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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin over to italy

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut I think you forgot to do sweden

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin whoops 1 sec

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Turn Summary: Sweden round 10

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 10
            
                Combat Move - Sweden
                    1 swedishSubmarine moved from 26 Sea Zone to 25 Sea Zone
            
                Non Combat Move - Sweden
            
                Purchase Units - Sweden
                    Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Sweden
                    Units in Sweden being upgraded or consumed: 1 Material
                    1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
            
                Turn Complete - Sweden
                    Sweden collect 7 PUs; end with 7 PUs
            

            Combat Hit Differential Summary :

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin there ya go

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                TripleA Move Summary: Italy round 10

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Research Technology - Italy
                        Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                        Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                        Italy spend 0 on tech rolls
                
                    Politics - Italy
                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                            Italy fails on action: Political Action AxisProposeAlliancewithSpain
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                        2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut just got one battle

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Italy round 10

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 10
                    
                        Research Technology - Italy
                            Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                            Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                            Italy spend 0 on tech rolls
                                Italy roll 10,6,1,2,1,7,11,8,1 and gets 0 hits
                    
                        Politics - Italy
                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                Italy fails on action: Political Action AxisProposeAlliancewithSpain
                    
                        Combat Move - Italy
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                            4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                            2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
                    
                        Combat - Italy
                            Battle in Tula
                                Italy attack with 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                Russia defend with 1 Flagpole, 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                                    AntiAircraftGun fire in Tula : 0/1 hits, 0.17 expected hits
                                    Italy roll dice for 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 2 : 4/15 hits, 4.33 expected hits
                                Units damaged: 1 russianEntrenchment owned by the Russia
                                    Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys in Tula, round 2 : 2/4 hits, 1.25 expected hits
                                    2 russianInfantrys owned by the Russia, 1 russianAntiAirGun owned by the Russia and 2 italianInfantrys owned by the Italy lost in Tula
                                    Italy roll dice for 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 3 : 5/13 hits, 4.00 expected hits
                                    Russia roll dice for 1 russianEntrenchment in Tula, round 3 : 0/1 hits, 0.42 expected hits
                                    1 russianEntrenchment owned by the Russia lost in Tula
                                Italy win, taking Tula from Russia with 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 10
                                Casualties for Italy: 2 italianInfantrys
                                Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                    
                        Non Combat Move - Italy
                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger italianProd: Italy has 1 Material placed in Rome
                            2 italianFighters and 1 italianStrategicBomber moved from Tula to Kharkov
                            1 italianNavalFighter moved from Algeria to Al Kufrah
                            2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                            3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                            3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                            2 italianInfantrys moved from Rome to 46 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                            5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                            1 Material and 1 Truck moved from Rome to Southern Italy
                            1 Truck moved from Southern Italy to Rome
                            1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                            1 Train moved from Western Ukraine to Northern Yugoslavia
                            2 Trucks moved from Kharkov to Northern Yugoslavia
                            2 italianInfantrys moved from Vichy France to Northern Italy
                            1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                            1 italianCruiser moved from 51 Sea Zone to 48 Sea Zone
                            1 italianTransport moved from 48 Sea Zone to 49 Sea Zone
                            1 italianTank moved from British Somaliland to Abyssinia
                            3 italianDestroyers moved from 47 Sea Zone to 48 Sea Zone
                            1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
                    
                        Purchase Units - Italy
                            Italy buy 2 italianArtillerys, 6 italianInfantrys and 1 italianMarine; Remaining resources: 0 PUs; 9 techTokens; 
                    
                        Place Units - Italy
                            2 italianArtillerys placed in Northern Italy
                            4 italianInfantrys placed in Rome
                            2 italianInfantrys and 1 italianMarine placed in Southern Italy
                    
                        Turn Complete - Italy
                            Italy collect 36 PUs; end with 36 PUs
                            Units generate 9 techTokens; Italy end with 18 techTokens
                    

                    Combat Hit Differential Summary :

                    AntiAircraftGun fire in Tula : : -0.17
                    Italy : 0.67
                    Russia : 0.33
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Turn Summary: Usa round 10

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 10
                        
                            Research Technology - Usa
                                Usa spend 0 on tech rolls
                                    Usa roll 11,3,5,10,9,9,6,7,10 and gets 0 hits
                        
                            Politics - Usa
                                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                                    Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                        
                            Combat Move - Usa
                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                2 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                                3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                                1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                                1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                                4 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
                        
                            Combat - Usa
                                Battle in Caroline Islands
                                    Usa attack with 4 americanInfantrys and 4 americanMarines
                                    Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                                        Usa roll dice for 3 americanBattleships and 3 americanCruisers in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits
                                        Japan roll dice for 1 japaneseAntiAirGun in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
                                        1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                                    Some non-combat units are destroyed: 
                                    Usa win, taking Caroline Islands from Japan with 4 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 4
                                    Casualties for Japan: 1 japaneseAntiAirGun
                        
                            Non Combat Move - Usa
                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                Trigger americanAP2: Usa has 1 Material placed in Washington
                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                2 americanNavalFighters moved from Johnston Island to Gilbert Islands
                                2 americanAdvancedSubmarines moved from 156 Sea Zone to 116 Sea Zone
                                2 americanNavalFighters moved from Los Angeles to Johnston Island
                                1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                                1 americanTransport moved from 25 Sea Zone to 12 Sea Zone
                                1 americanAntiTankGun moved from Norway to Central Norway
                                1 americanTank moved from Newfoundland to 20 Sea Zone
                                1 Truck and 1 americanAntiAirGun moved from New Brunswick to 19 Sea Zone
                                1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                                1 americanTank moved from 7 Sea Zone to Scotland
                                1 Truck and 1 americanAntiAirGun moved from 19 Sea Zone to Newfoundland
                                4 americanInfantrys moved from Washington to 30 Sea Zone
                                4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                2 americanInfantrys moved from 39 Sea Zone to Azores
                                2 americanInfantrys moved from 39 Sea Zone to Azores
                                1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                1 americanArtillery moved from New York to 30 Sea Zone
                                1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                1 americanArtillery moved from 20 Sea Zone to Newfoundland
                                1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                                1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                                1 Truck and 1 americanAntiAirGun moved from 20 Sea Zone to Newfoundland
                                1 americanCombatEngineer moved from New York to Washington
                                1 americanMech.Infantry moved from New York to Washington
                                2 Materials and 1 Train moved from Washington to Los Angeles
                        
                            Purchase Units - Usa
                                Usa buy 2 americanBattleships, 1 americanHull, 1 americanMarine, 2 americanNavalFighters, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Usa
                                1 americanTank placed in New York
                                1 americanMarine placed in Washington
                                1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                                2 americanBattleships placed in 30 Sea Zone
                                2 americanNavalFighters placed in Los Angeles
                        
                            Activate Technology - Usa
                                Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                                Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                                Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                                Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                                Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                                Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                        
                            Turn Complete - Usa
                                Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                Usa collect 72 PUs; end with 72 PUs
                                Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                Units generate 9 techTokens; Usa end with 18 techTokens
                        

                        Combat Hit Differential Summary :

                        Usa : 0.00
                        Japan : -0.17
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin turkey time again!

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Turkey round 10

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 10
                            
                                Combat Move - Turkey
                                    3 turkishArtillerys and 6 turkishInfantrys moved from Eastern Turkey to Iraq
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut real quick one

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Finland round 11

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 11
                                
                                    Reconnaissance Missions - Finland
                                        Finland collect 0 PUs; end with 5 PUs
                                
                                    Reinforcing - DanubeAxis
                                        DanubeAxis collect 0 PUs; end with 12 PUs
                                
                                    Counter Intelligence Operations - VichyFrance
                                        VichyFrance collect 0 PUs; end with 10 PUs
                                
                                    Research Technology - Germany
                                        Germany spend 0 on tech rolls
                                            Germany roll 9,5,12,8,7,2,7,2,7,5,8,11,6,1,5,9,7,11,8,8,8,7,7,11,4,10,10,4,8,10,6,8,6,8,11,2 and gets 1 hit
                                        Germany removing all Technology Tokens after successful research.
                                        Germany discover ImprovedDefensiveStructures
                                
                                    Politics - Germany
                                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                            Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                
                                    Combat Move - Germany
                                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                        2 germanStrategicBombers moved from Kharkov to Vologda
                                        2 germanTacticalBombers moved from Kharkov to Volgarod
                                        1 germanSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                        4 germanInfantrys moved from Belorussia to Pskov
                                        4 germanFighters moved from Belorussia to Pskov
                                        3 germanFighters moved from Kharkov to Pskov
                                
                                    Combat - Germany
                                        Strategic bombing raid in Volgarod
                                            Bombing raid in Volgarod rolls: 2,1 and causes: 1 damage to unit: Truck
                                            Bombing raid in Volgarod causes 1 damage total. 
                                                1 Truck owned by the Russia lost in Volgarod
                                        Strategic bombing raid in Vologda
                                            Bombing raid in Vologda rolls: 6,0 and causes: 5 damage to unit: Rail
                                            Bombing raid in Vologda causes 5 damage total. 
                                                1 Rail owned by the Russia lost in Vologda
                                        Battle in Pskov
                                            Germany attack with 7 germanFighters and 4 germanInfantrys
                                            Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper
                                                Germany roll dice for 7 germanFighters and 4 germanInfantrys in Pskov, round 2 : 6/11 hits, 3.58 expected hits
                                                Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                                2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                                            Germany win, taking Pskov from Russia with 7 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 7
                                            Casualties for Germany: 1 germanInfantry
                                            Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper
                                
                                    Non Combat Move - Germany
                                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                        Trigger germanProd: Germany has 1 Material placed in Berlin
                                        2 germanStrategicBombers moved from Vologda to Tula
                                        2 germanTacticalBombers moved from Volgarod to Tula
                                        1 Truck and 1 germanAntiTankGun moved from Belorussia to Tula
                                        5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Voronezh to Tula
                                        7 germanFighters moved from Pskov to Tula
                                        1 germanInfantry moved from Kharkov to Voronezh
                                        4 germanInfantrys moved from Romania to Western Ukraine
                                        2 germanInfantrys moved from Finland to Eastern Finland
                                        1 Material and 1 germanAirTransport moved from Berlin to Copenhagen
                                        1 germanAirTransport moved from Copenhagen to Northern Germany
                                        1 Material and 1 Truck moved from Western Germany to Low Countries
                                        1 Truck moved from Low Countries to Western Germany
                                        3 germanInfantrys moved from Western France to Northern France
                                        1 germanInfantry moved from Paris to Northern France
                                        1 germanInfantry moved from Eastern France to Low Countries
                                        1 germanAirTransport and 1 germanParatrooper moved from Austria to Northern Germany
                                        2 germanInfantrys moved from Northern France to Low Countries
                                        2 germanInfantrys moved from Low Countries to Northern Germany
                                        1 germanInfantry moved from Northern France to Low Countries
                                        1 germanInfantry moved from Low Countries to Northern Germany
                                        1 germanInfantry moved from Northern Germany to Denmark
                                        1 germanNavalFighter moved from Northern France to Copenhagen
                                        1 germanNavalFighter moved from Eastern Germany to Copenhagen
                                        1 germanNavalFighter moved from Algeria to Western France
                                        1 germanNavalFighter moved from Morrocco to Algeria
                                        1 Truck moved from Northern Germany to Western Germany
                                        1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern France
                                        1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                                        1 Train moved from Belorussia to Western Germany
                                        1 Train moved from Eastern Poland to Romania
                                        1 Material and 1 Truck moved from Algeria to Morrocco
                                        1 Truck moved from Morrocco to Tripolitania
                                        1 germanArtillery and 1 germanInfantry moved from Western Egypt to Al Kufrah
                                        3 germanAlpineInfantrys moved from Vichy France to Western France
                                        1 germanAlpineInfantry moved from Vichy France to Western France
                                        1 Truck moved from Western France to Western Germany
                                
                                    Purchase Units - Germany
                                        Germany buy 2 germanCruisers, 3 germanDestroyers, 2 germanEntrenchments, 1 germanFortification and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Germany
                                        1 germanNavalFighter placed in Eastern Germany
                                        3 germanDestroyers placed in 27 Sea Zone
                                        2 germanCruisers placed in 27 Sea Zone
                                        Units in Low Countries being upgraded or consumed: 1 Material
                                        1 germanEntrenchment placed in Low Countries
                                        Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                        1 germanFortification placed in Copenhagen
                                        Germany undo move 5.
                                        Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                        1 germanFortification placed in Copenhagen
                                        Units in Belorussia being upgraded or consumed: 1 Material
                                        1 germanEntrenchment placed in Belorussia
                                
                                    Activate Technology - Germany
                                        Germany activating ImprovedDefensiveStructures
                                        Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                                        Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                                        Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                                        Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                                
                                    Turn Complete - Germany
                                        Germany collect 64 PUs; end with 64 PUs
                                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                                        Units generate 9 techTokens; Germany end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Algeria change ownership: 1 germanCombatEngineer
                                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                            Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                                
                                    Purchase Units - VichyFrance
                                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                        VichyFrance buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - VichyFrance
                                        Units in Morrocco being upgraded or consumed: 1 Material
                                        1 germanEntrenchment placed in Morrocco
                                        2 germanInfantrys placed in Algeria
                                        1 Material and 1 germanInfantry placed in Vichy France
                                
                                    Turn Complete - VichyFrance
                                        VichyFrance collect 14 PUs; end with 14 PUs
                                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                        Units Change Ownership
                                            Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                            Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                            Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                                
                                    Purchase Units - DanubeAxis
                                        DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - DanubeAxis
                                        4 germanInfantrys placed in Romania
                                
                                    Turn Complete - DanubeAxis
                                        DanubeAxis collect 12 PUs; end with 12 PUs
                                        Some Units in Romania change ownership: 4 germanInfantrys
                                
                                    Purchase Units - Finland
                                        Finland buy 1 germanInfantry; Remaining resources: 2 PUs; 
                                
                                    Place Units - Finland
                                        1 germanInfantry placed in Finland
                                
                                    Turn Complete - Finland
                                        Finland collect 5 PUs; end with 7 PUs
                                        Units Change Ownership
                                            Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                            Some Units in Finland change ownership: 1 germanInfantry
                                

                                Combat Hit Differential Summary :

                                Germany : 2.42
                                Russia : 0.00
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut there wasn't really any combat so its back to you when youre back

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Move Summary: Russia round 11

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Research Technology - Russia
                                            Russia spend 0 on tech rolls
                                            Russia removing all Technology Tokens after successful research.
                                            Russia discover ImprovedArtillery
                                    
                                        Politics - Russia
                                            Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 14 = Failure!
                                                Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                    
                                        Combat Move - Russia
                                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                            1 russianInfantry moved from Smolensk to Orel Kursk
                                            2 russianInfantrys moved from Stalingrad to Voronezh
                                            1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                            1 russianFighter moved from Leningrad to Voronezh
                                            1 russianFighter and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                                            1 russianFighter and 1 russianTacticalBomber moved from Moscow to Voronezh
                                            2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                                            3 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianFighter and 3 russianInfantrys moved from Yakut to Far Eastern Republic
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @colin
                                      last edited by ubernaut

                                      @colin couple of small things if you are still up

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut yep can do this last one

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Brazil round 11

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 11
                                          
                                              Combat Move - Brazil
                                                  1 brazilianDestroyer moved from 64 Sea Zone to 71 Sea Zone
                                                  1 brazilianArtillery, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                                  1 brazilianFighter moved from Rio de Janeiro to Argentina
                                          
                                              Combat - Brazil
                                                  Battle in Argentina
                                                      Brazil attack with 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                                      Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 2 Tanks
                                                          Brazil roll dice for 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 3/6 hits, 2.00 expected hits
                                                          Neutral roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Argentina, round 2 : 2/6 hits, 1.83 expected hits
                                                          2 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina
                                                      2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                                                      Neutral win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                                                      Casualties for Brazil: 2 brazilianInfantrys
                                                      Casualties for Neutral: 1 Artillery and 2 Infantrys
                                                  Battle in 71 Sea Zone
                                                      Brazil attack with 1 brazilianDestroyer
                                                      Germany defend with 1 germanSubmarine
                                                          DepthChargeAttack fire in 71 Sea Zone : 0/1 hits, 0.08 expected hits
                                                      1 germanSubmarine owned by the Germany Submerged
                                          
                                              Non Combat Move - Brazil
                                                  1 brazilianSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                                  1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                                                  1 brazilianFighter moved from Argentina to Rio de Janeiro
                                          
                                              Purchase Units - Brazil
                                                  Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                                          
                                              Place Units - Brazil
                                                  2 brazilianInfantrys placed in Rio de Janeiro
                                          
                                              Turn Complete - Brazil
                                                  Brazil collect 8 PUs; end with 10 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Neutral : 0.17
                                          DepthChargeAttack fire in 71 Sea Zone : : -0.08
                                          Brazil : 1.00
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Thailand round 11

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 11
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 10 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 9 PUs
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
                                                    1 japaneseTank moved from Chahar to Shansi
                                            
                                                Combat - Japan
                                                    Battle in Shansi
                                                        Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                                                        China defend with 1 Flagpole and 1 chineseInfantry
                                                            Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                                                            China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                                                            1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                                                        Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                                                        Casualties for Japan: 1 japaneseArtillery
                                                        Casualties for China: 1 chineseInfantry
                                            
                                                Non Combat Move - Japan
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
                                                    1 japaneseArtillery moved from French Indochina to Burma
                                                    1 Train moved from Burma to Hong Kong
                                                    1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                                    2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
                                                    1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                                    1 Truck moved from Burma to Thailand
                                                    1 japaneseFighter moved from Northern Manchuria to Shanghai
                                                    1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                                    1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                                                    2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                                    1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                                    1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                                    2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                                                    2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
                                                    1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                                                    2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                                    1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                                                    1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
                                                    2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
                                                    2 japaneseInfantrys moved from Java to 148 Sea Zone
                                                    2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
                                                    2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
                                                    2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                                                    2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
                                                    2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
                                                    1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
                                                    2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                                    2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                                    2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                                                    2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                                                    1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
                                                    1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                                                    1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
                                                    1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
                                                    1 japaneseNavalFighter moved from Japan to Phillippines
                                                    1 japaneseInfantry moved from Shanghai to Shantung
                                                    3 japaneseArtillerys moved from Anhwei to Kwangtung
                                                    1 japaneseInfantry moved from Anhwei to Kwangtung
                                                    1 japaneseInfantry moved from Burma to French Indochina
                                                    1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
                                                    1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                                                    1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                                    1 Truck moved from Manchuria to Eastern Manchuria
                                                    1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                                                    1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                                                    1 Truck moved from Manchuria to Eastern Manchuria
                                                    1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                                                    1 Truck moved from Northern Manchuria to Manchuria
                                                    1 japaneseTacticalBomber moved from Thailand to Kwangtung
                                            
                                                Purchase Units - Japan
                                                    Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
                                            
                                                Place Units - Japan
                                                    2 japaneseAlpineInfantrys placed in Hong Kong
                                                    3 japaneseInfantrys placed in Shanghai
                                                    2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                                                    3 japaneseInfantrys placed in Tokyo
                                                    1 japaneseNavalFighter placed in Japan
                                                    1 japaneseHull placed in 99 Sea Zone
                                                    2 japaneseDestroyers placed in 127 Sea Zone
                                                    Units in Phillippines being upgraded or consumed: 1 Material
                                                    1 japaneseAirfield placed in Phillippines
                                            
                                                Turn Complete - Japan
                                                    Japan collect 69 PUs; end with 69 PUs
                                                    Units generate 9 techTokens; Japan end with 36 techTokens
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                                        Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 10 PUs; end with 10 PUs
                                                    Units Change Ownership
                                                        Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Thailand
                                                    Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                                    1 japaneseFortification placed in Burma
                                                    1 Material and 1 japaneseInfantry placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 9 PUs; end with 9 PUs
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                        Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                            

                                            Combat Hit Differential Summary :

                                            Japan : 0.50
                                            China : 0.75
                                            

                                            Savegame

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