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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin got a few quick ones

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Usa round 4

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 4
        
            Research Technology - Usa
                Trigger americanaTAH: Usa gains access to AdvancedHulls
                Trigger americanaTIC: Usa gains access to ImprovedCarriers
                Usa spend 0 on tech rolls
                    Usa roll 2,5,11,8,2,3,2,4,8 and gets 0 hits
        
            Politics - Usa
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 9 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 15 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithSweden
        
            Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                1 americanDestroyer moved from 3 Sea Zone to 2 Sea Zone
                2 americanDestroyers moved from 30 Sea Zone to 32 Sea Zone
                3 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 124 Sea Zone to 132 Sea Zone
                3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Marshall Islands
                1 americanAirTransport and 1 americanParatrooper moved from Gilbert Islands to Marshall Islands
                2 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
        
            Combat - Usa
                Battle in Marshall Islands
                    Usa attack with 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper
                    Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                        AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                        Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                        Usa roll dice for 1 americanAirTransport, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 2 : 2/7 hits, 1.75 expected hits
                        Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 3/3 hits, 1.17 expected hits
                        1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 3 americanInfantrys owned by the Usa lost in Marshall Islands
                        Usa roll dice for 1 americanAirTransport, 1 americanMarine, 2 americanNavalFighters and 1 americanParatrooper in Marshall Islands, round 3 : 2/4 hits, 1.50 expected hits
                        Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 1/1 hits, 0.58 expected hits
                        1 japaneseEntrenchment owned by the Japan and 1 americanParatrooper owned by the Usa lost in Marshall Islands
                    Some non-combat units are destroyed: 
                    Usa win, taking Marshall Islands from Japan with 1 americanAirTransport, 1 americanMarine and 2 americanNavalFighters remaining. Battle score for attacker is 1
                    Casualties for Usa: 3 americanInfantrys and 1 americanParatrooper
                    Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                Battle in 2 Sea Zone
                    Usa attack with 1 americanDestroyer
                    Italy defend with 1 italianSubmarine
                        DepthChargeAttack fire in 2 Sea Zone : 0/1 hits, 0.25 expected hits
                    1 italianSubmarine owned by the Italy Submerged
                Battle in 32 Sea Zone
                    Usa attack with 2 americanDestroyers
                    Italy defend with 1 italianSubmarine
                        DepthChargeAttack fire in 32 Sea Zone : 1/2 hits, 0.50 expected hits
                        1 italianSubmarine owned by the Italy lost in 32 Sea Zone
                    Usa winUsa win, taking 2 Sea Zone from Neutral with 1 americanDestroyer remaining, taking 32 Sea Zone from Neutral with 2 americanDestroyers remaining. Battle score for attacker is 7
                    Casualties for Italy: 1 italianSubmarine
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger americanProd1: Usa has 1 Material placed in Washington
                1 Material and 1 Truck moved from Washington to 30 Sea Zone
                1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                1 Material, 1 Truck, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanInfantry, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                1 Material, 1 Truck, 1 americanCombatEngineer, 1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                1 americanAntiAirGun, 1 americanArtillery and 1 americanTransport moved from 16 Sea Zone to 103 Sea Zone
                1 americanAntiAirGun and 1 americanArtillery moved from 103 Sea Zone to Alaska
                1 americanAirTransport moved from Marshall Islands to Johnston Island
                2 americanInfantrys moved from Los Angeles to 156 Sea Zone
                3 americanSubmarines moved from 115 Sea Zone to 132 Sea Zone
                2 americanInfantrys, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                1 americanInfantry moved from Northwestern US to British Columbia
                1 americanNavalFighter moved from Chicago to Labrador
                1 Material, 2 Trucks and 1 americanAntiAirGun moved from Scotland to 7 Sea Zone
                1 Material, 2 Trucks, 1 americanAntiAirGun and 2 americanTransports moved from 7 Sea Zone to 12 Sea Zone
                1 Material, 2 Trucks and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway
                1 Train moved from Southeastern US to Florida Peninsula
                1 Train and 1 americanAntiAirGun moved from Florida Peninsula to Los Angeles
                1 americanInfantry moved from San Francisco to Los Angeles
                1 americanInfantry moved from Southeastern US to Eastern US
                1 americanInfantry moved from Eastern US to Washington
                1 americanInfantry moved from Northeastern US to New York
                2 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                1 americanNavalFighter moved from Los Angeles to 132 Sea Zone
                2 americanFighters moved from Hawaiian Islands to Johnston Island
        
            Purchase Units - Usa
                Usa buy 1 americanAirfield, 1 americanAlpineInfantry, 1 americanCruiser, 2 americanHulls, 2 americanInfantrys, 1 americanMarine and 1 americanNavalFighter; Remaining resources: 0 PUs; 9 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                Units in Azores being upgraded or consumed: 1 Material
                1 americanAirfield placed in Azores
                1 americanCruiser and 2 americanHulls placed in 156 Sea Zone
                1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine placed in San Francisco
                1 americanNavalFighter placed in Chicago
                1 americanInfantry placed in Washington
        
            Turn Complete - Usa
                Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                Usa collect 70 PUs; end with 70 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                Units generate 9 techTokens; Usa end with 18 techTokens
        

        Combat Hit Differential Summary :

        Usa : 0.50
        DepthChargeAttack fire in 2 Sea Zone : : -0.25
        Japan : 2.25
        DepthChargeAttack fire in 32 Sea Zone : : 0.50
        AntiAircraftGun fire in Marshall Islands : : -0.08
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin over to turkey for whenever 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Finland round 5

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 5
            
                Reconnaissance Missions - Finland
                    Finland collect 0 PUs; end with 8 PUs
            
                Reinforcing - DanubeAxis
                    DanubeAxis collect 0 PUs; end with 12 PUs
            
                Counter Intelligence Operations - VichyFrance
                    VichyFrance collect 0 PUs; end with 18 PUs
            
                Research Technology - Germany
                    Germany spend 0 on tech rolls
                        Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit
                    Germany removing all Technology Tokens after successful research.
                    Germany discover ImprovedAntiAircraft
            
                Politics - Germany
                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                        Germany fails on action: Political Action AxisProposeAlliancewithSpain
                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                        Germany fails on action: Political Action AxisProposeAlliancewithSweden
            
                Combat Move - Germany
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Some non-combat units are destroyed: 
                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                    1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone
                    1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran
                          Germany take Northern Iran from Russia
                    1 germanArtillery moved from Lithuania to Lativa Estonia
                          Germany take Lativa Estonia from Russia
                    2 germanStrategicBombers moved from Belorussia to Leningrad
                    2 germanFighters moved from Belorussia to Leningrad
                    2 germanFighters moved from Finland to Leningrad
                    1 germanFighter moved from Eastern Finland to Leningrad
            
                Combat - Germany
                    Air Battle in Leningrad
                        Germany attacks with 7 units heading to Leningrad
                        Air Battle is over, the remaining bombers go on to their targets
                    Strategic bombing raid in Leningrad
                            AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits
                        Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield
                        Bombing raid in Leningrad causes 4 damage total. 
                    Cleaning up after air battles
            
                Non Combat Move - Germany
                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                    Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq
                    Trigger germanProd: Germany has 1 Material placed in Berlin
                    2 germanFighters moved from Leningrad to Finland
                    1 germanInfantry moved from Western Karelia to Eastern Finland
                    2 germanTacticalBombers moved from Orel Kursk to Belorussia
                    1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov
                    4 germanInfantrys moved from Bessarabia to Southern Ukraine
                    1 germanFighter moved from Bessarabia to Kharkov
                    5 germanInfantrys moved from Romania to Bessarabia
                    1 germanAntiTankGun moved from Poland to Lithuania
                    2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                    1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
                    2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                    2 germanInfantrys moved from 27 Sea Zone to Copenhagen
                    2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                    2 germanInfantrys moved from 27 Sea Zone to Lithuania
                    1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                    2 germanArtillerys moved from Eastern Germany to Poland
                    2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov
                    1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov
                    1 germanNavalFighter moved from Northern Finland to Finland
                    1 germanFighter moved from Leningrad to Kharkov
                    2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia
                    1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland
                    2 germanInfantrys moved from Finland to Eastern Finland
                    1 Train moved from Belorussia to Western Germany
                    1 germanAntiTankGun moved from Kharkov to Orel Kursk
                    1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia
                    1 germanNavalFighter moved from Algeria to Morrocco
                    1 germanInfantry moved from Algeria to Morrocco
                    2 germanFighters moved from Vichy France to Bessarabia
                    1 Material and 1 Train moved from Vichy France to Western Ukraine
                    1 Train moved from Western Ukraine to Eastern Poland
                    1 Truck moved from Northern Germany to Western Germany
                    1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany
                    1 Truck moved from Denmark to Northern Germany
                    1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark
                    1 Truck moved from Denmark to Berlin
                    1 germanAirTransport moved from Finland to Berlin
                    1 germanNavalFighter moved from Southern Germany to Northern France
                    1 germanInfantry moved from Northern France to Western France
                    1 germanTank moved from Western Germany to Eastern Germany
                    1 germanCombatEngineer moved from Northern France to Western France
                    1 germanCombatEngineer moved from Low Countries to Northern France
                    1 germanCombatEngineer moved from Northern Germany to Low Countries
                    1 germanAirTransport moved from Algeria to Austria
                    1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa
                    1 germanFighter moved from Greece to Kharkov
                    1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone
                    1 germanNavalFighter moved from Low Countries to Northern Germany
                    1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone
                    1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria
                    1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                    1 Truck moved from Morrocco to Southwestern Algeria
            
                Purchase Units - Germany
                    Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Germany
                    Units in Belorussia being upgraded or consumed: 1 Material
                    1 germanEntrenchment placed in Belorussia
                    1 germanCombatEngineer placed in Northern Germany
                    1 germanParatrooper placed in Austria
                    1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany
                    1 germanAntiAirGun placed in Western Germany
                    1 germanArtillery placed in Western Germany
                    3 germanInfantrys placed in Northern Germany
                    1 germanInfantry placed in Berlin
                    1 germanNavalFighter placed in Southern Germany
            
                Activate Technology - Germany
                    Germany activating ImprovedAntiAircraft
                    triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun
                    triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun
            
                Turn Complete - Germany
                    Germany collect 63 PUs; end with 63 PUs
                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                    Units generate 9 techTokens; Germany end with 9 techTokens
                    Units Change Ownership
                        Some Units in Algeria change ownership: 1 germanCombatEngineer
                        Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                        Some Units in French West Africa change ownership: 1 germanCombatEngineer
            
                Purchase Units - VichyFrance
                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                    VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
            
                Place Units - VichyFrance
                    1 germanAntiAirGun and 1 germanArtillery placed in Algeria
                    1 Material and 1 germanInfantry placed in Vichy France
                    1 germanTransport placed in 44 Sea Zone
            
                Turn Complete - VichyFrance
                    VichyFrance collect 20 PUs; end with 20 PUs
                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                    Units Change Ownership
                        Some Units in 44 Sea Zone change ownership: 1 germanTransport
                        Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer
                        Some Units in French West Africa change ownership: 1 germanCombatEngineer
                        Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
            
                Purchase Units - DanubeAxis
                    DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; 
            
                Place Units - DanubeAxis
                    2 germanInfantrys placed in Romania
                    1 germanArtillery placed in Hungary Slovakia
            
                Turn Complete - DanubeAxis
                    DanubeAxis collect 12 PUs; end with 14 PUs
                    Units Change Ownership
                        Some Units in Hungary Slovakia change ownership: 1 germanArtillery
                        Some Units in Romania change ownership: 2 germanInfantrys
            
                Purchase Units - Finland
                    Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
            
                Place Units - Finland
                    2 germanInfantrys placed in Finland
            
                Turn Complete - Finland
                    Finland collect 8 PUs; end with 10 PUs
                    Units Change Ownership
                        Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                        Some Units in Finland change ownership: 2 germanInfantrys
            

            Combat Hit Differential Summary :

            AntiAircraftGun fire in Leningrad : : -0.17
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut yours whenever you're up

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: Russia round 5

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 5
                
                    Research Technology - Russia
                        Trigger russianaTAP: Russia gains access to AdvancedProduction
                        Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures
                        Russia spend 0 on tech rolls
                        Russia removing all Technology Tokens after successful research.
                        Russia discover AdvancedProduction
                
                    Politics - Russia
                        Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure!
                            Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                        Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                            Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                        1 russianInfantry moved from Caucasus to Eastern Ukraine
                              Russia take Eastern Ukraine from Germany
                        2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran
                        2 russianInfantrys moved from Voronezh to Orel Kursk
                        1 russianFighter moved from Stalingrad to Orel Kursk
                        1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                        1 russianFighter moved from Leningrad to Orel Kursk
                        1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov
                        1 russianInfantry moved from Novgorod to Pskov
                        1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov
                        2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov
                        1 russianInfantry moved from Eastern Karelia to Western Karelia
                              Russia take Western Karelia from Finland
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin battles on deck

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Brazil round 5

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 5
                    
                        Combat Move - Brazil
                            1 brazilianTank moved from Eastern Brazil to Argentina Paraguay
                            3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay
                            1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay
                    
                        Combat - Brazil
                            Battle in Argentina Paraguay
                                Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank
                                    AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits
                                    Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits
                                    Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits
                                    1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay
                                    Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits
                                    Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits
                                    2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay
                                2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil
                                Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
                                Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys
                    
                        Non Combat Move - Brazil
                            1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro
                            1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone
                    
                        Purchase Units - Brazil
                            Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                    
                        Place Units - Brazil
                            2 brazilianInfantrys placed in Rio de Janeiro
                    
                        Turn Complete - Brazil
                            Brazil collect 7 PUs; end with 9 PUs
                    

                    Combat Hit Differential Summary :

                    Neutral : 0.50
                    AntiAircraftGun fire in Argentina Paraguay : : -0.08
                    Brazil : 0.00
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin over to japan

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Japan round 5

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 5
                        
                            Research Technology - Japan
                                Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                Japan spend 0 on tech rolls
                        
                            Politics - Japan
                                Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure!
                                    Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure!
                                    Japan fails on action: Political Action AxisProposeAlliancewithSweden
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone
                                1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone
                                1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone
                                1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone
                                2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone
                                6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone
                                2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone
                                1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                                1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic
                                1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi
                                2 japaneseFighters moved from Manchuria to Shansi
                                1 japaneseStrategicBomber moved from Peking to Northern China
                                1 japaneseFighter moved from Shanghai to Shansi
                                1 japaneseTank moved from Kwangsi to Kweichow
                                      Japan take Kweichow from China
                                1 japaneseTank moved from Kweichow to Kwangsi
                                1 japaneseTank moved from Kwangsi to Yunnan
                                      Japan take Yunnan from China
                                1 japaneseTank moved from Yunnan to Kwangsi
                                1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                      Manchuria take Khabarovskiy Kray from Russia
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut combat again

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut actually I realized I have to go, I may be able to do it later

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin ok no problem 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut I can do the battles now if you're around

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 5

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 5
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 7 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 9 PUs
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTIP: Japan gains access to ImprovedProduction
                                          Japan spend 0 on tech rolls
                                              Japan roll 6,2,7,11,7,9,11,9,5 and gets 0 hits
                                  
                                      Politics - Japan
                                          Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure!
                                              Japan fails on action: Political Action AxisProposeAlliancewithSpain
                                          Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure!
                                              Japan fails on action: Political Action AxisProposeAlliancewithSweden
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone
                                          1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone
                                          1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone
                                          1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone
                                          2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone
                                          6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone
                                          2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                          1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                          2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone
                                          1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                          1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                          1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                                          1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                          2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic
                                          1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi
                                          2 japaneseFighters moved from Manchuria to Shansi
                                          1 japaneseStrategicBomber moved from Peking to Northern China
                                          1 japaneseFighter moved from Shanghai to Shansi
                                          1 japaneseTank moved from Kwangsi to Kweichow
                                                Japan take Kweichow from China
                                          1 japaneseTank moved from Kweichow to Kwangsi
                                          1 japaneseTank moved from Kwangsi to Yunnan
                                                Japan take Yunnan from China
                                          1 japaneseTank moved from Yunnan to Kwangsi
                                          1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                                Manchuria take Khabarovskiy Kray from Russia
                                  
                                      Combat - Japan
                                          Strategic bombing raid in Northern China
                                                  AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits
                                              Bombing raid in Northern China rolls: 3 and causes: 3 damage to unit: chineseBarracks
                                              Bombing raid in Northern China causes 3 damage total. 
                                          Battle in Shansi
                                              Japan attack with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry
                                              China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                                                  Japan roll dice for 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 1/5 hits, 2.00 expected hits
                                                  China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Shansi
                                              Japan win, taking Shansi from China with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Far Eastern Republic
                                              Japan attack with 4 japaneseInfantrys and 2 japaneseMarines
                                              Russia defend with 1 Flagpole, 1 Rail, 2 russianAlpineInfantrys and 2 russianInfantrys
                                                  Japan roll dice for 1 japaneseBattleship in Far Eastern Republic, round 2 : 2/2 hits, 0.83 expected hits
                                                  Japan roll dice for 4 japaneseInfantrys and 2 japaneseMarines in Far Eastern Republic, round 2 : 1/6 hits, 1.17 expected hits
                                                  Russia roll dice for 2 russianAlpineInfantrys and 2 russianInfantrys in Far Eastern Republic, round 2 : 3/4 hits, 1.67 expected hits
                                                  2 russianInfantrys owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                                                  Japan roll dice for 1 japaneseInfantry and 2 japaneseMarines in Far Eastern Republic, round 3 : 1/3 hits, 0.67 expected hits
                                                  Russia roll dice for 1 russianAlpineInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits
                                                  1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Far Eastern Republic from Russia with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 5
                                              Casualties for Japan: 3 japaneseInfantrys
                                              Casualties for Russia: 2 russianAlpineInfantrys and 2 russianInfantrys
                                          Battle in 132 Sea Zone
                                              Japan attack with 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters
                                              Usa defend with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters, 5 americanSubmarines and 3 americanTransports
                                                  CruiserAntiAircraftGun fire in 132 Sea Zone : 0/1 hits, 0.08 expected hits
                                                  Usa roll dice for 5 americanSubmarines in 132 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                                                  Japan roll dice for 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters in 132 Sea Zone, round 2 : 5/14 hits, 7.50 expected hits
                                                  Usa roll dice for 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 132 Sea Zone, round 2 : 2/14 hits, 3.92 expected hits
                                              Units damaged: 2 japaneseBattleships owned by the Japan
                                                  2 americanSubmarines owned by the Usa and 3 americanTransports owned by the Usa lost in 132 Sea Zone
                                                  2 japaneseBattleships owned by the Japan lost in 132 Sea Zone
                                              2 japaneseBattleship-damageds owned by the Japan added in 132 Sea Zone
                                              2 japaneseCruisers owned by the Japan and 2 japaneseBattleship-damageds owned by the Japan retreated to 131 Sea Zone
                                              Usa win with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanSubmarines remaining. Battle score for attacker is -9
                                              Casualties for Usa: 2 americanSubmarines and 3 americanTransports
                                              Casualties for Japan: 2 japaneseBattleships
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                          1 japaneseInfantry and 1 japaneseMarine moved from New Britain to 144 Sea Zone
                                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 144 Sea Zone to 131 Sea Zone
                                          2 japaneseMarines moved from Papua to 145 Sea Zone
                                          2 japaneseMarines and 1 japaneseTransport moved from 145 Sea Zone to 131 Sea Zone
                                          1 japaneseInfantry and 1 japaneseMarine moved from Celebes to 147 Sea Zone
                                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 131 Sea Zone
                                          2 japaneseInfantrys and 4 japaneseMarines moved from 131 Sea Zone to Caroline Islands
                                          1 japaneseCarrier and 1 japaneseDestroyer moved from 147 Sea Zone to 131 Sea Zone
                                          1 japaneseBattleship, 3 japaneseCarriers and 3 japaneseDestroyers moved from 127 Sea Zone to 131 Sea Zone
                                          8 japaneseNavalFighters moved from 132 Sea Zone to 131 Sea Zone
                                          1 japaneseStrategicBomber moved from Northern China to Peking
                                          1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                                          1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                          1 Truck moved from Burma to Thailand
                                          1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone
                                          1 japaneseNavalFighter moved from Japan to Marianas Island
                                          1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone
                                          1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                                          1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 123 Sea Zone
                                          1 japaneseInfantry moved from 123 Sea Zone to Marianas Island
                                          1 japaneseFighter moved from Shansi to Manchuria
                                          1 japaneseFighter moved from Shansi to Manchuria
                                          1 japaneseFighter moved from Shansi to Peking
                                          3 Trucks and 3 japaneseInfantrys moved from Manchuria to Shantung
                                          1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Burma
                                          1 japaneseAirTransport moved from Japan to Tokyo
                                          1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone
                                          1 Train moved from Japan to 98 Sea Zone
                                          1 Train moved from 98 Sea Zone to Korea
                                          1 Truck moved from Japan to Tokyo
                                          1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
                                          2 japaneseInfantrys moved from Formosa to 96 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone
                                          2 japaneseInfantrys moved from 122 Sea Zone to Okinawa
                                          1 japaneseArtillery moved from Northern Manchuria to Eastern Manchuria
                                          1 japaneseAlpineInfantry moved from Northern Manchuria to Chahar
                                          2 japaneseArtillerys moved from Northern Manchuria to Eastern Manchuria
                                          1 japaneseTacticalBomber moved from Thailand to Shanghai
                                          1 Truck moved from Soviet Far East to Khabarovskiy Kray
                                  
                                      Purchase Units - Japan
                                          Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 58 PUs; 9 techTokens; 
                                          Japan buy 1 japaneseArtillery, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                                  
                                      Place Units - Japan
                                          1 japaneseDestroyer placed in 99 Sea Zone
                                          Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                          1 japaneseCarrier and 1 japaneseHull placed in 99 Sea Zone
                                          1 japaneseNavalFighter placed in Japan
                                          1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                                          1 japaneseCombatEngineer placed in Kyushu Shikoku
                                  
                                      Turn Complete - Japan
                                          Japan collect 70 PUs; end with 70 PUs
                                          Units generate 9 techTokens; Japan end with 18 techTokens
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                              Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Manchuria
                                          2 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 8 PUs; end with 9 PUs
                                          Units Change Ownership
                                              Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers
                                              Some Units in Manchuria change ownership: 2 japaneseInfantrys
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 Material, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          Units in Burma being upgraded or consumed: 1 Material
                                          1 japaneseEntrenchment placed in Burma
                                          1 Material and 1 japaneseInfantry placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 9 PUs; end with 9 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                  

                                  Combat Hit Differential Summary :

                                  Usa : -2.75
                                  AntiAircraftGun fire in Inner Mongolia : : -0.17
                                  Japan : -2.17
                                  China : -0.25
                                  AntiAircraftGun fire in Northern China : : -0.08
                                  Russia : 0.92
                                  CruiserAntiAircraftGun fire in 132 Sea Zone : : -0.08
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 3 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: China round 5

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 5
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                              China removing all Technology Tokens after successful research.
                                              China discover ImprovedAntiAircraft
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              2 chineseInfantrys moved from Inner Mongolia to Shansi
                                              1 chineseInfantry moved from Suiyuan to Shansi
                                              1 chineseInfantry moved from Shensi to Hunan
                                                    China take Hunan from Japan
                                              1 chineseInfantry moved from Chungking to Kweichow
                                                    China take Kweichow from Japan
                                              1 chineseFighter moved from Chungking to Shansi
                                              1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                                    China take Yunnan from Japan
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin china battle

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: Britain round 5

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 5
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover Logistics
                                          
                                              Politics - Britain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 9 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                      Some non-combat units are destroyed: 
                                                  2 britishDestroyers moved from 17 Sea Zone to 2 Sea Zone
                                                  1 britishDestroyer moved from 7 Sea Zone to 2 Sea Zone
                                                  3 britishStrategicBombers moved from Central Britain to 2 Sea Zone
                                                  2 britishNavalFighters moved from 12 Sea Zone to Northern Finland
                                                  4 britishAlpineInfantrys and 1 britishMarine moved from Northern Norway to Northern Finland
                                                  6 britishInfantrys moved from Central Norway to 13 Sea Zone
                                                  6 britishInfantrys moved from 13 Sea Zone to Northern Finland
                                                  1 britishCruiser moved from 12 Sea Zone to 13 Sea Zone
                                                  1 britishInfantry and 1 britishStrategicBomber moved from Cairo to Central Egpyt
                                                  1 britishMech.Infantry moved from Nigeria to French Central Africa
                                                        Britain take French Central Africa from VichyFrance
                                                  1 britishInfantry moved from Nigeria to Gold Coast
                                                        ExiledAllies take Gold Coast from VichyFrance
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin battles!

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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