TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Thailand round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 4,1,2,5,11,7,4,9,10 and gets 0 hits
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseBattleship and 1 japaneseDestroyer moved from 75 Sea Zone to 74 Sea Zone
              1 japaneseTacticalBomber moved from Shanghai to Kwangsi
              1 japaneseInfantry moved from Anhwei to Shensi
                    Japan take Shensi from China
              1 japaneseInfantry moved from Kwangtung to Hunan
                    Japan take Hunan from China
              1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                    Japan take Far Eastern Republic from Russia
              1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Kwangsi
              1 japaneseFighter moved from Thailand to Kwangsi
      
          Combat - Japan
              Battle in 74 Sea Zone
                  Japan attack with 1 japaneseBattleship and 1 japaneseDestroyer
                  Britain defend with 1 britishTransport
                      Japan roll dice for 1 japaneseBattleship and 1 japaneseDestroyer in 74 Sea Zone, round 2 : 2/3 hits, 1.42 expected hits
                      Britain roll dice for 1 britishTransport in 74 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                      1 britishTransport owned by the Britain lost in 74 Sea Zone
                  Japan win, taking 74 Sea Zone from Neutral with 1 japaneseBattleship and 1 japaneseDestroyer remaining. Battle score for attacker is 7
                  Casualties for Britain: 1 britishTransport
              Battle in Kwangsi
                  Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kwangsi, round 2 : 0/4 hits, 1.50 expected hits
                      China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 1/1 hits, 0.25 expected hits
                      1 japaneseInfantry owned by the Japan lost in Kwangsi
                      Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber in Kwangsi, round 3 : 0/3 hits, 1.25 expected hits
                      China roll dice for 1 chineseInfantry in Kwangsi, round 3 : 0/1 hits, 0.25 expected hits
                      Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber in Kwangsi, round 4 : 1/3 hits, 1.25 expected hits
                      China roll dice for 1 chineseInfantry in Kwangsi, round 4 : 0/1 hits, 0.25 expected hits
                      1 chineseInfantry owned by the China lost in Kwangsi
                  Japan win, taking Kwangsi from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for China: 1 chineseInfantry
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              1 japaneseFighter moved from Kwangsi to Thailand
              1 Train moved from Thailand to Kwangtung
              1 Train and 2 japaneseInfantrys moved from Kwangtung to Burma
              1 Train moved from Burma to Thailand
              1 Truck moved from Burma to Thailand
              1 Material and 1 Truck moved from Thailand to Burma
              1 Truck moved from Burma to Thailand
              1 japaneseInfantry moved from Thailand to Burma
              1 japaneseCombatEngineer moved from Kwangtung to Hong Kong
              2 Materials moved from Tokyo to 99 Sea Zone
              2 Materials and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
              2 Materials moved from 96 Sea Zone to Shanghai
              2 japaneseInfantrys moved from Hong Kong to 95 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
              2 japaneseInfantrys moved from 91 Sea Zone to Thailand
              1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
              2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Khabarovskiy Kray to Chahar
              1 Train and 2 japaneseInfantrys moved from Manchuria to Shantung
              1 Train moved from Shantung to Manchuria
              1 Truck and 1 japaneseArtillery moved from Manchuria to Shantung
              1 Truck moved from Shantung to Peking
              3 japaneseArtillerys and 1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
              2 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray
              2 japaneseInfantrys moved from Vladivostok to 100 Sea Zone
              2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
              1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
              1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone
              1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
              1 japaneseCombatEngineer moved from 96 Sea Zone to Shanghai
              2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
              2 japaneseInfantrys moved from 128 Sea Zone to Phillippines
              1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
              1 Material and 1 japaneseAirTransport moved from Tokyo to Kwangtung
              1 japaneseTacticalBomber moved from Kwangsi to Kwangtung
              2 japaneseBattleships, 2 japaneseCarriers, 2 japaneseDestroyers and 4 japaneseNavalFighters moved from 147 Sea Zone to 146 Sea Zone
              2 japaneseCruisers moved from 127 Sea Zone to 146 Sea Zone
              1 japaneseBattleship and 4 japaneseDestroyers moved from 127 Sea Zone to 146 Sea Zone
              2 japaneseCarriers and 4 japaneseNavalFighters moved from 127 Sea Zone to 146 Sea Zone
              1 japaneseCarrier and 2 japaneseNavalFighters moved from 127 Sea Zone to 146 Sea Zone
              1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 122 Sea Zone to 123 Sea Zone
              1 japaneseCarrier and 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone
              1 japaneseNavalFighter moved from Japan to 123 Sea Zone
              1 japaneseFighter moved from Manchuria to Northern Manchuria
              1 japaneseFighter moved from Manchuria to Eastern Manchuria
              1 japaneseFighter moved from Manchuria to Northern Manchuria
              3 japaneseTransports moved from 75 Sea Zone to 74 Sea Zone
      
          Purchase Units - Japan
              Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseBarracks, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseHull, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Japan
              1 japaneseDestroyer and 1 japaneseTransport placed in 99 Sea Zone
              1 japaneseCruiser and 1 japaneseHull placed in 99 Sea Zone
              1 japaneseNavalFighter placed in Japan
              2 japaneseArtillerys placed in Korea
              1 japaneseInfantry placed in Kyushu Shikoku
              2 japaneseAlpineInfantrys placed in Hong Kong
              Units in Kwangtung being upgraded or consumed: 1 Material
              1 japaneseAirfield placed in Kwangtung
              Units in Shanghai being upgraded or consumed: 2 Materials
              1 japaneseBarracks placed in Shanghai
      
          Turn Complete - Japan
              Japan collect 73 PUs; end with 73 PUs
              Units generate 9 techTokens; Japan end with 18 techTokens
              Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 10 PUs; end with 10 PUs
              Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
      
          Purchase Units - Thailand
              Thailand buy 1 japaneseEntrenchment and 2 japaneseInfantrys; Remaining resources: 2 PUs; 
      
          Place Units - Thailand
              2 japaneseInfantrys placed in Thailand
              Units in Burma being upgraded or consumed: 1 Material
              1 japaneseEntrenchment placed in Burma
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 11 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  Some Units in Thailand change ownership: 2 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Japan : -2.42
      China : 0.25
      Britain : -0.08
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you if you're around

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin just got back you going to be up for a while yet?

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut bout 45 minutes or so

            ubernautU 4 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin cool should be able to get through china at least

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: China round 9

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 9
                
                    Research Technology - China
                        Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                        China spend 0 on tech rolls
                
                    Combat Move - China
                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        1 chineseInfantry moved from Shansi to Shensi
                        1 chineseInfantry moved from Inner Mongolia to Shensi
                        1 chineseInfantry moved from Hupeh to Hunan
                        2 chineseFighters moved from Chungking to Hunan
                        1 chineseFighter moved from Chungking to Shensi
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin potential scramble

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Move Summary: Britain round 9

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 9
                    
                        Research Technology - Britain
                            Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                            Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                            Britain spend 0 on tech rolls
                            Britain removing all Technology Tokens after successful research.
                            Britain discover ImprovedSpecialWarfare
                    
                        Politics - Britain
                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 13 = Failure!
                                Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success!
                                Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to War
                                Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to War
                                Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to War
                                Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to Allied
                                Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to Allied
                                Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to Allied
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                            1 britishBattleship and 1 britishDestroyer moved from 64 Sea Zone to 71 Sea Zone
                            1 britishDestroyer moved from 76 Sea Zone to 71 Sea Zone
                            1 britishStrategicBomber moved from Cairo to 71 Sea Zone
                            1 britishInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                                  Egypt take Anglo Egyptian Sudan from Italy
                            1 britishFighter and 1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin another scramble gamble to cap things off 😛

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Turn Summary: Sweden round 9

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 9
                        
                            Combat Move - Sweden
                                Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
                                Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
                                Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
                                Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
                                Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
                        
                            Combat - Sweden
                                Sweden creates battle in territory 28 Sea Zone
                        
                            Non Combat Move - Sweden
                                1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 27 Sea Zone
                                1 swedishSubmarine moved from 27 Sea Zone to 26 Sea Zone
                                1 swedishArtillery and 1 swedishCombatEngineer moved from Southern Sweden to Sweden
                                1 swedishArtillery moved from Northern Sweden to Sweden
                                1 swedishInfantry moved from Sweden to Southern Sweden
                        
                            Purchase Units - Sweden
                                Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer
                                Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun
                                Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport
                                Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine
                                Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank
                                Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery
                                Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry
                                Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer
                                Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter
                        
                            Turn Complete - Sweden
                                Sweden collect 7 PUs; end with 7 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin over to italy

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Italy round 9

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 9
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                        Italy roll 9,4,12,1,11,11,9,10,8,12,9,2,6,6,8,11,9,1 and gets 2 hits
                                    Italy removing all Technology Tokens after successful research.
                                    Italy discover ImprovedFighters
                            
                                Politics - Italy
                                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                        Italy fails on action: Political Action AxisProposeAlliancewithSpain
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    1 italianTank moved from Abyssinia to British Somaliland
                                          Italy take British Somaliland from Britain
                                    2 italianArtillerys and 6 italianInfantrys moved from Orel Kursk to Voronezh
                                    2 italianFighters moved from Kharkov to Voronezh
                                    1 italianStrategicBomber moved from Kharkov to Astrakhan
                            
                                Combat - Italy
                                    Strategic bombing raid in Astrakhan
                                        Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                                        Bombing raid in Astrakhan causes 0 damage total. 
                                    Battle in Voronezh
                                        Italy attack with 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys
                                        Russia defend with 1 Flagpole and 5 russianInfantrys
                                            Italy roll dice for 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys in Voronezh, round 2 : 5/10 hits, 2.50 expected hits
                                            Russia roll dice for 5 russianInfantrys in Voronezh, round 2 : 2/5 hits, 1.25 expected hits
                                            5 russianInfantrys owned by the Russia and 2 italianInfantrys owned by the Italy lost in Voronezh
                                        Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys remaining. Battle score for attacker is 9
                                        Casualties for Italy: 2 italianInfantrys
                                        Casualties for Russia: 5 russianInfantrys
                            
                                Non Combat Move - Italy
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    2 italianFighters moved from Voronezh to Kharkov
                                    1 italianStrategicBomber moved from Astrakhan to Kharkov
                                    1 italianMech.Infantry and 1 italianTank moved from Orel Kursk to Voronezh
                                    2 italianArtillerys moved from Kharkov to Voronezh
                                    2 Trucks and 2 italianInfantrys moved from Western Ukraine to Voronezh
                                    2 Trucks moved from Voronezh to Kharkov
                                    2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                    1 Material and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                    1 Material, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                    1 Material and 3 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                    1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                    1 italianAirTransport moved from Western Egypt to Al Kufrah
                                    1 italianBattleship moved from 53 Sea Zone to 48 Sea Zone
                                    1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                                    1 Train moved from Northern Yugoslavia to Rome
                                    1 Train and 2 italianInfantrys moved from Rome to Vichy France
                                    1 Train moved from Vichy France to Rome
                                    1 italianInfantry moved from Italian Somaliland to Abyssinia
                                    1 italianDestroyer moved from 46 Sea Zone to 48 Sea Zone
                                    1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                                    1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                            
                                Purchase Units - Italy
                                    Italy buy 1 italianDestroyer, 1 italianEntrenchment, 1 italianFortification and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Italy
                                    4 italianInfantrys placed in Rome
                                    3 italianInfantrys placed in Southern Italy
                                    1 italianDestroyer placed in 47 Sea Zone
                                    Units in Western Egypt being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                    1 italianEntrenchment and 1 italianFortification placed in Western Egypt
                            
                                Activate Technology - Italy
                                    Italy activating ImprovedFighters
                                    Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                                    Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                                    Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                                    Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                                    Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                                    Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                                    Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                                    Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                                    Italy giving technology to Germany: ImprovedFighters
                            
                                Turn Complete - Italy
                                    Italy collect 35 PUs; end with 35 PUs
                                    Units generate 9 techTokens; Italy end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Italy : 2.50
                            Russia : 0.75
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Usa round 9

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 9
                                
                                    Research Technology - Usa
                                        Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                                        Usa spend 0 on tech rolls
                                            Usa roll 7,12,9,2,12,2,3,9,11 and gets 2 hits
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover AdvancedHulls
                                
                                    Politics - Usa
                                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 8 = Failure!
                                            Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                
                                    Combat Move - Usa
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                
                                    Non Combat Move - Usa
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                        Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        Trigger americanAP2: Usa has 1 Material placed in Washington
                                        Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                        1 americanFighter and 1 americanNavalFighter moved from Gilbert Islands to Queensland
                                        2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 4 americanNavalFighters, 6 americanSubmarines and 3 americanTransports moved from 132 Sea Zone to 116 Sea Zone
                                        2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                        2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                                        2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                                        1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                        2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                                        1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                        1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                        1 americanParatrooper moved from San Francisco to Los Angeles
                                        2 americanInfantrys moved from San Francisco to Los Angeles
                                        1 americanTank moved from New York to 30 Sea Zone
                                        1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                        1 americanTank moved from 19 Sea Zone to Newfoundland
                                        1 americanTransport moved from 7 Sea Zone to 20 Sea Zone
                                        1 americanAntiTankGun moved from Scotland to 10 Sea Zone
                                        1 americanAntiTankGun and 1 americanTransport moved from 10 Sea Zone to 25 Sea Zone
                                        1 americanAntiTankGun moved from 25 Sea Zone to Norway
                                        2 americanMarines moved from Washington to 30 Sea Zone
                                        1 americanAntiAirGun and 1 americanMech.Infantry moved from Azores to 39 Sea Zone
                                        2 americanMarines and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                        1 americanArtillery moved from Azores to 39 Sea Zone
                                        1 americanAntiAirGun, 1 americanArtillery, 1 americanMech.Infantry and 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                        1 americanAntiAirGun, 1 americanArtillery and 1 americanMech.Infantry moved from 30 Sea Zone to New York
                                        2 americanMarines moved from 39 Sea Zone to Azores
                                        1 Truck and 1 americanAntiAirGun moved from New York to New Brunswick
                                        2 Materials and 1 Train moved from Los Angeles to New York
                                        1 Material and 1 Truck moved from Washington to New York
                                        1 Material and 1 Train moved from Washington to Los Angeles
                                        1 Train moved from New York to Washington
                                        1 americanCombatEngineer moved from Washington to New York
                                        2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                
                                    Purchase Units - Usa
                                        Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                                        Usa buy 2 americanAdvancedSubmarines, 1 americanAircraftPlant, 2 americanHulls, 2 americanInfantrys and 2 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        2 americanHulls placed in 30 Sea Zone
                                        2 americanInfantrys placed in Washington
                                        Units in New York being upgraded or consumed: 3 Materials
                                        1 americanAircraftPlant placed in New York
                                        2 americanAdvancedSubmarines placed in 156 Sea Zone
                                        2 americanNavalFighters placed in Los Angeles
                                
                                    Activate Technology - Usa
                                        Usa activating AdvancedHulls
                                        Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                                        Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
                                        Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
                                        Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
                                        Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
                                        Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                                        Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                                        Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                                        Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                                        Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
                                
                                    Turn Complete - Usa
                                        Usa collect 70 PUs; end with 70 PUs
                                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                        Units generate 9 techTokens; Usa end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin looked around hard for some battle but couldn't find any 😛 over to turkey

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut I left my japanese fleet for you to attack, maybe next time

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by

                                      @colin yeah that didn't look like a good move 😉

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Finland round 10

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 10
                                        
                                            Reconnaissance Missions - Finland
                                                Finland collect 0 PUs; end with 6 PUs
                                        
                                            Reinforcing - DanubeAxis
                                                DanubeAxis collect 0 PUs; end with 12 PUs
                                        
                                            Counter Intelligence Operations - VichyFrance
                                                VichyFrance collect 0 PUs; end with 10 PUs
                                        
                                            Research Technology - Germany
                                                Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                                                Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                                                Germany spend 0 on tech rolls
                                                    Germany roll 4,5,2,11,4,9,8,3,9,5,6,8,1,10,6,9,6,11,8,9,2,1,6,7,7,6,7 and gets 0 hits
                                        
                                            Politics - Germany
                                                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                                    Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                        
                                            Combat Move - Germany
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                2 germanBattleships, 1 germanCruiser and 2 germanDestroyers moved from 29 Sea Zone to 27 Sea Zone
                                                      Germany take 28 Sea Zone from Sweden
                                                1 germanSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                                1 germanNavalFighter moved from Eastern Germany to 27 Sea Zone
                                                1 germanNavalFighter moved from Denmark to 27 Sea Zone
                                                2 germanNavalFighters moved from Northern Germany to 27 Sea Zone
                                        
                                            Combat - Germany
                                                Battle in 27 Sea Zone
                                                    Germany attack with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters
                                                    Sweden defend with 1 swedishDestroyer
                                                        Germany roll dice for 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters in 27 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits
                                                        Sweden roll dice for 1 swedishDestroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 swedishDestroyer owned by the Sweden lost in 27 Sea Zone
                                                    Germany win with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters remaining. Battle score for attacker is 8
                                                    Casualties for Sweden: 1 swedishDestroyer
                                        
                                            Non Combat Move - Germany
                                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                                2 germanStrategicBombers and 2 germanTacticalBombers moved from Finland to Kharkov
                                                1 germanAntiTankGun, 2 germanArtillerys and 3 germanInfantrys moved from Eastern Ukraine to Voronezh
                                                4 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Orel Kursk to Voronezh
                                                1 germanInfantry moved from Belorussia to Orel Kursk
                                                1 germanArtillery and 4 germanInfantrys moved from Eastern Poland to Belorussia
                                                1 germanInfantry moved from Western Ukraine to Kharkov
                                                1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                                1 Train moved from Belorussia to Romania
                                                1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                                2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                                                1 germanAntiAirGun and 1 germanInfantry moved from Northern Germany to 27 Sea Zone
                                                2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                                                1 germanAntiAirGun and 3 germanInfantrys moved from 27 Sea Zone to Copenhagen
                                                1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland
                                                2 Trucks and 2 germanAntiAirGuns moved from Finland to Eastern Finland
                                                2 Trucks moved from Eastern Finland to Finland
                                                1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland
                                                2 germanFighters moved from Belorussia to Finland
                                                1 germanNavalFighter moved from Vichy France to Morrocco
                                                1 germanNavalFighter moved from Western France to Algeria
                                                1 Train moved from Vichy France to Austria
                                                1 Train and 2 germanAlpineInfantrys moved from Austria to Vichy France
                                                1 germanAlpineInfantry moved from Austria to Northern Italy
                                                2 germanNavalFighters moved from 27 Sea Zone to Denmark
                                                1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                                                2 germanNavalFighters moved from Low Countries to Northern Germany
                                                1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                                                2 Materials and 1 Train moved from Western Germany to Belorussia
                                                1 Train moved from Belorussia to Eastern Poland
                                                1 Truck moved from Low Countries to Vichy France
                                                1 Material and 1 Truck moved from Vichy France to Western France
                                                2 germanMech.Infantrys and 2 germanTanks moved from Italian Somaliland to Abyssinia
                                                2 germanArtillerys and 2 germanInfantrys moved from Algeria to Morrocco
                                                1 Material and 1 Truck moved from Berlin to Denmark
                                                1 Truck moved from Denmark to Northern Germany
                                                1 Truck moved from Berlin to Western Germany
                                                1 Truck and 1 germanAntiAirGun moved from Western Germany to Eastern France
                                                1 Truck moved from Eastern France to Western Germany
                                                2 germanInfantrys moved from Vichy France to Western France
                                                1 germanInfantry moved from Northern Germany to Denmark
                                                1 germanInfantry moved from Northern Germany to Low Countries
                                                1 germanInfantry moved from Low Countries to Northern France
                                                1 germanInfantry moved from Northern Germany to Low Countries
                                                1 germanAirTransport moved from Eastern Germany to Berlin
                                                1 germanAirTransport moved from Finland to Austria
                                        
                                            Purchase Units - Germany
                                                Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                                                Germany buy 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer, 2 germanDestroyers, 3 germanEntrenchments, 2 germanInfantrys, 2 germanNavalFighters and 1 germanParatrooper; Remaining resources: 0 PUs; 27 techTokens; 
                                                Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                                        
                                            Place Units - Germany
                                                Units in Denmark being upgraded or consumed: 1 Material
                                                1 germanEntrenchment placed in Denmark
                                                Units in Western France being upgraded or consumed: 1 Material
                                                1 germanEntrenchment placed in Western France
                                                Units in Belorussia being upgraded or consumed: 1 Material
                                                1 germanEntrenchment placed in Belorussia
                                                1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                                                1 germanParatrooper placed in Austria
                                                2 germanDestroyers placed in 27 Sea Zone
                                                2 germanNavalFighters placed in Eastern Germany
                                                1 Material and 1 germanAntiAirGun placed in Western Germany
                                        
                                            Activate Technology - Germany
                                                Trigger germanImpFig1: Setting attack to 6 for unitAttachment attached to germanFighter
                                                Trigger germanImpFig1: Setting airAttack to 6 for unitAttachment attached to germanFighter
                                                Trigger germanImpFig1: Setting defense to 7 for unitAttachment attached to germanFighter
                                                Trigger germanImpFig1: Setting airDefense to 7 for unitAttachment attached to germanFighter
                                                Trigger germanImpFig2: Setting attack to 5 for unitAttachment attached to germanNavalFighter
                                                Trigger germanImpFig2: Setting airAttack to 5 for unitAttachment attached to germanNavalFighter
                                                Trigger germanImpFig2: Setting defense to 6 for unitAttachment attached to germanNavalFighter
                                                Trigger germanImpFig2: Setting airDefense to 6 for unitAttachment attached to germanNavalFighter
                                        
                                            Turn Complete - Germany
                                                Germany collect 64 PUs; end with 64 PUs
                                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                                                Units generate 9 techTokens; Germany end with 36 techTokens
                                                Units Change Ownership
                                                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                        
                                            Purchase Units - VichyFrance
                                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                                VichyFrance buy 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                                        
                                            Place Units - VichyFrance
                                                1 Material and 1 germanInfantry placed in Algeria
                                                1 germanTransport placed in 44 Sea Zone
                                        
                                            Turn Complete - VichyFrance
                                                VichyFrance collect 14 PUs; end with 14 PUs
                                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                                Units Change Ownership
                                                    Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                                    Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                        
                                            Purchase Units - DanubeAxis
                                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - DanubeAxis
                                                4 germanInfantrys placed in Romania
                                        
                                            Turn Complete - DanubeAxis
                                                DanubeAxis collect 12 PUs; end with 12 PUs
                                                Some Units in Romania change ownership: 4 germanInfantrys
                                        
                                            Purchase Units - Finland
                                                Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Finland
                                                2 germanInfantrys placed in Finland
                                        
                                            Turn Complete - Finland
                                                Finland collect 5 PUs; end with 5 PUs
                                                Units Change Ownership
                                                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                    Some Units in Finland change ownership: 2 germanInfantrys
                                        

                                        Combat Hit Differential Summary :

                                        Sweden : -0.25
                                        Germany : 0.67
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: Russia round 10

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 10
                                            
                                                Research Technology - Russia
                                                    Russia spend 0 on tech rolls
                                            
                                                Politics - Russia
                                                    Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 5 = Failure!
                                                        Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                            
                                                Combat Move - Russia
                                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                    2 russianInfantrys moved from Novgorod to Pskov
                                                    1 russianAirTransport and 1 russianParatrooper moved from Moscow to Pskov
                                                    2 russianFighters and 2 russianTacticalBombers moved from Moscow to Pskov
                                                    1 russianFighter moved from Urals to Pskov
                                                    1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Southern Iran to Bombay
                                                    1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Northern Iran to Iraq
                                                    1 russianAlpineInfantry and 1 russianArtillery moved from Eastern Evenki to Far Eastern Republic
                                                    2 russianInfantrys moved from Yakut to Far Eastern Republic
                                                    1 russianFighter moved from Yakut to Far Eastern Republic
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 27
                                            • 28
                                            • 7 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums