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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Brazil round 11

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 11
      
          Combat Move - Brazil
              1 brazilianDestroyer moved from 64 Sea Zone to 71 Sea Zone
              1 brazilianArtillery, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
              1 brazilianFighter moved from Rio de Janeiro to Argentina
      
          Combat - Brazil
              Battle in Argentina
                  Brazil attack with 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                  Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 2 Tanks
                      Brazil roll dice for 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 3/6 hits, 2.00 expected hits
                      Neutral roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Argentina, round 2 : 2/6 hits, 1.83 expected hits
                      2 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina
                  2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                  Neutral win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                  Casualties for Brazil: 2 brazilianInfantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in 71 Sea Zone
                  Brazil attack with 1 brazilianDestroyer
                  Germany defend with 1 germanSubmarine
                      DepthChargeAttack fire in 71 Sea Zone : 0/1 hits, 0.08 expected hits
                  1 germanSubmarine owned by the Germany Submerged
      
          Non Combat Move - Brazil
              1 brazilianSubmarine moved from 64 Sea Zone to 71 Sea Zone
              1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
              1 brazilianFighter moved from Argentina to Rio de Janeiro
      
          Purchase Units - Brazil
              Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
      
          Place Units - Brazil
              2 brazilianInfantrys placed in Rio de Janeiro
      
          Turn Complete - Brazil
              Brazil collect 8 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Neutral : 0.17
      DepthChargeAttack fire in 71 Sea Zone : : -0.08
      Brazil : 1.00
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Thailand round 11

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 11
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 10 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 9 PUs
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                    Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
                1 japaneseTank moved from Chahar to Shansi
        
            Combat - Japan
                Battle in Shansi
                    Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                        China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                        1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                    Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                    Casualties for Japan: 1 japaneseArtillery
                    Casualties for China: 1 chineseInfantry
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
                1 japaneseArtillery moved from French Indochina to Burma
                1 Train moved from Burma to Hong Kong
                1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
                1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                1 Truck moved from Burma to Thailand
                1 japaneseFighter moved from Northern Manchuria to Shanghai
                1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                1 japaneseArtillery moved from Manchuria to Northern Manchuria
                1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
                1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
                2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
                2 japaneseInfantrys moved from Java to 148 Sea Zone
                2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
                2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
                2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
                1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
                2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
                1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
                1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
                1 japaneseNavalFighter moved from Japan to Phillippines
                1 japaneseInfantry moved from Shanghai to Shantung
                3 japaneseArtillerys moved from Anhwei to Kwangtung
                1 japaneseInfantry moved from Anhwei to Kwangtung
                1 japaneseInfantry moved from Burma to French Indochina
                1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
                1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                1 Truck moved from Manchuria to Eastern Manchuria
                1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                1 Truck moved from Manchuria to Eastern Manchuria
                1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                1 Truck moved from Northern Manchuria to Manchuria
                1 japaneseTacticalBomber moved from Thailand to Kwangtung
        
            Purchase Units - Japan
                Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
        
            Place Units - Japan
                2 japaneseAlpineInfantrys placed in Hong Kong
                3 japaneseInfantrys placed in Shanghai
                2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                3 japaneseInfantrys placed in Tokyo
                1 japaneseNavalFighter placed in Japan
                1 japaneseHull placed in 99 Sea Zone
                2 japaneseDestroyers placed in 127 Sea Zone
                Units in Phillippines being upgraded or consumed: 1 Material
                1 japaneseAirfield placed in Phillippines
        
            Turn Complete - Japan
                Japan collect 69 PUs; end with 69 PUs
                Units generate 9 techTokens; Japan end with 36 techTokens
                Units Change Ownership
                    Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                    Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 10 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                    Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
        
            Purchase Units - Thailand
                Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Thailand
                Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                1 japaneseFortification placed in Burma
                1 Material and 1 japaneseInfantry placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 9 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
        

        Combat Hit Differential Summary :

        Japan : 0.50
        China : 0.75
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 3 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Move Summary: China round 11

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 11
            
                Research Technology - China
                    China spend 0 on tech rolls
            
                Combat Move - China
                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    1 chineseInfantry moved from Suiyuan to Shansi
                    1 chineseInfantry moved from Shensi to Shansi
                    2 chineseInfantrys moved from Inner Mongolia to Shansi
                    3 chineseFighters moved from Chungking to Shansi
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin just a quickie

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Move Summary: Britain round 11

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 11
                
                    Research Technology - Britain
                        Britain spend 0 on tech rolls
                        Britain removing all Technology Tokens after successful research.
                        Britain discover ImprovedSubmarines
                
                    Politics - Britain
                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                            Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                
                    Combat Move - Britain
                        Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                        Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                        Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                        Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                        Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                        Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                        2 britishNavalFighters moved from Sweden to 27 Sea Zone
                        4 britishNavalFighters moved from Norway to 27 Sea Zone
                        2 britishNavalFighters moved from 25 Sea Zone to 27 Sea Zone
                        7 britishSubmarines moved from 25 Sea Zone to 27 Sea Zone
                        1 britishFighter, 7 britishNavalFighters and 1 britishTacticalBomber moved from Central Britain to 27 Sea Zone
                        2 britishDestroyers moved from 64 Sea Zone to 71 Sea Zone
                        4 britishStrategicBombers moved from Cameroon to 71 Sea Zone
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin biggest scramble gamble yet 😛

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Sweden round 11

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 11
                    
                        Combat Move - Sweden
                    
                        Combat - Sweden
                    
                        Non Combat Move - Sweden
                            1 swedishInfantry moved from Sweden to Southern Sweden
                    
                        Purchase Units - Sweden
                            Sweden buy 1 swedishArtillery and 1 swedishInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Sweden
                            1 swedishArtillery and 1 swedishInfantry placed in Sweden
                    
                        Turn Complete - Sweden
                            Sweden collect 7 PUs; end with 7 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin back to italy

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Italy round 11

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 11
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                        
                            Politics - Italy
                                Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                    Italy fails on action: Political Action AxisProposeAlliancewithSpain
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                                1 italianStrategicBomber moved from Kharkov to Volgarod
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut I don't think you'd want to scramble but it's pretty important so thought id just see

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Italy round 11

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 11
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                        Italy roll 9,3,1,10,7,7,4,4,5,6,8,1,1,8,10,2,1,1 and gets 0 hits
                            
                                Politics - Italy
                                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                        Italy fails on action: Political Action AxisProposeAlliancewithSpain
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                                    1 italianStrategicBomber moved from Kharkov to Volgarod
                            
                                Combat - Italy
                                    Battle in Volgarod
                                        Italy attack with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                        Russia defend with 1 Flagpole, 2 Rails, 1 russianBarracks and 1 russianInfantry
                                            Italy roll dice for 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Volgarod, round 2 : 3/11 hits, 3.00 expected hits
                                            Russia roll dice for 1 russianInfantry in Volgarod, round 2 : 0/1 hits, 0.25 expected hits
                                            1 russianInfantry owned by the Russia lost in Volgarod
                                        Some non-combat units are destroyed: 
                                        Italy win, taking Volgarod from Russia with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                            
                                Non Combat Move - Italy
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 italianStrategicBomber moved from Volgarod to Kharkov
                                    1 italianAirTransport moved from Al Kufrah to Rome
                                    2 italianInfantrys moved from Rome to 49 Sea Zone
                                    2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                    2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                    1 Material, 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                                    1 Material, 2 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                    1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
                                    1 Material, 4 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                                    1 italianNavalFighter moved from Al Kufrah to Algeria
                                    1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                                    1 Train moved from Northern Yugoslavia to Northern Italy
                                    1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                                    1 Train moved from Western Ukraine to Northern Yugoslavia
                                    2 Trucks moved from Northern Yugoslavia to Northern Italy
                                    2 Trucks and 2 italianInfantrys moved from Northern Italy to Romania
                                    3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Abyssinia to Italian Somaliland
                                    1 Material and 1 Truck moved from Rome to Southern Italy
                                    1 Truck moved from Southern Italy to Rome
                                    2 italianInfantrys moved from Rome to Southern Italy
                                    2 italianInfantrys moved from Western Ukraine to Kharkov
                            
                                Purchase Units - Italy
                                    Italy buy 1 italianCruiser, 1 italianEntrenchment and 6 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                            
                                Place Units - Italy
                                    Units in Western Egypt being upgraded or consumed: 1 Material
                                    1 italianEntrenchment placed in Western Egypt
                                    3 italianInfantrys placed in Southern Italy
                                    3 italianInfantrys placed in Rome
                                    1 italianCruiser placed in 47 Sea Zone
                            
                                Turn Complete - Italy
                                    Italy collect 37 PUs; end with 37 PUs
                                    Units generate 9 techTokens; Italy end with 27 techTokens
                            

                            Combat Hit Differential Summary :

                            Italy : 0.00
                            Russia : -0.25
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

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                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Usa round 11

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 11
                                
                                    Research Technology - Usa
                                        Usa spend 0 on tech rolls
                                            Usa roll 5,4,8,12,4,9,7,3,2,3,12,4,8,1,8,7,10,11 and gets 2 hits
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover ImprovedCarriers
                                
                                    Politics - Usa
                                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                            Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 18 = Failure!
                                            Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                
                                    Combat Move - Usa
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                
                                    Non Combat Move - Usa
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger americanAP2: Usa has 1 Material placed in Washington
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        4 americanInfantrys and 4 americanMarines moved from Caroline Islands to 131 Sea Zone
                                        2 americanNavalFighters moved from 131 Sea Zone to Queensland
                                        3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 2 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                                        4 americanInfantrys and 4 americanMarines moved from 132 Sea Zone to Gilbert Islands
                                        2 americanAdvancedSubmarines moved from 116 Sea Zone to 132 Sea Zone
                                        1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                                        1 americanNavalFighter moved from Johnston Island to 132 Sea Zone
                                        1 americanNavalFighter moved from Los Angeles to Johnston Island
                                        1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                        1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                        1 Material and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                        1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                        1 Material and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                        1 americanInfantry moved from Alaska to 104 Sea Zone
                                        1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 112 Sea Zone
                                        1 americanInfantry moved from 112 Sea Zone to San Francisco
                                        1 americanAntiTankGun moved from Central Norway to 12 Sea Zone
                                        1 americanAntiTankGun and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                        1 americanAntiTankGun moved from 14 Sea Zone to Archangel
                                        1 americanTank moved from Scotland to 7 Sea Zone
                                        1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                                        1 americanTank moved from 12 Sea Zone to Central Norway
                                        1 americanTank moved from New York to 30 Sea Zone
                                        1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                        1 americanTank moved from 19 Sea Zone to Newfoundland
                                        1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                                        2 americanBattleships moved from 30 Sea Zone to 39 Sea Zone
                                        1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from Newfoundland to 20 Sea Zone
                                        1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 2 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                                        1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from 7 Sea Zone to Scotland
                                        1 Train moved from Los Angeles to Washington
                                        1 Train moved from Los Angeles to Washington
                                
                                    Purchase Units - Usa
                                        Usa buy 2 americanAdvancedSubmarines, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 2 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                        2 americanAdvancedSubmarines and 1 americanCarrier placed in 156 Sea Zone
                                        1 americanNavalFighter placed in Los Angeles
                                        1 americanMarine placed in San Francisco
                                        2 americanTransports placed in 30 Sea Zone
                                        Usa undo move 4.
                                        1 americanTransport placed in 36 Sea Zone
                                        1 americanTransport placed in 30 Sea Zone
                                        1 americanAntiTankGun, 1 americanArtillery and 1 americanTank placed in New York
                                        1 americanMarine placed in Washington
                                
                                    Activate Technology - Usa
                                        Usa activating ImprovedCarriers
                                        Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                                
                                    Turn Complete - Usa
                                        Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                                        Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                        Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                        Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                                        Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                        Usa collect 72 PUs; end with 72 PUs
                                        Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                        Units generate 9 techTokens; Usa end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin over to turkey

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Finland round 12

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 12
                                    
                                        Reconnaissance Missions - Finland
                                            Finland collect 0 PUs; end with 7 PUs
                                    
                                        Reinforcing - DanubeAxis
                                            DanubeAxis collect 0 PUs; end with 12 PUs
                                    
                                        Counter Intelligence Operations - VichyFrance
                                            VichyFrance collect 0 PUs; end with 10 PUs
                                    
                                        Research Technology - Germany
                                            Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                            Trigger germanaTAP: Germany gains access to AdvancedProduction
                                            Germany spend 0 on tech rolls
                                                Germany roll 2,10,9,2,4,4,1,9,11 and gets 0 hits
                                    
                                        Politics - Germany
                                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                                Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                    
                                        Combat Move - Germany
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            2 units repaired.
                                                2 germanBattleship-damageds owned by the Germany removed in 27 Sea Zone
                                                2 germanBattleships owned by the Germany added in 27 Sea Zone
                                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                            3 germanMech.Infantrys and 4 germanTanks moved from Tula to Urals
                                            1 germanInfantry moved from Pskov to Smolensk
                                                  Germany take Smolensk from Russia
                                            1 germanInfantry moved from Pskov to Orel Kursk
                                            3 germanInfantrys moved from Belorussia to Orel Kursk
                                            1 germanArtillery moved from Belorussia to Orel Kursk
                                            2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Abyssinia to Italian Somaliland
                                            2 germanInfantrys moved from Belorussia to Orel Kursk
                                            7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Tula to Voronezh
                                            6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer and 7 germanInfantrys moved from Tula to Voronezh
                                    
                                        Combat - Germany
                                            Battle in Orel Kursk
                                                Germany attack with 1 germanArtillery and 6 germanInfantrys
                                                Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
                                                    Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 2 : 1/7 hits, 1.33 expected hits
                                                    Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits
                                                    1 russianInfantry owned by the Russia lost in Orel Kursk
                                                    Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 3 : 2/7 hits, 1.33 expected hits
                                                    Russia roll dice for 1 russianParatrooper in Orel Kursk, round 3 : 0/1 hits, 0.25 expected hits
                                                    1 russianParatrooper owned by the Russia lost in Orel Kursk
                                                Germany win, taking Orel Kursk from Russia with 1 germanArtillery and 6 germanInfantrys remaining. Battle score for attacker is 7
                                                Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
                                            Battle in Urals
                                                Germany attack with 3 germanMech.Infantrys and 4 germanTanks
                                                Russia defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 1 russianBarracks and 3 russianInfantrys
                                                    Germany roll dice for 3 germanMech.Infantrys and 4 germanTanks in Urals, round 2 : 2/7 hits, 1.75 expected hits
                                                    Russia roll dice for 3 russianInfantrys in Urals, round 2 : 1/3 hits, 1.25 expected hits
                                                    2 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Urals
                                                    Germany roll dice for 2 germanMech.Infantrys and 4 germanTanks in Urals, round 3 : 5/6 hits, 1.50 expected hits
                                                    Russia roll dice for 1 russianInfantry in Urals, round 3 : 0/1 hits, 0.42 expected hits
                                                    1 russianInfantry owned by the Russia lost in Urals
                                                Germany captures one of Russia capitals
                                                Some non-combat units are destroyed: 
                                                Germany win, taking Urals from Russia with 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 4
                                                Casualties for Germany: 1 germanMech.Infantry
                                                Casualties for Russia: 3 russianInfantrys
                                            Battle in Voronezh
                                                Germany attack with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers
                                                Russia defend with 1 Flagpole and 2 russianInfantrys
                                                    Germany roll dice for 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Voronezh, round 2 : 9/34 hits, 9.75 expected hits
                                                    Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/2 hits, 0.50 expected hits
                                                    2 russianInfantrys owned by the Russia lost in Voronezh
                                                Germany win, taking Voronezh from Russia with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers remaining. Battle score for attacker is 6
                                                Casualties for Russia: 2 russianInfantrys
                                    
                                        Non Combat Move - Germany
                                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanProd: Germany has 1 Material placed in Berlin
                                            7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Voronezh to Kharkov
                                            1 Truck moved from Tula to Belorussia
                                            1 germanInfantry moved from Finland to Eastern Finland
                                            1 Truck moved from Tripolitania to Western Egypt
                                            1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Cyrenaica
                                            1 germanNavalFighter moved from Algeria to Western France
                                            2 germanNavalFighters moved from Eastern Germany to Poland
                                            1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                            1 Train moved from Belorussia to Romania
                                            1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                            4 germanInfantrys moved from Western Ukraine to Kharkov
                                            1 germanAlpineInfantry moved from Northern Italy to Vichy France
                                            3 germanInfantrys moved from Algeria to Morrocco
                                            1 germanNavalFighter moved from Western France to Northern France
                                            1 Train moved from Western Germany to Berlin
                                            1 Material and 1 Train moved from Berlin to Denmark
                                            1 Train moved from Denmark to Western Germany
                                            1 Truck moved from Western Germany to Berlin
                                            1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland
                                            1 germanAirTransport moved from Eastern Finland to Finland
                                            1 Material and 1 Train moved from Vichy France to Northern France
                                            1 Train moved from Northern France to Western France
                                            1 Train and 1 germanAntiAirGun moved from Western France to Paris
                                            1 Train moved from Paris to Vichy France
                                            1 germanArtillery moved from Vichy France to Western France
                                            1 germanInfantry moved from Vichy France to Paris
                                            1 Truck moved from Northern France to Western Germany
                                            1 germanAirTransport moved from Northern Germany to Berlin
                                    
                                        Purchase Units - Germany
                                            Germany buy 3 germanDestroyers, 2 germanEntrenchments, 1 germanNavalFighter, 3 germanTanks and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                    
                                        Place Units - Germany
                                            Units in Denmark being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Denmark
                                            Units in Northern France being upgraded or consumed: 1 Material
                                            1 germanEntrenchment placed in Northern France
                                            3 germanDestroyers and 1 germanTransport placed in 27 Sea Zone
                                            1 germanNavalFighter and 3 germanTanks placed in Eastern Germany
                                    
                                        Turn Complete - Germany
                                            Germany collect 71 PUs; end with 71 PUs
                                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs
                                            Units generate 12 techTokens; Germany end with 21 techTokens
                                            Units Change Ownership
                                                Some Units in Algeria change ownership: 1 germanCombatEngineer
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    
                                        Purchase Units - VichyFrance
                                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                            VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - VichyFrance
                                            1 Material and 1 germanInfantry placed in Algeria
                                            1 germanAirTransport placed in Vichy France
                                    
                                        Turn Complete - VichyFrance
                                            VichyFrance collect 14 PUs; end with 14 PUs
                                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                            Units Change Ownership
                                                Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                Some Units in Vichy France change ownership: 1 germanAirTransport
                                    
                                        Purchase Units - DanubeAxis
                                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - DanubeAxis
                                            4 germanInfantrys placed in Romania
                                    
                                        Turn Complete - DanubeAxis
                                            DanubeAxis collect 12 PUs; end with 12 PUs
                                            Some Units in Romania change ownership: 4 germanInfantrys
                                    
                                        Purchase Units - Finland
                                            Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Finland
                                            1 germanArtillery and 1 germanInfantry placed in Finland
                                    
                                        Turn Complete - Finland
                                            Finland collect 5 PUs; end with 5 PUs
                                            Units Change Ownership
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                                    

                                    Combat Hit Differential Summary :

                                    Germany : 3.33
                                    Russia : -1.92
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: Russia round 12

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 12
                                        
                                            Research Technology - Russia
                                                Trigger russianaTAA: Russia gains access to AdvancedArtillery
                                                Russia spend 0 on tech rolls
                                                Russia removing all Technology Tokens after successful research.
                                                Russia discover AdvancedDefensiveStructures
                                        
                                            Politics - Russia
                                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 13 = Failure!
                                                    Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                2 russianAlpineInfantrys moved from Sverdlovsk to Urals
                                                1 russianArtillery and 1 russianTank moved from Archangel to Urals
                                                2 russianInfantrys moved from Vologda to Urals
                                                1 russianMech.Infantry and 4 russianTanks moved from Moscow to Urals
                                                5 russianArtillerys and 11 russianInfantrys moved from Moscow to Volgarod
                                                1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                                                2 russianFighters and 2 russianTacticalBombers moved from Moscow to Voronezh
                                                1 russianInfantry moved from Caucasus to Voronezh
                                                3 russianInfantrys moved from Moscow to Tula
                                                1 russianInfantry moved from Moscow to Smolensk
                                                2 russianInfantrys moved from Novgorod to Smolensk
                                                3 russianInfantrys moved from Leningrad to Pskov
                                                3 russianInfantrys moved from Leningrad to Lativa Estonia
                                                1 russianInfantry moved from Yakut to Far Eastern Republic
                                                      Russia take Far Eastern Republic from Japan
                                                6 russianArtillerys, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Stalingrad to Voronezh
                                                1 russianFighter moved from Stalingrad to Voronezh
                                                4 russianAntiTankGuns moved from Stalingrad to Voronezh
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin gotta couple big ones here

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Brazil round 12

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 12
                                            
                                                Combat Move - Brazil
                                                    2 brazilianArtillerys, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                                    1 brazilianFighter moved from Rio de Janeiro to Argentina
                                            
                                                Combat - Brazil
                                                    Battle in Argentina
                                                        Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                                        Neutral defend with 1 Fighter, 1 Flagpole, 1 Rail and 2 Tanks
                                                            Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/7 hits, 2.33 expected hits
                                                            Neutral roll dice for 1 Fighter and 2 Tanks in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                                                            1 brazilianInfantry owned by the Brazil and 2 Tanks owned by the Neutral lost in Argentina
                                                            Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks in Argentina, round 3 : 2/6 hits, 2.08 expected hits
                                                            Neutral roll dice for 1 Fighter in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 Fighter owned by the Neutral lost in Argentina
                                                        Brazil loses 0 PUs for violating Argentinas neutrality.
                                                        Brazil win, taking Argentina from Neutral with 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks remaining. Battle score for attacker is 20
                                                        Casualties for Brazil: 1 brazilianInfantry
                                                        Casualties for Neutral: 1 Fighter and 2 Tanks
                                            
                                                Non Combat Move - Brazil
                                                    1 brazilianFighter moved from Argentina to Rio de Janeiro
                                                    1 brazilianDestroyer and 1 brazilianSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                                    2 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                                                    1 Train moved from Rio de Janeiro to Southern Brazil
                                                    1 Truck moved from Rio de Janeiro to Argentina
                                            
                                                Purchase Units - Brazil
                                                    Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Brazil
                                                    1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                                            
                                                Turn Complete - Brazil
                                                    Brazil collect 10 PUs; end with 10 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Neutral : -0.33
                                            Brazil : -0.42
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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