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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Brazil round 10

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 10
      
          Combat Move - Brazil
              1 brazilianDestroyer moved from 65 Sea Zone to 64 Sea Zone
              1 brazilianFighter moved from Rio de Janeiro to Argentina
              2 brazilianArtillerys, 3 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
      
          Combat - Brazil
              Battle in 64 Sea Zone
                  Brazil attack with 1 brazilianDestroyer
                  Germany defend with 1 germanSubmarine
                      DepthChargeAttack fire in 64 Sea Zone : 0/1 hits, 0.08 expected hits
                  1 germanSubmarine owned by the Germany Submerged
              Battle in Argentina
                  Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                  Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 4 Infantrys, 1 Rail and 2 Tanks
                      Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/8 hits, 2.50 expected hits
                      Neutral roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Argentina, round 2 : 4/8 hits, 2.33 expected hits
                      3 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil and 2 Infantrys owned by the Neutral lost in Argentina
                  2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                  Neutral winBrazil win, taking 64 Sea Zone from Neutral with 1 brazilianDestroyer remaining with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -7
                  Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                  Casualties for Neutral: 2 Infantrys
      
          Non Combat Move - Brazil
              1 brazilianFighter moved from Argentina to Rio de Janeiro
              2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
              1 brazilianSubmarine moved from 65 Sea Zone to 64 Sea Zone
      
          Purchase Units - Brazil
              Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Brazil
              1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
      
          Turn Complete - Brazil
              Brazil collect 8 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Neutral : 1.67
      Brazil : -0.50
      DepthChargeAttack fire in 64 Sea Zone : : -0.08
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin over to japan

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Move Summary: Japan round 10

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 10
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  4 japaneseInfantrys moved from Thailand to 91 Sea Zone
                  4 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                  2 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                  6 japaneseInfantrys moved from 148 Sea Zone to Java
                  1 japaneseBattleship and 2 japaneseCruisers moved from 146 Sea Zone to 148 Sea Zone
                  6 japaneseNavalFighters moved from 146 Sea Zone to Java
                  2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                  1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                  2 japaneseFighters moved from Northern Manchuria to Far Eastern Republic
                  2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                  1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                  1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                  1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                  1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                  1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                  1 japaneseTank moved from Chahar to Suiyuan
                        Japan take Suiyuan from China
                  1 japaneseTank moved from Suiyuan to Chahar
                  1 japaneseTank moved from Peking to Shansi
                        Japan take Shansi from China
                  1 japaneseTank moved from Shansi to Shantung
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut got a couple battles

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Thailand round 10

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 10
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 10 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 11 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 4,3,11,5,7,7,11,8,4,5,3,7,7,2,7,1,10,2 and gets 0 hits
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      4 japaneseInfantrys moved from Thailand to 91 Sea Zone
                      4 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                      2 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                      6 japaneseInfantrys moved from 148 Sea Zone to Java
                      1 japaneseBattleship and 2 japaneseCruisers moved from 146 Sea Zone to 148 Sea Zone
                      6 japaneseNavalFighters moved from 146 Sea Zone to Java
                      2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                      2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                      1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                      2 japaneseFighters moved from Northern Manchuria to Far Eastern Republic
                      2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                      1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                      1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                      1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                      1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                      1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                      1 japaneseTank moved from Chahar to Suiyuan
                            Japan take Suiyuan from China
                      1 japaneseTank moved from Suiyuan to Chahar
                      1 japaneseTank moved from Peking to Shansi
                            Japan take Shansi from China
                      1 japaneseTank moved from Shansi to Shantung
              
                  Combat - Japan
                      Battle in Java
                          Japan attack with 6 japaneseInfantrys and 6 japaneseNavalFighters
                          ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                              AntiAircraftGun fire in Java : 0/1 hits, 0.17 expected hits
                              Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Java, round 2 : 2/4 hits, 1.33 expected hits
                          Units damaged: 1 britishEntrenchment owned by the ExiledAllies
                              Japan roll dice for 6 japaneseInfantrys and 6 japaneseNavalFighters in Java, round 2 : 1/12 hits, 3.00 expected hits
                              ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2.58 expected hits
                              1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                              Japan roll dice for 4 japaneseInfantrys and 6 japaneseNavalFighters in Java, round 3 : 6/10 hits, 2.83 expected hits
                              ExiledAllies roll dice for 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Java, round 3 : 2/3 hits, 1.83 expected hits
                              1 britishEntrenchment owned by the ExiledAllies, 1 britishInfantry owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                          Some non-combat units are destroyed: 
                          Japan win, taking Java from ExiledAllies with 2 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 8
                          Casualties for Japan: 4 japaneseInfantrys
                          Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                          Casualties for ExiledAllies: 1 britishEntrenchment
                      Battle in Far Eastern Republic
                          Japan attack with 1 japaneseCombatEngineer, 3 japaneseFighters and 7 japaneseInfantrys
                          Russia defend with 1 Flagpole, 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys
                              Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 7 japaneseInfantrys in Far Eastern Republic, round 2 : 2/11 hits, 2.08 expected hits
                              Russia roll dice for 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys in Far Eastern Republic, round 2 : 2/5 hits, 2.08 expected hits
                              2 russianInfantrys owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                              Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 5 japaneseInfantrys in Far Eastern Republic, round 3 : 1/9 hits, 1.75 expected hits
                              Russia roll dice for 2 russianAlpineInfantrys and 1 russianArtillery in Far Eastern Republic, round 3 : 1/3 hits, 1.25 expected hits
                              1 russianAlpineInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                              Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 4 japaneseInfantrys in Far Eastern Republic, round 4 : 2/8 hits, 1.58 expected hits
                              Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Far Eastern Republic, round 4 : 0/2 hits, 0.83 expected hits
                              1 russianArtillery owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic
                          Japan win, taking Far Eastern Republic from Russia with 1 japaneseCombatEngineer, 3 japaneseFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 9
                          Casualties for Japan: 3 japaneseInfantrys
                          Casualties for Russia: 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      1 Train moved from Manchuria to Northern Manchuria
                      1 Train and 2 japaneseArtillerys moved from Northern Manchuria to Shantung
                      1 Train moved from Shantung to Manchuria
                      2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                      2 japaneseFighters moved from Far Eastern Republic to Northern Manchuria
                      1 japaneseFighter moved from Far Eastern Republic to Eastern Manchuria
                      1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                      1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                      2 japaneseArtillerys moved from Korea to 98 Sea Zone
                      2 japaneseArtillerys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                      2 japaneseArtillerys moved from 100 Sea Zone to Soviet Far East
                      1 japaneseBattleship moved from 100 Sea Zone to 121 Sea Zone
                      1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                      2 japaneseCarriers, 1 japaneseCruiser, 2 japaneseDestroyers and 3 japaneseNavalFighters moved from 123 Sea Zone to 121 Sea Zone
                      3 japaneseCarriers and 2 japaneseDestroyers moved from 146 Sea Zone to 148 Sea Zone
                      6 japaneseNavalFighters moved from Java to 148 Sea Zone
                      1 Train moved from Thailand to Hong Kong
                      1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                      1 japaneseArtillery moved from Kwangsi to French Indochina
                      1 japaneseTacticalBomber moved from Kwangtung to Thailand
                      1 japaneseNavalFighter moved from 146 Sea Zone to French Indochina
                      1 japaneseAirTransport moved from Kwangtung to Tokyo
                      1 japaneseCombatEngineer moved from Shanghai to 96 Sea Zone
                      1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                      1 japaneseCombatEngineer moved from 95 Sea Zone to Kwangtung
                      1 japaneseNavalFighter moved from 146 Sea Zone to French Indochina
                      1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shantung to Anhwei
                      1 japaneseArtillery and 1 japaneseMech.Infantry moved from Peking to Anhwei
                      1 Truck moved from Peking to Anhwei
                      2 japaneseArtillerys and 2 japaneseMech.Infantrys moved from Chahar to Shantung
                      1 japaneseTank moved from Chahar to Shantung
                      1 Truck and 1 japaneseArtillery moved from Manchuria to Anhwei
                      2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 146 Sea Zone to 127 Sea Zone
                      1 japaneseNavalFighter moved from Japan to 121 Sea Zone
                      1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                      1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                      1 japaneseInfantry and 1 japaneseTransport moved from 119 Sea Zone to 121 Sea Zone
                      1 japaneseInfantry moved from 121 Sea Zone to Iwo Jima
              
                  Purchase Units - Japan
                      Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 18 techTokens; 
              
                  Place Units - Japan
                      1 japaneseDestroyer and 1 japaneseTransport placed in 99 Sea Zone
                      Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                      1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                      2 japaneseAlpineInfantrys placed in Hong Kong
                      3 japaneseInfantrys placed in Shanghai
                      2 japaneseMarines placed in Kyushu Shikoku
                      1 japaneseNavalFighter placed in Japan
              
                  Turn Complete - Japan
                      Japan collect 76 PUs; end with 76 PUs
                      Units generate 9 techTokens; Japan end with 27 techTokens
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 10 PUs; end with 10 PUs
                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
              
                  Purchase Units - Thailand
                      Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      1 Material and 2 japaneseInfantrys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 9 PUs
                      Units Change Ownership
                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                          Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
              

              Combat Hit Differential Summary :

              AntiAircraftGun fire in Java : : -0.17
              ExiledAllies : -0.42
              Japan : 1.42
              Russia : -1.17
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut back to you

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Move Summary: Britain round 10

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 10
                  
                      Research Technology - Britain
                          Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
                          Britain spend 0 on tech rolls
                          Britain removing all Technology Tokens after successful research.
                          Britain discover IncreasedFighterRange
                  
                      Politics - Britain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                              Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                          1 britishInfantry moved from New Dehli to Baluchistan
                                Britain take Baluchistan from Turkey
                          2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                          2 britishInfantrys moved from Western Madras to Bombay
                          1 britishFighter and 3 britishNavalFighters moved from Ceylon to Bombay
                          2 britishDestroyers moved from 71 Sea Zone to 64 Sea Zone
                          3 britishStrategicBombers moved from Gibraltar to 64 Sea Zone
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin bombay battle

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Australia round 10

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 10
                      
                          Supporting Britain - Canada
                              Canada collect 0 PUs; end with 15 PUs
                      
                          Organizing Partisan Operations - ExiledAllies
                              ExiledAllies collect 0 PUs; end with 19 PUs
                      
                          Preparing Defense - Egypt
                              Egypt collect 0 PUs; end with 8 PUs
                      
                          Marching Orders - SouthAfrica
                              SouthAfrica collect 0 PUs; end with 7 PUs
                      
                          Preparing Naval Operations - Australia
                              Australia collect 0 PUs; end with 14 PUs
                      
                          Research Technology - Britain
                              Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
                              Britain spend 0 on tech rolls
                                  Britain roll 10,7,11,7,4,1,12,5,2 and gets 1 hit
                              Britain removing all Technology Tokens after successful research.
                              Britain discover IncreasedFighterRange
                      
                          Politics - Britain
                              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                  Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                              1 britishInfantry moved from New Dehli to Baluchistan
                                    Britain take Baluchistan from Turkey
                              2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                              2 britishInfantrys moved from Western Madras to Bombay
                              1 britishFighter and 3 britishNavalFighters moved from Ceylon to Bombay
                              2 britishDestroyers moved from 71 Sea Zone to 64 Sea Zone
                              3 britishStrategicBombers moved from Gibraltar to 64 Sea Zone
                      
                          Combat - Britain
                              Battle in Bombay
                                  Britain attack with 2 britishArtillerys, 1 britishFighter, 3 britishInfantrys and 3 britishNavalFighters
                                  Turkey defend with 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank; Japan defend with 1 Flagpole, 3 Materials, 1 Rail and 4 japaneseMarines
                                      Britain roll dice for 2 britishArtillerys, 1 britishFighter, 3 britishInfantrys and 3 britishNavalFighters in Bombay, round 2 : 4/9 hits, 2.42 expected hits
                                      Japan roll dice for 4 japaneseMarines, 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank in Bombay, round 2 : 1/8 hits, 2.42 expected hits
                                      2 turkishArtillerys owned by the Turkey, 1 britishInfantry owned by the Britain, 1 japaneseMarine owned by the Japan and 1 turkishTank owned by the Turkey lost in Bombay
                                      Britain roll dice for 2 britishArtillerys, 1 britishFighter, 2 britishInfantrys and 3 britishNavalFighters in Bombay, round 3 : 3/8 hits, 2.17 expected hits
                                      Japan roll dice for 3 japaneseMarines and 1 turkishInfantry in Bombay, round 3 : 2/4 hits, 1.42 expected hits
                                      2 britishInfantrys owned by the Britain and 3 japaneseMarines owned by the Japan lost in Bombay
                                      Britain roll dice for 2 britishArtillerys, 1 britishFighter and 3 britishNavalFighters in Bombay, round 4 : 1/6 hits, 1.50 expected hits
                                      Japan roll dice for 1 turkishInfantry in Bombay, round 4 : 0/1 hits, 0.42 expected hits
                                      1 turkishInfantry owned by the Turkey lost in Bombay
                                  Britain win, taking Bombay from Japan, taking Baluchistan from Britain with 2 britishArtillerys, 1 britishFighter and 3 britishNavalFighters remaining. Battle score for attacker is 24
                                  Casualties for Britain: 3 britishInfantrys
                                  Casualties for Japan: 4 japaneseMarines
                                  Casualties for Turkey: 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank
                              Battle in 64 Sea Zone
                                  Brazil loiter and taunt; Britain attack with 2 britishDestroyers and 3 britishStrategicBombers
                                  Germany defend with 1 germanSubmarine
                                      DepthChargeAttack fire in 64 Sea Zone : 0/5 hits, 0.42 expected hits
                                  1 germanSubmarine owned by the Germany Submerged
                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                              Trigger britishAP2: Britain has 1 Material placed in London
                              Trigger britishProd1: Britain has 1 Material placed in London
                              1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                              1 britishTank moved from Central Norway to 13 Sea Zone
                              1 britishTank and 1 britishTransport moved from 13 Sea Zone to 14 Sea Zone
                              1 britishTank moved from 14 Sea Zone to Archangel
                              1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                              2 britishInfantrys moved from Northern Norway to 13 Sea Zone
                              2 britishInfantrys and 1 britishTransport moved from 13 Sea Zone to 14 Sea Zone
                              2 britishInfantrys moved from 14 Sea Zone to Murmansk
                              1 britishTransport moved from 14 Sea Zone to 12 Sea Zone
                              1 britishDestroyer moved from 14 Sea Zone to 12 Sea Zone
                              1 britishInfantry moved from Northern Norway to Northern Sweden
                              2 britishInfantrys moved from Norway to Southern Sweden
                              2 britishInfantrys moved from Norway to Sweden
                              1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                              1 britishTank moved from London to 23 Sea Zone
                              3 Materials and 3 britishAirTransports moved from London to Norway
                              3 britishAirTransports moved from Norway to Sweden
                              2 britishNavalFighters moved from 25 Sea Zone to Sweden
                              1 britishNavalFighter moved from Iceland to 25 Sea Zone
                              1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                              1 britishTransport moved from 25 Sea Zone to 24 Sea Zone
                              1 britishAntiTankGun and 1 britishArtillery moved from Central Britain to 24 Sea Zone
                              1 britishAntiTankGun, 1 britishArtillery and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                              1 britishTank and 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                              1 britishTank moved from 25 Sea Zone to Norway
                              1 britishAntiTankGun and 1 britishArtillery moved from 12 Sea Zone to Central Norway
                              2 britishTransports moved from 25 Sea Zone to 23 Sea Zone
                              3 britishInfantrys moved from London to 23 Sea Zone
                              1 britishInfantry moved from Central Britain to 23 Sea Zone
                              4 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 25 Sea Zone
                              4 britishInfantrys moved from 25 Sea Zone to Norway
                              3 britishDestroyers moved from 10 Sea Zone to 25 Sea Zone
                              2 britishDestroyers moved from 10 Sea Zone to 12 Sea Zone
                              1 britishMarine moved from Central Britain to London
                              1 britishInfantry moved from Exiled Allies to Central Britain
                              1 britishCombatEngineer moved from Southern Britain to London
                              1 britishFighter, 5 britishNavalFighters and 1 britishTacticalBomber moved from Gibraltar to Central Britain
                              3 britishStrategicBombers moved from 64 Sea Zone to Cameroon
                              2 britishArtillerys and 2 britishMech.Infantrys moved from Gold Coast to French Equatorial Africa
                              1 britishInfantry moved from French West Africa to Gold Coast
                              1 britishBattleship and 1 britishSubmarine moved from 71 Sea Zone to 64 Sea Zone
                              1 britishFighter and 3 britishNavalFighters moved from Bombay to New Dehli
                              1 Truck and 1 britishCombatEngineer moved from Western Bengal to Bombay
                              1 Truck moved from Bombay to New Dehli
                              1 britishInfantry moved from Western Bengal to New Dehli
                              1 britishArtillery and 2 britishInfantrys moved from Western Bengal to Calcutta
                              1 britishAntiTankGun moved from Western Bengal to Calcutta
                              5 britishSubmarines moved from 83 Sea Zone to 81 Sea Zone
                              1 britishInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                              2 Trucks moved from Western Anglo Egyptian Sudan to Cairo
                              2 britishArtillerys and 2 britishInfantrys moved from Belgian Congo to Kenya Uganda
                              1 britishAntiTankGun, 1 britishArtillery and 2 britishTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                              1 britishInfantry moved from Cairo to Central Egpyt
                              1 britishStrategicBomber moved from Cape Town to Cameroon
                              1 britishInfantry and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                              1 britishInfantry moved from Kenya Uganda to Southern Anglo Egyptian Sudan
                              2 Trucks moved from Belgian Congo to Cape Town
                              1 Train moved from Queensland to Southwestern Australia
                              1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                              1 britishFighter moved from Queensland to Northwestern Australia
                              1 britishFighter moved from Southwestern Australia to Northwestern Australia
                              2 britishNavalFighters moved from New South Wales to Southwestern Australia
                              1 britishInfantry and 1 britishMech.Infantry moved from Queensland to Southwestern Australia
                              1 britishTank moved from New South Wales to Southwestern Australia
                              1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                              1 britishArtillery and 1 britishCombatEngineer moved from Northwestern Australia to Southwestern Australia
                              1 Truck and 1 britishAntiAirGun moved from Queensland to Northwestern Australia
                              1 Truck moved from Northwestern Australia to Southwestern Australia
                              1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 2 britishSubmarines and 3 britishTransports moved from 160 Sea Zone to 152 Sea Zone
                              1 britishDestroyer moved from 134 Sea Zone to 152 Sea Zone
                              1 britishSubmarine moved from 153 Sea Zone to 152 Sea Zone
                              1 britishInfantry moved from Northwestern Australia to Southwestern Australia
                              1 britishDestroyer and 1 britishSubmarine moved from 106 Sea Zone to 114 Sea Zone
                      
                          Purchase Units - Britain
                              Britain buy 2 britishNavalFighters and 2 britishSubmarines; Remaining resources: 1 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Britain
                              2 britishSubmarines placed in 24 Sea Zone
                              2 britishNavalFighters placed in Central Britain
                      
                          Activate Technology - Britain
                              Britain activating IncreasedFighterRange
                              Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
                              Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
                              Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
                              Britain giving technology to Usa: IncreasedFighterRange
                      
                          Turn Complete - Britain
                              Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                              Trigger LLbTA: has removed 1 britishTank owned by Britain in Archangel
                              Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel
                              Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel
                              Trigger LLbTA: Russia has 1 russianTank placed in Archangel
                              Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                              Britain collect 32 PUs; end with 33 PUs
                              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 36 PUs
                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                              Units generate 9 techTokens; Britain end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Bombay change ownership: 1 britishCombatEngineer
                                  Some Units in Cairo change ownership: 1 britishCombatEngineer
                                  Some Units in New South Wales change ownership: 4 Materials
                                  Some Units in Norway change ownership: 3 Materials and 2 britishCombatEngineers
                                  Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                  Some Units in Western Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                      
                          Purchase Units - Canada
                              Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                      
                          Place Units - Canada
                              1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                      
                          Turn Complete - Canada
                              Canada collect 15 PUs; end with 15 PUs
                              Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                      
                          Purchase Units - ExiledAllies
                              ExiledAllies buy 1 britishDocks, 2 britishInfantrys and 2 britishTanks; Remaining resources: 0 PUs; 
                      
                          Place Units - ExiledAllies
                              Units in Norway being upgraded or consumed: 3 Materials
                              1 britishDocks placed in Norway
                              2 britishTanks placed in Central Norway
                              2 britishInfantrys placed in Belgian Congo
                      
                          Turn Complete - ExiledAllies
                              ExiledAllies collect 21 PUs; end with 21 PUs
                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs
                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 17 PUs
                              Units Change Ownership
                                  Some Units in Belgian Congo change ownership: 2 britishInfantrys
                                  Some Units in Central Norway change ownership: 2 britishTanks
                                  Some Units in Norway change ownership: 2 britishCombatEngineers
                      
                          Purchase Units - Egypt
                              Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - Egypt
                              1 Material and 1 britishInfantry placed in Cairo
                      
                          Turn Complete - Egypt
                              Egypt collect 8 PUs; end with 8 PUs
                              Units Change Ownership
                                  Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
                                  Some Units in Western Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                      
                          Purchase Units - SouthAfrica
                              SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - SouthAfrica
                              1 britishArtillery and 1 britishInfantry placed in Cape Town
                      
                          Turn Complete - SouthAfrica
                              SouthAfrica collect 7 PUs; end with 7 PUs
                              Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                      
                          Turn Complete - India
                              India collect 13 PUs; end with 13 PUs
                              Some Units in Bombay change ownership: 3 Materials and 1 britishCombatEngineer
                      
                          Purchase Units - Australia
                              Australia buy 1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper; Remaining resources: 0 PUs; 
                      
                          Place Units - Australia
                              1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper placed in New South Wales
                      
                          Turn Complete - Australia
                              Australia collect 14 PUs; end with 14 PUs
                              Units Change Ownership
                                  Some Units in New South Wales change ownership: 4 Materials, 1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper
                                  Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                      

                      Combat Hit Differential Summary :

                      Japan : -1.25
                      Britain : 1.92
                      DepthChargeAttack fire in 64 Sea Zone : : -0.42
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin over to italy

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut I think you forgot to do sweden

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin whoops 1 sec

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Sweden round 10

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 10
                              
                                  Combat Move - Sweden
                                      1 swedishSubmarine moved from 26 Sea Zone to 25 Sea Zone
                              
                                  Non Combat Move - Sweden
                              
                                  Purchase Units - Sweden
                                      Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Sweden
                                      Units in Sweden being upgraded or consumed: 1 Material
                                      1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
                              
                                  Turn Complete - Sweden
                                      Sweden collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin there ya go

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Move Summary: Italy round 10

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 10
                                  
                                      Research Technology - Italy
                                          Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                          Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                          Italy spend 0 on tech rolls
                                  
                                      Politics - Italy
                                          Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                              Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                                          2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut just got one battle

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Italy round 10

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 10
                                      
                                          Research Technology - Italy
                                              Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                              Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                              Italy spend 0 on tech rolls
                                                  Italy roll 10,6,1,2,1,7,11,8,1 and gets 0 hits
                                      
                                          Politics - Italy
                                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                                              2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
                                      
                                          Combat - Italy
                                              Battle in Tula
                                                  Italy attack with 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                                  Russia defend with 1 Flagpole, 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                                                      AntiAircraftGun fire in Tula : 0/1 hits, 0.17 expected hits
                                                      Italy roll dice for 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 2 : 4/15 hits, 4.33 expected hits
                                                  Units damaged: 1 russianEntrenchment owned by the Russia
                                                      Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys in Tula, round 2 : 2/4 hits, 1.25 expected hits
                                                      2 russianInfantrys owned by the Russia, 1 russianAntiAirGun owned by the Russia and 2 italianInfantrys owned by the Italy lost in Tula
                                                      Italy roll dice for 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 3 : 5/13 hits, 4.00 expected hits
                                                      Russia roll dice for 1 russianEntrenchment in Tula, round 3 : 0/1 hits, 0.42 expected hits
                                                      1 russianEntrenchment owned by the Russia lost in Tula
                                                  Italy win, taking Tula from Russia with 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 10
                                                  Casualties for Italy: 2 italianInfantrys
                                                  Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                                      
                                          Non Combat Move - Italy
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger italianProd: Italy has 1 Material placed in Rome
                                              2 italianFighters and 1 italianStrategicBomber moved from Tula to Kharkov
                                              1 italianNavalFighter moved from Algeria to Al Kufrah
                                              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                              3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                              3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                              2 italianInfantrys moved from Rome to 46 Sea Zone
                                              2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                              5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                              1 Material and 1 Truck moved from Rome to Southern Italy
                                              1 Truck moved from Southern Italy to Rome
                                              1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                                              1 Train moved from Western Ukraine to Northern Yugoslavia
                                              2 Trucks moved from Kharkov to Northern Yugoslavia
                                              2 italianInfantrys moved from Vichy France to Northern Italy
                                              1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                                              1 italianCruiser moved from 51 Sea Zone to 48 Sea Zone
                                              1 italianTransport moved from 48 Sea Zone to 49 Sea Zone
                                              1 italianTank moved from British Somaliland to Abyssinia
                                              3 italianDestroyers moved from 47 Sea Zone to 48 Sea Zone
                                              1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
                                      
                                          Purchase Units - Italy
                                              Italy buy 2 italianArtillerys, 6 italianInfantrys and 1 italianMarine; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Italy
                                              2 italianArtillerys placed in Northern Italy
                                              4 italianInfantrys placed in Rome
                                              2 italianInfantrys and 1 italianMarine placed in Southern Italy
                                      
                                          Turn Complete - Italy
                                              Italy collect 36 PUs; end with 36 PUs
                                              Units generate 9 techTokens; Italy end with 18 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      AntiAircraftGun fire in Tula : : -0.17
                                      Italy : 0.67
                                      Russia : 0.33
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Usa round 10

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 10
                                          
                                              Research Technology - Usa
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 11,3,5,10,9,9,6,7,10 and gets 0 hits
                                          
                                              Politics - Usa
                                                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                                                      Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                          
                                              Combat Move - Usa
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                                  Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                                  Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                                  Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                                  Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                                  Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                                  Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                                  Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                                  Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                  2 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                                                  3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                                                  1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                                                  1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                                  3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                                                  4 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
                                          
                                              Combat - Usa
                                                  Battle in Caroline Islands
                                                      Usa attack with 4 americanInfantrys and 4 americanMarines
                                                      Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                                                          Usa roll dice for 3 americanBattleships and 3 americanCruisers in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits
                                                          Japan roll dice for 1 japaneseAntiAirGun in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                                                      Some non-combat units are destroyed: 
                                                      Usa win, taking Caroline Islands from Japan with 4 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 4
                                                      Casualties for Japan: 1 japaneseAntiAirGun
                                          
                                              Non Combat Move - Usa
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger americanAP2: Usa has 1 Material placed in Washington
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  2 americanNavalFighters moved from Johnston Island to Gilbert Islands
                                                  2 americanAdvancedSubmarines moved from 156 Sea Zone to 116 Sea Zone
                                                  2 americanNavalFighters moved from Los Angeles to Johnston Island
                                                  1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                                                  1 americanTransport moved from 25 Sea Zone to 12 Sea Zone
                                                  1 americanAntiTankGun moved from Norway to Central Norway
                                                  1 americanTank moved from Newfoundland to 20 Sea Zone
                                                  1 Truck and 1 americanAntiAirGun moved from New Brunswick to 19 Sea Zone
                                                  1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                                                  1 americanTank moved from 7 Sea Zone to Scotland
                                                  1 Truck and 1 americanAntiAirGun moved from 19 Sea Zone to Newfoundland
                                                  4 americanInfantrys moved from Washington to 30 Sea Zone
                                                  4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                  2 americanInfantrys moved from 39 Sea Zone to Azores
                                                  2 americanInfantrys moved from 39 Sea Zone to Azores
                                                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                  1 americanArtillery moved from New York to 30 Sea Zone
                                                  1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                                  1 americanArtillery moved from 20 Sea Zone to Newfoundland
                                                  1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                                                  1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                                  1 Truck and 1 americanAntiAirGun moved from 20 Sea Zone to Newfoundland
                                                  1 americanCombatEngineer moved from New York to Washington
                                                  1 americanMech.Infantry moved from New York to Washington
                                                  2 Materials and 1 Train moved from Washington to Los Angeles
                                          
                                              Purchase Units - Usa
                                                  Usa buy 2 americanBattleships, 1 americanHull, 1 americanMarine, 2 americanNavalFighters, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  1 americanTank placed in New York
                                                  1 americanMarine placed in Washington
                                                  1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                                  Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                                                  2 americanBattleships placed in 30 Sea Zone
                                                  2 americanNavalFighters placed in Los Angeles
                                          
                                              Activate Technology - Usa
                                                  Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                                                  Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                                                  Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                                                  Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                                                  Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                                                  Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                                          
                                              Turn Complete - Usa
                                                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                  Usa collect 72 PUs; end with 72 PUs
                                                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                                  Units generate 9 techTokens; Usa end with 18 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : 0.00
                                          Japan : -0.17
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin turkey time again!

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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