TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
-
TripleA Turn Summary: Brazil round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Combat Move - Brazil 2 brazilianInfantrys moved from Southern Brazil to Argentina 2 brazilianArtillerys, 1 brazilianCombatEngineer, 2 brazilianInfantrys and 2 brazilianTanks moved from Argentina Paraguay to Argentina 1 brazilianFighter moved from Rio de Janeiro to Argentina Combat - Brazil Battle in Argentina Brazil attack with 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 4 brazilianInfantrys and 2 brazilianTanks Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 1 Artillery, 1 Fighter, 1 Flagpole, 4 Infantrys, 1 Rail and 2 Tanks AntiAircraftGun fire in Argentina : 0/1 hits, 0.08 expected hits AntiTankGun fire in Argentina : 0/1 hits, 0.17 expected hits Brazil roll dice for 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 4 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 1/10 hits, 2.83 expected hits Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Argentina, round 2 : 2/10 hits, 2.50 expected hits 2 brazilianInfantrys owned by the Brazil and 1 AntiAirGun owned by the Neutral lost in Argentina AntiTankGun fire in Argentina : 0/1 hits, 0.17 expected hits Brazil roll dice for 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 3 : 1/8 hits, 2.50 expected hits Neutral roll dice for 1 AntiTankGun, 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Argentina, round 3 : 5/9 hits, 2.42 expected hits 2 brazilianInfantrys owned by the Brazil, 1 brazilianCombatEngineer owned by the Brazil, 2 brazilianArtillerys owned by the Brazil and 1 AntiTankGun owned by the Neutral lost in Argentina 2 brazilianTanks owned by the Brazil retreated to Southern Brazil Neutral win with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is -16 Casualties for Brazil: 2 brazilianArtillerys, 1 brazilianCombatEngineer and 4 brazilianInfantrys Casualties for Neutral: 1 AntiAirGun and 1 AntiTankGun Non Combat Move - Brazil 1 brazilianFighter moved from Argentina to Rio de Janeiro 1 brazilianDestroyer and 1 brazilianSubmarine moved from 63 Sea Zone to 65 Sea Zone 1 Train moved from Southern Brazil to Eastern Brazil 1 Train and 1 brazilianInfantry moved from Eastern Brazil to Southern Brazil 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil Purchase Units - Brazil Brazil buy 2 brazilianArtillerys; Remaining resources: 0 PUs; Place Units - Brazil 2 brazilianArtillerys placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Neutral : 2.08 AntiAircraftGun fire in Argentina : : -0.08 Brazil : -3.33 AntiTankGun fire in Argentina : : -0.33 -
@colin over to japan
-
TripleA Move Summary: Japan round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedCarriers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 2 units repaired. 2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone 2 japaneseBattleships owned by the Japan added in 127 Sea Zone 1 japaneseInfantry and 4 japaneseMarines moved from Sumatra to 88 Sea Zone 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 88 Sea Zone to 75 Sea Zone 1 japaneseInfantry and 4 japaneseMarines moved from 75 Sea Zone to Bombay 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray 5 japaneseArtillerys, 5 japaneseInfantrys and 1 japaneseMech.Infantry moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseMech.Infantry and 2 japaneseTanks moved from Manchuria to Khabarovskiy Kray 2 japaneseInfantrys moved from Shantung to Shansi 1 japaneseTacticalBomber moved from Shanghai to Shansi 1 japaneseFighter moved from Manchuria to Khabarovskiy Kray 2 japaneseFighters moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 5 japaneseNavalFighters moved from 98 Sea Zone to Vladivostok 2 japaneseNavalFighters moved from 100 Sea Zone to Vladivostok 1 japaneseNavalFighter moved from Japan to Vladivostok 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 5 japaneseInfantrys moved from 98 Sea Zone to Vladivostok -
@ubernaut got a couple battles
-
TripleA Turn Summary: Thailand round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Japan roll 12,12,6,3,8,1,1,5,6 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedCarriers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 2 units repaired. 2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone 2 japaneseBattleships owned by the Japan added in 127 Sea Zone Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry and 4 japaneseMarines moved from Sumatra to 88 Sea Zone 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 88 Sea Zone to 75 Sea Zone 1 japaneseInfantry and 4 japaneseMarines moved from 75 Sea Zone to Bombay 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray 5 japaneseArtillerys, 5 japaneseInfantrys and 1 japaneseMech.Infantry moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseMech.Infantry and 2 japaneseTanks moved from Manchuria to Khabarovskiy Kray 2 japaneseInfantrys moved from Shantung to Shansi 1 japaneseTacticalBomber moved from Shanghai to Shansi 1 japaneseFighter moved from Manchuria to Khabarovskiy Kray 2 japaneseFighters moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 5 japaneseNavalFighters moved from 98 Sea Zone to Vladivostok 2 japaneseNavalFighters moved from 100 Sea Zone to Vladivostok 1 japaneseNavalFighter moved from Japan to Vladivostok 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 5 japaneseInfantrys moved from 98 Sea Zone to Vladivostok Combat - Japan Battle in Khabarovskiy Kray Japan attack with 5 japaneseArtillerys, 3 japaneseFighters, 7 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks Russia defend with 1 Flagpole, 1 russianCombatEngineer, 6 russianInfantrys and 2 russianMech.Infantrys Japan roll dice for 5 japaneseArtillerys, 3 japaneseFighters, 7 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks in Khabarovskiy Kray, round 2 : 3/19 hits, 4.17 expected hits Russia roll dice for 1 russianCombatEngineer, 6 russianInfantrys and 2 russianMech.Infantrys in Khabarovskiy Kray, round 2 : 3/9 hits, 3.58 expected hits 1 russianInfantry owned by the Russia, 2 russianMech.Infantrys owned by the Russia and 3 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray Japan roll dice for 5 japaneseArtillerys, 3 japaneseFighters, 4 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks in Khabarovskiy Kray, round 3 : 6/16 hits, 3.58 expected hits Russia roll dice for 1 russianCombatEngineer and 5 russianInfantrys in Khabarovskiy Kray, round 3 : 2/6 hits, 2.50 expected hits 5 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray Japan win, taking Khabarovskiy Kray from Russia with 5 japaneseArtillerys, 3 japaneseFighters, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is 17 Casualties for Japan: 5 japaneseInfantrys Casualties for Russia: 1 russianCombatEngineer, 6 russianInfantrys and 2 russianMech.Infantrys Battle in Shansi Japan attack with 2 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shansi, round 2 : 0/3 hits, 0.83 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys and 1 japaneseTacticalBomber in Shansi, round 3 : 1/3 hits, 0.83 expected hits China roll dice for 1 chineseInfantry in Shansi, round 3 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shansi Japan win, taking Shansi from China with 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Bombay Japan attack with 1 japaneseInfantry and 4 japaneseMarines Britain defend with 1 britishArtillery and 1 britishInfantry; India defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishBarracks, 1 britishDocks and 1 britishFactory Japan roll dice for 1 japaneseBattleship in Bombay, round 2 : 1/2 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry and 4 japaneseMarines in Bombay, round 2 : 1/5 hits, 1.25 expected hits India roll dice for 1 britishArtillery and 1 britishInfantry in Bombay, round 2 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bombay Japan destroys 13PUs while taking India capital Some non-combat units are destroyed: Japan converts britishBarracks into different units Japan converts britishDocks into different units Japan converts britishFactory into different units Japan win, taking Bombay from India with 4 japaneseMarines remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishArtillery and 1 britishInfantry Battle in Vladivostok Japan attack with 5 japaneseInfantrys and 8 japaneseNavalFighters Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianBarracks, 1 russianEntrenchment and 2 russianInfantrys Japan roll dice for 5 japaneseInfantrys and 8 japaneseNavalFighters in Vladivostok, round 2 : 3/13 hits, 3.25 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 1 russianEntrenchment and 2 russianInfantrys in Vladivostok, round 2 : 1/3 hits, 1.58 expected hits 2 russianInfantrys owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan roll dice for 4 japaneseInfantrys and 8 japaneseNavalFighters in Vladivostok, round 3 : 3/12 hits, 3.00 expected hits Russia roll dice for 1 russianEntrenchment in Vladivostok, round 3 : 0/1 hits, 0.58 expected hits 1 russianEntrenchment owned by the Russia lost in Vladivostok Some non-combat units are destroyed: Japan win, taking Vladivostok from Russia with 4 japaneseInfantrys and 8 japaneseNavalFighters remaining. Battle score for attacker is 9 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianEntrenchment and 2 russianInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseCarrier moved from 100 Sea Zone to 122 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 122 Sea Zone 3 japaneseFighters moved from Khabarovskiy Kray to Manchuria 1 japaneseAirTransport moved from Shanghai to Tokyo 2 japaneseCarriers, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 130 Sea Zone to 147 Sea Zone 2 japaneseBattleships and 1 japaneseDestroyer moved from 127 Sea Zone to 147 Sea Zone 1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers and 2 japaneseDestroyers moved from 98 Sea Zone to 127 Sea Zone 1 japaneseCruiser moved from 99 Sea Zone to 122 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 122 Sea Zone 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone 6 japaneseNavalFighters moved from Vladivostok to 127 Sea Zone 2 japaneseInfantrys moved from French Indochina to Kwangtung 1 japaneseArtillery and 1 japaneseCombatEngineer moved from Hong Kong to Kwangtung 1 japaneseInfantry moved from Shantung to Anhwei 1 Train moved from Thailand to Burma 1 Train and 2 japaneseInfantrys moved from Burma to Kwangtung 1 Train moved from Kwangtung to Thailand 1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma 1 japaneseTacticalBomber moved from Shansi to Shanghai 1 japaneseAntiAirGun moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAntiAirGun and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from Luzon to 96 Sea Zone 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone 1 japaneseAntiAirGun and 1 japaneseCombatEngineer moved from 95 Sea Zone to Kwangtung 1 Truck moved from Burma to Thailand 1 Truck and 1 japaneseAntiAirGun moved from Thailand to Burma Purchase Units - Japan Japan buy 1 japaneseArtillery, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 6 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseTank and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseDestroyer and 1 japaneseTransport placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier placed in 99 Sea Zone 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseInfantrys placed in Hong Kong 1 japaneseNavalFighter placed in Japan 2 japaneseInfantrys placed in Tokyo 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea Activate Technology - Japan Japan activating ImprovedCarriers Trigger japaneseAC: Setting hitPoints to 2 for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 71 PUs; end with 71 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 Material, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 Material and 1 japaneseInfantry placed in Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantryCombat Hit Differential Summary :
Japan : 0.25 China : -0.50 Russia : -2.25 India : 0.33 -
@ubernaut back to you
-
@colin hey forgot to move my russian fleet east gonna edit if you dont mind
-
@ubernaut sure I thought you might have forgotten
-
TripleA Move Summary: Britain round 8
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 12 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 10 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 3 britishDestroyers moved from 20 Sea Zone to 3 Sea Zone 2 britishDestroyers moved from 7 Sea Zone to 3 Sea Zone 3 britishStrategicBombers moved from Central Britain to 3 Sea Zone 1 britishFighter and 2 britishNavalFighters moved from Gibraltar to 61 Sea Zone 1 britishMech.Infantry moved from Gold Coast to West Africa 2 britishArtillerys, 2 britishInfantrys and 1 britishMech.Infantry moved from French West Africa to West Africa 1 britishDestroyer moved from 71 Sea Zone to 76 Sea Zone 1 britishInfantry moved from Cairo to Central Egpyt Egypt take Central Egpyt from Italy 1 britishStrategicBomber moved from Cairo to 76 Sea Zone -
@colin just a small thing or two
-
TripleA Turn Summary: Australia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 15 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 14 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 11,6,9,5,12,6,9,5,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 12 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 10 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 3 britishDestroyers moved from 20 Sea Zone to 3 Sea Zone 2 britishDestroyers moved from 7 Sea Zone to 3 Sea Zone 3 britishStrategicBombers moved from Central Britain to 3 Sea Zone 1 britishFighter and 2 britishNavalFighters moved from Gibraltar to 61 Sea Zone 1 britishMech.Infantry moved from Gold Coast to West Africa 2 britishArtillerys, 2 britishInfantrys and 1 britishMech.Infantry moved from French West Africa to West Africa 1 britishDestroyer moved from 71 Sea Zone to 76 Sea Zone 1 britishInfantry moved from Cairo to Central Egpyt Egypt take Central Egpyt from Italy 1 britishStrategicBomber moved from Cairo to 76 Sea Zone Combat - Britain Battle in 61 Sea Zone Britain attack with 1 britishFighter and 2 britishNavalFighters Germany defend with 1 germanTransport Britain roll dice for 1 britishFighter and 2 britishNavalFighters in 61 Sea Zone, round 2 : 3/3 hits, 1.25 expected hits Germany roll dice for 1 germanTransport in 61 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 germanTransport owned by the Germany lost in 61 Sea Zone Britain win with 1 britishFighter and 2 britishNavalFighters remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanTransport Battle in 3 Sea Zone Britain attack with 5 britishDestroyers and 3 britishStrategicBombers Germany defend with 1 germanSubmarine DepthChargeAttack fire in 3 Sea Zone : 2/8 hits, 0.67 expected hits 1 germanSubmarine owned by the Germany lost in 3 Sea Zone Britain win with 5 britishDestroyers and 3 britishStrategicBombers remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Battle in West Africa Britain attack with 2 britishArtillerys, 2 britishInfantrys and 2 britishMech.Infantrys VichyFrance defend with 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies and 1 germanInfantry Britain roll dice for 2 britishArtillerys, 2 britishInfantrys and 2 britishMech.Infantrys in West Africa, round 2 : 2/6 hits, 1.50 expected hits VichyFrance roll dice for 1 germanEntrenchment and 1 germanInfantry in West Africa, round 2 : 2/2 hits, 0.83 expected hits 1 germanInfantry owned by the Germany, 1 germanEntrenchment owned by the VichyFrance and 2 britishInfantrys owned by the Britain lost in West Africa Some non-combat units are destroyed: Britain win, taking West Africa from VichyFrance with 2 britishArtillerys and 2 britishMech.Infantrys remaining. Battle score for attacker is 3 Casualties for Britain: 2 britishInfantrys Casualties for VichyFrance: 1 germanEntrenchment Casualties for Germany: 1 germanInfantry Battle in 76 Sea Zone Britain attack with 1 britishDestroyer and 1 britishStrategicBomber Germany defend with 1 germanSubmarine DepthChargeAttack fire in 76 Sea Zone : 0/2 hits, 0.17 expected hits 1 germanSubmarine owned by the Germany Submerged Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa Trigger britishProd1: Britain has 1 Material placed in London 3 britishStrategicBombers moved from 3 Sea Zone to Central Britain 2 britishInfantrys moved from Exiled Allies to Central Britain 1 britishAntiTankGun and 1 britishArtillery moved from Central Norway to 13 Sea Zone 1 britishArtillery moved from Central Norway to 13 Sea Zone 1 britishAntiTankGun and 2 britishArtillerys moved from 13 Sea Zone to Murmansk 1 britishBattleship and 3 britishSubmarines moved from 7 Sea Zone to 24 Sea Zone 2 britishTransports moved from 12 Sea Zone to 24 Sea Zone 1 Material, 1 Truck and 1 britishArtillery moved from Central Britain to 24 Sea Zone 1 britishAntiAirGun moved from Scotland to 24 Sea Zone 1 Material, 1 Truck, 1 britishAntiAirGun, 1 britishArtillery, 1 britishSubmarine and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 Material, 1 Truck, 1 britishAntiAirGun and 1 britishArtillery moved from 12 Sea Zone to Central Norway 1 britishTransport moved from 13 Sea Zone to 24 Sea Zone 1 britishTransport moved from 12 Sea Zone to 24 Sea Zone 1 britishSubmarine moved from 12 Sea Zone to 24 Sea Zone 1 britishFighter and 2 britishNavalFighters moved from 61 Sea Zone to Gibraltar 1 britishMarine moved from London to Central Britain 1 britishSubmarine moved from 21 Sea Zone to 10 Sea Zone 1 britishAirTransport and 1 britishParatrooper moved from Central Britain to Gibraltar 1 Material, 2 britishAirTransports and 1 britishParatrooper moved from London to Gibraltar 1 britishInfantry moved from Central Norway to Northern Norway 1 britishAlpineInfantry moved from Northern Norway to Central Norway 1 britishInfantry moved from Gold Coast to French Central Africa 1 britishMech.Infantry moved from Nigeria to French Central Africa 1 britishTank moved from Nigeria to Congo 1 britishArtillery moved from Belgian Congo to Kenya Uganda 1 Truck moved from Belgian Congo to Cape Town 1 britishStrategicBomber moved from 76 Sea Zone to Cairo 1 britishInfantry moved from Trans Jordan to Sinai 2 britishInfantrys moved from Calcutta to Eastern Madras 1 Truck and 1 britishAntiAirGun moved from Rangoon to Bengal 2 britishInfantrys moved from Bengal to Western Bengal 1 britishArtillery moved from Western Bengal to Eastern Madras 1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer and 13 britishInfantrys moved from Rangoon to Bengal 1 britishSubmarine moved from 90 Sea Zone to 163 Sea Zone 1 britishSubmarine moved from 149 Sea Zone to 163 Sea Zone 1 britishFighter moved from Southwestern Australia to Java 1 britishNavalFighter moved from Java to 163 Sea Zone 1 britishNavalFighter moved from Southwestern Australia to 163 Sea Zone 1 britishCarrier moved from 160 Sea Zone to 163 Sea Zone 1 Train and 1 britishInfantry moved from Queensland to Southwestern Australia 1 britishInfantry moved from Northern Territory to Northwestern Australia 1 Train moved from Southwestern Australia to New South Wales 2 Materials and 1 Train moved from New South Wales to Southwestern Australia 1 britishInfantry moved from Southern Australia to Northwestern Australia 1 Truck moved from Northwestern Australia to Southwestern Australia 1 britishDestroyer and 1 britishSubmarine moved from 132 Sea Zone to 153 Sea Zone 1 britishNavalFighter moved from Gilbert Islands to Queensland 1 britishNavalFighter moved from Johnston Island to Solomon Islands 1 britishSubmarine moved from 115 Sea Zone to 132 Sea Zone 1 britishDestroyer moved from 106 Sea Zone to 114 Sea Zone 1 britishTransport moved from 106 Sea Zone to 104 Sea Zone 1 Truck and 1 britishArtillery moved from Alberta to Alaska 1 Truck moved from Alaska to British Columbia Purchase Units - Britain Britain buy 2 britishNavalFighters and 2 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishNavalFighters placed in Central Britain 2 britishSubmarines placed in 24 Sea Zone Activate Technology - Britain Britain activating ImprovedFighters Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter Britain giving technology to Usa: ImprovedFighters Turn Complete - Britain Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk Britain collect 34 PUs; end with 34 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 37 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 2 Materials Some Units in Southwestern Australia change ownership: 3 Materials and 1 britishCombatEngineer Purchase Units - Canada Turning on Edit Mode EDIT: Removing units owned by Russia from 101 Sea Zone: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport EDIT: Adding units owned by Russia to 104 Sea Zone: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport EDIT: Turning off Edit Mode Canada buy 1 britishAlpineInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario 1 britishAlpineInfantry placed in British Columbia Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishAlpineInfantry Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishFactory and 4 britishInfantrys; Remaining resources: 2 PUs; Place Units - ExiledAllies Units in Central Norway being upgraded or consumed: 3 Materials 1 britishFactory placed in Central Norway 2 britishInfantrys placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 24 PUs; end with 26 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 23 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 21 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer and 2 britishInfantrys Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishCombatEngineer Some Units in West Africa change ownership: 1 britishInfantry Purchase Units - Egypt Egypt buy 2 britishArtillerys; Remaining resources: 0 PUs; Place Units - Egypt 2 britishArtillerys placed in Cairo Turn Complete - Egypt Egypt collect 7 PUs; end with 7 PUs Some Units in Cairo change ownership: 2 britishArtillerys and 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 2 britishArtillerys; Remaining resources: 0 PUs; Place Units - SouthAfrica 2 britishArtillerys placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 2 britishArtillerys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 2 britishSubmarines; Remaining resources: 0 PUs; Place Units - Australia 2 britishSubmarines placed in 163 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 14 PUs; end with 14 PUs Units Change Ownership Some Units in 163 Sea Zone change ownership: 2 britishSubmarines Some Units in New South Wales change ownership: 3 Materials Some Units in Southwestern Australia change ownership: 3 Materials and 1 britishCombatEngineerCombat Hit Differential Summary :
DepthChargeAttack fire in 3 Sea Zone : : 1.33 VichyFrance : 1.17 DepthChargeAttack fire in 76 Sea Zone : : -0.17 Britain : 2.25 Germany : -0.08 -
TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Italy Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures Trigger italianaTIL: Italy gains access to ImprovedLogistics Italy spend 0 on tech rolls Italy roll 2,6,5,8,2,11,5,1,5 and gets 0 hits Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 9 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Some non-combat units are destroyed: Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Anglo Egyptian Sudan to Abyssinia Italy take Abyssinia from Britain 1 italianArtillery moved from Kharkov to Voronezh 2 italianFighters moved from Kharkov to Voronezh 3 italianInfantrys moved from Eastern Ukraine to Voronezh 1 italianInfantry moved from Syria to Trans Jordan Italy take Trans Jordan from Britain 1 italianStrategicBomber moved from Kharkov to Astrakhan Combat - Italy Strategic bombing raid in Astrakhan Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield Bombing raid in Astrakhan causes 0 damage total. Battle in Voronezh Italy attack with 1 italianArtillery, 2 italianFighters and 3 italianInfantrys Russia defend with 1 Flagpole and 3 russianInfantrys Italy roll dice for 1 italianArtillery, 2 italianFighters and 3 italianInfantrys in Voronezh, round 2 : 3/6 hits, 1.67 expected hits Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 0/3 hits, 0.75 expected hits 3 russianInfantrys owned by the Russia lost in Voronezh Italy win, taking Voronezh from Russia with 1 italianArtillery, 2 italianFighters and 3 italianInfantrys remaining. Battle score for attacker is 9 Casualties for Russia: 3 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger UnitsIAbyssinia: Italy has 1 italianInfantry placed in Abyssinia Trigger italianProd: Italy has 1 Material placed in Rome 2 italianFighters moved from Voronezh to Kharkov 1 Train and 2 italianInfantrys moved from Rome to Western Ukraine 1 Train moved from Western Ukraine to Northern Yugoslavia 2 Trucks and 2 italianArtillerys moved from Romania to Kharkov 2 Trucks moved from Kharkov to Western Ukraine 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Eastern Ukraine to Orel Kursk 1 italianArtillery and 2 italianInfantrys moved from Kharkov to Orel Kursk 1 italianInfantry moved from Kharkov to Orel Kursk 1 italianInfantry moved from Kharkov to Orel Kursk 1 italianInfantry moved from Belorussia to Pskov 2 italianInfantrys moved from Belorussia to Orel Kursk 1 italianStrategicBomber moved from Astrakhan to Kharkov 2 italianInfantrys moved from Western Egypt to 51 Sea Zone 1 italianBattleship, 2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone 2 italianInfantrys moved from 53 Sea Zone to Trans Jordan 1 italianCruiser moved from 46 Sea Zone to 51 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 4 italianInfantrys moved from Southern Italy to 50 Sea Zone 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 4 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 Truck moved from Southern Italy to Rome 1 Material and 1 Truck moved from Rome to Southern Italy 1 Truck moved from Southern Italy to Rome 1 italianAirTransport moved from Al Kufrah to Rome 1 Truck moved from Al Kufrah to Western Egypt Purchase Units - Italy Italy buy 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 2 PUs; 9 techTokens; Place Units - Italy 1 italianDestroyer placed in 46 Sea Zone 2 italianInfantrys placed in Rome 2 italianInfantrys placed in Southern Italy Turn Complete - Italy Italy collect 34 PUs; end with 36 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
Italy : 1.33 Russia : -0.75 -
@ubernaut back to you
-
TripleA Turn Summary: Usa round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 8 Research Technology - Usa Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers Trigger americanaTIFR: Usa gains access to IncreasedFighterRange Usa spend 0 on tech rolls Usa roll 12,3,6,4,6,1,3,8,2,11,5,9,8,6,4,8,4,7 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedSubmarines Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 12 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank Combat - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland 1 americanInfantry and 1 americanMarine moved from San Francisco to 156 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands 1 americanFighter moved from Hawaiian Islands to Gilbert Islands 1 americanFighter moved from Gilbert Islands to Queensland 4 americanInfantrys moved from Johnston Island to 116 Sea Zone 1 americanNavalFighter moved from Johnston Island to Gilbert Islands 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 4 americanInfantrys, 2 americanNavalFighters, 3 americanSubmarines and 2 americanTransports moved from 116 Sea Zone to 132 Sea Zone 2 americanInfantrys moved from 132 Sea Zone to Marshall Islands 2 americanInfantrys moved from 132 Sea Zone to Gilbert Islands 1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 2 americanNavalFighters moved from Los Angeles to Hawaiian Islands 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington 1 Truck and 1 americanAntiAirGun moved from Washington to New York 4 americanInfantrys and 4 americanMarines moved from Washington to 30 Sea Zone 1 americanBattleship, 1 americanCruiser, 4 americanInfantrys, 4 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores 1 americanAntiTankGun moved from Newfoundland to 20 Sea Zone 1 americanAntiTankGun and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone 1 americanAntiTankGun moved from 7 Sea Zone to Scotland 1 americanTransport moved from 13 Sea Zone to 10 Sea Zone 3 americanDestroyers moved from 20 Sea Zone to 39 Sea Zone Purchase Units - Usa Usa buy 1 americanBattleship, 1 americanDestroyer, 4 americanInfantrys, 2 americanMarines, 1 americanNavalFighter, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone 1 americanNavalFighter placed in Los Angeles 1 americanTank placed in New York 2 americanInfantrys and 1 americanParatrooper placed in San Francisco 2 americanInfantrys and 2 americanMarines placed in Washington Activate Technology - Usa Usa activating AdvancedSubmarines Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter Turn Complete - Usa Usa collect 70 PUs; end with 70 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
-
@colin no combat turkey time!
-
TripleA Turn Summary: Finland round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 5 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 12 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 3,10,11,7,4,11,4,5,11,7,5,5,2,10,2,5,7,10 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 8 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 11 germanInfantrys, 2 germanMarines and 2 germanParatroopers moved from Finland to Eastern Finland 2 germanMarines moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 2 germanBattleships, 1 germanCruiser, 2 germanInfantrys, 2 germanMarines and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone 2 germanInfantrys and 2 germanMarines moved from 29 Sea Zone to Eastern Finland 2 germanMech.Infantrys and 2 germanTanks moved from Anglo Egyptian Sudan to Italian Somaliland Italy take Italian Somaliland from Britain 1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland 1 germanSubmarine moved from 76 Sea Zone to 71 Sea Zone 2 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone Combat - Germany Battle in Eastern Finland Germany attack with 1 germanAirTransport, 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 13 germanInfantrys, 4 germanMarines and 3 germanParatroopers Russia defend with 1 Flagpole, 1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys Germany roll dice for 2 germanBattleships and 1 germanCruiser in Eastern Finland, round 2 : 3/5 hits, 1.92 expected hits Germany roll dice for 1 germanAirTransport, 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 13 germanInfantrys, 4 germanMarines and 3 germanParatroopers in Eastern Finland, round 2 : 2/28 hits, 5.08 expected hits Russia roll dice for 1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys in Eastern Finland, round 2 : 1/5 hits, 1.50 expected hits 3 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Eastern Finland Germany win, taking Eastern Finland from Russia with 1 germanAirTransport, 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 12 germanInfantrys, 4 germanMarines and 3 germanParatroopers remaining. Battle score for attacker is 14 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsIItalianSomaliland: Italy has 1 italianInfantry placed in Italian Somaliland Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAirTransport moved from Eastern Finland to Finland 1 germanArtillery and 1 germanInfantry moved from Algeria to Morrocco 2 germanInfantrys moved from Anglo Egyptian Sudan to Abyssinia 1 germanArtillery and 1 germanInfantry moved from Western Egypt to 51 Sea Zone 1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 51 Sea Zone to 48 Sea Zone 1 germanTransport moved from 46 Sea Zone to 44 Sea Zone 1 germanNavalFighter moved from Northern France to Western France 1 germanNavalFighter moved from Low Countries to Vichy France 1 germanNavalFighter moved from Low Countries to Northern France 1 germanNavalFighter moved from Northern Germany to Low Countries 1 germanNavalFighter moved from Finland to Northern Germany 2 germanStrategicBombers moved from Belorussia to Finland 1 germanAntiTankGun moved from Pskov to Orel Kursk 2 germanAntiTankGuns, 6 germanArtillerys, 2 germanMech.Infantrys and 2 germanTanks moved from Belorussia to Orel Kursk 1 germanCombatEngineer moved from Belorussia to Orel Kursk 3 germanInfantrys moved from Pinsk Marshes to Orel Kursk 2 germanInfantrys moved from Kharkov to Orel Kursk 1 germanArtillery, 1 germanMech.Infantry and 2 germanTanks moved from Eastern Poland to Orel Kursk 3 germanInfantrys moved from Western Ukraine to Eastern Poland 1 germanArtillery moved from Western Ukraine to Eastern Poland 1 Train and 2 germanInfantrys moved from Hungary Slovakia to Belorussia 1 Train moved from Belorussia to Hungary Slovakia 1 germanInfantry moved from Romania to Western Ukraine 1 germanInfantry moved from Hungary Slovakia to Eastern Poland 1 Truck moved from Orel Kursk to Belorussia 1 germanArtillery moved from Kharkov to Eastern Ukraine 1 germanNavalFighter moved from Southern Germany to Low Countries 1 Truck moved from Morrocco to Algeria 1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco 1 Truck moved from Morrocco to Algeria 1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 48 Sea Zone to 45 Sea Zone 1 germanArtillery and 1 germanInfantry moved from 45 Sea Zone to Algeria 1 germanDestroyer moved from 46 Sea Zone to 44 Sea Zone 1 germanAntiTankGun moved from Lithuania to Belorussia 1 germanInfantry moved from Vichy France to Western France 1 germanInfantry moved from Low Countries to Northern France 1 Material and 1 germanAirTransport moved from Berlin to Copenhagen 1 germanAirTransport moved from Copenhagen to Eastern Germany 1 Train and 2 germanInfantrys moved from Austria to Vichy France 1 Material, 1 Train and 1 germanAntiAirGun moved from Vichy France to Northern France 1 Train moved from Northern France to Vichy France 1 germanInfantry moved from Western France to Paris 1 germanInfantry moved from Northern France to Eastern France 2 germanInfantrys moved from Western France to Northern France 1 germanAlpineInfantry moved from Vichy France to Western France 1 germanInfantry moved from Eastern Germany to Northern Germany 1 Material and 1 Truck moved from Western Germany to Low Countries 1 Truck moved from Low Countries to Western Germany 1 Truck moved from Northern Germany to Western Germany 1 Train moved from Hungary Slovakia to Romania 1 Material and 1 Truck moved from Western Germany to Northern Germany 1 Truck moved from Northern Germany to Berlin 2 germanInfantrys moved from Northern Germany to Low Countries 1 germanInfantry moved from Northern Germany to Denmark 1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries 1 Train moved from Western Germany to Southern Germany 1 Train and 1 germanAntiAirGun moved from Southern Germany to Denmark 1 Train moved from Denmark to Western Germany Purchase Units - Germany Germany buy 2 Materials, 3 germanAlpineInfantrys, 2 germanAntiAirGuns, 4 germanEntrenchments, 6 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 18 techTokens; Place Units - Germany 2 Materials and 2 germanAntiAirGuns placed in Western Germany Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany Units in Low Countries being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Low Countries Units in Northern France being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Northern France Units in Copenhagen being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Copenhagen 2 germanInfantrys and 1 germanNavalFighter placed in Eastern Germany 3 germanAlpineInfantrys placed in Austria Turn Complete - Germany Germany collect 66 PUs; end with 66 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs Units generate 9 techTokens; Germany end with 27 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 3 germanAntiAirGuns; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanAntiAirGuns placed in Algeria 1 Material and 1 germanAntiAirGun placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 14 PUs; end with 14 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs Units Change Ownership Some Units in Algeria change ownership: 2 germanAntiAirGuns and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 1 germanAntiAirGun Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanEntrenchment and 1 germanInfantry; Remaining resources: 1 PUs; Place Units - Finland Units in Finland being upgraded or consumed: 1 Material 1 germanEntrenchment and 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 5 PUs; end with 6 PUs Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantryCombat Hit Differential Summary :
Germany : -2.00 Russia : -0.50 -
@ubernaut it was close but the combat was one round
-
TripleA Move Summary: Russia round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia spend 0 on tech rolls Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 8 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSpain Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 3 russianInfantrys moved from Stalingrad to Caucasus 1 russianInfantry moved from Stalingrad to Voronezh 3 russianInfantrys moved from Tula to Voronezh 2 russianInfantrys moved from Smolensk to Voronezh 1 russianTacticalBomber moved from Urals to Voronezh 2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh 1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Eastern Iran to Southern Iran Britain take Southern Iran from Turkey -
@colin got another scramble gamble for ya

-
TripleA Turn Summary: Brazil round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Combat Move - Brazil Non Combat Move - Brazil 2 brazilianArtillerys moved from Rio de Janeiro to Southern Brazil 1 Train moved from Southern Brazil to Rio de Janeiro Purchase Units - Brazil Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; Place Units - Brazil 2 brazilianInfantrys placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login