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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Sweden round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Combat Move - Sweden
              Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
              Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
              Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
              Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
              Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
              Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
              Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
              Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
              Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
              Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
              Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
              Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
              Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
              Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
              Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
      
          Combat - Sweden
              Sweden creates battle in territory 28 Sea Zone
      
          Non Combat Move - Sweden
              1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 27 Sea Zone
              1 swedishSubmarine moved from 27 Sea Zone to 26 Sea Zone
              1 swedishArtillery and 1 swedishCombatEngineer moved from Southern Sweden to Sweden
              1 swedishArtillery moved from Northern Sweden to Sweden
              1 swedishInfantry moved from Sweden to Southern Sweden
      
          Purchase Units - Sweden
              Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer
              Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun
              Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport
              Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine
              Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank
              Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery
              Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry
              Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer
              Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter
      
          Turn Complete - Sweden
              Sweden collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin over to italy

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 9

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 9
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 9,4,12,1,11,11,9,10,8,12,9,2,6,6,8,11,9,1 and gets 2 hits
                  Italy removing all Technology Tokens after successful research.
                  Italy discover ImprovedFighters
          
              Politics - Italy
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  1 italianTank moved from Abyssinia to British Somaliland
                        Italy take British Somaliland from Britain
                  2 italianArtillerys and 6 italianInfantrys moved from Orel Kursk to Voronezh
                  2 italianFighters moved from Kharkov to Voronezh
                  1 italianStrategicBomber moved from Kharkov to Astrakhan
          
              Combat - Italy
                  Strategic bombing raid in Astrakhan
                      Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                      Bombing raid in Astrakhan causes 0 damage total. 
                  Battle in Voronezh
                      Italy attack with 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys
                      Russia defend with 1 Flagpole and 5 russianInfantrys
                          Italy roll dice for 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys in Voronezh, round 2 : 5/10 hits, 2.50 expected hits
                          Russia roll dice for 5 russianInfantrys in Voronezh, round 2 : 2/5 hits, 1.25 expected hits
                          5 russianInfantrys owned by the Russia and 2 italianInfantrys owned by the Italy lost in Voronezh
                      Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys remaining. Battle score for attacker is 9
                      Casualties for Italy: 2 italianInfantrys
                      Casualties for Russia: 5 russianInfantrys
          
              Non Combat Move - Italy
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  2 italianFighters moved from Voronezh to Kharkov
                  1 italianStrategicBomber moved from Astrakhan to Kharkov
                  1 italianMech.Infantry and 1 italianTank moved from Orel Kursk to Voronezh
                  2 italianArtillerys moved from Kharkov to Voronezh
                  2 Trucks and 2 italianInfantrys moved from Western Ukraine to Voronezh
                  2 Trucks moved from Voronezh to Kharkov
                  2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                  1 Material and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                  1 Material, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                  1 Material and 3 italianInfantrys moved from 51 Sea Zone to Western Egypt
                  1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                  1 italianAirTransport moved from Western Egypt to Al Kufrah
                  1 italianBattleship moved from 53 Sea Zone to 48 Sea Zone
                  1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                  1 Train moved from Northern Yugoslavia to Rome
                  1 Train and 2 italianInfantrys moved from Rome to Vichy France
                  1 Train moved from Vichy France to Rome
                  1 italianInfantry moved from Italian Somaliland to Abyssinia
                  1 italianDestroyer moved from 46 Sea Zone to 48 Sea Zone
                  1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                  1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
          
              Purchase Units - Italy
                  Italy buy 1 italianDestroyer, 1 italianEntrenchment, 1 italianFortification and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Italy
                  4 italianInfantrys placed in Rome
                  3 italianInfantrys placed in Southern Italy
                  1 italianDestroyer placed in 47 Sea Zone
                  Units in Western Egypt being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                  1 italianEntrenchment and 1 italianFortification placed in Western Egypt
          
              Activate Technology - Italy
                  Italy activating ImprovedFighters
                  Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                  Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                  Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                  Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                  Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                  Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                  Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                  Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                  Italy giving technology to Germany: ImprovedFighters
          
              Turn Complete - Italy
                  Italy collect 35 PUs; end with 35 PUs
                  Units generate 9 techTokens; Italy end with 9 techTokens
          

          Combat Hit Differential Summary :

          Italy : 2.50
          Russia : 0.75
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Usa round 9

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 9
              
                  Research Technology - Usa
                      Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                      Usa spend 0 on tech rolls
                          Usa roll 7,12,9,2,12,2,3,9,11 and gets 2 hits
                      Usa removing all Technology Tokens after successful research.
                      Usa discover AdvancedHulls
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 8 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                      Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      Trigger americanAP2: Usa has 1 Material placed in Washington
                      Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                      1 americanFighter and 1 americanNavalFighter moved from Gilbert Islands to Queensland
                      2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 4 americanNavalFighters, 6 americanSubmarines and 3 americanTransports moved from 132 Sea Zone to 116 Sea Zone
                      2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                      2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                      2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                      1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                      2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                      1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                      1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                      1 americanParatrooper moved from San Francisco to Los Angeles
                      2 americanInfantrys moved from San Francisco to Los Angeles
                      1 americanTank moved from New York to 30 Sea Zone
                      1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                      1 americanTank moved from 19 Sea Zone to Newfoundland
                      1 americanTransport moved from 7 Sea Zone to 20 Sea Zone
                      1 americanAntiTankGun moved from Scotland to 10 Sea Zone
                      1 americanAntiTankGun and 1 americanTransport moved from 10 Sea Zone to 25 Sea Zone
                      1 americanAntiTankGun moved from 25 Sea Zone to Norway
                      2 americanMarines moved from Washington to 30 Sea Zone
                      1 americanAntiAirGun and 1 americanMech.Infantry moved from Azores to 39 Sea Zone
                      2 americanMarines and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                      1 americanArtillery moved from Azores to 39 Sea Zone
                      1 americanAntiAirGun, 1 americanArtillery, 1 americanMech.Infantry and 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                      1 americanAntiAirGun, 1 americanArtillery and 1 americanMech.Infantry moved from 30 Sea Zone to New York
                      2 americanMarines moved from 39 Sea Zone to Azores
                      1 Truck and 1 americanAntiAirGun moved from New York to New Brunswick
                      2 Materials and 1 Train moved from Los Angeles to New York
                      1 Material and 1 Truck moved from Washington to New York
                      1 Material and 1 Train moved from Washington to Los Angeles
                      1 Train moved from New York to Washington
                      1 americanCombatEngineer moved from Washington to New York
                      2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
              
                  Purchase Units - Usa
                      Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                      Usa buy 2 americanAdvancedSubmarines, 1 americanAircraftPlant, 2 americanHulls, 2 americanInfantrys and 2 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      2 americanHulls placed in 30 Sea Zone
                      2 americanInfantrys placed in Washington
                      Units in New York being upgraded or consumed: 3 Materials
                      1 americanAircraftPlant placed in New York
                      2 americanAdvancedSubmarines placed in 156 Sea Zone
                      2 americanNavalFighters placed in Los Angeles
              
                  Activate Technology - Usa
                      Usa activating AdvancedHulls
                      Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                      Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
                      Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
                      Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
                      Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
                      Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                      Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                      Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                      Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                      Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
              
                  Turn Complete - Usa
                      Usa collect 70 PUs; end with 70 PUs
                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin looked around hard for some battle but couldn't find any 😛 over to turkey

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  @ubernaut I left my japanese fleet for you to attack, maybe next time

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin yeah that didn't look like a good move 😉

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Finland round 10

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 10
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 6 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 10 PUs
                      
                          Research Technology - Germany
                              Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                              Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                              Germany spend 0 on tech rolls
                                  Germany roll 4,5,2,11,4,9,8,3,9,5,6,8,1,10,6,9,6,11,8,9,2,1,6,7,7,6,7 and gets 0 hits
                      
                          Politics - Germany
                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                  Germany fails on action: Political Action AxisProposeAlliancewithSpain
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              2 germanBattleships, 1 germanCruiser and 2 germanDestroyers moved from 29 Sea Zone to 27 Sea Zone
                                    Germany take 28 Sea Zone from Sweden
                              1 germanSubmarine moved from 71 Sea Zone to 64 Sea Zone
                              1 germanNavalFighter moved from Eastern Germany to 27 Sea Zone
                              1 germanNavalFighter moved from Denmark to 27 Sea Zone
                              2 germanNavalFighters moved from Northern Germany to 27 Sea Zone
                      
                          Combat - Germany
                              Battle in 27 Sea Zone
                                  Germany attack with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters
                                  Sweden defend with 1 swedishDestroyer
                                      Germany roll dice for 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters in 27 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits
                                      Sweden roll dice for 1 swedishDestroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                      1 swedishDestroyer owned by the Sweden lost in 27 Sea Zone
                                  Germany win with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters remaining. Battle score for attacker is 8
                                  Casualties for Sweden: 1 swedishDestroyer
                      
                          Non Combat Move - Germany
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              2 germanStrategicBombers and 2 germanTacticalBombers moved from Finland to Kharkov
                              1 germanAntiTankGun, 2 germanArtillerys and 3 germanInfantrys moved from Eastern Ukraine to Voronezh
                              4 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Orel Kursk to Voronezh
                              1 germanInfantry moved from Belorussia to Orel Kursk
                              1 germanArtillery and 4 germanInfantrys moved from Eastern Poland to Belorussia
                              1 germanInfantry moved from Western Ukraine to Kharkov
                              1 Train and 2 germanInfantrys moved from Romania to Belorussia
                              1 Train moved from Belorussia to Romania
                              1 Train and 2 germanInfantrys moved from Romania to Belorussia
                              2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                              1 germanAntiAirGun and 1 germanInfantry moved from Northern Germany to 27 Sea Zone
                              2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                              1 germanAntiAirGun and 3 germanInfantrys moved from 27 Sea Zone to Copenhagen
                              1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland
                              2 Trucks and 2 germanAntiAirGuns moved from Finland to Eastern Finland
                              2 Trucks moved from Eastern Finland to Finland
                              1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland
                              2 germanFighters moved from Belorussia to Finland
                              1 germanNavalFighter moved from Vichy France to Morrocco
                              1 germanNavalFighter moved from Western France to Algeria
                              1 Train moved from Vichy France to Austria
                              1 Train and 2 germanAlpineInfantrys moved from Austria to Vichy France
                              1 germanAlpineInfantry moved from Austria to Northern Italy
                              2 germanNavalFighters moved from 27 Sea Zone to Denmark
                              1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                              2 germanNavalFighters moved from Low Countries to Northern Germany
                              1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                              2 Materials and 1 Train moved from Western Germany to Belorussia
                              1 Train moved from Belorussia to Eastern Poland
                              1 Truck moved from Low Countries to Vichy France
                              1 Material and 1 Truck moved from Vichy France to Western France
                              2 germanMech.Infantrys and 2 germanTanks moved from Italian Somaliland to Abyssinia
                              2 germanArtillerys and 2 germanInfantrys moved from Algeria to Morrocco
                              1 Material and 1 Truck moved from Berlin to Denmark
                              1 Truck moved from Denmark to Northern Germany
                              1 Truck moved from Berlin to Western Germany
                              1 Truck and 1 germanAntiAirGun moved from Western Germany to Eastern France
                              1 Truck moved from Eastern France to Western Germany
                              2 germanInfantrys moved from Vichy France to Western France
                              1 germanInfantry moved from Northern Germany to Denmark
                              1 germanInfantry moved from Northern Germany to Low Countries
                              1 germanInfantry moved from Low Countries to Northern France
                              1 germanInfantry moved from Northern Germany to Low Countries
                              1 germanAirTransport moved from Eastern Germany to Berlin
                              1 germanAirTransport moved from Finland to Austria
                      
                          Purchase Units - Germany
                              Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                              Germany buy 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer, 2 germanDestroyers, 3 germanEntrenchments, 2 germanInfantrys, 2 germanNavalFighters and 1 germanParatrooper; Remaining resources: 0 PUs; 27 techTokens; 
                              Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                      
                          Place Units - Germany
                              Units in Denmark being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Denmark
                              Units in Western France being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Western France
                              Units in Belorussia being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Belorussia
                              1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                              1 germanParatrooper placed in Austria
                              2 germanDestroyers placed in 27 Sea Zone
                              2 germanNavalFighters placed in Eastern Germany
                              1 Material and 1 germanAntiAirGun placed in Western Germany
                      
                          Activate Technology - Germany
                              Trigger germanImpFig1: Setting attack to 6 for unitAttachment attached to germanFighter
                              Trigger germanImpFig1: Setting airAttack to 6 for unitAttachment attached to germanFighter
                              Trigger germanImpFig1: Setting defense to 7 for unitAttachment attached to germanFighter
                              Trigger germanImpFig1: Setting airDefense to 7 for unitAttachment attached to germanFighter
                              Trigger germanImpFig2: Setting attack to 5 for unitAttachment attached to germanNavalFighter
                              Trigger germanImpFig2: Setting airAttack to 5 for unitAttachment attached to germanNavalFighter
                              Trigger germanImpFig2: Setting defense to 6 for unitAttachment attached to germanNavalFighter
                              Trigger germanImpFig2: Setting airDefense to 6 for unitAttachment attached to germanNavalFighter
                      
                          Turn Complete - Germany
                              Germany collect 64 PUs; end with 64 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                              Units generate 9 techTokens; Germany end with 36 techTokens
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              1 Material and 1 germanInfantry placed in Algeria
                              1 germanTransport placed in 44 Sea Zone
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 14 PUs; end with 14 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                  Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              4 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Some Units in Romania change ownership: 4 germanInfantrys
                      
                          Purchase Units - Finland
                              Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Finland
                              2 germanInfantrys placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 5 PUs; end with 5 PUs
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Finland change ownership: 2 germanInfantrys
                      

                      Combat Hit Differential Summary :

                      Sweden : -0.25
                      Germany : 0.67
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

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                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Move Summary: Russia round 10

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 10
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 5 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  2 russianInfantrys moved from Novgorod to Pskov
                                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Pskov
                                  2 russianFighters and 2 russianTacticalBombers moved from Moscow to Pskov
                                  1 russianFighter moved from Urals to Pskov
                                  1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Southern Iran to Bombay
                                  1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Northern Iran to Iraq
                                  1 russianAlpineInfantry and 1 russianArtillery moved from Eastern Evenki to Far Eastern Republic
                                  2 russianInfantrys moved from Yakut to Far Eastern Republic
                                  1 russianFighter moved from Yakut to Far Eastern Republic
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin couple of stuff

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 10

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 10
                              
                                  Combat Move - Brazil
                                      1 brazilianDestroyer moved from 65 Sea Zone to 64 Sea Zone
                                      1 brazilianFighter moved from Rio de Janeiro to Argentina
                                      2 brazilianArtillerys, 3 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                              
                                  Combat - Brazil
                                      Battle in 64 Sea Zone
                                          Brazil attack with 1 brazilianDestroyer
                                          Germany defend with 1 germanSubmarine
                                              DepthChargeAttack fire in 64 Sea Zone : 0/1 hits, 0.08 expected hits
                                          1 germanSubmarine owned by the Germany Submerged
                                      Battle in Argentina
                                          Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                          Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 4 Infantrys, 1 Rail and 2 Tanks
                                              Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/8 hits, 2.50 expected hits
                                              Neutral roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Argentina, round 2 : 4/8 hits, 2.33 expected hits
                                              3 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil and 2 Infantrys owned by the Neutral lost in Argentina
                                          2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                                          Neutral winBrazil win, taking 64 Sea Zone from Neutral with 1 brazilianDestroyer remaining with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -7
                                          Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                          Casualties for Neutral: 2 Infantrys
                              
                                  Non Combat Move - Brazil
                                      1 brazilianFighter moved from Argentina to Rio de Janeiro
                                      2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                                      1 brazilianSubmarine moved from 65 Sea Zone to 64 Sea Zone
                              
                                  Purchase Units - Brazil
                                      Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Brazil
                                      1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                              
                                  Turn Complete - Brazil
                                      Brazil collect 8 PUs; end with 8 PUs
                              

                              Combat Hit Differential Summary :

                              Neutral : 1.67
                              Brazil : -0.50
                              DepthChargeAttack fire in 64 Sea Zone : : -0.08
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin over to japan

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Move Summary: Japan round 10

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 10
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          4 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                          4 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                                          2 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                                          6 japaneseInfantrys moved from 148 Sea Zone to Java
                                          1 japaneseBattleship and 2 japaneseCruisers moved from 146 Sea Zone to 148 Sea Zone
                                          6 japaneseNavalFighters moved from 146 Sea Zone to Java
                                          2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                                          2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                          1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                                          2 japaneseFighters moved from Northern Manchuria to Far Eastern Republic
                                          2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                          1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                                          1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                          1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                          1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                          1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                                          1 japaneseTank moved from Chahar to Suiyuan
                                                Japan take Suiyuan from China
                                          1 japaneseTank moved from Suiyuan to Chahar
                                          1 japaneseTank moved from Peking to Shansi
                                                Japan take Shansi from China
                                          1 japaneseTank moved from Shansi to Shantung
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut got a couple battles

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 10

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 10
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 10 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 4,3,11,5,7,7,11,8,4,5,3,7,7,2,7,1,10,2 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              4 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                              4 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                                              2 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                                              6 japaneseInfantrys moved from 148 Sea Zone to Java
                                              1 japaneseBattleship and 2 japaneseCruisers moved from 146 Sea Zone to 148 Sea Zone
                                              6 japaneseNavalFighters moved from 146 Sea Zone to Java
                                              2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                                              2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                              1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                                              2 japaneseFighters moved from Northern Manchuria to Far Eastern Republic
                                              2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                              1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                                              1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                              1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                              1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                                              1 japaneseTank moved from Chahar to Suiyuan
                                                    Japan take Suiyuan from China
                                              1 japaneseTank moved from Suiyuan to Chahar
                                              1 japaneseTank moved from Peking to Shansi
                                                    Japan take Shansi from China
                                              1 japaneseTank moved from Shansi to Shantung
                                      
                                          Combat - Japan
                                              Battle in Java
                                                  Japan attack with 6 japaneseInfantrys and 6 japaneseNavalFighters
                                                  ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                                      AntiAircraftGun fire in Java : 0/1 hits, 0.17 expected hits
                                                      Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Java, round 2 : 2/4 hits, 1.33 expected hits
                                                  Units damaged: 1 britishEntrenchment owned by the ExiledAllies
                                                      Japan roll dice for 6 japaneseInfantrys and 6 japaneseNavalFighters in Java, round 2 : 1/12 hits, 3.00 expected hits
                                                      ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2.58 expected hits
                                                      1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                                                      Japan roll dice for 4 japaneseInfantrys and 6 japaneseNavalFighters in Java, round 3 : 6/10 hits, 2.83 expected hits
                                                      ExiledAllies roll dice for 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Java, round 3 : 2/3 hits, 1.83 expected hits
                                                      1 britishEntrenchment owned by the ExiledAllies, 1 britishInfantry owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                                                  Some non-combat units are destroyed: 
                                                  Japan win, taking Java from ExiledAllies with 2 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 8
                                                  Casualties for Japan: 4 japaneseInfantrys
                                                  Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                                                  Casualties for ExiledAllies: 1 britishEntrenchment
                                              Battle in Far Eastern Republic
                                                  Japan attack with 1 japaneseCombatEngineer, 3 japaneseFighters and 7 japaneseInfantrys
                                                  Russia defend with 1 Flagpole, 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys
                                                      Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 7 japaneseInfantrys in Far Eastern Republic, round 2 : 2/11 hits, 2.08 expected hits
                                                      Russia roll dice for 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys in Far Eastern Republic, round 2 : 2/5 hits, 2.08 expected hits
                                                      2 russianInfantrys owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                                                      Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 5 japaneseInfantrys in Far Eastern Republic, round 3 : 1/9 hits, 1.75 expected hits
                                                      Russia roll dice for 2 russianAlpineInfantrys and 1 russianArtillery in Far Eastern Republic, round 3 : 1/3 hits, 1.25 expected hits
                                                      1 russianAlpineInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                                                      Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 4 japaneseInfantrys in Far Eastern Republic, round 4 : 2/8 hits, 1.58 expected hits
                                                      Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Far Eastern Republic, round 4 : 0/2 hits, 0.83 expected hits
                                                      1 russianArtillery owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic
                                                  Japan win, taking Far Eastern Republic from Russia with 1 japaneseCombatEngineer, 3 japaneseFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 9
                                                  Casualties for Japan: 3 japaneseInfantrys
                                                  Casualties for Russia: 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              1 Train moved from Manchuria to Northern Manchuria
                                              1 Train and 2 japaneseArtillerys moved from Northern Manchuria to Shantung
                                              1 Train moved from Shantung to Manchuria
                                              2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                              2 japaneseFighters moved from Far Eastern Republic to Northern Manchuria
                                              1 japaneseFighter moved from Far Eastern Republic to Eastern Manchuria
                                              1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                                              1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                              2 japaneseArtillerys moved from Korea to 98 Sea Zone
                                              2 japaneseArtillerys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                              2 japaneseArtillerys moved from 100 Sea Zone to Soviet Far East
                                              1 japaneseBattleship moved from 100 Sea Zone to 121 Sea Zone
                                              1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                                              2 japaneseCarriers, 1 japaneseCruiser, 2 japaneseDestroyers and 3 japaneseNavalFighters moved from 123 Sea Zone to 121 Sea Zone
                                              3 japaneseCarriers and 2 japaneseDestroyers moved from 146 Sea Zone to 148 Sea Zone
                                              6 japaneseNavalFighters moved from Java to 148 Sea Zone
                                              1 Train moved from Thailand to Hong Kong
                                              1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                              1 japaneseArtillery moved from Kwangsi to French Indochina
                                              1 japaneseTacticalBomber moved from Kwangtung to Thailand
                                              1 japaneseNavalFighter moved from 146 Sea Zone to French Indochina
                                              1 japaneseAirTransport moved from Kwangtung to Tokyo
                                              1 japaneseCombatEngineer moved from Shanghai to 96 Sea Zone
                                              1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                                              1 japaneseCombatEngineer moved from 95 Sea Zone to Kwangtung
                                              1 japaneseNavalFighter moved from 146 Sea Zone to French Indochina
                                              1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shantung to Anhwei
                                              1 japaneseArtillery and 1 japaneseMech.Infantry moved from Peking to Anhwei
                                              1 Truck moved from Peking to Anhwei
                                              2 japaneseArtillerys and 2 japaneseMech.Infantrys moved from Chahar to Shantung
                                              1 japaneseTank moved from Chahar to Shantung
                                              1 Truck and 1 japaneseArtillery moved from Manchuria to Anhwei
                                              2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 146 Sea Zone to 127 Sea Zone
                                              1 japaneseNavalFighter moved from Japan to 121 Sea Zone
                                              1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                                              1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                                              1 japaneseInfantry and 1 japaneseTransport moved from 119 Sea Zone to 121 Sea Zone
                                              1 japaneseInfantry moved from 121 Sea Zone to Iwo Jima
                                      
                                          Purchase Units - Japan
                                              Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 18 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseDestroyer and 1 japaneseTransport placed in 99 Sea Zone
                                              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                              1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                                              2 japaneseAlpineInfantrys placed in Hong Kong
                                              3 japaneseInfantrys placed in Shanghai
                                              2 japaneseMarines placed in Kyushu Shikoku
                                              1 japaneseNavalFighter placed in Japan
                                      
                                          Turn Complete - Japan
                                              Japan collect 76 PUs; end with 76 PUs
                                              Units generate 9 techTokens; Japan end with 27 techTokens
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 10 PUs; end with 10 PUs
                                              Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Thailand
                                              1 Material and 2 japaneseInfantrys placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      AntiAircraftGun fire in Java : : -0.17
                                      ExiledAllies : -0.42
                                      Japan : 1.42
                                      Russia : -1.17
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: Britain round 10

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 10
                                          
                                              Research Technology - Britain
                                                  Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover IncreasedFighterRange
                                          
                                              Politics - Britain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                  1 britishInfantry moved from New Dehli to Baluchistan
                                                        Britain take Baluchistan from Turkey
                                                  2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                                                  2 britishInfantrys moved from Western Madras to Bombay
                                                  1 britishFighter and 3 britishNavalFighters moved from Ceylon to Bombay
                                                  2 britishDestroyers moved from 71 Sea Zone to 64 Sea Zone
                                                  3 britishStrategicBombers moved from Gibraltar to 64 Sea Zone
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin bombay battle

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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