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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut real quick one

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Finland round 11

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 11
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 5 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 10 PUs
        
            Research Technology - Germany
                Germany spend 0 on tech rolls
                    Germany roll 9,5,12,8,7,2,7,2,7,5,8,11,6,1,5,9,7,11,8,8,8,7,7,11,4,10,10,4,8,10,6,8,6,8,11,2 and gets 1 hit
                Germany removing all Technology Tokens after successful research.
                Germany discover ImprovedDefensiveStructures
        
            Politics - Germany
                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                    Germany fails on action: Political Action AxisProposeAlliancewithSpain
        
            Combat Move - Germany
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                2 germanStrategicBombers moved from Kharkov to Vologda
                2 germanTacticalBombers moved from Kharkov to Volgarod
                1 germanSubmarine moved from 64 Sea Zone to 71 Sea Zone
                4 germanInfantrys moved from Belorussia to Pskov
                4 germanFighters moved from Belorussia to Pskov
                3 germanFighters moved from Kharkov to Pskov
        
            Combat - Germany
                Strategic bombing raid in Volgarod
                    Bombing raid in Volgarod rolls: 2,1 and causes: 1 damage to unit: Truck
                    Bombing raid in Volgarod causes 1 damage total. 
                        1 Truck owned by the Russia lost in Volgarod
                Strategic bombing raid in Vologda
                    Bombing raid in Vologda rolls: 6,0 and causes: 5 damage to unit: Rail
                    Bombing raid in Vologda causes 5 damage total. 
                        1 Rail owned by the Russia lost in Vologda
                Battle in Pskov
                    Germany attack with 7 germanFighters and 4 germanInfantrys
                    Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper
                        Germany roll dice for 7 germanFighters and 4 germanInfantrys in Pskov, round 2 : 6/11 hits, 3.58 expected hits
                        Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                        2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                    Germany win, taking Pskov from Russia with 7 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 7
                    Casualties for Germany: 1 germanInfantry
                    Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper
        
            Non Combat Move - Germany
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanProd: Germany has 1 Material placed in Berlin
                2 germanStrategicBombers moved from Vologda to Tula
                2 germanTacticalBombers moved from Volgarod to Tula
                1 Truck and 1 germanAntiTankGun moved from Belorussia to Tula
                5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Voronezh to Tula
                7 germanFighters moved from Pskov to Tula
                1 germanInfantry moved from Kharkov to Voronezh
                4 germanInfantrys moved from Romania to Western Ukraine
                2 germanInfantrys moved from Finland to Eastern Finland
                1 Material and 1 germanAirTransport moved from Berlin to Copenhagen
                1 germanAirTransport moved from Copenhagen to Northern Germany
                1 Material and 1 Truck moved from Western Germany to Low Countries
                1 Truck moved from Low Countries to Western Germany
                3 germanInfantrys moved from Western France to Northern France
                1 germanInfantry moved from Paris to Northern France
                1 germanInfantry moved from Eastern France to Low Countries
                1 germanAirTransport and 1 germanParatrooper moved from Austria to Northern Germany
                2 germanInfantrys moved from Northern France to Low Countries
                2 germanInfantrys moved from Low Countries to Northern Germany
                1 germanInfantry moved from Northern France to Low Countries
                1 germanInfantry moved from Low Countries to Northern Germany
                1 germanInfantry moved from Northern Germany to Denmark
                1 germanNavalFighter moved from Northern France to Copenhagen
                1 germanNavalFighter moved from Eastern Germany to Copenhagen
                1 germanNavalFighter moved from Algeria to Western France
                1 germanNavalFighter moved from Morrocco to Algeria
                1 Truck moved from Northern Germany to Western Germany
                1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern France
                1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                1 Train moved from Belorussia to Western Germany
                1 Train moved from Eastern Poland to Romania
                1 Material and 1 Truck moved from Algeria to Morrocco
                1 Truck moved from Morrocco to Tripolitania
                1 germanArtillery and 1 germanInfantry moved from Western Egypt to Al Kufrah
                3 germanAlpineInfantrys moved from Vichy France to Western France
                1 germanAlpineInfantry moved from Vichy France to Western France
                1 Truck moved from Western France to Western Germany
        
            Purchase Units - Germany
                Germany buy 2 germanCruisers, 3 germanDestroyers, 2 germanEntrenchments, 1 germanFortification and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Germany
                1 germanNavalFighter placed in Eastern Germany
                3 germanDestroyers placed in 27 Sea Zone
                2 germanCruisers placed in 27 Sea Zone
                Units in Low Countries being upgraded or consumed: 1 Material
                1 germanEntrenchment placed in Low Countries
                Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                1 germanFortification placed in Copenhagen
                Germany undo move 5.
                Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                1 germanFortification placed in Copenhagen
                Units in Belorussia being upgraded or consumed: 1 Material
                1 germanEntrenchment placed in Belorussia
        
            Activate Technology - Germany
                Germany activating ImprovedDefensiveStructures
                Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
        
            Turn Complete - Germany
                Germany collect 64 PUs; end with 64 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                Units generate 9 techTokens; Germany end with 9 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                VichyFrance buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                Units in Morrocco being upgraded or consumed: 1 Material
                1 germanEntrenchment placed in Morrocco
                2 germanInfantrys placed in Algeria
                1 Material and 1 germanInfantry placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 14 PUs; end with 14 PUs
                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                4 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Some Units in Romania change ownership: 4 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 1 germanInfantry; Remaining resources: 2 PUs; 
        
            Place Units - Finland
                1 germanInfantry placed in Finland
        
            Turn Complete - Finland
                Finland collect 5 PUs; end with 7 PUs
                Units Change Ownership
                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    Some Units in Finland change ownership: 1 germanInfantry
        

        Combat Hit Differential Summary :

        Germany : 2.42
        Russia : 0.00
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut there wasn't really any combat so its back to you when youre back

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Move Summary: Russia round 11

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 11
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedArtillery
            
                Politics - Russia
                    Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 14 = Failure!
                        Russia fails on action: Political Action AlliesProposeAlliancewithSpain
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    1 russianInfantry moved from Smolensk to Orel Kursk
                    2 russianInfantrys moved from Stalingrad to Voronezh
                    1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                    1 russianFighter moved from Leningrad to Voronezh
                    1 russianFighter and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                    1 russianFighter and 1 russianTacticalBomber moved from Moscow to Voronezh
                    2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                    3 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianFighter and 3 russianInfantrys moved from Yakut to Far Eastern Republic
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by ubernaut

              @colin couple of small things if you are still up

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                @ubernaut yep can do this last one

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                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Turn Summary: Brazil round 11

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 11
                  
                      Combat Move - Brazil
                          1 brazilianDestroyer moved from 64 Sea Zone to 71 Sea Zone
                          1 brazilianArtillery, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                          1 brazilianFighter moved from Rio de Janeiro to Argentina
                  
                      Combat - Brazil
                          Battle in Argentina
                              Brazil attack with 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                              Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 2 Tanks
                                  Brazil roll dice for 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 3/6 hits, 2.00 expected hits
                                  Neutral roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Argentina, round 2 : 2/6 hits, 1.83 expected hits
                                  2 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina
                              2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                              Neutral win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                              Casualties for Brazil: 2 brazilianInfantrys
                              Casualties for Neutral: 1 Artillery and 2 Infantrys
                          Battle in 71 Sea Zone
                              Brazil attack with 1 brazilianDestroyer
                              Germany defend with 1 germanSubmarine
                                  DepthChargeAttack fire in 71 Sea Zone : 0/1 hits, 0.08 expected hits
                              1 germanSubmarine owned by the Germany Submerged
                  
                      Non Combat Move - Brazil
                          1 brazilianSubmarine moved from 64 Sea Zone to 71 Sea Zone
                          1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                          1 brazilianFighter moved from Argentina to Rio de Janeiro
                  
                      Purchase Units - Brazil
                          Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - Brazil
                          2 brazilianInfantrys placed in Rio de Janeiro
                  
                      Turn Complete - Brazil
                          Brazil collect 8 PUs; end with 10 PUs
                  

                  Combat Hit Differential Summary :

                  Neutral : 0.17
                  DepthChargeAttack fire in 71 Sea Zone : : -0.08
                  Brazil : 1.00
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Thailand round 11

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 11
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
                            1 japaneseTank moved from Chahar to Shansi
                    
                        Combat - Japan
                            Battle in Shansi
                                Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                                    China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                                    1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                                Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                                Casualties for Japan: 1 japaneseArtillery
                                Casualties for China: 1 chineseInfantry
                    
                        Non Combat Move - Japan
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
                            1 japaneseArtillery moved from French Indochina to Burma
                            1 Train moved from Burma to Hong Kong
                            1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                            2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
                            1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                            1 Truck moved from Burma to Thailand
                            1 japaneseFighter moved from Northern Manchuria to Shanghai
                            1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                            1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                            2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                            1 japaneseArtillery moved from Manchuria to Northern Manchuria
                            1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                            2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                            2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
                            1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                            2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                            1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                            1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
                            2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
                            2 japaneseInfantrys moved from Java to 148 Sea Zone
                            2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
                            2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
                            2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
                            2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
                            1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
                            2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                            2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                            2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                            2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                            1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
                            1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                            1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
                            1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
                            1 japaneseNavalFighter moved from Japan to Phillippines
                            1 japaneseInfantry moved from Shanghai to Shantung
                            3 japaneseArtillerys moved from Anhwei to Kwangtung
                            1 japaneseInfantry moved from Anhwei to Kwangtung
                            1 japaneseInfantry moved from Burma to French Indochina
                            1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
                            1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                            1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                            1 Truck moved from Manchuria to Eastern Manchuria
                            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                            1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                            1 Truck moved from Manchuria to Eastern Manchuria
                            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                            1 Truck moved from Northern Manchuria to Manchuria
                            1 japaneseTacticalBomber moved from Thailand to Kwangtung
                    
                        Purchase Units - Japan
                            Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
                    
                        Place Units - Japan
                            2 japaneseAlpineInfantrys placed in Hong Kong
                            3 japaneseInfantrys placed in Shanghai
                            2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                            3 japaneseInfantrys placed in Tokyo
                            1 japaneseNavalFighter placed in Japan
                            1 japaneseHull placed in 99 Sea Zone
                            2 japaneseDestroyers placed in 127 Sea Zone
                            Units in Phillippines being upgraded or consumed: 1 Material
                            1 japaneseAirfield placed in Phillippines
                    
                        Turn Complete - Japan
                            Japan collect 69 PUs; end with 69 PUs
                            Units generate 9 techTokens; Japan end with 36 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                    
                        Purchase Units - Thailand
                            Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                            1 japaneseFortification placed in Burma
                            1 Material and 1 japaneseInfantry placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                    

                    Combat Hit Differential Summary :

                    Japan : 0.50
                    China : 0.75
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: China round 11

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 11
                        
                            Research Technology - China
                                China spend 0 on tech rolls
                        
                            Combat Move - China
                                Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                1 chineseInfantry moved from Suiyuan to Shansi
                                1 chineseInfantry moved from Shensi to Shansi
                                2 chineseInfantrys moved from Inner Mongolia to Shansi
                                3 chineseFighters moved from Chungking to Shansi
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin just a quickie

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: Britain round 11

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 11
                            
                                Research Technology - Britain
                                    Britain spend 0 on tech rolls
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover ImprovedSubmarines
                            
                                Politics - Britain
                                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                        Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                            
                                Combat Move - Britain
                                    Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                                    Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                                    Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                                    Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                                    Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                                    Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                    2 britishNavalFighters moved from Sweden to 27 Sea Zone
                                    4 britishNavalFighters moved from Norway to 27 Sea Zone
                                    2 britishNavalFighters moved from 25 Sea Zone to 27 Sea Zone
                                    7 britishSubmarines moved from 25 Sea Zone to 27 Sea Zone
                                    1 britishFighter, 7 britishNavalFighters and 1 britishTacticalBomber moved from Central Britain to 27 Sea Zone
                                    2 britishDestroyers moved from 64 Sea Zone to 71 Sea Zone
                                    4 britishStrategicBombers moved from Cameroon to 71 Sea Zone
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin biggest scramble gamble yet 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Sweden round 11

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 11
                                
                                    Combat Move - Sweden
                                
                                    Combat - Sweden
                                
                                    Non Combat Move - Sweden
                                        1 swedishInfantry moved from Sweden to Southern Sweden
                                
                                    Purchase Units - Sweden
                                        Sweden buy 1 swedishArtillery and 1 swedishInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - Sweden
                                        1 swedishArtillery and 1 swedishInfantry placed in Sweden
                                
                                    Turn Complete - Sweden
                                        Sweden collect 7 PUs; end with 7 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin back to italy

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Move Summary: Italy round 11

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                    
                                        Politics - Italy
                                            Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                                Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                                            1 italianStrategicBomber moved from Kharkov to Volgarod
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I don't think you'd want to scramble but it's pretty important so thought id just see

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Italy round 11

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 11
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 9,3,1,10,7,7,4,4,5,6,8,1,1,8,10,2,1,1 and gets 0 hits
                                        
                                            Politics - Italy
                                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                                                1 italianStrategicBomber moved from Kharkov to Volgarod
                                        
                                            Combat - Italy
                                                Battle in Volgarod
                                                    Italy attack with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                                    Russia defend with 1 Flagpole, 2 Rails, 1 russianBarracks and 1 russianInfantry
                                                        Italy roll dice for 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Volgarod, round 2 : 3/11 hits, 3.00 expected hits
                                                        Russia roll dice for 1 russianInfantry in Volgarod, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 russianInfantry owned by the Russia lost in Volgarod
                                                    Some non-combat units are destroyed: 
                                                    Italy win, taking Volgarod from Russia with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 3
                                                    Casualties for Russia: 1 russianInfantry
                                        
                                            Non Combat Move - Italy
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger italianProd: Italy has 1 Material placed in Rome
                                                1 italianStrategicBomber moved from Volgarod to Kharkov
                                                1 italianAirTransport moved from Al Kufrah to Rome
                                                2 italianInfantrys moved from Rome to 49 Sea Zone
                                                2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                                2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                                1 Material, 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                                                1 Material, 2 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                                1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
                                                1 Material, 4 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                                                1 italianNavalFighter moved from Al Kufrah to Algeria
                                                1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                                                1 Train moved from Northern Yugoslavia to Northern Italy
                                                1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                                                1 Train moved from Western Ukraine to Northern Yugoslavia
                                                2 Trucks moved from Northern Yugoslavia to Northern Italy
                                                2 Trucks and 2 italianInfantrys moved from Northern Italy to Romania
                                                3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Abyssinia to Italian Somaliland
                                                1 Material and 1 Truck moved from Rome to Southern Italy
                                                1 Truck moved from Southern Italy to Rome
                                                2 italianInfantrys moved from Rome to Southern Italy
                                                2 italianInfantrys moved from Western Ukraine to Kharkov
                                        
                                            Purchase Units - Italy
                                                Italy buy 1 italianCruiser, 1 italianEntrenchment and 6 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                                        
                                            Place Units - Italy
                                                Units in Western Egypt being upgraded or consumed: 1 Material
                                                1 italianEntrenchment placed in Western Egypt
                                                3 italianInfantrys placed in Southern Italy
                                                3 italianInfantrys placed in Rome
                                                1 italianCruiser placed in 47 Sea Zone
                                        
                                            Turn Complete - Italy
                                                Italy collect 37 PUs; end with 37 PUs
                                                Units generate 9 techTokens; Italy end with 27 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Italy : 0.00
                                        Russia : -0.25
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 11

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 11
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 5,4,8,12,4,9,7,3,2,3,12,4,8,1,8,7,10,11 and gets 2 hits
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedCarriers
                                            
                                                Politics - Usa
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 18 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    4 americanInfantrys and 4 americanMarines moved from Caroline Islands to 131 Sea Zone
                                                    2 americanNavalFighters moved from 131 Sea Zone to Queensland
                                                    3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 2 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                                                    4 americanInfantrys and 4 americanMarines moved from 132 Sea Zone to Gilbert Islands
                                                    2 americanAdvancedSubmarines moved from 116 Sea Zone to 132 Sea Zone
                                                    1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                                                    1 americanNavalFighter moved from Johnston Island to 132 Sea Zone
                                                    1 americanNavalFighter moved from Los Angeles to Johnston Island
                                                    1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                                    1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                                    1 Material and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                                    1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                                    1 Material and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                                    1 americanInfantry moved from Alaska to 104 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 112 Sea Zone
                                                    1 americanInfantry moved from 112 Sea Zone to San Francisco
                                                    1 americanAntiTankGun moved from Central Norway to 12 Sea Zone
                                                    1 americanAntiTankGun and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                                    1 americanAntiTankGun moved from 14 Sea Zone to Archangel
                                                    1 americanTank moved from Scotland to 7 Sea Zone
                                                    1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                                                    1 americanTank moved from 12 Sea Zone to Central Norway
                                                    1 americanTank moved from New York to 30 Sea Zone
                                                    1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                                    1 americanTank moved from 19 Sea Zone to Newfoundland
                                                    1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                                                    2 americanBattleships moved from 30 Sea Zone to 39 Sea Zone
                                                    1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from Newfoundland to 20 Sea Zone
                                                    1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 2 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                                                    1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from 7 Sea Zone to Scotland
                                                    1 Train moved from Los Angeles to Washington
                                                    1 Train moved from Los Angeles to Washington
                                            
                                                Purchase Units - Usa
                                                    Usa buy 2 americanAdvancedSubmarines, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 2 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                                    2 americanAdvancedSubmarines and 1 americanCarrier placed in 156 Sea Zone
                                                    1 americanNavalFighter placed in Los Angeles
                                                    1 americanMarine placed in San Francisco
                                                    2 americanTransports placed in 30 Sea Zone
                                                    Usa undo move 4.
                                                    1 americanTransport placed in 36 Sea Zone
                                                    1 americanTransport placed in 30 Sea Zone
                                                    1 americanAntiTankGun, 1 americanArtillery and 1 americanTank placed in New York
                                                    1 americanMarine placed in Washington
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedCarriers
                                                    Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                                            
                                                Turn Complete - Usa
                                                    Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                                                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                    Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                                                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                    Usa collect 72 PUs; end with 72 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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