TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin bombay battle

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Australia round 10

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 10
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 15 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 19 PUs
        
            Preparing Defense - Egypt
                Egypt collect 0 PUs; end with 8 PUs
        
            Marching Orders - SouthAfrica
                SouthAfrica collect 0 PUs; end with 7 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 14 PUs
        
            Research Technology - Britain
                Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
                Britain spend 0 on tech rolls
                    Britain roll 10,7,11,7,4,1,12,5,2 and gets 1 hit
                Britain removing all Technology Tokens after successful research.
                Britain discover IncreasedFighterRange
        
            Politics - Britain
                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                    Britain fails on action: Political Action AlliesProposeAlliancewithSpain
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                1 britishInfantry moved from New Dehli to Baluchistan
                      Britain take Baluchistan from Turkey
                2 britishArtillerys and 1 britishInfantry moved from New Dehli to Bombay
                2 britishInfantrys moved from Western Madras to Bombay
                1 britishFighter and 3 britishNavalFighters moved from Ceylon to Bombay
                2 britishDestroyers moved from 71 Sea Zone to 64 Sea Zone
                3 britishStrategicBombers moved from Gibraltar to 64 Sea Zone
        
            Combat - Britain
                Battle in Bombay
                    Britain attack with 2 britishArtillerys, 1 britishFighter, 3 britishInfantrys and 3 britishNavalFighters
                    Turkey defend with 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank; Japan defend with 1 Flagpole, 3 Materials, 1 Rail and 4 japaneseMarines
                        Britain roll dice for 2 britishArtillerys, 1 britishFighter, 3 britishInfantrys and 3 britishNavalFighters in Bombay, round 2 : 4/9 hits, 2.42 expected hits
                        Japan roll dice for 4 japaneseMarines, 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank in Bombay, round 2 : 1/8 hits, 2.42 expected hits
                        2 turkishArtillerys owned by the Turkey, 1 britishInfantry owned by the Britain, 1 japaneseMarine owned by the Japan and 1 turkishTank owned by the Turkey lost in Bombay
                        Britain roll dice for 2 britishArtillerys, 1 britishFighter, 2 britishInfantrys and 3 britishNavalFighters in Bombay, round 3 : 3/8 hits, 2.17 expected hits
                        Japan roll dice for 3 japaneseMarines and 1 turkishInfantry in Bombay, round 3 : 2/4 hits, 1.42 expected hits
                        2 britishInfantrys owned by the Britain and 3 japaneseMarines owned by the Japan lost in Bombay
                        Britain roll dice for 2 britishArtillerys, 1 britishFighter and 3 britishNavalFighters in Bombay, round 4 : 1/6 hits, 1.50 expected hits
                        Japan roll dice for 1 turkishInfantry in Bombay, round 4 : 0/1 hits, 0.42 expected hits
                        1 turkishInfantry owned by the Turkey lost in Bombay
                    Britain win, taking Bombay from Japan, taking Baluchistan from Britain with 2 britishArtillerys, 1 britishFighter and 3 britishNavalFighters remaining. Battle score for attacker is 24
                    Casualties for Britain: 3 britishInfantrys
                    Casualties for Japan: 4 japaneseMarines
                    Casualties for Turkey: 2 turkishArtillerys, 1 turkishInfantry and 1 turkishTank
                Battle in 64 Sea Zone
                    Brazil loiter and taunt; Britain attack with 2 britishDestroyers and 3 britishStrategicBombers
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 64 Sea Zone : 0/5 hits, 0.42 expected hits
                    1 germanSubmarine owned by the Germany Submerged
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                Trigger britishAP2: Britain has 1 Material placed in London
                Trigger britishProd1: Britain has 1 Material placed in London
                1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                1 britishTank moved from Central Norway to 13 Sea Zone
                1 britishTank and 1 britishTransport moved from 13 Sea Zone to 14 Sea Zone
                1 britishTank moved from 14 Sea Zone to Archangel
                1 britishTransport moved from 14 Sea Zone to 13 Sea Zone
                2 britishInfantrys moved from Northern Norway to 13 Sea Zone
                2 britishInfantrys and 1 britishTransport moved from 13 Sea Zone to 14 Sea Zone
                2 britishInfantrys moved from 14 Sea Zone to Murmansk
                1 britishTransport moved from 14 Sea Zone to 12 Sea Zone
                1 britishDestroyer moved from 14 Sea Zone to 12 Sea Zone
                1 britishInfantry moved from Northern Norway to Northern Sweden
                2 britishInfantrys moved from Norway to Southern Sweden
                2 britishInfantrys moved from Norway to Sweden
                1 britishTransport moved from 25 Sea Zone to 23 Sea Zone
                1 britishTank moved from London to 23 Sea Zone
                3 Materials and 3 britishAirTransports moved from London to Norway
                3 britishAirTransports moved from Norway to Sweden
                2 britishNavalFighters moved from 25 Sea Zone to Sweden
                1 britishNavalFighter moved from Iceland to 25 Sea Zone
                1 britishNavalFighter moved from Central Britain to 25 Sea Zone
                1 britishTransport moved from 25 Sea Zone to 24 Sea Zone
                1 britishAntiTankGun and 1 britishArtillery moved from Central Britain to 24 Sea Zone
                1 britishAntiTankGun, 1 britishArtillery and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
                1 britishTank and 1 britishTransport moved from 23 Sea Zone to 25 Sea Zone
                1 britishTank moved from 25 Sea Zone to Norway
                1 britishAntiTankGun and 1 britishArtillery moved from 12 Sea Zone to Central Norway
                2 britishTransports moved from 25 Sea Zone to 23 Sea Zone
                3 britishInfantrys moved from London to 23 Sea Zone
                1 britishInfantry moved from Central Britain to 23 Sea Zone
                4 britishInfantrys and 2 britishTransports moved from 23 Sea Zone to 25 Sea Zone
                4 britishInfantrys moved from 25 Sea Zone to Norway
                3 britishDestroyers moved from 10 Sea Zone to 25 Sea Zone
                2 britishDestroyers moved from 10 Sea Zone to 12 Sea Zone
                1 britishMarine moved from Central Britain to London
                1 britishInfantry moved from Exiled Allies to Central Britain
                1 britishCombatEngineer moved from Southern Britain to London
                1 britishFighter, 5 britishNavalFighters and 1 britishTacticalBomber moved from Gibraltar to Central Britain
                3 britishStrategicBombers moved from 64 Sea Zone to Cameroon
                2 britishArtillerys and 2 britishMech.Infantrys moved from Gold Coast to French Equatorial Africa
                1 britishInfantry moved from French West Africa to Gold Coast
                1 britishBattleship and 1 britishSubmarine moved from 71 Sea Zone to 64 Sea Zone
                1 britishFighter and 3 britishNavalFighters moved from Bombay to New Dehli
                1 Truck and 1 britishCombatEngineer moved from Western Bengal to Bombay
                1 Truck moved from Bombay to New Dehli
                1 britishInfantry moved from Western Bengal to New Dehli
                1 britishArtillery and 2 britishInfantrys moved from Western Bengal to Calcutta
                1 britishAntiTankGun moved from Western Bengal to Calcutta
                5 britishSubmarines moved from 83 Sea Zone to 81 Sea Zone
                1 britishInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                2 Trucks moved from Western Anglo Egyptian Sudan to Cairo
                2 britishArtillerys and 2 britishInfantrys moved from Belgian Congo to Kenya Uganda
                1 britishAntiTankGun, 1 britishArtillery and 2 britishTanks moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                1 britishInfantry moved from Cairo to Central Egpyt
                1 britishStrategicBomber moved from Cape Town to Cameroon
                1 britishInfantry and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan
                1 britishInfantry moved from Kenya Uganda to Southern Anglo Egyptian Sudan
                2 Trucks moved from Belgian Congo to Cape Town
                1 Train moved from Queensland to Southwestern Australia
                1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                1 britishFighter moved from Queensland to Northwestern Australia
                1 britishFighter moved from Southwestern Australia to Northwestern Australia
                2 britishNavalFighters moved from New South Wales to Southwestern Australia
                1 britishInfantry and 1 britishMech.Infantry moved from Queensland to Southwestern Australia
                1 britishTank moved from New South Wales to Southwestern Australia
                1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                1 britishArtillery and 1 britishCombatEngineer moved from Northwestern Australia to Southwestern Australia
                1 Truck and 1 britishAntiAirGun moved from Queensland to Northwestern Australia
                1 Truck moved from Northwestern Australia to Southwestern Australia
                1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 2 britishSubmarines and 3 britishTransports moved from 160 Sea Zone to 152 Sea Zone
                1 britishDestroyer moved from 134 Sea Zone to 152 Sea Zone
                1 britishSubmarine moved from 153 Sea Zone to 152 Sea Zone
                1 britishInfantry moved from Northwestern Australia to Southwestern Australia
                1 britishDestroyer and 1 britishSubmarine moved from 106 Sea Zone to 114 Sea Zone
        
            Purchase Units - Britain
                Britain buy 2 britishNavalFighters and 2 britishSubmarines; Remaining resources: 1 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                2 britishSubmarines placed in 24 Sea Zone
                2 britishNavalFighters placed in Central Britain
        
            Activate Technology - Britain
                Britain activating IncreasedFighterRange
                Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
                Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
                Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
                Britain giving technology to Usa: IncreasedFighterRange
        
            Turn Complete - Britain
                Trigger LLbAM: has removed 1 britishArtillery owned by Britain in Murmansk
                Trigger LLbTA: has removed 1 britishTank owned by Britain in Archangel
                Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel
                Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel
                Trigger LLbTA: Russia has 1 russianTank placed in Archangel
                Trigger LLbAM: Russia has 1 russianArtillery placed in Murmansk
                Britain collect 32 PUs; end with 33 PUs
                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 41 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                Units generate 9 techTokens; Britain end with 9 techTokens
                Units Change Ownership
                    Some Units in Bombay change ownership: 1 britishCombatEngineer
                    Some Units in Cairo change ownership: 1 britishCombatEngineer
                    Some Units in New South Wales change ownership: 4 Materials
                    Some Units in Norway change ownership: 3 Materials and 2 britishCombatEngineers
                    Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                    Some Units in Western Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
        
            Purchase Units - Canada
                Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
        
            Place Units - Canada
                1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 15 PUs
                Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 1 britishDocks, 2 britishInfantrys and 2 britishTanks; Remaining resources: 0 PUs; 
        
            Place Units - ExiledAllies
                Units in Norway being upgraded or consumed: 3 Materials
                1 britishDocks placed in Norway
                2 britishTanks placed in Central Norway
                2 britishInfantrys placed in Belgian Congo
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 21 PUs; end with 21 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in Belgian Congo change ownership: 2 britishInfantrys
                    Some Units in Central Norway change ownership: 2 britishTanks
                    Some Units in Norway change ownership: 2 britishCombatEngineers
        
            Purchase Units - Egypt
                Egypt buy 1 Material and 1 britishInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Egypt
                1 Material and 1 britishInfantry placed in Cairo
        
            Turn Complete - Egypt
                Egypt collect 8 PUs; end with 8 PUs
                Units Change Ownership
                    Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
                    Some Units in Western Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
        
            Purchase Units - SouthAfrica
                SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
        
            Place Units - SouthAfrica
                1 britishArtillery and 1 britishInfantry placed in Cape Town
        
            Turn Complete - SouthAfrica
                SouthAfrica collect 7 PUs; end with 7 PUs
                Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
        
            Turn Complete - India
                India collect 13 PUs; end with 13 PUs
                Some Units in Bombay change ownership: 3 Materials and 1 britishCombatEngineer
        
            Purchase Units - Australia
                Australia buy 1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper; Remaining resources: 0 PUs; 
        
            Place Units - Australia
                1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper placed in New South Wales
        
            Turn Complete - Australia
                Australia collect 14 PUs; end with 14 PUs
                Units Change Ownership
                    Some Units in New South Wales change ownership: 4 Materials, 1 britishAirTransport, 1 britishInfantry and 1 britishParatrooper
                    Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
        

        Combat Hit Differential Summary :

        Japan : -1.25
        Britain : 1.92
        DepthChargeAttack fire in 64 Sea Zone : : -0.42
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin over to italy

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut I think you forgot to do sweden

            ubernautU 2 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin whoops 1 sec

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Sweden round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Combat Move - Sweden
                        1 swedishSubmarine moved from 26 Sea Zone to 25 Sea Zone
                
                    Non Combat Move - Sweden
                
                    Purchase Units - Sweden
                        Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Sweden
                        Units in Sweden being upgraded or consumed: 1 Material
                        1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
                
                    Turn Complete - Sweden
                        Sweden collect 7 PUs; end with 7 PUs
                

                Combat Hit Differential Summary :

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin there ya go

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Italy round 10

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 10
                    
                        Research Technology - Italy
                            Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                            Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                            Italy spend 0 on tech rolls
                    
                        Politics - Italy
                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                Italy fails on action: Political Action AxisProposeAlliancewithSpain
                    
                        Combat Move - Italy
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                            2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut just got one battle

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Italy round 10

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 10
                        
                            Research Technology - Italy
                                Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                Italy spend 0 on tech rolls
                                    Italy roll 10,6,1,2,1,7,11,8,1 and gets 0 hits
                        
                            Politics - Italy
                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                                2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
                        
                            Combat - Italy
                                Battle in Tula
                                    Italy attack with 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                    Russia defend with 1 Flagpole, 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                                        AntiAircraftGun fire in Tula : 0/1 hits, 0.17 expected hits
                                        Italy roll dice for 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 2 : 4/15 hits, 4.33 expected hits
                                    Units damaged: 1 russianEntrenchment owned by the Russia
                                        Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys in Tula, round 2 : 2/4 hits, 1.25 expected hits
                                        2 russianInfantrys owned by the Russia, 1 russianAntiAirGun owned by the Russia and 2 italianInfantrys owned by the Italy lost in Tula
                                        Italy roll dice for 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 3 : 5/13 hits, 4.00 expected hits
                                        Russia roll dice for 1 russianEntrenchment in Tula, round 3 : 0/1 hits, 0.42 expected hits
                                        1 russianEntrenchment owned by the Russia lost in Tula
                                    Italy win, taking Tula from Russia with 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 10
                                    Casualties for Italy: 2 italianInfantrys
                                    Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                        
                            Non Combat Move - Italy
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger italianProd: Italy has 1 Material placed in Rome
                                2 italianFighters and 1 italianStrategicBomber moved from Tula to Kharkov
                                1 italianNavalFighter moved from Algeria to Al Kufrah
                                2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                2 italianInfantrys moved from Rome to 46 Sea Zone
                                2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                1 Material and 1 Truck moved from Rome to Southern Italy
                                1 Truck moved from Southern Italy to Rome
                                1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                                1 Train moved from Western Ukraine to Northern Yugoslavia
                                2 Trucks moved from Kharkov to Northern Yugoslavia
                                2 italianInfantrys moved from Vichy France to Northern Italy
                                1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                                1 italianCruiser moved from 51 Sea Zone to 48 Sea Zone
                                1 italianTransport moved from 48 Sea Zone to 49 Sea Zone
                                1 italianTank moved from British Somaliland to Abyssinia
                                3 italianDestroyers moved from 47 Sea Zone to 48 Sea Zone
                                1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
                        
                            Purchase Units - Italy
                                Italy buy 2 italianArtillerys, 6 italianInfantrys and 1 italianMarine; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Italy
                                2 italianArtillerys placed in Northern Italy
                                4 italianInfantrys placed in Rome
                                2 italianInfantrys and 1 italianMarine placed in Southern Italy
                        
                            Turn Complete - Italy
                                Italy collect 36 PUs; end with 36 PUs
                                Units generate 9 techTokens; Italy end with 18 techTokens
                        

                        Combat Hit Differential Summary :

                        AntiAircraftGun fire in Tula : : -0.17
                        Italy : 0.67
                        Russia : 0.33
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Usa round 10

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 10
                            
                                Research Technology - Usa
                                    Usa spend 0 on tech rolls
                                        Usa roll 11,3,5,10,9,9,6,7,10 and gets 0 hits
                            
                                Politics - Usa
                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                                        Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                            
                                Combat Move - Usa
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                    Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                    Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                    Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                    Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                    Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                    Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                    Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                    Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                    2 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                                    3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                                    1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                                    1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                    3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                                    4 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
                            
                                Combat - Usa
                                    Battle in Caroline Islands
                                        Usa attack with 4 americanInfantrys and 4 americanMarines
                                        Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                                            Usa roll dice for 3 americanBattleships and 3 americanCruisers in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits
                                            Japan roll dice for 1 japaneseAntiAirGun in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
                                            1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                                        Some non-combat units are destroyed: 
                                        Usa win, taking Caroline Islands from Japan with 4 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 4
                                        Casualties for Japan: 1 japaneseAntiAirGun
                            
                                Non Combat Move - Usa
                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                    2 americanNavalFighters moved from Johnston Island to Gilbert Islands
                                    2 americanAdvancedSubmarines moved from 156 Sea Zone to 116 Sea Zone
                                    2 americanNavalFighters moved from Los Angeles to Johnston Island
                                    1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                                    1 americanTransport moved from 25 Sea Zone to 12 Sea Zone
                                    1 americanAntiTankGun moved from Norway to Central Norway
                                    1 americanTank moved from Newfoundland to 20 Sea Zone
                                    1 Truck and 1 americanAntiAirGun moved from New Brunswick to 19 Sea Zone
                                    1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                                    1 americanTank moved from 7 Sea Zone to Scotland
                                    1 Truck and 1 americanAntiAirGun moved from 19 Sea Zone to Newfoundland
                                    4 americanInfantrys moved from Washington to 30 Sea Zone
                                    4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                    2 americanInfantrys moved from 39 Sea Zone to Azores
                                    2 americanInfantrys moved from 39 Sea Zone to Azores
                                    1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                    1 americanArtillery moved from New York to 30 Sea Zone
                                    1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                    1 americanArtillery moved from 20 Sea Zone to Newfoundland
                                    1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                                    1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                    1 Truck and 1 americanAntiAirGun moved from 20 Sea Zone to Newfoundland
                                    1 americanCombatEngineer moved from New York to Washington
                                    1 americanMech.Infantry moved from New York to Washington
                                    2 Materials and 1 Train moved from Washington to Los Angeles
                            
                                Purchase Units - Usa
                                    Usa buy 2 americanBattleships, 1 americanHull, 1 americanMarine, 2 americanNavalFighters, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Usa
                                    1 americanTank placed in New York
                                    1 americanMarine placed in Washington
                                    1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                    Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                                    2 americanBattleships placed in 30 Sea Zone
                                    2 americanNavalFighters placed in Los Angeles
                            
                                Activate Technology - Usa
                                    Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                                    Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                                    Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                                    Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                                    Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                                    Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                            
                                Turn Complete - Usa
                                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                    Usa collect 72 PUs; end with 72 PUs
                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                    Units generate 9 techTokens; Usa end with 18 techTokens
                            

                            Combat Hit Differential Summary :

                            Usa : 0.00
                            Japan : -0.17
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin turkey time again!

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Turkey round 10

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 10
                                
                                    Combat Move - Turkey
                                        3 turkishArtillerys and 6 turkishInfantrys moved from Eastern Turkey to Iraq
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut real quick one

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Finland round 11

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Reconnaissance Missions - Finland
                                            Finland collect 0 PUs; end with 5 PUs
                                    
                                        Reinforcing - DanubeAxis
                                            DanubeAxis collect 0 PUs; end with 12 PUs
                                    
                                        Counter Intelligence Operations - VichyFrance
                                            VichyFrance collect 0 PUs; end with 10 PUs
                                    
                                        Research Technology - Germany
                                            Germany spend 0 on tech rolls
                                                Germany roll 9,5,12,8,7,2,7,2,7,5,8,11,6,1,5,9,7,11,8,8,8,7,7,11,4,10,10,4,8,10,6,8,6,8,11,2 and gets 1 hit
                                            Germany removing all Technology Tokens after successful research.
                                            Germany discover ImprovedDefensiveStructures
                                    
                                        Politics - Germany
                                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                                Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                    
                                        Combat Move - Germany
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                            2 germanStrategicBombers moved from Kharkov to Vologda
                                            2 germanTacticalBombers moved from Kharkov to Volgarod
                                            1 germanSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                            4 germanInfantrys moved from Belorussia to Pskov
                                            4 germanFighters moved from Belorussia to Pskov
                                            3 germanFighters moved from Kharkov to Pskov
                                    
                                        Combat - Germany
                                            Strategic bombing raid in Volgarod
                                                Bombing raid in Volgarod rolls: 2,1 and causes: 1 damage to unit: Truck
                                                Bombing raid in Volgarod causes 1 damage total. 
                                                    1 Truck owned by the Russia lost in Volgarod
                                            Strategic bombing raid in Vologda
                                                Bombing raid in Vologda rolls: 6,0 and causes: 5 damage to unit: Rail
                                                Bombing raid in Vologda causes 5 damage total. 
                                                    1 Rail owned by the Russia lost in Vologda
                                            Battle in Pskov
                                                Germany attack with 7 germanFighters and 4 germanInfantrys
                                                Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper
                                                    Germany roll dice for 7 germanFighters and 4 germanInfantrys in Pskov, round 2 : 6/11 hits, 3.58 expected hits
                                                    Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                                    2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                                                Germany win, taking Pskov from Russia with 7 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 7
                                                Casualties for Germany: 1 germanInfantry
                                                Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper
                                    
                                        Non Combat Move - Germany
                                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanProd: Germany has 1 Material placed in Berlin
                                            2 germanStrategicBombers moved from Vologda to Tula
                                            2 germanTacticalBombers moved from Volgarod to Tula
                                            1 Truck and 1 germanAntiTankGun moved from Belorussia to Tula
                                            5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Voronezh to Tula
                                            7 germanFighters moved from Pskov to Tula
                                            1 germanInfantry moved from Kharkov to Voronezh
                                            4 germanInfantrys moved from Romania to Western Ukraine
                                            2 germanInfantrys moved from Finland to Eastern Finland
                                            1 Material and 1 germanAirTransport moved from Berlin to Copenhagen
                                            1 germanAirTransport moved from Copenhagen to Northern Germany
                                            1 Material and 1 Truck moved from Western Germany to Low Countries
                                            1 Truck moved from Low Countries to Western Germany
                                            3 germanInfantrys moved from Western France to Northern France
                                            1 germanInfantry moved from Paris to Northern France
                                            1 germanInfantry moved from Eastern France to Low Countries
                                            1 germanAirTransport and 1 germanParatrooper moved from Austria to Northern Germany
                                            2 germanInfantrys moved from Northern France to Low Countries
                                            2 germanInfantrys moved from Low Countries to Northern Germany
                                            1 germanInfantry moved from Northern France to Low Countries
                                            1 germanInfantry moved from Low Countries to Northern Germany
                                            1 germanInfantry moved from Northern Germany to Denmark
                                            1 germanNavalFighter moved from Northern France to Copenhagen
                                            1 germanNavalFighter moved from Eastern Germany to Copenhagen
                                            1 germanNavalFighter moved from Algeria to Western France
                                            1 germanNavalFighter moved from Morrocco to Algeria
                                            1 Truck moved from Northern Germany to Western Germany
                                            1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern France
                                            1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                                            1 Train moved from Belorussia to Western Germany
                                            1 Train moved from Eastern Poland to Romania
                                            1 Material and 1 Truck moved from Algeria to Morrocco
                                            1 Truck moved from Morrocco to Tripolitania
                                            1 germanArtillery and 1 germanInfantry moved from Western Egypt to Al Kufrah
                                            3 germanAlpineInfantrys moved from Vichy France to Western France
                                            1 germanAlpineInfantry moved from Vichy France to Western France
                                            1 Truck moved from Western France to Western Germany
                                    
                                        Purchase Units - Germany
                                            Germany buy 2 germanCruisers, 3 germanDestroyers, 2 germanEntrenchments, 1 germanFortification and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Germany
                                            1 germanNavalFighter placed in Eastern Germany
                                            3 germanDestroyers placed in 27 Sea Zone
                                            2 germanCruisers placed in 27 Sea Zone
                                            Units in Low Countries being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Low Countries
                                            Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                            1 germanFortification placed in Copenhagen
                                            Germany undo move 5.
                                            Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                            1 germanFortification placed in Copenhagen
                                            Units in Belorussia being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Belorussia
                                    
                                        Activate Technology - Germany
                                            Germany activating ImprovedDefensiveStructures
                                            Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                                            Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                                            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                                            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                                            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                                            Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                                            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                                            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                                            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                                            Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                                    
                                        Turn Complete - Germany
                                            Germany collect 64 PUs; end with 64 PUs
                                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                                            Units generate 9 techTokens; Germany end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                                    
                                        Purchase Units - VichyFrance
                                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                            VichyFrance buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - VichyFrance
                                            Units in Morrocco being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Morrocco
                                            2 germanInfantrys placed in Algeria
                                            1 Material and 1 germanInfantry placed in Vichy France
                                    
                                        Turn Complete - VichyFrance
                                            VichyFrance collect 14 PUs; end with 14 PUs
                                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                            Units Change Ownership
                                                Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                                    
                                        Purchase Units - DanubeAxis
                                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - DanubeAxis
                                            4 germanInfantrys placed in Romania
                                    
                                        Turn Complete - DanubeAxis
                                            DanubeAxis collect 12 PUs; end with 12 PUs
                                            Some Units in Romania change ownership: 4 germanInfantrys
                                    
                                        Purchase Units - Finland
                                            Finland buy 1 germanInfantry; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Finland
                                            1 germanInfantry placed in Finland
                                    
                                        Turn Complete - Finland
                                            Finland collect 5 PUs; end with 7 PUs
                                            Units Change Ownership
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Finland change ownership: 1 germanInfantry
                                    

                                    Combat Hit Differential Summary :

                                    Germany : 2.42
                                    Russia : 0.00
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut there wasn't really any combat so its back to you when youre back

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: Russia round 11

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 11
                                        
                                            Research Technology - Russia
                                                Russia spend 0 on tech rolls
                                                Russia removing all Technology Tokens after successful research.
                                                Russia discover ImprovedArtillery
                                        
                                            Politics - Russia
                                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 14 = Failure!
                                                    Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                1 russianInfantry moved from Smolensk to Orel Kursk
                                                2 russianInfantrys moved from Stalingrad to Voronezh
                                                1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                                1 russianFighter moved from Leningrad to Voronezh
                                                1 russianFighter and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                                                1 russianFighter and 1 russianTacticalBomber moved from Moscow to Voronezh
                                                2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                                                3 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianFighter and 3 russianInfantrys moved from Yakut to Far Eastern Republic
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by ubernaut

                                          @colin couple of small things if you are still up

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut yep can do this last one

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 8
                                            • 9
                                            • 10
                                            • 11
                                            • 12
                                            • 27
                                            • 28
                                            • 10 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums