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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut back to you if you're around

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin just got back you going to be up for a while yet?

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          @ubernaut bout 45 minutes or so

          ubernautU 4 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin cool should be able to get through china at least

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Move Summary: China round 9

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 9
              
                  Research Technology - China
                      Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                      China spend 0 on tech rolls
              
                  Combat Move - China
                      Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                      1 chineseInfantry moved from Shansi to Shensi
                      1 chineseInfantry moved from Inner Mongolia to Shensi
                      1 chineseInfantry moved from Hupeh to Hunan
                      2 chineseFighters moved from Chungking to Hunan
                      1 chineseFighter moved from Chungking to Shensi
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin potential scramble

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Move Summary: Britain round 9

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 9
                  
                      Research Technology - Britain
                          Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                          Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                          Britain spend 0 on tech rolls
                          Britain removing all Technology Tokens after successful research.
                          Britain discover ImprovedSpecialWarfare
                  
                      Politics - Britain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 13 = Failure!
                              Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success!
                              Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to War
                              Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to War
                              Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to War
                              Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to Allied
                              Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to Allied
                              Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to Allied
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                          1 britishBattleship and 1 britishDestroyer moved from 64 Sea Zone to 71 Sea Zone
                          1 britishDestroyer moved from 76 Sea Zone to 71 Sea Zone
                          1 britishStrategicBomber moved from Cairo to 71 Sea Zone
                          1 britishInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                                Egypt take Anglo Egyptian Sudan from Italy
                          1 britishFighter and 1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin another scramble gamble to cap things off 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Sweden round 9

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 9
                      
                          Combat Move - Sweden
                              Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
                              Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
                              Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
                              Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
                              Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
                              Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
                              Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
                              Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
                              Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
                              Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
                              Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
                              Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
                              Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
                              Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
                              Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
                      
                          Combat - Sweden
                              Sweden creates battle in territory 28 Sea Zone
                      
                          Non Combat Move - Sweden
                              1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 27 Sea Zone
                              1 swedishSubmarine moved from 27 Sea Zone to 26 Sea Zone
                              1 swedishArtillery and 1 swedishCombatEngineer moved from Southern Sweden to Sweden
                              1 swedishArtillery moved from Northern Sweden to Sweden
                              1 swedishInfantry moved from Sweden to Southern Sweden
                      
                          Purchase Units - Sweden
                              Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer
                              Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun
                              Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport
                              Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine
                              Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank
                              Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery
                              Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry
                              Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer
                              Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter
                      
                          Turn Complete - Sweden
                              Sweden collect 7 PUs; end with 7 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin over to italy

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Italy round 9

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 9
                          
                              Research Technology - Italy
                                  Italy spend 0 on tech rolls
                                      Italy roll 9,4,12,1,11,11,9,10,8,12,9,2,6,6,8,11,9,1 and gets 2 hits
                                  Italy removing all Technology Tokens after successful research.
                                  Italy discover ImprovedFighters
                          
                              Politics - Italy
                                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                  1 italianTank moved from Abyssinia to British Somaliland
                                        Italy take British Somaliland from Britain
                                  2 italianArtillerys and 6 italianInfantrys moved from Orel Kursk to Voronezh
                                  2 italianFighters moved from Kharkov to Voronezh
                                  1 italianStrategicBomber moved from Kharkov to Astrakhan
                          
                              Combat - Italy
                                  Strategic bombing raid in Astrakhan
                                      Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                                      Bombing raid in Astrakhan causes 0 damage total. 
                                  Battle in Voronezh
                                      Italy attack with 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys
                                      Russia defend with 1 Flagpole and 5 russianInfantrys
                                          Italy roll dice for 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys in Voronezh, round 2 : 5/10 hits, 2.50 expected hits
                                          Russia roll dice for 5 russianInfantrys in Voronezh, round 2 : 2/5 hits, 1.25 expected hits
                                          5 russianInfantrys owned by the Russia and 2 italianInfantrys owned by the Italy lost in Voronezh
                                      Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys remaining. Battle score for attacker is 9
                                      Casualties for Italy: 2 italianInfantrys
                                      Casualties for Russia: 5 russianInfantrys
                          
                              Non Combat Move - Italy
                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                  2 italianFighters moved from Voronezh to Kharkov
                                  1 italianStrategicBomber moved from Astrakhan to Kharkov
                                  1 italianMech.Infantry and 1 italianTank moved from Orel Kursk to Voronezh
                                  2 italianArtillerys moved from Kharkov to Voronezh
                                  2 Trucks and 2 italianInfantrys moved from Western Ukraine to Voronezh
                                  2 Trucks moved from Voronezh to Kharkov
                                  2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                  1 Material and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                  1 Material, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                  1 Material and 3 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                  1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                  1 italianAirTransport moved from Western Egypt to Al Kufrah
                                  1 italianBattleship moved from 53 Sea Zone to 48 Sea Zone
                                  1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                                  1 Train moved from Northern Yugoslavia to Rome
                                  1 Train and 2 italianInfantrys moved from Rome to Vichy France
                                  1 Train moved from Vichy France to Rome
                                  1 italianInfantry moved from Italian Somaliland to Abyssinia
                                  1 italianDestroyer moved from 46 Sea Zone to 48 Sea Zone
                                  1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                                  1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                          
                              Purchase Units - Italy
                                  Italy buy 1 italianDestroyer, 1 italianEntrenchment, 1 italianFortification and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Italy
                                  4 italianInfantrys placed in Rome
                                  3 italianInfantrys placed in Southern Italy
                                  1 italianDestroyer placed in 47 Sea Zone
                                  Units in Western Egypt being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                                  1 italianEntrenchment and 1 italianFortification placed in Western Egypt
                          
                              Activate Technology - Italy
                                  Italy activating ImprovedFighters
                                  Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                                  Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                                  Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                                  Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                                  Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                                  Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                                  Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                                  Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                                  Italy giving technology to Germany: ImprovedFighters
                          
                              Turn Complete - Italy
                                  Italy collect 35 PUs; end with 35 PUs
                                  Units generate 9 techTokens; Italy end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Italy : 2.50
                          Russia : 0.75
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Usa round 9

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 9
                              
                                  Research Technology - Usa
                                      Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                                      Usa spend 0 on tech rolls
                                          Usa roll 7,12,9,2,12,2,3,9,11 and gets 2 hits
                                      Usa removing all Technology Tokens after successful research.
                                      Usa discover AdvancedHulls
                              
                                  Politics - Usa
                                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 8 = Failure!
                                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                              
                                  Combat Move - Usa
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              
                                  Non Combat Move - Usa
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                      Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                      Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      Trigger americanAP2: Usa has 1 Material placed in Washington
                                      Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                      1 americanFighter and 1 americanNavalFighter moved from Gilbert Islands to Queensland
                                      2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 4 americanNavalFighters, 6 americanSubmarines and 3 americanTransports moved from 132 Sea Zone to 116 Sea Zone
                                      2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                      2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                                      2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                                      1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                      2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                                      1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                      1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                      1 americanParatrooper moved from San Francisco to Los Angeles
                                      2 americanInfantrys moved from San Francisco to Los Angeles
                                      1 americanTank moved from New York to 30 Sea Zone
                                      1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                      1 americanTank moved from 19 Sea Zone to Newfoundland
                                      1 americanTransport moved from 7 Sea Zone to 20 Sea Zone
                                      1 americanAntiTankGun moved from Scotland to 10 Sea Zone
                                      1 americanAntiTankGun and 1 americanTransport moved from 10 Sea Zone to 25 Sea Zone
                                      1 americanAntiTankGun moved from 25 Sea Zone to Norway
                                      2 americanMarines moved from Washington to 30 Sea Zone
                                      1 americanAntiAirGun and 1 americanMech.Infantry moved from Azores to 39 Sea Zone
                                      2 americanMarines and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                      1 americanArtillery moved from Azores to 39 Sea Zone
                                      1 americanAntiAirGun, 1 americanArtillery, 1 americanMech.Infantry and 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                      1 americanAntiAirGun, 1 americanArtillery and 1 americanMech.Infantry moved from 30 Sea Zone to New York
                                      2 americanMarines moved from 39 Sea Zone to Azores
                                      1 Truck and 1 americanAntiAirGun moved from New York to New Brunswick
                                      2 Materials and 1 Train moved from Los Angeles to New York
                                      1 Material and 1 Truck moved from Washington to New York
                                      1 Material and 1 Train moved from Washington to Los Angeles
                                      1 Train moved from New York to Washington
                                      1 americanCombatEngineer moved from Washington to New York
                                      2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                              
                                  Purchase Units - Usa
                                      Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                                      Usa buy 2 americanAdvancedSubmarines, 1 americanAircraftPlant, 2 americanHulls, 2 americanInfantrys and 2 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Usa
                                      2 americanHulls placed in 30 Sea Zone
                                      2 americanInfantrys placed in Washington
                                      Units in New York being upgraded or consumed: 3 Materials
                                      1 americanAircraftPlant placed in New York
                                      2 americanAdvancedSubmarines placed in 156 Sea Zone
                                      2 americanNavalFighters placed in Los Angeles
                              
                                  Activate Technology - Usa
                                      Usa activating AdvancedHulls
                                      Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                                      Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
                                      Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
                                      Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
                                      Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
                                      Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                                      Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                                      Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                                      Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                                      Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
                              
                                  Turn Complete - Usa
                                      Usa collect 70 PUs; end with 70 PUs
                                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                      Units generate 9 techTokens; Usa end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin looked around hard for some battle but couldn't find any 😛 over to turkey

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut I left my japanese fleet for you to attack, maybe next time

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin yeah that didn't look like a good move 😉

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Finland round 10

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 10
                                      
                                          Reconnaissance Missions - Finland
                                              Finland collect 0 PUs; end with 6 PUs
                                      
                                          Reinforcing - DanubeAxis
                                              DanubeAxis collect 0 PUs; end with 12 PUs
                                      
                                          Counter Intelligence Operations - VichyFrance
                                              VichyFrance collect 0 PUs; end with 10 PUs
                                      
                                          Research Technology - Germany
                                              Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                                              Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                                              Germany spend 0 on tech rolls
                                                  Germany roll 4,5,2,11,4,9,8,3,9,5,6,8,1,10,6,9,6,11,8,9,2,1,6,7,7,6,7 and gets 0 hits
                                      
                                          Politics - Germany
                                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                                  Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                      
                                          Combat Move - Germany
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                              2 germanBattleships, 1 germanCruiser and 2 germanDestroyers moved from 29 Sea Zone to 27 Sea Zone
                                                    Germany take 28 Sea Zone from Sweden
                                              1 germanSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                              1 germanNavalFighter moved from Eastern Germany to 27 Sea Zone
                                              1 germanNavalFighter moved from Denmark to 27 Sea Zone
                                              2 germanNavalFighters moved from Northern Germany to 27 Sea Zone
                                      
                                          Combat - Germany
                                              Battle in 27 Sea Zone
                                                  Germany attack with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters
                                                  Sweden defend with 1 swedishDestroyer
                                                      Germany roll dice for 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters in 27 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits
                                                      Sweden roll dice for 1 swedishDestroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 swedishDestroyer owned by the Sweden lost in 27 Sea Zone
                                                  Germany win with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters remaining. Battle score for attacker is 8
                                                  Casualties for Sweden: 1 swedishDestroyer
                                      
                                          Non Combat Move - Germany
                                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanProd: Germany has 1 Material placed in Berlin
                                              2 germanStrategicBombers and 2 germanTacticalBombers moved from Finland to Kharkov
                                              1 germanAntiTankGun, 2 germanArtillerys and 3 germanInfantrys moved from Eastern Ukraine to Voronezh
                                              4 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Orel Kursk to Voronezh
                                              1 germanInfantry moved from Belorussia to Orel Kursk
                                              1 germanArtillery and 4 germanInfantrys moved from Eastern Poland to Belorussia
                                              1 germanInfantry moved from Western Ukraine to Kharkov
                                              1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                              1 Train moved from Belorussia to Romania
                                              1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                              2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                                              1 germanAntiAirGun and 1 germanInfantry moved from Northern Germany to 27 Sea Zone
                                              2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                                              1 germanAntiAirGun and 3 germanInfantrys moved from 27 Sea Zone to Copenhagen
                                              1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland
                                              2 Trucks and 2 germanAntiAirGuns moved from Finland to Eastern Finland
                                              2 Trucks moved from Eastern Finland to Finland
                                              1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland
                                              2 germanFighters moved from Belorussia to Finland
                                              1 germanNavalFighter moved from Vichy France to Morrocco
                                              1 germanNavalFighter moved from Western France to Algeria
                                              1 Train moved from Vichy France to Austria
                                              1 Train and 2 germanAlpineInfantrys moved from Austria to Vichy France
                                              1 germanAlpineInfantry moved from Austria to Northern Italy
                                              2 germanNavalFighters moved from 27 Sea Zone to Denmark
                                              1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                                              2 germanNavalFighters moved from Low Countries to Northern Germany
                                              1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                                              2 Materials and 1 Train moved from Western Germany to Belorussia
                                              1 Train moved from Belorussia to Eastern Poland
                                              1 Truck moved from Low Countries to Vichy France
                                              1 Material and 1 Truck moved from Vichy France to Western France
                                              2 germanMech.Infantrys and 2 germanTanks moved from Italian Somaliland to Abyssinia
                                              2 germanArtillerys and 2 germanInfantrys moved from Algeria to Morrocco
                                              1 Material and 1 Truck moved from Berlin to Denmark
                                              1 Truck moved from Denmark to Northern Germany
                                              1 Truck moved from Berlin to Western Germany
                                              1 Truck and 1 germanAntiAirGun moved from Western Germany to Eastern France
                                              1 Truck moved from Eastern France to Western Germany
                                              2 germanInfantrys moved from Vichy France to Western France
                                              1 germanInfantry moved from Northern Germany to Denmark
                                              1 germanInfantry moved from Northern Germany to Low Countries
                                              1 germanInfantry moved from Low Countries to Northern France
                                              1 germanInfantry moved from Northern Germany to Low Countries
                                              1 germanAirTransport moved from Eastern Germany to Berlin
                                              1 germanAirTransport moved from Finland to Austria
                                      
                                          Purchase Units - Germany
                                              Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                                              Germany buy 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer, 2 germanDestroyers, 3 germanEntrenchments, 2 germanInfantrys, 2 germanNavalFighters and 1 germanParatrooper; Remaining resources: 0 PUs; 27 techTokens; 
                                              Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                                      
                                          Place Units - Germany
                                              Units in Denmark being upgraded or consumed: 1 Material
                                              1 germanEntrenchment placed in Denmark
                                              Units in Western France being upgraded or consumed: 1 Material
                                              1 germanEntrenchment placed in Western France
                                              Units in Belorussia being upgraded or consumed: 1 Material
                                              1 germanEntrenchment placed in Belorussia
                                              1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                                              1 germanParatrooper placed in Austria
                                              2 germanDestroyers placed in 27 Sea Zone
                                              2 germanNavalFighters placed in Eastern Germany
                                              1 Material and 1 germanAntiAirGun placed in Western Germany
                                      
                                          Activate Technology - Germany
                                              Trigger germanImpFig1: Setting attack to 6 for unitAttachment attached to germanFighter
                                              Trigger germanImpFig1: Setting airAttack to 6 for unitAttachment attached to germanFighter
                                              Trigger germanImpFig1: Setting defense to 7 for unitAttachment attached to germanFighter
                                              Trigger germanImpFig1: Setting airDefense to 7 for unitAttachment attached to germanFighter
                                              Trigger germanImpFig2: Setting attack to 5 for unitAttachment attached to germanNavalFighter
                                              Trigger germanImpFig2: Setting airAttack to 5 for unitAttachment attached to germanNavalFighter
                                              Trigger germanImpFig2: Setting defense to 6 for unitAttachment attached to germanNavalFighter
                                              Trigger germanImpFig2: Setting airDefense to 6 for unitAttachment attached to germanNavalFighter
                                      
                                          Turn Complete - Germany
                                              Germany collect 64 PUs; end with 64 PUs
                                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                                              Units generate 9 techTokens; Germany end with 36 techTokens
                                              Units Change Ownership
                                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                      
                                          Purchase Units - VichyFrance
                                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                              VichyFrance buy 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                                      
                                          Place Units - VichyFrance
                                              1 Material and 1 germanInfantry placed in Algeria
                                              1 germanTransport placed in 44 Sea Zone
                                      
                                          Turn Complete - VichyFrance
                                              VichyFrance collect 14 PUs; end with 14 PUs
                                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                              Units Change Ownership
                                                  Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                                  Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                      
                                          Purchase Units - DanubeAxis
                                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - DanubeAxis
                                              4 germanInfantrys placed in Romania
                                      
                                          Turn Complete - DanubeAxis
                                              DanubeAxis collect 12 PUs; end with 12 PUs
                                              Some Units in Romania change ownership: 4 germanInfantrys
                                      
                                          Purchase Units - Finland
                                              Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Finland
                                              2 germanInfantrys placed in Finland
                                      
                                          Turn Complete - Finland
                                              Finland collect 5 PUs; end with 5 PUs
                                              Units Change Ownership
                                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                  Some Units in Finland change ownership: 2 germanInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      Sweden : -0.25
                                      Germany : 0.67
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: Russia round 10

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 10
                                          
                                              Research Technology - Russia
                                                  Russia spend 0 on tech rolls
                                          
                                              Politics - Russia
                                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 5 = Failure!
                                                      Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                          
                                              Combat Move - Russia
                                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                  2 russianInfantrys moved from Novgorod to Pskov
                                                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Pskov
                                                  2 russianFighters and 2 russianTacticalBombers moved from Moscow to Pskov
                                                  1 russianFighter moved from Urals to Pskov
                                                  1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Southern Iran to Bombay
                                                  1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Northern Iran to Iraq
                                                  1 russianAlpineInfantry and 1 russianArtillery moved from Eastern Evenki to Far Eastern Republic
                                                  2 russianInfantrys moved from Yakut to Far Eastern Republic
                                                  1 russianFighter moved from Yakut to Far Eastern Republic
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin couple of stuff

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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