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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin just a small thing or two

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Australia round 8

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 8
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 15 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 15 PUs
        
            Preparing Defense - Egypt
                Egypt collect 0 PUs; end with 8 PUs
        
            Marching Orders - SouthAfrica
                SouthAfrica collect 0 PUs; end with 8 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 14 PUs
        
            Research Technology - Britain
                Britain spend 0 on tech rolls
                    Britain roll 11,6,9,5,12,6,9,5,6 and gets 1 hit
                Britain removing all Technology Tokens after successful research.
                Britain discover ImprovedFighters
        
            Politics - Britain
                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 12 = Failure!
                    Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 10 = Failure!
                    Britain fails on action: Political Action AlliesProposeAlliancewithSweden
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                3 britishDestroyers moved from 20 Sea Zone to 3 Sea Zone
                2 britishDestroyers moved from 7 Sea Zone to 3 Sea Zone
                3 britishStrategicBombers moved from Central Britain to 3 Sea Zone
                1 britishFighter and 2 britishNavalFighters moved from Gibraltar to 61 Sea Zone
                1 britishMech.Infantry moved from Gold Coast to West Africa
                2 britishArtillerys, 2 britishInfantrys and 1 britishMech.Infantry moved from French West Africa to West Africa
                1 britishDestroyer moved from 71 Sea Zone to 76 Sea Zone
                1 britishInfantry moved from Cairo to Central Egpyt
                      Egypt take Central Egpyt from Italy
                1 britishStrategicBomber moved from Cairo to 76 Sea Zone
        
            Combat - Britain
                Battle in 61 Sea Zone
                    Britain attack with 1 britishFighter and 2 britishNavalFighters
                    Germany defend with 1 germanTransport
                        Britain roll dice for 1 britishFighter and 2 britishNavalFighters in 61 Sea Zone, round 2 : 3/3 hits, 1.25 expected hits
                        Germany roll dice for 1 germanTransport in 61 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                        1 germanTransport owned by the Germany lost in 61 Sea Zone
                    Britain win with 1 britishFighter and 2 britishNavalFighters remaining. Battle score for attacker is 7
                    Casualties for Germany: 1 germanTransport
                Battle in 3 Sea Zone
                    Britain attack with 5 britishDestroyers and 3 britishStrategicBombers
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 3 Sea Zone : 2/8 hits, 0.67 expected hits
                        1 germanSubmarine owned by the Germany lost in 3 Sea Zone
                    Britain win with 5 britishDestroyers and 3 britishStrategicBombers remaining. Battle score for attacker is 7
                    Casualties for Germany: 1 germanSubmarine
                Battle in West Africa
                    Britain attack with 2 britishArtillerys, 2 britishInfantrys and 2 britishMech.Infantrys
                    VichyFrance defend with 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanEntrenchment; Germany defend with 1 UnitsForExiledAllies and 1 germanInfantry
                        Britain roll dice for 2 britishArtillerys, 2 britishInfantrys and 2 britishMech.Infantrys in West Africa, round 2 : 2/6 hits, 1.50 expected hits
                        VichyFrance roll dice for 1 germanEntrenchment and 1 germanInfantry in West Africa, round 2 : 2/2 hits, 0.83 expected hits
                        1 germanInfantry owned by the Germany, 1 germanEntrenchment owned by the VichyFrance and 2 britishInfantrys owned by the Britain lost in West Africa
                    Some non-combat units are destroyed: 
                    Britain win, taking West Africa from VichyFrance with 2 britishArtillerys and 2 britishMech.Infantrys remaining. Battle score for attacker is 3
                    Casualties for Britain: 2 britishInfantrys
                    Casualties for VichyFrance: 1 germanEntrenchment
                    Casualties for Germany: 1 germanInfantry
                Battle in 76 Sea Zone
                    Britain attack with 1 britishDestroyer and 1 britishStrategicBomber
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 76 Sea Zone : 0/2 hits, 0.17 expected hits
                    1 germanSubmarine owned by the Germany Submerged
                Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone
                Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone
                Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone
                Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                Trigger britishAP2: Britain has 1 Material placed in London
                Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa
                Trigger britishProd1: Britain has 1 Material placed in London
                3 britishStrategicBombers moved from 3 Sea Zone to Central Britain
                2 britishInfantrys moved from Exiled Allies to Central Britain
                1 britishAntiTankGun and 1 britishArtillery moved from Central Norway to 13 Sea Zone
                1 britishArtillery moved from Central Norway to 13 Sea Zone
                1 britishAntiTankGun and 2 britishArtillerys moved from 13 Sea Zone to Murmansk
                1 britishBattleship and 3 britishSubmarines moved from 7 Sea Zone to 24 Sea Zone
                2 britishTransports moved from 12 Sea Zone to 24 Sea Zone
                1 Material, 1 Truck and 1 britishArtillery moved from Central Britain to 24 Sea Zone
                1 britishAntiAirGun moved from Scotland to 24 Sea Zone
                1 Material, 1 Truck, 1 britishAntiAirGun, 1 britishArtillery, 1 britishSubmarine and 2 britishTransports moved from 24 Sea Zone to 12 Sea Zone
                1 Material, 1 Truck, 1 britishAntiAirGun and 1 britishArtillery moved from 12 Sea Zone to Central Norway
                1 britishTransport moved from 13 Sea Zone to 24 Sea Zone
                1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
                1 britishSubmarine moved from 12 Sea Zone to 24 Sea Zone
                1 britishFighter and 2 britishNavalFighters moved from 61 Sea Zone to Gibraltar
                1 britishMarine moved from London to Central Britain
                1 britishSubmarine moved from 21 Sea Zone to 10 Sea Zone
                1 britishAirTransport and 1 britishParatrooper moved from Central Britain to Gibraltar
                1 Material, 2 britishAirTransports and 1 britishParatrooper moved from London to Gibraltar
                1 britishInfantry moved from Central Norway to Northern Norway
                1 britishAlpineInfantry moved from Northern Norway to Central Norway
                1 britishInfantry moved from Gold Coast to French Central Africa
                1 britishMech.Infantry moved from Nigeria to French Central Africa
                1 britishTank moved from Nigeria to Congo
                1 britishArtillery moved from Belgian Congo to Kenya Uganda
                1 Truck moved from Belgian Congo to Cape Town
                1 britishStrategicBomber moved from 76 Sea Zone to Cairo
                1 britishInfantry moved from Trans Jordan to Sinai
                2 britishInfantrys moved from Calcutta to Eastern Madras
                1 Truck and 1 britishAntiAirGun moved from Rangoon to Bengal
                2 britishInfantrys moved from Bengal to Western Bengal
                1 britishArtillery moved from Western Bengal to Eastern Madras
                1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer and 13 britishInfantrys moved from Rangoon to Bengal
                1 britishSubmarine moved from 90 Sea Zone to 163 Sea Zone
                1 britishSubmarine moved from 149 Sea Zone to 163 Sea Zone
                1 britishFighter moved from Southwestern Australia to Java
                1 britishNavalFighter moved from Java to 163 Sea Zone
                1 britishNavalFighter moved from Southwestern Australia to 163 Sea Zone
                1 britishCarrier moved from 160 Sea Zone to 163 Sea Zone
                1 Train and 1 britishInfantry moved from Queensland to Southwestern Australia
                1 britishInfantry moved from Northern Territory to Northwestern Australia
                1 Train moved from Southwestern Australia to New South Wales
                2 Materials and 1 Train moved from New South Wales to Southwestern Australia
                1 britishInfantry moved from Southern Australia to Northwestern Australia
                1 Truck moved from Northwestern Australia to Southwestern Australia
                1 britishDestroyer and 1 britishSubmarine moved from 132 Sea Zone to 153 Sea Zone
                1 britishNavalFighter moved from Gilbert Islands to Queensland
                1 britishNavalFighter moved from Johnston Island to Solomon Islands
                1 britishSubmarine moved from 115 Sea Zone to 132 Sea Zone
                1 britishDestroyer moved from 106 Sea Zone to 114 Sea Zone
                1 britishTransport moved from 106 Sea Zone to 104 Sea Zone
                1 Truck and 1 britishArtillery moved from Alberta to Alaska
                1 Truck moved from Alaska to British Columbia
        
            Purchase Units - Britain
                Britain buy 2 britishNavalFighters and 2 britishSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                2 britishNavalFighters placed in Central Britain
                2 britishSubmarines placed in 24 Sea Zone
        
            Activate Technology - Britain
                Britain activating ImprovedFighters
                Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter
                Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter
                Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter
                Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter
                Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter
                Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter
                Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter
                Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter
                Britain giving technology to Usa: ImprovedFighters
        
            Turn Complete - Britain
                Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                Trigger LLbGM: has removed 1 britishAntiTankGun owned by Britain in Murmansk
                Trigger LLbGM: Russia has 1 russianAntiTankGun placed in Murmansk
                Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                Britain collect 34 PUs; end with 34 PUs
                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs
                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                Units generate 9 techTokens; Britain end with 9 techTokens
                Units Change Ownership
                    Some Units in Belgian Congo change ownership: 1 britishCombatEngineer
                    Some Units in Cairo change ownership: 1 britishCombatEngineer
                    Some Units in Central Norway change ownership: 3 Materials and 1 britishCombatEngineer
                    Some Units in Java change ownership: 1 britishCombatEngineer
                    Some Units in New South Wales change ownership: 2 Materials
                    Some Units in Southwestern Australia change ownership: 3 Materials and 1 britishCombatEngineer
        
            Purchase Units - Canada
                Turning on Edit Mode
                EDIT: Removing units owned by Russia from 101 Sea Zone: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                EDIT: Adding units owned by Russia to 104 Sea Zone: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                EDIT: Turning off Edit Mode
                Canada buy 1 britishAlpineInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; 
        
            Place Units - Canada
                1 britishNavalFighter placed in Ontario
                1 britishAlpineInfantry placed in British Columbia
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 15 PUs
                Units Change Ownership
                    Some Units in Ontario change ownership: 1 britishNavalFighter
                    Some Units in British Columbia change ownership: 1 britishAlpineInfantry
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 1 britishFactory and 4 britishInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - ExiledAllies
                Units in Central Norway being upgraded or consumed: 3 Materials
                1 britishFactory placed in Central Norway
                2 britishInfantrys placed in Belgian Congo
                2 britishInfantrys placed in Exiled Allies
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 24 PUs; end with 26 PUs
                Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 23 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 21 PUs
                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs
                Units Change Ownership
                    Some Units in Belgian Congo change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                    Some Units in Central Norway change ownership: 1 britishCombatEngineer
                    Some Units in Exiled Allies change ownership: 2 britishInfantrys
                    Some Units in Java change ownership: 1 britishCombatEngineer
                    Some Units in West Africa change ownership: 1 britishInfantry
        
            Purchase Units - Egypt
                Egypt buy 2 britishArtillerys; Remaining resources: 0 PUs; 
        
            Place Units - Egypt
                2 britishArtillerys placed in Cairo
        
            Turn Complete - Egypt
                Egypt collect 7 PUs; end with 7 PUs
                Some Units in Cairo change ownership: 2 britishArtillerys and 1 britishCombatEngineer
        
            Purchase Units - SouthAfrica
                SouthAfrica buy 2 britishArtillerys; Remaining resources: 0 PUs; 
        
            Place Units - SouthAfrica
                2 britishArtillerys placed in Cape Town
        
            Turn Complete - SouthAfrica
                SouthAfrica collect 7 PUs; end with 7 PUs
                Some Units in Cape Town change ownership: 2 britishArtillerys
        
            Purchase Units - Australia
                Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                Australia buy 2 britishSubmarines; Remaining resources: 0 PUs; 
        
            Place Units - Australia
                2 britishSubmarines placed in 163 Sea Zone
                1 Material placed in New South Wales
        
            Turn Complete - Australia
                Australia collect 14 PUs; end with 14 PUs
                Units Change Ownership
                    Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                    Some Units in New South Wales change ownership: 3 Materials
                    Some Units in Southwestern Australia change ownership: 3 Materials and 1 britishCombatEngineer
        

        Combat Hit Differential Summary :

        DepthChargeAttack fire in 3 Sea Zone : : 1.33
        VichyFrance : 1.17
        DepthChargeAttack fire in 76 Sea Zone : : -0.17
        Britain : 2.25
        Germany : -0.08
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 8

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 8
          
              Research Technology - Italy
                  Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
                  Trigger italianaTIL: Italy gains access to ImprovedLogistics
                  Italy spend 0 on tech rolls
                      Italy roll 2,6,5,8,2,11,5,1,5 and gets 0 hits
          
              Politics - Italy
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 9 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 13 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithSweden
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Some non-combat units are destroyed: 
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Anglo Egyptian Sudan to Abyssinia
                        Italy take Abyssinia from Britain
                  1 italianArtillery moved from Kharkov to Voronezh
                  2 italianFighters moved from Kharkov to Voronezh
                  3 italianInfantrys moved from Eastern Ukraine to Voronezh
                  1 italianInfantry moved from Syria to Trans Jordan
                        Italy take Trans Jordan from Britain
                  1 italianStrategicBomber moved from Kharkov to Astrakhan
          
              Combat - Italy
                  Strategic bombing raid in Astrakhan
                      Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                      Bombing raid in Astrakhan causes 0 damage total. 
                  Battle in Voronezh
                      Italy attack with 1 italianArtillery, 2 italianFighters and 3 italianInfantrys
                      Russia defend with 1 Flagpole and 3 russianInfantrys
                          Italy roll dice for 1 italianArtillery, 2 italianFighters and 3 italianInfantrys in Voronezh, round 2 : 3/6 hits, 1.67 expected hits
                          Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 0/3 hits, 0.75 expected hits
                          3 russianInfantrys owned by the Russia lost in Voronezh
                      Italy win, taking Voronezh from Russia with 1 italianArtillery, 2 italianFighters and 3 italianInfantrys remaining. Battle score for attacker is 9
                      Casualties for Russia: 3 russianInfantrys
          
              Non Combat Move - Italy
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger UnitsIAbyssinia: Italy has 1 italianInfantry placed in Abyssinia
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  2 italianFighters moved from Voronezh to Kharkov
                  1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                  1 Train moved from Western Ukraine to Northern Yugoslavia
                  2 Trucks and 2 italianArtillerys moved from Romania to Kharkov
                  2 Trucks moved from Kharkov to Western Ukraine
                  1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Eastern Ukraine to Orel Kursk
                  1 italianArtillery and 2 italianInfantrys moved from Kharkov to Orel Kursk
                  1 italianInfantry moved from Kharkov to Orel Kursk
                  1 italianInfantry moved from Kharkov to Orel Kursk
                  1 italianInfantry moved from Belorussia to Pskov
                  2 italianInfantrys moved from Belorussia to Orel Kursk
                  1 italianStrategicBomber moved from Astrakhan to Kharkov
                  2 italianInfantrys moved from Western Egypt to 51 Sea Zone
                  1 italianBattleship, 2 italianInfantrys and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone
                  2 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                  1 italianCruiser moved from 46 Sea Zone to 51 Sea Zone
                  2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                  4 italianInfantrys moved from Southern Italy to 50 Sea Zone
                  4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                  4 italianInfantrys moved from 51 Sea Zone to Western Egypt
                  1 Truck moved from Southern Italy to Rome
                  1 Material and 1 Truck moved from Rome to Southern Italy
                  1 Truck moved from Southern Italy to Rome
                  1 italianAirTransport moved from Al Kufrah to Rome
                  1 Truck moved from Al Kufrah to Western Egypt
          
              Purchase Units - Italy
                  Italy buy 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 2 PUs; 9 techTokens; 
          
              Place Units - Italy
                  1 italianDestroyer placed in 46 Sea Zone
                  2 italianInfantrys placed in Rome
                  2 italianInfantrys placed in Southern Italy
          
              Turn Complete - Italy
                  Italy collect 34 PUs; end with 36 PUs
                  Units generate 9 techTokens; Italy end with 18 techTokens
          

          Combat Hit Differential Summary :

          Italy : 1.33
          Russia : -0.75
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Usa round 8

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 8
              
                  Research Technology - Usa
                      Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                      Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                      Usa spend 0 on tech rolls
                          Usa roll 12,3,6,4,6,1,3,8,2,11,5,9,8,6,4,8,4,7 and gets 1 hit
                      Usa removing all Technology Tokens after successful research.
                      Usa discover AdvancedSubmarines
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 12 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSweden
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              
                  Combat - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                      Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      Trigger americanAP2: Usa has 1 Material placed in Washington
                      Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                      1 americanInfantry and 1 americanMarine moved from San Francisco to 156 Sea Zone
                      1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                      1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
                      1 americanFighter moved from Hawaiian Islands to Gilbert Islands
                      1 americanFighter moved from Gilbert Islands to Queensland
                      4 americanInfantrys moved from Johnston Island to 116 Sea Zone
                      1 americanNavalFighter moved from Johnston Island to Gilbert Islands
                      1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers, 4 americanInfantrys, 2 americanNavalFighters, 3 americanSubmarines and 2 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                      2 americanInfantrys moved from 132 Sea Zone to Marshall Islands
                      2 americanInfantrys moved from 132 Sea Zone to Gilbert Islands
                      1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                      2 americanNavalFighters moved from Los Angeles to Hawaiian Islands
                      2 Materials and 1 Train moved from Washington to Los Angeles
                      1 Train moved from Los Angeles to Washington
                      1 Truck and 1 americanAntiAirGun moved from Washington to New York
                      4 americanInfantrys and 4 americanMarines moved from Washington to 30 Sea Zone
                      1 americanBattleship, 1 americanCruiser, 4 americanInfantrys, 4 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      4 americanInfantrys and 4 americanMarines moved from 39 Sea Zone to Azores
                      1 americanAntiTankGun moved from Newfoundland to 20 Sea Zone
                      1 americanAntiTankGun and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                      1 americanAntiTankGun moved from 7 Sea Zone to Scotland
                      1 americanTransport moved from 13 Sea Zone to 10 Sea Zone
                      3 americanDestroyers moved from 20 Sea Zone to 39 Sea Zone
              
                  Purchase Units - Usa
                      Usa buy 1 americanBattleship, 1 americanDestroyer, 4 americanInfantrys, 2 americanMarines, 1 americanNavalFighter, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                      1 americanBattleship, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
                      1 americanNavalFighter placed in Los Angeles
                      1 americanTank placed in New York
                      2 americanInfantrys and 1 americanParatrooper placed in San Francisco
                      2 americanInfantrys and 2 americanMarines placed in Washington
              
                  Activate Technology - Usa
                      Usa activating AdvancedSubmarines
                      Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                      Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                      Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                      Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                      Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                      Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                      Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                      Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
              
                  Turn Complete - Usa
                      Usa collect 70 PUs; end with 70 PUs
                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin no combat turkey time!

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 9

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 9
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 5 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 12 PUs
                  
                      Research Technology - Germany
                          Germany spend 0 on tech rolls
                              Germany roll 3,10,11,7,4,11,4,5,11,7,5,5,2,10,2,5,7,10 and gets 0 hits
                  
                      Politics - Germany
                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 7 = Failure!
                              Germany fails on action: Political Action AxisProposeAlliancewithSpain
                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 8 = Failure!
                              Germany fails on action: Political Action AxisProposeAlliancewithSweden
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Some non-combat units are destroyed: 
                              Some non-combat units are destroyed: 
                              Some non-combat units are destroyed: 
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 11 germanInfantrys, 2 germanMarines and 2 germanParatroopers moved from Finland to Eastern Finland
                          2 germanMarines moved from Northern Germany to 27 Sea Zone
                          2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                          2 germanBattleships, 1 germanCruiser, 2 germanInfantrys, 2 germanMarines and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone
                          2 germanInfantrys and 2 germanMarines moved from 29 Sea Zone to Eastern Finland
                          2 germanMech.Infantrys and 2 germanTanks moved from Anglo Egyptian Sudan to Italian Somaliland
                                Italy take Italian Somaliland from Britain
                          1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland
                          1 germanSubmarine moved from 76 Sea Zone to 71 Sea Zone
                          2 germanDestroyers moved from 27 Sea Zone to 29 Sea Zone
                  
                      Combat - Germany
                          Battle in Eastern Finland
                              Germany attack with 1 germanAirTransport, 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 13 germanInfantrys, 4 germanMarines and 3 germanParatroopers
                              Russia defend with 1 Flagpole, 1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys
                                  Germany roll dice for 2 germanBattleships and 1 germanCruiser in Eastern Finland, round 2 : 3/5 hits, 1.92 expected hits
                                  Germany roll dice for 1 germanAirTransport, 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 13 germanInfantrys, 4 germanMarines and 3 germanParatroopers in Eastern Finland, round 2 : 2/28 hits, 5.08 expected hits
                                  Russia roll dice for 1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys in Eastern Finland, round 2 : 1/5 hits, 1.50 expected hits
                                  3 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Eastern Finland
                              Germany win, taking Eastern Finland from Russia with 1 germanAirTransport, 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 12 germanInfantrys, 4 germanMarines and 3 germanParatroopers remaining. Battle score for attacker is 14
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 1 russianAntiTankGun, 1 russianArtillery and 3 russianInfantrys
                  
                      Non Combat Move - Germany
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger UnitsIItalianSomaliland: Italy has 1 italianInfantry placed in Italian Somaliland
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          1 germanAirTransport moved from Eastern Finland to Finland
                          1 germanArtillery and 1 germanInfantry moved from Algeria to Morrocco
                          2 germanInfantrys moved from Anglo Egyptian Sudan to Abyssinia
                          1 germanArtillery and 1 germanInfantry moved from Western Egypt to 51 Sea Zone
                          1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 51 Sea Zone to 48 Sea Zone
                          1 germanTransport moved from 46 Sea Zone to 44 Sea Zone
                          1 germanNavalFighter moved from Northern France to Western France
                          1 germanNavalFighter moved from Low Countries to Vichy France
                          1 germanNavalFighter moved from Low Countries to Northern France
                          1 germanNavalFighter moved from Northern Germany to Low Countries
                          1 germanNavalFighter moved from Finland to Northern Germany
                          2 germanStrategicBombers moved from Belorussia to Finland
                          1 germanAntiTankGun moved from Pskov to Orel Kursk
                          2 germanAntiTankGuns, 6 germanArtillerys, 2 germanMech.Infantrys and 2 germanTanks moved from Belorussia to Orel Kursk
                          1 germanCombatEngineer moved from Belorussia to Orel Kursk
                          3 germanInfantrys moved from Pinsk Marshes to Orel Kursk
                          2 germanInfantrys moved from Kharkov to Orel Kursk
                          1 germanArtillery, 1 germanMech.Infantry and 2 germanTanks moved from Eastern Poland to Orel Kursk
                          3 germanInfantrys moved from Western Ukraine to Eastern Poland
                          1 germanArtillery moved from Western Ukraine to Eastern Poland
                          1 Train and 2 germanInfantrys moved from Hungary Slovakia to Belorussia
                          1 Train moved from Belorussia to Hungary Slovakia
                          1 germanInfantry moved from Romania to Western Ukraine
                          1 germanInfantry moved from Hungary Slovakia to Eastern Poland
                          1 Truck moved from Orel Kursk to Belorussia
                          1 germanArtillery moved from Kharkov to Eastern Ukraine
                          1 germanNavalFighter moved from Southern Germany to Low Countries
                          1 Truck moved from Morrocco to Algeria
                          1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                          1 Truck moved from Morrocco to Algeria
                          1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 48 Sea Zone to 45 Sea Zone
                          1 germanArtillery and 1 germanInfantry moved from 45 Sea Zone to Algeria
                          1 germanDestroyer moved from 46 Sea Zone to 44 Sea Zone
                          1 germanAntiTankGun moved from Lithuania to Belorussia
                          1 germanInfantry moved from Vichy France to Western France
                          1 germanInfantry moved from Low Countries to Northern France
                          1 Material and 1 germanAirTransport moved from Berlin to Copenhagen
                          1 germanAirTransport moved from Copenhagen to Eastern Germany
                          1 Train and 2 germanInfantrys moved from Austria to Vichy France
                          1 Material, 1 Train and 1 germanAntiAirGun moved from Vichy France to Northern France
                          1 Train moved from Northern France to Vichy France
                          1 germanInfantry moved from Western France to Paris
                          1 germanInfantry moved from Northern France to Eastern France
                          2 germanInfantrys moved from Western France to Northern France
                          1 germanAlpineInfantry moved from Vichy France to Western France
                          1 germanInfantry moved from Eastern Germany to Northern Germany
                          1 Material and 1 Truck moved from Western Germany to Low Countries
                          1 Truck moved from Low Countries to Western Germany
                          1 Truck moved from Northern Germany to Western Germany
                          1 Train moved from Hungary Slovakia to Romania
                          1 Material and 1 Truck moved from Western Germany to Northern Germany
                          1 Truck moved from Northern Germany to Berlin
                          2 germanInfantrys moved from Northern Germany to Low Countries
                          1 germanInfantry moved from Northern Germany to Denmark
                          1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                          1 Train moved from Western Germany to Southern Germany
                          1 Train and 1 germanAntiAirGun moved from Southern Germany to Denmark
                          1 Train moved from Denmark to Western Germany
                  
                      Purchase Units - Germany
                          Germany buy 2 Materials, 3 germanAlpineInfantrys, 2 germanAntiAirGuns, 4 germanEntrenchments, 6 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 18 techTokens; 
                  
                      Place Units - Germany
                          2 Materials and 2 germanAntiAirGuns placed in Western Germany
                          Units in Northern Germany being upgraded or consumed: 1 Material
                          1 germanEntrenchment and 4 germanInfantrys placed in Northern Germany
                          Units in Low Countries being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Low Countries
                          Units in Northern France being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Northern France
                          Units in Copenhagen being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Copenhagen
                          2 germanInfantrys and 1 germanNavalFighter placed in Eastern Germany
                          3 germanAlpineInfantrys placed in Austria
                  
                      Turn Complete - Germany
                          Germany collect 66 PUs; end with 66 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs
                          Units generate 9 techTokens; Germany end with 27 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 3 germanAntiAirGuns; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          2 germanAntiAirGuns placed in Algeria
                          1 Material and 1 germanAntiAirGun placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 14 PUs; end with 14 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Algeria change ownership: 2 germanAntiAirGuns and 1 germanCombatEngineer
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material and 1 germanAntiAirGun
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanEntrenchment and 1 germanInfantry; Remaining resources: 1 PUs; 
                  
                      Place Units - Finland
                          Units in Finland being upgraded or consumed: 1 Material
                          1 germanEntrenchment and 1 germanInfantry placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 5 PUs; end with 6 PUs
                          Some Units in Finland change ownership: 1 germanCombatEngineer and 1 germanInfantry
                  

                  Combat Hit Differential Summary :

                  Germany : -2.00
                  Russia : -0.50
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut it was close but the combat was one round

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Move Summary: Russia round 9

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 9
                      
                          Research Technology - Russia
                              Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
                              Russia spend 0 on tech rolls
                      
                          Politics - Russia
                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 8 = Failure!
                                  Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                  Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              3 russianInfantrys moved from Stalingrad to Caucasus
                              1 russianInfantry moved from Stalingrad to Voronezh
                              3 russianInfantrys moved from Tula to Voronezh
                              2 russianInfantrys moved from Smolensk to Voronezh
                              1 russianTacticalBomber moved from Urals to Voronezh
                              2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh
                              1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Eastern Iran to Southern Iran
                                    Britain take Southern Iran from Turkey
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin got another scramble gamble for ya 😛

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Turn Summary: Brazil round 9

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 9
                          
                              Combat Move - Brazil
                          
                              Non Combat Move - Brazil
                                  2 brazilianArtillerys moved from Rio de Janeiro to Southern Brazil
                                  1 Train moved from Southern Brazil to Rio de Janeiro
                          
                              Purchase Units - Brazil
                                  Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                          
                              Place Units - Brazil
                                  2 brazilianInfantrys placed in Rio de Janeiro
                          
                              Turn Complete - Brazil
                                  Brazil collect 8 PUs; end with 10 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin over to japan

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut I'll have to get to it later sorry

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin np 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 9

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 9
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 10 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 9 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 4,1,2,5,11,7,4,9,10 and gets 0 hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseBattleship and 1 japaneseDestroyer moved from 75 Sea Zone to 74 Sea Zone
                                          1 japaneseTacticalBomber moved from Shanghai to Kwangsi
                                          1 japaneseInfantry moved from Anhwei to Shensi
                                                Japan take Shensi from China
                                          1 japaneseInfantry moved from Kwangtung to Hunan
                                                Japan take Hunan from China
                                          1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                                Japan take Far Eastern Republic from Russia
                                          1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi
                                          1 japaneseFighter moved from Thailand to Kwangsi
                                  
                                      Combat - Japan
                                          Battle in 74 Sea Zone
                                              Japan attack with 1 japaneseBattleship and 1 japaneseDestroyer
                                              Britain defend with 1 britishTransport
                                                  Japan roll dice for 1 japaneseBattleship and 1 japaneseDestroyer in 74 Sea Zone, round 2 : 2/3 hits, 1.42 expected hits
                                                  Britain roll dice for 1 britishTransport in 74 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                  1 britishTransport owned by the Britain lost in 74 Sea Zone
                                              Japan win, taking 74 Sea Zone from Neutral with 1 japaneseBattleship and 1 japaneseDestroyer remaining. Battle score for attacker is 7
                                              Casualties for Britain: 1 britishTransport
                                          Battle in Kwangsi
                                              Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kwangsi, round 2 : 0/4 hits, 1.50 expected hits
                                                  China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Kwangsi
                                                  Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber in Kwangsi, round 3 : 0/3 hits, 1.25 expected hits
                                                  China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits
                                                  Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber in Kwangsi, round 4 : 1/3 hits, 1.25 expected hits
                                                  China roll dice for 1 chineseInfantry in Kwangsi, round 4 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Kwangsi
                                              Japan win, taking Kwangsi from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for China: 1 chineseInfantry
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          1 japaneseFighter moved from Kwangsi to Thailand
                                          1 Train moved from Thailand to Kwangtung
                                          1 Train and 2 japaneseInfantrys moved from Kwangtung to Burma
                                          1 Train moved from Burma to Thailand
                                          1 Truck moved from Burma to Thailand
                                          1 Material and 1 Truck moved from Thailand to Burma
                                          1 Truck moved from Burma to Thailand
                                          1 japaneseInfantry moved from Thailand to Burma
                                          1 japaneseCombatEngineer moved from Kwangtung to Hong Kong
                                          2 Materials moved from Tokyo to 99 Sea Zone
                                          2 Materials and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
                                          2 Materials moved from 96 Sea Zone to Shanghai
                                          2 japaneseInfantrys moved from Hong Kong to 95 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                                          2 japaneseInfantrys moved from 91 Sea Zone to Thailand
                                          1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                                          2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Khabarovskiy Kray to Chahar
                                          1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
                                          1 Train moved from Shantung to Manchuria
                                          1 Truck and 1 japaneseArtillery moved from Manchuria to Shantung
                                          1 Truck moved from Shantung to Peking
                                          3 japaneseArtillerys and 1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                          2 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray
                                          2 japaneseInfantrys moved from Vladivostok to 100 Sea Zone
                                          2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                          1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                                          1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
                                          1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                                          1 japaneseCombatEngineer moved from 96 Sea Zone to Shanghai
                                          2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                          2 japaneseInfantrys moved from 128 Sea Zone to Phillippines
                                          1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                          1 Material and 1 japaneseAirTransport moved from Tokyo to Kwangtung
                                          1 japaneseTacticalBomber moved from Kwangsi to Kwangtung
                                          2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseDestroyers and 4 japaneseNavalFighters moved from 147 Sea Zone to 146 Sea Zone
                                          2 japaneseCruisers moved from 127 Sea Zone to 146 Sea Zone
                                          1 japaneseBattleship and 4 japaneseDestroyers moved from 127 Sea Zone to 146 Sea Zone
                                          2 japaneseCarriers and 4 japaneseNavalFighters moved from 127 Sea Zone to 146 Sea Zone
                                          1 japaneseCarrier and 2 japaneseNavalFighters moved from 127 Sea Zone to 146 Sea Zone
                                          1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 122 Sea Zone to 123 Sea Zone
                                          1 japaneseCarrier and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone
                                          1 japaneseNavalFighter moved from Japan to 123 Sea Zone
                                          1 japaneseFighter moved from Manchuria to Northern Manchuria
                                          1 japaneseFighter moved from Manchuria to Eastern Manchuria
                                          1 japaneseFighter moved from Manchuria to Northern Manchuria
                                          3 japaneseTransports moved from 75 Sea Zone to 74 Sea Zone
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                  
                                      Place Units - Japan
                                          1 japaneseDestroyer and 1 japaneseTransport placed in 99 Sea Zone
                                          1 japaneseCruiser and 1 japaneseHull placed in 99 Sea Zone
                                          1 japaneseNavalFighter placed in Japan
                                          2 japaneseArtillerys placed in Korea
                                          1 japaneseInfantry placed in Kyushu Shikoku
                                          2 japaneseAlpineInfantrys placed in Hong Kong
                                          Units in Kwangtung being upgraded or consumed: 1 Material
                                          1 japaneseAirfield placed in Kwangtung
                                          Units in Shanghai being upgraded or consumed: 2 Materials
                                          1 japaneseBarracks placed in Shanghai
                                  
                                      Turn Complete - Japan
                                          Japan collect 73 PUs; end with 73 PUs
                                          Units generate 9 techTokens; Japan end with 18 techTokens
                                          Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 10 PUs; end with 10 PUs
                                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 2 PUs; 
                                  
                                      Place Units - Thailand
                                          2 japaneseInfantrys placed in Thailand
                                          Units in Burma being upgraded or consumed: 1 Material
                                          1 japaneseEntrenchment placed in Burma
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 9 PUs; end with 11 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Thailand change ownership: 2 japaneseInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  Japan : -2.42
                                  China : 0.25
                                  Britain : -0.08
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you if you're around

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin just got back you going to be up for a while yet?

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut bout 45 minutes or so

                                        ubernautU 4 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin cool should be able to get through china at least

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: China round 9

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 9
                                            
                                                Research Technology - China
                                                    Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                                                    China spend 0 on tech rolls
                                            
                                                Combat Move - China
                                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    1 chineseInfantry moved from Shansi to Shensi
                                                    1 chineseInfantry moved from Inner Mongolia to Shensi
                                                    1 chineseInfantry moved from Hupeh to Hunan
                                                    2 chineseFighters moved from Chungking to Hunan
                                                    1 chineseFighter moved from Chungking to Shensi
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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