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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin over to turkey

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Finland round 12

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 12
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 7 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 10 PUs
        
            Research Technology - Germany
                Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                Trigger germanaTAP: Germany gains access to AdvancedProduction
                Germany spend 0 on tech rolls
                    Germany roll 2,10,9,2,4,4,1,9,11 and gets 0 hits
        
            Politics - Germany
                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                    Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                    Germany fails on action: Political Action AxisProposeAlliancewithSpain
        
            Combat Move - Germany
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                2 units repaired.
                    2 germanBattleship-damageds owned by the Germany removed in 27 Sea Zone
                    2 germanBattleships owned by the Germany added in 27 Sea Zone
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                3 germanMech.Infantrys and 4 germanTanks moved from Tula to Urals
                1 germanInfantry moved from Pskov to Smolensk
                      Germany take Smolensk from Russia
                1 germanInfantry moved from Pskov to Orel Kursk
                3 germanInfantrys moved from Belorussia to Orel Kursk
                1 germanArtillery moved from Belorussia to Orel Kursk
                2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Abyssinia to Italian Somaliland
                2 germanInfantrys moved from Belorussia to Orel Kursk
                7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Tula to Voronezh
                6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer and 7 germanInfantrys moved from Tula to Voronezh
        
            Combat - Germany
                Battle in Orel Kursk
                    Germany attack with 1 germanArtillery and 6 germanInfantrys
                    Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
                        Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 2 : 1/7 hits, 1.33 expected hits
                        Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits
                        1 russianInfantry owned by the Russia lost in Orel Kursk
                        Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 3 : 2/7 hits, 1.33 expected hits
                        Russia roll dice for 1 russianParatrooper in Orel Kursk, round 3 : 0/1 hits, 0.25 expected hits
                        1 russianParatrooper owned by the Russia lost in Orel Kursk
                    Germany win, taking Orel Kursk from Russia with 1 germanArtillery and 6 germanInfantrys remaining. Battle score for attacker is 7
                    Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
                Battle in Urals
                    Germany attack with 3 germanMech.Infantrys and 4 germanTanks
                    Russia defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 1 russianBarracks and 3 russianInfantrys
                        Germany roll dice for 3 germanMech.Infantrys and 4 germanTanks in Urals, round 2 : 2/7 hits, 1.75 expected hits
                        Russia roll dice for 3 russianInfantrys in Urals, round 2 : 1/3 hits, 1.25 expected hits
                        2 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Urals
                        Germany roll dice for 2 germanMech.Infantrys and 4 germanTanks in Urals, round 3 : 5/6 hits, 1.50 expected hits
                        Russia roll dice for 1 russianInfantry in Urals, round 3 : 0/1 hits, 0.42 expected hits
                        1 russianInfantry owned by the Russia lost in Urals
                    Germany captures one of Russia capitals
                    Some non-combat units are destroyed: 
                    Germany win, taking Urals from Russia with 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 4
                    Casualties for Germany: 1 germanMech.Infantry
                    Casualties for Russia: 3 russianInfantrys
                Battle in Voronezh
                    Germany attack with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers
                    Russia defend with 1 Flagpole and 2 russianInfantrys
                        Germany roll dice for 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Voronezh, round 2 : 9/34 hits, 9.75 expected hits
                        Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/2 hits, 0.50 expected hits
                        2 russianInfantrys owned by the Russia lost in Voronezh
                    Germany win, taking Voronezh from Russia with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers remaining. Battle score for attacker is 6
                    Casualties for Russia: 2 russianInfantrys
        
            Non Combat Move - Germany
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanProd: Germany has 1 Material placed in Berlin
                7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Voronezh to Kharkov
                1 Truck moved from Tula to Belorussia
                1 germanInfantry moved from Finland to Eastern Finland
                1 Truck moved from Tripolitania to Western Egypt
                1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Cyrenaica
                1 germanNavalFighter moved from Algeria to Western France
                2 germanNavalFighters moved from Eastern Germany to Poland
                1 Train and 2 germanInfantrys moved from Romania to Belorussia
                1 Train moved from Belorussia to Romania
                1 Train and 2 germanInfantrys moved from Romania to Belorussia
                4 germanInfantrys moved from Western Ukraine to Kharkov
                1 germanAlpineInfantry moved from Northern Italy to Vichy France
                3 germanInfantrys moved from Algeria to Morrocco
                1 germanNavalFighter moved from Western France to Northern France
                1 Train moved from Western Germany to Berlin
                1 Material and 1 Train moved from Berlin to Denmark
                1 Train moved from Denmark to Western Germany
                1 Truck moved from Western Germany to Berlin
                1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland
                1 germanAirTransport moved from Eastern Finland to Finland
                1 Material and 1 Train moved from Vichy France to Northern France
                1 Train moved from Northern France to Western France
                1 Train and 1 germanAntiAirGun moved from Western France to Paris
                1 Train moved from Paris to Vichy France
                1 germanArtillery moved from Vichy France to Western France
                1 germanInfantry moved from Vichy France to Paris
                1 Truck moved from Northern France to Western Germany
                1 germanAirTransport moved from Northern Germany to Berlin
        
            Purchase Units - Germany
                Germany buy 3 germanDestroyers, 2 germanEntrenchments, 1 germanNavalFighter, 3 germanTanks and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Germany
                Units in Denmark being upgraded or consumed: 1 Material
                1 germanEntrenchment placed in Denmark
                Units in Northern France being upgraded or consumed: 1 Material
                1 germanEntrenchment placed in Northern France
                3 germanDestroyers and 1 germanTransport placed in 27 Sea Zone
                1 germanNavalFighter and 3 germanTanks placed in Eastern Germany
        
            Turn Complete - Germany
                Germany collect 71 PUs; end with 71 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs
                Units generate 12 techTokens; Germany end with 21 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 0 PUs; 
        
            Place Units - VichyFrance
                1 Material and 1 germanInfantry placed in Algeria
                1 germanAirTransport placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 14 PUs; end with 14 PUs
                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 1 germanAirTransport
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - DanubeAxis
                4 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 12 PUs
                Some Units in Romania change ownership: 4 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                1 germanArtillery and 1 germanInfantry placed in Finland
        
            Turn Complete - Finland
                Finland collect 5 PUs; end with 5 PUs
                Units Change Ownership
                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
        

        Combat Hit Differential Summary :

        Germany : 3.33
        Russia : -1.92
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators
            last edited by

            TripleA Move Summary: Russia round 12

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 12
            
                Research Technology - Russia
                    Trigger russianaTAA: Russia gains access to AdvancedArtillery
                    Russia spend 0 on tech rolls
                    Russia removing all Technology Tokens after successful research.
                    Russia discover AdvancedDefensiveStructures
            
                Politics - Russia
                    Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                        Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 13 = Failure!
                        Russia fails on action: Political Action AlliesProposeAlliancewithSpain
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    2 russianAlpineInfantrys moved from Sverdlovsk to Urals
                    1 russianArtillery and 1 russianTank moved from Archangel to Urals
                    2 russianInfantrys moved from Vologda to Urals
                    1 russianMech.Infantry and 4 russianTanks moved from Moscow to Urals
                    5 russianArtillerys and 11 russianInfantrys moved from Moscow to Volgarod
                    1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                    2 russianFighters and 2 russianTacticalBombers moved from Moscow to Voronezh
                    1 russianInfantry moved from Caucasus to Voronezh
                    3 russianInfantrys moved from Moscow to Tula
                    1 russianInfantry moved from Moscow to Smolensk
                    2 russianInfantrys moved from Novgorod to Smolensk
                    3 russianInfantrys moved from Leningrad to Pskov
                    3 russianInfantrys moved from Leningrad to Lativa Estonia
                    1 russianInfantry moved from Yakut to Far Eastern Republic
                          Russia take Far Eastern Republic from Japan
                    6 russianArtillerys, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Stalingrad to Voronezh
                    1 russianFighter moved from Stalingrad to Voronezh
                    4 russianAntiTankGuns moved from Stalingrad to Voronezh
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators @colin
              last edited by

              @colin gotta couple big ones here

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators
                last edited by

                TripleA Turn Summary: Brazil round 12

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 12
                
                    Combat Move - Brazil
                        2 brazilianArtillerys, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                        1 brazilianFighter moved from Rio de Janeiro to Argentina
                
                    Combat - Brazil
                        Battle in Argentina
                            Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                            Neutral defend with 1 Fighter, 1 Flagpole, 1 Rail and 2 Tanks
                                Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/7 hits, 2.33 expected hits
                                Neutral roll dice for 1 Fighter and 2 Tanks in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                                1 brazilianInfantry owned by the Brazil and 2 Tanks owned by the Neutral lost in Argentina
                                Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks in Argentina, round 3 : 2/6 hits, 2.08 expected hits
                                Neutral roll dice for 1 Fighter in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                                1 Fighter owned by the Neutral lost in Argentina
                            Brazil loses 0 PUs for violating Argentinas neutrality.
                            Brazil win, taking Argentina from Neutral with 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks remaining. Battle score for attacker is 20
                            Casualties for Brazil: 1 brazilianInfantry
                            Casualties for Neutral: 1 Fighter and 2 Tanks
                
                    Non Combat Move - Brazil
                        1 brazilianFighter moved from Argentina to Rio de Janeiro
                        1 brazilianDestroyer and 1 brazilianSubmarine moved from 71 Sea Zone to 64 Sea Zone
                        2 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                        1 Train moved from Rio de Janeiro to Southern Brazil
                        1 Truck moved from Rio de Janeiro to Argentina
                
                    Purchase Units - Brazil
                        Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Brazil
                        1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                
                    Turn Complete - Brazil
                        Brazil collect 10 PUs; end with 10 PUs
                

                Combat Hit Differential Summary :

                Neutral : -0.33
                Brazil : -0.42
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin over to japan

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Thailand round 12

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 12
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 10,6,7,2,6,1,12,5,4,9,12,7,12,12,12,8,4,8,10,8,2,7,2,5,12,6,1,4,10,11,12,6,3,4,8,7 and gets 7 hits
                            Japan removing all Technology Tokens after successful research.
                            Japan discover AdvancedHulls
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 84 Sea Zone to 87 Sea Zone
                            2 japaneseInfantrys moved from Burma to 87 Sea Zone
                            2 japaneseInfantrys moved from 87 Sea Zone to Rangoon
                            1 japaneseFighter moved from Thailand to Rangoon
                            1 japaneseTacticalBomber moved from Kwangtung to Rangoon
                            3 japaneseBattleships, 2 japaneseCruisers, 6 japaneseDestroyers and 1 japaneseTransport moved from 129 Sea Zone to 146 Sea Zone
                            1 japaneseInfantry moved from Dutch New Guinea to 146 Sea Zone
                            3 japaneseBattleships, 2 japaneseCruisers, 6 japaneseDestroyers, 1 japaneseInfantry and 1 japaneseTransport moved from 146 Sea Zone to 131 Sea Zone
                            1 japaneseInfantry moved from 131 Sea Zone to Caroline Islands
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                            1 japaneseFighter moved from Northern Manchuria to Far Eastern Republic
                            1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                            1 japaneseMarine moved from Kyushu Shikoku to 99 Sea Zone
                            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                            1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                            1 japaneseInfantry and 1 japaneseMarine moved from 120 Sea Zone to Wake Island
                            1 japaneseTank moved from Shansi to Anhwei
                                  Japan take Shensi from China
                            1 japaneseTank moved from Shansi to Suiyuan
                                  Japan take Suiyuan from China
                            1 japaneseTank moved from Suiyuan to Chahar
                    
                        Combat - Japan
                            Battle in Caroline Islands
                            Battle in Wake Island
                            Battle in Rangoon
                                Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                Britain defend with 1 Flagpole and 1 britishInfantry
                                    Japan roll dice for 1 japaneseBattleship in Rangoon, round 2 : 1/2 hits, 0.83 expected hits
                                    Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits
                                    1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                Japan win, taking Caroline Islands from Usa, taking Wake Island from Usa, taking Rangoon from Britain with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for Britain: 1 britishInfantry
                            Battle in Far Eastern Republic
                                Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys
                                Russia defend with 1 Flagpole and 1 russianInfantry
                                    Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys in Far Eastern Republic, round 2 : 2/5 hits, 1.08 expected hits
                                    Russia roll dice for 1 russianInfantry in Far Eastern Republic, round 2 : 0/1 hits, 0.42 expected hits
                                    1 russianInfantry owned by the Russia lost in Far Eastern Republic
                                Japan win, taking Far Eastern Republic from Russia with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                Casualties for Russia: 1 russianInfantry
                    
                        Non Combat Move - Japan
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            1 japaneseFighter moved from Far Eastern Republic to Northern Manchuria
                            1 japaneseFighter moved from Far Eastern Republic to Northern Manchuria
                            1 japaneseTacticalBomber moved from Rangoon to Burma
                            1 japaneseFighter moved from Rangoon to Thailand
                            1 Material, 1 Truck and 1 japaneseInfantry moved from Thailand to Burma
                            2 japaneseInfantrys moved from French Indochina to Burma
                            1 Train moved from Burma to Hong Kong
                            1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                            1 japaneseNavalFighter moved from Phillippines to Burma
                            1 japaneseNavalFighter moved from 127 Sea Zone to Burma
                            1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                            1 japaneseAntiAirGun, 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Kwangtung to French Indochina
                            1 japaneseFighter moved from Shanghai to Thailand
                            4 japaneseInfantrys moved from Phillippines to 129 Sea Zone
                            4 japaneseInfantrys and 2 japaneseTransports moved from 129 Sea Zone to 95 Sea Zone
                            1 japaneseCombatEngineer and 2 japaneseMarines moved from Phillippines to 127 Sea Zone
                            1 japaneseInfantry moved from Luzon to 127 Sea Zone
                            1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 95 Sea Zone
                            1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone
                            3 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                            1 japaneseInfantry moved from Luzon to 96 Sea Zone
                            4 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 95 Sea Zone
                            1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                            2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                            2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                            1 japaneseAirTransport moved from Phillippines to Tokyo
                            1 japaneseCombatEngineer, 9 japaneseInfantrys and 2 japaneseMarines moved from 95 Sea Zone to French Indochina
                            2 japaneseNavalFighters moved from 127 Sea Zone to French Indochina
                            2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 6 japaneseDestroyers and 1 japaneseNavalFighter moved from 127 Sea Zone to 131 Sea Zone
                            5 japaneseCarriers and 10 japaneseNavalFighters moved from 129 Sea Zone to 131 Sea Zone
                            1 japaneseNavalFighter moved from Japan to Marianas Island
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                            1 japaneseCombatEngineer moved from Khabarovskiy Kray to Northern Manchuria
                            1 Truck moved from Northern Manchuria to Eastern Manchuria
                            1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                            1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                            2 japaneseMech.Infantrys and 1 japaneseTank moved from Shansi to Anhwei
                            2 japaneseArtillerys and 1 japaneseInfantry moved from Shantung to Anhwei
                            2 Trucks moved from Burma to Anhwei
                            1 Truck moved from Burma to Thailand
                    
                        Purchase Units - Japan
                            Japan buy 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 5 japaneseInfantrys and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            1 japaneseDestroyer placed in 99 Sea Zone
                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                            1 japaneseCarrier and 1 japaneseCruiser placed in 99 Sea Zone
                            1 japaneseAirTransport and 1 japaneseNavalFighter placed in Japan
                            2 japaneseAlpineInfantrys placed in Hong Kong
                            3 japaneseInfantrys placed in Shanghai
                            2 japaneseInfantrys placed in Kyushu Shikoku
                    
                        Activate Technology - Japan
                            Japan activating AdvancedHulls
                            Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                            Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                            Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                            Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
                    
                        Turn Complete - Japan
                            Japan collect 78 PUs; end with 78 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Thailand
                            Thailand buy 1 Material, 1 japaneseAirfield and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            1 Material and 1 japaneseInfantry placed in Thailand
                            Units in Burma being upgraded or consumed: 1 Material
                            1 japaneseAirfield placed in Burma
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                    

                    Combat Hit Differential Summary :

                    Japan : 1.08
                    Britain : 0.58
                    Russia : -0.42
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

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                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Britain round 12

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 12
                        
                            Research Technology - Britain
                                Trigger britishaTAS: Britain gains access to AdvancedSubmarines
                                Britain spend 0 on tech rolls
                                Britain removing all Technology Tokens after successful research.
                                Britain discover AdvancedSpecialWarfare
                        
                            Politics - Britain
                                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                    Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 8 = Failure!
                                    Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                3 britishArtillerys and 3 britishInfantrys moved from Kenya Uganda to Italian Somaliland
                                2 britishMech.Infantrys and 1 britishTank moved from Southern Anglo Egyptian Sudan to Italian Somaliland
                                4 britishStrategicBombers moved from Western Anglo Egyptian Sudan to Italian Somaliland
                                1 britishInfantry moved from Southern Anglo Egyptian Sudan to Abyssinia
                                      Britain take Abyssinia from Italy
                                1 britishFighter and 2 britishNavalFighters moved from Calcutta to Rangoon
                                2 britishInfantrys moved from Bengal to Rangoon
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin 2 quickies

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Sweden round 12

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 12
                            
                                Combat Move - Sweden
                            
                                Combat - Sweden
                            
                                Non Combat Move - Sweden
                                    1 swedishInfantry moved from Sweden to Northern Sweden
                            
                                Purchase Units - Sweden
                                    Sweden buy 1 Material; Remaining resources: 2 PUs; 
                            
                                Place Units - Sweden
                                    1 Material placed in Sweden
                            
                                Turn Complete - Sweden
                                    Sweden collect 7 PUs; end with 9 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 12

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 12
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 6,11,7,12,10,3,12,1,1,6,9,2,5,12,10,2,6,11,10,12,2,9,6,9,4,3,1 and gets 4 hits
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover IncreasedFighterRange
                              
                                  Politics - Italy
                                      Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                          Italy fails on action: Political Action AxisProposeAlliancewithSpain
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      1 italianStrategicBomber moved from Kharkov to Astrakhan
                              
                                  Combat - Italy
                                      Strategic bombing raid in Astrakhan
                                          Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                                          Bombing raid in Astrakhan causes 0 damage total. 
                              
                                  Non Combat Move - Italy
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      1 italianStrategicBomber moved from Astrakhan to Kharkov
                                      2 italianArtillerys moved from Western Ukraine to Kharkov
                                      1 Train moved from Northern Yugoslavia to Rome
                                      1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                                      3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                      1 Material and 5 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                      1 Material, 5 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                      1 Material and 5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                      1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                      1 italianAirTransport moved from Western Egypt to Al Kufrah
                                      1 italianInfantry moved from Rome to 46 Sea Zone
                                      1 italianAntiAirGun moved from Southern Italy to 46 Sea Zone
                                      1 italianAntiAirGun, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                      1 italianAntiAirGun and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
                                      1 italianCruiser moved from 47 Sea Zone to 48 Sea Zone
                                      1 Truck moved from Rome to Northern Italy
                                      1 Truck and 1 italianAntiAirGun moved from Northern Italy to Southern Italy
                                      1 italianNavalFighter moved from Algeria to Cyrenaica
                                      2 italianInfantrys moved from Romania to Western Ukraine
                                      2 Trucks moved from Romania to Rome
                              
                                  Purchase Units - Italy
                                      Italy buy 1 italianCruiser, 1 italianEntrenchment, 1 italianFortification and 6 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Western Egypt being upgraded or consumed: 1 Material and 1 italianEntrenchment
                                      1 italianFortification placed in Western Egypt
                                      Units in Western Egypt being upgraded or consumed: 1 Material
                                      1 italianEntrenchment placed in Western Egypt
                                      3 italianInfantrys placed in Southern Italy
                                      3 italianInfantrys placed in Rome
                                      1 italianCruiser placed in 47 Sea Zone
                              
                                  Activate Technology - Italy
                                      Italy activating IncreasedFighterRange
                                      Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
                                      Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
                                      Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
                                      Italy giving technology to Germany: IncreasedFighterRange
                              
                                  Turn Complete - Italy
                                      Italy collect 32 PUs; end with 32 PUs
                                      Units generate 9 techTokens; Italy end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Italy round 12

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 12
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 6,11,7,12,10,3,12,1,1,6,9,2,5,12,10,2,6,11,10,12,2,9,6,9,4,3,1 and gets 4 hits
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover IncreasedFighterRange
                                  
                                      Politics - Italy
                                          Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                                              Italy fails on action: Political Action AxisProposeAlliancewithSpain
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          1 italianStrategicBomber moved from Kharkov to Astrakhan
                                  
                                      Combat - Italy
                                          Strategic bombing raid in Astrakhan
                                              Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                                              Bombing raid in Astrakhan causes 0 damage total. 
                                  
                                      Non Combat Move - Italy
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          1 italianStrategicBomber moved from Astrakhan to Kharkov
                                          2 italianArtillerys moved from Western Ukraine to Kharkov
                                          1 Train moved from Northern Yugoslavia to Rome
                                          1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
                                          3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                          1 Material and 5 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                          1 Material, 5 italianInfantrys and 3 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                          1 Material and 5 italianInfantrys moved from 51 Sea Zone to Western Egypt
                                          1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                          1 italianAirTransport moved from Western Egypt to Al Kufrah
                                          1 italianInfantry moved from Rome to 46 Sea Zone
                                          1 italianAntiAirGun moved from Southern Italy to 46 Sea Zone
                                          1 italianAntiAirGun, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                          1 italianAntiAirGun and 1 italianInfantry moved from 51 Sea Zone to Western Egypt
                                          1 italianCruiser moved from 47 Sea Zone to 48 Sea Zone
                                          1 Truck moved from Rome to Northern Italy
                                          1 Truck and 1 italianAntiAirGun moved from Northern Italy to Southern Italy
                                          1 italianNavalFighter moved from Algeria to Cyrenaica
                                          2 italianInfantrys moved from Romania to Western Ukraine
                                          2 Trucks moved from Romania to Rome
                                          3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Italian Somaliland to British Somaliland
                                  
                                      Purchase Units - Italy
                                          Italy buy 1 italianCruiser, 1 italianEntrenchment, 1 italianFortification and 6 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          Units in Western Egypt being upgraded or consumed: 1 Material and 1 italianEntrenchment
                                          1 italianFortification placed in Western Egypt
                                          Units in Western Egypt being upgraded or consumed: 1 Material
                                          1 italianEntrenchment placed in Western Egypt
                                          3 italianInfantrys placed in Southern Italy
                                          3 italianInfantrys placed in Rome
                                          1 italianCruiser placed in 47 Sea Zone
                                  
                                      Activate Technology - Italy
                                          Italy activating IncreasedFighterRange
                                          Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
                                          Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
                                          Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
                                          Italy giving technology to Germany: IncreasedFighterRange
                                  
                                      Turn Complete - Italy
                                          Italy collect 32 PUs; end with 32 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut actually forgot something

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: Usa round 12

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 12
                                      
                                          Research Technology - Usa
                                              Trigger americanaTAC: Usa gains access to AdvancedCarriers
                                              Usa spend 0 on tech rolls
                                                  Usa roll 5,6,9,12,10,4,1,1,12 and gets 2 hits
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover AdvancedCarriers
                                      
                                          Politics - Usa
                                              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 19 = Failure!
                                                  Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                                      
                                          Combat Move - Usa
                                              Trigger americanASW6: Setting combatDefenseEffect to 3:americanMarine for territoryEffectAttachment attached to Island
                                              Trigger americanASW4: Setting combatDefenseEffect to 2:americanCombatEngineer for territoryEffectAttachment attached to Urban
                                              Trigger americanASW5: Setting combatDefenseEffect to 1:americanMarine for territoryEffectAttachment attached to Coast
                                              Trigger americanASW2: Setting combatDefenseEffect to 2:americanAlpineInfantry for territoryEffectAttachment attached to Hills
                                              Trigger americanASW3: Setting combatDefenseEffect to 3:americanAlpineInfantry for territoryEffectAttachment attached to Mountain
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              1 americanNavalFighter moved from Hawaiian Islands to 120 Sea Zone
                                              4 americanNavalFighters moved from 132 Sea Zone to 120 Sea Zone
                                              1 americanNavalFighter moved from Johnston Island to 120 Sea Zone
                                              4 americanInfantrys moved from Azores to 39 Sea Zone
                                              3 americanBattleships, 1 americanCruiser, 4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                              4 americanInfantrys moved from 41 Sea Zone to Portugal
                                      
                                          Combat - Usa
                                              Battle in 120 Sea Zone
                                                  Usa attack with 6 americanNavalFighters
                                                  Japan defend with 1 japaneseTransport
                                                      Usa roll dice for 6 americanNavalFighters in 120 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
                                                      Japan roll dice for 1 japaneseTransport in 120 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                      1 japaneseTransport owned by the Japan lost in 120 Sea Zone
                                                  Usa win with 6 americanNavalFighters remaining. Battle score for attacker is 7
                                                  Casualties for Japan: 1 japaneseTransport
                                              Battle in Portugal
                                                  Usa attack with 4 americanInfantrys
                                                  Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 1 Tank
                                                      Usa roll dice for 3 americanBattleships and 1 americanCruiser in Portugal, round 2 : 5/7 hits, 3.33 expected hits
                                                      Usa roll dice for 4 americanInfantrys in Portugal, round 2 : 0/4 hits, 0.67 expected hits
                                                      Neutral roll dice for 1 AntiAirGun, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Portugal, round 2 : 2/6 hits, 1.58 expected hits
                                                      2 americanInfantrys owned by the Usa, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Portugal
                                                      Usa roll dice for 2 americanInfantrys in Portugal, round 3 : 0/2 hits, 0.33 expected hits
                                                      Neutral roll dice for 1 Fighter in Portugal, round 3 : 0/1 hits, 0.33 expected hits
                                                      Usa roll dice for 2 americanInfantrys in Portugal, round 4 : 1/2 hits, 0.33 expected hits
                                                      Neutral roll dice for 1 Fighter in Portugal, round 4 : 0/1 hits, 0.33 expected hits
                                                      1 Fighter owned by the Neutral lost in Portugal
                                                  Usa loses 0 PUs for violating Portugals neutrality.
                                                  Usa win, taking Portugal from Neutral with 2 americanInfantrys remaining. Battle score for attacker is 25
                                                  Casualties for Usa: 2 americanInfantrys
                                                  Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                                      
                                          Non Combat Move - Usa
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              1 americanTransport moved from 14 Sea Zone to 13 Sea Zone
                                              1 americanTank moved from Central Norway to 13 Sea Zone
                                              1 americanTank and 1 americanTransport moved from 13 Sea Zone to 14 Sea Zone
                                              1 americanTank moved from 14 Sea Zone to Archangel
                                              1 americanTransport moved from 12 Sea Zone to 10 Sea Zone
                                              1 Truck and 1 americanAntiAirGun moved from Scotland to 10 Sea Zone
                                              1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone
                                              1 Truck and 1 americanAntiAirGun moved from 12 Sea Zone to Central Norway
                                              1 americanArtillery moved from Scotland to 7 Sea Zone
                                              1 americanArtillery and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                                              1 americanArtillery moved from 12 Sea Zone to Central Norway
                                              1 americanTransport moved from 7 Sea Zone to 20 Sea Zone
                                              1 americanTransport moved from 19 Sea Zone to 20 Sea Zone
                                              1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
                                              1 americanAntiTankGun, 1 americanArtillery, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 19 Sea Zone
                                              1 americanAntiTankGun, 1 americanArtillery and 1 americanTank moved from 19 Sea Zone to Newfoundland
                                              3 americanDestroyers moved from 39 Sea Zone to 41 Sea Zone
                                              1 americanTransport moved from 36 Sea Zone to 30 Sea Zone
                                              4 americanInfantrys and 4 americanMarines moved from Gilbert Islands to 132 Sea Zone
                                              2 americanAdvancedSubmarines, 3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 115 Sea Zone
                                              4 americanInfantrys and 4 americanMarines moved from 115 Sea Zone to Hawaiian Islands
                                              2 americanAdvancedSubmarines and 1 americanCarrier moved from 156 Sea Zone to 115 Sea Zone
                                              1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                                              1 americanInfantry and 1 americanMarine moved from San Francisco to 112 Sea Zone
                                              1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 112 Sea Zone to 115 Sea Zone
                                              1 americanInfantry and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
                                              6 americanNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                                              2 americanNavalFighters moved from Gilbert Islands to Hawaiian Islands
                                              1 americanNavalFighter moved from Johnston Island to Hawaiian Islands
                                              1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                              1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                                              2 Materials and 1 Train moved from Washington to Los Angeles
                                              2 Materials and 1 Train moved from Washington to Los Angeles
                                              2 Trains moved from Los Angeles to Central US
                                      
                                          Purchase Units - Usa
                                              Usa buy 2 americanArtillerys, 1 americanCruiser, 1 americanDocks, 2 americanHulls, 1 americanInfantry, 1 americanNavalFighter and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              1 americanCruiser and 2 americanHulls placed in 156 Sea Zone
                                              1 americanNavalFighter placed in Los Angeles
                                              Units in Hawaiian Islands being upgraded or consumed: 3 Materials
                                              1 americanDocks placed in Hawaiian Islands
                                              2 americanTransports placed in 30 Sea Zone
                                              1 americanInfantry placed in Washington
                                              2 americanArtillerys placed in New York
                                      
                                          Activate Technology - Usa
                                              Usa activating AdvancedCarriers
                                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanArtillery
                                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanHeavyArtillery
                                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMech.Infantry
                                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanTank
                                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanMobileArtillery
                                              Trigger americanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to americanAntiTankGun
                                              Trigger americanIC2: Setting attack to 1 for unitAttachment attached to americanCarrier-damaged
                                              Trigger americanIC2: Setting defense to 2 for unitAttachment attached to americanCarrier-damaged
                                              Trigger americanIC2: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier-damaged
                                              Trigger americanIC1: Setting attack to 2 for unitAttachment attached to americanCarrier
                                              Trigger americanIC1: Setting defense to 4 for unitAttachment attached to americanCarrier
                                              Trigger americanIC1: Setting carrierCapacity to 3 for unitAttachment attached to americanCarrier
                                              Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican2
                                      
                                          Turn Complete - Usa
                                              Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                              Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                              Trigger LLaTA: has removed 1 americanTank owned by Usa in Archangel
                                              Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                              Trigger LLaTA: Russia has 1 russianTank placed in Archangel
                                              Usa collect 69 PUs; end with 69 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 72 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                              Units generate 9 techTokens; Usa end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Neutral : -0.25
                                      Usa : 3.83
                                      Japan : -0.08
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin go for turkey

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Move Summary: Germany round 13

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 13
                                          
                                              Research Technology - Germany
                                                  Germany spend 0 on tech rolls
                                                  Germany removing all Technology Tokens after successful research.
                                                  Germany discover AdvancedProduction
                                          
                                              Politics - Germany
                                                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                                      Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                                  Germany spend nothing on Political Action: Political Action AxisDeclareWarOnSpain
                                                      Germany succeeds on action: Political Action AxisDeclareWarOnSpain: Changing Relationship for Germany and Spain from Neutral to War
                                                      Germany succeeds on action: Political Action AxisDeclareWarOnSpain: Changing Relationship for Italy and Spain from Neutral to War
                                                      Germany succeeds on action: Political Action AxisDeclareWarOnSpain: Changing Relationship for Japan and Spain from Neutral to War
                                                      Germany succeeds on action: Political Action AxisDeclareWarOnSpain: Changing Relationship for Russia and Spain from Neutral to Allied
                                                      Germany succeeds on action: Political Action AxisDeclareWarOnSpain: Changing Relationship for Britain and Spain from Neutral to Allied
                                                      Germany succeeds on action: Political Action AxisDeclareWarOnSpain: Changing Relationship for Usa and Spain from Neutral to Allied
                                          
                                              Combat Move - Germany
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield
                                                  Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield
                                                  Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield
                                                  Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield
                                                  Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield
                                                  Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield
                                                  Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  5 germanAlpineInfantrys and 1 germanArtillery moved from Western France to Northern Spain
                                                  3 germanAlpineInfantrys moved from Vichy France to Northern Spain
                                                  1 germanNavalFighter moved from Western France to Northern Spain
                                                  1 germanNavalFighter moved from Northern France to Northern Spain
                                                  1 germanArtillery and 3 germanInfantrys moved from Morrocco to Western Sahara
                                                  1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                                                  1 germanCombatEngineer and 1 germanInfantry moved from Algeria to 45 Sea Zone
                                                  1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                                                  1 germanCombatEngineer and 1 germanInfantry moved from 44 Sea Zone to Northern Spain
                                                  1 germanArtillery moved from Voronezh to Caucasus
                                                        Germany take Caucasus from Russia
                                                  4 germanInfantrys moved from Orel Kursk to Smolensk
                                                  3 germanInfantrys moved from Belorussia to Lativa Estonia
                                                  1 germanInfantry moved from Belorussia to Pskov
                                                  2 germanInfantrys moved from Orel Kursk to Pskov
                                                  2 germanFighters moved from Finland to Lativa Estonia
                                                  1 germanFighter moved from Kharkov to Lativa Estonia
                                                  3 germanFighters moved from Kharkov to Pskov
                                                  3 germanFighters moved from Kharkov to Smolensk
                                                  1 germanTacticalBomber moved from Kharkov to Pskov
                                                  1 germanTacticalBomber moved from Kharkov to Lativa Estonia
                                                  2 germanStrategicBombers moved from Kharkov to Smolensk
                                                  1 germanInfantry moved from Eastern Finland to Western Karelia
                                                        Finland take Western Karelia from Russia
                                                  1 germanArtillery and 1 germanInfantry moved from Morrocco to Western Sahara
                                                  1 germanNavalFighter moved from Morrocco to 43 Sea Zone
                                                  1 germanDestroyer moved from 44 Sea Zone to 43 Sea Zone
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut got a couple battles

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