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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin over to japan

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Japan round 10

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 10
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                4 japaneseInfantrys moved from Thailand to 91 Sea Zone
                4 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                2 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                6 japaneseInfantrys moved from 148 Sea Zone to Java
                1 japaneseBattleship and 2 japaneseCruisers moved from 146 Sea Zone to 148 Sea Zone
                6 japaneseNavalFighters moved from 146 Sea Zone to Java
                2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                2 japaneseFighters moved from Northern Manchuria to Far Eastern Republic
                2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                1 japaneseTank moved from Chahar to Suiyuan
                      Japan take Suiyuan from China
                1 japaneseTank moved from Suiyuan to Chahar
                1 japaneseTank moved from Peking to Shansi
                      Japan take Shansi from China
                1 japaneseTank moved from Shansi to Shantung
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut got a couple battles

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Thailand round 10

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 10
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 10 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 11 PUs
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                        Japan roll 4,3,11,5,7,7,11,8,4,5,3,7,7,2,7,1,10,2 and gets 0 hits
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    4 japaneseInfantrys moved from Thailand to 91 Sea Zone
                    4 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                    2 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                    6 japaneseInfantrys moved from 148 Sea Zone to Java
                    1 japaneseBattleship and 2 japaneseCruisers moved from 146 Sea Zone to 148 Sea Zone
                    6 japaneseNavalFighters moved from 146 Sea Zone to Java
                    2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                    2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                    1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                    2 japaneseFighters moved from Northern Manchuria to Far Eastern Republic
                    2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                    1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                    1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                    1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                    1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                    1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                    1 japaneseTank moved from Chahar to Suiyuan
                          Japan take Suiyuan from China
                    1 japaneseTank moved from Suiyuan to Chahar
                    1 japaneseTank moved from Peking to Shansi
                          Japan take Shansi from China
                    1 japaneseTank moved from Shansi to Shantung
            
                Combat - Japan
                    Battle in Java
                        Japan attack with 6 japaneseInfantrys and 6 japaneseNavalFighters
                        ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 1 britishEntrenchment; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                            AntiAircraftGun fire in Java : 0/1 hits, 0.17 expected hits
                            Japan roll dice for 1 japaneseBattleship and 2 japaneseCruisers in Java, round 2 : 2/4 hits, 1.33 expected hits
                        Units damaged: 1 britishEntrenchment owned by the ExiledAllies
                            Japan roll dice for 6 japaneseInfantrys and 6 japaneseNavalFighters in Java, round 2 : 1/12 hits, 3.00 expected hits
                            ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishEntrenchment and 2 britishInfantrys in Java, round 2 : 2/5 hits, 2.58 expected hits
                            1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                            Japan roll dice for 4 japaneseInfantrys and 6 japaneseNavalFighters in Java, round 3 : 6/10 hits, 2.83 expected hits
                            ExiledAllies roll dice for 1 britishCombatEngineer, 1 britishEntrenchment and 1 britishInfantry in Java, round 3 : 2/3 hits, 1.83 expected hits
                            1 britishEntrenchment owned by the ExiledAllies, 1 britishInfantry owned by the Britain, 1 britishCombatEngineer owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Java
                        Some non-combat units are destroyed: 
                        Japan win, taking Java from ExiledAllies with 2 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 8
                        Casualties for Japan: 4 japaneseInfantrys
                        Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys
                        Casualties for ExiledAllies: 1 britishEntrenchment
                    Battle in Far Eastern Republic
                        Japan attack with 1 japaneseCombatEngineer, 3 japaneseFighters and 7 japaneseInfantrys
                        Russia defend with 1 Flagpole, 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys
                            Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 7 japaneseInfantrys in Far Eastern Republic, round 2 : 2/11 hits, 2.08 expected hits
                            Russia roll dice for 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys in Far Eastern Republic, round 2 : 2/5 hits, 2.08 expected hits
                            2 russianInfantrys owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                            Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 5 japaneseInfantrys in Far Eastern Republic, round 3 : 1/9 hits, 1.75 expected hits
                            Russia roll dice for 2 russianAlpineInfantrys and 1 russianArtillery in Far Eastern Republic, round 3 : 1/3 hits, 1.25 expected hits
                            1 russianAlpineInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                            Japan roll dice for 1 japaneseCombatEngineer, 3 japaneseFighters and 4 japaneseInfantrys in Far Eastern Republic, round 4 : 2/8 hits, 1.58 expected hits
                            Russia roll dice for 1 russianAlpineInfantry and 1 russianArtillery in Far Eastern Republic, round 4 : 0/2 hits, 0.83 expected hits
                            1 russianArtillery owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Far Eastern Republic
                        Japan win, taking Far Eastern Republic from Russia with 1 japaneseCombatEngineer, 3 japaneseFighters and 4 japaneseInfantrys remaining. Battle score for attacker is 9
                        Casualties for Japan: 3 japaneseInfantrys
                        Casualties for Russia: 2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys
            
                Non Combat Move - Japan
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    1 Train moved from Manchuria to Northern Manchuria
                    1 Train and 2 japaneseArtillerys moved from Northern Manchuria to Shantung
                    1 Train moved from Shantung to Manchuria
                    2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                    2 japaneseFighters moved from Far Eastern Republic to Northern Manchuria
                    1 japaneseFighter moved from Far Eastern Republic to Eastern Manchuria
                    1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                    1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                    2 japaneseArtillerys moved from Korea to 98 Sea Zone
                    2 japaneseArtillerys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                    2 japaneseArtillerys moved from 100 Sea Zone to Soviet Far East
                    1 japaneseBattleship moved from 100 Sea Zone to 121 Sea Zone
                    1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 121 Sea Zone
                    2 japaneseCarriers, 1 japaneseCruiser, 2 japaneseDestroyers and 3 japaneseNavalFighters moved from 123 Sea Zone to 121 Sea Zone
                    3 japaneseCarriers and 2 japaneseDestroyers moved from 146 Sea Zone to 148 Sea Zone
                    6 japaneseNavalFighters moved from Java to 148 Sea Zone
                    1 Train moved from Thailand to Hong Kong
                    1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                    1 japaneseArtillery moved from Kwangsi to French Indochina
                    1 japaneseTacticalBomber moved from Kwangtung to Thailand
                    1 japaneseNavalFighter moved from 146 Sea Zone to French Indochina
                    1 japaneseAirTransport moved from Kwangtung to Tokyo
                    1 japaneseCombatEngineer moved from Shanghai to 96 Sea Zone
                    1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                    1 japaneseCombatEngineer moved from 95 Sea Zone to Kwangtung
                    1 japaneseNavalFighter moved from 146 Sea Zone to French Indochina
                    1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shantung to Anhwei
                    1 japaneseArtillery and 1 japaneseMech.Infantry moved from Peking to Anhwei
                    1 Truck moved from Peking to Anhwei
                    2 japaneseArtillerys and 2 japaneseMech.Infantrys moved from Chahar to Shantung
                    1 japaneseTank moved from Chahar to Shantung
                    1 Truck and 1 japaneseArtillery moved from Manchuria to Anhwei
                    2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 146 Sea Zone to 127 Sea Zone
                    1 japaneseNavalFighter moved from Japan to 121 Sea Zone
                    1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                    1 japaneseInfantry moved from Bonin Island to 119 Sea Zone
                    1 japaneseInfantry and 1 japaneseTransport moved from 119 Sea Zone to 121 Sea Zone
                    1 japaneseInfantry moved from 121 Sea Zone to Iwo Jima
            
                Purchase Units - Japan
                    Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 18 techTokens; 
            
                Place Units - Japan
                    1 japaneseDestroyer and 1 japaneseTransport placed in 99 Sea Zone
                    Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                    1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                    2 japaneseAlpineInfantrys placed in Hong Kong
                    3 japaneseInfantrys placed in Shanghai
                    2 japaneseMarines placed in Kyushu Shikoku
                    1 japaneseNavalFighter placed in Japan
            
                Turn Complete - Japan
                    Japan collect 76 PUs; end with 76 PUs
                    Units generate 9 techTokens; Japan end with 27 techTokens
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
            
                Purchase Units - Manchuria
                    Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 10 PUs; end with 10 PUs
                    Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
            
                Purchase Units - Thailand
                    Thailand buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    1 Material and 2 japaneseInfantrys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                        Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
            

            Combat Hit Differential Summary :

            AntiAircraftGun fire in Java : : -0.17
            ExiledAllies : -0.42
            Japan : 1.42
            Russia : -1.17
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: Britain round 10

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Research Technology - Britain
                        Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
                        Britain spend 0 on tech rolls
                        Britain removing all Technology Tokens after successful research.
                        Britain discover IncreasedFighterRange
                
                    Politics - Britain
                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                            Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                        1 britishInfantry moved from New Dehli to Baluchistan
                              Britain take Baluchistan from Turkey
                        2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                        2 britishInfantrys moved from Western Madras to Bombay
                        1 britishFighter and 3 britishNavalFighters moved from Ceylon to Bombay
                        2 britishDestroyers moved from 71 Sea Zone to 64 Sea Zone
                        3 britishStrategicBombers moved from Gibraltar to 64 Sea Zone
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin bombay battle

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Australia round 10

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 10
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 15 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 19 PUs
                    
                        Preparing Defense - Egypt
                            Egypt collect 0 PUs; end with 8 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 7 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 14 PUs
                    
                        Research Technology - Britain
                            Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
                            Britain spend 0 on tech rolls
                                Britain roll 10,7,11,7,4,1,12,5,2 and gets 1 hit
                            Britain removing all Technology Tokens after successful research.
                            Britain discover IncreasedFighterRange
                    
                        Politics - Britain
                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            1 britishInfantry moved from New Dehli to Baluchistan
                                  Britain take Baluchistan from Turkey
                            2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                            2 britishInfantrys moved from Western Madras to Bombay
                            1 britishFighter and 3 britishNavalFighters moved from Ceylon to Bombay
                            2 britishDestroyers moved from 71 Sea Zone to 64 Sea Zone
                            3 britishStrategicBombers moved from Gibraltar to 64 Sea Zone
                    
                        Combat - Britain
                            Battle in Bombay
                                Britain attack with 2 britishArtillerys, 1 britishFighter, 3 britishInfantrys and 3 britishNavalFighters
                                Turkey defend with 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank; Japan defend with 1 Flagpole, 3 Materials, 1 Rail and 4 japaneseMarines
                                    Britain roll dice for 2 britishArtillerys, 1 britishFighter, 3 britishInfantrys and 3 britishNavalFighters in Bombay, round 2 : 4/9 hits, 2.42 expected hits
                                    Japan roll dice for 4 japaneseMarines, 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank in Bombay, round 2 : 1/8 hits, 2.42 expected hits
                                    2 turkishArtillerys owned by the Turkey, 1 britishInfantry owned by the Britain, 1 japaneseMarine owned by the Japan and 1 turkishTank owned by the Turkey lost in Bombay
                                    Britain roll dice for 2 britishArtillerys, 1 britishFighter, 2 britishInfantrys and 3 britishNavalFighters in Bombay, round 3 : 3/8 hits, 2.17 expected hits
                                    Japan roll dice for 3 japaneseMarines and 1 turkishInfantry in Bombay, round 3 : 2/4 hits, 1.42 expected hits
                                    2 britishInfantrys owned by the Britain and 3 japaneseMarines owned by the Japan lost in Bombay
                                    Britain roll dice for 2 britishArtillerys, 1 britishFighter and 3 britishNavalFighters in Bombay, round 4 : 1/6 hits, 1.50 expected hits
                                    Japan roll dice for 1 turkishInfantry in Bombay, round 4 : 0/1 hits, 0.42 expected hits
                                    1 turkishInfantry owned by the Turkey lost in Bombay
                                Britain win, taking Bombay from Japan, taking Baluchistan from Britain with 2 britishArtillerys, 1 britishFighter and 3 britishNavalFighters remaining. Battle score for attacker is 24
                                Casualties for Britain: 3 britishInfantrys
                                Casualties for Japan: 4 japaneseMarines
                                Casualties for Turkey: 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank
                            Battle in 64 Sea Zone
                                Brazil loiter and taunt; Britain attack with 2 britishDestroyers and 3 britishStrategicBombers
                                Germany defend with 1 germanSubmarine
                                    DepthChargeAttack fire in 64 Sea Zone : 0/5 hits, 0.42 expected hits
                                1 germanSubmarine owned by the Germany Submerged
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                            Trigger britishAP2: Britain has 1 Material placed in London
                            Trigger britishProd1: Britain has 1 Material placed in London
                            1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                            1 britishTank moved from Central Norway to 13 Sea Zone
                            1 britishTank and 1 britishTransport moved from 13 Sea Zone to 14 Sea Zone
                            1 britishTank moved from 14 Sea Zone to Archangel
                            1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                            2 britishInfantrys moved from Northern Norway to 13 Sea Zone
                            2 britishInfantrys and 1 britishTransport moved from 13 Sea Zone to 14 Sea Zone
                            2 britishInfantrys moved from 14 Sea Zone to Murmansk
                            1 britishTransport moved from 14 Sea Zone to 12 Sea Zone
                            1 britishDestroyer moved from 14 Sea Zone to 12 Sea Zone
                            1 britishInfantry moved from Northern Norway to Northern Sweden
                            2 britishInfantrys moved from Norway to Southern Sweden
                            2 britishInfantrys moved from Norway to Sweden
                            1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                            1 britishTank moved from London to 23 Sea Zone
                            3 Materials and 3 britishAirTransports moved from London to Norway
                            3 britishAirTransports moved from Norway to Sweden
                            2 britishNavalFighters moved from 25 Sea Zone to Sweden
                            1 britishNavalFighter moved from Iceland to 25 Sea Zone
                            1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                            1 britishTransport moved from 25 Sea Zone to 24 Sea Zone
                            1 britishAntiTankGun and 1 britishArtillery moved from Central Britain to 24 Sea Zone
                            1 britishAntiTankGun, 1 britishArtillery and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                            1 britishTank and 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                            1 britishTank moved from 25 Sea Zone to Norway
                            1 britishAntiTankGun and 1 britishArtillery moved from 12 Sea Zone to Central Norway
                            2 britishTransports moved from 25 Sea Zone to 23 Sea Zone
                            3 britishInfantrys moved from London to 23 Sea Zone
                            1 britishInfantry moved from Central Britain to 23 Sea Zone
                            4 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 25 Sea Zone
                            4 britishInfantrys moved from 25 Sea Zone to Norway
                            3 britishDestroyers moved from 10 Sea Zone to 25 Sea Zone
                            2 britishDestroyers moved from 10 Sea Zone to 12 Sea Zone
                            1 britishMarine moved from Central Britain to London
                            1 britishInfantry moved from Exiled Allies to Central Britain
                            1 britishCombatEngineer moved from Southern Britain to London
                            1 britishFighter, 5 britishNavalFighters and 1 britishTacticalBomber moved from Gibraltar to Central Britain
                            3 britishStrategicBombers moved from 64 Sea Zone to Cameroon
                            2 britishArtillerys and 2 britishMech.Infantrys moved from Gold Coast to French Equatorial Africa
                            1 britishInfantry moved from French West Africa to Gold Coast
                            1 britishBattleship and 1 britishSubmarine moved from 71 Sea Zone to 64 Sea Zone
                            1 britishFighter and 3 britishNavalFighters moved from Bombay to New Dehli
                            1 Truck and 1 britishCombatEngineer moved from Western Bengal to Bombay
                            1 Truck moved from Bombay to New Dehli
                            1 britishInfantry moved from Western Bengal to New Dehli
                            1 britishArtillery and 2 britishInfantrys moved from Western Bengal to Calcutta
                            1 britishAntiTankGun moved from Western Bengal to Calcutta
                            5 britishSubmarines moved from 83 Sea Zone to 81 Sea Zone
                            1 britishInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                            2 Trucks moved from Western Anglo Egyptian Sudan to Cairo
                            2 britishArtillerys and 2 britishInfantrys moved from Belgian Congo to Kenya Uganda
                            1 britishAntiTankGun, 1 britishArtillery and 2 britishTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                            1 britishInfantry moved from Cairo to Central Egpyt
                            1 britishStrategicBomber moved from Cape Town to Cameroon
                            1 britishInfantry and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                            1 britishInfantry moved from Kenya Uganda to Southern Anglo Egyptian Sudan
                            2 Trucks moved from Belgian Congo to Cape Town
                            1 Train moved from Queensland to Southwestern Australia
                            1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                            1 britishFighter moved from Queensland to Northwestern Australia
                            1 britishFighter moved from Southwestern Australia to Northwestern Australia
                            2 britishNavalFighters moved from New South Wales to Southwestern Australia
                            1 britishInfantry and 1 britishMech.Infantry moved from Queensland to Southwestern Australia
                            1 britishTank moved from New South Wales to Southwestern Australia
                            1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                            1 britishArtillery and 1 britishCombatEngineer moved from Northwestern Australia to Southwestern Australia
                            1 Truck and 1 britishAntiAirGun moved from Queensland to Northwestern Australia
                            1 Truck moved from Northwestern Australia to Southwestern Australia
                            1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 2 britishSubmarines and 3 britishTransports moved from 160 Sea Zone to 152 Sea Zone
                            1 britishDestroyer moved from 134 Sea Zone to 152 Sea Zone
                            1 britishSubmarine moved from 153 Sea Zone to 152 Sea Zone
                            1 britishInfantry moved from Northwestern Australia to Southwestern Australia
                            1 britishDestroyer and 1 britishSubmarine moved from 106 Sea Zone to 114 Sea Zone
                    
                        Purchase Units - Britain
                            Britain buy 2 britishNavalFighters and 2 britishSubmarines; Remaining resources: 1 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            2 britishSubmarines placed in 24 Sea Zone
                            2 britishNavalFighters placed in Central Britain
                    
                        Activate Technology - Britain
                            Britain activating IncreasedFighterRange
                            Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
                            Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
                            Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
                            Britain giving technology to Usa: IncreasedFighterRange
                    
                        Turn Complete - Britain
                            Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                            Trigger LLbTA: has removed 1 britishTank owned by Britain in Archangel
                            Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel
                            Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel
                            Trigger LLbTA: Russia has 1 russianTank placed in Archangel
                            Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                            Britain collect 32 PUs; end with 33 PUs
                            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 36 PUs
                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                            Units generate 9 techTokens; Britain end with 9 techTokens
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 britishCombatEngineer
                                Some Units in Cairo change ownership: 1 britishCombatEngineer
                                Some Units in New South Wales change ownership: 4 Materials
                                Some Units in Norway change ownership: 3 Materials and 2 britishCombatEngineers
                                Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                Some Units in Western Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - Canada
                            Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                    
                        Place Units - Canada
                            1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 15 PUs
                            Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 1 britishDocks, 2 britishInfantrys and 2 britishTanks; Remaining resources: 0 PUs; 
                    
                        Place Units - ExiledAllies
                            Units in Norway being upgraded or consumed: 3 Materials
                            1 britishDocks placed in Norway
                            2 britishTanks placed in Central Norway
                            2 britishInfantrys placed in Belgian Congo
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 21 PUs; end with 21 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 17 PUs
                            Units Change Ownership
                                Some Units in Belgian Congo change ownership: 2 britishInfantrys
                                Some Units in Central Norway change ownership: 2 britishTanks
                                Some Units in Norway change ownership: 2 britishCombatEngineers
                    
                        Purchase Units - Egypt
                            Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Egypt
                            1 Material and 1 britishInfantry placed in Cairo
                    
                        Turn Complete - Egypt
                            Egypt collect 8 PUs; end with 8 PUs
                            Units Change Ownership
                                Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
                                Some Units in Western Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - SouthAfrica
                            SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - SouthAfrica
                            1 britishArtillery and 1 britishInfantry placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 7 PUs
                            Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 13 PUs
                            Some Units in Bombay change ownership: 3 Materials and 1 britishCombatEngineer
                    
                        Purchase Units - Australia
                            Australia buy 1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper; Remaining resources: 0 PUs; 
                    
                        Place Units - Australia
                            1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper placed in New South Wales
                    
                        Turn Complete - Australia
                            Australia collect 14 PUs; end with 14 PUs
                            Units Change Ownership
                                Some Units in New South Wales change ownership: 4 Materials, 1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper
                                Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                    

                    Combat Hit Differential Summary :

                    Japan : -1.25
                    Britain : 1.92
                    DepthChargeAttack fire in 64 Sea Zone : : -0.42
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin over to italy

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut I think you forgot to do sweden

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin whoops 1 sec

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Sweden round 10

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 10
                            
                                Combat Move - Sweden
                                    1 swedishSubmarine moved from 26 Sea Zone to 25 Sea Zone
                            
                                Non Combat Move - Sweden
                            
                                Purchase Units - Sweden
                                    Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Sweden
                                    Units in Sweden being upgraded or consumed: 1 Material
                                    1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
                            
                                Turn Complete - Sweden
                                    Sweden collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin there ya go

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Italy round 10

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 10
                                
                                    Research Technology - Italy
                                        Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                        Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                        Italy spend 0 on tech rolls
                                
                                    Politics - Italy
                                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                            Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                
                                    Combat Move - Italy
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                                        2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut just got one battle

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Italy round 10

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 10
                                    
                                        Research Technology - Italy
                                            Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                            Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                            Italy spend 0 on tech rolls
                                                Italy roll 10,6,1,2,1,7,11,8,1 and gets 0 hits
                                    
                                        Politics - Italy
                                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                                Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                                            2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
                                    
                                        Combat - Italy
                                            Battle in Tula
                                                Italy attack with 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                                Russia defend with 1 Flagpole, 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                                                    AntiAircraftGun fire in Tula : 0/1 hits, 0.17 expected hits
                                                    Italy roll dice for 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 2 : 4/15 hits, 4.33 expected hits
                                                Units damaged: 1 russianEntrenchment owned by the Russia
                                                    Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys in Tula, round 2 : 2/4 hits, 1.25 expected hits
                                                    2 russianInfantrys owned by the Russia, 1 russianAntiAirGun owned by the Russia and 2 italianInfantrys owned by the Italy lost in Tula
                                                    Italy roll dice for 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 3 : 5/13 hits, 4.00 expected hits
                                                    Russia roll dice for 1 russianEntrenchment in Tula, round 3 : 0/1 hits, 0.42 expected hits
                                                    1 russianEntrenchment owned by the Russia lost in Tula
                                                Italy win, taking Tula from Russia with 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 10
                                                Casualties for Italy: 2 italianInfantrys
                                                Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                                    
                                        Non Combat Move - Italy
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            2 italianFighters and 1 italianStrategicBomber moved from Tula to Kharkov
                                            1 italianNavalFighter moved from Algeria to Al Kufrah
                                            2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                            3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                            3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                            2 italianInfantrys moved from Rome to 46 Sea Zone
                                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                            5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                            1 Material and 1 Truck moved from Rome to Southern Italy
                                            1 Truck moved from Southern Italy to Rome
                                            1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                                            1 Train moved from Western Ukraine to Northern Yugoslavia
                                            2 Trucks moved from Kharkov to Northern Yugoslavia
                                            2 italianInfantrys moved from Vichy France to Northern Italy
                                            1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                                            1 italianCruiser moved from 51 Sea Zone to 48 Sea Zone
                                            1 italianTransport moved from 48 Sea Zone to 49 Sea Zone
                                            1 italianTank moved from British Somaliland to Abyssinia
                                            3 italianDestroyers moved from 47 Sea Zone to 48 Sea Zone
                                            1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
                                    
                                        Purchase Units - Italy
                                            Italy buy 2 italianArtillerys, 6 italianInfantrys and 1 italianMarine; Remaining resources: 0 PUs; 9 techTokens; 
                                    
                                        Place Units - Italy
                                            2 italianArtillerys placed in Northern Italy
                                            4 italianInfantrys placed in Rome
                                            2 italianInfantrys and 1 italianMarine placed in Southern Italy
                                    
                                        Turn Complete - Italy
                                            Italy collect 36 PUs; end with 36 PUs
                                            Units generate 9 techTokens; Italy end with 18 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    AntiAircraftGun fire in Tula : : -0.17
                                    Italy : 0.67
                                    Russia : 0.33
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Turn Summary: Usa round 10

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 10
                                        
                                            Research Technology - Usa
                                                Usa spend 0 on tech rolls
                                                    Usa roll 11,3,5,10,9,9,6,7,10 and gets 0 hits
                                        
                                            Politics - Usa
                                                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                                                    Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                        
                                            Combat Move - Usa
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                                Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                                Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                                Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                                Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                                Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                                Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                                Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                                Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                2 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                                                3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                                                1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                                                1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                                3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                                                4 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
                                        
                                            Combat - Usa
                                                Battle in Caroline Islands
                                                    Usa attack with 4 americanInfantrys and 4 americanMarines
                                                    Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                                                        Usa roll dice for 3 americanBattleships and 3 americanCruisers in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits
                                                        Japan roll dice for 1 japaneseAntiAirGun in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                                                    Some non-combat units are destroyed: 
                                                    Usa win, taking Caroline Islands from Japan with 4 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 4
                                                    Casualties for Japan: 1 japaneseAntiAirGun
                                        
                                            Non Combat Move - Usa
                                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                Trigger americanAP2: Usa has 1 Material placed in Washington
                                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                                2 americanNavalFighters moved from Johnston Island to Gilbert Islands
                                                2 americanAdvancedSubmarines moved from 156 Sea Zone to 116 Sea Zone
                                                2 americanNavalFighters moved from Los Angeles to Johnston Island
                                                1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                                                1 americanTransport moved from 25 Sea Zone to 12 Sea Zone
                                                1 americanAntiTankGun moved from Norway to Central Norway
                                                1 americanTank moved from Newfoundland to 20 Sea Zone
                                                1 Truck and 1 americanAntiAirGun moved from New Brunswick to 19 Sea Zone
                                                1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                                                1 americanTank moved from 7 Sea Zone to Scotland
                                                1 Truck and 1 americanAntiAirGun moved from 19 Sea Zone to Newfoundland
                                                4 americanInfantrys moved from Washington to 30 Sea Zone
                                                4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                2 americanInfantrys moved from 39 Sea Zone to Azores
                                                2 americanInfantrys moved from 39 Sea Zone to Azores
                                                1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                1 americanArtillery moved from New York to 30 Sea Zone
                                                1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                                1 americanArtillery moved from 20 Sea Zone to Newfoundland
                                                1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                                                1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                                1 Truck and 1 americanAntiAirGun moved from 20 Sea Zone to Newfoundland
                                                1 americanCombatEngineer moved from New York to Washington
                                                1 americanMech.Infantry moved from New York to Washington
                                                2 Materials and 1 Train moved from Washington to Los Angeles
                                        
                                            Purchase Units - Usa
                                                Usa buy 2 americanBattleships, 1 americanHull, 1 americanMarine, 2 americanNavalFighters, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Usa
                                                1 americanTank placed in New York
                                                1 americanMarine placed in Washington
                                                1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                                Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                                                2 americanBattleships placed in 30 Sea Zone
                                                2 americanNavalFighters placed in Los Angeles
                                        
                                            Activate Technology - Usa
                                                Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                                                Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                                                Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                                                Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                                                Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                                                Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                                        
                                            Turn Complete - Usa
                                                Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                Usa collect 72 PUs; end with 72 PUs
                                                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                                Units generate 9 techTokens; Usa end with 18 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Usa : 0.00
                                        Japan : -0.17
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin turkey time again!

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Move Summary: Turkey round 10

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 10
                                            
                                                Combat Move - Turkey
                                                    3 turkishArtillerys and 6 turkishInfantrys moved from Eastern Turkey to Iraq
                                            

                                            Savegame

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