone
                                                1 japaneseStrategicBomber moved from Northern China to Peking
                                                1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                                                1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                                1 Truck moved from Burma to Thailand
                                                1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone
                                                1 japaneseNavalFighter moved from Japan to Marianas Island
                                                1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                                                1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                                                1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 123 Sea Zone
                                                1 japaneseInfantry moved from 123 Sea Zone to Marianas Island
                                                1 japaneseFighter moved from Shansi to Manchuria
                                                1 japaneseFighter moved from Shansi to Manchuria
                                                1 japaneseFighter moved from Shansi to Peking
                                                3 Trucks and 3 japaneseInfantrys moved from Manchuria to Shantung
                                                1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Burma
                                                1 japaneseAirTransport moved from Japan to Tokyo
                                                1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone
                                                1 Train moved from Japan to 98 Sea Zone
                                                1 Train moved from 98 Sea Zone to Korea
                                                1 Truck moved from Japan to Tokyo
                                                1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
                                                2 japaneseInfantrys moved from Formosa to 96 Sea Zone
                                                2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone
                                                2 japaneseInfantrys moved from 122 Sea Zone to Okinawa
                                                1 japaneseArtillery moved from Northern Manchuria to Eastern Manchuria
                                                1 japaneseAlpineInfantry moved from Northern Manchuria to Chahar
                                                2 japaneseArtillerys moved from Northern Manchuria to Eastern Manchuria
                                                1 japaneseTacticalBomber moved from Thailand to Shanghai
                                                1 Truck moved from Soviet Far East to Khabarovskiy Kray
                                        
                                            Purchase Units - Japan
                                                Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 58 PUs; 9 techTokens; 
                                                Japan buy 1 japaneseArtillery, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                                        
                                            Place Units - Japan
                                                1 japaneseDestroyer placed in 99 Sea Zone
                                                Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                1 japaneseCarrier and 1 japaneseHull placed in 99 Sea Zone
                                                1 japaneseNavalFighter placed in Japan
                                                1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                                1 japaneseCombatEngineer placed in Kyushu Shikoku
                                        
                                            Turn Complete - Japan
                                                Japan collect 70 PUs; end with 70 PUs
                                                Units generate 9 techTokens; Japan end with 18 techTokens
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                                    Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                        
                                            Place Units - Manchuria
                                                2 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 8 PUs; end with 9 PUs
                                                Units Change Ownership
                                                    Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                                    Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 1 Material, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Thailand
                                                Units in Burma being upgraded or consumed: 1 Material
                                                1 japaneseEntrenchment placed in Burma
                                                1 Material and 1 japaneseInfantry placed in Thailand
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 9 PUs; end with 9 PUs
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                    Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                        

                                        Combat Hit Differential Summary :

                                        Usa : -2.75
                                        AntiAircraftGun fire in Inner Mongolia : : -0.17
                                        Japan : -2.17
                                        China : -0.25
                                        AntiAircraftGun fire in Northern China : : -0.08
                                        Russia : 0.92
                                        CruiserAntiAircraftGun fire in 132 Sea Zone : : -0.08
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: China round 5

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 5
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                                    China removing all Technology Tokens after successful research.
                                                    China discover ImprovedAntiAircraft
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    2 chineseInfantrys moved from Inner Mongolia to Shansi
                                                    1 chineseInfantry moved from Suiyuan to Shansi
                                                    1 chineseInfantry moved from Shensi to Hunan
                                                          China take Hunan from Japan
                                                    1 chineseInfantry moved from Chungking to Kweichow
                                                          China take Kweichow from Japan
                                                    1 chineseFighter moved from Chungking to Shansi
                                                    1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                                          China take Yunnan from Japan
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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