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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin biggest scramble gamble yet 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators
        last edited by

        TripleA Turn Summary: Sweden round 11

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 11
        
            Combat Move - Sweden
        
            Combat - Sweden
        
            Non Combat Move - Sweden
                1 swedishInfantry moved from Sweden to Southern Sweden
        
            Purchase Units - Sweden
                Sweden buy 1 swedishArtillery and 1 swedishInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Sweden
                1 swedishArtillery and 1 swedishInfantry placed in Sweden
        
            Turn Complete - Sweden
                Sweden collect 7 PUs; end with 7 PUs
        

        Combat Hit Differential Summary :

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators @colin
          last edited by

          @colin back to italy

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Move Summary: Italy round 11

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 11
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
            
                Politics - Italy
                    Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                        Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                        Italy fails on action: Political Action AxisProposeAlliancewithSpain
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                    1 italianStrategicBomber moved from Kharkov to Volgarod
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut I don't think you'd want to scramble but it's pretty important so thought id just see

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Italy round 11

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 11
                
                    Research Technology - Italy
                        Italy spend 0 on tech rolls
                            Italy roll 9,3,1,10,7,7,4,4,5,6,8,1,1,8,10,2,1,1 and gets 0 hits
                
                    Politics - Italy
                        Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                            Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                            Italy fails on action: Political Action AxisProposeAlliancewithSpain
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                        1 italianStrategicBomber moved from Kharkov to Volgarod
                
                    Combat - Italy
                        Battle in Volgarod
                            Italy attack with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                            Russia defend with 1 Flagpole, 2 Rails, 1 russianBarracks and 1 russianInfantry
                                Italy roll dice for 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Volgarod, round 2 : 3/11 hits, 3.00 expected hits
                                Russia roll dice for 1 russianInfantry in Volgarod, round 2 : 0/1 hits, 0.25 expected hits
                                1 russianInfantry owned by the Russia lost in Volgarod
                            Some non-combat units are destroyed: 
                            Italy win, taking Volgarod from Russia with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 3
                            Casualties for Russia: 1 russianInfantry
                
                    Non Combat Move - Italy
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 italianStrategicBomber moved from Volgarod to Kharkov
                        1 italianAirTransport moved from Al Kufrah to Rome
                        2 italianInfantrys moved from Rome to 49 Sea Zone
                        2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                        2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                        1 Material, 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                        1 Material, 2 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                        1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
                        1 Material, 4 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                        1 italianNavalFighter moved from Al Kufrah to Algeria
                        1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                        1 Train moved from Northern Yugoslavia to Northern Italy
                        1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                        1 Train moved from Western Ukraine to Northern Yugoslavia
                        2 Trucks moved from Northern Yugoslavia to Northern Italy
                        2 Trucks and 2 italianInfantrys moved from Northern Italy to Romania
                        3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Abyssinia to Italian Somaliland
                        1 Material and 1 Truck moved from Rome to Southern Italy
                        1 Truck moved from Southern Italy to Rome
                        2 italianInfantrys moved from Rome to Southern Italy
                        2 italianInfantrys moved from Western Ukraine to Kharkov
                
                    Purchase Units - Italy
                        Italy buy 1 italianCruiser, 1 italianEntrenchment and 6 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                
                    Place Units - Italy
                        Units in Western Egypt being upgraded or consumed: 1 Material
                        1 italianEntrenchment placed in Western Egypt
                        3 italianInfantrys placed in Southern Italy
                        3 italianInfantrys placed in Rome
                        1 italianCruiser placed in 47 Sea Zone
                
                    Turn Complete - Italy
                        Italy collect 37 PUs; end with 37 PUs
                        Units generate 9 techTokens; Italy end with 27 techTokens
                

                Combat Hit Differential Summary :

                Italy : 0.00
                Russia : -0.25
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators
                    last edited by

                    TripleA Turn Summary: Usa round 11

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 11
                    
                        Research Technology - Usa
                            Usa spend 0 on tech rolls
                                Usa roll 5,4,8,12,4,9,7,3,2,3,12,4,8,1,8,7,10,11 and gets 2 hits
                            Usa removing all Technology Tokens after successful research.
                            Usa discover ImprovedCarriers
                    
                        Politics - Usa
                            Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 18 = Failure!
                                Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            4 americanInfantrys and 4 americanMarines moved from Caroline Islands to 131 Sea Zone
                            2 americanNavalFighters moved from 131 Sea Zone to Queensland
                            3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 2 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                            4 americanInfantrys and 4 americanMarines moved from 132 Sea Zone to Gilbert Islands
                            2 americanAdvancedSubmarines moved from 116 Sea Zone to 132 Sea Zone
                            1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                            1 americanNavalFighter moved from Johnston Island to 132 Sea Zone
                            1 americanNavalFighter moved from Los Angeles to Johnston Island
                            1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                            1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                            1 Material and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                            1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                            1 Material and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                            1 americanInfantry moved from Alaska to 104 Sea Zone
                            1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 112 Sea Zone
                            1 americanInfantry moved from 112 Sea Zone to San Francisco
                            1 americanAntiTankGun moved from Central Norway to 12 Sea Zone
                            1 americanAntiTankGun and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                            1 americanAntiTankGun moved from 14 Sea Zone to Archangel
                            1 americanTank moved from Scotland to 7 Sea Zone
                            1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                            1 americanTank moved from 12 Sea Zone to Central Norway
                            1 americanTank moved from New York to 30 Sea Zone
                            1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                            1 americanTank moved from 19 Sea Zone to Newfoundland
                            1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                            2 americanBattleships moved from 30 Sea Zone to 39 Sea Zone
                            1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from Newfoundland to 20 Sea Zone
                            1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 2 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                            1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from 7 Sea Zone to Scotland
                            1 Train moved from Los Angeles to Washington
                            1 Train moved from Los Angeles to Washington
                    
                        Purchase Units - Usa
                            Usa buy 2 americanAdvancedSubmarines, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 2 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                            2 americanAdvancedSubmarines and 1 americanCarrier placed in 156 Sea Zone
                            1 americanNavalFighter placed in Los Angeles
                            1 americanMarine placed in San Francisco
                            2 americanTransports placed in 30 Sea Zone
                            Usa undo move 4.
                            1 americanTransport placed in 36 Sea Zone
                            1 americanTransport placed in 30 Sea Zone
                            1 americanAntiTankGun, 1 americanArtillery and 1 americanTank placed in New York
                            1 americanMarine placed in Washington
                    
                        Activate Technology - Usa
                            Usa activating ImprovedCarriers
                            Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                    
                        Turn Complete - Usa
                            Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                            Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                            Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                            Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                            Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                            Usa collect 72 PUs; end with 72 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                            Units generate 9 techTokens; Usa end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Lobby Moderators @colin
                      last edited by

                      @colin over to turkey

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Finland round 12

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 12
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 7 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 12 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 10 PUs
                        
                            Research Technology - Germany
                                Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                Trigger germanaTAP: Germany gains access to AdvancedProduction
                                Germany spend 0 on tech rolls
                                    Germany roll 2,10,9,2,4,4,1,9,11 and gets 0 hits
                        
                            Politics - Germany
                                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                    Germany fails on action: Political Action AxisProposeAlliancewithSpain
                        
                            Combat Move - Germany
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                2 units repaired.
                                    2 germanBattleship-damageds owned by the Germany removed in 27 Sea Zone
                                    2 germanBattleships owned by the Germany added in 27 Sea Zone
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                3 germanMech.Infantrys and 4 germanTanks moved from Tula to Urals
                                1 germanInfantry moved from Pskov to Smolensk
                                      Germany take Smolensk from Russia
                                1 germanInfantry moved from Pskov to Orel Kursk
                                3 germanInfantrys moved from Belorussia to Orel Kursk
                                1 germanArtillery moved from Belorussia to Orel Kursk
                                2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Abyssinia to Italian Somaliland
                                2 germanInfantrys moved from Belorussia to Orel Kursk
                                7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Tula to Voronezh
                                6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer and 7 germanInfantrys moved from Tula to Voronezh
                        
                            Combat - Germany
                                Battle in Orel Kursk
                                    Germany attack with 1 germanArtillery and 6 germanInfantrys
                                    Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
                                        Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 2 : 1/7 hits, 1.33 expected hits
                                        Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits
                                        1 russianInfantry owned by the Russia lost in Orel Kursk
                                        Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 3 : 2/7 hits, 1.33 expected hits
                                        Russia roll dice for 1 russianParatrooper in Orel Kursk, round 3 : 0/1 hits, 0.25 expected hits
                                        1 russianParatrooper owned by the Russia lost in Orel Kursk
                                    Germany win, taking Orel Kursk from Russia with 1 germanArtillery and 6 germanInfantrys remaining. Battle score for attacker is 7
                                    Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
                                Battle in Urals
                                    Germany attack with 3 germanMech.Infantrys and 4 germanTanks
                                    Russia defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 1 russianBarracks and 3 russianInfantrys
                                        Germany roll dice for 3 germanMech.Infantrys and 4 germanTanks in Urals, round 2 : 2/7 hits, 1.75 expected hits
                                        Russia roll dice for 3 russianInfantrys in Urals, round 2 : 1/3 hits, 1.25 expected hits
                                        2 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Urals
                                        Germany roll dice for 2 germanMech.Infantrys and 4 germanTanks in Urals, round 3 : 5/6 hits, 1.50 expected hits
                                        Russia roll dice for 1 russianInfantry in Urals, round 3 : 0/1 hits, 0.42 expected hits
                                        1 russianInfantry owned by the Russia lost in Urals
                                    Germany captures one of Russia capitals
                                    Some non-combat units are destroyed: 
                                    Germany win, taking Urals from Russia with 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 4
                                    Casualties for Germany: 1 germanMech.Infantry
                                    Casualties for Russia: 3 russianInfantrys
                                Battle in Voronezh
                                    Germany attack with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers
                                    Russia defend with 1 Flagpole and 2 russianInfantrys
                                        Germany roll dice for 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Voronezh, round 2 : 9/34 hits, 9.75 expected hits
                                        Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/2 hits, 0.50 expected hits
                                        2 russianInfantrys owned by the Russia lost in Voronezh
                                    Germany win, taking Voronezh from Russia with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers remaining. Battle score for attacker is 6
                                    Casualties for Russia: 2 russianInfantrys
                        
                            Non Combat Move - Germany
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Voronezh to Kharkov
                                1 Truck moved from Tula to Belorussia
                                1 germanInfantry moved from Finland to Eastern Finland
                                1 Truck moved from Tripolitania to Western Egypt
                                1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Cyrenaica
                                1 germanNavalFighter moved from Algeria to Western France
                                2 germanNavalFighters moved from Eastern Germany to Poland
                                1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                1 Train moved from Belorussia to Romania
                                1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                4 germanInfantrys moved from Western Ukraine to Kharkov
                                1 germanAlpineInfantry moved from Northern Italy to Vichy France
                                3 germanInfantrys moved from Algeria to Morrocco
                                1 germanNavalFighter moved from Western France to Northern France
                                1 Train moved from Western Germany to Berlin
                                1 Material and 1 Train moved from Berlin to Denmark
                                1 Train moved from Denmark to Western Germany
                                1 Truck moved from Western Germany to Berlin
                                1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland
                                1 germanAirTransport moved from Eastern Finland to Finland
                                1 Material and 1 Train moved from Vichy France to Northern France
                                1 Train moved from Northern France to Western France
                                1 Train and 1 germanAntiAirGun moved from Western France to Paris
                                1 Train moved from Paris to Vichy France
                                1 germanArtillery moved from Vichy France to Western France
                                1 germanInfantry moved from Vichy France to Paris
                                1 Truck moved from Northern France to Western Germany
                                1 germanAirTransport moved from Northern Germany to Berlin
                        
                            Purchase Units - Germany
                                Germany buy 3 germanDestroyers, 2 germanEntrenchments, 1 germanNavalFighter, 3 germanTanks and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Germany
                                Units in Denmark being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Denmark
                                Units in Northern France being upgraded or consumed: 1 Material
                                1 germanEntrenchment placed in Northern France
                                3 germanDestroyers and 1 germanTransport placed in 27 Sea Zone
                                1 germanNavalFighter and 3 germanTanks placed in Eastern Germany
                        
                            Turn Complete - Germany
                                Germany collect 71 PUs; end with 71 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs
                                Units generate 12 techTokens; Germany end with 21 techTokens
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                        
                            Purchase Units - VichyFrance
                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - VichyFrance
                                1 Material and 1 germanInfantry placed in Algeria
                                1 germanAirTransport placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 14 PUs; end with 14 PUs
                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    Some Units in Vichy France change ownership: 1 germanAirTransport
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - DanubeAxis
                                4 germanInfantrys placed in Romania
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 12 PUs
                                Some Units in Romania change ownership: 4 germanInfantrys
                        
                            Purchase Units - Finland
                                Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                        
                            Place Units - Finland
                                1 germanArtillery and 1 germanInfantry placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 5 PUs; end with 5 PUs
                                Units Change Ownership
                                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                    Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                        

                        Combat Hit Differential Summary :

                        Germany : 3.33
                        Russia : -1.92
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Move Summary: Russia round 12

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 12
                            
                                Research Technology - Russia
                                    Trigger russianaTAA: Russia gains access to AdvancedArtillery
                                    Russia spend 0 on tech rolls
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover AdvancedDefensiveStructures
                            
                                Politics - Russia
                                    Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 13 = Failure!
                                        Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    2 russianAlpineInfantrys moved from Sverdlovsk to Urals
                                    1 russianArtillery and 1 russianTank moved from Archangel to Urals
                                    2 russianInfantrys moved from Vologda to Urals
                                    1 russianMech.Infantry and 4 russianTanks moved from Moscow to Urals
                                    5 russianArtillerys and 11 russianInfantrys moved from Moscow to Volgarod
                                    1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                                    2 russianFighters and 2 russianTacticalBombers moved from Moscow to Voronezh
                                    1 russianInfantry moved from Caucasus to Voronezh
                                    3 russianInfantrys moved from Moscow to Tula
                                    1 russianInfantry moved from Moscow to Smolensk
                                    2 russianInfantrys moved from Novgorod to Smolensk
                                    3 russianInfantrys moved from Leningrad to Pskov
                                    3 russianInfantrys moved from Leningrad to Lativa Estonia
                                    1 russianInfantry moved from Yakut to Far Eastern Republic
                                          Russia take Far Eastern Republic from Japan
                                    6 russianArtillerys, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Stalingrad to Voronezh
                                    1 russianFighter moved from Stalingrad to Voronezh
                                    4 russianAntiTankGuns moved from Stalingrad to Voronezh
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin gotta couple big ones here

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Brazil round 12

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 12
                                
                                    Combat Move - Brazil
                                        2 brazilianArtillerys, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                        1 brazilianFighter moved from Rio de Janeiro to Argentina
                                
                                    Combat - Brazil
                                        Battle in Argentina
                                            Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                            Neutral defend with 1 Fighter, 1 Flagpole, 1 Rail and 2 Tanks
                                                Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/7 hits, 2.33 expected hits
                                                Neutral roll dice for 1 Fighter and 2 Tanks in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                                                1 brazilianInfantry owned by the Brazil and 2 Tanks owned by the Neutral lost in Argentina
                                                Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks in Argentina, round 3 : 2/6 hits, 2.08 expected hits
                                                Neutral roll dice for 1 Fighter in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                                                1 Fighter owned by the Neutral lost in Argentina
                                            Brazil loses 0 PUs for violating Argentinas neutrality.
                                            Brazil win, taking Argentina from Neutral with 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks remaining. Battle score for attacker is 20
                                            Casualties for Brazil: 1 brazilianInfantry
                                            Casualties for Neutral: 1 Fighter and 2 Tanks
                                
                                    Non Combat Move - Brazil
                                        1 brazilianFighter moved from Argentina to Rio de Janeiro
                                        1 brazilianDestroyer and 1 brazilianSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                        2 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                                        1 Train moved from Rio de Janeiro to Southern Brazil
                                        1 Truck moved from Rio de Janeiro to Argentina
                                
                                    Purchase Units - Brazil
                                        Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Brazil
                                        1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                                
                                    Turn Complete - Brazil
                                        Brazil collect 10 PUs; end with 10 PUs
                                

                                Combat Hit Differential Summary :

                                Neutral : -0.33
                                Brazil : -0.42
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @colin
                                  last edited by

                                  @colin over to japan

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 12

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 12
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 10 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 9 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 10,6,7,2,6,1,12,5,4,9,12,7,12,12,12,8,4,8,10,8,2,7,2,5,12,6,1,4,10,11,12,6,3,4,8,7 and gets 7 hits
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover AdvancedHulls
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                                            2 japaneseInfantrys moved from Burma to 87 Sea Zone
                                            2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
                                            1 japaneseFighter moved from Thailand to Rangoon
                                            1 japaneseTacticalBomber moved from Kwangtung to Rangoon
                                            3 japaneseBattleships, 2 japaneseCruisers, 6 japaneseDestroyers and 1 japaneseTransport moved from 129 Sea Zone to 146 Sea Zone
                                            1 japaneseInfantry moved from Dutch New Guinea to 146 Sea Zone
                                            3 japaneseBattleships, 2 japaneseCruisers, 6 japaneseDestroyers, 1 japaneseInfantry and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone
                                            1 japaneseInfantry moved from 131 Sea Zone to Caroline Islands
                                            1 japaneseArtillery and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                                            1 japaneseFighter moved from Northern Manchuria to Far Eastern Republic
                                            1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                                            1 japaneseMarine moved from Kyushu Shikoku to 99 Sea Zone
                                            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                            1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                                            1 japaneseInfantry and 1 japaneseMarine moved from 120 Sea Zone to Wake Island
                                            1 japaneseTank moved from Shansi to Anhwei
                                                  Japan take Shensi from China
                                            1 japaneseTank moved from Shansi to Suiyuan
                                                  Japan take Suiyuan from China
                                            1 japaneseTank moved from Suiyuan to Chahar
                                    
                                        Combat - Japan
                                            Battle in Caroline Islands
                                            Battle in Wake Island
                                            Battle in Rangoon
                                                Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                                Britain defend with 1 Flagpole and 1 britishInfantry
                                                    Japan roll dice for 1 japaneseBattleship in Rangoon, round 2 : 1/2 hits, 0.83 expected hits
                                                    Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits
                                                    1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                                Japan win, taking Caroline Islands from Usa, taking Wake Island from Usa, taking Rangoon from Britain with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                                Casualties for Japan: 1 japaneseInfantry
                                                Casualties for Britain: 1 britishInfantry
                                            Battle in Far Eastern Republic
                                                Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys
                                                Russia defend with 1 Flagpole and 1 russianInfantry
                                                    Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys in Far Eastern Republic, round 2 : 2/5 hits, 1.08 expected hits
                                                    Russia roll dice for 1 russianInfantry in Far Eastern Republic, round 2 : 0/1 hits, 0.42 expected hits
                                                    1 russianInfantry owned by the Russia lost in Far Eastern Republic
                                                Japan win, taking Far Eastern Republic from Russia with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                Casualties for Russia: 1 russianInfantry
                                    
                                        Non Combat Move - Japan
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            1 japaneseFighter moved from Far Eastern Republic to Northern Manchuria
                                            1 japaneseFighter moved from Far Eastern Republic to Northern Manchuria
                                            1 japaneseTacticalBomber moved from Rangoon to Burma
                                            1 japaneseFighter moved from Rangoon to Thailand
                                            1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma
                                            2 japaneseInfantrys moved from French Indochina to Burma
                                            1 Train moved from Burma to Hong Kong
                                            1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                            1 japaneseNavalFighter moved from Phillippines to Burma
                                            1 japaneseNavalFighter moved from 127 Sea Zone to Burma
                                            1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                                            1 japaneseAntiAirGun, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Kwangtung to French Indochina
                                            1 japaneseFighter moved from Shanghai to Thailand
                                            4 japaneseInfantrys moved from Phillippines to 129 Sea Zone
                                            4 japaneseInfantrys and 2 japaneseTransports moved from 129 Sea Zone to 95 Sea Zone
                                            1 japaneseCombatEngineer and 2 japaneseMarines moved from Phillippines to 127 Sea Zone
                                            1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                            1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                                            1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                                            3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                            1 japaneseInfantry moved from Luzon to 96 Sea Zone
                                            4 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                                            1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                            2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                            2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                            1 japaneseAirTransport moved from Phillippines to Tokyo
                                            1 japaneseCombatEngineer, 9 japaneseInfantrys and 2 japaneseMarines moved from 95 Sea Zone to French Indochina
                                            2 japaneseNavalFighters moved from 127 Sea Zone to French Indochina
                                            2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 6 japaneseDestroyers and 1 japaneseNavalFighter moved from 127 Sea Zone to 131 Sea Zone
                                            5 japaneseCarriers and 10 japaneseNavalFighters moved from 129 Sea Zone to 131 Sea Zone
                                            1 japaneseNavalFighter moved from Japan to Marianas Island
                                            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                            1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                            1 japaneseCombatEngineer moved from Khabarovskiy Kray to Northern Manchuria
                                            1 Truck moved from Northern Manchuria to Eastern Manchuria
                                            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                                            1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                                            2 japaneseMech.Infantrys and 1 japaneseTank moved from Shansi to Anhwei
                                            2 japaneseArtillerys and 1 japaneseInfantry moved from Shantung to Anhwei
                                            2 Trucks moved from Burma to Anhwei
                                            1 Truck moved from Burma to Thailand
                                    
                                        Purchase Units - Japan
                                            Japan buy 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 5 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            1 japaneseDestroyer placed in 99 Sea Zone
                                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                            1 japaneseCarrier and 1 japaneseCruiser placed in 99 Sea Zone
                                            1 japaneseAirTransport and 1 japaneseNavalFighter placed in Japan
                                            2 japaneseAlpineInfantrys placed in Hong Kong
                                            3 japaneseInfantrys placed in Shanghai
                                            2 japaneseInfantrys placed in Kyushu Shikoku
                                    
                                        Activate Technology - Japan
                                            Japan activating AdvancedHulls
                                            Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                                            Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                                            Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                                            Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                                    
                                        Turn Complete - Japan
                                            Japan collect 78 PUs; end with 78 PUs
                                            Units generate 9 techTokens; Japan end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Manchuria
                                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 10 PUs; end with 10 PUs
                                            Units Change Ownership
                                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 1 Material, 1 japaneseAirfield and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Thailand
                                            1 Material and 1 japaneseInfantry placed in Thailand
                                            Units in Burma being upgraded or consumed: 1 Material
                                            1 japaneseAirfield placed in Burma
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 9 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                                    

                                    Combat Hit Differential Summary :

                                    Japan : 1.08
                                    Britain : 0.58
                                    Russia : -0.42
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators
                                        last edited by

                                        TripleA Move Summary: Britain round 12

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 12
                                        
                                            Research Technology - Britain
                                                Trigger britishaTAS: Britain gains access to AdvancedSubmarines
                                                Britain spend 0 on tech rolls
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover AdvancedSpecialWarfare
                                        
                                            Politics - Britain
                                                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure!
                                                    Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                3 britishArtillerys and 3 britishInfantrys moved from Kenya Uganda to Italian Somaliland
                                                2 britishMech.Infantrys and 1 britishTank moved from Southern Anglo Egyptian Sudan to Italian Somaliland
                                                4 britishStrategicBombers moved from Western Anglo Egyptian Sudan to Italian Somaliland
                                                1 britishInfantry moved from Southern Anglo Egyptian Sudan to Abyssinia
                                                      Britain take Abyssinia from Italy
                                                1 britishFighter and 2 britishNavalFighters moved from Calcutta to Rangoon
                                                2 britishInfantrys moved from Bengal to Rangoon
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin 2 quickies

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Sweden round 12

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 12
                                            
                                                Combat Move - Sweden
                                            
                                                Combat - Sweden
                                            
                                                Non Combat Move - Sweden
                                                    1 swedishInfantry moved from Sweden to Northern Sweden
                                            
                                                Purchase Units - Sweden
                                                    Sweden buy 1 Material; Remaining resources: 2 PUs; 
                                            
                                                Place Units - Sweden
                                                    1 Material placed in Sweden
                                            
                                                Turn Complete - Sweden
                                                    Sweden collect 7 PUs; end with 9 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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