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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Move Summary: Italy round 10

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 10
      
          Research Technology - Italy
              Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
              Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
              Italy spend 0 on tech rolls
      
          Politics - Italy
              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
              2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut just got one battle

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Italy round 10

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 10
          
              Research Technology - Italy
                  Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                  Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                  Italy spend 0 on tech rolls
                      Italy roll 10,6,1,2,1,7,11,8,1 and gets 0 hits
          
              Politics - Italy
                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
                  2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
          
              Combat - Italy
                  Battle in Tula
                      Italy attack with 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                      Russia defend with 1 Flagpole, 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                          AntiAircraftGun fire in Tula : 0/1 hits, 0.17 expected hits
                          Italy roll dice for 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 2 : 4/15 hits, 4.33 expected hits
                      Units damaged: 1 russianEntrenchment owned by the Russia
                          Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys in Tula, round 2 : 2/4 hits, 1.25 expected hits
                          2 russianInfantrys owned by the Russia, 1 russianAntiAirGun owned by the Russia and 2 italianInfantrys owned by the Italy lost in Tula
                          Italy roll dice for 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 3 : 5/13 hits, 4.00 expected hits
                          Russia roll dice for 1 russianEntrenchment in Tula, round 3 : 0/1 hits, 0.42 expected hits
                          1 russianEntrenchment owned by the Russia lost in Tula
                      Italy win, taking Tula from Russia with 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 10
                      Casualties for Italy: 2 italianInfantrys
                      Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
          
              Non Combat Move - Italy
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  2 italianFighters and 1 italianStrategicBomber moved from Tula to Kharkov
                  1 italianNavalFighter moved from Algeria to Al Kufrah
                  2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                  3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                  3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                  2 italianInfantrys moved from Rome to 46 Sea Zone
                  2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                  5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                  1 Material and 1 Truck moved from Rome to Southern Italy
                  1 Truck moved from Southern Italy to Rome
                  1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                  1 Train moved from Western Ukraine to Northern Yugoslavia
                  2 Trucks moved from Kharkov to Northern Yugoslavia
                  2 italianInfantrys moved from Vichy France to Northern Italy
                  1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                  1 italianCruiser moved from 51 Sea Zone to 48 Sea Zone
                  1 italianTransport moved from 48 Sea Zone to 49 Sea Zone
                  1 italianTank moved from British Somaliland to Abyssinia
                  3 italianDestroyers moved from 47 Sea Zone to 48 Sea Zone
                  1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
          
              Purchase Units - Italy
                  Italy buy 2 italianArtillerys, 6 italianInfantrys and 1 italianMarine; Remaining resources: 0 PUs; 9 techTokens; 
          
              Place Units - Italy
                  2 italianArtillerys placed in Northern Italy
                  4 italianInfantrys placed in Rome
                  2 italianInfantrys and 1 italianMarine placed in Southern Italy
          
              Turn Complete - Italy
                  Italy collect 36 PUs; end with 36 PUs
                  Units generate 9 techTokens; Italy end with 18 techTokens
          

          Combat Hit Differential Summary :

          AntiAircraftGun fire in Tula : : -0.17
          Italy : 0.67
          Russia : 0.33
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Usa round 10

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 10
              
                  Research Technology - Usa
                      Usa spend 0 on tech rolls
                          Usa roll 11,3,5,10,9,9,6,7,10 and gets 0 hits
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                      Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                      Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                      Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                      Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                      Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                      Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                      Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                      Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      2 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                      3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                      1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                      1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                      3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                      4 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
              
                  Combat - Usa
                      Battle in Caroline Islands
                          Usa attack with 4 americanInfantrys and 4 americanMarines
                          Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                              Usa roll dice for 3 americanBattleships and 3 americanCruisers in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits
                              Japan roll dice for 1 japaneseAntiAirGun in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
                              1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                          Some non-combat units are destroyed: 
                          Usa win, taking Caroline Islands from Japan with 4 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 4
                          Casualties for Japan: 1 japaneseAntiAirGun
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanAP2: Usa has 1 Material placed in Washington
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      2 americanNavalFighters moved from Johnston Island to Gilbert Islands
                      2 americanAdvancedSubmarines moved from 156 Sea Zone to 116 Sea Zone
                      2 americanNavalFighters moved from Los Angeles to Johnston Island
                      1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                      1 americanTransport moved from 25 Sea Zone to 12 Sea Zone
                      1 americanAntiTankGun moved from Norway to Central Norway
                      1 americanTank moved from Newfoundland to 20 Sea Zone
                      1 Truck and 1 americanAntiAirGun moved from New Brunswick to 19 Sea Zone
                      1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                      1 americanTank moved from 7 Sea Zone to Scotland
                      1 Truck and 1 americanAntiAirGun moved from 19 Sea Zone to Newfoundland
                      4 americanInfantrys moved from Washington to 30 Sea Zone
                      4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      2 americanInfantrys moved from 39 Sea Zone to Azores
                      2 americanInfantrys moved from 39 Sea Zone to Azores
                      1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                      1 americanArtillery moved from New York to 30 Sea Zone
                      1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                      1 americanArtillery moved from 20 Sea Zone to Newfoundland
                      1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                      1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                      1 Truck and 1 americanAntiAirGun moved from 20 Sea Zone to Newfoundland
                      1 americanCombatEngineer moved from New York to Washington
                      1 americanMech.Infantry moved from New York to Washington
                      2 Materials and 1 Train moved from Washington to Los Angeles
              
                  Purchase Units - Usa
                      Usa buy 2 americanBattleships, 1 americanHull, 1 americanMarine, 2 americanNavalFighters, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      1 americanTank placed in New York
                      1 americanMarine placed in Washington
                      1 americanHull and 1 americanTransport placed in 156 Sea Zone
                      Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                      2 americanBattleships placed in 30 Sea Zone
                      2 americanNavalFighters placed in Los Angeles
              
                  Activate Technology - Usa
                      Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                      Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                      Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                      Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                      Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                      Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
              
                  Turn Complete - Usa
                      Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                      Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                      Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                      Usa collect 72 PUs; end with 72 PUs
                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                      Units generate 9 techTokens; Usa end with 18 techTokens
              

              Combat Hit Differential Summary :

              Usa : 0.00
              Japan : -0.17
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin turkey time again!

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Turkey round 10

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 10
                  
                      Combat Move - Turkey
                          3 turkishArtillerys and 6 turkishInfantrys moved from Eastern Turkey to Iraq
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut real quick one

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Finland round 11

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 11
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 5 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 10 PUs
                      
                          Research Technology - Germany
                              Germany spend 0 on tech rolls
                                  Germany roll 9,5,12,8,7,2,7,2,7,5,8,11,6,1,5,9,7,11,8,8,8,7,7,11,4,10,10,4,8,10,6,8,6,8,11,2 and gets 1 hit
                              Germany removing all Technology Tokens after successful research.
                              Germany discover ImprovedDefensiveStructures
                      
                          Politics - Germany
                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                                  Germany fails on action: Political Action AxisProposeAlliancewithSpain
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              2 germanStrategicBombers moved from Kharkov to Vologda
                              2 germanTacticalBombers moved from Kharkov to Volgarod
                              1 germanSubmarine moved from 64 Sea Zone to 71 Sea Zone
                              4 germanInfantrys moved from Belorussia to Pskov
                              4 germanFighters moved from Belorussia to Pskov
                              3 germanFighters moved from Kharkov to Pskov
                      
                          Combat - Germany
                              Strategic bombing raid in Volgarod
                                  Bombing raid in Volgarod rolls: 2,1 and causes: 1 damage to unit: Truck
                                  Bombing raid in Volgarod causes 1 damage total. 
                                      1 Truck owned by the Russia lost in Volgarod
                              Strategic bombing raid in Vologda
                                  Bombing raid in Vologda rolls: 6,0 and causes: 5 damage to unit: Rail
                                  Bombing raid in Vologda causes 5 damage total. 
                                      1 Rail owned by the Russia lost in Vologda
                              Battle in Pskov
                                  Germany attack with 7 germanFighters and 4 germanInfantrys
                                  Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper
                                      Germany roll dice for 7 germanFighters and 4 germanInfantrys in Pskov, round 2 : 6/11 hits, 3.58 expected hits
                                      Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                      2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                                  Germany win, taking Pskov from Russia with 7 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 7
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper
                      
                          Non Combat Move - Germany
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              2 germanStrategicBombers moved from Vologda to Tula
                              2 germanTacticalBombers moved from Volgarod to Tula
                              1 Truck and 1 germanAntiTankGun moved from Belorussia to Tula
                              5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Voronezh to Tula
                              7 germanFighters moved from Pskov to Tula
                              1 germanInfantry moved from Kharkov to Voronezh
                              4 germanInfantrys moved from Romania to Western Ukraine
                              2 germanInfantrys moved from Finland to Eastern Finland
                              1 Material and 1 germanAirTransport moved from Berlin to Copenhagen
                              1 germanAirTransport moved from Copenhagen to Northern Germany
                              1 Material and 1 Truck moved from Western Germany to Low Countries
                              1 Truck moved from Low Countries to Western Germany
                              3 germanInfantrys moved from Western France to Northern France
                              1 germanInfantry moved from Paris to Northern France
                              1 germanInfantry moved from Eastern France to Low Countries
                              1 germanAirTransport and 1 germanParatrooper moved from Austria to Northern Germany
                              2 germanInfantrys moved from Northern France to Low Countries
                              2 germanInfantrys moved from Low Countries to Northern Germany
                              1 germanInfantry moved from Northern France to Low Countries
                              1 germanInfantry moved from Low Countries to Northern Germany
                              1 germanInfantry moved from Northern Germany to Denmark
                              1 germanNavalFighter moved from Northern France to Copenhagen
                              1 germanNavalFighter moved from Eastern Germany to Copenhagen
                              1 germanNavalFighter moved from Algeria to Western France
                              1 germanNavalFighter moved from Morrocco to Algeria
                              1 Truck moved from Northern Germany to Western Germany
                              1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern France
                              1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                              1 Train moved from Belorussia to Western Germany
                              1 Train moved from Eastern Poland to Romania
                              1 Material and 1 Truck moved from Algeria to Morrocco
                              1 Truck moved from Morrocco to Tripolitania
                              1 germanArtillery and 1 germanInfantry moved from Western Egypt to Al Kufrah
                              3 germanAlpineInfantrys moved from Vichy France to Western France
                              1 germanAlpineInfantry moved from Vichy France to Western France
                              1 Truck moved from Western France to Western Germany
                      
                          Purchase Units - Germany
                              Germany buy 2 germanCruisers, 3 germanDestroyers, 2 germanEntrenchments, 1 germanFortification and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Germany
                              1 germanNavalFighter placed in Eastern Germany
                              3 germanDestroyers placed in 27 Sea Zone
                              2 germanCruisers placed in 27 Sea Zone
                              Units in Low Countries being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Low Countries
                              Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                              1 germanFortification placed in Copenhagen
                              Germany undo move 5.
                              Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                              1 germanFortification placed in Copenhagen
                              Units in Belorussia being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Belorussia
                      
                          Activate Technology - Germany
                              Germany activating ImprovedDefensiveStructures
                              Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                              Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                              Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                              Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                              Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                              Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                              Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                              Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                              Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                              Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                      
                          Turn Complete - Germany
                              Germany collect 64 PUs; end with 64 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                              Units generate 9 techTokens; Germany end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              Units in Morrocco being upgraded or consumed: 1 Material
                              1 germanEntrenchment placed in Morrocco
                              2 germanInfantrys placed in Algeria
                              1 Material and 1 germanInfantry placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 14 PUs; end with 14 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                  Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              4 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Some Units in Romania change ownership: 4 germanInfantrys
                      
                          Purchase Units - Finland
                              Finland buy 1 germanInfantry; Remaining resources: 2 PUs; 
                      
                          Place Units - Finland
                              1 germanInfantry placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 5 PUs; end with 7 PUs
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Finland change ownership: 1 germanInfantry
                      

                      Combat Hit Differential Summary :

                      Germany : 2.42
                      Russia : 0.00
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut there wasn't really any combat so its back to you when youre back

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                        • ubernautU Offline
                          ubernaut Lobby Moderators
                          last edited by

                          TripleA Move Summary: Russia round 11

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 11
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover ImprovedArtillery
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 14 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  1 russianInfantry moved from Smolensk to Orel Kursk
                                  2 russianInfantrys moved from Stalingrad to Voronezh
                                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                  1 russianFighter moved from Leningrad to Voronezh
                                  1 russianFighter and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                                  1 russianFighter and 1 russianTacticalBomber moved from Moscow to Voronezh
                                  2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                                  3 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianFighter and 3 russianInfantrys moved from Yakut to Far Eastern Republic
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by ubernaut

                            @colin couple of small things if you are still up

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut yep can do this last one

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Brazil round 11

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 11
                                
                                    Combat Move - Brazil
                                        1 brazilianDestroyer moved from 64 Sea Zone to 71 Sea Zone
                                        1 brazilianArtillery, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                        1 brazilianFighter moved from Rio de Janeiro to Argentina
                                
                                    Combat - Brazil
                                        Battle in Argentina
                                            Brazil attack with 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                            Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 2 Tanks
                                                Brazil roll dice for 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 3/6 hits, 2.00 expected hits
                                                Neutral roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Argentina, round 2 : 2/6 hits, 1.83 expected hits
                                                2 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina
                                            2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                                            Neutral win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                                            Casualties for Brazil: 2 brazilianInfantrys
                                            Casualties for Neutral: 1 Artillery and 2 Infantrys
                                        Battle in 71 Sea Zone
                                            Brazil attack with 1 brazilianDestroyer
                                            Germany defend with 1 germanSubmarine
                                                DepthChargeAttack fire in 71 Sea Zone : 0/1 hits, 0.08 expected hits
                                            1 germanSubmarine owned by the Germany Submerged
                                
                                    Non Combat Move - Brazil
                                        1 brazilianSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                        1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                                        1 brazilianFighter moved from Argentina to Rio de Janeiro
                                
                                    Purchase Units - Brazil
                                        Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                                
                                    Place Units - Brazil
                                        2 brazilianInfantrys placed in Rio de Janeiro
                                
                                    Turn Complete - Brazil
                                        Brazil collect 8 PUs; end with 10 PUs
                                

                                Combat Hit Differential Summary :

                                Neutral : 0.17
                                DepthChargeAttack fire in 71 Sea Zone : : -0.08
                                Brazil : 1.00
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 11

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 11
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 10 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 9 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
                                          1 japaneseTank moved from Chahar to Shansi
                                  
                                      Combat - Japan
                                          Battle in Shansi
                                              Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                                                  China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                                              Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                                              Casualties for Japan: 1 japaneseArtillery
                                              Casualties for China: 1 chineseInfantry
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
                                          1 japaneseArtillery moved from French Indochina to Burma
                                          1 Train moved from Burma to Hong Kong
                                          1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                          2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
                                          1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                          1 Truck moved from Burma to Thailand
                                          1 japaneseFighter moved from Northern Manchuria to Shanghai
                                          1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                          1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                                          2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                          1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                          1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                          2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                                          2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
                                          1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                                          2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                          1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                                          1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
                                          2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
                                          2 japaneseInfantrys moved from Java to 148 Sea Zone
                                          2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
                                          2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
                                          2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
                                          2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
                                          1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
                                          2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                          2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                          2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                                          2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                                          1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
                                          1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                                          1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
                                          1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
                                          1 japaneseNavalFighter moved from Japan to Phillippines
                                          1 japaneseInfantry moved from Shanghai to Shantung
                                          3 japaneseArtillerys moved from Anhwei to Kwangtung
                                          1 japaneseInfantry moved from Anhwei to Kwangtung
                                          1 japaneseInfantry moved from Burma to French Indochina
                                          1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
                                          1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                                          1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                          1 Truck moved from Manchuria to Eastern Manchuria
                                          1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                                          1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                                          1 Truck moved from Manchuria to Eastern Manchuria
                                          1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                                          1 Truck moved from Northern Manchuria to Manchuria
                                          1 japaneseTacticalBomber moved from Thailand to Kwangtung
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
                                  
                                      Place Units - Japan
                                          2 japaneseAlpineInfantrys placed in Hong Kong
                                          3 japaneseInfantrys placed in Shanghai
                                          2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                                          3 japaneseInfantrys placed in Tokyo
                                          1 japaneseNavalFighter placed in Japan
                                          1 japaneseHull placed in 99 Sea Zone
                                          2 japaneseDestroyers placed in 127 Sea Zone
                                          Units in Phillippines being upgraded or consumed: 1 Material
                                          1 japaneseAirfield placed in Phillippines
                                  
                                      Turn Complete - Japan
                                          Japan collect 69 PUs; end with 69 PUs
                                          Units generate 9 techTokens; Japan end with 36 techTokens
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                              Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 10 PUs; end with 10 PUs
                                          Units Change Ownership
                                              Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                              Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                          1 japaneseFortification placed in Burma
                                          1 Material and 1 japaneseInfantry placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 9 PUs; end with 9 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 0.50
                                  China : 0.75
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 3 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: China round 11

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 11
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              1 chineseInfantry moved from Suiyuan to Shansi
                                              1 chineseInfantry moved from Shensi to Shansi
                                              2 chineseInfantrys moved from Inner Mongolia to Shansi
                                              3 chineseFighters moved from Chungking to Shansi
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin just a quickie

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: Britain round 11

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 11
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover ImprovedSubmarines
                                          
                                              Politics - Britain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                          
                                              Combat Move - Britain
                                                  Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                                                  Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                                                  Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                                                  Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                                                  Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                                                  Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                  2 britishNavalFighters moved from Sweden to 27 Sea Zone
                                                  4 britishNavalFighters moved from Norway to 27 Sea Zone
                                                  2 britishNavalFighters moved from 25 Sea Zone to 27 Sea Zone
                                                  7 britishSubmarines moved from 25 Sea Zone to 27 Sea Zone
                                                  1 britishFighter, 7 britishNavalFighters and 1 britishTacticalBomber moved from Central Britain to 27 Sea Zone
                                                  2 britishDestroyers moved from 64 Sea Zone to 71 Sea Zone
                                                  4 britishStrategicBombers moved from Cameroon to 71 Sea Zone
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin biggest scramble gamble yet 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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