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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut I think that's it for me today unless there's combat for the us, but I'll leave germany for tomorrow

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Move Summary: Usa round 4

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 4
        
            Research Technology - Usa
                Trigger americanaTAH: Usa gains access to AdvancedHulls
                Trigger americanaTIC: Usa gains access to ImprovedCarriers
                Usa spend 0 on tech rolls
        
            Politics - Usa
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithSweden
        
            Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin got a few quick ones

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Turn Summary: Usa round 4

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 4
            
                Research Technology - Usa
                    Trigger americanaTAH: Usa gains access to AdvancedHulls
                    Trigger americanaTIC: Usa gains access to ImprovedCarriers
                    Usa spend 0 on tech rolls
                        Usa roll 2,5,11,8,2,3,2,4,8 and gets 0 hits
            
                Politics - Usa
                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                        Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                        Usa fails on action: Political Action AlliesProposeAlliancewithSweden
            
                Combat Move - Usa
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                    2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                    3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                    2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                    3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                    1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                    2 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
            
                Combat - Usa
                    Battle in Marshall Islands
                        Usa attack with 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper
                        Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                            AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                            Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                            Usa roll dice for 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 2 : 2/7 hits, 1.75 expected hits
                            Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 3/3 hits, 1.17 expected hits
                            1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 3 americanInfantrys owned by the Usa lost in Marshall Islands
                            Usa roll dice for 1 americanAirTransport, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 3 : 2/4 hits, 1.50 expected hits
                            Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/1 hits, 0.58 expected hits
                            1 japaneseEntrenchment owned by the Japan and 1 americanParatrooper owned by the Usa lost in Marshall Islands
                        Some non-combat units are destroyed: 
                        Usa win, taking Marshall Islands from Japan with 1 americanAirTransport, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 1
                        Casualties for Usa: 3 americanInfantrys and 1 americanParatrooper
                        Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                    Battle in 2 Sea Zone
                        Usa attack with 1 americanDestroyer
                        Italy defend with 1 italianSubmarine
                            DepthChargeAttack fire in 2 Sea Zone : 0/1 hits, 0.25 expected hits
                        1 italianSubmarine owned by the Italy Submerged
                    Battle in 32 Sea Zone
                        Usa attack with 2 americanDestroyers
                        Italy defend with 1 italianSubmarine
                            DepthChargeAttack fire in 32 Sea Zone : 1/2 hits, 0.50 expected hits
                            1 italianSubmarine owned by the Italy lost in 32 Sea Zone
                        Usa winUsa win, taking 2 Sea Zone from Neutral with 1 americanDestroyer remaining, taking 32 Sea Zone from Neutral with 2 americanDestroyers remaining. Battle score for attacker is 7
                        Casualties for Italy: 1 italianSubmarine
                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                    Trigger americanProd1: Usa has 1 Material placed in Washington
                    1 Material and 1 Truck moved from Washington to 30 Sea Zone
                    1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                    1 Material, 1 Truck, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                    1 Material, 1 Truck, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                    1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 16 Sea Zone to 103 Sea Zone
                    1 americanAntiAirGun and 1 americanArtillery moved from 103 Sea Zone to Alaska
                    1 americanAirTransport moved from Marshall Islands to Johnston Island
                    2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                    3 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                    2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                    2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                    1 americanInfantry moved from Northwestern US to British Columbia
                    1 americanNavalFighter moved from Chicago to Labrador
                    1 Material, 2 Trucks and 1 americanAntiAirGun moved from Scotland to 7 Sea Zone
                    1 Material, 2 Trucks, 1 americanAntiAirGun and 2 americanTransports moved from 7 Sea Zone to 12 Sea Zone
                    1 Material, 2 Trucks and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway
                    1 Train moved from Southeastern US to Florida Peninsula
                    1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Los Angeles
                    1 americanInfantry moved from San Francisco to Los Angeles
                    1 americanInfantry moved from Southeastern US to Eastern US
                    1 americanInfantry moved from Eastern US to Washington
                    1 americanInfantry moved from Northeastern US to New York
                    2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                    1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                    1 americanNavalFighter moved from Los Angeles to 132 Sea Zone
                    2 americanFighters moved from Hawaiian Islands to Johnston Island
            
                Purchase Units - Usa
                    Usa buy 1 americanAirfield, 1 americanAlpineInfantry, 1 americanCruiser, 2 americanHulls, 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
            
                Place Units - Usa
                    Units in Azores being upgraded or consumed: 1 Material
                    1 americanAirfield placed in Azores
                    1 americanCruiser and 2 americanHulls placed in 156 Sea Zone
                    1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine placed in San Francisco
                    1 americanNavalFighter placed in Chicago
                    1 americanInfantry placed in Washington
            
                Turn Complete - Usa
                    Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                    Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                    Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                    Usa collect 70 PUs; end with 70 PUs
                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                    Units generate 9 techTokens; Usa end with 18 techTokens
            

            Combat Hit Differential Summary :

            Usa : 0.50
            DepthChargeAttack fire in 2 Sea Zone : : -0.25
            Japan : 2.25
            DepthChargeAttack fire in 32 Sea Zone : : 0.50
            AntiAircraftGun fire in Marshall Islands : : -0.08
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin over to turkey for whenever 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 5

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 5
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 8 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 18 PUs
                
                    Research Technology - Germany
                        Germany spend 0 on tech rolls
                            Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit
                        Germany removing all Technology Tokens after successful research.
                        Germany discover ImprovedAntiAircraft
                
                    Politics - Germany
                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                            Germany fails on action: Political Action AxisProposeAlliancewithSpain
                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                            Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                            Germany fails on action: Political Action AxisProposeAlliancewithSweden
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                            Some non-combat units are destroyed: 
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone
                        1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran
                              Germany take Northern Iran from Russia
                        1 germanArtillery moved from Lithuania to Lativa Estonia
                              Germany take Lativa Estonia from Russia
                        2 germanStrategicBombers moved from Belorussia to Leningrad
                        2 germanFighters moved from Belorussia to Leningrad
                        2 germanFighters moved from Finland to Leningrad
                        1 germanFighter moved from Eastern Finland to Leningrad
                
                    Combat - Germany
                        Air Battle in Leningrad
                            Germany attacks with 7 units heading to Leningrad
                            Air Battle is over, the remaining bombers go on to their targets
                        Strategic bombing raid in Leningrad
                                AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits
                            Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield
                            Bombing raid in Leningrad causes 4 damage total. 
                        Cleaning up after air battles
                
                    Non Combat Move - Germany
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        2 germanFighters moved from Leningrad to Finland
                        1 germanInfantry moved from Western Karelia to Eastern Finland
                        2 germanTacticalBombers moved from Orel Kursk to Belorussia
                        1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov
                        4 germanInfantrys moved from Bessarabia to Southern Ukraine
                        1 germanFighter moved from Bessarabia to Kharkov
                        5 germanInfantrys moved from Romania to Bessarabia
                        1 germanAntiTankGun moved from Poland to Lithuania
                        2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                        1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                        2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        2 germanInfantrys moved from 27 Sea Zone to Copenhagen
                        2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        2 germanInfantrys moved from 27 Sea Zone to Lithuania
                        1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                        2 germanArtillerys moved from Eastern Germany to Poland
                        2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov
                        1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov
                        1 germanNavalFighter moved from Northern Finland to Finland
                        1 germanFighter moved from Leningrad to Kharkov
                        2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia
                        1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland
                        2 germanInfantrys moved from Finland to Eastern Finland
                        1 Train moved from Belorussia to Western Germany
                        1 germanAntiTankGun moved from Kharkov to Orel Kursk
                        1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia
                        1 germanNavalFighter moved from Algeria to Morrocco
                        1 germanInfantry moved from Algeria to Morrocco
                        2 germanFighters moved from Vichy France to Bessarabia
                        1 Material and 1 Train moved from Vichy France to Western Ukraine
                        1 Train moved from Western Ukraine to Eastern Poland
                        1 Truck moved from Northern Germany to Western Germany
                        1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
                        1 Truck moved from Denmark to Northern Germany
                        1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark
                        1 Truck moved from Denmark to Berlin
                        1 germanAirTransport moved from Finland to Berlin
                        1 germanNavalFighter moved from Southern Germany to Northern France
                        1 germanInfantry moved from Northern France to Western France
                        1 germanTank moved from Western Germany to Eastern Germany
                        1 germanCombatEngineer moved from Northern France to Western France
                        1 germanCombatEngineer moved from Low Countries to Northern France
                        1 germanCombatEngineer moved from Northern Germany to Low Countries
                        1 germanAirTransport moved from Algeria to Austria
                        1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa
                        1 germanFighter moved from Greece to Kharkov
                        1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone
                        1 germanNavalFighter moved from Low Countries to Northern Germany
                        1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone
                        1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria
                        1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                        1 Truck moved from Morrocco to Southwestern Algeria
                
                    Purchase Units - Germany
                        Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Germany
                        Units in Belorussia being upgraded or consumed: 1 Material
                        1 germanEntrenchment placed in Belorussia
                        1 germanCombatEngineer placed in Northern Germany
                        1 germanParatrooper placed in Austria
                        1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
                        1 germanAntiAirGun placed in Western Germany
                        1 germanArtillery placed in Western Germany
                        3 germanInfantrys placed in Northern Germany
                        1 germanInfantry placed in Berlin
                        1 germanNavalFighter placed in Southern Germany
                
                    Activate Technology - Germany
                        Germany activating ImprovedAntiAircraft
                        triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun
                        triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun
                
                    Turn Complete - Germany
                        Germany collect 63 PUs; end with 63 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                        Units generate 9 techTokens; Germany end with 9 techTokens
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 germanCombatEngineer
                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                            Some Units in French West Africa change ownership: 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                
                    Place Units - VichyFrance
                        1 germanAntiAirGun and 1 germanArtillery placed in Algeria
                        1 Material and 1 germanInfantry placed in Vichy France
                        1 germanTransport placed in 44 Sea Zone
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 20 PUs; end with 20 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                        Units Change Ownership
                            Some Units in 44 Sea Zone change ownership: 1 germanTransport
                            Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer
                            Some Units in French West Africa change ownership: 1 germanCombatEngineer
                            Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; 
                
                    Place Units - DanubeAxis
                        2 germanInfantrys placed in Romania
                        1 germanArtillery placed in Hungary Slovakia
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 14 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                            Some Units in Romania change ownership: 2 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
                
                    Place Units - Finland
                        2 germanInfantrys placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 8 PUs; end with 10 PUs
                        Units Change Ownership
                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                            Some Units in Finland change ownership: 2 germanInfantrys
                

                Combat Hit Differential Summary :

                AntiAircraftGun fire in Leningrad : : -0.17
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut yours whenever you're up

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Move Summary: Russia round 5

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 5
                    
                        Research Technology - Russia
                            Trigger russianaTAP: Russia gains access to AdvancedProduction
                            Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures
                            Russia spend 0 on tech rolls
                            Russia removing all Technology Tokens after successful research.
                            Russia discover AdvancedProduction
                    
                        Politics - Russia
                            Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure!
                                Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                            Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            1 russianInfantry moved from Caucasus to Eastern Ukraine
                                  Russia take Eastern Ukraine from Germany
                            2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran
                            2 russianInfantrys moved from Voronezh to Orel Kursk
                            1 russianFighter moved from Stalingrad to Orel Kursk
                            1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                            1 russianFighter moved from Leningrad to Orel Kursk
                            1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov
                            1 russianInfantry moved from Novgorod to Pskov
                            1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov
                            2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov
                            1 russianInfantry moved from Eastern Karelia to Western Karelia
                                  Russia take Western Karelia from Finland
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin battles on deck

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Turn Summary: Brazil round 5

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 5
                        
                            Combat Move - Brazil
                                1 brazilianTank moved from Eastern Brazil to Argentina Paraguay
                                3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay
                                1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay
                        
                            Combat - Brazil
                                Battle in Argentina Paraguay
                                    Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                    Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank
                                        AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits
                                        Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits
                                        Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits
                                        1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay
                                        Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits
                                        Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits
                                        2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay
                                    2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil
                                    Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
                                    Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                    Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys
                        
                            Non Combat Move - Brazil
                                1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro
                                1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone
                        
                            Purchase Units - Brazil
                                Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                        
                            Place Units - Brazil
                                2 brazilianInfantrys placed in Rio de Janeiro
                        
                            Turn Complete - Brazil
                                Brazil collect 7 PUs; end with 9 PUs
                        

                        Combat Hit Differential Summary :

                        Neutral : 0.50
                        AntiAircraftGun fire in Argentina Paraguay : : -0.08
                        Brazil : 0.00
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin over to japan

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Japan round 5

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 5
                            
                                Research Technology - Japan
                                    Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                    Japan spend 0 on tech rolls
                            
                                Politics - Japan
                                    Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure!
                                        Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                    Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure!
                                        Japan fails on action: Political Action AxisProposeAlliancewithSweden
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone
                                    1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone
                                    1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone
                                    1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone
                                    2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone
                                    6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone
                                    2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                    1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                    2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone
                                    1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                    1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                    1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                                    1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                    2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi
                                    2 japaneseFighters moved from Manchuria to Shansi
                                    1 japaneseStrategicBomber moved from Peking to Northern China
                                    1 japaneseFighter moved from Shanghai to Shansi
                                    1 japaneseTank moved from Kwangsi to Kweichow
                                          Japan take Kweichow from China
                                    1 japaneseTank moved from Kweichow to Kwangsi
                                    1 japaneseTank moved from Kwangsi to Yunnan
                                          Japan take Yunnan from China
                                    1 japaneseTank moved from Yunnan to Kwangsi
                                    1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                          Manchuria take Khabarovskiy Kray from Russia
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut combat again

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut actually I realized I have to go, I may be able to do it later

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin ok no problem 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut I can do the battles now if you're around

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 5

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 5
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 7 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 9 PUs
                                      
                                          Research Technology - Japan
                                              Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                              Japan spend 0 on tech rolls
                                                  Japan roll 6,2,7,11,7,9,11,9,5 and gets 0 hits
                                      
                                          Politics - Japan
                                              Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure!
                                                  Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                              Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure!
                                                  Japan fails on action: Political Action AxisProposeAlliancewithSweden
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                      AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone
                                              1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone
                                              1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone
                                              1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone
                                              2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone
                                              6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone
                                              2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                              1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                              2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone
                                              1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                              1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                                              1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                              2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi
                                              2 japaneseFighters moved from Manchuria to Shansi
                                              1 japaneseStrategicBomber moved from Peking to Northern China
                                              1 japaneseFighter moved from Shanghai to Shansi
                                              1 japaneseTank moved from Kwangsi to Kweichow
                                                    Japan take Kweichow from China
                                              1 japaneseTank moved from Kweichow to Kwangsi
                                              1 japaneseTank moved from Kwangsi to Yunnan
                                                    Japan take Yunnan from China
                                              1 japaneseTank moved from Yunnan to Kwangsi
                                              1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                                    Manchuria take Khabarovskiy Kray from Russia
                                      
                                          Combat - Japan
                                              Strategic bombing raid in Northern China
                                                      AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                                  Bombing raid in Northern China rolls: 3 and causes: 3 damage to unit: chineseBarracks
                                                  Bombing raid in Northern China causes 3 damage total. 
                                              Battle in Shansi
                                                  Japan attack with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry
                                                  China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                                                      Japan roll dice for 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 1/5 hits, 2.00 expected hits
                                                      China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 chineseInfantry owned by the China lost in Shansi
                                                  Japan win, taking Shansi from China with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                                  Casualties for China: 1 chineseInfantry
                                              Battle in Far Eastern Republic
                                                  Japan attack with 4 japaneseInfantrys and 2 japaneseMarines
                                                  Russia defend with 1 Flagpole, 1 Rail, 2 russianAlpineInfantrys and 2 russianInfantrys
                                                      Japan roll dice for 1 japaneseBattleship in Far Eastern Republic, round 2 : 2/2 hits, 0.83 expected hits
                                                      Japan roll dice for 4 japaneseInfantrys and 2 japaneseMarines in Far Eastern Republic, round 2 : 1/6 hits, 1.17 expected hits
                                                      Russia roll dice for 2 russianAlpineInfantrys and 2 russianInfantrys in Far Eastern Republic, round 2 : 3/4 hits, 1.67 expected hits
                                                      2 russianInfantrys owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                                                      Japan roll dice for 1 japaneseInfantry and 2 japaneseMarines in Far Eastern Republic, round 3 : 1/3 hits, 0.67 expected hits
                                                      Russia roll dice for 1 russianAlpineInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits
                                                      1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic
                                                  Some non-combat units are destroyed: 
                                                  Japan win, taking Far Eastern Republic from Russia with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 5
                                                  Casualties for Japan: 3 japaneseInfantrys
                                                  Casualties for Russia: 2 russianAlpineInfantrys and 2 russianInfantrys
                                              Battle in 132 Sea Zone
                                                  Japan attack with 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters
                                                  Usa defend with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters, 5 americanSubmarines and 3 americanTransports
                                                      CruiserAntiAircraftGun fire in 132 Sea Zone : 0/1 hits, 0.08 expected hits
                                                      Usa roll dice for 5 americanSubmarines in 132 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                                                      Japan roll dice for 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters in 132 Sea Zone, round 2 : 5/14 hits, 7.50 expected hits
                                                      Usa roll dice for 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 132 Sea Zone, round 2 : 2/14 hits, 3.92 expected hits
                                                  Units damaged: 2 japaneseBattleships owned by the Japan
                                                      2 americanSubmarines owned by the Usa and 3 americanTransports owned by the Usa lost in 132 Sea Zone
                                                      2 japaneseBattleships owned by the Japan lost in 132 Sea Zone
                                                  2 japaneseBattleship-damageds owned by the Japan added in 132 Sea Zone
                                                  2 japaneseCruisers owned by the Japan and 2 japaneseBattleship-damageds owned by the Japan retreated to 131 Sea Zone
                                                  Usa win with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanSubmarines remaining. Battle score for attacker is -9
                                                  Casualties for Usa: 2 americanSubmarines and 3 americanTransports
                                                  Casualties for Japan: 2 japaneseBattleships
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                      AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                              1 japaneseInfantry and 1 japaneseMarine moved from New Britain to 144 Sea Zone
                                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 144 Sea Zone to 131 Sea Zone
                                              2 japaneseMarines moved from Papua to 145 Sea Zone
                                              2 japaneseMarines and 1 japaneseTransport moved from 145 Sea Zone to 131 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMarine moved from Celebes to 147 Sea Zone
                                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 131 Sea Zone
                                              2 japaneseInfantrys and 4 japaneseMarines moved from 131 Sea Zone to Caroline Islands
                                              1 japaneseCarrier and 1 japaneseDestroyer moved from 147 Sea Zone to 131 Sea Zone
                                              1 japaneseBattleship, 3 japaneseCarriers and 3 japaneseDestroyers moved from 127 Sea Zone to 131 Sea Zone
                                              8 japaneseNavalFighters moved from 132 Sea Zone to 131 Sea Zone
                                              1 japaneseStrategicBomber moved from Northern China to Peking
                                              1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                                              1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                              1 Truck moved from Burma to Thailand
                                              1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone
                                              1 japaneseNavalFighter moved from Japan to Marianas Island
                                              1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                                              1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                                              1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 123 Sea Zone
                                              1 japaneseInfantry moved from 123 Sea Zone to Marianas Island
                                              1 japaneseFighter moved from Shansi to Manchuria
                                              1 japaneseFighter moved from Shansi to Manchuria
                                              1 japaneseFighter moved from Shansi to Peking
                                              3 Trucks and 3 japaneseInfantrys moved from Manchuria to Shantung
                                              1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Burma
                                              1 japaneseAirTransport moved from Japan to Tokyo
                                              1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone
                                              1 Train moved from Japan to 98 Sea Zone
                                              1 Train moved from 98 Sea Zone to Korea
                                              1 Truck moved from Japan to Tokyo
                                              1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
                                              2 japaneseInfantrys moved from Formosa to 96 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone
                                              2 japaneseInfantrys moved from 122 Sea Zone to Okinawa
                                              1 japaneseArtillery moved from Northern Manchuria to Eastern Manchuria
                                              1 japaneseAlpineInfantry moved from Northern Manchuria to Chahar
                                              2 japaneseArtillerys moved from Northern Manchuria to Eastern Manchuria
                                              1 japaneseTacticalBomber moved from Thailand to Shanghai
                                              1 Truck moved from Soviet Far East to Khabarovskiy Kray
                                      
                                          Purchase Units - Japan
                                              Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 58 PUs; 9 techTokens; 
                                              Japan buy 1 japaneseArtillery, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseDestroyer placed in 99 Sea Zone
                                              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                              1 japaneseCarrier and 1 japaneseHull placed in 99 Sea Zone
                                              1 japaneseNavalFighter placed in Japan
                                              1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                              1 japaneseCombatEngineer placed in Kyushu Shikoku
                                      
                                          Turn Complete - Japan
                                              Japan collect 70 PUs; end with 70 PUs
                                              Units generate 9 techTokens; Japan end with 18 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                                  Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Manchuria
                                              2 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 8 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 1 Material, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Thailand
                                              Units in Burma being upgraded or consumed: 1 Material
                                              1 japaneseEntrenchment placed in Burma
                                              1 Material and 1 japaneseInfantry placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                      

                                      Combat Hit Differential Summary :

                                      Usa : -2.75
                                      AntiAircraftGun fire in Inner Mongolia : : -0.17
                                      Japan : -2.17
                                      China : -0.25
                                      AntiAircraftGun fire in Northern China : : -0.08
                                      Russia : 0.92
                                      CruiserAntiAircraftGun fire in 132 Sea Zone : : -0.08
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 3 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: China round 5

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 5
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                  China removing all Technology Tokens after successful research.
                                                  China discover ImprovedAntiAircraft
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  2 chineseInfantrys moved from Inner Mongolia to Shansi
                                                  1 chineseInfantry moved from Suiyuan to Shansi
                                                  1 chineseInfantry moved from Shensi to Hunan
                                                        China take Hunan from Japan
                                                  1 chineseInfantry moved from Chungking to Kweichow
                                                        China take Kweichow from Japan
                                                  1 chineseFighter moved from Chungking to Shansi
                                                  1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                                        China take Yunnan from Japan
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin china battle

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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