TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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@ubernaut it was close but the combat was one round
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TripleA Move Summary: Russia round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia spend 0 on tech rolls Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 8 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSpain Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 3 russianInfantrys moved from Stalingrad to Caucasus 1 russianInfantry moved from Stalingrad to Voronezh 3 russianInfantrys moved from Tula to Voronezh 2 russianInfantrys moved from Smolensk to Voronezh 1 russianTacticalBomber moved from Urals to Voronezh 2 russianFighters and 1 russianTacticalBomber moved from Moscow to Voronezh 1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Eastern Iran to Southern Iran Britain take Southern Iran from Turkey -
@colin got another scramble gamble for ya

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TripleA Turn Summary: Brazil round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Combat Move - Brazil Non Combat Move - Brazil 2 brazilianArtillerys moved from Rio de Janeiro to Southern Brazil 1 Train moved from Southern Brazil to Rio de Janeiro Purchase Units - Brazil Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; Place Units - Brazil 2 brazilianInfantrys placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
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@colin over to japan
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@ubernaut I'll have to get to it later sorry
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@colin np

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TripleA Turn Summary: Thailand round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 4,1,2,5,11,7,4,9,10 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseBattleship and 1 japaneseDestroyer moved from 75 Sea Zone to 74 Sea Zone 1 japaneseTacticalBomber moved from Shanghai to Kwangsi 1 japaneseInfantry moved from Anhwei to Shensi Japan take Shensi from China 1 japaneseInfantry moved from Kwangtung to Hunan Japan take Hunan from China 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi 1 japaneseFighter moved from Thailand to Kwangsi Combat - Japan Battle in 74 Sea Zone Japan attack with 1 japaneseBattleship and 1 japaneseDestroyer Britain defend with 1 britishTransport Japan roll dice for 1 japaneseBattleship and 1 japaneseDestroyer in 74 Sea Zone, round 2 : 2/3 hits, 1.42 expected hits Britain roll dice for 1 britishTransport in 74 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 britishTransport owned by the Britain lost in 74 Sea Zone Japan win, taking 74 Sea Zone from Neutral with 1 japaneseBattleship and 1 japaneseDestroyer remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishTransport Battle in Kwangsi Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kwangsi, round 2 : 0/4 hits, 1.50 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangsi Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber in Kwangsi, round 3 : 0/3 hits, 1.25 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber in Kwangsi, round 4 : 1/3 hits, 1.25 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 4 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangsi Japan win, taking Kwangsi from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseFighter moved from Kwangsi to Thailand 1 Train moved from Thailand to Kwangtung 1 Train and 2 japaneseInfantrys moved from Kwangtung to Burma 1 Train moved from Burma to Thailand 1 Truck moved from Burma to Thailand 1 Material and 1 Truck moved from Thailand to Burma 1 Truck moved from Burma to Thailand 1 japaneseInfantry moved from Thailand to Burma 1 japaneseCombatEngineer moved from Kwangtung to Hong Kong 2 Materials moved from Tokyo to 99 Sea Zone 2 Materials and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone 2 Materials moved from 96 Sea Zone to Shanghai 2 japaneseInfantrys moved from Hong Kong to 95 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 2 japaneseInfantrys moved from 91 Sea Zone to Thailand 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Khabarovskiy Kray to Chahar 1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung 1 Train moved from Shantung to Manchuria 1 Truck and 1 japaneseArtillery moved from Manchuria to Shantung 1 Truck moved from Shantung to Peking 3 japaneseArtillerys and 1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria 2 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray 2 japaneseInfantrys moved from Vladivostok to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from 96 Sea Zone to Shanghai 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Phillippines 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 1 Material and 1 japaneseAirTransport moved from Tokyo to Kwangtung 1 japaneseTacticalBomber moved from Kwangsi to Kwangtung 2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseDestroyers and 4 japaneseNavalFighters moved from 147 Sea Zone to 146 Sea Zone 2 japaneseCruisers moved from 127 Sea Zone to 146 Sea Zone 1 japaneseBattleship and 4 japaneseDestroyers moved from 127 Sea Zone to 146 Sea Zone 2 japaneseCarriers and 4 japaneseNavalFighters moved from 127 Sea Zone to 146 Sea Zone 1 japaneseCarrier and 2 japaneseNavalFighters moved from 127 Sea Zone to 146 Sea Zone 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 122 Sea Zone to 123 Sea Zone 1 japaneseCarrier and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone 1 japaneseNavalFighter moved from Japan to 123 Sea Zone 1 japaneseFighter moved from Manchuria to Northern Manchuria 1 japaneseFighter moved from Manchuria to Eastern Manchuria 1 japaneseFighter moved from Manchuria to Northern Manchuria 3 japaneseTransports moved from 75 Sea Zone to 74 Sea Zone Purchase Units - Japan Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; Place Units - Japan 1 japaneseDestroyer and 1 japaneseTransport placed in 99 Sea Zone 1 japaneseCruiser and 1 japaneseHull placed in 99 Sea Zone 1 japaneseNavalFighter placed in Japan 2 japaneseArtillerys placed in Korea 1 japaneseInfantry placed in Kyushu Shikoku 2 japaneseAlpineInfantrys placed in Hong Kong Units in Kwangtung being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Kwangtung Units in Shanghai being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Shanghai Turn Complete - Japan Japan collect 73 PUs; end with 73 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 2 japaneseInfantrysCombat Hit Differential Summary :
Japan : -2.42 China : 0.25 Britain : -0.08 -
@ubernaut back to you if you're around
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@colin just got back you going to be up for a while yet?
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@ubernaut bout 45 minutes or so
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@colin cool should be able to get through china at least
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TripleA Move Summary: China round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - China Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures China spend 0 on tech rolls Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Shansi to Shensi 1 chineseInfantry moved from Inner Mongolia to Shensi 1 chineseInfantry moved from Hupeh to Hunan 2 chineseFighters moved from Chungking to Hunan 1 chineseFighter moved from Chungking to Shensi -
@colin potential scramble
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TripleA Move Summary: Britain round 9
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Britain Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedSpecialWarfare Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 13 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success! Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to War Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to War Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to War Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to Allied Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to Allied Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to Allied Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland 1 britishBattleship and 1 britishDestroyer moved from 64 Sea Zone to 71 Sea Zone 1 britishDestroyer moved from 76 Sea Zone to 71 Sea Zone 1 britishStrategicBomber moved from Cairo to 71 Sea Zone 1 britishInfantry moved from Central Egpyt to Anglo Egyptian Sudan Egypt take Anglo Egyptian Sudan from Italy 1 britishFighter and 1 britishNavalFighter moved from Gibraltar to 45 Sea Zone -
@colin another scramble gamble to cap things off

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TripleA Turn Summary: Sweden round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Combat Move - Sweden Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Sweden Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied Combat - Sweden Sweden creates battle in territory 28 Sea Zone Non Combat Move - Sweden 1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 27 Sea Zone 1 swedishSubmarine moved from 27 Sea Zone to 26 Sea Zone 1 swedishArtillery and 1 swedishCombatEngineer moved from Southern Sweden to Sweden 1 swedishArtillery moved from Northern Sweden to Sweden 1 swedishInfantry moved from Sweden to Southern Sweden Purchase Units - Sweden Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter Turn Complete - Sweden Sweden collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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@colin over to italy
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 9 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 9,4,12,1,11,11,9,10,8,12,9,2,6,6,8,11,9,1 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedFighters Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTank moved from Abyssinia to British Somaliland Italy take British Somaliland from Britain 2 italianArtillerys and 6 italianInfantrys moved from Orel Kursk to Voronezh 2 italianFighters moved from Kharkov to Voronezh 1 italianStrategicBomber moved from Kharkov to Astrakhan Combat - Italy Strategic bombing raid in Astrakhan Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield Bombing raid in Astrakhan causes 0 damage total. Battle in Voronezh Italy attack with 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys Russia defend with 1 Flagpole and 5 russianInfantrys Italy roll dice for 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys in Voronezh, round 2 : 5/10 hits, 2.50 expected hits Russia roll dice for 5 russianInfantrys in Voronezh, round 2 : 2/5 hits, 1.25 expected hits 5 russianInfantrys owned by the Russia and 2 italianInfantrys owned by the Italy lost in Voronezh Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys remaining. Battle score for attacker is 9 Casualties for Italy: 2 italianInfantrys Casualties for Russia: 5 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 2 italianFighters moved from Voronezh to Kharkov 1 italianStrategicBomber moved from Astrakhan to Kharkov 1 italianMech.Infantry and 1 italianTank moved from Orel Kursk to Voronezh 2 italianArtillerys moved from Kharkov to Voronezh 2 Trucks and 2 italianInfantrys moved from Western Ukraine to Voronezh 2 Trucks moved from Voronezh to Kharkov 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 Material and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone 1 Material, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 Material and 3 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 Material and 1 italianAirTransport moved from Rome to Western Egypt 1 italianAirTransport moved from Western Egypt to Al Kufrah 1 italianBattleship moved from 53 Sea Zone to 48 Sea Zone 1 italianTransport moved from 53 Sea Zone to 48 Sea Zone 1 Train moved from Northern Yugoslavia to Rome 1 Train and 2 italianInfantrys moved from Rome to Vichy France 1 Train moved from Vichy France to Rome 1 italianInfantry moved from Italian Somaliland to Abyssinia 1 italianDestroyer moved from 46 Sea Zone to 48 Sea Zone 1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone 1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone Purchase Units - Italy Italy buy 1 italianDestroyer, 1 italianEntrenchment, 1 italianFortification and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 4 italianInfantrys placed in Rome 3 italianInfantrys placed in Southern Italy 1 italianDestroyer placed in 47 Sea Zone Units in Western Egypt being upgraded or consumed: 2 Materials and 1 italianEntrenchment 1 italianEntrenchment and 1 italianFortification placed in Western Egypt Activate Technology - Italy Italy activating ImprovedFighters Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter Italy giving technology to Germany: ImprovedFighters Turn Complete - Italy Italy collect 35 PUs; end with 35 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy : 2.50 Russia : 0.75 -
@ubernaut back to you
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