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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators @colin
      last edited by

      @colin over to japan

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Japan round 14

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 14
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                Japan removing all Technology Tokens after successful research.
                Japan discover AdvancedCarriers
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
                Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
                Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
                Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
                Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
                1 japaneseNavalFighter moved from Marianas Island to 115 Sea Zone
                8 japaneseNavalFighters moved from 123 Sea Zone to 115 Sea Zone
                2 japaneseArtillerys and 1 japaneseInfantry moved from Shansi to Chahar
                1 japaneseTank moved from Shansi to Shensi
                      Japan take Shensi from China
                1 japaneseTank moved from Shensi to Shantung
                1 japaneseTank moved from Shansi to Suiyuan
                      Japan take Suiyuan from China
                1 japaneseTank moved from Suiyuan to Chahar
                1 japaneseMech.Infantry moved from Shansi to Chahar
                2 japaneseFighters moved from Northern Manchuria to Chahar
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut quick one that I wasn't really sure about

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Thailand round 14

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 14
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 10 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 9 PUs
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                        Japan roll 8,12,10,10,1,7,10,12,4 and gets 2 hits
                    Japan removing all Technology Tokens after successful research.
                    Japan discover AdvancedCarriers
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
                    Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
                    Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
                    Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
                    Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseNavalFighter moved from Marianas Island to 115 Sea Zone
                    8 japaneseNavalFighters moved from 123 Sea Zone to 115 Sea Zone
                    2 japaneseArtillerys and 1 japaneseInfantry moved from Shansi to Chahar
                    1 japaneseTank moved from Shansi to Shensi
                          Japan take Shensi from China
                    1 japaneseTank moved from Shensi to Shantung
                    1 japaneseTank moved from Shansi to Suiyuan
                          Japan take Suiyuan from China
                    1 japaneseTank moved from Suiyuan to Chahar
                    1 japaneseMech.Infantry moved from Shansi to Chahar
                    2 japaneseFighters moved from Northern Manchuria to Chahar
            
                Combat - Japan
                    Battle in Chahar
                        Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank
                        China defend with 1 Flagpole and 1 chineseInfantry
                            Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Chahar, round 2 : 1/7 hits, 2.50 expected hits
                            China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits
                            1 chineseInfantry owned by the China lost in Chahar
                        Japan win, taking Chahar from China with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 3
                        Casualties for China: 1 chineseInfantry
                    Battle in 115 Sea Zone
                        Japan attack with 9 japaneseNavalFighters
                        Usa defend with 2 americanSubmarines; Britain defend with 3 britishDestroyers and 1 britishSubmarine
                        1 britishSubmarine owned by the Britain and 2 americanSubmarines owned by the Usa Submerged
                            Japan roll dice for 9 japaneseNavalFighters in 115 Sea Zone, round 2 : 7/9 hits, 5.25 expected hits
                            Britain roll dice for 3 britishDestroyers in 115 Sea Zone, round 2 : 1/3 hits, 0.75 expected hits
                            1 japaneseNavalFighter owned by the Japan and 3 britishDestroyers owned by the Britain lost in 115 Sea Zone
                        Japan win with 8 japaneseNavalFighters remaining. Battle score for attacker is 13
                        Casualties for Japan: 1 japaneseNavalFighter
                        Casualties for Britain: 3 britishDestroyers
            
                Non Combat Move - Japan
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    8 japaneseNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                    2 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                    1 japaneseNavalFighter moved from Japan to Phillippines
                    1 japaneseTransport moved from 123 Sea Zone to 99 Sea Zone
                    1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                    1 Material moved from Tokyo to 99 Sea Zone
                    1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                    1 Material and 1 japaneseCombatEngineer moved from 120 Sea Zone to Wake Island
                    1 japaneseBattleship and 2 japaneseDestroyers moved from 91 Sea Zone to 129 Sea Zone
                    1 Train moved from Burma to Hong Kong
                    1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                    1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                    1 japaneseInfantry moved from Kwangsi to French Indochina
                    2 Trucks moved from Peking to Shantung
                    2 Trucks and 2 japaneseInfantrys moved from Shantung to Kwangtung
                    1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                    1 Truck moved from Northern Manchuria to Manchuria
                    2 japaneseFighters moved from Burma to French Indochina
                    1 japaneseCombatEngineer moved from Fo Kien to Kwangtung
                    1 Material and 1 japaneseAirTransport moved from Tokyo to Kwangtung
                    1 japaneseAirTransport moved from Shanghai to Tokyo
                    1 japaneseDestroyer moved from 99 Sea Zone to 120 Sea Zone
                    1 japaneseDestroyer moved from 123 Sea Zone to 129 Sea Zone
                    2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                    3 japaneseBattleships, 4 japaneseCarriers, 3 japaneseCruisers and 8 japaneseDestroyers moved from 123 Sea Zone to 120 Sea Zone
                    4 japaneseInfantrys moved from Saigon to French Indochina
                    2 japaneseMarines moved from Saigon to 91 Sea Zone
                    2 japaneseMarines and 3 japaneseTransports moved from 91 Sea Zone to 129 Sea Zone
                    2 japaneseMarines moved from 129 Sea Zone to Phillippines
                    1 japaneseTransport moved from 128 Sea Zone to 129 Sea Zone
                    2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 129 Sea Zone
                    2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                    3 japaneseInfantrys and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                    3 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                    3 japaneseInfantrys and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                    1 japaneseInfantry moved from Shanghai to Shantung
                    1 japaneseMech.Infantry moved from Shansi to Shantung
                    2 japaneseInfantrys moved from Tokyo to Japan
                    1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                    2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                    2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                    2 japaneseFighters moved from Chahar to Northern Manchuria
                    1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
            
                Purchase Units - Japan
                    Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseEntrenchment, 3 japaneseInfantrys, 2 japaneseMarines and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    1 japaneseDestroyer placed in 99 Sea Zone
                    Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                    1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                    2 japaneseNavalFighters placed in Japan
                    2 japaneseMarines placed in Kyushu Shikoku
                    2 japaneseAlpineInfantrys placed in Hong Kong
                    3 japaneseInfantrys placed in Shanghai
                    Units in Kwangtung being upgraded or consumed: 1 Material
                    1 japaneseEntrenchment placed in Kwangtung
            
                Activate Technology - Japan
                    Japan activating AdvancedCarriers
                    Trigger japaneseIC1: Setting attack to 2 for unitAttachment attached to japaneseCarrier
                    Trigger japaneseIC1: Setting defense to 4 for unitAttachment attached to japaneseCarrier
                    Trigger japaneseIC1: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier
                    Trigger japaneseIC2: Setting attack to 1 for unitAttachment attached to japaneseCarrier-damaged
                    Trigger japaneseIC2: Setting defense to 2 for unitAttachment attached to japaneseCarrier-damaged
                    Trigger japaneseIC2: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier-damaged
            
                Turn Complete - Japan
                    Japan collect 74 PUs; end with 74 PUs
                    Units generate 9 techTokens; Japan end with 9 techTokens
                    Units Change Ownership
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Manchuria
                    Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 10 PUs; end with 10 PUs
                    Units Change Ownership
                        Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Thailand
                    Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    1 Material and 1 japaneseArtillery placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                        Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
            

            Combat Hit Differential Summary :

            Japan : 0.25
            China : -0.25
            Britain : 0.25
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut hold on actually I forgot something

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @colin
                  last edited by

                  @colin np might be a bit before i can look at the massive uk turn anyway

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Thailand round 14

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 14
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Japan spend 0 on tech rolls
                                Japan roll 8,12,10,10,1,7,10,12,4 and gets 2 hits
                            Japan removing all Technology Tokens after successful research.
                            Japan discover AdvancedCarriers
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield
                            Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield
                            Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield
                            Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield
                            Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            1 japaneseNavalFighter moved from Marianas Island to 115 Sea Zone
                            8 japaneseNavalFighters moved from 123 Sea Zone to 115 Sea Zone
                            2 japaneseArtillerys and 1 japaneseInfantry moved from Shansi to Chahar
                            1 japaneseTank moved from Shansi to Shensi
                                  Japan take Shensi from China
                            1 japaneseTank moved from Shensi to Shantung
                            1 japaneseTank moved from Shansi to Suiyuan
                                  Japan take Suiyuan from China
                            1 japaneseTank moved from Suiyuan to Chahar
                            1 japaneseMech.Infantry moved from Shansi to Chahar
                            2 japaneseFighters moved from Northern Manchuria to Chahar
                    
                        Combat - Japan
                            Battle in Chahar
                                Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Chahar, round 2 : 1/7 hits, 2.50 expected hits
                                    China roll dice for 1 chineseInfantry in Chahar, round 2 : 0/1 hits, 0.25 expected hits
                                    1 chineseInfantry owned by the China lost in Chahar
                                Japan win, taking Chahar from China with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                            Battle in 115 Sea Zone
                                Japan attack with 9 japaneseNavalFighters
                                Usa defend with 2 americanSubmarines; Britain defend with 3 britishDestroyers and 1 britishSubmarine
                                1 britishSubmarine owned by the Britain and 2 americanSubmarines owned by the Usa Submerged
                                    Japan roll dice for 9 japaneseNavalFighters in 115 Sea Zone, round 2 : 7/9 hits, 5.25 expected hits
                                    Britain roll dice for 3 britishDestroyers in 115 Sea Zone, round 2 : 1/3 hits, 0.75 expected hits
                                    1 japaneseNavalFighter owned by the Japan and 3 britishDestroyers owned by the Britain lost in 115 Sea Zone
                                Japan win with 8 japaneseNavalFighters remaining. Battle score for attacker is 13
                                Casualties for Japan: 1 japaneseNavalFighter
                                Casualties for Britain: 3 britishDestroyers
                    
                        Non Combat Move - Japan
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            8 japaneseNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                            2 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                            1 japaneseNavalFighter moved from Japan to Phillippines
                            1 japaneseTransport moved from 123 Sea Zone to 99 Sea Zone
                            1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
                            1 Material moved from Tokyo to 99 Sea Zone
                            1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 120 Sea Zone
                            1 Material and 1 japaneseCombatEngineer moved from 120 Sea Zone to Wake Island
                            1 japaneseBattleship and 2 japaneseDestroyers moved from 91 Sea Zone to 129 Sea Zone
                            1 Train moved from Burma to Hong Kong
                            1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                            1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                            1 japaneseInfantry moved from Kwangsi to French Indochina
                            2 Trucks moved from Peking to Shantung
                            2 Trucks and 2 japaneseInfantrys moved from Shantung to Kwangtung
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                            1 Truck moved from Northern Manchuria to Manchuria
                            2 japaneseFighters moved from Burma to French Indochina
                            1 japaneseCombatEngineer moved from Fo Kien to Kwangtung
                            1 Material and 1 japaneseAirTransport moved from Tokyo to Kwangtung
                            1 japaneseAirTransport moved from Shanghai to Tokyo
                            1 japaneseDestroyer moved from 99 Sea Zone to 120 Sea Zone
                            1 japaneseDestroyer moved from 123 Sea Zone to 129 Sea Zone
                            2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                            3 japaneseBattleships, 4 japaneseCarriers, 3 japaneseCruisers and 8 japaneseDestroyers moved from 123 Sea Zone to 120 Sea Zone
                            4 japaneseInfantrys moved from Saigon to French Indochina
                            2 japaneseMarines moved from Saigon to 91 Sea Zone
                            2 japaneseMarines and 3 japaneseTransports moved from 91 Sea Zone to 129 Sea Zone
                            2 japaneseMarines moved from 129 Sea Zone to Phillippines
                            1 japaneseTransport moved from 128 Sea Zone to 129 Sea Zone
                            2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 129 Sea Zone
                            2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                            3 japaneseInfantrys and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
                            3 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                            3 japaneseInfantrys and 1 japaneseMarine moved from 127 Sea Zone to Phillippines
                            1 japaneseInfantry moved from Shanghai to Shantung
                            1 japaneseMech.Infantry moved from Shansi to Shantung
                            2 japaneseInfantrys moved from Tokyo to Japan
                            1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone
                            2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                            2 japaneseFighters moved from Chahar to Northern Manchuria
                            1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                    
                        Purchase Units - Japan
                            Japan buy 2 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseEntrenchments, 4 japaneseInfantrys, 1 japaneseMarine and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Japan
                            Units in Wake Island being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Wake Island
                            Units in Kwangtung being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Kwangtung
                            2 japaneseAlpineInfantrys placed in Hong Kong
                            3 japaneseInfantrys placed in Shanghai
                            1 japaneseInfantry and 1 japaneseMarine placed in Kyushu Shikoku
                            1 japaneseDestroyer placed in 99 Sea Zone
                            Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                            1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                            2 japaneseNavalFighters placed in Japan
                    
                        Activate Technology - Japan
                            Japan activating AdvancedCarriers
                            Trigger japaneseIC1: Setting attack to 2 for unitAttachment attached to japaneseCarrier
                            Trigger japaneseIC1: Setting defense to 4 for unitAttachment attached to japaneseCarrier
                            Trigger japaneseIC1: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier
                            Trigger japaneseIC2: Setting attack to 1 for unitAttachment attached to japaneseCarrier-damaged
                            Trigger japaneseIC2: Setting defense to 2 for unitAttachment attached to japaneseCarrier-damaged
                            Trigger japaneseIC2: Setting carrierCapacity to 3 for unitAttachment attached to japaneseCarrier-damaged
                    
                        Turn Complete - Japan
                            Japan collect 74 PUs; end with 74 PUs
                            Units generate 9 techTokens; Japan end with 9 techTokens
                            Units Change Ownership
                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Thailand
                            Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            1 Material and 1 japaneseArtillery placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                    

                    Combat Hit Differential Summary :

                    Japan : 0.25
                    China : -0.25
                    Britain : 0.25
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut ok no worries take your time

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Britain round 14

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 14
                        
                            Research Technology - Britain
                                Trigger britishaTAF: Britain gains access to AdvancedFighters
                                Britain spend 0 on tech rolls
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                7 britishInfantrys moved from Western Karelia to Murmansk
                                1 britishAirTransport and 1 britishParatrooper moved from Norway to Murmansk
                                2 britishNavalFighters moved from Central Norway to Murmansk
                                4 britishNavalFighters moved from Sweden to Murmansk
                                6 britishNavalFighters moved from Norway to Murmansk
                                2 britishNavalFighters moved from 12 Sea Zone to Murmansk
                                1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to 71 Sea Zone
                                1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                                1 britishArtillery and 1 britishInfantry moved from 76 Sea Zone to Madagascar
                                1 britishAirTransport and 1 britishParatrooper moved from Cairo to Crete
                                1 britishInfantry moved from Southern Iran to Iraq
                                      Britain take Iraq from Germany
                                4 britishStrategicBombers moved from Cairo to Madagascar
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Lobby Moderators @colin
                          last edited by

                          @colin mixed force defense in hills

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Sweden round 14

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 14
                            
                                Combat Move - Sweden
                            
                                Non Combat Move - Sweden
                                    1 swedishSubmarine moved from 25 Sea Zone to 26 Sea Zone
                            
                                Purchase Units - Sweden
                                    Sweden buy 1 Material and 1 swedishArtillery; Remaining resources: 0 PUs; 
                            
                                Place Units - Sweden
                                    1 Material and 1 swedishArtillery placed in Sweden
                            
                                Turn Complete - Sweden
                                    Sweden collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @colin
                              last edited by

                              @colin over to italy

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Move Summary: Italy round 14

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 14
                                
                                    Research Technology - Italy
                                        Italy spend 0 on tech rolls
                                        Italy removing all Technology Tokens after successful research.
                                        Italy discover ImprovedLogistics
                                
                                    Combat Move - Italy
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                        3 italianInfantrys moved from Rome to 46 Sea Zone
                                        1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                        4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 43 Sea Zone
                                        4 italianInfantrys moved from 43 Sea Zone to Southern Spain
                                        1 italianNavalFighter moved from Algeria to Southern Spain
                                        2 italianArtillerys, 2 italianFighters and 5 italianInfantrys moved from Kharkov to Voronezh
                                        1 italianStrategicBomber moved from Kharkov to Voronezh
                                        2 italianTransports moved from 48 Sea Zone to 50 Sea Zone
                                        3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                        3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                        1 italianMarine moved from Western Egypt to 51 Sea Zone
                                        3 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Crete
                                
                                    Combat - Italy
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut didnt realize there might be a scramble

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Italy round 14

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 14
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                                Italy roll 6,9,10,1,3,2,11,9,10,11,12,1,11,1,7,5,8,12 and gets 2 hits
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover ImprovedLogistics
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            3 italianInfantrys moved from Rome to 46 Sea Zone
                                            1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                            4 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 43 Sea Zone
                                            4 italianInfantrys moved from 43 Sea Zone to Southern Spain
                                            1 italianNavalFighter moved from Algeria to Southern Spain
                                            2 italianArtillerys, 2 italianFighters and 5 italianInfantrys moved from Kharkov to Voronezh
                                            1 italianStrategicBomber moved from Kharkov to Voronezh
                                            2 italianTransports moved from 48 Sea Zone to 50 Sea Zone
                                            3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                                            3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                            1 italianMarine moved from Western Egypt to 51 Sea Zone
                                            3 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Crete
                                    
                                        Combat - Italy
                                            Spain scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                            Battle in Southern Spain
                                                Italy attack with 4 italianInfantrys and 1 italianNavalFighter
                                                Usa defend with 2 americanInfantrys; Spain defend with 1 Flagpole, 1 Rail, 1 spanishAirfield, 1 spanishDocks, 1 spanishEntrenchment and 1 spanishFighter
                                                    Italy roll dice for 2 italianBattleships and 2 italianCruisers in Southern Spain, round 2 : 5/6 hits, 2.17 expected hits
                                                    Spain roll dice for 2 americanInfantrys, 1 spanishEntrenchment and 1 spanishFighter in Southern Spain, round 2 : 1/4 hits, 1.67 expected hits
                                                    1 spanishEntrenchment owned by the Spain, 1 spanishFighter owned by the Spain, 2 americanInfantrys owned by the Usa and 1 italianInfantry owned by the Italy lost in Southern Spain
                                                Some non-combat units are destroyed: 
                                                Italy converts spanishDocks into different units
                                                Italy win, taking Southern Spain from Spain with 3 italianInfantrys and 1 italianNavalFighter remaining. Battle score for attacker is 20
                                                Casualties for Italy: 1 italianInfantry
                                                Casualties for Usa: 2 americanInfantrys
                                                Casualties for Spain: 1 spanishEntrenchment and 1 spanishFighter
                                            Battle in Crete
                                                Italy attack with 3 italianInfantrys and 1 italianMarine
                                                Britain defend with 1 Flagpole and 1 britishParatrooper
                                                    Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 2 : 0/4 hits, 0.58 expected hits
                                                    Britain roll dice for 1 britishParatrooper in Crete, round 2 : 0/1 hits, 0.42 expected hits
                                                    Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 3 : 0/4 hits, 0.58 expected hits
                                                    Britain roll dice for 1 britishParatrooper in Crete, round 3 : 0/1 hits, 0.42 expected hits
                                                    Italy roll dice for 3 italianInfantrys and 1 italianMarine in Crete, round 4 : 0/4 hits, 0.58 expected hits
                                                    Britain roll dice for 1 britishParatrooper in Crete, round 4 : 1/1 hits, 0.42 expected hits
                                                    1 italianInfantry owned by the Italy lost in Crete
                                                    Italy roll dice for 2 italianInfantrys and 1 italianMarine in Crete, round 5 : 0/3 hits, 0.50 expected hits
                                                    Britain roll dice for 1 britishParatrooper in Crete, round 5 : 0/1 hits, 0.42 expected hits
                                                    Italy roll dice for 2 italianInfantrys and 1 italianMarine in Crete, round 6 : 1/3 hits, 0.50 expected hits
                                                    Britain roll dice for 1 britishParatrooper in Crete, round 6 : 0/1 hits, 0.42 expected hits
                                                    1 britishParatrooper owned by the Britain lost in Crete
                                                Italy win, taking Crete from Britain with 2 italianInfantrys and 1 italianMarine remaining. Battle score for attacker is 1
                                                Casualties for Italy: 1 italianInfantry
                                                Casualties for Britain: 1 britishParatrooper
                                            Battle in Voronezh
                                                Italy attack with 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianStrategicBomber
                                                Russia defend with 1 Flagpole and 3 russianInfantrys
                                                    Italy roll dice for 2 italianArtillerys, 2 italianFighters, 5 italianInfantrys and 1 italianStrategicBomber in Voronezh, round 2 : 3/10 hits, 2.75 expected hits
                                                    Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 1/3 hits, 0.75 expected hits
                                                    3 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh
                                                Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters, 4 italianInfantrys and 1 italianStrategicBomber remaining. Battle score for attacker is 6
                                                Casualties for Italy: 1 italianInfantry
                                                Casualties for Russia: 3 russianInfantrys
                                    
                                        Non Combat Move - Italy
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Spain to Madrid: 1 spanishFighter
                                            EDIT: Turning off Edit Mode
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            1 Truck moved from Northern Spain to Southern Spain
                                            1 Material and 1 Truck moved from Southern Spain to Northern Spain
                                            1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                                            3 italianInfantrys moved from Tunisia to Algeria
                                            1 Train moved from Rome to Northern Italy
                                            1 Train and 2 italianArtillerys moved from Northern Italy to Northern Spain
                                            1 Train moved from Northern Spain to Northern Italy
                                            1 Truck moved from Northern Spain to Northern Yugoslavia
                                            1 italianArtillery moved from Northern Italy to Northern Yugoslavia
                                            2 italianFighters and 1 italianStrategicBomber moved from Voronezh to Kharkov
                                            1 italianNavalFighter moved from Southern Spain to Morrocco
                                            1 italianAirTransport moved from Western Egypt to Al Kufrah
                                    
                                        Purchase Units - Italy
                                            Italy buy 2 italianArtillerys, 1 italianFortification, 4 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            2 italianArtillerys and 1 italianNavalFighter placed in Northern Italy
                                            3 italianInfantrys placed in Southern Italy
                                            1 italianInfantry placed in Rome
                                            Units in Western Egypt being upgraded or consumed: 1 Material and 1 italianEntrenchment
                                            1 italianFortification placed in Western Egypt
                                    
                                        Activate Technology - Italy
                                            Italy activating ImprovedLogistics
                                            Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield
                                            Italy giving technology to Germany: ImprovedLogistics
                                    
                                        Turn Complete - Italy
                                            Italy collect 33 PUs; end with 33 PUs
                                            Units generate 9 techTokens; Italy end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Italy : 1.33
                                    Britain : -1.08
                                    Spain : -0.67
                                    Russia : 0.25
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by ubernaut

                                        @colin h hey i forgot to mention i bought the wrogn thing in cairo wanted 1 paratrooper and one art and forgot and bought 2 art if you dont mind ill edit that

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @colin
                                          last edited by

                                          @colin also i dont think you are supposed to able to move materials the same turn you capture them

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @ubernaut
                                            last edited by

                                            @prastle should you be able to move material in the same turn as capturing it?

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            ubernautU prastleP 2 Replies Last reply Reply Quote 0

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