TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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TripleA Turn Summary: Australia round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 18 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 14 PUs Research Technology - Britain Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures Trigger britishaTIL: Britain gains access to ImprovedLogistics Britain spend 0 on tech rolls Britain roll 3,5,12,1,3,6,3,2,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedDefensiveStructures Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 3 britishStrategicBombers moved from Central Britain to 1 Sea Zone 3 britishDestroyers moved from 2 Sea Zone to 1 Sea Zone 2 britishInfantrys moved from Central Norway to 13 Sea Zone 2 britishInfantrys moved from 13 Sea Zone to Northern Finland 2 britishInfantrys and 1 britishMech.Infantry moved from Gold Coast to French West Africa ExiledAllies take French West Africa from VichyFrance 1 britishMech.Infantry moved from French Central Africa to Eastern French Africa ExiledAllies take Eastern French Africa from VichyFrance 1 britishStrategicBomber moved from Cairo to Crete 1 britishInfantry moved from Southern Iran to Iraq Britain take Iraq from Germany 1 britishAlpineInfantry and 1 britishInfantry moved from Alaska to 103 Sea Zone 1 britishAlpineInfantry, 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 103 Sea Zone to 101 Sea Zone 1 britishAlpineInfantry and 1 britishInfantry moved from 101 Sea Zone to Kamchatka Combat - Britain Finland scrambles 2 units out of Finland to defend against the attack in Northern Finland Strategic bombing raid in Crete Bombing raid in Crete rolls: 1 and causes: 1 damage to unit: germanAirfield Bombing raid in Crete causes 1 damage total. Battle in Kamchatka Battle in Northern Finland Britain attack with 2 britishInfantrys Finland defend with 1 Flagpole; Germany defend with 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 10 germanInfantrys, 1 germanMarine, 2 germanNavalFighters and 2 germanParatroopers Britain roll dice for 2 britishBattleships in Northern Finland, round 2 : 2/4 hits, 1.67 expected hits Britain roll dice for 2 britishInfantrys in Northern Finland, round 2 : 0/2 hits, 0.33 expected hits Finland roll dice for 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 10 germanInfantrys, 1 germanMarine, 2 germanNavalFighters and 2 germanParatroopers in Northern Finland, round 2 : 7/23 hits, 9.25 expected hits 2 germanInfantrys owned by the Germany and 2 britishInfantrys owned by the Britain lost in Northern Finland Finland win, taking Kamchatka from Japan with 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 8 germanInfantrys, 1 germanMarine, 2 germanNavalFighters and 2 germanParatroopers remaining. Battle score for attacker is 0 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 2 germanInfantrys Battle in 1 Sea Zone Britain attack with 3 britishDestroyers and 3 britishStrategicBombers Germany defend with 1 germanSubmarine DepthChargeAttack fire in 1 Sea Zone : 0/6 hits, 0.50 expected hits 1 germanSubmarine owned by the Germany Submerged Moving scrambled unit from Northern Finland back to originating territory: Finland Moving scrambled unit from Northern Finland back to originating territory: Finland Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishProd1: Britain has 1 Material placed in London 4 britishTransports moved from 12 Sea Zone to 24 Sea Zone 1 Material and 1 britishAntiAirGun moved from Central Britain to 24 Sea Zone 1 britishAntiTankGun, 1 britishInfantry and 1 britishTank moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry and 1 britishInfantry moved from Scotland to 24 Sea Zone 1 Material, 1 britishAlpineInfantry, 1 britishAntiAirGun, 1 britishAntiTankGun, 2 britishInfantrys, 1 britishTank and 4 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 1 britishAntiAirGun, 1 britishAntiTankGun, 2 britishInfantrys and 1 britishTank moved from 12 Sea Zone to Central Norway 1 Material moved from 12 Sea Zone to Central Norway 1 Material and 1 Truck moved from London to Central Britain 1 Truck moved from Central Britain to London 2 britishInfantrys moved from London to Central Britain 2 britishNavalFighters moved from Southern Britain to Gibraltar 3 britishStrategicBombers moved from 1 Sea Zone to Manitoba 1 Truck and 1 britishInfantry moved from Manitoba to British Columbia 1 britishNavalFighter moved from Midway to Johnston Island 1 britishNavalFighter moved from Alaska to Midway 1 britishSubmarine moved from 71 Sea Zone to 81 Sea Zone 1 britishArtillery moved from Eastern South Africa to 79 Sea Zone 1 britishArtillery and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone 1 britishArtillery moved from 73 Sea Zone to Abyssinia 2 britishInfantrys moved from Central Egpyt to Cairo 1 britishInfantry moved from Bombay to Southern Iran 2 britishInfantrys moved from Bengal to Rangoon 2 britishInfantrys moved from Calcutta to Bengal 1 Truck and 1 britishArtillery moved from Calcutta to Rangoon 1 britishArtillery moved from Bombay to New Dehli 1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt 1 Truck moved from French Equatorial Africa to Nigeria 1 Truck and 1 britishAntiAirGun moved from Nigeria to Western Anglo Egyptian Sudan 1 britishArtillery moved from Nigeria to Gold Coast 1 Truck moved from Rhodesia to Cape Town 1 Material and 1 Truck moved from Eastern South Africa to Belgian Congo 1 britishArtillery and 1 britishMech.Infantry moved from Western Anglo Egyptian Sudan to Nigeria 1 Train moved from New South Wales to Queensland 1 Train and 2 britishInfantrys moved from Queensland to Southwestern Australia 1 britishInfantry moved from New South Wales to Queensland 1 britishInfantry moved from Northwestern Australia to Southwestern Australia 1 britishAntiAirGun and 1 britishMech.Infantry moved from Northwestern Australia to Southwestern Australia 1 britishNavalFighter moved from New South Wales to Queensland 1 britishFighter moved from Northwestern Australia to New South Wales 1 Truck moved from Queensland to Northwestern Australia 1 Truck and 1 britishAntiAirGun moved from Northwestern Australia to Southwestern Australia 2 britishInfantrys moved from Northwestern Australia to Southwestern Australia 1 britishTank moved from Northwestern Australia to Queensland 1 britishTank moved from Northwestern Australia to Southwestern Australia 1 britishArtillery and 1 britishMarine moved from Northwestern Australia to Southwestern Australia 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishSubmarine and 3 britishTransports moved from 161 Sea Zone to 160 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 106 Sea Zone to 115 Sea Zone 1 Train and 1 britishInfantry moved from Ontario to British Columbia 1 Train moved from British Columbia to Ontario 1 britishCombatEngineer and 1 britishParatrooper moved from Exiled Allies to Central Britain 2 britishAirTransports and 2 britishParatroopers moved from Central Britain to Gibraltar 1 britishTacticalBomber moved from Central Britain to Gibraltar 2 britishTransports moved from 13 Sea Zone to 10 Sea Zone 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to Scotland 1 Truck moved from Alaska to Manitoba 1 Train moved from Central Britain to Exiled Allies 1 Train and 1 britishAntiAirGun moved from Exiled Allies to Scotland 1 Train moved from Scotland to Central Britain 1 britishStrategicBomber moved from Crete to Cairo 1 Truck moved from Cairo to Abyssinia Purchase Units - Britain Britain buy 1 britishAlpineInfantry, 1 britishAntiTankGun, 1 britishArtillery, 1 britishHull, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishSubmarine placed in 10 Sea Zone 1 britishHull placed in 7 Sea Zone 1 britishAntiTankGun and 1 britishArtillery placed in Central Britain 1 britishAlpineInfantry and 1 britishInfantry placed in Scotland Activate Technology - Britain Britain activating ImprovedDefensiveStructures Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification Britain giving technology to Usa: ImprovedDefensiveStructures Turn Complete - Britain Britain collect 35 PUs; end with 35 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 38 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 Material and 1 britishCombatEngineer Some Units in Java change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 2 Materials Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material Purchase Units - Canada Canada buy 1 britishAlpineInfantry, 1 britishArtillery and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishSubmarine placed in 106 Sea Zone 1 britishAlpineInfantry placed in British Columbia 1 britishArtillery placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 106 Sea Zone change ownership: 1 britishSubmarine Some Units in Ontario change ownership: 1 britishArtillery Some Units in British Columbia change ownership: 1 britishAlpineInfantry Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 Material, 2 britishInfantrys and 1 britishTank; Remaining resources: 1 PUs; Place Units - ExiledAllies 1 Material and 1 britishTank placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 24 PUs; end with 25 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 23 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials, 1 britishCombatEngineer and 1 britishTank Some Units in Central Norway change ownership: 1 Material and 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - Egypt 1 Material and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 Material; Remaining resources: 2 PUs; Place Units - SouthAfrica 1 Material placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 9 PUs Some Units in Cape Town change ownership: 1 Material Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishEntrenchment and 1 britishHull; Remaining resources: 1 PUs; Place Units - Australia Units in Queensland being upgraded or consumed: 1 Material 1 britishEntrenchment placed in Queensland 1 britishHull placed in 160 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 14 PUs; end with 15 PUs Units Change Ownership Some Units in New South Wales change ownership: 3 Materials Some Units in Queensland change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material
Combat Hit Differential Summary :
Finland : -2.25 Britain : -0.00 DepthChargeAttack fire in 1 Sea Zone : : -0.50
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@colin over to italy
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 8,11,11,10,5,1,6,10,9,8,10,3,3,7,7,11,6,5,7,6,1,4,11,3 and gets 0 hits Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 8 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Kharkov to Volgarod Combat - Italy Strategic bombing raid in Volgarod AntiAircraftGun fire in Volgarod : 0/1 hits, 0.08 expected hits Bombing raid in Volgarod rolls: 1 and causes: 1 damage to unit: russianAirfield Bombing raid in Volgarod causes 1 damage total. 1 russianAirfield owned by the Russia lost in Volgarod Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianStrategicBomber moved from Volgarod to Kharkov 3 italianInfantrys moved from Belorussia to Lativa Estonia 1 italianFighter moved from Belorussia to Kharkov 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Romania to Kharkov 1 italianArtillery and 3 italianInfantrys moved from Kharkov to Orel Kursk 3 italianInfantrys moved from Western Ukraine to Kharkov 1 Train moved from Romania to Northern Italy 1 Train, 1 italianArtillery and 1 italianInfantry moved from Northern Italy to Western Ukraine 2 Trucks moved from Romania to Northern Italy 1 italianInfantry moved from Syria to Eastern Turkey 1 italianMarine moved from Syria to 54 Sea Zone 1 italianMarine moved from Cyprus to 54 Sea Zone 1 italianBattleship, 2 italianMarines and 2 italianTransports moved from 54 Sea Zone to 52 Sea Zone 1 italianAlpineInfantry moved from Greece to 52 Sea Zone 1 italianInfantry moved from Peloponnese to 52 Sea Zone 1 italianAlpineInfantry, 1 italianBattleship, 1 italianInfantry, 2 italianMarines and 2 italianTransports moved from 52 Sea Zone to 51 Sea Zone 1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 51 Sea Zone to 45 Sea Zone 1 Truck moved from Southern Italy to Rome 1 Material and 1 Truck moved from Rome to Southern Italy 2 italianInfantrys moved from Rome to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianAlpineInfantry, 5 italianInfantrys and 2 italianMarines moved from 51 Sea Zone to Western Egypt 2 italianInfantrys moved from Rome to Southern Italy 1 italianNavalFighter moved from Al Kufrah to Algeria Purchase Units - Italy Italy buy 2 italianArtillerys, 1 italianBarracks and 3 italianInfantrys; Remaining resources: 2 PUs; 24 techTokens; Place Units - Italy 2 italianArtillerys placed in Northern Italy Units in Southern Italy being upgraded or consumed: 2 Materials 1 italianBarracks placed in Southern Italy 3 italianInfantrys placed in Rome Turn Complete - Italy Italy collect 30 PUs; end with 32 PUs Units generate 9 techTokens; Italy end with 33 techTokens
Combat Hit Differential Summary :
AntiAircraftGun fire in Volgarod : : -0.08
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@ubernaut back to you
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TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Usa Trigger americanaTAP: Usa gains access to AdvancedProduction Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures Usa spend 0 on tech rolls Usa roll 12,5,1,2,8,5,6,5,11,1,7,1,10,9,4,2,5,5,10,11,5,3,4,3,9,11,12 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedGunLaying Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 20 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 18 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanDestroyer moved from 3 Sea Zone to 1 Sea Zone Combat - Usa Battle in 1 Sea Zone Usa attack with 1 americanDestroyer; Britain loiter and taunt Germany defend with 1 germanSubmarine DepthChargeAttack fire in 1 Sea Zone : 0/1 hits, 0.25 expected hits 1 germanSubmarine owned by the Germany Submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanTransport moved from 3 Sea Zone to 17 Sea Zone 1 americanAlpineInfantry and 1 americanMarine moved from Los Angeles to 156 Sea Zone 1 americanAlpineInfantry, 2 americanBattleships, 1 americanDestroyer, 1 americanMarine, 1 americanSubmarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanAlpineInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands 1 americanNavalFighter moved from Los Angeles to Hawaiian Islands 1 americanAirTransport moved from San Francisco to Los Angeles 1 Material and 1 Train moved from Central US to Los Angeles 1 americanAirTransport moved from Chicago to Labrador 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone 1 americanAntiAirGun moved from New York to 30 Sea Zone 7 americanInfantrys and 1 americanMech.Infantry moved from Washington to 30 Sea Zone 1 americanArtillery moved from Washington to 30 Sea Zone 1 Truck moved from Central US to Washington 1 americanAntiAirGun, 1 americanArtillery, 1 americanBattleship, 1 americanCruiser, 7 americanInfantrys, 1 americanMech.Infantry and 6 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanAntiAirGun, 1 americanArtillery, 7 americanInfantrys and 1 americanMech.Infantry moved from 39 Sea Zone to Azores 2 americanDestroyers moved from 5 Sea Zone to 39 Sea Zone 1 Material and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Washington Purchase Units - Usa Usa buy 1 americanAircraftPlant, 1 americanDestroyer, 2 americanInfantrys, 4 americanMarines, 1 americanNavalFighter, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanDestroyer, 1 americanSubmarine and 2 americanTransports placed in 156 Sea Zone Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Los Angeles 1 americanNavalFighter placed in Chicago 2 americanMarines placed in San Francisco 2 americanInfantrys and 2 americanMarines placed in Washington Activate Technology - Usa Usa activating ImprovedGunLaying Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification Turn Complete - Usa Trigger LLaTRM: has removed 1 Truck owned by Usa in Murmansk Trigger LLaTRM: Russia has 1 Truck placed in Murmansk Usa collect 70 PUs; end with 70 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
DepthChargeAttack fire in 1 Sea Zone : : -0.25
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@colin off to turkey will be around for another 30 minutes or so.
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TripleA Move Summary: Germany round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiAircraft Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 10 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanSubmarine moved from 1 Sea Zone to 20 Sea Zone 2 germanTacticalBombers moved from Finland to Murmansk 2 germanStrategicBombers moved from Belorussia to Eastern Karelia 2 germanInfantrys moved from Orel Kursk to Smolensk 1 germanInfantry moved from Orel Kursk to Voronezh 2 germanInfantrys moved from Eastern Ukraine to Voronezh 2 germanInfantrys moved from Eastern Ukraine to Caucasus 2 germanFighters moved from Belorussia to Smolensk 2 germanFighters moved from Belorussia to Voronezh 1 germanFighter moved from Kharkov to Voronezh 2 germanFighters moved from Kharkov to Caucasus 1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Pskov 2 germanFighters moved from Finland to Pskov 1 germanInfantry moved from Lativa Estonia to Pskov
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@ubernaut you may want to scramble so might as well do it quickly
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TripleA Turn Summary: Finland round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 7 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 14 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 9,9,1,1,3,8,12,3,11,3,2,7,1,5,11,10,10,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiAircraft Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 10 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry AntiAircraftGun fire in Novgorod : 0/1 hits, 0.08 expected hits Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 1 Sea Zone to 20 Sea Zone 2 germanTacticalBombers moved from Finland to Murmansk 2 germanStrategicBombers moved from Belorussia to Eastern Karelia 2 germanInfantrys moved from Orel Kursk to Smolensk 1 germanInfantry moved from Orel Kursk to Voronezh 2 germanInfantrys moved from Eastern Ukraine to Voronezh 2 germanInfantrys moved from Eastern Ukraine to Caucasus 2 germanFighters moved from Belorussia to Smolensk 2 germanFighters moved from Belorussia to Voronezh 1 germanFighter moved from Kharkov to Voronezh 2 germanFighters moved from Kharkov to Caucasus 1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Pskov 2 germanFighters moved from Finland to Pskov 1 germanInfantry moved from Lativa Estonia to Pskov 1 germanAirTransport and 1 germanParatrooper moved from Eastern Germany to Norway 1 germanNavalFighter moved from Northern Germany to Norway 1 germanNavalFighter moved from Denmark to Norway Combat - Germany Germany lands units in Norway Germany creates battle in territory Norway Strategic bombing raid in Murmansk Bombing raid in Murmansk rolls: 1,0 and causes: 1 damage to unit: Truck Bombing raid in Murmansk causes 1 damage total. 1 Truck owned by the Russia lost in Murmansk Strategic bombing raid in Eastern Karelia Bombing raid in Eastern Karelia rolls: 4,2 and causes: 6 damage to unit: Rail Bombing raid in Eastern Karelia causes 6 damage total. 1 Rail owned by the Russia lost in Eastern Karelia Battle in Pskov Germany attack with 1 germanArtillery, 2 germanFighters and 3 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanArtillery, 2 germanFighters and 3 germanInfantrys in Pskov, round 2 : 2/6 hits, 1.42 expected hits Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 0/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia lost in Pskov Germany win, taking Norway from ExiledAllies, taking Pskov from Russia with 1 germanArtillery, 2 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Smolensk Germany attack with 2 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanFighters and 2 germanInfantrys in Smolensk, round 2 : 1/4 hits, 1.17 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Germany win, taking Smolensk from Russia with 2 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Voronezh Germany attack with 3 germanFighters and 3 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 3 germanFighters and 3 germanInfantrys in Voronezh, round 2 : 2/6 hits, 1.75 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 1/2 hits, 0.50 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh Germany win, taking Voronezh from Russia with 3 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys Battle in Caucasus Germany attack with 2 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanFighters and 2 germanInfantrys in Caucasus, round 2 : 0/4 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanFighters and 2 germanInfantrys in Caucasus, round 3 : 1/4 hits, 1.00 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Caucasus Germany win, taking Caucasus from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry AntiAircraftGun fire in Novgorod : 0/1 hits, 0.08 expected hits Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanStrategicBombers moved from Eastern Karelia to Belorussia 2 germanTacticalBombers moved from Murmansk to Finland 1 germanAntiTankGun, 2 germanArtillerys, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks moved from Lithuania to Lativa Estonia 3 germanAntiTankGuns, 3 germanArtillerys and 1 germanMech.Infantry moved from Belorussia to Lativa Estonia 2 germanFighters moved from Caucasus to Kharkov 2 germanFighters moved from Voronezh to Kharkov 1 germanFighter moved from Voronezh to Belorussia 2 germanFighters moved from Smolensk to Belorussia 2 germanFighters moved from Pskov to Belorussia 5 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 1 germanAntiTankGun moved from Kharkov to Eastern Ukraine 1 germanAntiTankGun moved from Kharkov to Orel Kursk 2 germanInfantrys moved from Bessarabia to Southern Ukraine 1 germanArtillery and 3 germanInfantrys moved from Romania to Western Ukraine 1 Train and 2 germanAlpineInfantrys moved from Austria to Vichy France 1 Train moved from Vichy France to Austria 1 germanAlpineInfantry moved from Austria to Northern Italy 1 germanArtillery and 1 germanInfantry moved from Algeria to Morrocco 1 germanNavalFighter moved from Algeria to Morrocco 1 germanSubmarine moved from 64 Sea Zone to 71 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Tunisia to Algeria 1 germanDestroyer and 1 germanTransport moved from 45 Sea Zone to 44 Sea Zone 2 germanArtillerys moved from Vichy France to 44 Sea Zone 2 germanArtillerys, 1 germanDestroyer and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 2 germanArtillerys moved from 45 Sea Zone to Algeria 1 Truck moved from Southwestern Algeria to Algeria 1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco 1 germanAirTransport moved from Norway to Northern Germany 1 germanNavalFighter moved from Norway to Denmark 1 germanNavalFighter moved from Norway to Northern Germany 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 8 germanInfantrys, 1 germanMarine and 2 germanParatroopers moved from Northern Finland to Finland 2 germanTransports moved from 28 Sea Zone to 27 Sea Zone 2 Materials and 1 Train moved from Western Germany to Belorussia 1 Train moved from Belorussia to Western Germany 1 Material and 1 Truck moved from Berlin to Low Countries 3 germanInfantrys and 1 germanMarine moved from Northern Germany to 27 Sea Zone 3 germanInfantrys, 1 germanMarine and 2 germanTransports moved from 27 Sea Zone to 28 Sea Zone 3 germanInfantrys and 1 germanMarine moved from 28 Sea Zone to Finland 1 germanNavalFighter moved from Eastern Germany to Low Countries 1 Truck moved from Northern Germany to Berlin 1 Truck moved from Denmark to Western Germany 1 germanMarine moved from Low Countries to Northern Germany 1 germanMarine moved from Northern France to Low Countries 1 germanInfantry moved from Northern Germany to Denmark 1 germanParatrooper moved from Eastern Germany to Northern Germany 1 germanAirTransport moved from Eastern Germany to Berlin 1 germanArtillery moved from Hungary Slovakia to Eastern Poland 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone 1 Truck moved from Kharkov to Belorussia 1 germanCombatEngineer moved from Belorussia to Lithuania Purchase Units - Germany Germany buy 1 Material, 2 germanAirfields, 2 germanAlpineInfantrys, 1 germanAntiAirGun, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 2 germanTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 1 Material 1 germanAirfield placed in Belorussia Units in Low Countries being upgraded or consumed: 1 Material 1 germanAirfield placed in Low Countries 4 germanInfantrys placed in Northern Germany 2 germanAlpineInfantrys placed in Austria 1 germanMech.Infantry, 1 germanNavalFighter and 2 germanTanks placed in Eastern Germany 1 Material and 1 germanAntiAirGun placed in Western Germany Activate Technology - Germany Germany activating AdvancedAntiAircraft Trigger germanAdvAA1: Setting defense to 3 for unitAttachment attached to germanAntiAirGun Trigger germanAdvAA1: Setting attackAA to 3 for unitAttachment attached to germanAntiAirGun Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter Turn Complete - Germany Germany collect 71 PUs; end with 71 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 2 Materials and 1 germanCombatEngineer Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 3 germanAntiAirGuns and 1 germanBarracks; Remaining resources: 1 PUs; Place Units - VichyFrance Units in Algeria being upgraded or consumed: 2 Materials 2 germanAntiAirGuns and 1 germanBarracks placed in Algeria 1 Material and 1 germanAntiAirGun placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 16 PUs; end with 17 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs Units Change Ownership Some Units in Algeria change ownership: 2 germanAntiAirGuns and 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material and 1 germanAntiAirGun Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 3 germanInfantrys placed in Romania 1 germanArtillery placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanArtillery Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 1 Material and 1 germanEntrenchment; Remaining resources: 1 PUs; Place Units - Finland Units in Finland being upgraded or consumed: 1 Material 1 Material and 1 germanEntrenchment placed in Finland Turn Complete - Finland Finland collect 5 PUs; end with 6 PUs Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
Combat Hit Differential Summary :
AntiAircraftGun fire in Novgorod : : -0.17 Germany : -0.33 Russia : 0.08
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TripleA Move Summary: Russia round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Russia Russia spend 0 on tech rolls Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 15 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSpain Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 10 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Eastern Finland to Northern Finland Russia take Northern Finland from Finland 2 russianInfantrys moved from Moscow to Smolensk 2 russianInfantrys moved from Stalingrad to Voronezh 2 russianInfantrys moved from Astrakhan to Caucasus 1 russianFighter moved from Leningrad to Smolensk 1 russianFighter moved from Leningrad to Voronezh 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Voronezh 1 russianFighter moved from Stalingrad to Caucasus 1 russianAlpineInfantry and 2 russianInfantrys moved from Yakut to Khabarovskiy Kray 1 russianAlpineInfantry, 1 russianArtillery, 1 russianFighter, 7 russianInfantrys and 1 russianTank moved from Vladivostok to Khabarovskiy Kray
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@colin potential scrambles for tomorrow
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@colin up for battle if you are around
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@ubernaut ready now
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TripleA Turn Summary: Brazil round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Combat Move - Brazil 2 brazilianArtillerys, 1 brazilianCombatEngineer and 2 brazilianInfantrys moved from Southern Brazil to Argentina Paraguay 1 brazilianFighter and 2 brazilianTanks moved from Eastern Brazil to Argentina Paraguay Combat - Brazil Battle in Argentina Paraguay Brazil attack with 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks Neutral defend with 1 Artillery, 1 Flagpole, 1 Rail and 1 Tank Brazil roll dice for 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina Paraguay, round 2 : 3/8 hits, 2.58 expected hits Neutral roll dice for 1 Artillery and 1 Tank in Argentina Paraguay, round 2 : 0/2 hits, 0.58 expected hits 1 Tank owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina Paraguay Brazil loses 0 PUs for violating Argentina Paraguays neutrality. Brazil win, taking Argentina Paraguay from Neutral with 2 brazilianArtillerys, 1 brazilianCombatEngineer, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 1 Tank Non Combat Move - Brazil 1 brazilianFighter moved from Argentina Paraguay to Rio de Janeiro 1 brazilianInfantry moved from Rio de Janeiro to Eastern Brazil 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil Purchase Units - Brazil Brazil repair damage of 1x Rail; Remaining resources: 6 PUs; Brazil buy 2 brazilianInfantrys; Remaining resources: 0 PUs; Place Units - Brazil 2 brazilianInfantrys placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Neutral : -0.58 Brazil : 0.42
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@colin over to japan
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TripleA Move Summary: Japan round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - Japan Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures Trigger japaneseaTIL: Japan gains access to ImprovedLogistics Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 15 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 4 japaneseInfantrys moved from Marianas Island to 123 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 123 Sea Zone to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 100 Sea Zone 8 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 2 japaneseInfantrys moved from 100 Sea Zone to Vladivostok 2 japaneseArtillerys and 1 japaneseInfantry moved from Khabarovskiy Kray to Vladivostok 1 japaneseAntiTankGun, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseFighter and 5 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 2 japaneseFighters moved from Manchuria to Vladivostok 2 japaneseNavalFighters moved from 127 Sea Zone to Vladivostok 4 japaneseNavalFighters moved from 123 Sea Zone to Vladivostok 1 japaneseNavalFighter moved from Japan to Vladivostok 1 japaneseBattleship, 2 japaneseCruisers and 2 japaneseDestroyers moved from 123 Sea Zone to 98 Sea Zone 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 1 japaneseInfantry and 4 japaneseMarines moved from Dutch East Indies to 150 Sea Zone 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 150 Sea Zone to 88 Sea Zone 1 japaneseInfantry and 4 japaneseMarines moved from 88 Sea Zone to Sumatra 1 japaneseTank moved from Hunan to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Kweichow to Hunan 2 japaneseAlpineInfantrys moved from Eastern Manchuria to Vladivostok 1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok
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@ubernaut got a bit of combat
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TripleA Turn Summary: Thailand round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Training Troops - Manchuria Manchuria collect 0 PUs; end with 8 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures Trigger japaneseaTIL: Japan gains access to ImprovedLogistics Japan spend 0 on tech rolls Japan roll 5,7,1,5,8,10,12,4,3 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 15 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 4 japaneseInfantrys moved from Marianas Island to 123 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 123 Sea Zone to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 100 Sea Zone 8 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 2 japaneseInfantrys moved from 100 Sea Zone to Vladivostok 2 japaneseArtillerys and 1 japaneseInfantry moved from Khabarovskiy Kray to Vladivostok 1 japaneseAntiTankGun, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseFighter and 5 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 2 japaneseFighters moved from Manchuria to Vladivostok 2 japaneseNavalFighters moved from 127 Sea Zone to Vladivostok 4 japaneseNavalFighters moved from 123 Sea Zone to Vladivostok 1 japaneseNavalFighter moved from Japan to Vladivostok 1 japaneseBattleship, 2 japaneseCruisers and 2 japaneseDestroyers moved from 123 Sea Zone to 98 Sea Zone 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 1 japaneseInfantry and 4 japaneseMarines moved from Dutch East Indies to 150 Sea Zone 1 japaneseBattleship, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 150 Sea Zone to 88 Sea Zone 1 japaneseInfantry and 4 japaneseMarines moved from 88 Sea Zone to Sumatra 1 japaneseTank moved from Hunan to Kweichow Japan take Kweichow from China 1 japaneseTank moved from Kweichow to Hunan 2 japaneseAlpineInfantrys moved from Eastern Manchuria to Vladivostok 1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok Combat - Japan Battle in Sumatra Japan attack with 1 japaneseInfantry and 4 japaneseMarines ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry Japan roll dice for 1 japaneseBattleship in Sumatra, round 2 : 1/2 hits, 0.83 expected hits Japan roll dice for 1 japaneseInfantry and 4 japaneseMarines in Sumatra, round 2 : 2/5 hits, 1.42 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Sumatra, round 2 : 0/2 hits, 0.75 expected hits 1 britishInfantry owned by the Britain and 1 britishAntiAirGun owned by the Britain lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 1 japaneseInfantry and 4 japaneseMarines remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry Battle in Vladivostok Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 6 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseFighters, 17 japaneseInfantrys and 7 japaneseNavalFighters Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianBarracks, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank AntiAircraftGun fire in Vladivostok : 0/3 hits, 0.25 expected hits Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Vladivostok, round 2 : 2/6 hits, 2.17 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 6 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseFighters, 17 japaneseInfantrys and 7 japaneseNavalFighters in Vladivostok, round 2 : 7/37 hits, 9.75 expected hits Russia roll dice for 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank in Vladivostok, round 2 : 10/26 hits, 9.83 expected hits 1 japaneseAntiTankGun owned by the Japan, 1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia, 2 russianAlpineInfantrys owned by the Russia, 1 russianAntiTankGun owned by the Russia, 2 japaneseAlpineInfantrys owned by the Japan, 3 russianAntiAirGuns owned by the Russia and 7 japaneseInfantrys owned by the Japan lost in Vladivostok Japan roll dice for 6 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseFighters, 10 japaneseInfantrys and 7 japaneseNavalFighters in Vladivostok, round 3 : 6/28 hits, 7.67 expected hits Russia roll dice for 1 russianCombatEngineer, 1 russianEntrenchment, 14 russianInfantrys and 2 russianMech.Infantrys in Vladivostok, round 3 : 10/18 hits, 7.83 expected hits 6 russianInfantrys owned by the Russia, 2 japaneseArtillerys owned by the Japan, 2 japaneseCombatEngineers owned by the Japan and 6 japaneseInfantrys owned by the Japan lost in Vladivostok 4 japaneseArtillerys and 4 japaneseInfantrys retreated to Eastern Manchuria Russia win with 1 russianCombatEngineer, 1 russianEntrenchment, 8 russianInfantrys and 2 russianMech.Infantrys remaining. Battle score for attacker is -15 Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseCombatEngineers and 13 japaneseInfantrys Casualties for Russia: 2 russianAlpineInfantrys, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 6 russianInfantrys and 1 russianTank Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 2 japaneseBattleship-damageds and 1 japaneseDestroyer moved from 130 Sea Zone to 127 Sea Zone 2 japaneseCarriers, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 146 Sea Zone to 130 Sea Zone 1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma 1 Truck moved from Burma to Thailand 1 japaneseTacticalBomber moved from Kwangtung to Shanghai 1 Truck moved from Khabarovskiy Kray to Manchuria 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Peking to Eastern Manchuria 1 japaneseTank moved from Peking to Manchuria 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Manchuria 1 japaneseAlpineInfantry, 1 japaneseArtillery and 3 japaneseInfantrys moved from Shansi to Shantung 1 japaneseInfantry moved from Chahar to Northern Manchuria 1 japaneseCarrier moved from 99 Sea Zone to 100 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 100 Sea Zone 1 japaneseFighter moved from Vladivostok to Eastern Manchuria 1 japaneseDestroyer moved from 123 Sea Zone to 99 Sea Zone 1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone 2 japaneseCarriers moved from 123 Sea Zone to 98 Sea Zone 5 japaneseNavalFighters moved from Vladivostok to 98 Sea Zone 1 japaneseAirTransport moved from Luzon to Shanghai 1 japaneseInfantry moved from Manchuria to Eastern Manchuria 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 1 japaneseFighter moved from Vladivostok to Eastern Manchuria 1 japaneseFighter moved from Vladivostok to Manchuria Purchase Units - Japan Japan buy 1 japaneseArtillery, 1 japaneseBarracks, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseHull, 5 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseDestroyer placed in 99 Sea Zone 1 japaneseCruiser and 1 japaneseHull placed in 99 Sea Zone 1 japaneseNavalFighter placed in Japan Units in Hong Kong being upgraded or consumed: 2 Materials 1 japaneseArtillery and 1 japaneseBarracks placed in Hong Kong 3 japaneseInfantrys placed in Kyushu Shikoku 2 japaneseInfantrys placed in Tokyo Activate Technology - Japan Japan activating ImprovedHulls Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged Turn Complete - Japan Japan collect 71 PUs; end with 71 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 8 PUs; end with 10 PUs Some Units in Manchuria change ownership: 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 Material and 1 japaneseInfantry placed in Thailand Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment 1 japaneseFortification placed in Burma Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
Combat Hit Differential Summary :
ExiledAllies : -0.75 Japan : -3.83 AntiAircraftGun fire in Vladivostok : : -0.25 Russia : 2.33
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@ubernaut back to you
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TripleA Move Summary: China round 7
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 7 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseFighters and 1 chineseTank moved from Chungking to Hunan China take Kweichow from Japan 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 2 chineseInfantrys moved from Hupeh to Hunan 1 chineseInfantry moved from Shensi to Hunan 1 chineseInfantry moved from Inner Mongolia to Shansi China take Shansi from Japan