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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Sweden round 10

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 10
      
          Combat Move - Sweden
              1 swedishSubmarine moved from 26 Sea Zone to 25 Sea Zone
      
          Non Combat Move - Sweden
      
          Purchase Units - Sweden
              Sweden buy 1 swedishEntrenchment and 2 swedishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Sweden
              Units in Sweden being upgraded or consumed: 1 Material
              1 swedishEntrenchment and 2 swedishInfantrys placed in Sweden
      
          Turn Complete - Sweden
              Sweden collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin there ya go

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Move Summary: Italy round 10

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 10
          
              Research Technology - Italy
                  Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                  Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                  Italy spend 0 on tech rolls
          
              Politics - Italy
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                  2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut just got one battle

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Italy round 10

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 10
              
                  Research Technology - Italy
                      Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                      Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                      Italy spend 0 on tech rolls
                          Italy roll 10,6,1,2,1,7,11,8,1 and gets 0 hits
              
                  Politics - Italy
                      Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                          Italy fails on action: Political Action AxisProposeAlliancewithSpain
              
                  Combat Move - Italy
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                      4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                      2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
              
                  Combat - Italy
                      Battle in Tula
                          Italy attack with 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                          Russia defend with 1 Flagpole, 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                              AntiAircraftGun fire in Tula : 0/1 hits, 0.17 expected hits
                              Italy roll dice for 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 2 : 4/15 hits, 4.33 expected hits
                          Units damaged: 1 russianEntrenchment owned by the Russia
                              Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys in Tula, round 2 : 2/4 hits, 1.25 expected hits
                              2 russianInfantrys owned by the Russia, 1 russianAntiAirGun owned by the Russia and 2 italianInfantrys owned by the Italy lost in Tula
                              Italy roll dice for 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 3 : 5/13 hits, 4.00 expected hits
                              Russia roll dice for 1 russianEntrenchment in Tula, round 3 : 0/1 hits, 0.42 expected hits
                              1 russianEntrenchment owned by the Russia lost in Tula
                          Italy win, taking Tula from Russia with 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 10
                          Casualties for Italy: 2 italianInfantrys
                          Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
              
                  Non Combat Move - Italy
                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger italianProd: Italy has 1 Material placed in Rome
                      2 italianFighters and 1 italianStrategicBomber moved from Tula to Kharkov
                      1 italianNavalFighter moved from Algeria to Al Kufrah
                      2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                      3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                      3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                      2 italianInfantrys moved from Rome to 46 Sea Zone
                      2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                      5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                      1 Material and 1 Truck moved from Rome to Southern Italy
                      1 Truck moved from Southern Italy to Rome
                      1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                      1 Train moved from Western Ukraine to Northern Yugoslavia
                      2 Trucks moved from Kharkov to Northern Yugoslavia
                      2 italianInfantrys moved from Vichy France to Northern Italy
                      1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                      1 italianCruiser moved from 51 Sea Zone to 48 Sea Zone
                      1 italianTransport moved from 48 Sea Zone to 49 Sea Zone
                      1 italianTank moved from British Somaliland to Abyssinia
                      3 italianDestroyers moved from 47 Sea Zone to 48 Sea Zone
                      1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
              
                  Purchase Units - Italy
                      Italy buy 2 italianArtillerys, 6 italianInfantrys and 1 italianMarine; Remaining resources: 0 PUs; 9 techTokens; 
              
                  Place Units - Italy
                      2 italianArtillerys placed in Northern Italy
                      4 italianInfantrys placed in Rome
                      2 italianInfantrys and 1 italianMarine placed in Southern Italy
              
                  Turn Complete - Italy
                      Italy collect 36 PUs; end with 36 PUs
                      Units generate 9 techTokens; Italy end with 18 techTokens
              

              Combat Hit Differential Summary :

              AntiAircraftGun fire in Tula : : -0.17
              Italy : 0.67
              Russia : 0.33
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut back to you

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Turn Summary: Usa round 10

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 10
                  
                      Research Technology - Usa
                          Usa spend 0 on tech rolls
                              Usa roll 11,3,5,10,9,9,6,7,10 and gets 0 hits
                  
                      Politics - Usa
                          Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                              Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                  
                      Combat Move - Usa
                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                          Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                          Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                          Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                          Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                          Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                          Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                          Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                          Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                          Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                          2 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                          3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                          1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                          1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                          3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                          4 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
                  
                      Combat - Usa
                          Battle in Caroline Islands
                              Usa attack with 4 americanInfantrys and 4 americanMarines
                              Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                                  Usa roll dice for 3 americanBattleships and 3 americanCruisers in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits
                                  Japan roll dice for 1 japaneseAntiAirGun in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
                                  1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                              Some non-combat units are destroyed: 
                              Usa win, taking Caroline Islands from Japan with 4 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 4
                              Casualties for Japan: 1 japaneseAntiAirGun
                  
                      Non Combat Move - Usa
                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                          Trigger americanAP2: Usa has 1 Material placed in Washington
                          Trigger americanProd1: Usa has 1 Material placed in Washington
                          2 americanNavalFighters moved from Johnston Island to Gilbert Islands
                          2 americanAdvancedSubmarines moved from 156 Sea Zone to 116 Sea Zone
                          2 americanNavalFighters moved from Los Angeles to Johnston Island
                          1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                          1 americanTransport moved from 25 Sea Zone to 12 Sea Zone
                          1 americanAntiTankGun moved from Norway to Central Norway
                          1 americanTank moved from Newfoundland to 20 Sea Zone
                          1 Truck and 1 americanAntiAirGun moved from New Brunswick to 19 Sea Zone
                          1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                          1 americanTank moved from 7 Sea Zone to Scotland
                          1 Truck and 1 americanAntiAirGun moved from 19 Sea Zone to Newfoundland
                          4 americanInfantrys moved from Washington to 30 Sea Zone
                          4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                          2 americanInfantrys moved from 39 Sea Zone to Azores
                          2 americanInfantrys moved from 39 Sea Zone to Azores
                          1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                          1 americanArtillery moved from New York to 30 Sea Zone
                          1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                          1 americanArtillery moved from 20 Sea Zone to Newfoundland
                          1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                          1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                          1 Truck and 1 americanAntiAirGun moved from 20 Sea Zone to Newfoundland
                          1 americanCombatEngineer moved from New York to Washington
                          1 americanMech.Infantry moved from New York to Washington
                          2 Materials and 1 Train moved from Washington to Los Angeles
                  
                      Purchase Units - Usa
                          Usa buy 2 americanBattleships, 1 americanHull, 1 americanMarine, 2 americanNavalFighters, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Usa
                          1 americanTank placed in New York
                          1 americanMarine placed in Washington
                          1 americanHull and 1 americanTransport placed in 156 Sea Zone
                          Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                          2 americanBattleships placed in 30 Sea Zone
                          2 americanNavalFighters placed in Los Angeles
                  
                      Activate Technology - Usa
                          Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                          Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                          Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                          Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                          Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                          Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                  
                      Turn Complete - Usa
                          Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                          Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                          Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                          Usa collect 72 PUs; end with 72 PUs
                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                          Units generate 9 techTokens; Usa end with 18 techTokens
                  

                  Combat Hit Differential Summary :

                  Usa : 0.00
                  Japan : -0.17
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin turkey time again!

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Turkey round 10

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 10
                      
                          Combat Move - Turkey
                              3 turkishArtillerys and 6 turkishInfantrys moved from Eastern Turkey to Iraq
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut real quick one

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Finland round 11

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 11
                          
                              Reconnaissance Missions - Finland
                                  Finland collect 0 PUs; end with 5 PUs
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 10 PUs
                          
                              Research Technology - Germany
                                  Germany spend 0 on tech rolls
                                      Germany roll 9,5,12,8,7,2,7,2,7,5,8,11,6,1,5,9,7,11,8,8,8,7,7,11,4,10,10,4,8,10,6,8,6,8,11,2 and gets 1 hit
                                  Germany removing all Technology Tokens after successful research.
                                  Germany discover ImprovedDefensiveStructures
                          
                              Politics - Germany
                                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                      Germany fails on action: Political Action AxisProposeAlliancewithSpain
                          
                              Combat Move - Germany
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  2 germanStrategicBombers moved from Kharkov to Vologda
                                  2 germanTacticalBombers moved from Kharkov to Volgarod
                                  1 germanSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                  4 germanInfantrys moved from Belorussia to Pskov
                                  4 germanFighters moved from Belorussia to Pskov
                                  3 germanFighters moved from Kharkov to Pskov
                          
                              Combat - Germany
                                  Strategic bombing raid in Volgarod
                                      Bombing raid in Volgarod rolls: 2,1 and causes: 1 damage to unit: Truck
                                      Bombing raid in Volgarod causes 1 damage total. 
                                          1 Truck owned by the Russia lost in Volgarod
                                  Strategic bombing raid in Vologda
                                      Bombing raid in Vologda rolls: 6,0 and causes: 5 damage to unit: Rail
                                      Bombing raid in Vologda causes 5 damage total. 
                                          1 Rail owned by the Russia lost in Vologda
                                  Battle in Pskov
                                      Germany attack with 7 germanFighters and 4 germanInfantrys
                                      Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper
                                          Germany roll dice for 7 germanFighters and 4 germanInfantrys in Pskov, round 2 : 6/11 hits, 3.58 expected hits
                                          Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                          2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                                      Germany win, taking Pskov from Russia with 7 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 7
                                      Casualties for Germany: 1 germanInfantry
                                      Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper
                          
                              Non Combat Move - Germany
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  2 germanStrategicBombers moved from Vologda to Tula
                                  2 germanTacticalBombers moved from Volgarod to Tula
                                  1 Truck and 1 germanAntiTankGun moved from Belorussia to Tula
                                  5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Voronezh to Tula
                                  7 germanFighters moved from Pskov to Tula
                                  1 germanInfantry moved from Kharkov to Voronezh
                                  4 germanInfantrys moved from Romania to Western Ukraine
                                  2 germanInfantrys moved from Finland to Eastern Finland
                                  1 Material and 1 germanAirTransport moved from Berlin to Copenhagen
                                  1 germanAirTransport moved from Copenhagen to Northern Germany
                                  1 Material and 1 Truck moved from Western Germany to Low Countries
                                  1 Truck moved from Low Countries to Western Germany
                                  3 germanInfantrys moved from Western France to Northern France
                                  1 germanInfantry moved from Paris to Northern France
                                  1 germanInfantry moved from Eastern France to Low Countries
                                  1 germanAirTransport and 1 germanParatrooper moved from Austria to Northern Germany
                                  2 germanInfantrys moved from Northern France to Low Countries
                                  2 germanInfantrys moved from Low Countries to Northern Germany
                                  1 germanInfantry moved from Northern France to Low Countries
                                  1 germanInfantry moved from Low Countries to Northern Germany
                                  1 germanInfantry moved from Northern Germany to Denmark
                                  1 germanNavalFighter moved from Northern France to Copenhagen
                                  1 germanNavalFighter moved from Eastern Germany to Copenhagen
                                  1 germanNavalFighter moved from Algeria to Western France
                                  1 germanNavalFighter moved from Morrocco to Algeria
                                  1 Truck moved from Northern Germany to Western Germany
                                  1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern France
                                  1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                                  1 Train moved from Belorussia to Western Germany
                                  1 Train moved from Eastern Poland to Romania
                                  1 Material and 1 Truck moved from Algeria to Morrocco
                                  1 Truck moved from Morrocco to Tripolitania
                                  1 germanArtillery and 1 germanInfantry moved from Western Egypt to Al Kufrah
                                  3 germanAlpineInfantrys moved from Vichy France to Western France
                                  1 germanAlpineInfantry moved from Vichy France to Western France
                                  1 Truck moved from Western France to Western Germany
                          
                              Purchase Units - Germany
                                  Germany buy 2 germanCruisers, 3 germanDestroyers, 2 germanEntrenchments, 1 germanFortification and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Germany
                                  1 germanNavalFighter placed in Eastern Germany
                                  3 germanDestroyers placed in 27 Sea Zone
                                  2 germanCruisers placed in 27 Sea Zone
                                  Units in Low Countries being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Low Countries
                                  Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanFortification placed in Copenhagen
                                  Germany undo move 5.
                                  Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                  1 germanFortification placed in Copenhagen
                                  Units in Belorussia being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Belorussia
                          
                              Activate Technology - Germany
                                  Germany activating ImprovedDefensiveStructures
                                  Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                                  Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                                  Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                                  Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                                  Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                                  Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                                  Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                                  Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                                  Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                                  Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                          
                              Turn Complete - Germany
                                  Germany collect 64 PUs; end with 64 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                                  Units generate 9 techTokens; Germany end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                                      Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                      Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                          
                              Purchase Units - VichyFrance
                                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                  VichyFrance buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  Units in Morrocco being upgraded or consumed: 1 Material
                                  1 germanEntrenchment placed in Morrocco
                                  2 germanInfantrys placed in Algeria
                                  1 Material and 1 germanInfantry placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 14 PUs; end with 14 PUs
                                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                  Units Change Ownership
                                      Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                      Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  4 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Some Units in Romania change ownership: 4 germanInfantrys
                          
                              Purchase Units - Finland
                                  Finland buy 1 germanInfantry; Remaining resources: 2 PUs; 
                          
                              Place Units - Finland
                                  1 germanInfantry placed in Finland
                          
                              Turn Complete - Finland
                                  Finland collect 5 PUs; end with 7 PUs
                                  Units Change Ownership
                                      Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                      Some Units in Finland change ownership: 1 germanInfantry
                          

                          Combat Hit Differential Summary :

                          Germany : 2.42
                          Russia : 0.00
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut there wasn't really any combat so its back to you when youre back

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Move Summary: Russia round 11

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 11
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover ImprovedArtillery
                              
                                  Politics - Russia
                                      Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 14 = Failure!
                                          Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      1 russianInfantry moved from Smolensk to Orel Kursk
                                      2 russianInfantrys moved from Stalingrad to Voronezh
                                      1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                      1 russianFighter moved from Leningrad to Voronezh
                                      1 russianFighter and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                                      1 russianFighter and 1 russianTacticalBomber moved from Moscow to Voronezh
                                      2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                                      3 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianFighter and 3 russianInfantrys moved from Yakut to Far Eastern Republic
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by ubernaut

                                @colin couple of small things if you are still up

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut yep can do this last one

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators
                                    last edited by

                                    TripleA Turn Summary: Brazil round 11

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Combat Move - Brazil
                                            1 brazilianDestroyer moved from 64 Sea Zone to 71 Sea Zone
                                            1 brazilianArtillery, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                            1 brazilianFighter moved from Rio de Janeiro to Argentina
                                    
                                        Combat - Brazil
                                            Battle in Argentina
                                                Brazil attack with 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                                Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 2 Tanks
                                                    Brazil roll dice for 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 3/6 hits, 2.00 expected hits
                                                    Neutral roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Argentina, round 2 : 2/6 hits, 1.83 expected hits
                                                    2 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina
                                                2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                                                Neutral win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                                                Casualties for Brazil: 2 brazilianInfantrys
                                                Casualties for Neutral: 1 Artillery and 2 Infantrys
                                            Battle in 71 Sea Zone
                                                Brazil attack with 1 brazilianDestroyer
                                                Germany defend with 1 germanSubmarine
                                                    DepthChargeAttack fire in 71 Sea Zone : 0/1 hits, 0.08 expected hits
                                                1 germanSubmarine owned by the Germany Submerged
                                    
                                        Non Combat Move - Brazil
                                            1 brazilianSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                            1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                                            1 brazilianFighter moved from Argentina to Rio de Janeiro
                                    
                                        Purchase Units - Brazil
                                            Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Brazil
                                            2 brazilianInfantrys placed in Rio de Janeiro
                                    
                                        Turn Complete - Brazil
                                            Brazil collect 8 PUs; end with 10 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Neutral : 0.17
                                    DepthChargeAttack fire in 71 Sea Zone : : -0.08
                                    Brazil : 1.00
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 11

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 11
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 10 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 9 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
                                              1 japaneseTank moved from Chahar to Shansi
                                      
                                          Combat - Japan
                                              Battle in Shansi
                                                  Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                                                  China defend with 1 Flagpole and 1 chineseInfantry
                                                      Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                                                      China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                                                      1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                                                  Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                                                  Casualties for Japan: 1 japaneseArtillery
                                                  Casualties for China: 1 chineseInfantry
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
                                              1 japaneseArtillery moved from French Indochina to Burma
                                              1 Train moved from Burma to Hong Kong
                                              1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                              2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
                                              1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                              1 Truck moved from Burma to Thailand
                                              1 japaneseFighter moved from Northern Manchuria to Shanghai
                                              1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                                              2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                              1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                              1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                              2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                                              2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
                                              1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                                              2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                              1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                                              1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
                                              2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
                                              2 japaneseInfantrys moved from Java to 148 Sea Zone
                                              2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
                                              2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
                                              2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
                                              2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
                                              1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
                                              2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                              2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                              2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                                              2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                                              1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
                                              1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                                              1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
                                              1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
                                              1 japaneseNavalFighter moved from Japan to Phillippines
                                              1 japaneseInfantry moved from Shanghai to Shantung
                                              3 japaneseArtillerys moved from Anhwei to Kwangtung
                                              1 japaneseInfantry moved from Anhwei to Kwangtung
                                              1 japaneseInfantry moved from Burma to French Indochina
                                              1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
                                              1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                                              1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                              1 Truck moved from Manchuria to Eastern Manchuria
                                              1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                                              1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                                              1 Truck moved from Manchuria to Eastern Manchuria
                                              1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                                              1 Truck moved from Northern Manchuria to Manchuria
                                              1 japaneseTacticalBomber moved from Thailand to Kwangtung
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
                                      
                                          Place Units - Japan
                                              2 japaneseAlpineInfantrys placed in Hong Kong
                                              3 japaneseInfantrys placed in Shanghai
                                              2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                                              3 japaneseInfantrys placed in Tokyo
                                              1 japaneseNavalFighter placed in Japan
                                              1 japaneseHull placed in 99 Sea Zone
                                              2 japaneseDestroyers placed in 127 Sea Zone
                                              Units in Phillippines being upgraded or consumed: 1 Material
                                              1 japaneseAirfield placed in Phillippines
                                      
                                          Turn Complete - Japan
                                              Japan collect 69 PUs; end with 69 PUs
                                              Units generate 9 techTokens; Japan end with 36 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                                  Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 10 PUs; end with 10 PUs
                                              Units Change Ownership
                                                  Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Thailand
                                              Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                              1 japaneseFortification placed in Burma
                                              1 Material and 1 japaneseInfantry placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 9 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                      

                                      Combat Hit Differential Summary :

                                      Japan : 0.50
                                      China : 0.75
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 3 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: China round 11

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 11
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  1 chineseInfantry moved from Suiyuan to Shansi
                                                  1 chineseInfantry moved from Shensi to Shansi
                                                  2 chineseInfantrys moved from Inner Mongolia to Shansi
                                                  3 chineseFighters moved from Chungking to Shansi
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin just a quickie

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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