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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      @ubernaut yep can do this last one

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      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Brazil round 11

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 11
        
            Combat Move - Brazil
                1 brazilianDestroyer moved from 64 Sea Zone to 71 Sea Zone
                1 brazilianArtillery, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                1 brazilianFighter moved from Rio de Janeiro to Argentina
        
            Combat - Brazil
                Battle in Argentina
                    Brazil attack with 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                    Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 2 Tanks
                        Brazil roll dice for 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 3/6 hits, 2.00 expected hits
                        Neutral roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Argentina, round 2 : 2/6 hits, 1.83 expected hits
                        2 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina
                    2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                    Neutral win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Brazil: 2 brazilianInfantrys
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in 71 Sea Zone
                    Brazil attack with 1 brazilianDestroyer
                    Germany defend with 1 germanSubmarine
                        DepthChargeAttack fire in 71 Sea Zone : 0/1 hits, 0.08 expected hits
                    1 germanSubmarine owned by the Germany Submerged
        
            Non Combat Move - Brazil
                1 brazilianSubmarine moved from 64 Sea Zone to 71 Sea Zone
                1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                1 brazilianFighter moved from Argentina to Rio de Janeiro
        
            Purchase Units - Brazil
                Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - Brazil
                2 brazilianInfantrys placed in Rio de Janeiro
        
            Turn Complete - Brazil
                Brazil collect 8 PUs; end with 10 PUs
        

        Combat Hit Differential Summary :

        Neutral : 0.17
        DepthChargeAttack fire in 71 Sea Zone : : -0.08
        Brazil : 1.00
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Thailand round 11

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 11
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 10 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 9 PUs
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                      Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
                  1 japaneseTank moved from Chahar to Shansi
          
              Combat - Japan
                  Battle in Shansi
                      Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                          China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                          1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                      Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                      Casualties for Japan: 1 japaneseArtillery
                      Casualties for China: 1 chineseInfantry
          
              Non Combat Move - Japan
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
                  1 japaneseArtillery moved from French Indochina to Burma
                  1 Train moved from Burma to Hong Kong
                  1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                  2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
                  1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                  1 Truck moved from Burma to Thailand
                  1 japaneseFighter moved from Northern Manchuria to Shanghai
                  1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                  1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                  2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                  1 japaneseArtillery moved from Manchuria to Northern Manchuria
                  1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                  2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                  2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
                  1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                  2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                  1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                  1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
                  2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
                  2 japaneseInfantrys moved from Java to 148 Sea Zone
                  2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
                  2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
                  2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
                  2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
                  1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
                  2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                  2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                  2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                  2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                  1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
                  1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                  1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
                  1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
                  1 japaneseNavalFighter moved from Japan to Phillippines
                  1 japaneseInfantry moved from Shanghai to Shantung
                  3 japaneseArtillerys moved from Anhwei to Kwangtung
                  1 japaneseInfantry moved from Anhwei to Kwangtung
                  1 japaneseInfantry moved from Burma to French Indochina
                  1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
                  1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                  1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                  1 Truck moved from Manchuria to Eastern Manchuria
                  1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                  1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                  1 Truck moved from Manchuria to Eastern Manchuria
                  1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                  1 Truck moved from Northern Manchuria to Manchuria
                  1 japaneseTacticalBomber moved from Thailand to Kwangtung
          
              Purchase Units - Japan
                  Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
          
              Place Units - Japan
                  2 japaneseAlpineInfantrys placed in Hong Kong
                  3 japaneseInfantrys placed in Shanghai
                  2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                  3 japaneseInfantrys placed in Tokyo
                  1 japaneseNavalFighter placed in Japan
                  1 japaneseHull placed in 99 Sea Zone
                  2 japaneseDestroyers placed in 127 Sea Zone
                  Units in Phillippines being upgraded or consumed: 1 Material
                  1 japaneseAirfield placed in Phillippines
          
              Turn Complete - Japan
                  Japan collect 69 PUs; end with 69 PUs
                  Units generate 9 techTokens; Japan end with 36 techTokens
                  Units Change Ownership
                      Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                      Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Manchuria
                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 10 PUs; end with 10 PUs
                  Units Change Ownership
                      Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
          
              Purchase Units - Thailand
                  Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                  1 japaneseFortification placed in Burma
                  1 Material and 1 japaneseInfantry placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
          

          Combat Hit Differential Summary :

          Japan : 0.50
          China : 0.75
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 3 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Move Summary: China round 11

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 11
              
                  Research Technology - China
                      China spend 0 on tech rolls
              
                  Combat Move - China
                      Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                      1 chineseInfantry moved from Suiyuan to Shansi
                      1 chineseInfantry moved from Shensi to Shansi
                      2 chineseInfantrys moved from Inner Mongolia to Shansi
                      3 chineseFighters moved from Chungking to Shansi
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin just a quickie

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Move Summary: Britain round 11

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 11
                  
                      Research Technology - Britain
                          Britain spend 0 on tech rolls
                          Britain removing all Technology Tokens after successful research.
                          Britain discover ImprovedSubmarines
                  
                      Politics - Britain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                              Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                  
                      Combat Move - Britain
                          Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                          Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                          Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                          Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                          Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                          Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                          Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                          2 britishNavalFighters moved from Sweden to 27 Sea Zone
                          4 britishNavalFighters moved from Norway to 27 Sea Zone
                          2 britishNavalFighters moved from 25 Sea Zone to 27 Sea Zone
                          7 britishSubmarines moved from 25 Sea Zone to 27 Sea Zone
                          1 britishFighter, 7 britishNavalFighters and 1 britishTacticalBomber moved from Central Britain to 27 Sea Zone
                          2 britishDestroyers moved from 64 Sea Zone to 71 Sea Zone
                          4 britishStrategicBombers moved from Cameroon to 71 Sea Zone
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin biggest scramble gamble yet 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Sweden round 11

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 11
                      
                          Combat Move - Sweden
                      
                          Combat - Sweden
                      
                          Non Combat Move - Sweden
                              1 swedishInfantry moved from Sweden to Southern Sweden
                      
                          Purchase Units - Sweden
                              Sweden buy 1 swedishArtillery and 1 swedishInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - Sweden
                              1 swedishArtillery and 1 swedishInfantry placed in Sweden
                      
                          Turn Complete - Sweden
                              Sweden collect 7 PUs; end with 7 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin back to italy

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Move Summary: Italy round 11

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 11
                          
                              Research Technology - Italy
                                  Italy spend 0 on tech rolls
                          
                              Politics - Italy
                                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                                  1 italianStrategicBomber moved from Kharkov to Volgarod
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut I don't think you'd want to scramble but it's pretty important so thought id just see

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 11

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 11
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 9,3,1,10,7,7,4,4,5,6,8,1,1,8,10,2,1,1 and gets 0 hits
                              
                                  Politics - Italy
                                      Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                          Italy fails on action: Political Action AxisProposeAlliancewithSpain
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                                      1 italianStrategicBomber moved from Kharkov to Volgarod
                              
                                  Combat - Italy
                                      Battle in Volgarod
                                          Italy attack with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                          Russia defend with 1 Flagpole, 2 Rails, 1 russianBarracks and 1 russianInfantry
                                              Italy roll dice for 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Volgarod, round 2 : 3/11 hits, 3.00 expected hits
                                              Russia roll dice for 1 russianInfantry in Volgarod, round 2 : 0/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Volgarod
                                          Some non-combat units are destroyed: 
                                          Italy win, taking Volgarod from Russia with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                              
                                  Non Combat Move - Italy
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      1 italianStrategicBomber moved from Volgarod to Kharkov
                                      1 italianAirTransport moved from Al Kufrah to Rome
                                      2 italianInfantrys moved from Rome to 49 Sea Zone
                                      2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                      2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                      1 Material, 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                                      1 Material, 2 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                      1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
                                      1 Material, 4 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                                      1 italianNavalFighter moved from Al Kufrah to Algeria
                                      1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                                      1 Train moved from Northern Yugoslavia to Northern Italy
                                      1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                                      1 Train moved from Western Ukraine to Northern Yugoslavia
                                      2 Trucks moved from Northern Yugoslavia to Northern Italy
                                      2 Trucks and 2 italianInfantrys moved from Northern Italy to Romania
                                      3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Abyssinia to Italian Somaliland
                                      1 Material and 1 Truck moved from Rome to Southern Italy
                                      1 Truck moved from Southern Italy to Rome
                                      2 italianInfantrys moved from Rome to Southern Italy
                                      2 italianInfantrys moved from Western Ukraine to Kharkov
                              
                                  Purchase Units - Italy
                                      Italy buy 1 italianCruiser, 1 italianEntrenchment and 6 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Western Egypt being upgraded or consumed: 1 Material
                                      1 italianEntrenchment placed in Western Egypt
                                      3 italianInfantrys placed in Southern Italy
                                      3 italianInfantrys placed in Rome
                                      1 italianCruiser placed in 47 Sea Zone
                              
                                  Turn Complete - Italy
                                      Italy collect 37 PUs; end with 37 PUs
                                      Units generate 9 techTokens; Italy end with 27 techTokens
                              

                              Combat Hit Differential Summary :

                              Italy : 0.00
                              Russia : -0.25
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Turn Summary: Usa round 11

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 11
                                  
                                      Research Technology - Usa
                                          Usa spend 0 on tech rolls
                                              Usa roll 5,4,8,12,4,9,7,3,2,3,12,4,8,1,8,7,10,11 and gets 2 hits
                                          Usa removing all Technology Tokens after successful research.
                                          Usa discover ImprovedCarriers
                                  
                                      Politics - Usa
                                          Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 18 = Failure!
                                              Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                  
                                      Combat Move - Usa
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                          Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                  
                                      Non Combat Move - Usa
                                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                          Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                          Trigger americanAP2: Usa has 1 Material placed in Washington
                                          Trigger americanProd1: Usa has 1 Material placed in Washington
                                          4 americanInfantrys and 4 americanMarines moved from Caroline Islands to 131 Sea Zone
                                          2 americanNavalFighters moved from 131 Sea Zone to Queensland
                                          3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 2 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                                          4 americanInfantrys and 4 americanMarines moved from 132 Sea Zone to Gilbert Islands
                                          2 americanAdvancedSubmarines moved from 116 Sea Zone to 132 Sea Zone
                                          1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                                          1 americanNavalFighter moved from Johnston Island to 132 Sea Zone
                                          1 americanNavalFighter moved from Los Angeles to Johnston Island
                                          1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                          1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                          1 Material and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                          1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                          1 Material and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                          1 americanInfantry moved from Alaska to 104 Sea Zone
                                          1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 112 Sea Zone
                                          1 americanInfantry moved from 112 Sea Zone to San Francisco
                                          1 americanAntiTankGun moved from Central Norway to 12 Sea Zone
                                          1 americanAntiTankGun and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                          1 americanAntiTankGun moved from 14 Sea Zone to Archangel
                                          1 americanTank moved from Scotland to 7 Sea Zone
                                          1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                                          1 americanTank moved from 12 Sea Zone to Central Norway
                                          1 americanTank moved from New York to 30 Sea Zone
                                          1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                          1 americanTank moved from 19 Sea Zone to Newfoundland
                                          1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                                          2 americanBattleships moved from 30 Sea Zone to 39 Sea Zone
                                          1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from Newfoundland to 20 Sea Zone
                                          1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 2 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                                          1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from 7 Sea Zone to Scotland
                                          1 Train moved from Los Angeles to Washington
                                          1 Train moved from Los Angeles to Washington
                                  
                                      Purchase Units - Usa
                                          Usa buy 2 americanAdvancedSubmarines, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 2 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Usa
                                          Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                          2 americanAdvancedSubmarines and 1 americanCarrier placed in 156 Sea Zone
                                          1 americanNavalFighter placed in Los Angeles
                                          1 americanMarine placed in San Francisco
                                          2 americanTransports placed in 30 Sea Zone
                                          Usa undo move 4.
                                          1 americanTransport placed in 36 Sea Zone
                                          1 americanTransport placed in 30 Sea Zone
                                          1 americanAntiTankGun, 1 americanArtillery and 1 americanTank placed in New York
                                          1 americanMarine placed in Washington
                                  
                                      Activate Technology - Usa
                                          Usa activating ImprovedCarriers
                                          Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                                  
                                      Turn Complete - Usa
                                          Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                                          Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                          Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                          Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                                          Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                          Usa collect 72 PUs; end with 72 PUs
                                          Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                          Units generate 9 techTokens; Usa end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin over to turkey

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Finland round 12

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 12
                                      
                                          Reconnaissance Missions - Finland
                                              Finland collect 0 PUs; end with 7 PUs
                                      
                                          Reinforcing - DanubeAxis
                                              DanubeAxis collect 0 PUs; end with 12 PUs
                                      
                                          Counter Intelligence Operations - VichyFrance
                                              VichyFrance collect 0 PUs; end with 10 PUs
                                      
                                          Research Technology - Germany
                                              Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                              Trigger germanaTAP: Germany gains access to AdvancedProduction
                                              Germany spend 0 on tech rolls
                                                  Germany roll 2,10,9,2,4,4,1,9,11 and gets 0 hits
                                      
                                          Politics - Germany
                                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                                  Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                      
                                          Combat Move - Germany
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              2 units repaired.
                                                  2 germanBattleship-damageds owned by the Germany removed in 27 Sea Zone
                                                  2 germanBattleships owned by the Germany added in 27 Sea Zone
                                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                              3 germanMech.Infantrys and 4 germanTanks moved from Tula to Urals
                                              1 germanInfantry moved from Pskov to Smolensk
                                                    Germany take Smolensk from Russia
                                              1 germanInfantry moved from Pskov to Orel Kursk
                                              3 germanInfantrys moved from Belorussia to Orel Kursk
                                              1 germanArtillery moved from Belorussia to Orel Kursk
                                              2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Abyssinia to Italian Somaliland
                                              2 germanInfantrys moved from Belorussia to Orel Kursk
                                              7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Tula to Voronezh
                                              6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer and 7 germanInfantrys moved from Tula to Voronezh
                                      
                                          Combat - Germany
                                              Battle in Orel Kursk
                                                  Germany attack with 1 germanArtillery and 6 germanInfantrys
                                                  Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
                                                      Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 2 : 1/7 hits, 1.33 expected hits
                                                      Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits
                                                      1 russianInfantry owned by the Russia lost in Orel Kursk
                                                      Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 3 : 2/7 hits, 1.33 expected hits
                                                      Russia roll dice for 1 russianParatrooper in Orel Kursk, round 3 : 0/1 hits, 0.25 expected hits
                                                      1 russianParatrooper owned by the Russia lost in Orel Kursk
                                                  Germany win, taking Orel Kursk from Russia with 1 germanArtillery and 6 germanInfantrys remaining. Battle score for attacker is 7
                                                  Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
                                              Battle in Urals
                                                  Germany attack with 3 germanMech.Infantrys and 4 germanTanks
                                                  Russia defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 1 russianBarracks and 3 russianInfantrys
                                                      Germany roll dice for 3 germanMech.Infantrys and 4 germanTanks in Urals, round 2 : 2/7 hits, 1.75 expected hits
                                                      Russia roll dice for 3 russianInfantrys in Urals, round 2 : 1/3 hits, 1.25 expected hits
                                                      2 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Urals
                                                      Germany roll dice for 2 germanMech.Infantrys and 4 germanTanks in Urals, round 3 : 5/6 hits, 1.50 expected hits
                                                      Russia roll dice for 1 russianInfantry in Urals, round 3 : 0/1 hits, 0.42 expected hits
                                                      1 russianInfantry owned by the Russia lost in Urals
                                                  Germany captures one of Russia capitals
                                                  Some non-combat units are destroyed: 
                                                  Germany win, taking Urals from Russia with 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 4
                                                  Casualties for Germany: 1 germanMech.Infantry
                                                  Casualties for Russia: 3 russianInfantrys
                                              Battle in Voronezh
                                                  Germany attack with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers
                                                  Russia defend with 1 Flagpole and 2 russianInfantrys
                                                      Germany roll dice for 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Voronezh, round 2 : 9/34 hits, 9.75 expected hits
                                                      Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/2 hits, 0.50 expected hits
                                                      2 russianInfantrys owned by the Russia lost in Voronezh
                                                  Germany win, taking Voronezh from Russia with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers remaining. Battle score for attacker is 6
                                                  Casualties for Russia: 2 russianInfantrys
                                      
                                          Non Combat Move - Germany
                                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                              Trigger germanProd: Germany has 1 Material placed in Berlin
                                              7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Voronezh to Kharkov
                                              1 Truck moved from Tula to Belorussia
                                              1 germanInfantry moved from Finland to Eastern Finland
                                              1 Truck moved from Tripolitania to Western Egypt
                                              1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Cyrenaica
                                              1 germanNavalFighter moved from Algeria to Western France
                                              2 germanNavalFighters moved from Eastern Germany to Poland
                                              1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                              1 Train moved from Belorussia to Romania
                                              1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                              4 germanInfantrys moved from Western Ukraine to Kharkov
                                              1 germanAlpineInfantry moved from Northern Italy to Vichy France
                                              3 germanInfantrys moved from Algeria to Morrocco
                                              1 germanNavalFighter moved from Western France to Northern France
                                              1 Train moved from Western Germany to Berlin
                                              1 Material and 1 Train moved from Berlin to Denmark
                                              1 Train moved from Denmark to Western Germany
                                              1 Truck moved from Western Germany to Berlin
                                              1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland
                                              1 germanAirTransport moved from Eastern Finland to Finland
                                              1 Material and 1 Train moved from Vichy France to Northern France
                                              1 Train moved from Northern France to Western France
                                              1 Train and 1 germanAntiAirGun moved from Western France to Paris
                                              1 Train moved from Paris to Vichy France
                                              1 germanArtillery moved from Vichy France to Western France
                                              1 germanInfantry moved from Vichy France to Paris
                                              1 Truck moved from Northern France to Western Germany
                                              1 germanAirTransport moved from Northern Germany to Berlin
                                      
                                          Purchase Units - Germany
                                              Germany buy 3 germanDestroyers, 2 germanEntrenchments, 1 germanNavalFighter, 3 germanTanks and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Germany
                                              Units in Denmark being upgraded or consumed: 1 Material
                                              1 germanEntrenchment placed in Denmark
                                              Units in Northern France being upgraded or consumed: 1 Material
                                              1 germanEntrenchment placed in Northern France
                                              3 germanDestroyers and 1 germanTransport placed in 27 Sea Zone
                                              1 germanNavalFighter and 3 germanTanks placed in Eastern Germany
                                      
                                          Turn Complete - Germany
                                              Germany collect 71 PUs; end with 71 PUs
                                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs
                                              Units generate 12 techTokens; Germany end with 21 techTokens
                                              Units Change Ownership
                                                  Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                      
                                          Purchase Units - VichyFrance
                                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                              VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - VichyFrance
                                              1 Material and 1 germanInfantry placed in Algeria
                                              1 germanAirTransport placed in Vichy France
                                      
                                          Turn Complete - VichyFrance
                                              VichyFrance collect 14 PUs; end with 14 PUs
                                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                              Units Change Ownership
                                                  Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                  Some Units in Vichy France change ownership: 1 germanAirTransport
                                      
                                          Purchase Units - DanubeAxis
                                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - DanubeAxis
                                              4 germanInfantrys placed in Romania
                                      
                                          Turn Complete - DanubeAxis
                                              DanubeAxis collect 12 PUs; end with 12 PUs
                                              Some Units in Romania change ownership: 4 germanInfantrys
                                      
                                          Purchase Units - Finland
                                              Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Finland
                                              1 germanArtillery and 1 germanInfantry placed in Finland
                                      
                                          Turn Complete - Finland
                                              Finland collect 5 PUs; end with 5 PUs
                                              Units Change Ownership
                                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                  Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                                      

                                      Combat Hit Differential Summary :

                                      Germany : 3.33
                                      Russia : -1.92
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: Russia round 12

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 12
                                          
                                              Research Technology - Russia
                                                  Trigger russianaTAA: Russia gains access to AdvancedArtillery
                                                  Russia spend 0 on tech rolls
                                                  Russia removing all Technology Tokens after successful research.
                                                  Russia discover AdvancedDefensiveStructures
                                          
                                              Politics - Russia
                                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 13 = Failure!
                                                      Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                          
                                              Combat Move - Russia
                                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                  2 russianAlpineInfantrys moved from Sverdlovsk to Urals
                                                  1 russianArtillery and 1 russianTank moved from Archangel to Urals
                                                  2 russianInfantrys moved from Vologda to Urals
                                                  1 russianMech.Infantry and 4 russianTanks moved from Moscow to Urals
                                                  5 russianArtillerys and 11 russianInfantrys moved from Moscow to Volgarod
                                                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                                                  2 russianFighters and 2 russianTacticalBombers moved from Moscow to Voronezh
                                                  1 russianInfantry moved from Caucasus to Voronezh
                                                  3 russianInfantrys moved from Moscow to Tula
                                                  1 russianInfantry moved from Moscow to Smolensk
                                                  2 russianInfantrys moved from Novgorod to Smolensk
                                                  3 russianInfantrys moved from Leningrad to Pskov
                                                  3 russianInfantrys moved from Leningrad to Lativa Estonia
                                                  1 russianInfantry moved from Yakut to Far Eastern Republic
                                                        Russia take Far Eastern Republic from Japan
                                                  6 russianArtillerys, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Stalingrad to Voronezh
                                                  1 russianFighter moved from Stalingrad to Voronezh
                                                  4 russianAntiTankGuns moved from Stalingrad to Voronezh
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin gotta couple big ones here

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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