TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

    Scheduled Pinned Locked Moved Play By Forum
    542 Posts 3 Posters 676.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin there ya go

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Move Summary: Italy round 10

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 10
        
            Research Technology - Italy
                Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                Italy spend 0 on tech rolls
        
            Politics - Italy
                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          @ubernaut just got one battle

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Italy round 10

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 10
            
                Research Technology - Italy
                    Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                    Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                    Italy spend 0 on tech rolls
                        Italy roll 10,6,1,2,1,7,11,8,1 and gets 0 hits
            
                Politics - Italy
                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                        Italy fails on action: Political Action AxisProposeAlliancewithSpain
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                    2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
            
                Combat - Italy
                    Battle in Tula
                        Italy attack with 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                        Russia defend with 1 Flagpole, 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                            AntiAircraftGun fire in Tula : 0/1 hits, 0.17 expected hits
                            Italy roll dice for 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 2 : 4/15 hits, 4.33 expected hits
                        Units damaged: 1 russianEntrenchment owned by the Russia
                            Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys in Tula, round 2 : 2/4 hits, 1.25 expected hits
                            2 russianInfantrys owned by the Russia, 1 russianAntiAirGun owned by the Russia and 2 italianInfantrys owned by the Italy lost in Tula
                            Italy roll dice for 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 3 : 5/13 hits, 4.00 expected hits
                            Russia roll dice for 1 russianEntrenchment in Tula, round 3 : 0/1 hits, 0.42 expected hits
                            1 russianEntrenchment owned by the Russia lost in Tula
                        Italy win, taking Tula from Russia with 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 10
                        Casualties for Italy: 2 italianInfantrys
                        Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    2 italianFighters and 1 italianStrategicBomber moved from Tula to Kharkov
                    1 italianNavalFighter moved from Algeria to Al Kufrah
                    2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                    3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                    3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                    2 italianInfantrys moved from Rome to 46 Sea Zone
                    2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                    5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                    1 Material and 1 Truck moved from Rome to Southern Italy
                    1 Truck moved from Southern Italy to Rome
                    1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                    1 Train moved from Western Ukraine to Northern Yugoslavia
                    2 Trucks moved from Kharkov to Northern Yugoslavia
                    2 italianInfantrys moved from Vichy France to Northern Italy
                    1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                    1 italianCruiser moved from 51 Sea Zone to 48 Sea Zone
                    1 italianTransport moved from 48 Sea Zone to 49 Sea Zone
                    1 italianTank moved from British Somaliland to Abyssinia
                    3 italianDestroyers moved from 47 Sea Zone to 48 Sea Zone
                    1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
            
                Purchase Units - Italy
                    Italy buy 2 italianArtillerys, 6 italianInfantrys and 1 italianMarine; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Italy
                    2 italianArtillerys placed in Northern Italy
                    4 italianInfantrys placed in Rome
                    2 italianInfantrys and 1 italianMarine placed in Southern Italy
            
                Turn Complete - Italy
                    Italy collect 36 PUs; end with 36 PUs
                    Units generate 9 techTokens; Italy end with 18 techTokens
            

            Combat Hit Differential Summary :

            AntiAircraftGun fire in Tula : : -0.17
            Italy : 0.67
            Russia : 0.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Usa round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Research Technology - Usa
                        Usa spend 0 on tech rolls
                            Usa roll 11,3,5,10,9,9,6,7,10 and gets 0 hits
                
                    Politics - Usa
                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                            Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                
                    Combat Move - Usa
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                        Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                        Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                        Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                        Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                        Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                        Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                        Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                        Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        2 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                        3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                        1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                        1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                        3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                        4 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
                
                    Combat - Usa
                        Battle in Caroline Islands
                            Usa attack with 4 americanInfantrys and 4 americanMarines
                            Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                                Usa roll dice for 3 americanBattleships and 3 americanCruisers in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits
                                Japan roll dice for 1 japaneseAntiAirGun in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
                                1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                            Some non-combat units are destroyed: 
                            Usa win, taking Caroline Islands from Japan with 4 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 4
                            Casualties for Japan: 1 japaneseAntiAirGun
                
                    Non Combat Move - Usa
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger americanAP2: Usa has 1 Material placed in Washington
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        2 americanNavalFighters moved from Johnston Island to Gilbert Islands
                        2 americanAdvancedSubmarines moved from 156 Sea Zone to 116 Sea Zone
                        2 americanNavalFighters moved from Los Angeles to Johnston Island
                        1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                        1 americanTransport moved from 25 Sea Zone to 12 Sea Zone
                        1 americanAntiTankGun moved from Norway to Central Norway
                        1 americanTank moved from Newfoundland to 20 Sea Zone
                        1 Truck and 1 americanAntiAirGun moved from New Brunswick to 19 Sea Zone
                        1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                        1 americanTank moved from 7 Sea Zone to Scotland
                        1 Truck and 1 americanAntiAirGun moved from 19 Sea Zone to Newfoundland
                        4 americanInfantrys moved from Washington to 30 Sea Zone
                        4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        2 americanInfantrys moved from 39 Sea Zone to Azores
                        2 americanInfantrys moved from 39 Sea Zone to Azores
                        1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                        1 americanArtillery moved from New York to 30 Sea Zone
                        1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                        1 americanArtillery moved from 20 Sea Zone to Newfoundland
                        1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                        1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                        1 Truck and 1 americanAntiAirGun moved from 20 Sea Zone to Newfoundland
                        1 americanCombatEngineer moved from New York to Washington
                        1 americanMech.Infantry moved from New York to Washington
                        2 Materials and 1 Train moved from Washington to Los Angeles
                
                    Purchase Units - Usa
                        Usa buy 2 americanBattleships, 1 americanHull, 1 americanMarine, 2 americanNavalFighters, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        1 americanTank placed in New York
                        1 americanMarine placed in Washington
                        1 americanHull and 1 americanTransport placed in 156 Sea Zone
                        Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                        2 americanBattleships placed in 30 Sea Zone
                        2 americanNavalFighters placed in Los Angeles
                
                    Activate Technology - Usa
                        Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                        Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                        Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                        Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                        Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                        Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                
                    Turn Complete - Usa
                        Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                        Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                        Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                        Usa collect 72 PUs; end with 72 PUs
                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                        Units generate 9 techTokens; Usa end with 18 techTokens
                

                Combat Hit Differential Summary :

                Usa : 0.00
                Japan : -0.17
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin turkey time again!

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Move Summary: Turkey round 10

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 10
                    
                        Combat Move - Turkey
                            3 turkishArtillerys and 6 turkishInfantrys moved from Eastern Turkey to Iraq
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      @ubernaut real quick one

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Finland round 11

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 11
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 5 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 12 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 10 PUs
                        
                            Research Technology - Germany
                                Germany spend 0 on tech rolls
                                    Germany roll 9,5,12,8,7,2,7,2,7,5,8,11,6,1,5,9,7,11,8,8,8,7,7,11,4,10,10,4,8,10,6,8,6,8,11,2 and gets 1 hit
                                Germany removing all Technology Tokens after successful research.
                                Germany discover ImprovedDefensiveStructures
                        
                            Politics - Germany
                                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                    Germany fails on action: Political Action AxisProposeAlliancewithSpain
                        
                            Combat Move - Germany
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                2 germanStrategicBombers moved from Kharkov to Vologda
                                2 germanTacticalBombers moved from Kharkov to Volgarod
                                1 germanSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                4 germanInfantrys moved from Belorussia to Pskov
                                4 germanFighters moved from Belorussia to Pskov
                                3 germanFighters moved from Kharkov to Pskov
                        
                            Combat - Germany
                                Strategic bombing raid in Volgarod
                                    Bombing raid in Volgarod rolls: 2,1 and causes: 1 damage to unit: Truck
                                    Bombing raid in Volgarod causes 1 damage total. 
                                        1 Truck owned by the Russia lost in Volgarod
                                Strategic bombing raid in Vologda
                                    Bombing raid in Vologda rolls: 6,0 and causes: 5 damage to unit: Rail
                                    Bombing raid in Vologda causes 5 damage total. 
                                        1 Rail owned by the Russia lost in Vologda
                                Battle in Pskov
                                    Germany attack with 7 germanFighters and 4 germanInfantrys
                                    Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper
                                        Germany roll dice for 7 germanFighters and 4 germanInfantrys in Pskov, round 2 : 6/11 hits, 3.58 expected hits
                                        Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                        2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                                    Germany win, taking Pskov from Russia with 7 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 7
                                    Casualties for Germany: 1 germanInfantry
                                    Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper
                        
                            Non Combat Move - Germany
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                2 germanStrategicBombers moved from Vologda to Tula
                                2 germanTacticalBombers moved from Volgarod to Tula
                                1 Truck and 1 germanAntiTankGun moved from Belorussia to Tula
                                5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Voronezh to Tula
                                7 germanFighters moved from Pskov to Tula
                                1 germanInfantry moved from Kharkov to Voronezh
                                4 germanInfantrys moved from Romania to Western Ukraine
                                2 germanInfantrys moved from Finland to Eastern Finland
                                1 Material and 1 germanAirTransport moved from Berlin to Copenhagen
                                1 germanAirTransport moved from Copenhagen to Northern Germany
                                1 Material and 1 Truck moved from Western Germany to Low Countries
                                1 Truck moved from Low Countries to Western Germany
                                3 germanInfantrys moved from Western France to Northern France
                                1 germanInfantry moved from Paris to Northern France
                                1 germanInfantry moved from Eastern France to Low Countries
                                1 germanAirTransport and 1 germanParatrooper moved from Austria to Northern Germany
                                2 germanInfantrys moved from Northern France to Low Countries
                                2 germanInfantrys moved from Low Countries to Northern Germany
                                1 germanInfantry moved from Northern France to Low Countries
                                1 germanInfantry moved from Low Countries to Northern Germany
                                1 germanInfantry moved from Northern Germany to Denmark
                                1 germanNavalFighter moved from Northern France to Copenhagen
                                1 germanNavalFighter moved from Eastern Germany to Copenhagen
                                1 germanNavalFighter moved from Algeria to Western France
                                1 germanNavalFighter moved from Morrocco to Algeria
                                1 Truck moved from Northern Germany to Western Germany
                                1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern France
                                1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                                1 Train moved from Belorussia to Western Germany
                                1 Train moved from Eastern Poland to Romania
                                1 Material and 1 Truck moved from Algeria to Morrocco
                                1 Truck moved from Morrocco to Tripolitania
                                1 germanArtillery and 1 germanInfantry moved from Western Egypt to Al Kufrah
                                3 germanAlpineInfantrys moved from Vichy France to Western France
                                1 germanAlpineInfantry moved from Vichy France to Western France
                                1 Truck moved from Western France to Western Germany
                        
                            Purchase Units - Germany
                                Germany buy 2 germanCruisers, 3 germanDestroyers, 2 germanEntrenchments, 1 germanFortification and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Germany
                                1 germanNavalFighter placed in Eastern Germany
                                3 germanDestroyers placed in 27 Sea Zone
                                2 germanCruisers placed in 27 Sea Zone
                                Units in Low Countries being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Low Countries
                                Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                1 germanFortification placed in Copenhagen
                                Germany undo move 5.
                                Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                                1 germanFortification placed in Copenhagen
                                Units in Belorussia being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Belorussia
                        
                            Activate Technology - Germany
                                Germany activating ImprovedDefensiveStructures
                                Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                                Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                                Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                                Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                                Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                                Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                                Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                                Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                                Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                                Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                        
                            Turn Complete - Germany
                                Germany collect 64 PUs; end with 64 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                                Units generate 9 techTokens; Germany end with 9 techTokens
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                    Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                        
                            Purchase Units - VichyFrance
                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                VichyFrance buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - VichyFrance
                                Units in Morrocco being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Morrocco
                                2 germanInfantrys placed in Algeria
                                1 Material and 1 germanInfantry placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 14 PUs; end with 14 PUs
                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                4 germanInfantrys placed in Romania
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Some Units in Romania change ownership: 4 germanInfantrys
                        
                            Purchase Units - Finland
                                Finland buy 1 germanInfantry; Remaining resources: 2 PUs; 
                        
                            Place Units - Finland
                                1 germanInfantry placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 5 PUs; end with 7 PUs
                                Units Change Ownership
                                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                    Some Units in Finland change ownership: 1 germanInfantry
                        

                        Combat Hit Differential Summary :

                        Germany : 2.42
                        Russia : 0.00
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          colin
                          last edited by

                          @ubernaut there wasn't really any combat so its back to you when youre back

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: Russia round 11

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 11
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover ImprovedArtillery
                            
                                Politics - Russia
                                    Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 14 = Failure!
                                        Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    1 russianInfantry moved from Smolensk to Orel Kursk
                                    2 russianInfantrys moved from Stalingrad to Voronezh
                                    1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                    1 russianFighter moved from Leningrad to Voronezh
                                    1 russianFighter and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                                    1 russianFighter and 1 russianTacticalBomber moved from Moscow to Voronezh
                                    2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                                    3 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianFighter and 3 russianInfantrys moved from Yakut to Far Eastern Republic
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by ubernaut

                              @colin couple of small things if you are still up

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut yep can do this last one

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Brazil round 11

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 11
                                  
                                      Combat Move - Brazil
                                          1 brazilianDestroyer moved from 64 Sea Zone to 71 Sea Zone
                                          1 brazilianArtillery, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                          1 brazilianFighter moved from Rio de Janeiro to Argentina
                                  
                                      Combat - Brazil
                                          Battle in Argentina
                                              Brazil attack with 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                              Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 2 Tanks
                                                  Brazil roll dice for 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 3/6 hits, 2.00 expected hits
                                                  Neutral roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Argentina, round 2 : 2/6 hits, 1.83 expected hits
                                                  2 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina
                                              2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                                              Neutral win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                                              Casualties for Brazil: 2 brazilianInfantrys
                                              Casualties for Neutral: 1 Artillery and 2 Infantrys
                                          Battle in 71 Sea Zone
                                              Brazil attack with 1 brazilianDestroyer
                                              Germany defend with 1 germanSubmarine
                                                  DepthChargeAttack fire in 71 Sea Zone : 0/1 hits, 0.08 expected hits
                                              1 germanSubmarine owned by the Germany Submerged
                                  
                                      Non Combat Move - Brazil
                                          1 brazilianSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                          1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                                          1 brazilianFighter moved from Argentina to Rio de Janeiro
                                  
                                      Purchase Units - Brazil
                                          Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                                  
                                      Place Units - Brazil
                                          2 brazilianInfantrys placed in Rio de Janeiro
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 8 PUs; end with 10 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Neutral : 0.17
                                  DepthChargeAttack fire in 71 Sea Zone : : -0.08
                                  Brazil : 1.00
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 11

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 10 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 9 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
                                            1 japaneseTank moved from Chahar to Shansi
                                    
                                        Combat - Japan
                                            Battle in Shansi
                                                Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                                                China defend with 1 Flagpole and 1 chineseInfantry
                                                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                                                    China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                                                    1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                                                Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                                                Casualties for Japan: 1 japaneseArtillery
                                                Casualties for China: 1 chineseInfantry
                                    
                                        Non Combat Move - Japan
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
                                            1 japaneseArtillery moved from French Indochina to Burma
                                            1 Train moved from Burma to Hong Kong
                                            1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                            2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
                                            1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                            1 Truck moved from Burma to Thailand
                                            1 japaneseFighter moved from Northern Manchuria to Shanghai
                                            1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                            1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                                            2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                            1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                            1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                            2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                                            2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
                                            1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                                            2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                            1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                                            1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
                                            2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
                                            2 japaneseInfantrys moved from Java to 148 Sea Zone
                                            2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
                                            2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
                                            2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
                                            2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
                                            1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
                                            2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                            2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                            2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                                            2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                                            1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
                                            1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                                            1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
                                            1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
                                            1 japaneseNavalFighter moved from Japan to Phillippines
                                            1 japaneseInfantry moved from Shanghai to Shantung
                                            3 japaneseArtillerys moved from Anhwei to Kwangtung
                                            1 japaneseInfantry moved from Anhwei to Kwangtung
                                            1 japaneseInfantry moved from Burma to French Indochina
                                            1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
                                            1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                                            1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                            1 Truck moved from Manchuria to Eastern Manchuria
                                            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                                            1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                                            1 Truck moved from Manchuria to Eastern Manchuria
                                            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                                            1 Truck moved from Northern Manchuria to Manchuria
                                            1 japaneseTacticalBomber moved from Thailand to Kwangtung
                                    
                                        Purchase Units - Japan
                                            Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
                                    
                                        Place Units - Japan
                                            2 japaneseAlpineInfantrys placed in Hong Kong
                                            3 japaneseInfantrys placed in Shanghai
                                            2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                                            3 japaneseInfantrys placed in Tokyo
                                            1 japaneseNavalFighter placed in Japan
                                            1 japaneseHull placed in 99 Sea Zone
                                            2 japaneseDestroyers placed in 127 Sea Zone
                                            Units in Phillippines being upgraded or consumed: 1 Material
                                            1 japaneseAirfield placed in Phillippines
                                    
                                        Turn Complete - Japan
                                            Japan collect 69 PUs; end with 69 PUs
                                            Units generate 9 techTokens; Japan end with 36 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 10 PUs; end with 10 PUs
                                            Units Change Ownership
                                                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Thailand
                                            Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                            1 japaneseFortification placed in Burma
                                            1 Material and 1 japaneseInfantry placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 9 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                    

                                    Combat Hit Differential Summary :

                                    Japan : 0.50
                                    China : 0.75
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 3 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: China round 11

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 11
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                        
                                            Combat Move - China
                                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                1 chineseInfantry moved from Suiyuan to Shansi
                                                1 chineseInfantry moved from Shensi to Shansi
                                                2 chineseInfantrys moved from Inner Mongolia to Shansi
                                                3 chineseFighters moved from Chungking to Shansi
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin just a quickie

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 11

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 11
                                            
                                                Research Technology - Britain
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover ImprovedSubmarines
                                            
                                                Politics - Britain
                                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                                        Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                            
                                                Combat Move - Britain
                                                    Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                                                    Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                                                    Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                                                    Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                                                    Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                                                    Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                    2 britishNavalFighters moved from Sweden to 27 Sea Zone
                                                    4 britishNavalFighters moved from Norway to 27 Sea Zone
                                                    2 britishNavalFighters moved from 25 Sea Zone to 27 Sea Zone
                                                    7 britishSubmarines moved from 25 Sea Zone to 27 Sea Zone
                                                    1 britishFighter, 7 britishNavalFighters and 1 britishTacticalBomber moved from Central Britain to 27 Sea Zone
                                                    2 britishDestroyers moved from 64 Sea Zone to 71 Sea Zone
                                                    4 britishStrategicBombers moved from Cameroon to 71 Sea Zone
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 14
                                            • 27
                                            • 28
                                            • 12 / 28
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums