TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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@colin over to turkey for whenever

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TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 2,3,10,12,3,7,3,6,4,1,5,10,3,6,6,4,4,11 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedAntiAircraft Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 17 Sea Zone to 3 Sea Zone 1 germanInfantry and 1 germanParatrooper moved from Eastern Turkey to Northern Iran Germany take Northern Iran from Russia 1 germanArtillery moved from Lithuania to Lativa Estonia Germany take Lativa Estonia from Russia 2 germanStrategicBombers moved from Belorussia to Leningrad 2 germanFighters moved from Belorussia to Leningrad 2 germanFighters moved from Finland to Leningrad 1 germanFighter moved from Eastern Finland to Leningrad Combat - Germany Air Battle in Leningrad Germany attacks with 7 units heading to Leningrad Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Leningrad AntiAircraftGun fire in Leningrad : 0/2 hits, 0.17 expected hits Bombing raid in Leningrad rolls: 3,1 and causes: 4 damage to unit: russianAirfield Bombing raid in Leningrad causes 4 damage total. Cleaning up after air battles Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGIraq: Germany has 2 germanInfantrys placed in Iraq Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanFighters moved from Leningrad to Finland 1 germanInfantry moved from Western Karelia to Eastern Finland 2 germanTacticalBombers moved from Orel Kursk to Belorussia 1 germanArtillery and 4 germanInfantrys moved from Southern Ukraine to Kharkov 4 germanInfantrys moved from Bessarabia to Southern Ukraine 1 germanFighter moved from Bessarabia to Kharkov 5 germanInfantrys moved from Romania to Bessarabia 1 germanAntiTankGun moved from Poland to Lithuania 2 germanBattleships, 1 germanDestroyer and 2 germanTransports moved from 29 Sea Zone to 27 Sea Zone 1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Copenhagen 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland 2 germanArtillerys moved from Eastern Germany to Poland 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 3 germanInfantrys moved from Eastern Ukraine to Kharkov 1 germanAntiTankGun, 2 germanArtillerys and 1 germanCombatEngineer moved from Belorussia to Pskov 1 germanNavalFighter moved from Northern Finland to Finland 1 germanFighter moved from Leningrad to Kharkov 2 germanFighters and 2 germanStrategicBombers moved from Leningrad to Belorussia 1 Truck, 1 germanAlpineInfantry, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Northern Finland to Eastern Finland 2 germanInfantrys moved from Finland to Eastern Finland 1 Train moved from Belorussia to Western Germany 1 germanAntiTankGun moved from Kharkov to Orel Kursk 1 Material, 1 Train and 1 germanArtillery moved from Western Germany to Belorussia 1 germanNavalFighter moved from Algeria to Morrocco 1 germanInfantry moved from Algeria to Morrocco 2 germanFighters moved from Vichy France to Bessarabia 1 Material and 1 Train moved from Vichy France to Western Ukraine 1 Train moved from Western Ukraine to Eastern Poland 1 Truck moved from Northern Germany to Western Germany 1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany 1 Truck moved from Denmark to Northern Germany 1 Truck and 1 germanAntiAirGun moved from Northern Germany to Denmark 1 Truck moved from Denmark to Berlin 1 germanAirTransport moved from Finland to Berlin 1 germanNavalFighter moved from Southern Germany to Northern France 1 germanInfantry moved from Northern France to Western France 1 germanTank moved from Western Germany to Eastern Germany 1 germanCombatEngineer moved from Northern France to Western France 1 germanCombatEngineer moved from Low Countries to Northern France 1 germanCombatEngineer moved from Northern Germany to Low Countries 1 germanAirTransport moved from Algeria to Austria 1 germanCombatEngineer and 2 germanInfantrys moved from Gold Coast to French West Africa 1 germanFighter moved from Greece to Kharkov 1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 50 Sea Zone 1 germanNavalFighter moved from Low Countries to Northern Germany 1 germanSubmarine moved from 40 Sea Zone to 11 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria 1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco 1 Truck moved from Morrocco to Southwestern Algeria Purchase Units - Germany Germany buy 1 Material, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanEntrenchment, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Belorussia 1 germanCombatEngineer placed in Northern Germany 1 germanParatrooper placed in Austria 1 Material, 1 germanAntiTankGun, 1 germanMech.Infantry and 1 germanTank placed in Eastern Germany 1 germanAntiAirGun placed in Western Germany 1 germanArtillery placed in Western Germany 3 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Berlin 1 germanNavalFighter placed in Southern Germany Activate Technology - Germany Germany activating ImprovedAntiAircraft triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun Turn Complete - Germany Germany collect 63 PUs; end with 63 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAntiAirGun and 1 germanArtillery placed in Algeria 1 Material and 1 germanInfantry placed in Vichy France 1 germanTransport placed in 44 Sea Zone Turn Complete - VichyFrance VichyFrance collect 20 PUs; end with 20 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Units Change Ownership Some Units in 44 Sea Zone change ownership: 1 germanTransport Some Units in Algeria change ownership: 1 germanAntiAirGun, 1 germanArtillery and 1 germanCombatEngineer Some Units in French West Africa change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Romania 1 germanArtillery placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 14 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanArtillery Some Units in Romania change ownership: 2 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanInfantrysCombat Hit Differential Summary :
AntiAircraftGun fire in Leningrad : : -0.17 -
@ubernaut yours whenever you're up
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TripleA Move Summary: Russia round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Russia Trigger russianaTAP: Russia gains access to AdvancedProduction Trigger russianaTADS: Russia gains access to AdvancedDefensiveStructures Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover AdvancedProduction Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 10 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSpain Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 2 russianArtillerys and 3 russianInfantrys moved from Southern Caucasus to Northern Iran 2 russianInfantrys moved from Voronezh to Orel Kursk 1 russianFighter moved from Stalingrad to Orel Kursk 1 russianFighter, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Orel Kursk 1 russianFighter moved from Leningrad to Orel Kursk 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer and 1 russianParatrooper moved from Smolensk to Pskov 1 russianInfantry moved from Novgorod to Pskov 1 russianAirTransport and 1 russianParatrooper moved from Volgarod to Pskov 2 russianAlpineInfantrys, 3 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 9 russianInfantrys, 2 russianMarines and 1 russianParatrooper moved from Leningrad to Pskov 1 russianInfantry moved from Eastern Karelia to Western Karelia Russia take Western Karelia from Finland -
@colin battles on deck
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TripleA Turn Summary: Brazil round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Combat Move - Brazil 1 brazilianTank moved from Eastern Brazil to Argentina Paraguay 3 brazilianArtillerys, 1 brazilianCombatEngineer and 3 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay 1 brazilianFighter and 1 brazilianTank moved from Rio de Janeiro to Argentina Paraguay Combat - Brazil Battle in Argentina Paraguay Brazil attack with 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks Neutral defend with 1 AntiAirGun, 2 Artillerys, 1 Flagpole, 4 Infantrys, 1 Rail and 1 Tank AntiAircraftGun fire in Argentina Paraguay : 0/1 hits, 0.08 expected hits Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 2/10 hits, 3.08 expected hits Neutral roll dice for 1 AntiAirGun, 2 Artillerys, 4 Infantrys and 1 Tank in Argentina Paraguay, round 2 : 1/8 hits, 1.92 expected hits 1 brazilianInfantry owned by the Brazil, 1 Infantry owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Argentina Paraguay Brazil roll dice for 3 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 3 : 4/9 hits, 2.92 expected hits Neutral roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Argentina Paraguay, round 3 : 3/6 hits, 1.58 expected hits 2 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil, 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay 2 brazilianTanks owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil and 2 brazilianArtillerys owned by the Brazil retreated to Southern Brazil Neutral win with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7 Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys Casualties for Neutral: 1 AntiAirGun, 1 Artillery and 4 Infantrys Non Combat Move - Brazil 1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro 1 brazilianDestroyer moved from 30 Sea Zone to 5 Sea Zone Purchase Units - Brazil Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; Place Units - Brazil 2 brazilianInfantrys placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Neutral : 0.50 AntiAircraftGun fire in Argentina Paraguay : : -0.08 Brazil : 0.00 -
@colin over to japan
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TripleA Move Summary: Japan round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Japan Trigger japaneseaTIP: Japan gains access to ImprovedProduction Japan spend 0 on tech rolls Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone 6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic 1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi 2 japaneseFighters moved from Manchuria to Shansi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Shanghai to Shansi 1 japaneseTank moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Kweichow to Kwangsi 1 japaneseTank moved from Kwangsi to Yunnan Japan take Yunnan from China 1 japaneseTank moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia -
@ubernaut combat again
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@ubernaut actually I realized I have to go, I may be able to do it later
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@colin ok no problem

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@ubernaut I can do the battles now if you're around
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TripleA Turn Summary: Thailand round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Training Troops - Manchuria Manchuria collect 0 PUs; end with 7 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTIP: Japan gains access to ImprovedProduction Japan spend 0 on tech rolls Japan roll 6,2,7,11,7,9,11,9,5 and gets 0 hits Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 20) result: 20 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 131 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 131 Sea Zone to 132 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 145 Sea Zone to 144 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 144 Sea Zone to 132 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to 132 Sea Zone 6 japaneseNavalFighters moved from 127 Sea Zone to 132 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseMarines moved from Eastern Manchuria to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Kamchatka to 100 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Far Eastern Republic 1 japaneseArtillery and 1 japaneseInfantry moved from Chahar to Shansi 2 japaneseFighters moved from Manchuria to Shansi 1 japaneseStrategicBomber moved from Peking to Northern China 1 japaneseFighter moved from Shanghai to Shansi 1 japaneseTank moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Kweichow to Kwangsi 1 japaneseTank moved from Kwangsi to Yunnan Japan take Yunnan from China 1 japaneseTank moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia Combat - Japan Strategic bombing raid in Northern China AntiAircraftGun fire in Northern China : 0/1 hits, 0.08 expected hits Bombing raid in Northern China rolls: 3 and causes: 3 damage to unit: chineseBarracks Bombing raid in Northern China causes 3 damage total. Battle in Shansi Japan attack with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 1/5 hits, 2.00 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shansi Japan win, taking Shansi from China with 1 japaneseArtillery, 3 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Far Eastern Republic Japan attack with 4 japaneseInfantrys and 2 japaneseMarines Russia defend with 1 Flagpole, 1 Rail, 2 russianAlpineInfantrys and 2 russianInfantrys Japan roll dice for 1 japaneseBattleship in Far Eastern Republic, round 2 : 2/2 hits, 0.83 expected hits Japan roll dice for 4 japaneseInfantrys and 2 japaneseMarines in Far Eastern Republic, round 2 : 1/6 hits, 1.17 expected hits Russia roll dice for 2 russianAlpineInfantrys and 2 russianInfantrys in Far Eastern Republic, round 2 : 3/4 hits, 1.67 expected hits 2 russianInfantrys owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Far Eastern Republic Japan roll dice for 1 japaneseInfantry and 2 japaneseMarines in Far Eastern Republic, round 3 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 russianAlpineInfantry in Far Eastern Republic, round 3 : 0/1 hits, 0.42 expected hits 1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic Some non-combat units are destroyed: Japan win, taking Far Eastern Republic from Russia with 1 japaneseInfantry and 2 japaneseMarines remaining. Battle score for attacker is 5 Casualties for Japan: 3 japaneseInfantrys Casualties for Russia: 2 russianAlpineInfantrys and 2 russianInfantrys Battle in 132 Sea Zone Japan attack with 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters Usa defend with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters, 5 americanSubmarines and 3 americanTransports CruiserAntiAircraftGun fire in 132 Sea Zone : 0/1 hits, 0.08 expected hits Usa roll dice for 5 americanSubmarines in 132 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Japan roll dice for 2 japaneseBattleships, 2 japaneseCruisers and 8 japaneseNavalFighters in 132 Sea Zone, round 2 : 5/14 hits, 7.50 expected hits Usa roll dice for 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 132 Sea Zone, round 2 : 2/14 hits, 3.92 expected hits Units damaged: 2 japaneseBattleships owned by the Japan 2 americanSubmarines owned by the Usa and 3 americanTransports owned by the Usa lost in 132 Sea Zone 2 japaneseBattleships owned by the Japan lost in 132 Sea Zone 2 japaneseBattleship-damageds owned by the Japan added in 132 Sea Zone 2 japaneseCruisers owned by the Japan and 2 japaneseBattleship-damageds owned by the Japan retreated to 131 Sea Zone Usa win with 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanSubmarines remaining. Battle score for attacker is -9 Casualties for Usa: 2 americanSubmarines and 3 americanTransports Casualties for Japan: 2 japaneseBattleships Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry AntiAircraftGun fire in Inner Mongolia : 0/1 hits, 0.08 expected hits Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseInfantry moved from Kamchatka to Soviet Far East 1 japaneseInfantry and 1 japaneseMarine moved from New Britain to 144 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 144 Sea Zone to 131 Sea Zone 2 japaneseMarines moved from Papua to 145 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 145 Sea Zone to 131 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Celebes to 147 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 131 Sea Zone 2 japaneseInfantrys and 4 japaneseMarines moved from 131 Sea Zone to Caroline Islands 1 japaneseCarrier and 1 japaneseDestroyer moved from 147 Sea Zone to 131 Sea Zone 1 japaneseBattleship, 3 japaneseCarriers and 3 japaneseDestroyers moved from 127 Sea Zone to 131 Sea Zone 8 japaneseNavalFighters moved from 132 Sea Zone to 131 Sea Zone 1 japaneseStrategicBomber moved from Northern China to Peking 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking 1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma 1 Truck moved from Burma to Thailand 1 japaneseBattleship and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone 1 japaneseNavalFighter moved from Japan to Marianas Island 1 japaneseTransport moved from 127 Sea Zone to 122 Sea Zone 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 123 Sea Zone 1 japaneseInfantry moved from 123 Sea Zone to Marianas Island 1 japaneseFighter moved from Shansi to Manchuria 1 japaneseFighter moved from Shansi to Manchuria 1 japaneseFighter moved from Shansi to Peking 3 Trucks and 3 japaneseInfantrys moved from Manchuria to Shantung 1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Burma 1 japaneseAirTransport moved from Japan to Tokyo 1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone 1 Train moved from Japan to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 1 Truck moved from Japan to Tokyo 1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from Formosa to 96 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone 2 japaneseInfantrys moved from 122 Sea Zone to Okinawa 1 japaneseArtillery moved from Northern Manchuria to Eastern Manchuria 1 japaneseAlpineInfantry moved from Northern Manchuria to Chahar 2 japaneseArtillerys moved from Northern Manchuria to Eastern Manchuria 1 japaneseTacticalBomber moved from Thailand to Shanghai 1 Truck moved from Soviet Far East to Khabarovskiy Kray Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 58 PUs; 9 techTokens; Japan buy 1 japaneseArtillery, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 japaneseDestroyer placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier and 1 japaneseHull placed in 99 Sea Zone 1 japaneseNavalFighter placed in Japan 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea 1 japaneseCombatEngineer placed in Kyushu Shikoku Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 9 techTokens; Japan end with 18 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Manchuria 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 8 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Manchuria change ownership: 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 Material, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma 1 Material and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantryCombat Hit Differential Summary :
Usa : -2.75 AntiAircraftGun fire in Inner Mongolia : : -0.17 Japan : -2.17 China : -0.25 AntiAircraftGun fire in Northern China : : -0.08 Russia : 0.92 CruiserAntiAircraftGun fire in 132 Sea Zone : : -0.08 -
@ubernaut back to you
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TripleA Move Summary: China round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - China China spend 0 on tech rolls China removing all Technology Tokens after successful research. China discover ImprovedAntiAircraft Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Inner Mongolia to Shansi 1 chineseInfantry moved from Suiyuan to Shansi 1 chineseInfantry moved from Shensi to Hunan China take Hunan from Japan 1 chineseInfantry moved from Chungking to Kweichow China take Kweichow from Japan 1 chineseFighter moved from Chungking to Shansi 1 chineseInfantry moved from Eastern Szechwan to Yunnan China take Yunnan from Japan -
@colin china battle
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TripleA Move Summary: Britain round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 9 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Some non-combat units are destroyed: 2 britishDestroyers moved from 17 Sea Zone to 2 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 2 Sea Zone 3 britishStrategicBombers moved from Central Britain to 2 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Northern Finland 4 britishAlpineInfantrys and 1 britishMarine moved from Northern Norway to Northern Finland 6 britishInfantrys moved from Central Norway to 13 Sea Zone 6 britishInfantrys moved from 13 Sea Zone to Northern Finland 1 britishCruiser moved from 12 Sea Zone to 13 Sea Zone 1 britishInfantry and 1 britishStrategicBomber moved from Cairo to Central Egpyt 1 britishMech.Infantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance -
@colin battles!
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TripleA Turn Summary: Australia round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 13 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 14 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 4,7,10,11,2,11,11,12,1,11,9,8,11,12,5 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 9 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Some non-combat units are destroyed: Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishDestroyers moved from 17 Sea Zone to 2 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 2 Sea Zone 3 britishStrategicBombers moved from Central Britain to 2 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Northern Finland 4 britishAlpineInfantrys and 1 britishMarine moved from Northern Norway to Northern Finland 6 britishInfantrys moved from Central Norway to 13 Sea Zone 6 britishInfantrys moved from 13 Sea Zone to Northern Finland 1 britishCruiser moved from 12 Sea Zone to 13 Sea Zone 1 britishInfantry and 1 britishStrategicBomber moved from Cairo to Central Egpyt 1 britishMech.Infantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance Combat - Britain Battle in Northern Finland Britain attack with 4 britishAlpineInfantrys, 6 britishInfantrys, 1 britishMarine and 2 britishNavalFighters Finland defend with 1 Flagpole, 1 Rail and 3 germanEntrenchments Britain roll dice for 2 britishBattleships and 3 britishCruisers in Northern Finland, round 2 : 4/7 hits, 2.42 expected hits Finland roll dice for 3 germanEntrenchments in Northern Finland, round 2 : 2/3 hits, 1.75 expected hits 2 britishInfantrys owned by the Britain and 3 germanEntrenchments owned by the Finland lost in Northern Finland Britain win, taking Northern Finland from Finland with 4 britishAlpineInfantrys, 4 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 12 Casualties for Britain: 2 britishInfantrys Casualties for Finland: 3 germanEntrenchments Battle in 2 Sea Zone Usa loiter and taunt; Britain attack with 3 britishDestroyers and 3 britishStrategicBombers Italy defend with 1 italianSubmarine DepthChargeAttack fire in 2 Sea Zone : 1/6 hits, 0.50 expected hits 1 italianSubmarine owned by the Italy lost in 2 Sea Zone Britain win with 3 britishDestroyers and 3 britishStrategicBombers remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianSubmarine Battle in Central Egpyt Britain attack with 1 britishInfantry and 1 britishStrategicBomber Italy defend with 1 Flagpole, 1 Rail and 1 italianInfantry Britain roll dice for 1 britishInfantry and 1 britishStrategicBomber in Central Egpyt, round 2 : 0/2 hits, 0.42 expected hits Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishInfantry and 1 britishStrategicBomber in Central Egpyt, round 3 : 1/2 hits, 0.42 expected hits Italy roll dice for 1 italianInfantry in Central Egpyt, round 3 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Central Egpyt Britain win, taking Central Egpyt from Italy with 1 britishInfantry and 1 britishStrategicBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast Trigger britishProd1: Britain has 1 Material placed in London 1 britishAlpineInfantry and 1 britishArtillery moved from Scotland to 7 Sea Zone 3 britishTransports moved from 12 Sea Zone to 24 Sea Zone 3 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry, 1 britishArtillery and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 3 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 4 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys moved from 12 Sea Zone to Central Norway 2 britishNavalFighters moved from Northern Finland to 12 Sea Zone 2 britishSubmarines moved from 7 Sea Zone to 12 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 12 Sea Zone to 13 Sea Zone 2 britishNavalFighters and 1 britishTacticalBomber moved from Gibraltar to Southern Britain 1 britishTacticalBomber moved from Southern Britain to Central Britain 1 britishAirTransport and 2 britishParatroopers moved from Exiled Allies to Central Britain 2 britishMarines moved from London to Central Britain 1 Truck moved from Scotland to London 1 Train moved from Scotland to London 1 Material and 1 Train moved from London to Central Britain 3 britishStrategicBombers moved from 2 Sea Zone to Central Britain 1 britishNavalFighter moved from Labrador to Central Britain 1 britishInfantry and 1 britishMech.Infantry moved from Cameroon to Gold Coast 1 britishArtillery moved from Cape Town to Eastern South Africa 1 Truck moved from Eastern South Africa to Cape Town 1 Material and 1 Truck moved from Cape Town to Eastern South Africa 1 Material and 1 Truck moved from Rhodesia to Belgian Congo 1 Truck moved from Belgian Congo to Rhodesia 1 britishArtillery moved from Cameroon to Nigeria 1 britishStrategicBomber moved from Central Egpyt to Cairo 1 Truck moved from Southern Anglo Egyptian Sudan to French Equatorial Africa 1 britishArtillery moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt 1 britishInfantry moved from Abyssinia to Anglo Egyptian Sudan 1 britishMech.Infantry moved from Abyssinia to Western Anglo Egyptian Sudan 1 britishTransport moved from 73 Sea Zone to 79 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Bombay to Southern Iran 1 britishInfantry moved from New South Wales to Queensland 1 britishInfantry and 1 britishMarine moved from Southwestern Australia to Northwestern Australia 1 britishMech.Infantry moved from Northwestern Australia to Southwestern Australia 1 britishAntiAirGun, 1 britishMech.Infantry and 1 britishTank moved from Southwestern Australia to Northwestern Australia 1 britishMech.Infantry moved from Queensland to New South Wales 1 britishAntiAirGun and 1 britishMech.Infantry moved from New South Wales to Queensland 1 britishFighter moved from Southwestern Australia to Northwestern Australia 1 britishNavalFighter moved from Queensland to Southwestern Australia 1 britishAlpineInfantry and 1 britishInfantry moved from British Columbia to Alaska 1 Truck and 1 britishArtillery moved from Alberta to Alaska 1 britishNavalFighter moved from Alaska to Midway 1 britishNavalFighter moved from Ontario to Alaska 1 Train moved from British Columbia to Quebec 1 Truck and 1 britishInfantry moved from Quebec to Manitoba 1 Train and 1 britishInfantry moved from Quebec to Ontario 1 britishInfantry moved from Sinai to Cairo 6 britishInfantrys moved from Bengal to Rangoon 2 britishInfantrys moved from Calcutta to Bengal 1 Truck and 1 britishArtillery moved from New Dehli to Calcutta 1 Material, 1 Truck and 1 britishCombatEngineer moved from New South Wales to Queensland 1 britishTank moved from New South Wales to Northwestern Australia 1 britishTank moved from New South Wales to Queensland 1 Material and 1 Train moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales Purchase Units - Britain Britain buy 1 britishAirTransport, 1 britishAlpineInfantry, 1 britishAntiTankGun, 4 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishAirTransport, 1 britishAntiTankGun and 1 britishTank placed in Central Britain 1 britishAlpineInfantry and 2 britishInfantrys placed in Scotland 2 britishInfantrys placed in London Activate Technology - Britain Britain activating Logistics Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier Britain giving technology to Usa: Logistics Turn Complete - Britain Britain collect 37 PUs; end with 37 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Eastern South Africa change ownership: 1 Material Some Units in Java change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishCombatEngineer, 1 britishFactory and 1 britishParatrooper; Remaining resources: 4 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 2 Materials 1 britishFactory placed in Belgian Congo 1 britishCombatEngineer and 1 britishParatrooper placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 25 PUs; end with 29 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 24 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 1 britishParatrooper Some Units in Gold Coast change ownership: 1 britishInfantry Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishArtillery, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 1 britishArtillery, 1 britishEntrenchment and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishSubmarine placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in 71 Sea Zone change ownership: 1 britishSubmarine Some Units in Eastern South Africa change ownership: 1 Material Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Australia 1 Material, 1 britishInfantry and 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 14 PUs; end with 14 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 Materials, 1 britishInfantry and 1 britishNavalFighter Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 MaterialCombat Hit Differential Summary :
DepthChargeAttack fire in 2 Sea Zone : : 0.50 Finland : 0.25 Italy : -0.50 Britain : 1.75 -
@colin over to italy
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